Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.11 @ 16:34:08 Player: EX-OCT Result: Destroyed by AG-77029 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (36) 180 Value Destroyed (529) 529 Prototype IDs (218) 4360 Alien Tech Used (0) 0 Bonus (4300) 4300 TOTAL SCORE: 14369 Bonus ------- Met Data Miner 300 Used Data Conduit 3000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/850 Matter 275/300 Energy 41/100 System Corruption 6% Temperature Cool (6) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Terrain Scan Processor 0b10 Decoder Chip [Scout] Makeshift System Shield Makeshift System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Authchip [Propulsion] GOLEM Unit Dimensional Node Initializer Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Surge Thruster Surge Thruster Surge Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled VTOL Module > --- UTILITY ---------- Small Storage Unit Structural Scanner Hacking Suite Hacking Suite Bomb Factory No. 2 > --- WEAPON ----------- Spear > --- INVENTORY -------- Angular Momentum Engine Advanced Terrain Scan Processor Makeshift System Shield Makeshift System Shield Authchip [Propulsion] Authchip [Processor] Dimensional Node Initializer Plasma Cutter [Rating: 56] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Surge Thruster Leg Assembled Alloy Leg Flight Unit Surge Thruster Utility Hacking Suite Device Structural Scanner Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Scrap Shield Weapon Spear Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Plasma Cutter Impact Weapon Maul Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . 4 2 . . . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 1 . . . . . . 1 . . . . Utility 4 | . . . 2 1 . . . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 62 | 3 7 3 14 18 . 5 1 . . . 4 . . 3 4 Power 7 | . . . 2 2 . 1 . . . . 2 . . . . Engine 7 | . . . 2 2 . 1 . . . . 2 . . . . Core . | . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 19 | . 3 2 4 6 . 1 1 . . . 2 . . . . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 19 | . 3 2 4 6 . 1 1 . . . 2 . . . . Utility 25 | 1 2 1 5 8 . 2 . . . . . . . 2 4 Device 8 | 1 . 1 1 2 . 1 . . . . . . . 1 1 Storage 3 | . 1 . 1 1 . . . . . . . . . . . Processor 5 | . 1 . 1 1 . . . . . . . . . 1 1 Hackware 8 | . . . 1 4 . 1 . . . . . . . . 2 Protection 1 | . . . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 11 | 2 2 . 3 2 . 1 . . . . . . . 1 . Energy Gun 2 | 1 . . . . . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 1 . 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon 2 | . 1 . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 1 . . . . . . . . . . . Piercing Weapon 1 | . . . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . 2 . . . . . . . 1 . Parts Lost 29 | . 1 1 8 3 . . 1 . . 2 . . . . 13 Power . | . . . . . . . . . . . . . . . . Propulsion 17 | . 1 1 6 1 . . 1 . . 1 . . . . 6 Utility 9 | . . . 1 2 . . . . . 1 . . . . 5 Weapon 3 | . . . 1 . . . . . . . . . . . 2 Highest Loss Streak 12 | . 1 1 5 2 . . 1 . . 1 . . . . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 5 | . 4 6 5 5 8 7 7 7 7 7 6 7 8 7 6 Power 1 | . 2 2 1 1 1 . . . . . 1 2 1 1 1 Propulsion . | . . 1 . . 3 3 2 2 2 2 . . . . . Utility 2 | . . 1 1 1 2 2 3 4 4 4 4 4 5 5 4 Weapon . | . . 1 2 1 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 8 | . . 1 . 1 . 2 . . . . . 1 . . 3 Power 2 | . . 1 . . . 1 . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . . . 1 . . 2 Weapon 2 | . . . . 1 . 1 . