Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.10 @ 05:44:34 Player: ChCbias Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (181) 905 Value Destroyed (6890) 6890 Prototype IDs (31) 620 Alien Tech Used (1) 200 Bonus (1895) 1895 TOTAL SCORE: 17010 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 388 Registered with UFD 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 150 Cogmind --------- Core Integrity 0/1300 Matter 105/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Walking (100) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Enhanced Biometal Leg Gyrokinetic Inverter > --- UTILITY (10) ----- Advanced Heat Sink Advanced Sensor Array Advanced Signal Interpreter Terrain Scan Processor Improved Targeting Computer Advanced Target Analyzer Hacking Suite > --- WEAPON (4) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Enhanced Biometal Leg Small Battery (100) Disruptor Cannon Linear Accelerator Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Wheel Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Terrain Scan Processor Improved Targeting Computer Advanced Target Analyzer Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Null Cannon Omega Cannon Enhanced Force Lance > --- INVENTORY -------- Enhanced Biometal Leg Small Battery Disruptor Cannon Linear Accelerator [Rating: 125] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Signal Interpreter Device Transmission Jammer Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Proton Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Scatter Rocket Array Special Weapon Improved Plasma Cutter Impact Weapon Hammer Slashing Weapon Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Slots Evolved 14 | . . 2 2 . . . 4 2 . . . . 2 2 . Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 3 | . . 1 1 . . . 1 . . . . . . . . Utility 8 | . . 1 1 . . . 2 1 . . . . 1 2 . Weapon 2 | . . . . . . . 1 . . . . . 1 . . Parts Attached 155 | 6 1 16 10 11 3 2 6 21 5 6 6 4 27 17 14 Power 18 | 1 . 2 1 1 . . 1 4 . 1 . . 4 2 1 Engine 3 | 1 . 1 . . . . . . . 1 . . . . . Core 7 | . . 1 1 . . . . 3 . . . . 2 . . Reactor 8 | . . . . 1 . . 1 1 . . . . 2 2 1 Propulsion 54 | 2 . 5 3 5 3 2 1 7 2 . 5 . 8 6 5 Treads 31 | 2 . 5 3 5 3 2 1 4 . . 5 . 1 . . Leg 9 | . . . . . . . . 3 2 . . . 1 . 3 Wheel 3 | . . . . . . . . . . . . . 2 . 1 Hover 7 | . . . . . . . . . . . . . 3 3 1 Flight 4 | . . . . . . . . . . . . . 1 3 . Utility 42 | 1 1 2 1 2 . . 3 6 1 5 1 1 7 5 6 Device 20 | . 1 . . 1 . . 2 4 1 3 . . 4 2 2 Storage 5 | 1 . 1 . 1 . . . 1 . . . . . 1 . Processor 10 | . . 1 . . . . . 1 . 1 . 1 2 2 2 Hackware 1 | . . . . . . . . . . . . . . . 1 Protection 6 | . . . 1 . . . 1 . . 1 1 . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 41 | 2 . 7 5 3 . . 1 4 2 . . 3 8 4 2 Energy Gun 9 | 1 . 2 . . . . . . 1 . . . 4 1 . Energy Cannon 4 | . . 2 . . . . . . . . . 1 . . 1 Ballistic Gun 15 | 1 . 2 3 1 . . 1 3 1 . . 1 2 . . Ballistic Cannon 6 | . . . 1 . . . . . . . . 1 2 1 1 Launcher 2 | . . . 1 1 . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . Impact Weapon 2 | . . 1 . . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 2 . . . . 1 . 1 . 2 . 3 Corrupted Parts 3 | . . 1 . . . . 1 . . . . . . . 1 System Corruption 22 | . . 4 . . . . 8 . . . . . . . 10 Parts Lost 89 | . . 5 1 3 . . 1 17 2 2 1 3 34 11 9 Power 14 | . . 2 . . . . 1 1 . 1 . . 6 . 3 Propulsion 35 | . . 2 1 2 . . . 6 1 . . . 14 6 3 Utility 17 | . . . . 1 . . . 6 . 1 . . 4 3 2 Weapon 23 | . . 1 . . . . . 4 1 . 1 3 10 2 1 Highest Loss Streak 18 | . . 2 1 1 . . 1 6 2 1 1 2 18 7 6 To Critical Strikes 3 | . . . . . . . . 1 . . . . 2 . . Average Backups 10 | 2 7 9 9 9 9 9 8 13 10 13 13 14 12 4 4 Power 1 | . 1 . 1 1 1 1 1 2 3 3 3 3 2 . . Propulsion 1 | 1 3 1 1 2 . . . 1 . . . 2 2 . 1 Utility 3 | . 1 2 2 1 2 3 2 2 2 5 4 4 5 1 1 Weapon 4 | . 2 3 4 5 6 5 4 6 3 4 4 3 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 35 | . 3 5 1 4 2 2 . 5 . 1 1 1 6 2 2 Power 6 | . . 1 . . . . . 2 . 1 . . 2 . . Propulsion 5 | . 3 . . . 1 . . . . . . . . . 1 Utility 10 | . . 2 . . 1 1 . 1 . . 1 . 2 2 . Weapon 13 | . . 2 . 4 . 1 . 2 . . . 1 2 . 1 Tool/Special 1 | . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 88 | . 89 98 94 97 100 82 95 93 79 93 94 100 79 23 57 Engine 2 | . 14 6 . . . . . . . 4 5 5 2 . . Core 2 | . . 3 9 2 . . . 