Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 23:58:10 Player: Mozco Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (69) 345 Value Destroyed (2220) 2220 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (47) 47 TOTAL SCORE: 5172 Bonus ------- High Alert Combat Kills 47 Cogmind --------- Core Integrity 292/700 Matter 242/300 Energy 151/160 System Corruption 2% Temperature Danger (439) Movement Walking (190) Ox1 Location -7/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (4) ------- Particle Gun Gatling Laser Plasma Cannon > --- INVENTORY (20) --- Improved Titanium Leg Medium Storage Unit Compact Matter Pod (150) Advanced Visual Processing Unit System Restoration Module Particle Gun Particle Gun Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Gatling Laser Gatling Laser High-powered Field Laser > --- INVENTORY -------- Nuclear Core Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Titanium Leg Improved Heat Sink Improved Heat Sink Improved Heat Sink Medium Storage Unit Compact Matter Pod Advanced Visual Processing Unit System Restoration Module Spread Laser Pulse Rifle Gatling Laser Plasma Cannon Proton Missile Launcher [Rating: 46] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Plasma Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 3 | . . 1 1 1 . Utility 1 | . . 1 . . . Weapon 2 | . . . 1 1 . Parts Attached 73 | 7 5 4 17 14 26 Power 8 | 2 . . 2 . 4 Engine 3 | 2 . . . . 1 Core 5 | . . . 2 . 3 Reactor . | . . . . . . Propulsion 28 | 2 . 1 7 7 11 Treads . | . . . . . . Leg 18 | 2 . 1 3 6 6 Wheel 5 | . . . . . 5 Hover 5 | . . . 4 1 . Flight . | . . . . . . Utility 16 | 1 3 1 5 5 1 Device 6 | . 2 . 2 2 . Storage 4 | 1 1 . 2 . . Processor . | . . . . . . Hackware 3 | . . . 1 2 . Protection 3 | . . 1 . 1 1 Artifact . | . . . . . . Weapon 21 | 2 2 2 3 2 10 Energy Gun 19 | 2 2 2 3 2 8 Energy Cannon 1 | . . . . . 1 Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 2 . Parts Lost 37 | . . . 3 . 34 Power 4 | . . . 1 . 3 Propulsion 17 | . . . . . 17 Utility 6 | . . . 1 . 5 Weapon 10 | . . . 1 . 9 Highest Loss Streak 13 | . . . 3 . 13 To Critical Strikes 1 | . . . . . 1 Average Backups 10 | 1 5 9 9 12 15 Power 1 | . 1 2 2 2 1 Propulsion 3 | . 2 4 2 3 4 Utility 3 | . . 1 2 5 6 Weapon 2 | . 1 1 1 1 3 Tool/Special . | . . . . . . Unused Backups 8 | . . . 4 . 4 Power 2 | . . . 2 . . Propulsion 2 | . . . 2 . . Utility 3 | . . . . . 3 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 98 97 99 99 86 Engine 4 | . 14 11 1 . 2 Core 4 | . . . 7 7 4 Leg 29 | . 28 31 29 38 22 Wheel 2 | . . . . . 8 Hover 1 | . . . 5 . . Device 10 | . 12 16 11 8 8 Storage 9 | . 14 11 9 7 7 Protection 3 | . . 4 6 3 2 Energy Gun 26 | . 28 22 27 29 24 Peak Build Rating 46 | 6 10 14 24 40 46 Average Rating 22 | 4 7 12 20 32 31 On Entrance 15 | . 6 10 14 24 40 Avg Prop Armor Cover (%) 4 | . . . 3 . 5 Naked Turns . | . . . . . . Heaviest Build 70 | 13 19 25 58 64 70 Greatest Support 85 | 20 20 30 45 85 75 Greatest Overweight (x) 6 | . . . 3 1 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 Average Capacity 14 | 6 8 10 10 20 20 Most Carried 20 | 2 10 10 10 20 20 Average Carried 10 | 1 5 9 9 12 15 Final Capacity 20 | 8 10 10 20 20 20 Final Carried 20 | 2 10 10 10 20 8 Class Distribution -------------------- 30% | Scavenger-Tank 26% | Scavenger-Gunner 21% | Mutant 13% | Tank 4% | Scavenger-Mutant 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 1385 | 162 148 56 187 181 651 Remotely . | . . . . . . Salvage Created 2772 | . 