Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.01 @ 13:19:26 Player: Osymandias Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (558) 2790 Value Destroyed (29627) 29627 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (31592) 31592 TOTAL SCORE: 75749 Bonus ------- High Alert Combat Kills 6382 Follower Combat Kills 3223 Prayed to X0-1V1 5000 Major X0-1V1 Interference 11100 Subatomizer Sterilization 3000 Entered Garrisons 1000 Entered DSFs 500 Aligned with FarCom 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 772 Friendly Fire -985 Cogmind --------- Core Integrity 0/1400 Matter 300/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Hovering (60) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Antigrav System > --- UTILITY (11) ----- Advanced Target Analyzer > --- WEAPON (6) ------- (None) > --- INVENTORY (6) ---- Light Antimatter Reactor Advanced Target Analyzer Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Matter Compressor Advanced Target Analyzer Advanced Target Analyzer Advanced Phase Shifter Centrium Light Armor Plating Centrium Medium Armor Plating Advanced Force Field X0-1V1's Piety Tracker > --- WEAPON ----------- KE Penetrator KE Penetrator Railgun Railgun Railgun Railgun > --- INVENTORY -------- Neutrino Core Micro Antimatter Reactor Quantum Reactor Myomer Leg Myomer Leg Biometal Leg Centrium Leg Advanced Heat Sink Advanced Target Analyzer Heavy Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating Advanced Force Field Heavy Battle Rifle Heavy Machine Gun KE Penetrator Linear Accelerator Enhanced Hardcell Cannon [Rating: 192] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Multireflex Exoskeleton Hover Unit Improved Antigrav System Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon KE Penetrator Energy Gun Gamma Rifle Energy Cannon Matter Neutralizer Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Impact Weapon Maul Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Low Low Fac Gar Fac DSF Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . . 2 . . . . 2 . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . Utility 9 | . . . 2 . . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . . . . 1 1 1 Weapon 4 | . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 Parts Attached 275 | 7 2 . 7 1 . 1 9 5 4 4 5 6 12 2 . 10 12 6 1 . 2 20 . 12 24 1 3 5 1 50 19 44 Power 30 | 1 . . . . . 1 . 1 1 . . 1 1 . . . 3 . . . . 2 . . 6 . 1 . . 5 2 5 Engine 8 | 1 . . . . . 1 . 1 1 . . . 1 . . . 2 . . . . . . . 1 . . . . . . . Core 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . Reactor 18 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 . 1 . . 5 1 5 Propulsion 78 | 2 . . 2 . . . 4 2 1 2 2 1 4 . . 3 4 1 1 . 1 5 . 3 4 . . . . 14 6 16 Treads 35 | 2 . . 2 . . . 4 2 1 2 2 1 4 . . 3 4 1 1 . 1 5 . . . . . . . . . . Leg 42 | . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . . . . 14 6 15 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 77 | 2 2 . 2 1 . . 2 . 2 1 1 2 2 2 . 5 2 . . . 1 6 . . 9 . 1 4 1 14 5 10 Device 39 | 1 1 . . . . . 1 . . . . 1 . 2 . 3 1 . . . 1 2 . . 7 . . 3 1 9 2 4 Storage 4 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Processor 6 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 2 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 28 | . . . 1 1 . . 1 . 2 . 1 1 2 . . 2 1 . . . . 4 . . 1 . 1 1 . 3 2 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 90 | 2 . . 3 . . . 3 2 . 1 2 2 5 . . 2 3 5 . . . 7 . 9 5 1 1 1 . 17 6 13 Energy Gun 6 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 77 | 1 . . 3 . . . 3 1 . 1 2 2 5 . . 2 2 5 . . . 7 . 9 5 1 1 1 . 9 6 11 Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . 1 . 1 . . . . . . . . . 1 . . 1 . 1 . . . . . . 3 . . 1 . 1 2 . Corrupted Parts 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 12 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . 4 . . Parts Lost 160 | . . . 1 . . 1 . 1 1 2 . 8 . 1 . 1 5 1 . . . 16 . 5 16 1 4 1 4 42 . 49 Power 22 | . . . . . . . . 1 1 . . 2 . . . . 1 . . . . 1 . . 3 . 1 1 1 5 . 5 Propulsion 37 | . . . . . . . . . . . . 3 . . . . . 1 . . . 5 . 2 4 . . . . 10 . 12 Utility 50 | . . . 1 . . 1 . . . 1 . 1 . 1 . . 1 . . . . 5 . 3 3 . 2 . 1 13 . 17 Weapon 51 | . . . . . . . . . . 1 . 2 . . . 1 3 . . . . 5 . . 6 1 1 . 2 14 . 15 Highest Loss Streak 34 | . . . 1 . . 1 . 1 1 1 . 3 . 1 . 1 2 1 . . . 7 . 5 6 1 3 1 3 10 . 34 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . Average Backups 13 | 1 7 11 12 15 13 12 11 12 12 12 12 12 12 12 13 12 14 15 15 16 14 12 14 13 14 14 15 15 13 9 15 16 Power 1 | . 1 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . . . 1 2 1 . . 1 2 2 Propulsion 4 | . 2 3 5 7 6 5 4 4 4 4 5 4 3 3 3 3 3 3 3 4 3 5 7 6 7 9 8 7 7 3 1 4 Utility 3 | . 2 4 2 2 2 2 1 2 2 3 3 3 3 3 3 3 4 3 4 4 3 1 1 . 1 2 3 3 3 3 7 4 Weapon 4 | . 1 2 2 5 4 4 4 5 5 4 3 3 5 4 5 4 4 5 6 6 6 4 5 5 4 1 1 3 3 1 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 56 | . 3 . 8 . 2 . 5 2 3 . . . 1 4 . 2 . . . . . 3 . 3 3 . 1 4 . 3 6 3 Power 8 | . . . 2 . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . 1 . 2 Propulsion 20 | . 2 . 3 . 1 . 2 1 2 . . . . . . . . . . . . . . . 3 . 1 1 . 2 2 . Utility 9 | . . . . . . . 1 . . . . . . 2 . 1 . . . . . . . . . . . 2 . . 2 1 Weapon 18 | . 1 . 3 . 1 . 2 . 1 . . . 1 . . 1 . . . . . 2 . 3 . . . 1 . . 2 . Tool/Special 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 95 92 100 98 99 99 98 99 99 99 99 99 100 94 84 83 100 100 99 97 100 84 90 87 87 88 82 86 97 86 Engine 4 | . 14 14 11 11 11 11 9 8 8 9 7 3 6 7 7 6 5 . . . . . . . 1 . . . . . . . Core 1 | . . . . . . . . . . . . 3 . . . . . 6 6 6 5 3 5 5 2 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 10 9 9 5 8 7 7 Treads 14 | . 28 28 22 22 22 22 26 27 27 27 23 22 22 23 23 20 20 19 20 20 23 22 23 9 . . . . . . . . Leg 5 | . . . . . . . . . . . . . . . . . . . . . . . . 8 13 10 10 10 10 18 24 21 Device 17 | . 14 14 11 11 11 11 18 18 18 13 7 11 15 14 15 16 19 20 20 20 22 17 17 16 26 24 20 20 20 22 24 12 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 6 10 10 10 10 8 8 7 Processor 4 | . . . 7 . . . . . . 4 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 1 6 10 Protection 6 | . . . 10 14 22 20 9 9 9 9 14 10 6 6 7 5 6 6 6 6 5 10 11 4 1 . 4 5 5 3 1 6 Energy Gun 1 | . 14 14 8 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 6 . Ballistic Gun 23 | . 14 14 12 22 22 22 26 26 26 26 29 29 30 30 30 31 17 16 33 33 29 28 29 26 25 26 25 26 23 14 10 20 Peak Build Rating 192 | 7 20 20 31 33 35 39 46 46 45 45 52 55 67 63 63 79 87 87 77 77 83 87 84 100 127 121 121 122 119 146 176 192 Average Rating 82 | 5 8 20 23 31 33 35 44 42 43 41 49 52 57 62 63 73 83 84 76 77 82 79 84 85 120 119 118 121 109 123 163 166 On Entrance 69 | . 7 20 20 31 33 35 39 46 42 45 39 52 46 63 63 63 79 87 73 77 77 83 84 84 100 121 116 121 119 105 146 176 Avg Prop Armor Cover (%) 28 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . 3 . . 32 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 164 | 15 30 30 35 40 40 44 45 45 43 43 54 54 58 58 58 75 65 51 47 47 50 74 74 77 101 82 89 103 103 135 141 164 Greatest Support 172 | 40 40 40 40 40 40 40 60 60 62 62 70 70 76 76 76 88 88 70 80 80 100 103 89 89 86 72 72 72 92 123 158 172 Greatest Overweight (x) 4 | 1 . . . . . 