4 5 5 5 5 5 . . Reactor 3 | . . . . 6 9 9 5 5 5 . . . . 2 1 Treads 25 | . 28 31 31 34 36 36 28 25 14 11 12 29 19 . . Leg 2 | . . . . . . . . 2 11 11 9 . . . 7 Device 11 | . 3 11 9 8 9 9 19 19 11 18 17 12 8 5 9 Storage 6 | . 14 11 9 9 9 9 6 5 5 5 5 5 4 1 . Processor 10 | . . 10 9 9 9 9 6 5 5 10 11 15 17 3 14 Protection 5 | . . . 9 8 9 9 6 3 . 3 5 5 4 . 2 Energy Gun 1 | . 14 7 . . . . . . 2 . . . 2 . . Ballistic Gun 10 | . 14 7 11 17 18 1 20 15 13 17 16 8 4 . . Peak Build Rating 125 | 6 7 17 22 28 29 32 46 66 62 67 90 90 106 77 125 Average Rating 45 | 4 6 12 19 24 27 24 43 58 57 63 68 87 82 31 72 On Entrance 35 | . 6 7 17 22 26 29 32 46 58 57 66 90 82 8 23 Avg Prop Armor Cover (%) 10 | . . . . . . . . 9 7 12 13 . 12 6 7 Naked Turns 40 | . . . . . . . . . . . . . 28 12 . Heaviest Build 78 | 14 15 23 30 35 35 35 45 70 53 58 59 61 78 31 71 Greatest Support 135 | 40 40 63 83 80 82 85 105 105 63 40 135 135 135 36 90 Greatest Overweight (x) 5 | 3 . . . . . . . 1 1 1 1 . 4 5 2 Average Overweight (x) . | . . . . . . . . . . 1 . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 10 10 10 15 15 15 15 15 15 5 5 Average Capacity 11 | 7 8 9 10 10 10 10 10 14 15 15 15 15 13 5 5 Most Carried 15 | 6 8 10 10 10 10 10 9 15 12 15 15 15 15 5 5 Average Carried 11 | 2 7 9 9 9 9 9 7 13 10 14 14 14 12 4 4 Final Capacity 15 | 8 8 10 10 10 10 10 10 15 15 15 15 15 5 5 5 Final Carried 15 | 6 8 10 10 10 10 10 9 12 10 15 15 15 4 4 4 Class Distribution -------------------- 36% | Scavenger-Gunner 35% | Commander-Mutant 13% | Mutant 6% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Tank | -6/Factory Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Mutant | -3/Research Scavenger-Mutant | -3/Testing Resources | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Matter Collected 6133 | 223 110 287 415 1258 172 29 355 748 300 420 180 612 547 221 256 Remotely 255 | . . . . . . . . . 10 245 . . . . . Salvage Created 7470 | . 215 996 323 1597 261 . 221 985 217 383 18 665 1059 221 309 Parts 373 | . 20 56 20 85 12 . 6 36 6 22 2 24 54 17 13 Haulers Intercepted 8 | . 1 1 2 4 . . . . . . . . . . . Recyclers Shooed 5 | . . 2 . . 1 . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . . 8 24 . 18 . . . Prevented 4 | . . . . . . . . . . . . 4 . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Combat Hostiles Destroyed 143 | . 7 24 10 26 3 . 6 14 3 11 2 17 16 3 1 Melee 4 | . . 2 . . . . . . . . . . . 2 . Guns 102 | . 7 15 5 26 3 . 6 14 3 11 . 4 8 . . Cannons 25 | . . 6 2 . . . . . . . . 11 6 . . AOE 9 | . . . 3 . . . . . . . 2 2 2 . . Classes Destroyed 18 | . 4 2 . 3 . . 1 3 . . 1 2 2 . . Worker 9 | . . . . 5 . . . . . . . . . 1 3 Builder 4 | . . . . . . . . . . . . . 1 1 2 Tunneler 2 | . . . . . . . . . . . . . 1 1 . Hauler 8 | . 1 1 2 4 . . . . . . . . . . . Recycler 4 | . . . . 1 1 . . . . . . . 1 . 1 Operator 4 | . . 1 1 1 . . . 1 . . . . . . . Drone 1 | . . . . . . . . . . . . 1 . . . Watcher 5 | . 1 1 1 . . . . . . . . . 2 . . Swarmer 40 | . 6 4 3 4 . . 4 . . 8 . 9 . 2 . Saboteur 1 | . . . . . . . . . . . 1 . . . . Grunt 58 | . 1 15 6 13 . . 2 7 . 2 . 5 7 . . Brawler 5 | . . . . . . . 1 2 1 . 1 . . . . Duelist 2 | . . . . . . . . 1 1 . . . . . . Protector 1 | . . . . . . . . 1 . . . . . . . Sentry 23 | . . 5 1 8 2 . . 1 1 1 . 1 3 . . Hunter 5 | . . . . 1 1 . . 1 . . . . 2 . . Programmer 7 | . . . . . . . . 2 . . . . 4 1 . Behemoth 1 | . . . . . . . . . . . . 1 . . . Protovariant H 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 7 | . 4 4 4 6 1 . 2 4 3 4 1 4 7 2 3 Combat Bots Only 5 | . 4 4 4 5 1 . 2 4 3 4 1 4 4 2 1 Max Kills in Single Turn 3 | . 1 1 1 2 1 . 1 2 1 2 1 3 2 1 1 Gunslinging 1 | . . . . 1 . . . . . 1 . . . . . Exploded 2 | . . . 1 . . . . . . . 1 2 1 . . Melee 1 | . . 1 . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Hostile Shots Fired 1310 | . 37 124 43 100 18 . 18 129 16 73 16 72 372 103 189 Missed 406 | . 14 26 11 29 6 . 3 27 5 26 8 22 101 29 99 Hits 904 | . 23 98 32 71 12 . 15 102 11 47 8 50 271 74 90 Melee 30 | . . . . . . . . 12 5 . . . . . 13 Projectile 874 | . 23 98 32 71 12 . 15 90 6 47 8 50 271 74 77 AOE 9 | . . . . . . . . . . . 8 . 1 . . Critical Strikes 45 | . . 6 1 1 . . 1 6 1 . 1 2 22 2 2 Part Disruptions 1 | . . . . . . . . . . . . . . 1 . Damage Taken 18115 | . 200 1303 554 1089 163 . 