Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.28 @ 21:50:26 Player: TheGreatBorealis Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (19) 95 Value Destroyed (388) 388 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (340) 340 TOTAL SCORE: 4463 Bonus ------- Follower Combat Kills 40 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Enhanced Flexi-carbon Leg > --- UTILITY (6) ------ Visual Processing Unit Advanced Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (4) ---- Light Armor Plating Layered Medium Armor Plating Autogun Rocket Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Carbon-fiber Leg Airjet > --- UTILITY ---------- Small Matter Pod Visual Processing Unit Kinecellerator Hacking Suite > --- WEAPON ----------- Shock Rifle > --- INVENTORY -------- Light Armor Plating Mini Grenade Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Armored Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Flight Unit Utility Visual Processing Unit Device Kinecellerator Storage Small Matter Pod Processor Visual Processing Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Pulse Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 2 2 . . . . Power 1 | . . . . 1 . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 4 | . . . 1 1 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 44 | 7 6 1 12 3 9 2 1 . 3 Power 3 | 1 1 . 1 . . . . . . Engine 3 | 1 1 . 1 . . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 16 | 2 4 . 3 2 3 1 . . 1 Treads 1 | . . . . . 1 . . . . Leg 6 | 2 1 . . . 1 1 . . 1 Wheel . | . . . . . . . . . . Hover 2 | . . . . 2 . . . . . Flight 7 | . 3 . 3 . 1 . . . . Utility 7 | 1 1 . 2 . 3 . . . . Device 1 | . . . . . 1 . . . . Storage 3 | 1 1 . 1 . . . . . . Processor 2 | . . . 1 . 1 . . . . Hackware 1 | . . . . . 1 . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 18 | 3 . 1 6 1 3 1 1 . 2 Energy Gun 3 | 1 . . . . 2 . . . . Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 7 | 2 . 1 3 1 . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . . . 3 . . . 1 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 Parts Lost 23 | . . . 5 5 9 . 4 . . Power 2 | . . . 1 1 . . . . . Propulsion 11 | . . . 3 2 4 . 2 . . Utility 2 | . . . . . 2 . . . . Weapon 8 | . . . 1 2 3 . 2 . . Highest Loss Streak 5 | . . . 5 3 4 . 4 . . Average Slot Usage (%) 51 | . 90 71 75 47 34 40 48 23 34 Engine 3 | . 14 14 8 1 . . . . . Treads 2 | . . . . . 2 7 7 . . Leg 6 | . 25 . . . 2 4 5 . 4 Hover 1 | . . . . 9 2 . . . . Flight 5 | . 1 28 26 9 . . . . . Storage 5 | . 19 10 9 9 3 . . . . Processor 9 | . . . 9 9 9 15 15 15 15 Hackware 4 | . . . . . 5 7 7 7 7 Ballistic Gun 7 | . 28 18 16 9 . . . . . Launcher 1 | . . . 4 1 . . 5 . . Slashing Weapon 1 | . . . . . . 4 5 . . Naked Turns . | . . . . . . . . . . Heaviest Build 14 | 13 14 8 8 8 8 2 3 . 3 Greatest Support 20 | 20 20 8 8 17 18 3 3 3 3 Greatest Overweight (x) 4 | 1 4 . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 6 8 6 4 4 4 4 4 4 4 Average Capacity 4 | 5 6 5 4 4 4 4 4 4 4 Most Carried 7 | 4 7 6 4 2 2 3 3 3 4 Average Carried 3 | 2 4 5 3 2 2 2 2 3 3 Final Capacity 6 | 6 6 4 4 4 4 4 4 4 4 Final Carried 6 | 4 6 4 2 2 2 3 3 3 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Matter Collected 773 | 171 257 20 210 . . 75 10 . 30 Remotely . | . . . . . . . . . . Salvage Created 463 | . 267 . 118 56 . . . . 22 Parts 36 | . 16 . 15 4 . . . . 1 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . 3 2 . 3 Prevented 1 | . . . . . . . . . 1 Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 16 | . 8 . 