398 56 464 281 1573 Parts 102 | . 18 . 18 14 52 Haulers Intercepted 8 | . 1 1 2 1 3 Recyclers Shooed 5 | . . 1 . . 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 47 | . 3 . 9 7 28 Guns 44 | . 3 . 9 7 25 AOE 2 | . . . . . 2 Classes Destroyed 12 | . 5 . 1 2 4 Worker 2 | . . . . . 2 Builder 1 | . . . . . 1 Hauler 8 | . 1 1 2 1 3 Recycler 8 | . 2 . 1 . 5 Operator 1 | . 1 . . . . Watcher 2 | . 1 . . 1 . Swarmer 10 | . . . . 2 8 Grunt 24 | . 3 . 8 4 9 Brawler 1 | . . . 1 . . Sentry 9 | . . . . 1 8 Hunter 1 | . . . . . 1 Programmer 2 | . . . . . 2 Best Kill Streak 9 | . 3 1 5 4 9 Combat Bots Only 6 | . 2 . 3 3 6 Max Kills in Single Turn 2 | . 1 1 1 2 2 Gunslinging 1 | . . . . 1 1 Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 547 | . 6 . 64 39 438 Missed 167 | . 1 . 12 10 144 Hits 380 | . 5 . 52 29 294 Melee 1 | . . . 1 . . Projectile 379 | . 5 . 51 29 294 AOE 2 | . . . . . 2 Critical Strikes 4 | . . . 2 . 2 Part Disruptions 1 | . . . . . 1 Damage Taken 4355 | . 67 . 838 331 3119 Core 551 | . 10 . 133 17 391 Absorbed by Shields . | . . . . . . Core Remaining (%) 92 | 100 96 100 75 . . Volleys Fired 149 | . 23 9 34 14 69 Largest 4 | . 2 2 3 4 4 Hottest 310 | . 90 90 180 263 310 Shots Fired 411 | . 45 18 102 56 190 Gun 401 | . 45 18 102 56 180 Cannon 5 | . . . . . 5 Launcher 5 | . . . . . 5 Special . | . . . . . . Kinetic . | . . . . . . Thermal 406 | . 45 18 102 56 185 Explosive . | . . . . . . Electromagnetic 5 | . . . . . 5 Robot Hit Streak 16 | . 9 15 11 13 16 Robot Miss Streak 12 | . 3 1 12 8 6 Penetration Max . | . . . . . . Secondary Targets 11 | . . . 1 2 8 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 324 | . 28 17 88 41 150 Core Hits 283 | . 17 3 89 48 126 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . 2 2 . 1 5 Burn 10 | . 2 2 . 1 5 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6060 | . 331 198 1212 623 3696 Guns 5541 | . 331 198 1212 623 3177 Cannons 103 | . . . . . 103 Explosions 416 | . . . . . 416 Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 5687 | . 331 198 1212 623 3323 Explosive . | . . . . . . Electromagnetic 373 | . . . . . 373 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . . 5 Matter Fused 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 44 | . . . . . 44 Projectiles . | . . . . . . Explosions 44 | . . . . . 44 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 137 | . . . . . 137 Shots 5 | . . . . . 5 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 626 | . 30 . 433 626 439 Average Temperature 147 | . 15 . 123 200 153 Received Heat Transfer 1413 | . 36 . 495 129 753 Effects 16 | . . . 1 6 9 Shutdowns 1 | . . . . 1 . Energy Bleed 4 | . . . 1 2 1 Interference 7 | . . . . . 7 Matter Decay 2 | . . . . 1 1 Short Circuit 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted 2 | . . 1 . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 28 | . 1 4 . 2 21 Heat Transferred 11561 | . 1004 669 1819 1143 6926 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 80 | 100 100 100 100 60 50 Level 1 16 | . . . . 39 37 Level 2 3 | . . . . . 11 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 495 | . 55 7 69 349 495 Initial 61 | . . . . . 61 Average 87 | . 12 . 16 145 208 Influence Increases 1811 | . 114 7 234 414 1042 Destroy 0b10 Robot/C 940 | . 60 . 180 140 560 Destroy 0b10 Robot/NC 110 | . 25 5 15 10 55 Destroy Leader 240 | . 24 2 24 34 156 Successful Hack 48 | . 5 . 15 28 . Disable Machine 30 | . . . . . 