289 2174 297 747 635 1055 6088 1708 1813 Core 3094 | . 53 154 62 126 15 . 58 69 . 91 9 38 1051 1117 251 Absorbed by Shields 149 | . . . . . 17 . 52 16 . 64 . . . . . Regen/Repaired (Parts) 603 | . . 41 . 271 . . . . . . 291 . . . . Core Remaining (%) 68 | 100 78 61 . . . 63 93 . . . . 79 8 . . Volleys Fired 458 | . 21 66 37 115 14 . 16 64 8 24 5 33 41 12 2 Largest 4 | . 2 2 2 2 2 . 3 3 3 3 3 3 4 1 2 Hottest 230 | . 60 124 62 50 50 . 75 88 129 85 110 152 189 75 230 Shots Fired 1101 | . 42 133 71 232 28 . 48 188 24 70 14 99 137 12 3 Gun 883 | . 42 85 39 232 28 . 48 172 24 70 12 43 77 11 . Cannon 194 | . . 48 29 . . . . . . . . 55 58 1 3 Launcher 8 | . . . 3 . . . . . . . 2 1 2 . . Special 16 | . . . . . . . . 16 . . . . . . . Kinetic 880 | . 21 37 68 232 28 . 48 172 20 70 12 71 99 1 1 Thermal 96 | . . 62 . . . . . 16 4 . . . 12 . 2 Explosive 8 | . . . 3 . . . . . . . 2 1 2 . . Electromagnetic 117 | . 21 34 . . . . . . . . . 27 24 11 . Robot Hit Streak 17 | . 8 12 7 17 6 . 7 8 4 7 7 15 11 8 1 Robot Miss Streak 16 | . 3 5 16 3 1 . 4 5 1 5 8 12 10 3 2 Penetration Max 1 | . . . . . . . . 1 . . . 1 1 . . Secondary Targets 11 | . 1 . . 3 . . 1 1 1 4 . . . . . Max Gunslinging Chain 2 | . 1 . . 1 . . 1 1 1 2 . . . . . Shots Hit Robots 717 | . 24 101 45 161 21 . 29 109 15 35 8 55 88 13 13 Core Hits 396 | . 10 38 43 61 6 . 14 56 9 18 27 32 76 4 2 Critical Kills 3 | . . 1 . . . . . 1 . . . . 1 . . Critical Parts Destroyed 7 | . 1 1 . 2 . . . 1 . . . . . 2 . Critical Strikes 21 | . 1 3 . 2 . . . 3 . . . 2 4 4 2 Burn 2 | . . 1 . . . . . . . . . . 1 . . Destroy 8 | . 1 2 . 2 . . . 2 . . . . 1 . . Blast 4 | . . . . . . . . . . . . 2 2 . . Corrupt 2 | . . . . . . . . . . . . . . 2 . Smash 2 | . . . . . . . . . . . . . . 2 . Sever 1 | . . . . . . . . 1 . . . . . . . Impale 2 | . . . . . . . . . . . . . . . 2 Melee Attacks 36 | . . 9 . 1 . . . . . . . . . 10 16 Impact 15 | . . 9 . . . . . . . . . . . 6 . Slashing 1 | . . . . 1 . . . . . . . . . . . Piercing 20 | . . . . . . . . . . . . . . 4 16 Sneak Attacks 9 | . . . . . . . . . . . . . . . 9 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 17983 | . 311 1927 998 2864 407 . 497 2336 307 835 675 2010 3059 512 1245 Guns 11093 | . 311 1108 408 2860 395 . 494 2194 307 835 161 463 1333 224 . Cannons 3637 | . . 665 471 . . . . . . . . 1241 1166 . 94 Explosions 1455 | . . . 119 . . . . . . . 514 306 516 . . Melee 1578 | . . 154 . . . . . . . . . . . 273 1151 Ramming 78 | . . . . 4 12 . 3 . . . . . 44 15 . Kinetic 11684 | . 135 592 879 2860 395 . 494 2194 249 835 161 1073 1817 . . Thermal 1366 | . . 856 . . . . . 142 58 . . . 216 . 94 Explosive 1416 | . . . 119 . . . . . . . 514 306 477 . . Electromagnetic 1861 | . 176 325 . . . . . . . . . 631 505 224 . Impact 308 | . . 154 . . . . . . . . . . . 154 . Slashing . | . . . . . . . . . . . . . . . . Piercing 1270 | . . . . . . . . . . . . . . 119 1151 Highest Corruption 29 | . . 4 . 1 1 1 12 18 27 27 29 . . 7 17 Average Corruption 8 | . . 4 . 1 1 1 4 10 22 27 27 . . 2 16 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 247 | . . 8 . 13 13 32 5 13 46 78 12 . . 2 25 Message Errors 56 | . . 4 . 5 4 4 . 1 12 14 5 . . . 7 Matter Fused 70 | . . 1 . 2 4 12 . 2 18 22 3 . . 1 5 Heat Flow Errors 30 | . . . . 1 . 6 . 1 4 10 3 . . . 5 Energy Discharges 27 | . . 1 . . 4 6 3 1 1 9 . . . 1 1 Parts Fused 2 | . . . . . . . . . 1 1 . . . . . Data Loss (minor) 34 | . . 1 . 1 . 1 2 4 8 12 1 . . . 4 Data Loss (major) 12 | . . . . 2 . 2 . 1 2 4 . . . . 1 Misfires 5 | . . 1 . 2 . . . . . 2 . . . . . Alerts 4 | . . . . . 1 1 . 1 . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 6 | . . . . . . . . 2 . 4 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 589 | . . 3 . . . . . . . . . 27 21 91 447 Projectiles 82 | . . . . . . . . . . . . 27 16 . 39 Explosions 5 | . . . . . . . . . . . . . 5 . . Melee 502 | . . 3 . . . . . . . . . . . 91 408 Knockbacks 35 | . . . 15 . . . . . . . . 2 15 3 . Impact 3 | . . . . . . . . . . . . . 1 2 . Kinetic 28 | . . . 13 . . . . . . . . 2 13 . . Secondary 4 | . . . 2 . . . . . . . . . 1 1 . Self-Inflicted Damage 112 | . . . 40 . . . . . . . 11 . 54 7 . Shots 4 | . . . 1 . . . . . . . 1 . 2 . . Rammed 18 | . . . . . 2 . 1 . . . . . 12 3 . Targets Rammed 20 | . . . . 1 3 . 1 . . . . . 12 3 . Kicked . | . . . . . . . . . . . . . . . . Crushed 2 | . . . . 