Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.24 @ 08:49:46 Player: Cherman0 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (180) 900 Value Destroyed (4798) 4798 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (910) 910 TOTAL SCORE: 8988 Bonus ------- High Alert Combat Kills 210 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 103/550 Matter 300/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Treading (165) Location -8/Garrison Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Improved Cooling System High-capacity Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Machine Gun > --- INVENTORY (20) --- Heavy Deuterium Engine Light Treads Light Treads Light Treads Light Treads Advanced Treads Improved Cooling System Improved Cooling System Improved Cooling System Huge Storage Unit High-capacity Matter Pod (200) Improved Medium Armor Plating Authchip [Armor] Authchip [Weapon] System Restoration Module Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Great Maul Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Machine Gun > --- INVENTORY -------- Heavy Deuterium Engine Light Treads Light Treads Light Treads Light Treads Advanced Treads Improved Cooling System Improved Cooling System Improved Cooling System Huge Storage Unit High-capacity Matter Pod Improved Medium Armor Plating Authchip [Armor] Authchip [Weapon] System Restoration Module Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Great Maul [Rating: 42] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 2 | . . . 1 . 1 . Weapon . | . . . . . . . Parts Attached 158 | 3 12 14 40 28 34 27 Power 10 | . 1 2 2 1 2 2 Engine 9 | . 1 1 2 1 2 2 Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 41 | 2 2 . 8 14 9 6 Treads 41 | 2 2 . 8 14 9 6 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 50 | 1 3 6 18 2 11 9 Device 19 | 1 . 4 7 1 3 3 Storage 3 | . 3 . . . . . Processor 1 | . . . 1 . . . Hackware 2 | . . . . . 1 1 Protection 25 | . . 2 10 1 7 5 Artifact . | . . . . . . . Weapon 57 | . 6 6 12 11 12 10 Energy Gun 1 | . . . . 1 . . Energy Cannon 4 | . . . . 1 3 . Ballistic Gun 32 | . 4 4 6 6 5 7 Ballistic Cannon . | . . . . . . . Launcher 11 | . 2 2 3 1 . 3 Special Weapon . | . . . . . . . Impact Weapon 9 | . . . 3 2 4 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 1 1 2 1 . Parts Lost 22 | . 1 . 1 2 9 9 Power 3 | . 1 . . . . 2 Propulsion 5 | . . . . . 3 2 Utility 6 | . . . 1 . 4 1 Weapon 8 | . . . . 2 2 4 Highest Loss Streak 6 | . 1 . 1 1 6 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 99 100 99 99 97 99 Engine 10 | . 14 5 10 11 9 9 Treads 32 | . 27 28 33 33 35 35 Device 10 | . 14 13 9 11 9 10 Storage 11 | . 14 14 11 11 9 9 Protection 9 | . . . 11 11 14 16 Energy Cannon 1 | . . . . . 3 . Ballistic Gun 19 | . 23 27 21 21 13 16 Peak Build Rating 42 | 7 9 19 19 23 39 42 Average Rating 21 | 6 7 10 17 21 30 37 On Entrance 16 | 6 7 8 12 19 23 37 Naked Turns . | . . . . . . . Heaviest Build 75 | 15 50 52 62 61 71 75 Greatest Support 91 | 40 40 40 60 66 91 80 Greatest Overweight (x) 1 | . 1 1 1 1 . 1 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 8 13 20 20 20 20 20 Most Carried 20 | 7 11 20 20 20 20 20 Average Carried 18 | 5 9 17 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 5 11 20 20 20 20 20 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Matter Collected 5171 | 263 344 261 1353 821 1491 638 Remotely . | . . . . . . . Salvage Created 6662 | 162 649 207 1642 1464 1876 662 Parts 478 | 19 52 22 108 99 124 54 Haulers Intercepted 15 | . 2 . 3 6 4 . Recyclers Shooed 9 | 1 2 . 3 . 3 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Combat Hostiles Destroyed 125 | . 17 10 29 17 31 21 Guns 92 | . 14 4 22 17 22 13 Cannons 10 | . . . . . 