30 Anti-Garrison Action 400 | . . . . 200 200 Destroy Structure 28 | . . . . 2 26 Partial Spotted 15 | . . . . . 15 Influence Decreases 1326 | . 114 7 234 277 694 Entered New Map 76 | . . . . . 76 Time Decay 680 | . 114 7 154 127 278 Lost Part 366 | . . . 26 . 340 Purge Threat 204 | . . . 54 150 . Squads Dispatched 12 | . 1 . . 2 9 Investigation 2 | . . . . 1 1 Extermination 1 | . . . . . 1 Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison 5 | . . . . 1 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 8 | . 1 . 1 . 6 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 11 . 14 10 36 Peak Tracking Total 6 | . 3 . 5 4 6 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 3 | . . . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 2 | . . . . . 2 Max in Single Turn 2 | . . . . . 2 Garrison Access 2 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 15 | . 3 . 5 3 4 Terminals 12 | . 3 . 5 2 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 1 1 Total Hacks 46 | . 9 . 16 11 10 Successful 18 | . 2 . 6 4 6 Failed 28 | . 7 . 10 7 4 Catastrophic 8 | . 3 . 1 2 2 Database Lockouts . | . . . . . . Manual 26 | . 9 . 13 2 2 Terminals 38 | . 9 . 16 6 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 7 | . . . . 5 2 Terminal Hacks 10 | . 1 . 3 3 3 Robot Analysis 5 | . 1 . 2 2 . Unreport Threat 2 | . . . 1 1 . Locate Traps 2 | . . . . . 2 Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 1 . 3 1 2 Terminals 5 | . 1 . 3 . 1 Botnet 5 | . 1 . 3 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 1 1 Jam 2 | . . . . 1 1 Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 3 . 5 3 3 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . . . 10 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) . | . . . . . . Robot Analysis Total 5 | . 1 . 2 2 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 2329 | 56 330 202 728 397 616 Spaces Moved 1245 | 41 205 140 440 207 212 Core 6 | 6 . . . . . Treads . | . . . . . . Legs 1110 | 35 205 140 385 207 138 Wheels 74 | . . . . . 74 Hover 55 | . . . 55 . . Flight . | . . . . . . Fastest Speed 48 | 50 120 120 48 122 108 Average Speed 125 | 109 120 120 116 141 138 Slowest Speed 540 | 120 120 120 270 190 540 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 3 36 20 31 6 35 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 18 | . . . . . 18 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE 15 | . . . . . 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 1662 | 48 245 156 579 271 363 Wait 94 | . 3 . 56 16 19 Move 1240 | 40 204 139 439 206 212 Hop . | . . . . . . Pick Up 32 | 1 7 1 10 8 5 Fast Attach 32 | 6 1 1 4 4 16 Attach 36 | . . 2 9 3 22 Detach 2 | . . . . . 2 Swap 45 | 1 4 2 11 12 15 Drop 32 | . 3 2 16 8 3 Fire 149 | . 23 9 34 14 69 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 7) 316 | -10/Materials | Build established: Mutant 387 | -10/Materials | Entered another Materials area 387 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 559 | -9/Materials | Discovered new exit (range 16) 589 | -9/Materials | Entered another Materials area 589 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1075 | -8/Materials | Build established: Scavenger-Tank 1154 | -8/Materials | Lost 3 parts (1p1u1w) 1167 | -8/Materials | Discovered new exit (range 4) 1317 | -8/Materials | Entered Factory 1317 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1460 | -7/Factory | Garrison activated, responded to threat 1504 | -7/Factory | Discovered new exit (range 13) 1714 | -7/Factory | Entered Storage 1883 | -7/Storage | Garrison activated, responded to threat 1991 | -7/Storage | Lost 7 parts (1p3n1u2w) 2069 | -7/Storage | Lost 7 parts (5n2w) 2190 | -7/Storage | Garrison activated, responded to threat 2250 | -7/Storage | Lost 5 parts (1n3u1w) 2286 | -7/Storage | Core integrity fell below 50% 2330 | -7/Storage | Self-destructed Last Messages --------------- 02296_ Imp. Light Armor Plating melted. 