1 1 . . . . . . . . . . Highest Temperature 467 | . 18 303 186 163 . 224 35 466 148 218 239 131 467 90 228 Average Temperature 105 | . 14 104 66 52 . 87 14 297 47 64 122 42 104 42 78 Received Heat Transfer 4783 | . 36 630 288 504 66 . 43 666 45 108 . 150 2184 9 54 Effects 27 | . . 3 . . . . . 24 . . . . . . . Shutdowns 8 | . . . . . . . . 8 . . . . . . . Energy Bleed 6 | . . 3 . . . . . 3 . . . . . . . Interference 3 | . . . . . . . . 3 . . . . . . . Matter Decay 3 | . . . . . . . . 3 . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . Damage (major) 5 | . . . . . . . . 5 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . 2 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . Parts Fried 9 | . . 2 . . . . . . . . . 2 . 5 . Impact Corruptions 4 | . . 1 . . . . . . . . . . . 3 . Robots Melted 1 | . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . Parts Melted 9 | . . 3 . . . . . . . . . . 6 . . Heat Transferred 2783 | . . 1776 . . . . . 296 111 . . . 550 . 50 Parts Sabotaged 2 | . . . . . . . . 2 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Maximum Alert Level 2 | . . 1 . 2 . . 2 1 . . . . 1 . . Low Security (%) 78 | 100 100 74 100 38 100 . 47 72 . . . . 96 100 100 Level 1 18 | . . 25 . 50 . . 26 27 . . . . 3 . . Level 2 3 | . . . . 11 . . 26 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 468 | . 148 297 163 453 174 . 468 270 . . . . 226 102 64 Initial 202 | . . 56 125 57 172 . . 202 . . . . 169 54 11 Average 128 | . 62 131 99 273 46 . 205 127 . . . . 109 40 14 Influence Increases 5840 | . 235 721 299 1000 203 . 728 615 60 240 40 395 842 224 238 Destroy 0b10 Robot/C 3100 | . 140 480 200 540 80 . 320 300 60 220 40 320 320 60 20 Destroy 0b10 Robot/NC 190 | . 10 15 20 55 10 . . 5 . . . 5 25 15 30 Destroy Leader 616 | . 34 124 46 148 . . 50 60 . 20 . 40 84 10 . Allied During Kill 519 | . . . . 154 70 . 286 9 . . . . . . . Successful Hack 159 | . 20 35 1 37 28 . . 4 . . . . . . 34 Disable Machine 180 | . . 45 . 45 15 . . . . . . . 15 . 60 Anti-Garrison Action 150 | . . . . . . . . 150 . . . . . . . Destroy Structure 176 | . 1 7 17 6 . . 27 12 . . . . 98 4 4 Advance Influence 150 | . . . . . . . . . . . . . 150 . . Lose Combat Pursuer 600 | . 30 15 15 15 . . 45 75 . . . 30 150 135 90 Influence Decreases 5815 | . 101 558 460 692 647 . 314 848 241 240 15 388 771 306 234 Entered New Map 978 | . . 78 172 79 272 . . 212 68 . . 25 13 49 10 Time Decay 3790 | . 101 430 278 583 375 . 124 386 153 220 15 341 418 190 176 Lost Part 777 | . . 50 10 30 . . 10 170 20 10 . 22 340 67 48 Lost Ally 270 | . . . . . . . 180 80 . 10 . . . . . Squads Dispatched 31 | . 2 3 1 5 . . 3 5 . . . . 10 1 1 Investigation 9 | . 1 2 . 4 . . . 1 . . . . 1 . . Extermination 5 | . . . . . . . . 1 . . . . 2 1 1 Reinforcement 8 | . 1 1 1 1 . . 2 1 . . . . 1 . . Assault 3 | . . . . . . . 1 2 . . . . . . . Garrison 6 | . . . . . . . . . . . . . 6 . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Distress Signals 10 | . . 4 3 2 . . . . . . . . . . 1 Communications Jammed 102 | . . . . . . . 2 4 . . 93 1 2 . . Distress Signals 100 | . . . . . . . 2 3 . . 93 . 2 . . Times Spotted 279 | . 17 35 17 39 4 . 21 30 4 13 16 22 33 13 15 Peak Tracking Total 11 | . 5 4 6 6 1 . 7 9 3 5 7 5 8 6 11 Tactical Retreats 23 | . 1 1 1 1 . . 1 4 . . . 2 5 4 3 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Traps Triggered 13 | . . . . 1 . . 2 . . . 1 . 2 4 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . 1 1 1 . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Machines Disabled 14 | . . 3 . 3 1 . . 1 1 . . . 1 . 4 Max in Single Turn 1 | . . 1 . 1 1 . . 1 1 . . . 1 . 1 Garrison Access 2 | . . . . . . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . 1 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Machines Accessed 70 | . 2 8 4 11 13 7 . 4 1 . 12 1 1 2 4 Terminals 32 | . 2 5 3 9 6 . . 2 . . . 1 1 1 2 Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations 5 | . . 2 . 2 . . . . . . . . . . 1 Recycling Units 6 | . . . . . 5 . . . . . . . . 1 . Scanalyzers 2 | . . 1 1 . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . 1 Total Hacks 198 | . 5 27 14 31 52 26 . 7 1 . 22 1 1 3 8 Successful 130 | . 3 10 5 12 43 26 . 2 1 . 22 1 . . 5 Failed 67 | . 2 17 9 19 8 . . 5 . . . . 1 3 3 Catastrophic 14 | . 