Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.04 @ 10:33:21 Player: Ciaphas Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (88) 440 Value Destroyed (1974) 1974 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (448) 448 TOTAL SCORE: 5562 Bonus ------- High Alert Combat Kills 148 Aligned with FarCom 300 Cogmind --------- Core Integrity 448/550 Matter 300/300 Energy 53/160 System Corruption 0% Temperature Danger (465) Movement Walking (170) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Potential Leg Potential Leg > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Signal Interpreter System Shield System Shield > --- WEAPON (3) ------- Shock Rifle Heavy EM Shotgun Field Laser > --- INVENTORY (15) --- Light Nuclear Core Improved Heat Sink Large Battery (200) Trap Scanner Targeting Computer ECM Suite Medium Armor Plating Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Light EM Pulse Cannon Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Hardened Medium Armor Plating System Shield System Shield > --- WEAPON ----------- Shock Rifle Heavy EM Shotgun Field Laser > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Improved Heat Sink Large Battery Trap Scanner Targeting Computer ECM Suite Medium Armor Plating Medium Armor Plating Hardened Medium Armor Plating Light EM Pulse Cannon Mining Laser [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Potential Leg Wheel Wheel Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 3 | . . . 1 . . . 2 . Weapon 1 | . . . 1 . . . . . Parts Attached 83 | 4 6 10 37 3 2 1 13 7 Power 9 | . 1 1 5 . . . 2 . Engine 7 | . . 1 5 . . . 1 . Core 2 | . 1 . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 15 | 2 . 3 6 1 2 . 1 . Treads 8 | 1 . 1 5 1 . . . . Leg 4 | . . 1 . . 2 . 1 . Wheel 3 | 1 . 1 1 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | 1 3 4 6 1 . 1 6 3 Device 15 | 1 2 3 5 . . 1 2 1 Storage 4 | . 1 . . 1 . . 1 1 Processor 1 | . . . 1 . . . . . Hackware 2 | . . . . . . . 2 . Protection 3 | . . 1 . . . . 1 1 Artifact . | . . . . . . . . . Weapon 34 | 1 2 2 20 1 . . 4 4 Energy Gun 10 | . . . 7 . . . 1 2 Energy Cannon 3 | . . . 2 . . . . 1 Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon 2 | . 2 . . . . . . . Launcher 11 | . . 1 6 1 . . 3 . Special Weapon 7 | . . 1 5 . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . 1 . . . Parts Lost 12 | . . 5 4 . . . 3 . Power 2 | . . 1 1 . . . . . Propulsion 2 | . . 2 . . . . . . Utility 2 | . . 1 1 . . . . . Weapon 6 | . . 1 2 . . . 3 . Highest Loss Streak 3 | . . 3 2 . . . 3 . To Critical Strikes 1 | . . . 1 . . . . . Average Slot Usage (%) 99 | . 100 99 98 100 100 100 97 97 Engine 8 | . 2 13 11 11 11 11 7 . Core 2 | . 11 . . . . . 1 9 Treads 13 | . 14 14 16 22 13 . . . Leg 4 | . . . . . 8 22 17 18 Wheel 6 | . 14 13 5 . . . . . Device 10 | . 14 12 10 11 11 11 8 . Storage 11 | . 14 14 11 11 11 11 9 12 Processor 7 | . . . 11 11 11 11 9 9 Hackware 2 | . . . . . . . 18 18 Energy Gun 12 | . . . 15 22 22 22 17 17 Energy Cannon 1 | . . . 4 . . . . 3 Ballistic Gun 1 | . 9 . . . . . . . Ballistic Cannon 6 | . 18 16 2 . . . . . Launcher 6 | . . 10 5 11 11 11 8 . Special Weapon 2 | . . 1 4 . . . . 3 Naked Turns . | . . . . . . . . . Heaviest Build 44 | 15 22 22 31 28 28 28 38 44 Greatest Support 60 | 10 20 20 40 43 60 60 60 60 Greatest Overweight (x) 2 | 1 2 2 2 . . . 1 . Average Overweight (x) . | 1 1 1 . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 15 15 Average Capacity 10 | 8 8 10 10 10 10 10 14 15 Most Carried 14 | 6 10 10 10 10 10 10 14 12 Average Carried 8 | 3 7 6 9 10 9 10 10 10 Final Capacity 15 | 8 10 10 10 10 10 10 15 15 Final Carried 12 | 3 10 7 10 10 10 10 10 12 Class Distribution -------------------- 60% | Mutant 22% | Scavenger-Mutant 9% | Hacker-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Matter Collected 1617 | 264 270 224 489 60 20 12 127 151 Remotely . | . . . . . . . . . Salvage Created 2237 | 79 396 236 1022 72 . 51 267 114 Parts 167 | 4 33 17 69 9 . 7 25 3 Haulers Intercepted 4 | . 2 . 2 . . . . . Recyclers Shooed 2 | 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 69 | . 9 7 34 5 . 7 5 2 Guns 30 | . 5 . 13 4 . 1 5 2 Cannons 17 | . 4 7 6 . . . . . AOE 20 | . . . 13 1 . 6 . . Classes Destroyed 12 | 2 6 . 3 . . . 1 . Worker 3 | . 1 . . . . 1 1 . Tunneler 2 | 1 . 1 . . . . . . Hauler 4 | . 2 . 2 . . . . . Recycler 2 | 1 . 1 . . . . . . Operator 3 | . 1 . 1 . . . 1 . Watcher 5 | . 1 . 3 . . . 1 . Swarmer 32 | . 3 3 14 5 . 7 . . Cutter 3 | . . . . . . . 3 . Grunt 23 | . 6 4 11 . . . . 2 Brawler 1 | . . . 1 . . . . . Protector 1 | . . . 1 . . . . . Sentry 9 | . . . 7 . . . 2 . Best Kill Streak 7 | 2 5 5 7 3 . 5 3 2 Combat Bots Only 7 | . 5 5 7 3 . 4 2 2 Max Kills in Single Turn 3 | 1 1 2 3 2 . 3 1 1 Gunslinging 1 | . . . 1 1 . . . . Exploded 3 | . . . 3 1 . 3 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Damage Taken 3139 | . 358 626 1409 47 . 58 487 154 Core 483 | . 118 102 151 . . 10 69 33 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 101 | . . . 101 . . . . . Core Remaining (%) 57 | 100 . 12 . . . 59 . . Volleys Fired 170 | 4 30 23 74 3 . 5 17 14 Largest 3 | 2 2 2 3 2 . 2 3 3 Hottest 181 | 40 70 70 181 100 . 100 130 163 Shots Fired 325 | 8 60 39 138 6 . 7 31 36 Gun 195 | 8 30 . 89 6 . 4 27 31 Cannon 106 | . 30 39 33 . . . . 4 Launcher 19 | . . . 12 . . 3 4 . Special 5 | . . . 4 . . . . 1 Kinetic 118 | 8 60 39 11 . . . . . Thermal 86 | . . . 80 . . . . 6 Explosive 19 | . . . 12 . . 3 4 . Electromagnetic 102 | . . . 35 6 . 4 27 30 Robot Hit Streak 12 | 3 12 3 11 4 . 3 11 8 Robot Miss Streak 6 | 1 3 3 6 1 . 3 3 2 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . 1 1 . . 1 . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . Shots Hit Robots 191 | 5 33 21 89 6 . 4 24 9 Core Hits 125 | 3 17 10 58 5 . 8 19 5 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | . 2 . 4 . . . . . Burn 4 | . . . 4 . . . . . Destroy 1 | . 1 . . . . . . . Blast 1 | . 1 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4982 | 56 505 464 2558 143 . 518 547 191 Guns 2144 | 56 208 . 1145 83 . 46 436 170 Cannons 1148 | . 284 445 419 . . . . . Explosions 1635 | . . . 992 60 . 472 111 . Melee . | . . . . . . . . . Ramming 55 | . 13 19 2 . . . . 21 Kinetic 1128 | 56 492 445 135 . . . . . Thermal 1131 | . . . 1035 60 . . . 36 Explosive 1423 | . . . 840 . . 472 111 . Electromagnetic 1245 | . . . 546 83 . 46 436 134 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 183 | . . . 80 . . 102 . 1 Projectiles . | . . . . . . . . . Explosions 182 | . . . 80 . . 102 . . Melee 1 | . . . . . . . . 1 Knockbacks 12 | . 5 7 . . . . . . Impact 1 | . . 1 . . . . . . Kinetic 11 | . 5 6 . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 429 | . 6 9 391 23 . . . . Shots 11 | . . . 10 1 . . . . Rammed 7 | . 2 4 1 . . . . . Targets Rammed 8 | . 2 4 1 . . . . 1 Kicked 1 | . . . . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 473 | 6 90 261 278 1 . . 84 473 Average Temperature 87 | 6 24 111 76 1 . . 