1 . . . . . 1 1 . . . 1 . . . . 1 . 2 2 1 1 1 1 1 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Largest Inventory Capacity 21 | 8 15 15 15 15 15 15 15 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 21 21 21 Average Capacity 16 | 6 10 15 15 15 15 15 15 15 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 17 21 19 Most Carried 21 | 3 11 11 15 15 15 15 15 16 16 16 16 16 16 16 16 16 16 16 16 16 15 16 16 16 16 16 16 16 15 15 21 21 Average Carried 14 | 1 7 11 12 15 14 14 14 15 15 15 15 15 15 15 16 15 15 15 15 16 14 14 16 15 15 15 15 15 13 9 17 18 Final Capacity 21 | 8 15 15 15 15 15 15 15 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 21 21 6 Final Carried 21 | 2 11 11 15 15 15 14 15 16 16 16 16 16 16 16 16 16 16 15 16 16 14 16 16 16 16 16 16 15 13 10 21 3 Class Distribution -------------------- 26% | Scavenger-Tank 21% | Skirmisher 15% | Scavenger-Skirmisher 10% | Mutant 10% | Scavenger-Gunner 5% | Scavenger-Executioner 3% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Tank | -5/Factory Scavenger-Tank | -5/DSF Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Gunner | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Low Low Fac Gar Fac DSF Fac Upp Upp War Pro Res Res Acc Matter Collected 22953 | 277 271 . 181 35 100 318 545 940 459 742 210 1135 815 448 45 1474 1374 458 186 . . 1433 38 475 2919 182 382 341 292 2678 1257 2943 Remotely 5403 | . . . . . . . 466 940 459 476 . . . . . 1052 1366 458 186 . . . . . . . . . . . . . Salvage Created 28537 | 41 207 . 200 . . 294 809 1043 514 1089 236 1583 934 85 . 1675 1902 816 521 . . 2123 103 514 3577 324 586 532 258 3994 . 4577 Parts 1342 | 5 20 . 9 . . 21 52 71 30 65 14 66 46 5 . 77 82 36 18 . . 110 2 25 168 5 30 23 11 203 . 148 Haulers Intercepted 16 | . 2 . 1 . . . 2 . 2 . 1 . 2 . . . . 1 . . . . 1 . 1 . . . . 2 . 1 Recyclers Shooed 10 | . . . . . . . . . . . . . . . . 5 . . . . . . . . 2 . . . . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 74 | . . . . . . . . . . . . . . 5 . . . . 18 . . . . . . 3 37 . 11 . . . Prevented 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Low Low Fac Gar Fac DSF Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 454 | . 3 . 3 . . 9 18 27 10 27 3 33 13 4 . 21 40 8 9 . . 43 . 8 39 4 12 7 4 51 . 58 Guns 434 | . 3 . 3 . . 9 18 27 6 27 3 33 13 4 . 21 40 8 9 . . 43 . 8 37 4 12 7 4 40 . 55 Cannons 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 2 AOE 7 | . . . . . . . . . 4 . . . . . . . . . . . . . . . 2 . . . . . . 1 Classes Destroyed 24 | 1 5 . 2 . . 2 . 2 4 . 1 . . . . . . 1 . . . 3 . 1 . . . 2 . . . . Worker 22 | . 1 . . . . . 1 . 2 . . . 2 . . 1 . 2 . . . . . . 6 . . . . 5 . 2 Builder 15 | . . . . . . . . . 1 . . . 1 . . . . 3 . . . . . . 3 . . . . 7 . . Tunneler 6 | 2 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . Hauler 16 | . 2 . 1 . . . 2 . 2 . 1 . 2 . . . . 1 . . . . 1 . 1 . . . . 2 . 1 Recycler 18 | . . . . . . . . . 1 . . . 3 . . 6 . 1 . . . . . . 4 . . . . 1 . 2 Mechanic 3 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Operator 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 21 | . 2 . . . . . . 1 . . . 2 1 . . 2 . 3 . . . . . . 5 . . . . 3 . 2 Swarmer 112 | . 3 . . . . 4 6 10 1 9 . 3 2 3 . 8 13 1 2 . . 11 . 4 10 . 6 . 1 9 . 6 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 156 | . . . . . . 4 7 4 4 10 . 19 5 . . 6 17 3 3 . . 14 . . 11 1 1 2 2 18 . 25 Brawler 19 | . . . 1 . . . . 2 . 2 . . 1 . . . 2 . 2 . . 3 . . . 2 . 1 . 1 . 2 Duelist 13 | . . . . . . 1 . 1 2 . . 3 . . . . 2 . 1 . . . . . 1 . . 1 . . . 1 Protector 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 54 | . . . 2 . . . 5 7 1 3 1 3 3 . . 2 6 1 1 . . 4 . . 1 1 2 . 1 6 . 4 Demolisher 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Specialist 10 | . . . . . . . . . . . . . . . . . . . . . . 2 . 3 1 . . . . 1 . 3 Hunter 32 | . . . . . . . . 1 . . 2 2 . 1 . 2 . 1 . . . 2 . . 8 . 3 . . 3 . 7 Programmer 44 | . . . . . . . . 3 . 3 . 3 2 . . 3 . . . . . 5 . . 7 . . . . 9 . 9 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Assembled 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Thug 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . 1 Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 12 | 1 3 . 1 . . 4 4 9 9 10 2 6 4 3 . 5 5 8 11 . . 7 1 4 10 4 4 3 4 7 . 12 Combat Bots Only 12 | . 2 . 1 . . 4 4 9 6 10 2 6 4 3 . 4 5 2 11 . . 7 . 4 8 4 4 3 4 7 . 12 Max Kills in Single Turn 6 | 1 1 . 1 . . 2 2 2 6 2 1 2 2 1 . 2 2 2 3 . . 3 1 2 3 1 2 2 1 3 . 3 Gunslinging 2 | . . . . . . 1 1 1 1 1 . 1 1 . . . 1 . 2 . . 2 . 1 1 . 1 1 . 1 . 1 Exploded 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . 2 . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Low Low Fac Gar Fac DSF Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 3035 | . 9 . 17 . . 42 39 66 17 72 23 160 62 10 . 136 119 25 11 . . 250 . 49 291 5 59 21 45 401 . 1106 Missed 936 | . 1 . 8 . . 12 16 15 7 23 5 46 24 4 . 48 29 9 7 . . 59 . 18 96 3 18 5 15 127 . 341 Hits 2099 | . 8 . 9 . . 30 23 51 10 49 18 114 38 6 . 88 90 16 4 . . 191 . 31 195 2 41 16 30 274 . 765 Melee 34 | . . . . . . 2 . 2 1 1 . 4 . . . . 1 1 . . . 15 . . . . . 1 . 2 . 4 Projectile 2065 | . 8 . 9 . . 28 23 49 9 48 18 110 38 6 . 88 89 15 4 . . 176 . 31 195 2 41 15 30 272 . 761 AOE 7 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . 1 . . 2 . 1 . . Critical Strikes 81 | . . . 1 . . 3 1 2 . 2 . 4 . 1 . 1 2 . . . . 8 . 3 7 . . 2 . 17 . 27 Part Disruptions 6 | . . . . . . . . . 1 . . 1 1 . . . 1 . . . . 1 . . . . . . . . . 1 Damage Taken 35418 | . 100 . 126 . . 433 291 740 359 582 208 1641 342 97 . 1289 1345 423 84 . . 3274 . 816 3163 70 972 418 619 5569 . 12457 Core 4237 | . 30 . 28 . . 56 55 85 71 52 25 136 63 . . 147 99 136 15 . . 263 . 42 341 10 186 17 51 567 . 1762 Absorbed by Shields 4489 | . . . . . . . . . . . . 36 . . . . . . . . . 43 . . 378 . . 200 80 441 . 3311 Redirected to Shielding 114 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114 . . Ignored by Resistances 1670 | . . . . . . . . . . . . . . . . . . . . . . 171 . 256 170 . 13 32 . 459 . 569 Regen/Repaired (Parts) 1056 | . . . . . . . . . 166 . . . . . . . . . . . . . . . 270 . . 472 . . 148 . Core Remaining (%) 81 | 100 . 88 . . . 79 . . . 79 . . . . 88 . . . . 55 . . . 61 . . . . 86 78 100 . Volleys Fired 1050 | 6 21 . 19 . . 27 37 69 26 53 10 79 30 5 . 46 66 20 11 . . 86 2 22 102 7 16 16 14 136 1 123 Largest 6 | 2 2 . 2 . . 2 3 3 3 3 4 4 4 4 . 5 5 5 5 . . 5 5 5 5 5 5 5 5 5 5 6 Hottest 325 | 70 70 . 70 . . 50 75 75 75 75 106 109 112 119 . 159 159 108 108 . . 147 147 165 176 159 159 159 159 283 325 220 Shots Fired 4113 | 12 42 . 36 . . 54 111 206 77 149 40 242 117 20 . 209 179 56 55 . . 386 10 94 499 38 80 80 62 588 5 666 Gun 4027 | 12 42 . 36 . . 54 111 206 77 149 40 242 117 20 . 209 179 56 55 . . 386 10 94 499 38 80 80 62 515 4 654 Cannon 86 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 1 12 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3970 | 6 21 . 