1 5 1 3 . . . 2 . . . . 1 1 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . Manual 39 | . 5 10 6 5 10 . . . . . . 2 . 1 . Terminals 90 | . 5 18 10 27 19 . . 2 . . . 1 1 1 6 Fabricators 3 | . . . . . . . . 3 . . . . . . . Repair Stations 11 | . . 6 . 4 . . . . . . . . . . 1 Recycling Units 11 | . . . . . 9 . . . . . . . . 2 . Scanalyzers 7 | . . 3 4 . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . . . . 1 Terminal Hacks 105 | . 3 6 2 8 33 26 . . 1 . 22 1 . . 3 Record 68 | . . 1 . . 24 19 . . 1 . 21 1 . . 1 Part Schematic 3 | . . . . 1 2 . . . . . . . . . . Robot Schematic 1 | . . . . . 1 . . . . . . . . . . Robot Analysis 12 | . 2 2 . . 2 6 . . . . . . . . . Prototype ID Bank 4 | . 1 1 . 1 1 . . . . . . . . . . Open Door 4 | . . . . 3 . . . . . . 1 . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . . Fabricator Index 1 | . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . Zone Layout 3 | . . . . 1 . . . . . . . . . . 2 Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks 8 | . . 3 . 4 . . . . . . . . . . 1 Scan Component 4 | . . 2 . 2 . . . . . . . . . . . Repair 3 | . . 1 . 2 . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 7 | . . . . . 7 . . . . . . . . . . Report Inventory 5 | . . . . . 5 . . . . . . . . . . Retrieve Components 2 | . . . . . 2 . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . 1 Unauthorized Hacks 4 | . . 1 . . 3 . . . . . . . . . . Terminals 4 | . . 1 . . 3 . . . . . . . . . . Botnet 4 | . . 1 . . 3 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 40 | . 2 8 4 9 8 . . 4 . . . . 1 2 2 Full Trace Events 15 | . 1 4 1 7 1 . . 1 . . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 1 2 . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 73 | . . . . . . . . 73 . . . . . . . Total Part Build Rating 6 | . . . . . . . . 6 . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . . Parts Repaired 3 | . . 1 . 2 . . . . . . . . . . . Time 118 | . . 26 . 92 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . 5 . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . . Machine Destruction 3 | . . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . 1 6 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Total Allies 16 | . . . . 10 6 . . . . . . . . . . Largest Group 16 | . . . . 10 16 16 16 5 . . . . . . . Highest-Rated Group 291 | . . . . 173 291 291 291 80 . . . . . . . Highest-Rated Ally 34 | . . . . 29 34 34 34 27 . . . . . . . Initial UFD Resources 31 | . . . . . . . 22 25 25 25 25 27 27 31 31 Total Orders 4 | . . . . 2 . . . . . 2 . . . . . STAY 1 | . . . . 1 . . . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . 1 . . . . . RETURN 1 | . . . . . . . . . . 1 . . . . . Ally Attacks 86 | . . . . 3 4 . 66 13 . . . . . . . Total Damage 1421 | . . . . 51 66 . 1211 93 . . . . . . . Kills 13 | . . . . 1 1 . 10 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Active Infowar (turns) 11169 | . 93 1391 613 184 . . 444 1050 1064 1473 1800 1845 524 138 550 Sensors 2524 | . 93 1391 613 184 . . . . . . . . . . 243 Structural 488 | . . . . . . . . . . . . . . . 488 Triangulation 198 | . . . . . . . . . . . . . 60 138 . Jamming 8140 | . . . . . . . 444 1050 1064 1473 1800 1845 464 . . ECM 10 | . . . . . . . . . . . . . . 10 . Robot Analysis Total 12 | . 2 2 . . 2 6 . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 2 . 1 . . . Drone Launches 3 | . . . . . . . . . . 3 . . . . . Drone Recoveries 2 | . . . . . . . . . . 2 . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Turns Passed 19065 | 111 316 1391 613 1800 1344 3650 445 1050 1064 1473 1800 1845 1044 467 652 Spaces Moved 10510 | 66 152 603 299 831 772 2289 222 460 505 685 940 1006 616 553 511 Core 383 | 20 . . . . . . . . . . . . 110 223 30 Treads 7750 | 46 152 603 299 831 772 2289 222 454 505 87 92 1006 392 . . Legs 1818 | . . . . . . . . 6 . 598 848 . . . 366 Wheels 191 | . . . . . . . . . . . . . 76 . 115 Hover 220 | . . . . . . . . . . . . . 38 182 . Flight 148 | . . . . . . . . . . . . . . 148 . Fastest Speed 34 | 50 160 160 160 160 156 156 158 155 166 190 170 170 50 34 50 Average Speed 158 | 147 160 160 160 160 158 157 158 160 199 197 188 170 132 63 109 Slowest Speed 300 | 200 160 160 160 160 160 158 159 225 250 250 190 170 250 300 170 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 30 49 28 81 99 95 6 8 58 81 88 95 13 11 42 Regions Visited 15 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 . . . . . . . . . . . 