9 1 AOE 23 | . 3 6 7 . . 7 Classes Destroyed 14 | 2 6 . 3 . 2 1 Worker 5 | . 2 . . 1 2 . Builder 4 | . 1 . 1 . 2 . Tunneler 5 | 5 . . . . . . Hauler 15 | . 2 . 3 6 4 . Recycler 9 | 1 . . 4 3 1 . Operator 4 | . . . 2 . 2 . Watcher 13 | . 3 . 5 2 3 . Swarmer 39 | . 9 6 7 . 8 9 Grunt 46 | . 8 4 12 7 12 3 Brawler 2 | . . . 1 . 1 . Sentry 33 | . . . 9 10 7 7 Hunter 3 | . . . . . 2 1 Heavy 1 | . . . . . 1 . Behemoth 1 | . . . . . . 1 Best Kill Streak 7 | 4 7 3 6 4 7 5 Combat Bots Only 6 | . 6 3 4 4 5 5 Max Kills in Single Turn 4 | 2 4 3 3 1 2 3 Gunslinging 1 | . . . 1 . 1 1 Exploded 3 | . 3 3 3 . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Sto Mat Gar Hostile Shots Fired 585 | . 50 37 109 57 184 148 Missed 141 | . 12 6 36 20 38 29 Damage Taken 7265 | . 412 378 912 565 2512 2486 Core 646 | . 80 11 91 17 206 241 Absorbed by Shields . | . . . . . . . Redirected to Shielding 2 | . . 2 . . . . Regen/Repaired (Parts) 506 | . 183 . 151 50 122 . Core Remaining (%) 78 | 100 . 63 . 73 . . Volleys Fired 475 | 11 54 19 101 73 161 56 Largest 2 | 2 2 2 2 2 2 2 Hottest 136 | 70 70 40 46 68 136 136 Shots Fired 927 | 21 107 35 197 140 321 106 Gun 826 | 21 106 32 192 134 254 87 Cannon 85 | . . . . 5 67 13 Launcher 16 | . 1 3 5 1 . 6 Special . | . . . . . . . Kinetic 783 | 11 73 32 192 134 254 87 Thermal 128 | 10 33 . . 5 67 13 Explosive 16 | . 1 3 5 1 . 6 Electromagnetic . | . . . . . . . Robot Hit Streak 31 | 10 10 13 24 18 28 31 Robot Miss Streak 6 | 4 4 4 3 2 6 3 Penetration Max . | . . . . . . . Secondary Targets 12 | . 2 1 2 . 3 4 Max Gunslinging Chain 1 | . 1 1 1 . 1 1 Shots Hit Robots 644 | 12 70 24 138 102 210 88 Core Hits 283 | 7 40 16 65 41 73 41 Critical Kills 2 | . . 1 1 . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 4 | 1 . 1 1 . . 1 Burn 1 | 1 . . . . . . Destroy 3 | . . 1 1 . . 1 Melee Attacks 11 | . . . 3 3 5 . Impact 11 | . . . 3 3 5 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12713 | 164 1089 623 2644 1807 3944 2442 Guns 9388 | 164 905 264 2047 1714 2940 1354 Cannons 1356 | . . . . 82 1004 270 Explosions 1906 | . 166 325 597 . . 818 Melee . | . . . . . . . Ramming 63 | . 18 34 . 11 . . Kinetic 9025 | 76 630 264 2047 1714 2940 1354 Thermal 1719 | 88 275 . . 82 1004 270 Explosive 1906 | . 166 325 597 . . 818 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 45 | . . . 7 10 . 28 Projectiles 10 | . . . . 10 . . Explosions 35 | . . . 7 . . 28 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 32 | . 5 . 2 . . 25 Shots 4 | . 1 . 1 . . 2 Rammed 8 | . 4 3 . 1 . . Targets Rammed 9 | . 4 3 . 2 . . Kicked . | . . . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 326 | 56 135 5 96 140 326 279 Average Temperature 43 | 26 33 2 20 24 72 48 Received Heat Transfer 2359 | . 162 189 321 216 720 751 Effects 1 | . . . . . 1 . Interference 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 3478 | 333 814 . . 148 1739 444 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Peak Influence 830 | 30 352 211 543 484 407 830 Initial 256 | . 19 24 . 133 55 256 Average 203 | 13 180 42 204 242 175 537 Maximum Alert Level 3 | . 1 1 2 2 2 3 Low Security (%) 52 | 100 55 90 39 32 69 . Level 1 40 | . 44 9 52 61 28 49 Level 2 4 | . . . 7 5 1 18 Level 3 2 | . . . . . . 32 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 2 . 5 1 3 . Investigation 5 | . 2 . 2 1 . . Extermination . | . . . . . . . Reinforcement 6 | . . . 3 . 3 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Sto Mat Gar Distress Signals 13 | . 3 . 4 . 6 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 170 | . 21 10 41 20 53 25 Peak Tracking Total 7 | . 4 3 4 5 4 7 Tactical Retreats 9 | . . . 1 1 3 4 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Machines Disabled 9 | . 