22 . . 54 111 206 77 149 40 242 117 20 . 209 179 56 55 . . 386 10 94 499 38 80 80 62 489 2 666 Thermal 126 | 6 21 . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . 84 1 . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 2 . Robot Hit Streak 36 | 2 4 . 11 . . 5 16 19 11 36 14 18 18 7 . 9 25 13 19 . . 31 11 28 22 4 7 7 11 19 . 14 Robot Miss Streak 10 | 7 6 . 3 . . 3 4 5 5 3 2 7 8 5 . 9 10 4 2 . . 10 . 3 7 5 2 4 3 6 . 8 Penetration Max 3 | . . . . . . . . . . . . 1 1 . . 1 1 1 . . . 1 . 1 3 1 . 2 . 2 . 2 Secondary Targets 143 | . . . . . . 2 7 7 1 9 . 12 4 1 . 7 8 . 3 . . 16 . 4 13 1 2 3 1 12 . 30 Max Gunslinging Chain 2 | . . . . . . 1 1 1 1 1 . 1 1 1 . 1 1 . 2 . . 2 . 2 2 1 1 1 1 1 . 2 Shots Hit Robots 2554 | 4 15 . 27 . . 30 65 105 50 104 30 181 83 15 . 150 116 36 43 . . 264 9 71 293 15 44 46 42 360 . 356 Core Hits 1426 | 2 10 . 7 . . 15 36 50 24 46 13 128 69 15 . 143 95 33 16 . . 137 3 16 154 8 24 24 13 176 . 169 Critical Kills 69 | . . . . . . . . . . . . 2 1 . . 4 4 . 1 . . 3 . . 19 1 2 1 . 5 . 26 Critical Parts Destroyed 116 | . . . . . . . 1 . 1 1 . 1 3 1 . 7 5 . . . . 5 . . 40 . 1 . 2 11 . 37 Critical Strikes 198 | . . . . . . . 1 . 1 1 . 3 5 1 . 11 9 . 1 . . 8 . . 61 1 3 2 3 21 . 66 Burn 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Destroy 193 | . . . . . . . 1 . 1 1 . 3 5 1 . 11 9 . 1 . . 8 . . 61 1 3 2 3 16 . 66 Blast 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Melee Attacks 13 | . . . . . . . . 1 . 6 . . . . . . 6 . . . . . . . . . . . . . . . Impact 13 | . . . . . . . . 1 . 6 . . . . . . 6 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 61928 | 49 219 . 370 . . 526 1173 1957 1853 1783 447 3332 1874 263 . 2815 3438 1283 753 . . 5994 191 2025 6382 422 830 1603 1031 10474 29 10812 Guns 58225 | 49 206 . 370 . . 526 1173 1882 997 1783 447 3332 1779 263 . 2808 3438 1271 753 . . 5994 191 2025 5546 422 830 1603 1031 9181 29 10296 Cannons 1704 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1293 . 411 Explosions 1728 | . . . . . . . . 75 851 . . . . . . . . . . . . . . . 735 . . . . . . 67 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 271 | . 13 . . . . . . . 5 . . . 95 . . 7 . 12 . . . . . . 101 . . . . . . 38 Kinetic 58208 | 24 82 . 218 . . 526 1173 1882 997 1783 447 3332 1779 263 . 2808 3438 1271 753 . . 5994 191 2025 5546 422 830 1603 1031 9054 29 10707 Thermal 1567 | 25 124 . 152 . . . . . . . . . . . . . . . . . . . . . . . . . . 1266 . . Explosive 1521 | . . . . . . . . 75 793 . . . . . . . . . . . . . . . 586 . . . . . . 67 Electromagnetic 361 | . . . . . . . . . 58 . . . . . . . . . . . . . . . 149 . . . . 154 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . 8 . 2 2 6 . 11 11 5 5 19 19 20 . . . 3 3 3 8 8 9 . . 16 5 22 Average Corruption 9 | . . . . . . 8 . 2 2 3 . 8 11 5 5 15 19 19 . . . 2 3 3 5 8 8 . . 10 5 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 464 | . . . . . . . . 1 10 16 . 32 25 5 2 33 80 29 . . . 22 1 4 50 23 18 . . 70 4 39 Message Errors 85 | . . . . . . . . . 3 1 . 2 9 3 . 6 16 3 . . . 6 . 2 12 2 5 . . 10 . 5 Matter Fused 108 | . . . . . . . . . 1 8 . 3 4 . 1 10 19 8 . . . 4 1 1 13 2 4 . . 18 1 10 Heat Flow Errors 62 | . . . . . . . . . 1 1 . 9 1 1 . 2 14 3 . . . 4 . . 9 4 2 . . 6 1 4 Energy Discharges 50 | . . . . . . . . . . 1 . 3 5 1 . 6 5 5 . . . 2 . . 7 3 2 . . 7 . 3 Parts Rejected 10 | . . . . . . . . . 1 . . 2 . . . 1 . 1 . . . . . . 1 . . . . 3 . 1 Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . Data Loss (minor) 59 | . . . . . . . . 1 1 2 . 5 4 . . 5 10 3 . . . 2 . . 2 7 2 . . 9 2 4 Data Loss (major) 12 | . . . . . . . . . 1 . . . . . 1 . 5 1 . . . . . . 1 1 . . . 2 . . Misfires 22 | . . . . . . . . . 2 1 . 4 1 . . 1 1 1 . . . . . . 1 4 2 . . 3 . 1 Alerts 12 | . . . . . . . . . . . . 1 . . . 1 4 2 . . . . . . . . . . . 2 . 2 Misdirections 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Weapon Failures 39 | . . . . . . . . . . 2 . 3 1 . . 1 5 2 . . . 3 . 1 4 . 1 . . 8 . 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 216 | . . . . . . . . . 128 . . . . . . . . . . . . . . . 63 . . . . 25 . . Projectiles 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . Explosions 191 | . . . . . . . . . 128 . . . . . . . . . . . . . . . 63 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 17 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . 13 . 1 Impact 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . Kinetic 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 1 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Self-Inflicted Damage 220 | . 39 . . . . . . 26 107 . . . 21 . . . . . . . . . . . 10 . . . . . . 17 Shots 6 | . 1 . . . . . . 1 2 . . . 1 . . . . . . . . . . . 1 . . . . . . . Rammed 22 | . 2 . . . . 1 . . 1 . . . 10 . . 1 . . . . . . . . . . . . . . . 7 Targets Rammed 36 | . 4 . . . . 1 . . 1 . . . 11 . . 1 . 1 . . . . . . 10 . . . . . . 7 Kicked 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . Crushed 4 | . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Highest Temperature 569 | 36 36 . 72 . . 373 159 400 261 218 227 404 63 127 . 232 314 192 41 . . 228 12 78 331 217 168 264 46 569 185 404 Average Temperature 84 | 16 14 . 27 . . 98 50 89 78 69 81 113 11 69 . 33 91 53 15 . . 45 7 26 77 52 45 70 18 126 74 138 Received Heat Transfer 5744 | . . . 60 . . 207 117 126 36 216 12 486 78 . . 117 450 90 18 . . 1030 . . 129 . 24 52 113 799 . 1584 Effects 28 | . . . . . . 2 . 3 1 . . 3 . . . . . . . . . . . . . . . . . 14 . 5 Shutdowns 12 | . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . 6 . 3 Energy Bleed 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Matter Decay 3 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . 2 . 2 . . . . . . . . . . . . 2 . 1 . . . . . . 1 . . . . 5 . . Heat Transferred 3863 | 74 370 . 444 . . . . . . . . . . . . . . . . . . . . . . . . . . 2975 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Low Low Fac Gar Fac DSF Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 5 | . . 1 . . . . 1 5 3 4 3 4 3 . . 1 5 5 . . 2 5 3 3 3 . . . . 2 1 5 Low Security (%) 28 | 100 100 74 100 100 . 100 88 . . . . . . . . 67 3 . . . . . . . 28 . . . . 28 58 19 Level 1 10 | . . 25 . . . . 11 8 . . . 3 . . . 32 4 . . . . 5 . . 19 . . . . 23 41 1 Level 2 21 | . . . . . . . . 24 . 6 77 23 78 . . . 22 . . . 100 14 . 57 14 . . . . 47 . 19 Level 3 22 | . . . . . . . . 21 100 47 22 35 21 . . . 33 58 . . . 29 100 42 37 . . . . . . 25 Level 4 13 | . . . . . . . . 44 . 46 . 36 . . . . 11 34 . . . 39 . . . . . . . . . 26 Level 5 3 | . . . . . . . . . . . . . . . . . 23 7 . . . 10 . . . . . . . . . 6 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Peak Influence 1880 | 5 67 288 196 66 . 198 340 1667 1032 1372 731 1493 767 . . 306 1730 1880 . . 500 1761 924 787 1093 . . . . 693 367 1638 Initial 924 | . . 22 104 66 . . 70 223 812 663 720 368 767 . . 98 190 907 . . 500 322 924 619 413 . . . . 6 367 . Average 614 | . 6 77 148 49 . 144 109 966 837 1073 628 971 608 . . 134 1003 1094 . . 482 1069 906 694 524 . . . . 387 170 816 Influence Increases 19529 | 10 196 288 237 . . 343 696 1574 497 769 84 1175 429 100 . 