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 68 | . 74 84 37 48 92 90 91 92 92 87 77 80 80 88 85 Engine 3 | . . . . 1 7 7 7 7 7 7 6 6 6 6 5 Flight 23 | . 19 27 11 10 38 36 37 38 38 38 37 40 40 40 36 Device 3 | . 8 10 1 . . . 7 7 7 7 6 6 6 6 6 Storage 5 | . 5 14 5 1 7 7 7 7 7 7 6 6 6 6 5 Processor 5 | . 12 3 4 9 . . . . . . . . . 3 6 Hackware 13 | . . . 2 16 30 29 23 23 23 18 13 13 13 13 13 Ballistic Gun 5 | . 26 28 3 . . . . . . . . . . . . Slashing Weapon 2 | . . . 4 5 . . . . . . . . . . . Piercing Weapon 2 | . . . . 1 7 6 7 7 7 7 6 6 6 6 5 Peak Build Rating 56 | 3 7 7 12 42 42 47 41 40 40 40 42 44 44 56 50 Average Rating 25 | 2 6 6 7 21 42 41 40 40 40 36 40 42 44 47 46 On Entrance 30 | . 3 7 7 9 42 42 41 40 40 40 32 42 44 44 50 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 21 | 3 7 8 11 12 12 13 13 13 13 13 21 20 20 21 21 Greatest Support 31 | 3 8 8 16 24 24 26 27 20 25 25 26 26 26 26 31 Greatest Overweight (x) 2 | . . 2 1 . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 6 | 5 6 8 6 5 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 2 7 8 8 8 8 8 8 7 7 7 7 8 8 8 7 Average Carried 6 | . 4 7 5 5 8 7 7 7 7 7 6 7 8 7 6 Final Capacity 8 | 5 8 8 5 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 2 6 8 5 8 8 7 7 7 7 7 7 8 8 7 5 Class Distribution -------------------- 51% | Hacker-Sprinter 30% | Mutant 11% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -6/Deep Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 931 | 238 118 71 83 241 . 77 3 . . 10 30 . . 60 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1063 | 119 219 . 114 432 . 122 . . . . 57 . . . . Parts 63 | 5 15 . 8 17 . 13 . . . . 5 . . . . Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . 9 . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 18 | . 5 . 7 4 . . . . . . 2 . . . . Melee 9 | . . . 3 4 . . . . . . 2 . . . . Guns 9 | . 5 . 4 . . . . . . . . . . . . Classes Destroyed 8 | 2 3 . . 2 . 1 . . . . . . . . . Builder 3 | . . . . 2 . 1 . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . . . . . Recycler 5 | 1 1 . . 3 . . . . . . . . . . . Operator 5 | . 1 . 2 1 . 1 . . . . . . . . . Watcher 3 | . 2 . . . . 1 . . . . . . . . . Swarmer 17 | . 5 . 7 3 . . . . . . 2 . . . . Hunter 1 | . . . . 1 . . . . . . . . . . . Best Kill Streak 4 | 2 3 . 4 4 . 2 . . . . 2 . . . . Combat Bots Only 4 | . 3 . 4 3 . . . . . . 2 . . . . Max Kills in Single Turn 2 | 1 1 . 2 1 . 1 . . . . 1 . . . . Gunslinging 1 | . . . 1 . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . 1 1 . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Hostile Shots Fired 461 | . 46 9 100 112 . 31 8 9 2 21 33 2 2 . 86 Missed 218 | . 24 4 33 56 . 21 4 5 . 12 21 1 1 . 36 Hits 243 | . 22 5 67 56 . 10 4 4 2 9 12 1 1 . 50 Projectile 243 | . 22 5 67 56 . 10 4 4 2 9 12 1 1 . 50 AOE 1 | . . . . 1 . . . . . . . . . . . Critical Strikes 6 | . . 1 5 . . . . . . . . . . . . Damage Taken 3950 | . 227 97 887 697 . 72 70 33 94 116 124 23 17 . 1493 Core 1954 | . 147 52 303 483 . 34 38 . 46 . . . . . 851 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 149 | . . . . . . 75 . . . . 74 . . . . Core Remaining (%) 44 | 100 . 20 44 . . . . . . 14 . . . . . Volleys Fired 58 | 8 25 8 17 . . . . . . . . . . . . Largest 2 | 2 2 2 2 . . . . . . . . . . . . Hottest 60 | 60 60 40 40 . . . . . . . . . . . . Shots Fired 109 | 16 48 16 29 . . . . . . . . . . . . Gun 107 | 16 46 16 29 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special 2 | . 