Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.16 @ 19:32:21 Player: Polariusz Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (78) 390 Value Destroyed (2556) 2556 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5706 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 68/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Advanced Visual Processing Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Kinecellerator Hacking Suite Hacking Suite High-powered Shotgun Heavy Assault Cannon Greatsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Large Storage Unit Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Gatling Laser Gatling Laser > --- INVENTORY -------- Light Treads Armored Wheel Armored Wheel Improved Melee Analysis Suite Improved Melee Analysis Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Heavy Assault Cannon Heavy Rocket Launcher Heavy Rocket Launcher Greatsword [Rating: 43] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 4 | . . . 2 1 1 Weapon 1 | . . . . 1 . Parts Attached 62 | 6 1 . 12 22 21 Power 8 | 1 . . . 3 4 Engine 6 | 1 . . . 1 4 Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 11 | 2 . . 5 1 3 Treads 5 | . . . 3 . 2 Leg . | . . . . . . Wheel 6 | 2 . . 2 1 1 Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 1 1 . 3 10 7 Device 8 | . . . 1 6 1 Storage 3 | 1 1 . . 1 . Processor 1 | . . . . 1 . Hackware 3 | . . . . . 3 Protection 7 | . . . 2 2 3 Artifact . | . . . . . . Weapon 21 | 2 . . 4 8 7 Energy Gun 8 | 1 . . 2 5 . Energy Cannon 3 | . . . 2 1 . Ballistic Gun 5 | 1 . . . . 4 Ballistic Cannon 2 | . . . . 1 1 Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 Parts Lost 19 | . . . 1 7 11 Power 4 | . . . . 1 3 Propulsion 3 | . . . 1 . 2 Utility 8 | . . . . 6 2 Weapon 4 | . . . . . 4 Highest Loss Streak 5 | . . . 1 2 5 To Critical Strikes . | . . . . . . Average Backups 12 | 3 6 11 13 14 12 Power . | . 1 1 1 1 . Propulsion 1 | 1 2 2 1 2 1 Utility 5 | . . 1 2 4 6 Weapon 5 | . 3 7 8 5 3 Tool/Special . | . . . . . . Unused Backups 19 | . . . 1 8 10 Power 1 | . . . . 1 . Propulsion 1 | . . . . . 1 Utility 7 | . . . . . 7 Weapon 10 | . . . 1 7 2 Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 85 85 79 94 94 Engine 10 | . 14 14 11 2 12 Core 1 | . . . . 5 . Treads 2 | . . . 13 . 1 Wheel 14 | . 28 28 6 18 13 Device 10 | . . . 3 20 9 Storage 8 | . 14 14 11 9 7 Hackware 8 | . . . . . 16 Protection 9 | . . . 11 8 10 Energy Gun 8 | . 14 14 1 22 3 Energy Cannon 3 | . . . 18 2 . Ballistic Gun 10 | . 14 14 1 . 17 Peak Build Rating 43 | 6 7 7 19 37 43 Average Rating 30 | 4 6 7 14 32 38 On Entrance 12 | . 6 7 7 19 36 Naked Turns . | . . . . . . Heaviest Build 64 | 11 26 26 35 45 64 Greatest Support 48 | 20 20 20 40 24 48 Greatest Overweight (x) 6 | . 1 1 3 1 6 Average Overweight (x) 1 | . . 1 . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 Most Carried 15 | 5 11 11 15 15 15 Average Carried 13 | 3 6 11 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 11 11 15 15 12 Class Distribution -------------------- 36% | Hacker-Tank 25% | Mutant 13% | Tank 9% | Scavenger-Tank 7% | Gunner 5% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Hacker-Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1386 | 252 . . 131 238 765 Remotely . | . . . . . . Salvage Created 2573 | . . . 312 1348 913 Parts 121 | . . . 20 48 53 Haulers Intercepted 3 | . . . 1 2 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 54 | . . . 7 28 19 Melee 3 | . . . . 3 . Guns 35 | . . . 1 19 15 Cannons 9 | . . . 6 . 3 AOE 2 | . . . . 1 1 Classes Destroyed 14 | . . . 7 3 4 Worker 6 | . . . . . 6 Builder 3 | . . . . . 3 Hauler 3 | . . . 1 2 . Recycler 5 | . . . . 2 3 Operator 3 | . . . 1 1 1 Watcher 4 | . . . 1 2 1 Swarmer 9 | . . . 2 7 . Grunt 27 | . . . 3 16 8 Brawler 1 | . . . . 1 . Duelist 3 | . . . 1 2 . Sentry 6 | . . . 1 1 4 Hunter 1 | . . . . . 1 Programmer 6 | . . . . . 6 Heavy 1 | . . . . 1 . Best Kill Streak 7 | . . . 3 7 4 Combat Bots Only 6 | . . . 2 6 3 Max Kills in Single Turn 3 | . . . 2 2 3 Gunslinging 1 | . . . . 1 . Exploded 1 | . . . . 