1 1 . Scrap Searched 12 | . . . . . . 6 . . . 4 . 2 . . . Spaces Dug 4 | . . 1 . . . . . . . . . . 1 1 1 Terrain Destroyed 230 | . . 1 18 . . . . 7 . . 59 64 77 2 2 Melee 3 | . . 1 . . . . . . . . . . . 1 1 Projectile 53 | . . . . . . . . 7 . . 3 20 21 1 1 AOE 174 | . . . 18 . . . . . . . 56 44 56 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Total 12062 | 77 184 882 368 1159 877 2327 290 651 542 765 959 1070 722 633 556 Wait 576 | . 3 157 . 177 6 27 45 68 7 42 . 17 10 9 8 Move 10495 | 65 151 602 298 830 771 2288 221 459 504 684 939 1005 615 552 511 Hop . | . . . . . . . . . . . . . . . . Pick Up 89 | 6 5 14 7 5 3 2 1 15 5 6 1 5 5 7 2 Fast Attach 103 | 6 1 4 5 6 . 2 2 12 1 4 4 1 20 20 15 Attach 48 | . . 6 3 1 . . 3 8 3 1 1 2 8 10 2 Detach 11 | . . . 1 . . . . 2 . 1 . . 2 5 . Swap 57 | . . 11 6 12 4 2 1 5 4 1 4 3 3 1 . Drop 83 | . 3 13 11 9 6 6 . 10 4 2 5 4 6 4 . Fire 458 | . 21 66 37 115 14 . 16 64 8 24 5 33 41 12 2 Melee 36 | . . 9 . 1 . . . . . . . . . 10 16 Ram 5 | . . . . . . . . . . . . . 2 3 . Kick . | . . . . . . . . . . . . . . . . Crush 15 | . . . . 1 3 . 1 . . . . . 10 . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 72 | . . . . 2 70 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 14 | . . . . . . . . 8 6 . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Arm) -3/Research -3/Testing History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 16) 428 | -10/Materials | Entered another Materials area 428 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1197 | -9/Materials | Repaired Lgt. Treads 1263 | -9/Materials | Discovered new exit (range 15) 1776 | -9/Materials | Identified exit to Materials 1819 | -9/Materials | Entered another Materials area 1819 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2127 | -8/Materials | Build established: Scavenger-Mutant 2401 | -8/Materials | Discovered new exit (range 12) 2427 | -8/Materials | Identified exit to Storage 2432 | -8/Materials | Entered Storage 2460 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2756 | -8/Storage | Build established: Commander-Mutant 2769 | -8/Storage | Repaired Enh. Autogun 3060 | -8/Storage | Identified exit to Recycling 3639 | -8/Storage | Repaired Hrd. Light Armor Plating 3704 | -8/Storage | Used back door to open Recycling access 4104 | -8/Storage | Found Prototype Launcher 4104 | -8/Storage | Identified Scatter Rocket Array 4232 | -8/Storage | Entered Recycling 4232 | -8/Recycling | Accompanied by 10 allies 5231 | -8/Recycling | Discovered new exit (range 11) 5468 | -8/Recycling | Scanned before Scraplab entrance 5492 | -8/Recycling | Entered Scraplab 5521 | -8/Recycling | Discovered new exit (range 3) 5526 | -8/Recycling | Identified exit to Scraptown 5576 | -8/Recycling | Entered Scraptown 5576 | -8/Scraptown | Accompanied by 16 allies 5856 | -8/Scraptown | Visited Bundlers 5977 | -8/Scraptown | Visited The Evicted 6146 | -8/Scraptown | Received an X-ray algorithm 6557 | -8/Scraptown | Discovered new exit (range 3) 6766 | -8/Scraptown | Visited Cyclists 7067 | -8/Scraptown | Visited Shadow of the Wyrm 7107 | -8/Scraptown | Visited Symbiants 7208 | -8/Scraptown | Visited TADAMA 7258 | -8/Scraptown | Visited Fellowship of the Rings 7495 | -8/Scraptown | Visited UFD Registry 7495 | -8/Scraptown | Registered with UFD as "Gammastep" 7623 | -8/Scraptown | Visited Science Testing Area 7734 | -8/Scraptown | Visited Junk Cannon Lab 7797 | -8/Scraptown | Visited Chapter 10 8020 | -8/Scraptown | Visited Curators Association 8083 | -8/Scraptown | Visited Analyses Database 8121 | -8/Scraptown | Visited Derelict Rescue Squad 8159 | -8/Scraptown | Visited Science Guys 8238 | -8/Scraptown | Visited Infowarlord's Domain 8273 | -8/Scraptown | Visited Abandonware Association 8301 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 8349 | -8/Scraptown | Visited LU-1G1's Boring Crew 8840 | -8/Scraptown | Entered Cyclist Reading Room 9187 | -8/Scraptown | Discovered new exit (range 5) 9197 | -8/Scraptown | Identified exit to Factory 9226 | -8/Scraptown | Entered Factory 9226 | -6/Factory | Accompanied by 16 allies 9226 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 