2 . . . . . . . . . . . . . . Kinetic 96 | 8 43 16 29 . . . . . . . . . . . . Thermal 13 | 8 5 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 9 | 4 7 9 5 . . . . . . . . . . . . Robot Miss Streak 3 | 1 3 3 2 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . Shots Hit Robots 105 | 11 27 10 27 20 . 7 . . 1 . 2 . . . . Core Hits 44 | 4 14 5 10 6 . 3 . . . . 2 . . . . Critical Kills 1 | . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . . . . . . . . Critical Strikes 5 | . 1 1 2 . . . . . . . 1 . . . . Destroy 2 | . 1 1 . . . . . . . . . . . . . Smash 2 | . . . 2 . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . 1 . . . . Melee Attacks 149 | . . . 26 59 . 31 6 2 5 4 9 1 1 1 4 Impact 9 | . . . 9 . . . . . . . . . . . . Slashing 67 | . . . 17 50 . . . . . . . . . . . Piercing 73 | . . . . 9 . 31 6 2 5 4 9 1 1 1 4 Sneak Attacks 11 | . . . 1 6 . 3 . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 2510 | 96 218 74 552 986 . 391 . . 92 . 59 . . . 42 Guns 557 | 96 218 74 169 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 1911 | . . . 383 986 . 391 . . 92 . 59 . . . . Ramming 42 | . . . . . . . . . . . . . . . 42 Kinetic 489 | 50 196 74 169 . . . . . . . . . . . . Thermal 68 | 46 22 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 197 | . . . 197 . . . . . . . . . . . . Slashing 1037 | . . . 186 851 . . . . . . . . . . . Piercing 677 | . . . . 135 . 391 . . 92 . 59 . . . . Highest Corruption 6 | . . . 2 . . . . . . . . . . . 6 Average Corruption 2 | . . . 2 . . . . . . . . . . . 6 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 420 | . . . 139 196 . 85 . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 420 | . . . 139 196 . 85 . . . . . . . . . Knockbacks 2 | . . . 2 . . . . . . . . . . . . Impact 2 | . . . 2 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 42 | . . . . . . . . . . . . . . . 42 Shots . | . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 306 | 20 20 . 188 5 . 36 83 14 149 238 106 100 191 306 293 Average Temperature 86 | 8 9 . 41 5 . 12 54 4 52 75 41 48 75 126 118 Received Heat Transfer 837 | . 108 12 342 96 . 18 21 12 . 9 6 12 . . 201 Effects 3 | . . . . . . . . . . . . . . 2 1 Energy Bleed 1 | . . . . . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 4 | . . . 4 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 150 | 100 50 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Maximum Alert Level 2 | . 1 . 2 1 . . . . . . . . . . . Low Security (%) 83 | 100 83 . 33 92 100 100 . . . . 100 . . . . Level 1 14 | . 16 . 51 7 . . . . . . . . . . . Level 2 2 | . . . 15 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 439 | 5 240 . 439 261 89 137 . . . . 175 . . . . Initial 181 | . . . . 181 89 48 . . . . 50 . . . . Average 122 | 1 118 . 235 127 83 40 . . . . 91 . . . . Influence Increases 2565 | 10 430 . 841 575 . 239 60 30 . 120 155 45 60 . . Destroy 0b10 Robot/C 360 | . 100 . 140 80 . . . . . . 40 . . . . Destroy 0b10 Robot/NC 90 | 10 20 . 10 30 . 20 . . . . . . . . . Destroy Leader 78 | . 24 . 20 20 . 4 . . . . 10 . . . . Successful Hack 151 | . 16 . 39 58 . 30 . . . . 8 . . . . Select Force Hacks 120 | . 30 . 60 30 . . . . . . . . . . . Disable Machine 30 | . . . . 30 . . . . . . . . . . . Destroy Structure 71 | . . . 17 27 . 20 . . . . 7 . . . . Partial Spotted 210 | . 15 . 15 105 . 30 . . . . 45 . . . . Lose Combat Pursuer 1455 | . 225 . 540 195 . 135 60 30 . 120 45 45 60 . . Influence Decreases 2565 | 10 280 150 442 718 187 182 107 56 53 40 70 92 53 125 . Entered New Map 835 | . . 73 . 218 167 21 47 16 53 . 30 62 23 125 . Time Decay 1430 | 10 270 67 212 470 20 161 50 40 . 30 40 30 30 . . Search Patrol Dispatched 150 | . . . 