594 1610 1369 180 . . 1699 11 238 1776 246 492 336 155 1633 3 2789 Destroy 0b10 Robot/C 10840 | . 60 . 160 . . 180 360 820 280 540 60 660 280 80 . 440 960 380 180 . . 900 . 200 800 140 400 240 80 1020 . 1620 Destroy 0b10 Robot/NC 560 | 10 35 . 15 . . . 15 5 60 5 10 10 45 . . 45 . 60 . . . . 5 5 100 . . 5 . 100 . 30 Destroy Leader 1386 | . 18 . 44 . . 30 94 30 68 30 12 40 96 20 . 74 40 90 . . . 70 2 30 132 10 30 . . 190 . 236 Allied During Kill 1319 | . . . 18 . . . . 183 31 7 . . 6 . . . 164 298 . . . 10 . 3 7 81 62 76 . 1 . 372 Successful Hack 8 | . . . . . . . 4 . 4 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1080 | . 15 . . . . . 30 15 30 15 . 30 . . . 15 30 390 . . . 15 . . 360 . . . . 60 . 75 Anti-Garrison Action 1700 | . . . . . . . . 400 . 150 . 350 . . . . 300 . . . . 350 . . . . . . . . . 150 Destroy Structure 960 | . 38 . . . . . 3 76 9 22 2 40 2 . . 5 26 106 . . . 84 4 . 332 . . . . 82 3 126 Partial Spotted 45 | . 15 . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 1035 | . 15 . . . . 15 . 45 15 . . 45 . . . . 90 45 . . . 270 . . 45 15 . 15 75 165 . 180 Miscellaneous 596 | . . 288 . . . 118 190 . . . . . . . . . . . . . . . . . . . . . . . . . Influence Decreases 17944 | 10 137 79 334 145 26 160 535 251 1143 418 930 238 1210 525 100 479 152 1263 934 287 335 398 887 336 1472 729 622 626 334 988 657 1204 Entered New Map 8826 | . . 37 164 105 26 . 113 121 855 358 652 158 696 253 50 59 82 823 680 207 295 138 837 266 374 405 116 478 188 3 287 . Time Decay 6319 | 10 137 42 140 40 . 150 422 . 238 . 278 . 514 262 50 410 . 310 254 80 40 . 50 . 618 294 386 48 136 546 370 494 Lost Part 1560 | . . . 10 . . 10 . 10 10 20 . 80 . 10 . 10 50 10 . . . 160 . 50 160 10 40 10 10 410 . 490 Lost Ally 939 | . . . 20 . . . . 120 40 40 . . . . . . 20 120 . . . 100 . 20 20 20 80 90 . 29 . 220 Purge Threat 300 | . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . . . . Squads Dispatched 91 | . 1 . . . . . 4 . 2 . 1 . 13 . . 6 . 5 . . . . . 2 16 . . . . 14 . 27 Investigation 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 3 Extermination 16 | . . . . . . . . . . . 1 . 1 . . 2 . 1 . . . . . . 3 . . . . 3 . 5 Reinforcement 29 | . 1 . . . . . 2 . . . . . 4 . . 1 . 2 . . . . . 2 7 . . . . 6 . 4 Assault 16 | . . . . . . . 1 . 1 . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 6 Garrison 25 | . . . . . . . 1 . 1 . . . 5 . . 3 . . . . . . . . 3 . . . . 3 . 9 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 2 . 3 Haulers Reinforced 6 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . 3 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Low Low Fac Gar Fac DSF Fac Upp Upp War Pro Res Res Acc Distress Signals 29 | . . . . . . . 2 2 3 . . 1 1 . . 1 . 2 . . . . . . . . . . . 4 10 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 743 | . 9 . 12 . . 9 25 44 20 28 4 41 16 4 . 25 50 26 9 . . 56 . 12 64 6 18 47 10 74 . 134 Peak Tracking Total 19 | . 4 . 4 . . 3 4 7 7 8 2 7 4 3 . 5 6 6 9 . 2 8 . 3 6 7 5 14 5 9 . 19 Tactical Retreats 44 | . 1 . . . . 1 . 1 1 . . 3 . . . . 5 1 . . . 16 . . 2 1 . 1 2 6 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Low Low Fac Gar Fac DSF Fac Upp Upp War Pro Res Res Acc Traps Triggered 26 | . . . . . . . . 1 . . . 2 2 . . . 1 1 . . . 3 . 1 9 . . . . 1 . 5 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Low Low Fac Gar Fac DSF Fac Upp Upp War Pro Res Res Acc Machines Disabled 102 | . 1 . . . . . 2 9 2 4 . 6 2 . . 1 6 26 . . . 7 . 1 24 . 1 . . 4 . 6 Max in Single Turn 5 | . 1 . . . . . 1 2 1 1 . 1 2 . . 1 1 . . . . 2 . 1 5 . . . . 1 . 1 Garrison Access 5 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 1 Garrison Relay 20 | . . . . . . . . 4 . 3 . 4 . . . . 4 . . . . 5 . . . . . . . . . . Phase Generator 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Low Low Fac Gar Fac DSF Fac Upp Upp War Pro Res Res Acc Machines Accessed 21 | . . . . . 1 . 2 . 3 . 2 1 . . . 1 1 . . 1 1 . 1 . . . 1 5 . . . 1 Terminals 5 | . . . . . . . . . . . 1 1 . . . . 1 . . . . . 1 . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Total Hacks 33 | . . . . . 1 . 2 . 8 . 3 3 . . . 3 2 . . 1 2 . 1 . . . 1 5 . . . 1 Successful 20 | . . . . . 1 . 2 . 6 . 1 . . . . 1 . . . 1 1 . 1 . . . 1 5 . . . . Failed 12 | . . . . . . . . . 1 . 2 3 . . . 2 2 . . . 1 . . . . . . . . . . 1 Catastrophic 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 9 | . . . . . . . . . . . 2 3 . . . . 2 . . . . . 1 . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 . 1 . 1 . . . . 3 . . . . 2 . . . . . . . . . . . Terminal Hacks 9 | . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . 1 5 . . . . Record 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Unlock Access 5 | . . . . . . . 1 . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . . . . . . . . . 1 . 1 1 . . . 1 1 . . . 1 . . . . . . . . . . 1 Full Trace Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . 76 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Low Low Fac Gar Fac DSF Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 79 | . . . . . . . . 12 . 14 . 16 . . . 3 12 . . . . 19 . . . . . . . . 3 . Machine Destruction 72 | . . . . . . . . 12 . 10 . 16 . . . . 12 . . . . 19 . . . . . . . . 3 . Programmers 7 | . . . . . . . . . . 4 . . . . . 3 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 22 | . . . . . . . . 8 . . . . . . . . 7 . 2 . . . . . . . . 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Low Low Fac Gar Fac DSF Fac Upp Upp War Pro Res Res Acc Total Allies 59 | . . 2 . . . . . 10 1 1 . . 1 . . . 9 . 2 . . 3 . 1 1 5 . 5 . 4 . 14 Largest Group 9 | . . 2 2 1 1 . . 7 2 1 . . 1 . . . 9 8 2 2 2 2 . 1 1 5 4 5 . 4 . 4 Highest-Rated Group 405 | . . 48 48 31 31 . . 172 57 57 . . 79 . . . 393 298 49 49 49 89 . 29 82 405 324 286 . 152 . 357 Highest-Rated Ally 119 | . . 31 31 31 31 . . 40 57 57 . . 79 . . . 95 95 29 29 29 80 . 29 82 81 81 68 . 38 . 119 Initial Warlord ECA Mod 50 | . . . . . . . . . 10 10 14 14 22 22 22 21 21 32 32 32 31 31 41 41 50 47 47 47 46 46 45 44 Warlord Squad Rendezvous 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Geek 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Pyro 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ghost 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 389 | . . . 24 . . . . 48 28 7 . . 4 . . . 25 45 . . . 21 . 10 3 23 25 31 . 5 . 90 Total Damage 14101 | . . . 360 . . . . 921 610 156 . . 209 . . . 991 2657 . . . 343 . 193 75 678 765 1646 . 96 . 4401 Kills 100 | . . . 7 . . . . 14 9 . . . 1 . . . 8 18 . . . 2 . 2 . 3 8 6 . . . 22 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 Allies Melted 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 2 X0-1V1 Amusement Gains 469 | . 14 . . . . . 5 30 5 . 10 20 30 10 . 15 58 2 . . . 35 . 5 57 . 20 20 . 60 . 73 Average Entertainment 51 | . 11 4 2 1 . 2 6 26 36 41 51 52 76 65 39 42 77 99 42 28 11 37 46 49 71 64 50 33 32 42 53 79 Good Acts 147 | . 1 . . . . 2 . 9 4 10 . 2 15 5 3 5 5 4 2 . . 8 . 3 17 2 5 . 3 15 5 22 Bad Acts 85 | . 2 2 1 . . 4 7 8 . 3 3 5 1 1 . 11 . 1 . 1 . 4 . . 2 . 