Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.01.11 @ 16:45:07 Player: Tom Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1526) 1526 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4286 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Improved Ion Engine Transport Network Coupler Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Aluminum Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Battery ECM Suite Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Shock Rifle Improved EM Pulse Cannon Flak Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine High-capacity Matter Pod Transport Network Coupler Light Cannon Mining Laser [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 5 | . . 2 . 2 1 Weapon 1 | . . . . . 1 Parts Attached 65 | 7 11 21 8 7 11 Power 10 | 1 2 2 2 1 2 Engine 8 | 1 2 2 1 . 2 Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 10 | 2 2 2 2 2 . Treads . | . . . . . . Leg 8 | . 2 2 2 2 . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 2 2 8 1 2 4 Device 7 | 1 1 3 . 1 1 Storage 6 | 1 1 2 1 . 1 Processor 2 | . . 2 . . . Hackware 1 | . . . . . 1 Protection 3 | . . 1 . 1 1 Artifact . | . . . . . . Weapon 26 | 2 5 9 3 2 5 Energy Gun 7 | 1 1 3 1 1 . Energy Cannon 1 | . . . . . 1 Ballistic Gun 6 | 1 2 3 . . . Ballistic Cannon 5 | . . 1 1 . 3 Launcher 1 | . . . . 1 . Special Weapon 6 | . 2 2 1 . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 32 | . 1 8 4 2 17 Power 5 | . 1 1 1 . 2 Propulsion 6 | . . 1 2 1 2 Utility 12 | . . 3 1 . 8 Weapon 9 | . . 3 . 1 5 Highest Loss Streak 15 | . 1 4 3 2 15 Average Slot Usage (%) 93 | . 99 88 95 96 84 Engine 8 | . 13 10 9 . . Core 2 | . . . . 9 5 Leg 17 | . 16 19 18 16 12 Wheel 3 | . 11 . . . . Device 18 | . 14 14 22 27 18 Storage 15 | . 14 15 14 18 14 Processor 2 | . . 6 7 . . Protection 2 | . . . . 9 4 Energy Gun 7 | . 14 7 1 7 5 Ballistic Gun 7 | . 10 10 10 . . Ballistic Cannon 2 | . . 1 4 3 6 Launcher 1 | . . . . 5 2 Special Weapon 2 | . 3 1 5 . . Naked Turns . | . . . . . . Heaviest Build 63 | 9 42 50 51 54 63 Greatest Support 30 | 20 26 26 26 30 30 Greatest Overweight (x) 14 | . 1 3 3 4 14 Average Overweight (x) 1 | . . 1 1 1 1 Largest Inventory Capacity 12 | 4 12 12 12 12 12 Average Capacity 11 | 4 11 12 12 12 12 Most Carried 12 | 3 12 11 11 10 8 Average Carried 7 | 1 8 7 9 6 5 Final Capacity 12 | 4 12 12 12 12 12 Final Carried 10 | 2 10 10 8 8 2 Class Distribution -------------------- 73% | Mutant 16% | Scavenger-Mutant 6% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 1404 | 308 282 343 136 171 164 Remotely . | . . . . . . Salvage Created 1774 | 128 345 584 98 241 378 Parts 138 | 9 30 53 5 15 26 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . . . . 1 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 41 | 1 11 12 2 7 8 Guns 28 | 1 11 11 2 1 2 Cannons 9 | . . 1 . 4 4 AOE 3 | . . . . 1 2 Classes Destroyed 9 | 3 2 1 . 1 2 Worker 4 | 1 1 . . . 2 Builder 1 | . . . . . 1 Tunneler 2 | 2 . . . . . Watcher 4 | . 1 2 . 1 . Swarmer 12 | . 6 . . 3 3 Grunt 17 | 1 5 6 2 1 2 Sentry 9 | . . 6 . 2 1 Hunter 1 | . . . . 1 . Programmer 2 | . . . . . 2 Best Kill Streak 5 | 1 5 3 2 4 4 Combat Bots Only 4 | 1 4 3 2 4 2 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 4280 | 33 276 1108 478 352 2033 Core 1092 | . 65 216 30 78 703 Absorbed by Shields 33 | . . . . . 33 Core Remaining (%) 74 | 100 74 . 38 85 . Volleys Fired 195 | 9 32 60 35 27 32 Largest 3 | 2 2 2 2 2 3 Hottest 154 | 60 100 101 100 91 154 Shots Fired 329 | 18 57 97 42 40 75 Gun 205 | 18 55 81 14 13 24 Cannon 67 | . . 6 . 21 40 Launcher 17 | . . . . 6 11 Special 40 | . 2 10 28 . . Kinetic 141 | 9 25 49 7 21 30 Thermal 58 | . 2 18 35 3 . Explosive . | . . . . . . Electromagnetic 130 | 9 30 30 . 