150 . . . . . . . . . . . . Lost Part 140 | . 10 10 70 30 . . 10 . . 10 . . . . . Lost Ally 10 | . . . 10 . . . . . . . . . . . . Squads Dispatched 23 | . 2 . 6 7 . 6 . . . . 2 . . . . Investigation 11 | . 1 . 2 3 . 3 . . . . 2 . . . . Extermination 5 | . . . . 3 . 2 . . . . . . . . . Reinforcement 4 | . 1 . 1 1 . 1 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . 1 . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 6 | . . . 2 2 . 1 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 231 | . 27 6 55 24 6 18 8 4 4 10 12 3 4 . 50 Peak Tracking Total 43 | . 6 2 13 7 6 9 4 3 4 9 9 3 4 . 43 Tactical Retreats 40 | . 4 . 11 11 . 4 1 2 . 2 1 1 1 . 2 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 6 | . 1 . 1 3 . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 9 | . . . . 2 . . . . . . . 1 . 3 3 Max in Single Turn 1 | . . . . 1 . . . . . . . 1 . 1 1 Garrison Access 3 | . . . 1 1 . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 70 | . 9 1 13 20 . 17 . . 4 . 4 2 . . . Terminals 43 | . 8 . 9 12 . 12 . . . . 2 . . . . Fabricators 7 | . . . . 4 . 3 . . . . . . . . . Repair Stations 4 | . . . 1 . . 1 . . . . 2 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers 3 | . . . 2 1 . . . . . . . . . . . Garrison Access 5 | . . . 1 3 . 1 . . . . . . . . . Total Hacks 244 | . 27 3 32 66 . 74 . . 26 . 14 2 . . . Successful 148 | . 15 3 18 32 . 40 . . 26 . 12 2 . . . Failed 95 | . 12 . 14 34 . 33 . . . . 2 . . . . Catastrophic 14 | . . . 4 9 . 1 . . . . . . . . . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . Manual 168 | . 29 1 28 47 . 50 . . . . 13 . . . . Terminals 165 | . 26 . 27 43 . 57 . . . . 12 . . . . Fabricators 21 | . . . . 13 . 8 . . . . . . . . . Repair Stations 9 | . . . 1 . . 6 . . . . 2 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers 7 | . . . 3 4 . . . . . . . . . . . Garrison Access 10 | . . . 1 6 . 3 . . . . . . . . . Terminal Hacks 65 | . 4 3 7 7 . 10 . . 26 . 6 2 . . . Record 15 | . . 3 . . . . . . 11 . . 1 . . . Part Schematic 15 | . . . 1 3 . 1 . . 9 . 1 . . . . Robot Schematic 3 | . . . . . . . . . 3 . . . . . . Robot Analysis 6 | . 3 . 1 2 . . . . . . . . . . . Prototype ID Bank 6 | . . . 1 . . 1 . . 3 . 1 . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . Branch Access Points 3 | . . . 1 . . 1 . . . . 1 . . . . Machine Index 1 | . . . . . . 1 . . . . . . . . . Terminal Index 2 | . 1 . . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . . Registered Components 3 | . . . 1 1 . 1 . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . Zone Layout 7 | . . . 2 1 . 2 . . . . 2 . . . . Fabricator Hacks 10 | . . . . 7 . 3 . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . Load Schematic 6 | . . . . 4 . 2 . . . . . . . . . Build 3 | . . . . 3 . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . 6 . . . . . . . . . Scan Component 3 | . . . . . . 3 . . . . . . . . . Repair 3 | . . . . . . 3 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 1 . 1 . . . . . . . . . Seal Access 3 | . . . 1 1 . 1 . . . . . . . . . Unauthorized Hacks 62 | . 11 . 10 15 . 20 . . . . 6 . . . . Terminals 52 | . 10 . 8 12 . 18 . . . . 4 . . . . Track 1 | . . . . 1 . . . . . . . . . . . Assimilate 4 | . 1 . 1 . . 2 . . . . . . . . . Botnet 21 | . 2 . 2 5 . 10 . . . . 2 . . . . Operators 1 | . . . . 1 . . . . . . . . . . . Skim 25 | . 7 . 5 5 . 6 . . . . 2 . . . . Fabricators 4 | . . . . 2 . 2 . . . . . . . . . Prioritize 1 | . . . . 1 . . . . . . . . . . . Recompile 3 | . . . . 1 . 2 . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 2 . . . . Patch 2 | . . . . . . . . . . . 2 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . Scanalyzers 3 | . . . 2 1 . . . . . . . . . . . Extract 3 | . . . 2 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 53 | . 8 . 10 18 . 15 . . . . 2 . . . . Full Trace Events 2 | . . . . 1 . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 3 . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . 8 5 . 1 . . 9 . . . . 15 . Parts Built 5 | . . . . 5 . . . . . . . . . . . Authchips 1 | . . . . 1 . . . . . . . . . . . Time 144 | . . . . 144 . . . . . . . . . . . Total Part Build Rating 17 | . . . . 17 . . . . . . . . . . . Parts Repaired 3 | . . . . . . 3 . . . . . . . . . Time 120 | . . . . . . 120 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 5 | . . . 1 . . 2 . . . . . . . 2 . Largest Group 2 | . . . 1 . . 1 . . . . . . . 2 2 Highest-Rated Group 34 | . . . 10 . . 26 . . . . . . . 34 34 Highest-Rated Ally 26 | . . . 10 . . 26 . . . . . . . 20 20 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . . . . . . . 11 Total Damage 2089 | . . . . . . . . . . . . . . . 2089 Kills 5 | . . . . . . . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Active Infowar (turns) 3081 | 27 589 169 287 1008 . 11 106 88 53 125 82 62 70 286 118 Optics 543 | . 516 27 . . . . . . . . . . . . . Sensors 102 | . . . 2 100 . . . . . . . . . . . Structural 1075 | . . . . 74 . 11 106 88 53 125 82 62 70 286 118 Seismic 568 | 27 340 142 59 . . . . . . . . . . . . Decoding 88 | . . . . . . . . . . . . . . 88 . Machine Analysis 1236 | . . . 228 1008 . . . . . . . . . . . Robot Analysis Total 157 | . 3 . 1 2 . . . . 151 . . . . . . Derelict Logs Recovered 6 | . . . . . . . 1 . . 1 . 1 1 2 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 4047 | 44 589 171 463 1185 41 553 106 88 53 125 82 62 70 286 129 Spaces Moved 8452 | 31 742 257 721 2136 148 1228 347 307 98 465 223 231 296 803 419 Core 1188 | 31 65 2 271 811 . . . . . . . . . . 8 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 7264 | . 677 255 450 1325 148 1228 347 307 98 465 223 231 296 803 411 Fastest Speed 6 | 50 37 37 31 26 26 19 11 24 11 11 21 21 21 21 6 Average Speed 30 | 50 40 37 42 37 26 25 24 24 21 23 21 21 21 21 21 Slowest Speed 150 | 50 50 150 120 50 26 26 27 24 24 27 27 21 21 21 50 Overloaded Moves 70 | . . . . . . 9 13 . 17 25 . . . . 6 Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 59 | . 18 . 9 12 . 13 . . 2 3 . . . . 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 3 86 19 77 64 85 33 58 50 77 67 12 44 54 83 71 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 38 | . 1 . 1 3 . 1 1 . 30 . . . . 1 . Known Exits Taken 6 | . . . 1 . . 1 1 . . 1 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 . . . . . 1 1 . . 1 1 . . Scrap Searched 12 | . . 3 . . . . 1 . . 4 . . 1 3 . Spaces Dug 87 | . . . 17 27 . 20 5 2 . 4 7 . 1 . 4 Terrain Destroyed 87 | . . . 17 27 . 20 5 2 . 4 7 . 1 . 4 Melee 87 | . . . 17 27 . 20 5 2 . 4 7 . 1 . 4 Projectile . | . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed 1 | . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . 1 Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Total 9447 | 43 970 318 800 2402 149 1403 358 317 119 471 240 245 301 863 448 Wait 681 | . 206 43 18 170 2 140 4 9 19 6 3 9 5 29 18 Move 8326 | 30 707 256 702 2113 147 1203 346 306 93 459 222 230 295 802 415 Hop 53 | . 16 . 9 11 . 11 . . 2 2 . . . . 2 Pick Up 23 | 2 5 3 1 5 . 2 1 . . . . 3 . . 1 Fast Attach 52 | 3 6 1 12 17 . 7 . . . . 2 . . 2 2 Attach 15 | . 1 3 3 1 . . 1 . . . 