1 1 2 12 3 10 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Low Low Fac Gar Fac DSF Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 1427 | 82 1216 . . . . 4 123 . . . . . . . . 2 . . . . . . . . . . . . . . . . Seismic 1425 | 82 1216 . . . . 4 123 . . . . . . . . . . . . . . . . . . . . . . . . . Spoofing 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Low Low Fac Gar Fac DSF Fac Upp Upp War Pro Res Res Acc Turns Passed 26640 | 111 1368 124 296 84 391 308 1039 1389 503 1087 614 1419 1415 578 109 1385 1578 696 547 173 86 1342 104 260 2077 655 912 1137 420 2041 868 1524 Spaces Moved 13482 | 54 801 78 133 49 229 126 545 642 208 537 364 723 774 338 69 688 771 390 306 109 50 608 61 109 886 347 447 487 233 843 598 879 Core 182 | 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 173 Treads 8667 | 45 801 78 133 49 229 126 545 642 208 537 364 723 774 338 69 688 771 390 306 109 50 608 61 23 . . . . . . . . Legs 4630 | . . . . . . . . . . . . . . . . . . . . . . . . 86 886 347 447 487 233 843 598 703 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 170 170 170 166 166 157 155 155 155 160 160 160 160 160 160 160 160 162 162 162 106 116 180 110 180 110 103 118 50 Average Speed 157 | 145 160 160 161 170 170 178 166 166 160 157 155 155 160 160 160 160 160 160 160 160 162 166 162 122 180 180 179 180 127 156 132 104 Slowest Speed 320 | 160 160 160 170 170 170 250 166 166 166 161 155 232 240 160 160 160 240 160 160 160 162 225 162 320 250 180 180 180 180 190 188 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 42 | 4 95 33 15 12 61 49 54 77 29 76 17 71 25 53 14 27 86 18 54 20 2 92 3 76 26 57 54 69 56 25 25 25 Regions Visited 32 Branch Regions 12 Pre-discovered Areas 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Known Exits Taken 14 | . . . . . . . 1 . 1 . 1 . . 1 1 1 . . 1 . 1 . 1 . 1 1 1 . 1 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . . . . . . 1 . . . . 1 . 1 . . . . . . . 1 . . 1 . Scrap Searched 12 | . . . . 1 . 1 . . . . . . . 3 1 . . . 3 . . . . . . 1 2 . . . . . Spaces Dug 11 | . . . . . . . . . . 2 . 3 . . . . 6 . . . . . . . . . . . . . . . Terrain Destroyed 567 | . 41 . . . . . . 107 8 2 . 4 2 . . 1 7 3 . . . 80 . 6 211 2 6 12 6 36 1 32 Melee 7 | . . . . . . . . . . 2 . . . . . . 5 . . . . . . . . . . . . . . . Projectile 171 | . . . . . . . . . . . . 4 1 . . 1 2 3 . . . 7 . 6 66 2 6 12 6 34 1 20 AOE 378 | . 41 . . . . . . 107 8 . . . 1 . . . . . . . . 73 . . 141 . . . . . . 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Low Low Fac Gar Fac DSF Fac Upp Upp War Pro Res Res Acc Total 16632 | 75 846 77 185 49 233 166 623 850 334 681 397 871 873 365 68 857 1004 437 344 108 55 780 62 186 1128 364 528 722 321 1217 680 1146 Wait 979 | . 1 . . . . 3 14 47 84 71 7 56 24 10 . 96 54 10 11 . 3 34 . 19 57 8 3 102 73 126 24 42 Move 13452 | 53 800 77 132 48 228 125 545 641 207 536 364 722 773 337 68 688 769 389 305 108 50 606 60 108 885 346 446 486 232 842 597 879 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 229 | 9 13 . 13 . 1 . 7 1 4 3 4 5 5 4 . 3 9 4 1 . . 18 . 9 14 1 4 5 . 52 17 23 Fast Attach 81 | . . . 3 1 . 2 1 1 3 2 1 3 6 3 . 7 2 6 1 . . 2 . 3 15 . 1 3 . 1 7 7 Attach 169 | 7 1 . 2 . . 1 2 . . 2 1 5 3 . . 1 4 1 . . 2 18 . 5 12 1 4 1 2 53 3 38 Detach 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Swap 90 | . 1 . 3 . . 1 6 4 3 5 4 . 6 . . 5 7 . . . . 7 . 7 8 . . 3 . 3 9 8 Drop 188 | . 5 . 13 . 4 3 11 3 6 3 6 . 12 6 . 10 10 6 1 . . 7 . 13 14 1 2 11 . 3 22 16 Fire 1050 | 6 21 . 19 . . 27 37 69 26 53 10 79 30 5 . 46 66 20 11 . . 86 2 22 102 7 16 16 14 136 1 123 Melee 13 | . . . . . . . . 1 . 6 . . . . . . 6 . . . . . . . . . . . . . . . Ram 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Kick 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . Crush 19 | . 4 . . . . 1 . . 1 . . . 11 . . 1 . 1 . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . 3 . . . . . 1 . . . . . . . . . 2 . . 10 . . . . . . 1 Rewire 304 | . . . . . . . . 83 . . . . 3 . . . 77 . 14 . . . . . 1 . 31 95 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 4 exits: [*Fac x4]) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / Dat) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Met a group of wandering Federalists 303 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 13) 630 | -10/Materials | Discovered new exit (range 9) 643 | -10/Materials | Discovered new exit (range 5) 726 | -10/Materials | Discovered new exit (range 16) 879 | -10/Materials | Discovered new exit (range 14) 1110 | -10/Materials | Discovered new exit (range 3) 1233 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1455 | -10/Materials | X0-1V1 caused items to flee you 1480 | -10/Materials | Entered Mines 1572 | -10/Mines | X0-1V1 added 0b10 threat records associated with you (major) 1596 | -10/Mines | Discovered new exit (range 6) 1604 | -10/Mines | Entered Materials 1604 | -9/Materials | Accompanied by 2 allies 1604 | -9/Materials | Evolved 2 slots: Utility x2 1609 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1810 | -9/Materials | Discovered new exit (range 7) 1900 | -9/Materials | Entered Mines 1900 | -9/Mines | Accompanied by 1 ally 1977 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1977 | -9/Mines | Discovered new exit (range 5) 1984 | -9/Mines | Entered Exiles 1984 | -9/Exiles | Accompanied by 1 ally 2014 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2027 | -9/Exiles | Met 8R-AWN 2052 | -9/Exiles | Met EX-HEX 2107 | -9/Exiles | Met EX-BIN 2132 | -9/Exiles | Aligned with FarCom system 2134 | -9/Exiles | Given EX-Vault access code 2175 | -9/Exiles | Opened EX-Vault 2189 | -9/Exiles | Found XL Autogun Array 2222 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2271 | -9/Exiles | Met EX-DEC 2361 | -9/Exiles | Discovered new exit (range 10) 2375 | -9/Exiles | Left Exiles lab with XL Autogun Array 2375 | -9/Exiles | Entered Mines 2396 | -8/Mines | X0-1V1 added 0b10 threat records associated with you (minor) 2647 | -8/Mines | Discovered new exit (range 3) 2683 | -8/Mines | Entered Materials 2683 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2782 | -8/Materials | Met 7R-MNS 2984 | -8/Materials | Build established: Skirmisher 3015 | -8/Materials | Discovered new exit (range 7) 3494 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (considerable) 3512 | -8/Materials | Discovered new exit (range 3) 3640 | -8/Materials | Garrison activated, responded to threat 3722 | -8/Materials | Identified exit to Garrison 3722 | -8/Materials | Entered Garrison 3794 | -8/Garrison | Triggered checkpoint 3840 | -8/Garrison | X0-1V1 sent hostile S-10 Pest (x4) 3878 | -8/Garrison | Destroyed 9 combat bots 3897 | -8/Garrison | Garrison Relay disabled 3903 | -8/Garrison | X0-1V1 sent allied B-36 Bruiser (x2) 3958 | -8/Garrison | X0-1V1 rewrote Bruiser 3a IFF filter 4012 | -8/Garrison | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 4133 | -8/Garrison | Phase Generator disabled 4260 | -8/Garrison | Triggered checkpoint 4270 | -8/Garrison | Triggered checkpoint 4420 | -8/Garrison | Discovered new exit (range 14) 4507 | -8/Garrison | Build established: Commander-Skirmisher 4517 | -8/Garrison | Garrison Relay disabled 4610 | -8/Garrison | Triggered checkpoint 4696 | -8/Garrison | Lost 3 allies 4743 | -8/Garrison | X0-1V1 activates XOMVISION 4776 | -8/Garrison | Discovered new exit (range 10) 4818 | -8/Garrison | Triggered checkpoint 4840 | -8/Garrison | Garrison Relay disabled 4909 | -8/Garrison | Build established: Skirmisher 4934 | -8/Garrison | Triggered checkpoint 5009 | -8/Garrison | Garrison Relay disabled 5022 | -8/Garrison | Triggered checkpoint 5040 | -8/Garrison | Discovered new exit (range 4) 5111 | -8/Garrison | Entered Materials 5111 | -8/Materials | Accompanied by 2 allies 5125 | -8/Materials | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 5165 | -8/Materials | Central database locked down 5297 | -8/Materials | X0-1V1 foreshadows a heat wave 5368 | -8/Materials | Repaired Minigun+ 5407 | -8/Materials | Repaired Minigun+ 5461 | -8/Materials | Garrison activated, responded to threat 5484 | -8/Materials | Ambient heat levels rising (+10) 5511 | -8/Materials | First assault squad dispatched 5527 | -8/Materials | X0-1V1 sent allied Chaos Knight (x1) 5554 | -8/Materials | Identified exit to Garrison 5614 | -8/Materials | Entered Garrison 5614 | -8/Garrison | Accompanied by 1 ally 5744 | -8/Garrison | Triggered checkpoint 5751 | -8/Garrison | Destroyed 10 combat bots 5806 | -8/Garrison | X0-1V1 activates XOMVISION 5884 | -8/Garrison | Triggered checkpoint 5909 | -8/Garrison | Garrison Relay disabled 5948 | -8/Garrison | Discovered new exit (range 3) 6039 | -8/Garrison | X0-1V1 vaporized surrounding terrain (radius 15) 6076 | -8/Garrison | Triggered checkpoint 6151 | -8/Garrison | Discovered new exit (range 9) 6163 | -8/Garrison | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 6178 | -8/Garrison | Rescued a captive Derelict 6216 | -8/Garrison | Triggered checkpoint 6228 | -8/Garrison | Garrison Relay disabled 6253 | -8/Garrison | Identified exit to Factory 6253 | -8/Garrison | X0-1V1 revealed exit location to -7/Factory 6292 | -8/Garrison | Triggered checkpoint 6450 | -8/Garrison | Triggered checkpoint 6468 | -8/Garrison | Garrison Relay disabled 6469 | -8/Garrison | X0-1V1 caused items to flee you 6624 | -8/Garrison | Items stopped fleeing you 6701 | -8/Garrison | Entered Factory 6701 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6758 | -7/Factory | X0-1V1 sent hostile H-55 Commando (x2) 7312 | -7/Factory | X0-1V1 announced a LAN party 7315 | -7/Factory | Identified exit to Garrison 7315 | -7/Factory | Entered Garrison 7336 | -7/Garrison | Build established: Scavenger-Tank 7367 | -7/Garrison | Garrison Relay disabled 7383 | -7/Garrison | Triggered checkpoint 7413 | -7/Garrison | Discovered new exit (range 6) 7469 | -7/Garrison | Triggered checkpoint 7598 | -7/Garrison | Discovered new exit (range 10) 7661 | -7/Garrison | Triggered checkpoint 7748 | -7/Garrison | Garrison Relay disabled 7905 | -7/Garrison | Triggered checkpoint 8000 | -7/Garrison | System corruption reached 10% 8009 | -7/Garrison | Triggered checkpoint 8044 | -7/Garrison | Garrison Relay disabled 8073 | -7/Garrison | Discovered new exit (range 13) 8199 | -7/Garrison | Triggered checkpoint 8276 | -7/Garrison | Discovered new exit (range 11) 8305 | -7/Garrison | Build established: Scavenger-Skirmisher 8404 | -7/Garrison | Lost 3 parts (1n1u1w) 8427 | -7/Garrison | Garrison Relay disabled 8429 | -7/Garrison | X0-1V1 sent you into danger 8611 | -7/Garrison | Triggered checkpoint 8734 | -7/Garrison | Entered Factory 8758 | -7/Factory | Lost 3 parts (1p1n1w) 8874 | -7/Factory | X0-1V1 released a cloud of subatomizers 9049 | -7/Factory | Allied Derelicts emerged from ambush trap array 9314 | -7/Factory | Identified exit to Factory 9314 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 9327 | -7/Factory | X0-1V1 activates XOMVISION 9719 | -7/Factory | Garrison activated, responded to threat 9822 | -7/Factory | Sterilization system engaged 9822 | -7/Factory | Non-combat units ordered to evacuate 9870 | -7/Factory | X0-1V1 sent allied Chaos Knight 2.0 (x1) 9921 | -7/Factory | X0-1V1 sent you to a vault 9922 | -7/Factory | Combat units ordered to evacuate 9965 | -7/Factory | Build established: Skirmisher 9995 | -7/Factory | Forcibly received Sfc. Transmogifier from X0-1V1 10081 | -7/Factory | X0-1V1 activates XOMVISION 10122 | -7/Factory | Ambient heat levels rising (+10) 10125 | -7/Factory | Discovered new exit (range 16) 10149 | -7/Factory | Entered Lower Caves 10158 | -7/Lower Caves | Met a Warlord Commander 10159 | -7/Lower Caves | Learned location of Warlord (-4) 10160 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10165 | -7/Lower Caves | Found Encrypted Comm Array 10228 | -7/Lower Caves | Identified exit to Lower Caves 10228 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Lower Caves 10298 | -7/Lower Caves | Learned Factory emergency access door positions 10437 | -7/Lower Caves | Build established: Gunner 10444 | -7/Lower Caves | Core integrity restored by X0-1V1 (+90) 10727 | -7/Lower Caves | Entered another Lower Caves area 10820 | -7/Lower Caves | Identified exit to Data Miner 10820 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Data Miner 10822 | -7/Lower Caves | Core integrity restored by X0-1V1 (+75) 10827 | -7/Lower Caves | Discovered exit to Factory (range 5) 10836 | -7/Lower Caves | Entered Factory 10836 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11139 | -6/Factory | Build established: Skirmisher 11172 | -6/Factory | X0-1V1 sent you to a vault 11254 | -6/Factory | Garrison activated, responded to threat 11335 | -6/Factory | X0-1V1 enhanced Transport squad support 11359 | -6/Factory | X0-1V1 redirected Transport squads to designated parking area 11432 | -6/Factory | System corruption reached 10% 11550 | -6/Factory | Discovered new exit (range 11) 11771 | -6/Factory | X0-1V1 sent hostile S-27 Virus (x4) 11882 | -6/Factory | X0-1V1 upgraded hostiles (x1) 12221 | -6/Factory | Identified exit to Garrison 12221 | -6/Factory | Entered Garrison 12317 | -6/Garrison | Triggered checkpoint 12317 | -6/Garrison | Garrison Relay disabled 12387 | -6/Garrison | Triggered checkpoint 12518 | -6/Garrison | Core integrity restored by X0-1V1 (+110) 12527 | -6/Garrison | Triggered checkpoint 12693 | -6/Garrison | Triggered checkpoint 12728 | -6/Garrison | Garrison Relay disabled 12729 | -6/Garrison | X0-1V1 destroyed Phase Generator 12729 | -6/Garrison | Phase Generator disabled 12757 | -6/Garrison | Discovered new exit (range 11) 12913 | -6/Garrison | Triggered checkpoint 13018 | -6/Garrison | Build established: Scavenger-Skirmisher 13079 | -6/Garrison | Triggered checkpoint 13096 | -6/Garrison | Garrison Relay disabled 13135 | -6/Garrison | Found embedded Infiltrators 13145 | -6/Garrison | Discovered new exit (range 12) 13229 | -6/Garrison | Triggered checkpoint 13294 | -6/Garrison | X0-1V1 activates XOMVISION 13371 | -6/Garrison | Triggered checkpoint 13410 | -6/Garrison | Garrison Relay disabled 13480 | -6/Garrison | Identified exit to Factory 13480 | -6/Garrison | X0-1V1 revealed exit