1 . . 3 4 1 Max in Single Turn 1 | . 1 . . 1 1 1 Garrison Access 1 | . . . . 1 . . Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Sto Mat Gar Machines Accessed 53 | . 11 . 13 16 12 1 Terminals 39 | . 8 . 9 12 9 1 Fabricators . | . . . . . . . Repair Stations 6 | . 1 . 1 2 2 . Recycling Units 5 | . 2 . 2 1 . . Scanalyzers 1 | . . . 1 . . . Garrison Access 2 | . . . . 1 1 . Total Hacks 147 | . 30 . 42 37 34 4 Successful 83 | . 17 . 24 26 16 . Failed 64 | . 13 . 18 11 18 4 Catastrophic 12 | . 5 . 2 3 1 1 Database Lockouts . | . . . . . . . Manual 86 | . 24 . 24 20 18 . Terminals 108 | . 23 . 27 30 24 4 Fabricators . | . . . . . . . Repair Stations 21 | . 5 . 4 4 8 . Recycling Units 7 | . 2 . 4 1 . . Scanalyzers 7 | . . . 7 . . . Garrison Access 4 | . . . . 2 2 . Terminal Hacks 27 | . 4 . 6 14 3 . Part Schematic 1 | . . . . 1 . . Robot Schematic 1 | . 1 . . . . . Robot Analysis 5 | . 2 . 1 1 1 . Prototype ID Bank 3 | . 1 . 1 1 . . Open Door 4 | . . . . 4 . . Terminal Index 2 | . . . 1 1 . . Alert Level 2 | . . . . 2 . . Unreport Threat 4 | . . . 2 1 1 . Locate Traps 2 | . . . . 2 . . Hauler Manifests 3 | . . . 1 1 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 14 | . 4 . 4 3 3 . Scan Component 8 | . 2 . 2 2 2 . Repair 6 | . 2 . 2 1 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 5 | . . . 5 . . . Insert Component 2 | . . . 2 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks 2 | . . . . 1 1 . Unlock Access 1 | . . . . . 1 . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 35 | . 9 . 9 8 9 . Terminals 30 | . 7 . 7 7 9 . Track 1 | . . . 1 . . . Botnet 4 | . 1 . 1 1 1 . Disrupt 1 | . . . . . 1 . Operators 3 | . 1 . . 1 1 . Skim 21 | . 5 . 5 5 6 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 2 . 2 1 . . Tunnel 5 | . 2 . 2 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 42 | . 9 . 11 10 11 1 Full Trace Events 2 | . 1 . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 6 | . 2 . 2 1 1 . Time 205 | . 52 . 83 38 32 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Machine Destruction 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Sto Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Robot Analysis Total 5 | . 2 . 1 1 1 . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Turns Passed 13360 | 81 1737 1489 2768 2500 3895 890 Spaces Moved 5474 | 32 812 568 1316 1059 1287 400 Core . | . . . . . . . Treads 5453 | 11 812 568 1316 1059 1287 400 Legs 21 | 21 . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 160 240 160 160 156 165 Average Speed 171 | 133 172 240 164 160 161 168 Slowest Speed 250 | 160 240 240 240 240 170 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 73 | 3 99 98 87 91 93 42 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 16 | . 4 . 8 3 1 . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 19 | . . . 13 1 5 . Terrain Destroyed 98 | . 6 28 31 13 5 15 Melee 9 | . . . 3 1 5 . Projectile . | . . . . . . . AOE 89 | . 6 28 28 12 . 15 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Sto Mat Gar Total 8608 | 49 1040 657 1766 1753 2822 521 Wait 2313 | 1 141 25 258 555 1312 21 Move 5468 | 31 811 567 1315 1058 1286 400 Hop . | . . . . . . . Pick Up 81 | 1 10 17 23 9 10 11 Fast Attach 26 | 1 3 2 3 4 9 4 Attach 26 | . 1 2 4 2 8 9 Detach 6 | . 1 1 2 . 2 . Swap 106 | 2 8 10 33 22 17 14 Drop 87 | 2 7 11 24 25 12 6 Fire 475 | 11 54 19 101 73 161 56 Melee 11 | . . . 3 3 5 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 9 | . 4 3 . 