30 188 Received Heat Transfer 822 | . 156 195 372 . . . . 99 Effects 5 | . . 1 . . . . . 4 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 1 | . . 1 . . . . . . Matter Decay 1 | . . . . . . . . 1 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Fried 4 | . . . 3 . . . 1 . Impact Corruptions 1 | . . . . . . . . 1 Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 3 | . . . 3 . . . . . Heat Transferred 2466 | . . . 2342 50 . . . 74 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . . 4 1 . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Peak Influence 626 | 10 214 179 626 371 . 221 308 203 Initial 240 | . 6 49 . 240 . . 85 123 Average 249 | 6 111 104 411 304 . 149 183 145 Maximum Alert Level 2 | . 1 . 2 1 . 1 1 1 Low Security (%) 53 | 100 89 100 20 12 . 62 57 96 Level 1 24 | . 10 . 18 87 . 37 42 3 Level 2 22 | . . . 61 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 2 . 5 . . . 2 1 Investigation 2 | . . . 2 . . . . . Extermination . | . . . . . . . . . Reinforcement 7 | . 2 . 2 . . . 2 1 Assault 1 | . . . 1 . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Distress Signals 3 | . 2 . 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 94 | . 15 7 45 6 . 7 10 4 Peak Tracking Total 6 | . 5 5 6 3 . 4 3 3 Tactical Retreats 2 | . . . 1 . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Traps Triggered 2 | . 2 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 7 | . . . 7 . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Machines Disabled 9 | . . . 6 1 . 1 . 1 Max in Single Turn 1 | . . . 1 1 . 1 . 1 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Machines Accessed 20 | . 6 . 10 1 . . 2 1 Terminals 17 | . 5 . 8 1 . . 2 1 Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . 2 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 81 | . 11 . 48 3 . . 15 4 Successful 43 | . 4 . 29 1 . . 8 1 Failed 37 | . 7 . 19 2 . . 6 3 Catastrophic 4 | . 2 . 1 . . . . 1 Database Lockouts 1 | . . . . . . . 1 . Manual 50 | . 9 . 21 2 1 . 15 2 Terminals 76 | . 10 . 44 3 . . 15 4 Fabricators . | . . . . . . . . . Repair Stations 5 | . 1 . 4 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 28 | . . . 21 1 . . 5 1 Record 5 | . . . 3 1 . . 1 . Robot Analysis 4 | . . . 3 . . . 1 . Prototype ID Bank 1 | . . . 1 . . . . . Open Door 1 | . . . . . . . . 1 Branch Access Points 1 | . . . . . . . 1 . Alert Level 5 | . . . 4 . . . 1 . Unreport Threat 1 | . . . 1 . . . . . Locate Traps 4 | . . . 4 . . . . . Disarm Traps 2 | . . . 2 . . . . . Dispatch Records 1 | . . . 1 . . . . . Investigation Status 1 | . . . . . . . 1 . Assault Status 1 | . . . 1 . . . . . Registered Components 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . Scan Component 2 | . . . 2 . . . . . Repair 2 | . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 11 | . 4 . 4 . . . 3 . Terminals 10 | . 3 . 4 . . . 3 . Track 3 | . 1 . 1 . . . 1 . Botnet 7 | . 2 . 3 . . . 2 . Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Mechanics 1 | . 1 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 15 | . 5 . 8 1 . . 1 . Full Trace Events 2 | . . . 2 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . Time 92 | . . . 92 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total 4 | . . . 3 . . . 1 . Derelict Logs Recovered 3 | . . 3 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Turns Passed 4463 | 32 765 611 1500 456 329 249 314 207 Spaces Moved 2873 | 14 575 455 716 272 263 221 225 132 Core . | . . . . . . . . . Treads 1000 | . 