02296_ Y-54 Guardian destroyed. 02299_ Acquired 50 matter. 02299_ K-01 Serf collects debris. 02303_ Acquired Gatling Laser. 02303_ K-01 Serf collects debris. 02308_ R-06 Scavenger collects VTOL Module. 02309_ K-01 Serf collects debris. 02317_ G-47 Trooper destroyed. 02319_ K-01 Serf collects debris. 02319_ Spread Laser destroyed. 02323_ K-01 Serf collects debris. 02323_ G-47 Trooper destroyed. 02324_ K-01 Serf collects debris. 02327_ Aluminum Leg destroyed. 02327_ K-01 Serf collects debris. 02328_ Overheating: System interference. 02328_ Particle Gun temporarily disabled. 02328_ Gatling Laser temporarily disabled. 02330_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????# ???????????????????????????? | | ???????????????????# "??????????????????????????? | | ???????????????????# "??????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# "??????????????????????????? | | ???????????????????# "??????????????????????????? | | ??????????????????## ######?????????????????????? | | ??????????????????# #?????????????????????? | | ????????????????### %[ ###???????????????????? | | ????????????????" ; [% ""#???????????????????? | | ??????????????????# ""#???????????????????? | | ?????????#######??# G#???????????????????? | | ????????##%## #### ""#???????????????????? | | ???????## ## k ""#???????????????????? | | ????#### [+ ###???????????????????? | | ????# # =* ##### #?????????????????????? | | ????# ![%%#???# #?????????????????????? | | ????# # = =[#???# #?????????????????????? | | ##### %%#! % #??##k =@#?????????????????????? | | ! # !%# *! ####; gY# ""??????????????????? | | =""# %+% !%| % ^^^*% +????????????? | | ==Y"# %%#%[ = #####;## # #????????????? | | ![""# %##########???##?# # ????????????????? | | !!= + =########????????# #? ??????????????? | | """ #%=%# #?????????# #?#######?????????????? | | """ #%! # """ #?????????# #?????????????????????? | | """ # # """ ### " # ?????????????????????? | | # # """ ### + ?????????????????????? | | ### # %# ### " # ?????????????????????? | | ### # ### #T####?????????????????????? | | #?# # ### ######?????????????????????? | | #?# ##+################?????????????????????? | | #?# #???############?????????????????????? | | ### #######???????##?????????????????????? | | + #???????##?????????????????????? | | ####+#########+####???????????????????????????? | | # #?# #???????????????????????????? | | #?# #???????????????????????????? | | % #?# #???????????????????????????? | | ### #???????????????????????????? | | ""# #???????????????????????????? | | # T"# #???????????????????????????? | | # ""########???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsArcsightTerrabomb Manual? 0 Play Time 00:32:06 Cumulative 211.0 hours Start 2025.11.04 @ 23:28:13 End 2025.11.04 @ 23:58:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 220 Rogue 216 Adventurer 3 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 72 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ba23549-7003-486c-98e9-66075ee02e8e