9543 | -6/Factory | Discovered new exit (range 10) 9546 | -6/Factory | Build established: Commander-Tank 9576 | -6/Factory | First assault squad dispatched 9614 | -6/Factory | System corruption reached 10% 9635 | -6/Factory | Lost 8 allies 9658 | -6/Factory | Identified exit to Factory 9671 | -6/Factory | Entered another Factory area 9671 | -5/Factory | Accompanied by 5 allies 9671 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9746 | -5/Factory | Lost 3 allies 10104 | -5/Factory | Build established: Tank 10285 | -5/Factory | Discovered new exit (range 6) 10293 | -5/Factory | Identified exit to Upper Caves 10502 | -5/Factory | Lost 5 parts (2n3u) 10513 | -5/Factory | System corruption reached 10% 10554 | -5/Factory | Lost 6 parts (1p1n2u2w) 10684 | -5/Factory | Fabricated Arm. Treads (x2) 10721 | -5/Factory | Entered Upper Caves 10727 | -5/Upper Caves | Lost 4 parts (2n1u1w) 10750 | -5/Upper Caves | Encountered a Warlord checkpoint 11034 | -5/Upper Caves | Build established: Scavenger-Gunner 11228 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11415 | -5/Upper Caves | Found Alien Artifact 11416 | -5/Upper Caves | Identified Dimensional Node Initializer 11416 | -5/Upper Caves | Initialized slip node 11651 | -5/Upper Caves | Discovered new exit (range 15) 11686 | -5/Upper Caves | Identified exit to Upper Caves 11785 | -5/Upper Caves | Entered another Upper Caves area 11856 | -5/Upper Caves | Encountered a Warlord checkpoint 11910 | -5/Upper Caves | Discovered new exit (range 15) 11945 | -5/Upper Caves | Identified exit to Factory 12003 | -5/Upper Caves | Learned Factory emergency access door positions 12618 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12804 | -5/Upper Caves | Learned Factory terminal intel 13165 | -5/Upper Caves | Discovered new exit (range 12) 13186 | -5/Upper Caves | Identified exit to Warlord 13258 | -5/Upper Caves | Entered Warlord 13314 | -5/Warlord | Discovered new exit (range 14) 13426 | -5/Warlord | Identified exit to Proximity Caves 13507 | -5/Warlord | System corruption cleaned by Quarantine Array 14157 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 14194 | -5/Warlord | Warlord's base attacked by MAIN.C 14330 | -5/Warlord | Learned Research emergency access door positions 14332 | -5/Warlord | Learned Quarantine security intel 14332 | -5/Warlord | Learned Factory fabricator intel 14332 | -5/Warlord | Learned Armory repair station intel 14332 | -5/Warlord | Learned Research fabricator intel 14544 | -5/Warlord | Warlord forces counterattacked 14803 | -5/Warlord | Rebuked by Warlord 14869 | -5/Warlord | Warlord base infiltrated, sounded retreat 14952 | -5/Warlord | Spotted Executioner 14964 | -5/Warlord | Lost 7 allies 15014 | -5/Warlord | Spotted Executioner 15047 | -5/Warlord | Lost 10 allies 15058 | -5/Warlord | Entered Proximity Caves 15167 | -4/Proximity Caves | Spotter reported a threat 15569 | -4/Proximity Caves | Learned Research emergency access door positions 15611 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15818 | -4/Proximity Caves | Spotted B-86 Titan 15839 | -4/Proximity Caves | Destroyed B-86 Titan 16434 | -4/Proximity Caves | Ran a Watcher feed algorithm 16434 | -4/Proximity Caves | Ran an X-ray algorithm 16575 | -4/Proximity Caves | Discovered exit to Factory (range 11) 16903 | -4/Proximity Caves | Entered Factory 16903 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 16904 | -4/Factory | Identified exit to Armory 16906 | -4/Factory | Loaded intel: 26 terminal locations 16907 | -4/Factory | Loaded intel: 6 fabricator locations 17667 | -4/Factory | Lost 3 parts (2n1w) 17747 | -4/Factory | Garrison activated, responded to threat 17759 | -4/Factory | Released all parts (6) 17790 | -4/Factory | Lost 18 parts (2p7n3u6w) 17827 | -4/Factory | Spotted B-86 Titan 17840 | -4/Factory | Core integrity fell below 50% 17915 | -4/Factory | Core integrity fell below 20% 17939 | -4/Factory | Discovered new exit (range 12) 17943 | -4/Factory | Assembled infested ambush trap array 17947 | -4/Factory | Entered Research 17947 | -3/Research | Evolved 2 slots: Utility x2 17949 | -3/Research | Loaded intel: 3 fabricator locations 17969 | -3/Research | Lost 11 parts (3p5n3w) 18021 | -3/Research | Build established: Mutant 18124 | -3/Research | Core integrity