2 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -9/Materials (discovered 6 exits: *Mat x3 / Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 4 exits: [*Fac x3] / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 3) 82 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 16) 650 | -10/Materials | Discovered new exit (range 16) 963 | -10/Materials | Discovered new exit (range 10) 981 | -10/Materials | Identified exit to Materials 1028 | -10/Materials | Identified exit to Subcaves 1091 | -10/Materials | Learned 2 Storage zone layouts 1106 | -10/Materials | Learned 2 Mines zone layouts 1112 | -10/Materials | Learned 2 Mines zone layouts 1154 | -10/Materials | Identified exit to Mines 1382 | -10/Materials | Repaired Lgt. Treads 1409 | -10/Materials | Repaired Lgt. Treads 1819 | -10/Materials | Entered Mines 1820 | -10/Mines | Identified exit to Exiles 1857 | -10/Mines | Discovered exit to Materials (range 16) 2172 | -10/Mines | Found DCF Scrap (13 items) 2202 | -10/Mines | Discovered exit to Materials (range 9) 2315 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2622 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2977 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2982 | -10/Mines | Found Prototype Device 2982 | -10/Mines | Identified Exp. Sensor Array 3024 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3308 | -10/Mines | Entered Materials 3308 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3499 | -9/Materials | Discovered new exit (range 4) 4040 | -9/Materials | Identified exit to Storage 4513 | -9/Materials | Learned location of Zion (-7) 4622 | -9/Materials | Learned Storage emergency access door positions 4659 | -9/Materials | Identified exit to Materials 4659 | -9/Materials | Identified exit to Mines 4704 | -9/Materials | Learned Storage garrison access intel 4709 | -9/Materials | Learned Storage non-interactive machine intel 4723 | -9/Materials | Learned location of Mines (-9) 4973 | -9/Materials | Discovered exit to Materials (range 4) 5530 | -9/Materials | Repaired Hvy. Ion Engine 5563 | -9/Materials | Repaired Hrd. Light Armor Plating 5840 | -9/Materials | Discovered exit to Materials (range 15) 6076 | -9/Materials | Entered Storage 6077 | -9/Storage | Identified exit to Recycling 6079 | -9/Storage | Loaded intel: 30 non-interactive machine locations 6080 | -9/Storage | Loaded intel: 1 garrison access location 7327 | -9/Storage | Learned Materials trap positions 7374 | -9/Storage | Learned Materials emergency access door positions 7412 | -9/Storage | Learned Materials interactive machine intel 7472 | -9/Storage | Learned Materials recycling unit intel 7527 | -9/Storage | Learned Materials stockpile data 7571 | -9/Storage | Learned Materials repair station intel 7833 | -9/Storage | Repaired Minigun 8576 | -9/Storage | Entered Materials 8576 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8577 | -8/Materials | Loaded intel: 22 trap records 8580 | -8/Materials | Loaded intel: 19 interactive machine locations 8581 | -8/Materials | Loaded intel: 2 repair station locations 8582 | -8/Materials | Loaded intel: 2 recycling unit locations 10144 | -8/Materials | Repaired Imp. Treads 10515 | -8/Materials | Discovered new exit (range 8) 11536 | -8/Materials | Discovered new exit (range 8) 11642 | -8/Materials | Lost 6 parts (3n1u2w) 11965 | -8/Materials | Discovered new exit (range 13) 12200 | -8/Materials | Learned 2 Lower Caves zone layouts 12224 | -8/Materials | Learned Factory terminal intel 12242 | -8/Materials | Learned 2 Lower Caves zone layouts 12272 | -8/Materials | Learned 4 Factory zone layouts 12469 | -8/Materials | Identified exit to Garrison 12471 | -8/Materials | Entered Garrison 12508 | -8/Garrison | Spotted B-75 Beast 12530 | -8/Garrison | Core integrity fell below 50% 12616 | -8/Garrison | Destroyed B-75 Beast 12642 | -8/Garrison | Lost 6 parts (1p2n1u2w) 12911 | -8/Garrison | Triggered checkpoint 13082 | -8/Garrison | Core integrity fell below 20% 13220 | -8/Garrison | Installed Relay Interface Framework 13291 | -8/Garrison | Discovered new exit (range 12) 13316 | -8/Garrison | Build established: Scavenger-Mutant 13361 | -8/Garrison | Self-destructed Last Messages --------------- 13072_ S-10 Pest destroyed. Garrison Door activated. 