location to -6/Factory 13586 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13797 | -6/Garrison | Build established: Commander-Skirmisher 13799 | -6/Garrison | Entered Factory 13799 | -6/Factory | Accompanied by 8 allies 14149 | -6/Factory | First assault squad dispatched 14425 | -6/Factory | Build established: Scavenger-Skirmisher 14441 | -6/Factory | Discovered new exit (range 13) 14481 | -6/Factory | Assembled infested ambush trap array 14495 | -6/Factory | Entered Lower Caves 14497 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14522 | -6/Lower Caves | Lost 7 allies 14546 | -6/Lower Caves | Destroyed 11 combat bots 14795 | -6/Lower Caves | Build established: Scavenger-Gunner 15016 | -6/Lower Caves | Identified exit to Lower Caves 15016 | -6/Lower Caves | X0-1V1 revealed exit location to -6/Lower Caves 15042 | -6/Lower Caves | Entered another Lower Caves area 15042 | -6/Lower Caves | Accompanied by 2 allies 15209 | -6/Lower Caves | Discovered new exit (range 4) 15215 | -6/Lower Caves | Entered Factory 15215 | -5/Factory | Accompanied by 2 allies 15215 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15298 | -5/Factory | Identified exit to Garrison 15301 | -5/Factory | Entered Garrison 15301 | -5/Garrison | Accompanied by 2 allies 15417 | -5/Garrison | Triggered checkpoint 15439 | -5/Garrison | Garrison Relay disabled 15443 | -5/Garrison | X0-1V1 vaporized surrounding terrain (radius 18) 15572 | -5/Garrison | Phase Generator disabled 15669 | -5/Garrison | Triggered checkpoint 15669 | -5/Garrison | Spotted B-75 Beast 15702 | -5/Garrison | Adv. Treads reconfigured into Item Mimic 15728 | -5/Garrison | Destroyed B-75 Beast 15751 | -5/Garrison | Lost 7 parts (2n2u3w) 15770 | -5/Garrison | Found embedded Infiltrators 15779 | -5/Garrison | Destroyed 7 combat bots 15891 | -5/Garrison | Triggered checkpoint 15973 | -5/Garrison | Garrison Relay disabled 15989 | -5/Garrison | Garrison Relay disabled 16025 | -5/Garrison | Triggered checkpoint 16061 | -5/Garrison | Discovered new exit (range 13) 16135 | -5/Garrison | Build established: Scavenger-Tank 16194 | -5/Garrison | X0-1V1 sent you into danger 16201 | -5/Garrison | Rescued a captive Derelict 16203 | -5/Garrison | Garrison Relay disabled 16210 | -5/Garrison | Rescued a captive Derelict 16229 | -5/Garrison | Triggered checkpoint 16235 | -5/Garrison | Destroyed 7 combat bots 16288 | -5/Garrison | Identified exit to Factory 16288 | -5/Garrison | X0-1V1 revealed exit location to -5/Factory 16362 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 16469 | -5/Garrison | Triggered checkpoint 16557 | -5/Garrison | Triggered checkpoint 16589 | -5/Garrison | Garrison Relay disabled 16615 | -5/Garrison | Discovered exit to Factory (range 16) 16643 | -5/Garrison | Entered Factory 16746 | -5/Factory | Identified exit to DSF 16747 | -5/Factory | Entered DSF 16763 | -5/DSF | Additional patrols routed to DSF 16854 | -5/DSF | X0-1V1 downgraded hostiles (x1) 16867 | -5/DSF | X0-1V1 turns hostiles against one another 16887 | -5/DSF | Lost 5 parts (2n3u) 16903 | -5/DSF | Sterilization system engaged 16923 | -5/DSF | Ambient heat levels rising (+10) 16938 | -5/DSF | Ambient heat levels rising (+10) 16953 | -5/DSF | Ambient heat levels rising (+10) 16958 | -5/DSF | Discovered new exit (range 16) 16968 | -5/DSF | Ambient heat levels rising (+10) 16983 | -5/DSF | Ambient heat levels rising (+10) 16998 | -5/DSF | Ambient heat levels rising (+10) 17007 | -5/DSF | Entered Factory 17007 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 17125 | -4/Factory | X0-1V1 sent you to a vault 17193 | -4/Factory | Found Prototype Device 17193 | -4/Factory | Identified Femtoactuators 17197 | -4/Factory | Found Prototype Device 17197 | -4/Factory | Identified Exp. Thermal Shield 17241 | -4/Factory | Joined by Warlord Geek squad 17519 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 18119 | -4/Factory | X0-1V1 sent allied Cetus Guard (x1) 18154 | -4/Factory | Destroyed 8 combat bots 18167 | -4/Factory | X0-1V1 activates XOMVISION 18170 | -4/Factory | Lost 6 parts (2p1n2u1w) 18290 | -4/Factory | Garrison activated, responded to threat 18322 | -4/Factory | Lost 3 parts (1u2w) 18343 | -4/Factory | Destroyed 7 combat bots 18391 | -4/Factory | Discovered new exit (range 16) 18450 | -4/Factory | Lost 3 parts (1p2n) 18491 | -4/Factory | Identified exit to Upper Caves 18491 | -4/Factory | X0-1V1 revealed exit location to -4/Upper Caves 18505 | -4/Factory | Joined by Warlord Ghost squad 18601 | -4/Factory | Build established: Scavenger-Gunner 19007 | -4/Factory | First assault squad dispatched 19078 | -4/Factory | Joined by Warlord Pyro squad 19084 | -4/Factory | Entered Upper Caves 19511 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19518 | -4/Upper Caves | X0-1V1 sent allied Wizard (x5) 19641 | -4/Upper Caves | Identified exit to Upper Caves 19641 | -4/Upper Caves | X0-1V1 revealed exit location to -4/Upper Caves 19657 | -4/Upper Caves | Learned Research trap positions 19739 | -4/Upper Caves | Entered another Upper Caves area 19739 | -4/Upper Caves | Accompanied by 4 allies 19822 | -4/Upper Caves | Crushed by falling debris 19822 | -4/Upper Caves | Core integrity fell below 50% 19831 | -4/Upper Caves | Lost 4 allies 19856 | -4/Upper Caves | Lost 3 parts (1p1u1w) 19898 | -4/Upper Caves | X0-1V1 activates XOMVISION 19925 | -4/Upper Caves | Discovered new exit (range 15) 20168 | -4/Upper Caves | Learned location of Quarantine (-3) 20169 | -4/Upper Caves | Build established: Scavenger-Tank 20355 | -4/Upper Caves | Identified exit to Warlord 20355 | -4/Upper Caves | X0-1V1 revealed exit location to -4/Warlord 20488 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20651 | -4/Upper Caves | Entered Warlord 21201 | -4/Warlord | Met Warlord 21226 | -4/Warlord | Warlord's base attacked by MAIN.C 21498 | -4/Warlord | Found Prototype Device 21498 | -4/Warlord | Identified Minesniffer Drone Bay 21545 | -4/Warlord | Lost 3 allies 21576 | -4/Warlord | Warlord forces counterattacked 21632 | -4/Warlord | Spotted Executioner 21656 | -4/Warlord | Lost 3 allies 21660 | -4/Warlord | Spotted Striker 21660 | -4/Warlord | Spotted Executioner 21660 | -4/Warlord | Spotted Striker 21669 | -4/Warlord | Spotted Striker 21678 | -4/Warlord | Allies destroyed Executioner 21719 | -4/Warlord | Lost 18 allies 21726 | -4/Warlord | Spotted Executioner 21726 | -4/Warlord | Spotted Striker 21753 | -4/Warlord | Discovered new exit (range 15) 21788 | -4/Warlord | Entered Proximity Caves 21803 | -3/Proximity Caves | Lost 14 allies 21806 | -3/Proximity Caves | Identified exit to Research 21806 | -3/Proximity Caves | X0-1V1 revealed exit location to -3/Research 21858 | -3/Proximity Caves | X0-1V1 sent hostile B-86 Titan (x1) 21866 | -3/Proximity Caves | Spotted B-86 Titan 21896 | -3/Proximity Caves | X0-1V1 activates XOMVISION 21899 | -3/Proximity Caves | Lost 3 parts (1p1u1w) 22040 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22208 | -3/Proximity Caves | Entered Research 22208 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22209 | -3/Research | Loaded intel: 66 trap records 22457 | -3/Research | Lost 6 parts (1p1n3u1w) 22517 | -3/Research | X0-1V1 sent allied Butcher (x4) 22521 | -3/Research | Weapon slot count temporarily expanded by X0-1V1 (+3) 22557 | -3/Research | Lost 4 allies 22713 | -3/Research | Destroyed 7 combat bots 22718 | -3/Research | Lost 6 parts (1p1n2u2w) 22806 | -3/Research | Identified exit to Research 22806 | -3/Research | X0-1V1 revealed exit location to -2/Research 22906 | -3/Research | X0-1V1 redirected Transport squads to designated parking area 22965 | -3/Research | Weapon slot count reverted to normal (-3) 23146 | -3/Research | X0-1V1 sent you into danger 23228 | -3/Research | Lost 3 parts (1u2w) 23261 | -3/Research | Garrison activated, responded to threat 23299 | -3/Research | Build established: Scavenger-Skirmisher 23310 | -3/Research | Lost 3 parts (1n2u) 23365 | -3/Research | System corruption reached 10% 23421 | -3/Research | X0-1V1 sent hostile Thug (x4) 23459 | -3/Research | Lost 10 parts (2p5n3w) 23463 | -3/Research | X0-1V1 vaporized surrounding terrain (radius 21) 23466 | -3/Research | X0-1V1 upgraded hostiles (x1) 23527 | -3/Research | Core integrity fell below 50% 23958 | -3/Research | First assault squad dispatched 23983 | -3/Research | Core integrity restored by X0-1V1 (+330) 24078 | -3/Research | Build established: Scavenger-Tank 24149 | -3/Research | X0-1V1 whisked you away to safety 24171 | -3/Research | Lost 3 parts (1u2w) 24249 | -3/Research | Entered another Research area 24249 | -2/Research | Warlord forces began assault on 0b10 24249 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 24274 | -2/Research | Distinguished unit "Cat Herders" dispatched to help 24274 | -2/Research | Distinguished unit "The Professionals" dispatched to help 24303 | -2/Research | X0-1V1 activates XOMVISION 24359 | -2/Research | Research machine network offline 24796 | -2/Research | Build established: Scavenger-Gunner 24807 | -2/Research | Borebot progress halted 24998 | -2/Research | Discovered new exit (range 16) 25117 | -2/Research | Entered Access 25117 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 25130 | -1/Access | X0-1V1 activates XOMVISION 25197 | -1/Access | Garrison activated, responded to threat 25320 | -1/Access | X0-1V1 vaporized surrounding terrain (radius 24) 25337 | -1/Access | X0-1V1 sent hostile P-80 Master (x3) 25382 | -1/Access | P-80 Master assimilated allied Z0-FFC(g) 25400 | -1/Access | Build established: Scavenger-Executioner 25417 | -1/Access | Lost 4 allies 25417 | -1/Access | Garrison activated, responded to threat 25461 | -1/Access | Destroyed 11 combat bots 25657 | -1/Access | X0-1V1 sent hostile X-82 Rainmaker (x3) 25713 | -1/Access | Destroyed 12 combat bots 25717 | -1/Access | Lost 4 parts (1p1u2w) 25815 | -1/Access | System corruption reached 10% 25824 | -1/Access | Garrison activated, responded to threat 25867 | -1/Access | First assault squad dispatched 26071 | -1/Access | X0-1V1 downgraded hostiles (x7) 26081 | -1/Access | Lost 3 parts (1n2w) 26123 | -1/Access | X0-1V1 sent allied Executioner (x3) 26382 | -1/Access | Spotted B-99 Colossus 26384 | -1/Access | Spotted B-99 Colossus 26393 | -1/Access | X0-1V1 sent allied Executioner (x3) 26457 | -1/Access | Lost 3 allies 26458 | -1/Access | Core integrity fell below 50% 26468 | -1/Access | X0-1V1 downgraded hostiles (x2) 26473 | -1/Access | Spotted B-90 Cyclops 26474 | -1/Access | X0-1V1 sent allied H-88 Terminator (x4) 26492 | -1/Access | Core integrity fell below 20% 26508 | -1/Access | Identified exit to Command 26508 | -1/Access | X0-1V1 revealed exit location to -1/Command 26520 | -1/Access | Lost 3 allies 26530 | -1/Access | X0-1V1 turns hostiles against one another 26540 | -1/Access | Core integrity restored by X0-1V1 (+350) 26559 | -1/Access | Lost 34 parts (3p10n12u9w) 26574 | -1/Access | X0-1V1 turns hostiles against one another 26621 | -1/Access | Lost 3 allies 26641 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 26588_ Penetrated by Slug. 26594_ UHYQXEI7PKXHP3AXYXYNVKX>G%R7PIB 26600_ The swirling icy cloud dissipates. 26601_ ALERT: Security rotation in progress. 26602_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 2I. 26614_ Acquired Unknown Device. 26615_ Identified Adv. Point Defense System. 26616_ Dropped Adv. Point Defense System. 26623_ P-80 Master destroyed. 26630_ Acquired 28 matter. 26634_ System corrupted: Component data lost. 26635_ Acquired Imp. Antigrav System. 26637_ Dropped Centrium Leg. 26638_ Acquired 10 matter. 26641_ Slug penetrates Wall. 26641_ X0-1V1 chuckles heartily! [Achievement: 50k Club] [Achievement: 75k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????###########?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# !!! #?????????????????????? | | ?????????????????# !! #?????????????????????? | | ?????????????????# !! ####??????????????????? | | ?????????????????# # ??????????????????? | | ?????????????????# ! # ??????????????????? | | ?????????????????# =%!@ # ??????????????????? | | ???????????????########+##### #?####?????????????? | | ???????????????# # !! #?# # #?????????????? | | ???????????????# # h### # #?????????????? | | ???????????????# + " h + #?????????????? | | ???????????????# # ### # #?????????????? | | ???????????????# # #?# # #?????????????? | | ???????????????# ?#######?# #? #?????????????? | | ???????????????# !!?????????# #? #?????????????? | | ???????????????# !??????????# #?? #?????????????? | | ???????????????###??????????# #?? #?????????????? | | ????????????????????????????# #???##?????????????? | | ????????????w???????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# ########???????????? | | ????????????????????????????# ????? | | ???????????????????????######+########???????????? | | ???????????????????????#] #???????????????? | | ???????????????????????# ############## #? | | ???????????????????????# ]][ * # #? | | ???????????????????????# ]=[ + #? | | ???????????????????????# ][ # #? | | ???????????????????????# *# #? | | ???????????????????????# # ! #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 174 Coolant Potential 100 Energy Generation 54 Energy Capacity 1915 Matter Stores 1350 Matter Capacity 1350 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 20 Armor Coverage 825 Resistance: KI 25 Resistance: TH 30 Resistance: EM 30 Utility Shielding 66 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 12 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Minigun | 22% | -8/Materials Minigun | 44% | -8/Materials Studied --------- Minigun | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 50k Club 75k Club Bullet Installation Deadly Precision Executioner Into The Furnace Special Forces Challenges ------------ None Game ------ Seed ResetLightpackWyrmscale Manual? 0 Play Time 03:53:40 Cumulative 99.3 hours Start 2026.11.01 @ 07:27:19 End 2026.11.01 @ 13:19:26 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 172 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 45 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f3c217b-df46-4570-b4af-e97a8e57d0ec