fell below 50% 18154 | -3/Research | Lost 3 parts (2u1w) 18380 | -3/Research | Lost 7 parts (5n1u1w) 18405 | -3/Research | Discovered new exit (range 6) 18411 | -3/Research | Core integrity fell below 20% 18414 | -3/Research | Entered Testing 18448 | -3/Testing | System corruption reached 10% 18507 | -3/Testing | Lost 3 parts (2p1n) 18728 | -3/Testing | Found Prototype Energy Cannon 18728 | -3/Testing | Identified Null Cannon 18787 | -3/Testing | Build established: Scavenger-Mutant 18854 | -3/Testing | Found Prototype Ballistic Cannon 18854 | -3/Testing | Identified Omega Cannon 18955 | -3/Testing | Spotted Striker 18961 | -3/Testing | Spotted PH-PVO16MPRX7 18966 | -3/Testing | Spotted Striker 19014 | -3/Testing | Destroyed PH-PVO16MPRX7 19066 | -3/Testing | Destroyed by Striker with Plasma Lance Last Messages --------------- 19047_ X-82 Rainmaker knocked back. 19047_ Knocked back. 19047_ Triggered Blade Trap. 19047_ Massive razor-sharp blades shoot up from within the floor. 19047_ Enh. Biometal Leg severed. 19047_ Null Cannon severed. 19048_ C-55 Analyst knocked back. 19048_ Knocked back. 19049_ System corrupted: Component data lost. 19049_ Omega Cannon destroyed. 19051_ C-55 Analyst knocked back. 19051_ Knocked back. 19061_ Striker knocked back. 19061_ Knocked back. 19063_ Striker knocked back. 19063_ Knocked back. 19064_ Enh. Biometal Leg destroyed. 19066_ Critical hit (Impale). 19066_ Particle Reactor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????# """" + # | | ?????????????????????????# """" # # | | ?????????????????????##### """" + | | ????????????? ????# / """" # | | ???????????# ???????## #### | | ???????????# #???????####+###### | | ???????????# #??????????# #????? | | ???????????# #??????????# #??### | | ???????????# #??????????# ###""# | | ???????????# #????????### ###T"# | | ############ #????????# | | # ## +????????# | | #[ """"" ## #????????# | | # ""T"" ## #????????# | | # ## ########## | | # # k | | # # | | # """" # c ^ | | # """" + ] | | # """" xxx# = | | # """" # """" """" """" """" " | | # # """" """" """" """" " | | # """" ### """" """" """" """" " | | # """" #?# """" """" """" """" " | | # """" ### | | # """" K@ | | # K ### | | ###########?##+##################### | | ??????????????????????############## | | ??????????????????????# """ # | | ????????????cc????????# "R" # | | ??????????????????????# " " # | | ??????????????????????# # | | ??????????????????????# """""" # "" | | ??????????????????????# """""" # "" | | ??????????????????????# """""" # "" | | ??????????????????????# # | | ??????????????????########+######### | | ??????????????????# | | ??????????????????# | | ??????????????????# ^^ | | ??????????????????# ^ | | ??????????????????# ###+######### | | ??????????????????# # ### | | ??????????????????# # #?# | | ??????????????????###### #?# | | ???????????????????????# #?# | | ???????????????????????# """ """ #?# | | ???????????????????????# """ """ #?# | | ???????????????????????# """ """ #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 100 Energy Generation 44 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Jamming Range 12 Power Amplification 30 Armor Coverage 225 Resistance: EX 50 Point Defense Rating 80 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 9 Matter Filtering 30 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Imp. Treads | -8/Materials | Scanalyzed Arm. Treads | -8/Storage | Hacked Imp. Hacking Suite | -8/Recycling | Hacked Imp. Power Shielding | -8/Recycling | Hacked Robot Schematics ------------------ I-25 Savior | -8/Recycling | Hacked Fabricated ------------ Arm. Treads | x2 | -5/Factory Repaired ---------- Lgt. Treads | 70% | -9/Materials Enh. Autogun | 41% | -8/Storage Hrd. Light Armor Plating | 1% | -8/Storage Studied --------- Imp. Treads | -8/Materials | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- All Kinds Of Bad News Live, Flee, And Rebuild Look Less Dangerous Next Time Protector You May Approach The Wall Challenges ------------ None Game ------ Seed ShrapnelSurgeHumpback Manual? 0 Play Time 03:35:31 Cumulative 43.5 hours Start 2026.07.10 @ 00:58:01 End 2026.07.10 @ 05:44:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 30 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e41d1995-a240-4271-a35a-cedb52444e90