2 . . 1 3 Detach 5 | . . 2 2 1 . . . . . . . . . . . Swap 7 | . 3 . . 1 . 1 . . . . 2 . . . . Drop 32 | . 1 2 10 6 . 8 . . . . . 2 . 1 2 Fire 58 | 8 25 8 17 . . . . . . . . . . . . Melee 149 | . . . 26 59 . 31 6 2 5 4 9 1 1 1 4 Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . 18 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . . . . . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Discovered new exit (range 5) 178 | -10/Materials | Discovered new exit (range 5) 221 | -10/Materials | Discovered new exit (range 12) 281 | -10/Materials | Discovered new exit (range 5) 310 | -10/Materials | Core integrity fell below 50% 371 | -10/Materials | Identified exit to Mines 407 | -10/Materials | Discovered new exit (range 8) 427 | -10/Materials | Identified exit to Materials 472 | -10/Materials | Learned 2 Storage zone layouts 508 | -10/Materials | Learned location of 2 exits from Materials 532 | -10/Materials | Learned location of 2 exits from Mines 545 | -10/Materials | Learned Storage emergency access door positions 568 | -10/Materials | Learned 4 Recycling zone layouts 603 | -10/Materials | Loaded intel: 19 trap records 634 | -10/Materials | Entered Subcaves 695 | -10/Subcaves | Visited Clippyterm 696 | -10/Subcaves | Learned Factory fabricator intel 734 | -10/Subcaves | Discovered new exit (range 11) 787 | -10/Subcaves | Ambushed by swarm of Subdwellers 805 | -10/Subcaves | Entered Materials 805 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 806 | -8/Materials | Identified exit to Factory 825 | -8/Materials | Garrison activated, responded to threat 909 | -8/Materials | Lost 5 parts (3n1u1w) 912 | -8/Materials | Discovered exit to Factory (range 3) 1163 | -8/Materials | Build established: Mutant 1180 | -8/Materials | Core integrity fell below 50% 1205 | -8/Materials | Search patrols dispatched 1225 | -8/Materials | Learned 4 Factory zone layouts 1268 | -8/Materials | Entered Factory 1268 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1270 | -7/Factory | Loaded intel: 6 fabricator locations 1529 | -7/Factory | Discovered new exit (range 11) 1662 | -7/Factory | Core integrity fell below 50% 1667 | -7/Factory | Discovered new exit (range 4) 1718 | -7/Factory | Fabricated Imp. System Shield? 1973 | -7/Factory | Fabricated Surge Thruster (x2) 2058 | -7/Factory | Learned 2 Extension zone layouts 2101 | -7/Factory | Learned location of Upper Caves (-5) 2113 | -7/Factory | Discovered new exit (range 3) 2113 | -7/Factory | Identified exit to Lower Caves 2135 | -7/Factory | Learned location of Extension (-5) 2161 | -7/Factory | Learned 4 Lower Caves zone layouts 2178 | -7/Factory | Learned location of Zion (-6) 2184 | -7/Factory | Identified exit to Factory 2199 | -7/Factory | Learned location of 1 exit from Upper Caves 2223 | -7/Factory | Learned location of 2 exits from Lower Caves 2256 | -7/Factory | Learned Hub_04(d) non-interactive machine intel 2281 | -7/Factory | Discovered exit to Lower Caves (range 10) 2298 | -7/Factory | Build established: Hacker-Sprinter 2387 | -7/Factory | Fabricated Surge Thruster? 