1 1 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 383 | . . . 37 89 257 Missed 98 | . . . 7 24 67 Hits 285 | . . . 30 65 190 Melee 9 | . . . 3 6 . Projectile 276 | . . . 27 59 190 Critical Strikes 12 | . . . 1 2 9 Damage Taken 4542 | . . 3 523 1251 2765 Core 1056 | . . . 136 218 702 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 . 100 66 60 . Volleys Fired 126 | . . . 20 41 65 Largest 3 | . . . 2 3 3 Hottest 240 | . . . 136 240 240 Shots Fired 331 | . . . 40 113 178 Gun 265 | . . . 6 101 158 Cannon 59 | . . . 34 12 13 Launcher 7 | . . . . . 7 Special . | . . . . . . Kinetic 156 | . . . . . 156 Thermal 156 | . . . 34 107 15 Explosive 7 | . . . . . 7 Electromagnetic 12 | . . . 6 6 . Robot Hit Streak 18 | . . . 7 16 18 Robot Miss Streak 9 | . . . 6 3 9 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 231 | . . . 19 90 122 Core Hits 152 | . . . 12 62 78 Critical Kills 2 | . . . . 2 . Critical Parts Destroyed 3 | . . . . 2 1 Critical Strikes 9 | . . . . 6 3 Destroy 1 | . . . . . 1 Blast 2 | . . . . . 2 Corrupt 1 | . . . . 1 . Smash 5 | . . . . 5 . Melee Attacks 18 | . . . . 18 . Impact 18 | . . . . 18 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6377 | . . 6 473 2623 3275 Guns 4027 | . . . 61 1649 2317 Cannons 859 | . . . 306 162 391 Explosions 720 | . . . 106 55 559 Melee 748 | . . . . 748 . Ramming 23 | . . 6 . 9 8 Kinetic 2396 | . . . . . 2396 Thermal 2557 | . . . 341 1696 520 Explosive 422 | . . . 71 . 351 Electromagnetic 231 | . . . 61 170 . Impact 748 | . . . . 748 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . 2 . 4 9 Average Corruption 5 | . . 2 . 3 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 62 | . . . . 17 45 Message Errors 11 | . . . . 3 8 Matter Fused 8 | . . . . 1 7 Heat Flow Errors 9 | . . . . 4 5 Energy Discharges 10 | . . . . 4 6 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 10 | . . . . 1 9 Data Loss (major) 6 | . . . . 1 5 Misfires 2 | . . . . 1 1 Alerts 1 | . . . . 1 . Weapon Failures 4 | . . . . 1 3 Overload Shots . | . . . . . . Overflow Damage 364 | . . . 50 219 95 Projectiles 34 | . . . 2 . 32 Explosions 124 | . . . 48 13 63 Melee 206 | . . . . 206 . Knockbacks 5 | . . . . 3 2 Impact 3 | . . . . 3 . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 490 | . . 3 169 131 187 Shots 8 | . . . 2 3 3 Rammed 8 | . . 1 . 2 5 Targets Rammed 8 | . . 1 . 2 5 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 446 | . . . 333 446 245 Average Temperature 114 | . . . 126 127 69 Received Heat Transfer 909 | . . . 39 441 429 Effects 2 | . . . . 2 . Shutdowns 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 5 | . . . . 5 . Combat Hostiles 4 | . . . . 4 . Parts Fried 5 | . . . . 5 . Impact Corruptions 9 | . . . . 9 . Robots Melted 2 | . . . . 2 . Combat Hostiles 1 | . . . . 1 . Parts Melted 16 | . . . 1 14 1 Heat Transferred 4939 | . . . 555 3534 850 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 1 2 . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 86 | 100 100 100 100 74 86 Level 1 13 | . . . . 25 13 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 360 | . 5 . 101 252 360 Initial 103 | . . . . . 103 Average 71 | . . . 35 127 67 Influence Increases 1871 | . 5 . 297 845 724 Destroy 0b10 Robot/C 1080 | . . . 140 560 380 Destroy 0b10 Robot/NC 120 | . . . 15 35 70 Destroy Leader 284 | . . . 44 108 132 Successful Hack 16 | . 5 . . 5 6 Disable Machine 105 | . . . 30 15 60 Destroy Structure 116 | . . . 38 17 61 Lose Combat Pursuer 150 | . . . 30 105 15 Influence Decreases 1571 | . 5 . 297 617 652 Entered New Map 125 | . . . . . 125 Time Decay 1041 | . 5 . 202 407 427 Lost Part 170 | . . . 10 60 100 Purge Threat 235 | . . . 85 150 . Squads Dispatched 14 | . . . 1 4 9 Investigation 3 | . . . . 1 2 Extermination 5 | . . . . . 5 Reinforcement 6 | . . . 1 3 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 3 | . . 1 . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 89 | . . . 15 39 35 Peak Tracking Total 7 | . . . 6 7 6 Tactical Retreats 8 | . . . 2 5 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 9 | . . . . 1 8 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 7 | . . . 