16 45 Robot Hit Streak 27 | 11 6 21 9 26 27 Robot Miss Streak 3 | 1 3 3 1 1 3 Penetration Max . | . . . . . . Secondary Targets 5 | . 4 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 186 | 14 29 50 11 34 48 Core Hits 87 | 5 15 20 4 11 32 Critical Hits 1 | . . 1 . . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3462 | 144 333 757 169 778 1281 Guns 1736 | 144 333 691 169 193 206 Cannons 799 | . . 66 . 290 443 Explosions 897 | . . . . 283 614 Melee . | . . . . . . Ramming 30 | . . . . 12 18 Kinetic 1364 | 43 84 475 109 290 363 Thermal 771 | . . 58 60 181 472 Explosive . | . . . . . . Electromagnetic 1297 | 101 249 224 . 295 428 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 18 | . . 14 18 . . Average Corruption 14 | . . 14 15 . . Corruption Purged . | . . . . . . Effects 65 | . . 41 24 . . Message Errors 13 | . . 6 7 . . Matter Fused 8 | . . 5 3 . . Heat Flow Errors 4 | . . 3 1 . . Energy Discharges 8 | . . 5 3 . . Parts Rejected 1 | . . 1 . . . Data Loss (minor) 4 | . . 2 2 . . Data Loss (major) 3 | . . 1 2 . . Misdirections 10 | . . 7 3 . . Targeting Errors 11 | . . 8 3 . . Weapon Failures 3 | . . 3 . . . Overload Shots . | . . . . . . Overflow Damage 60 | . . . . 9 51 Projectiles . | . . . . . . Explosions 60 | . . . . 9 51 Melee . | . . . . . . Knockbacks 6 | . . . . 4 2 Impact 1 | . . . . 1 . Kinetic 5 | . . . . 3 2 Secondary . | . . . . . . Self-Inflicted Damage 127 | . . . . 52 75 Shots 3 | . . . . 1 2 Rammed 2 | . . . . 1 1 Targets Rammed 5 | . . . . 2 3 Kicked 3 | . . . . 1 2 Crushed . | . . . . . . Highest Temperature 266 | 38 71 200 266 5 177 Average Temperature 57 | 21 24 63 73 3 45 Received Heat Transfer 1293 | 24 84 234 156 135 660 Effects 2 | . . 2 . . . Interference 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 870 | . . 148 148 174 400 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . 1 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 313 | 35 222 224 30 220 313 Average Influence 99 | 14 121 91 7 142 161 Maximum Alert Level 1 | . 1 1 . 1 1 Low Security (%) 82 | 100 70 96 100 64 71 Level 1 17 | . 29 3 . 35 28 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 2 . . 5 Investigation 2 | . 1 1 . . . Extermination 1 | . . . . . 1 Reinforcement 3 | . . 1 . . 2 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | 1 18 22 2 10 14 Peak Tracking Total 6 | 1 4 4 2 4 6 Tactical Retreats 9 | . 1 4 . 1 3 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 8 | . 5 3 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 4 | . . 1 . 1 2 Max in Single Turn 2 | . . 1 . 1 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 9 | . 7 1 . 1 . Terminals 9 | . 7 1 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 15 7 . 3 . Successful 19 | . 13 3 . 3 . Failed 6 | . 2 4 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 25 | . 15 7 . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 19 | . 13 3 . 3 . Record 6 | . 5 . . 1 . Robot Analysis 1 | . 1 . . . . Branch Access Points 1 | . . 1 . . . Alert Level 2 | . . . . 2 . Locate Traps 3 | . 2 1 . . . Disarm Traps 2 | . 1 1 . . . Registered Components 1 | . 1 . . . . Zone Layout 3 | . 3 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 5 1 . . . Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 2994 | 137 743 850 433 456 375 Spaces Moved 1517 | 127 521 397 147 213 112 Core 24 | 17 . . . . 7 Treads . | . . . . . . Legs 1115 | . 253 397 147 213 105 Wheels 378 | 110 268 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 150 150 155 155 Average Speed 141 | 75 117 158 158 172 183 Slowest Speed 750 | 80 150 210 210 240 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 2 | . . 1 1 . . Exploration Rate (%) 31 | 10 86 36 32 18 6 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched . | . . . . . . Spaces Dug 39 | . 