2453 | -7/Factory | Manually triggered Chute Trap 2453 | -7/Factory | Sucked down chute 2453 | -7/Factory | Entered Waste 2460 | -7/Waste | Spotted C-40 Crusher 2461 | -7/Waste | Spotted C-40 Crusher 2465 | -7/Waste | Spotted C-40 Crusher 2467 | -7/Waste | Spotted C-40 Crusher 2471 | -7/Waste | Spotted C-40 Crusher 2474 | -7/Waste | Spotted C-40 Crusher 2490 | -7/Waste | Discovered new exit (range 16) 2494 | -7/Waste | Entered Factory 2675 | -7/Factory | Repaired Spear 2724 | -7/Factory | Repaired Surge Thruster 2763 | -7/Factory | Repaired Surge Thruster 2831 | -7/Factory | Discovered exit to Factory (range 9) 2950 | -7/Factory | Central database locked down 3047 | -7/Factory | Entered Lower Caves 3048 | -7/Lower Caves | Identified exit to Lower Caves 3061 | -7/Lower Caves | Encountered a Warlord checkpoint 3137 | -7/Lower Caves | Spotted B-75 Beast 3148 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3153 | -7/Lower Caves | Entered another Lower Caves area 3236 | -7/Lower Caves | Discovered new exit (range 15) 3241 | -7/Lower Caves | Entered Data Miner 3241 | -7/Data Miner | Discovered new exit (range 6) 3246 | -7/Data Miner | Met Data Miner 3250 | -7/Data Miner | Learned location of Section 7 (-2) 3250 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3255 | -7/Data Miner | Received God Mode back door access code from Data Miner 3260 | -7/Data Miner | Interfaced with the Data Conduit 3293 | -7/Data Miner | Core integrity fell below 20% 3294 | -7/Data Miner | Entered Proximity Caves 3352 | -6/Proximity Caves | Learned Factory machine intel 3378 | -6/Proximity Caves | Spotted B-75 Beast 3417 | -6/Proximity Caves | Discovered exit to Factory (range 10) 3419 | -6/Proximity Caves | Entered Factory 3419 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3420 | -6/Factory | Loaded intel: 246 machine locations 3434 | -6/Factory | Identified exit to Lower Caves 3452 | -6/Factory | Spotted B-75 Beast 3501 | -6/Factory | Entered Lower Caves 3502 | -6/Lower Caves | Learned Factory security intel 3556 | -6/Lower Caves | Found Alien Artifact 3562 | -6/Lower Caves | Discovered new exit (range 8) 3563 | -6/Lower Caves | Entered another Lower Caves area 3567 | -6/Lower Caves | Discovered new exit (range 10) 3622 | -6/Lower Caves | Learned Factory terminal intel 3624 | -6/Lower Caves | Encountered a Warlord checkpoint 3631 | -6/Lower Caves | Discovered new exit (range 11) 3633 | -6/Lower Caves | Entered Zion 3645 | -6/Zion | Discovered new exit (range 13) 3672 | -6/Zion | Identified exit to Deep Caves 3707 | -6/Zion | Found Prototype Device 3707 | -6/Zion | Identified Bomb Factory No. 2 3720 | -6/Zion | Gained Derelict followers 3786 | -6/Zion | Learned Factory terminal intel 3917 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 3919 | -6/Zion | Entered Deep Caves 3919 | -6/Deep Caves | Accompanied by 2 allies 3978 | -6/Deep Caves | Z-Facility disabled 4018 | -6/Deep Caves | Spotted AG-77029 4028 | -6/Deep Caves | Attacked by Z-Imprinter 4032 | -6/Deep Caves | Triggered Deep Caves wall 4032 | -6/Deep Caves | Exposed GOLEM chamber 4037 | -6/Deep Caves | Found GOLEM Unit 4038 | -6/Deep Caves | Found GOLEM Unit 4041 | -6/Deep Caves | Core integrity fell below 50% 4043 | -6/Deep Caves | Spotted AS-33900 4043 | -6/Deep Caves | Spotted AS-93641 4045 | -6/Deep Caves | Core integrity fell below 20% 4047 | -6/Deep Caves | Spotted AG-65403 4048 | -6/Deep Caves | Destroyed by AG-77029 with Assembled Focal Cannon Last Messages --------------- 04035_ Surge Thruster destroyed. 04036_ A GOLEM Unit tumbles out of the Wall Chamber. 04037_ Acquired GOLEM Unit. 04037_ Structural Scanner destroyed. 04038_ System corrupted: Xenon Bombardment Thruster rejected. 04038_ Acquired GOLEM Unit. 04039_ GOLEM Unit beginning Asb. Alloy Leg integration. 04040_ Discarded Asb. Alloy Leg. 04041_ Acquired Xenon Bombardment Thruster. 04043_ A GOLEM Unit tumbles out of the Wall Chamber. 04043_ PF-VAS(l) destroyed. 04045_ Slug penetrates as-35163. 04045_ as-35163 destroyed. 