13073_ Penetrated by Slug. 13082_ Destroyed Lgt. Nuclear Core. 13082_ H-55 Commando destroyed. 13084_ G-47 Trooper destroyed. 13087_ The unstable cave ceiling collapses. 13088_ Destroyed Particle Gun. 13092_ The unstable cave ceiling collapses. 13092_ Assault Rifle crushed. 13095_ Acquired 88 matter. 13100_ The unstable cave ceiling collapses. 13137_ Acquired 28 matter. 13152_ G-47 Trooper destroyed. 13159_ Acquired 36 matter. 13214_ Triggered Alarm Trap. 13214_ An alarm sounds. Initiating installation procedure... 13220_ Relay Interface Framework installed. 13291_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??????????????????????????????# #????????# #????? | | ??????????????????????????##### ########## #????? | | ??????????????????????????# #????? | | ??????????????????????????# #????? | | ??????????????????????????# ########### ####????? | | ??????????????????????????# #?????????# #???????? | | ??????????????????????????# #?????????# #???????? | | ??????????????????????????# #?????????# #???????? | | ??????????????????????????# #?????????# #???????? | | ??????????????????????????# #?????????# #???????? | | ????????????????# ????????# #?????????# ###"""##? | | ???????????????## ##""""## ##????????# | | ???????????????# #????????# ########? | | ????????????? #??????### ##??????? | | ????????????? #??????# #??????? | | ??????????????##p ## ## #??????# #??????? | | ???????????????# ## ## ###????# ##??????? | | ???????????????" #????## ???????? | | ???????????????" #?????####???????? | | ???????????????" #????????????????? | | ???????????????" #????????????????? | | ???????????????# ## ## ###????????????????? | | ???????????##### ## ## =############???????? | | ?????????? =% =% [=#???????? | | ?????????? * [ !*!!########? | | ???????????????# @ ![=* " #? | | ???????????????## ## ## # ### =^###### #? | | ????????????????# ??# ?# # ## #?#=%^#????# #? | | ????????????????????####??# # #^=^#????# #? | | ??????????????????????????# ###%#####[^^#????# #? | | ??????????????????????????# #?# #???# ! #????# #? | | ??????????????????????????# #?# #???#^ ^#????# #? | | ??????????????????????????# ######### ^^#???##### | | ??????????????????????????# #???# ! ! | | ??????????????????????????# #???#! ! | | ??????????????????????????##### ##### #???#! ! | | ?????????????????????????????## #???# ###### # | | ?????????????????????????????# ##??# + # | | ????????????????????????????###=* #??# + # | | ????????????????????????????#"# ###?# ######### | | ????????????????????????????# [ %#?# #???????? | | ????????????????????????????# ! % #?# #???????? | | ????????????????????????????#"! #?# ######### | | ????????????????????????????# # ###?# + | | ????????????????????????????### #???# + | | ??????????????????????????????# #???# ######### | | ??????????????????????????????# #???# #???????? | | ??????????????????????????????# #???# #???????? | | ??????????????????????????????/ ???# #???????? | | ?????????????????????????????? #???# #???####? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Med. Treads | -9/Storage | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionGunBooster Manual? 0 Play Time 01:52:18 Cumulative 176.1 hours Start 2024.10.24 @ 00:46:21 End 2024.10.24 @ 08:49:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 58 Gallery% 67 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1895d741-b79d-40c4-9dd7-c3b06814af78