1 10 28 . . Terrain Destroyed 128 | . 2 10 28 48 40 Melee . | . . . . . . Projectile 40 | . 2 10 28 . . AOE 88 | . . . . 48 40 Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 1966 | 151 594 493 248 260 220 Wait 100 | . . . 53 . 47 Move 1510 | 126 520 395 145 212 112 Hop . | . . . . . . Pick Up 59 | 9 20 14 4 8 4 Fast Attach . | . . . . . . Attach 35 | 7 1 11 4 4 8 Detach . | . . . . . . Swap 30 | . 10 10 4 3 3 Drop 22 | . 11 2 2 4 3 Fire 195 | 9 32 60 35 27 32 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 4 | . . . . 2 2 Crush . | . . . . . . Escape Stasis 10 | . . 1 1 . 8 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 59 | -11/Scrapyard | Discovered new exit (range 8) 138 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 7) 669 | -10/Materials | Discovered new exit (range 8) 844 | -10/Materials | Discovered new exit (range 16) 881 | -10/Materials | Entered another Materials area 881 | -9/Materials | Evolved 2 slots: Utility x2 1078 | -9/Materials | Crushed by falling debris 1079 | -9/Materials | System corruption reached 10% 1109 | -9/Materials | Lost 4 parts (1p1n2u) 1187 | -9/Materials | Discovered new exit (range 11) 1280 | -9/Materials | Lost 3 parts (1u2w) 1344 | -9/Materials | Identified exit to Mines 1559 | -9/Materials | Core integrity fell below 50% 1731 | -9/Materials | Entered Mines 1737 | -9/Mines | Assembled infested the area 1824 | -9/Mines | Identified exit to Materials 2012 | -9/Mines | Crushed by falling debris 2043 | -9/Mines | Lost 3 parts (1p1n1u) 2164 | -9/Mines | Entered Materials 2164 | -8/Materials | Evolved 2 slots: Utility x2 2449 | -8/Materials | Build established: Scavenger-Mutant 2610 | -8/Materials | Discovered new exit (range 5) 2620 | -8/Materials | Entered Factory 2620 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2867 | -7/Factory | Garrison activated, responded to threat 2955 | -7/Factory | Core integrity fell below 50% 2974 | -7/Factory | Core integrity fell below 20% 2991 | -7/Factory | Lost 15 parts (2p2n6u5w) 2995 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02967_ K-01 Serf collects debris. 02968_ U-05 Engineer lays Concrete. 02968_ U-05 Engineer destroyed. 02968_ U-05 Engineer lays Concrete. 02968_ U-05 Engineer builds a Wall. 02969_ U-05 Engineer lays Concrete. 02969_ U-05 Engineer builds a Wall. 02969_ U-05 Engineer lays Concrete. 02970_ U-05 Engineer builds a Wall. 02971_ U-05 Engineer lays Concrete. 02971_ U-05 Engineer builds a Wall. 02971_ R-06 Scavenger collects Wheel. 02971_ K-01 Serf collects debris. 02972_ U-05 Engineer builds a Wall. 02975_ R-06 Scavenger collects Gravmag System. 02976_ U-05 Engineer lays Concrete. 02978_ K-01 Serf collects debris. 02978_ R-06 Scavenger collects Target Analyzer. 02982_ R-06 Scavenger collects Welding Torch. 02993_ Slammed into U-05 Engineer. 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""" ""???#?????????? | | ??????????????????????????? ?? ?????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ????????????????? | | ???????????????????????????####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 665 Matter Stores 458 Matter Capacity 500 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 ECM Strength 1 Heat Shielding 75 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 5 Salvage Targeting 1 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- System Compromised Unlikely Earthworm Challenges ------------ None Game ------ Seed BackupCentriumWings Manual? 0 Play Time 00:35:58 Cumulative 3.0 hours Start 2020.01.11 @ 16:10:55 End 2020.01.11 @ 16:45:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7756036-4d73-4651-91f6-7c70a5120594