04045_ Xenon Bombardment Thruster destroyed. 04048_ as-31381 destroyed. 04048_ GOLEM Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????" ##########??????????######### | | ????????""" ######????????#### | | ????????" ##"####????????????### | | ????????" # # ####???????????## ## | | ????????"" # # "####?????????### ## | | ????????" " #"###?????????### ## | | ????????"" " ## ##?????????## ## | | ????????" ## ##????????### ## | | ????????""" ## ##??????##### | | ????????" ## ######?##### #### | | ????????" # ########## ##### | | ???????"" ##### ##### | | ???????##* ###### #### | | ???????"" ! ####### #### | | ???????"! #####??## ## ##### | | ????????"! ###??## ### ###### | | ????????"" ]##"###??### ### ####### | | ???????""" a ### ####### ### ####### | | ??????### a ### ####### #### ### | | ?????"" a a/ a# ######### | | ??" a a a ############### | | ??" aa aaa % ####?????##### | | ??" a / a g ##?????## | | ??" aa a / ####?????## | | ??" a * ####????### ##### | | ??" a aa M @ ##???##### ##### | | ??" AA M ##?###### #### | | ??""""" ! ** ####### ### | | ??????### ! * ##### | | ????????""a * * * #### | | ?????????" ** ##### ## #### | | ?????????" g ###### ## ####### | | ?????????" ####### ## ###### | | ?????????" *= = ##?### # #### | | ????????? G * ] ##??## # # | | ?????????? h h ###### | | ??????????? ######### | | ???????????? = ] | | ????????????? ] ### | | ????????????? ] ### | | ?????????????? ####### ### ## | | ?????????????? ####### ##### ## | | ?????????????? ###???######### ### | | ??????????????? # # ###???#####??###### | | ??????????????? #### ## ## ##?????????????####? | | ???????????????##### ## #####?????????????????? | | ??????????????????##### ####??????????????????? | | ??????????????????######??????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 210 Armor Coverage 800 Evasion (%) 65 Offensive Hacking 30 Defensive Hacking 22 Authchip Count 2 Item Schematics ----------------- Wheel | -8/Materials | Extracted Lgt. EM Pulse Cannon | -8/Materials | Extracted Imp. Datajack | -8/Materials | Extracted Seismic Detector | -8/Materials | Extracted Terrain Scan Processor | -8/Materials | Extracted Target Analyzer | -8/Materials | Extracted Field Recycling Unit | -8/Materials | Extracted Surge Thruster | -8/Materials | Hacked Hacking Suite | -7/Factory | Hacked Cesium-ion Thruster | -7/Factory | Hacked Plasma Cutter | -7/Factory | Scanalyzed Med. Storage Unit | -7/Factory | Extracted Dynamic Insulation System | -7/Factory | Extracted Imp. Hacking Suite | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Remote Shield | -7/Data Miner | Free Fission Core | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Phase Gun | -6/Zion | Archive Railgun | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Energy Well | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive E-15 Imp | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ Imp. System Shield | x1 | -7/Factory | Preloaded Surge Thruster | x2 | -7/Factory | Authchip Surge Thruster | x2 | -7/Factory Repaired ---------- Spear | 60% | -7/Factory Surge Thruster | 50% | -7/Factory Surge Thruster | 65% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataFusionBlaster Manual? 0 Play Time 01:35:14 Cumulative 333.5 hours Start 2025.07.11 @ 14:08:05 End 2025.07.11 @ 16:34:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 162 Adventurer 0 Explorer 0 Win Type - Total 23 Types 8/1/5/1/5/1/0/1/0/1 Lore% 89 Gallery% 78 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f3551fd-fa56-4bd1-b21e-96c9c87e4d1c