2 1 4 Max in Single Turn 2 | . . . 2 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 17 | . 1 . 5 3 8 Terminals 15 | . 1 . 5 3 6 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 40 | . 4 . 13 8 15 Successful 6 | . 1 . 2 2 1 Failed 34 | . 3 . 11 6 14 Catastrophic 12 | . 1 . 3 . 8 Database Lockouts . | . . . . . . Manual 34 | . 5 . 12 6 11 Terminals 36 | . 4 . 13 8 11 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 6 | . 1 . 2 2 1 Robot Analysis 1 | . . . . 1 . Branch Access Points 1 | . . . . . 1 Unreport Threat 2 | . . . 1 1 . Locate Traps 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used 1 | . . . . . 1 Hacking Detections 15 | . 1 . 4 3 7 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 4348 | 65 150 183 610 1088 2252 Spaces Moved 2859 | 53 162 155 371 689 1429 Core 31 | 12 . . . . 19 Treads 274 | . . . 186 . 88 Legs . | . . . . . . Wheels 2554 | 41 162 155 185 689 1322 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 95 95 105 105 Average Speed 116 | 73 86 95 133 105 125 Slowest Speed 350 | 80 95 95 160 105 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 5 28 37 36 46 34 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 109 | . . . 36 13 60 Melee . | . . . . . . Projectile 8 | . . . . 2 6 AOE 101 | . . . 36 11 54 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 3549 | 78 171 190 448 921 1741 Wait 320 | 10 . 35 18 92 165 Move 2854 | 52 161 154 370 688 1429 Hop . | . . . . . . Pick Up 83 | 10 8 . 18 32 15 Fast Attach 3 | . . . . . 3 Attach 41 | 6 . . 8 16 11 Detach 1 | . . . . . 1 Swap 24 | . 1 . 4 9 10 Drop 55 | . 1 . 10 23 21 Fire 126 | . . . 20 41 65 Melee 18 | . . . . 18 . Ram 6 | . . 1 . 2 3 Kick . | . . . . . . Crush 2 | . . . . . 2 Escape Stasis 16 | . . . . . 16 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 12) 216 | -10/Materials | Entered Mines 272 | -10/Mines | Assembled infested the area 277 | -10/Mines | Assisted by a Guerilla fighting off Assembled 314 | -10/Mines | Build established: Mutant 393 | -10/Mines | Discovered new exit (range 6) 399 | -10/Mines | Entered Materials 399 | -9/Materials | Evolved 2 slots: Utility x2 973 | -9/Materials | Discovered new exit (range 3) 1009 | -9/Materials | Entered another Materials area 1009 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1701 | -8/Materials | Build established: Tank 2067 | -8/Materials | Discovered new exit (range 10) 2097 | -8/Materials | Entered Factory 2097 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2320 | -7/Factory | Build established: Scavenger-Tank 2725 | -7/Factory | Build established: Hacker-Tank 3244 | -7/Factory | Identified exit to Lower Caves 4113 | -7/Factory | Lost 4 parts (2p1n1w) 4267 | -7/Factory | Core integrity fell below 50% 4298 | -7/Factory | Lost 5 parts (1n1u3w) 4308 | -7/Factory | Core integrity fell below 20% 4349 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- dispatching reinforcements to local area. U-05 Engineer builds a Wall. K-01 Serf collects debris. Lgt. Treads destroyed. U-05 Engineer lays Concrete. K-01 Serf cleans the Megafabricator. U-05 Engineer lays Concrete. K-01 Serf collects debris. K-01 Serf cleans the Megafabricator. Gauss Rifle destroyed. Hvy. Rocket Launcher destroyed. System corrupted: Med. Treads rejected. R-06 Scavenger collects Med. Treads. Slammed into K-01 Serf. W-25 Informer sends out distress signal. R-06 Scavenger inserts Arm. Wheel into recycling unit. R-06 Scavenger destroyed. R-06 Scavenger collects Com. Wheel. Slammed into S-27 Virus. 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""""???????????????????????????????????? | | """ # """"???????????????????????????????????? | | """ # """""" ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Melee Accuracy 5 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportAuthchipDoomcannon Manual? 0 Play Time 00:50:23 Cumulative 40.9 hours Start 2025.05.16 @ 18:43:05 End 2025.05.16 @ 19:32:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 28 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9474b8f4-c8dd-474c-99c8-2032b5bac7e7