70 36 497 272 125 . . . Legs 716 | . . . . . 138 221 225 132 Wheels 1157 | 14 505 419 219 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 90 | 95 95 95 110 160 90 90 90 90 Average Speed 124 | 95 109 115 155 160 123 90 90 90 Slowest Speed 240 | 95 240 240 240 160 160 90 170 90 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 51 | 4 81 95 73 51 61 63 14 19 Regions Visited 8 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 15 | . . . 15 . . . . . Terrain Destroyed 222 | . . . 147 6 . 30 39 . Melee . | . . . . . . . . . Projectile 4 | . . . 4 . . . . . AOE 218 | . . . 143 6 . 30 39 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Total 3443 | 24 655 499 957 287 268 263 305 185 Wait 243 | . 26 6 102 7 . 37 36 29 Move 2865 | 13 574 454 715 271 262 220 224 132 Hop . | . . . . . . . . . Pick Up 29 | . 8 1 11 . 1 . 6 2 Fast Attach 23 | 1 5 1 7 . 2 . 5 2 Attach 13 | . . 5 4 . . . 4 . Detach 8 | . 2 1 2 . . . 3 . Swap 47 | 3 1 4 26 3 . 1 4 5 Drop 36 | 3 7 . 15 2 3 . 6 . Fire 170 | 4 30 23 74 3 . 5 17 14 Melee . | . . . . . . . . . Ram 5 | . 2 3 . . . . . . Kick 1 | . . . . . . . . 1 Crush 2 | . . 1 1 . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . 1 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 3) 33 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 9) 519 | -10/Materials | Discovered new exit (range 14) 744 | -10/Materials | Discovered new exit (range 12) 745 | -10/Materials | Discovered new exit (range 11) 798 | -10/Materials | Entered Mines 803 | -10/Mines | Core integrity fell below 50% 808 | -10/Mines | Met a Derelict bent on vengeance 847 | -10/Mines | Discovered new exit (range 9) 864 | -10/Mines | Lost 3 parts (1p2n) 886 | -10/Mines | Core integrity fell below 20% 950 | -10/Mines | Discovered new exit (range 11) 957 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 998 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1000 | -10/Mines | Found Prototype Device 1021 | -10/Mines | Identified Exp. Sensor Array 1053 | -10/Mines | Learned location of 2 exits from Materials 1304 | -10/Mines | Learned Materials terminal intel 1409 | -10/Mines | Entered Materials 1409 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1410 | -9/Materials | Identified exit to Mines 1411 | -9/Materials | Identified exit to Materials 1412 | -9/Materials | Loaded intel: 12 terminal locations 2037 | -9/Materials | Destroyed 7 combat bots 2080 | -9/Materials | Repaired Mni. Grenade Launcher 2101 | -9/Materials | Build established: Scavenger-Mutant 2209 | -9/Materials | First assault squad dispatched 2467 | -9/Materials | Repaired Hvy. EM Shotgun 2909 | -9/Materials | Entered Mines 2953 | -9/Mines | Assembled infested the area 3177 | -9/Mines | Discovered exit to Materials (range 10) 3291 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3312 | -9/Mines | Build established: Mutant 3355 | -9/Mines | Discovered new exit (range 5) 3361 | -9/Mines | Identified exit to Exiles 3365 | -9/Mines | Entered Exiles 3366 | -9/Exiles | Identified exit to Mines 3404 | -9/Exiles | Met 8R-AWN 3433 | -9/Exiles | Met EX-HEX 3500 | -9/Exiles | Met EX-BIN 3519 | -9/Exiles | Aligned with FarCom system 3521 | -9/Exiles | Given EX-Vault access code 3557 | -9/Exiles | Opened EX-Vault 3567 | -9/Exiles | Found Prototype Leg 3567 | -9/Exiles | Identified Potential Leg 3569 | -9/Exiles | Found Potential Leg 3588 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3614 | -9/Exiles | Met EX-DEC 3694 | -9/Exiles | Left Exiles lab with Potential Leg 3694 | -9/Exiles | Entered Mines 3931 | -8/Mines | Discovered exit to Materials (range 7) 3943 | -8/Mines | Entered Materials 3943 | -8/Materials | Evolved 2 slots: Utility x2 4076 | -8/Materials | Central database locked down 4076 | -8/Materials | Identified exit to Storage 4243 | -8/Materials | Build established: Hacker-Mutant 4257 | -8/Materials | Entered Storage 4284 | -8/Storage | Lost 3 parts (3w) 4464 | -8/Storage | Self-destructed Last Messages --------------- 04388_ U-05 Engineer system terminally corrupted. 04388_ K-01 Serf collects debris. 04388_ Acquired 13 matter. 04402_ R-06 Scavenger collects Corrupted Terrain Scanner. 04404_ R-06 Scavenger collects Corrupted Wheel. 04426_ K-01 Serf collects debris. 04450_ G-47 Trooper destroyed. 04451_ Critical hit (Burn: +37). 04453_ K-01 Serf collects debris. 04456_ Overheating: Matter decay (-27). 04456_ G-47 Trooper destroyed. 04457_ Acquired 49 matter. 04457_ K-01 Serf collects debris. 04460_ Acquired 10 matter. 04461_ K-01 Serf collects debris. 04462_ Potential Leg broken. 04462_ Overheating: Short circuit. 04463_ Power failure, Lgt. Nuclear Core shutdown. 04463_ K-01 Serf collects debris. 04464_ Overheating: Signal Interpreter damaged (-5). Map ----- +----------------------------------------------------+ | # #???????????????????? ?????????????????????? | | + #???????????????????# ?????????????????????? | | # #???????????????????+ ?????????????????????? | | # ###########?????????# ?????????????????????? | | !# # #?????????# #?????????????????????? | | ## # """ #?????????# #?????????????????????? | | ?# # " "" " #?????????+ #?????????????????????? | | ?# # " ""=" #?????????# #?????????????????????? | | ?+ + "!""%" ########### #?????????????????????? | | ?# # "" "!" / #?????????????????????? | | ?# # """ ########### #?????????????????????? | | ?# # | = #?????????# #?????????????????????? | | ?# ###########?????????# #?????????????????????? | | ?# T???????????????????# #?????????????????????? | | ?# #???????????????????# #???????Y?????????????? | | ?# #???????????????????# #?????????????????????? | | ?# #???????????????????# #?????????????????????? | | ?# ????????????????????# #?????????????????????? | | ?# ????????????????????# #?????????????????????? | | ?# ????????????????????# #?????????????????????? | | ?# ????????????????????# #?????????????????????? | | ?# ????????????Y???????# #?????????????????????? | | ?? ???????????g????????# #?????????????????????? | | ?????????????????????????#=#?????????????????????? | | ?????????????????g?#######g####??????????????????? | | ???????????????????# [ @%[ #??????????????????? | | ????????????????l??# ! #??????????????????? | | ???????????????????# k + ???????????????? | | ???????????????????# k=# #??????????????? | | ???????????????????# #?? #??????????????? | | ???????????????????############??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????Y????????????????? | | ?????????????????????????????????????????????????? | | ?????????????w???Y???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 57 Recoil Reduction 2 Defensive Hacking 20 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedDisruptorArmor Manual? 0 Play Time 01:03:40 Cumulative 7.8 hours Start 2023.11.04 @ 09:17:56 End 2023.11.04 @ 10:33:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 5 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 12 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3cf547ed-39ef-4716-ad97-05b57f0e6a9a