6 1 . . . . 1 Melee 1 | . . . . . . . . . 1 Guns 11 | . 8 . 2 1 . . . . . AOE 4 | . . . 4 . . . . . . Classes Destroyed 6 | . 5 . 1 . . . . . . Recycler 1 | . 1 . . . . . . . . Operator 1 | . 1 . . . . . . . . Watcher 1 | . 1 . . . . . . . . Swarmer 11 | . 6 . 4 . . . . . 1 Grunt 2 | . 2 . . . . . . . . Sentry 3 | . . . 2 1 . . . . . Best Kill Streak 5 | . 5 . 5 1 . . . . 1 Combat Bots Only 5 | . 5 . 5 1 . . . . 1 Max Kills in Single Turn 4 | . 1 . 4 1 . . . . 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . 4 . . . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Damage Taken 2767 | . 372 . 457 292 1051 157 190 . 248 Core 1037 | . 57 . 169 91 398 60 42 . 220 Absorbed by Shields 11 | . . . . . . . . . 11 Core Remaining (%) 79 | 100 . 77 57 83 . . . . . Volleys Fired 58 | . 38 . 6 5 9 . . . . Largest 2 | . 2 . 2 2 1 . . . . Hottest 56 | . 40 . 53 43 56 . . . . Shots Fired 103 | . 76 . 10 8 9 . . . . Gun 96 | . 76 . 7 8 5 . . . . Cannon 4 | . . . . . 4 . . . . Launcher 3 | . . . 3 . . . . . . Special . | . . . . . . . . . . Kinetic 91 | . 76 . 7 8 . . . . . Thermal . | . . . . . . . . . . Explosive 3 | . . . 3 . . . . . . Electromagnetic 9 | . . . . . 9 . . . . Robot Hit Streak 21 | . 21 . 12 6 15 . . . . Robot Miss Streak 3 | . 3 . 1 2 . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 80 | . 55 . 6 6 9 . . . 4 Core Hits 34 | . 18 . 10 3 2 . . . 1 Critical Hits 2 | . 1 . . . 1 . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . . . . Melee Attacks 8 | . . . . . . . . . 8 Impact 8 | . . . . . . . . . 8 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1121 | . 499 . 243 81 151 . . . 147 Guns 708 | . 499 . 54 81 74 . . . . Cannons 77 | . . . . . 77 . . . . Explosions 189 | . . . 189 . . . . . . Melee 147 | . . . . . . . . . 147 Ramming . | . . . . . . . . . . Kinetic 634 | . 499 . 54 81 . . . . . Thermal . | . . . . . . . . . . Explosive 189 | . . . 189 . . . . . . Electromagnetic 151 | . . . . . 151 . . . . Impact 147 | . . . . . . . . . 147 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . 1 1 1 1 1 Average Corruption 1 | . . . . . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . Effects 2 | . . . . . . 2 . . . Message Errors 2 | . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 7 | . . . . . . . . . 7 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 7 | . . . . . . . . . 7 Knockbacks 1 | . . . . . . . . . 1 Impact 1 | . . . . . . . . . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 71 | . . . 71 . . . . . . Shots 2 | . . . 2 . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 19 | . 6 . 19 5 9 . . . . Average Temperature 5 | . 6 . 7 2 6 . . . . Received Heat Transfer 702 | . 66 . 132 126 198 66 108 . 6 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Peak Influence 276 | . 222 86 276 221 96 . . . . Initial 116 | . . 86 33 116 91 . . . . Average 106 | . 121 86 122 180 77 . . . . Maximum Alert Level 1 | . 1 . 1 1 . . . . . Low Security (%) 83 | 100 80 100 78 50 100 . . . . Level 1 16 | . 20 . 21 49 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . 2 . . 5 1 . . . . Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 6 | . 2 . . 3 1 . . . . Assault . | . . . . . . . . . . Garrison 2 | . . . . 2 . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Distress Signals 4 | . . . 1 1 1 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 87 | . 11 . 13 13 22 12 7 . 9 Peak Tracking Total 12 | . 4 . 12 8 8 8 6 . 5 Tactical Retreats 15 | . . . 2 1 7 5 . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Traps Triggered 3 | . 1 . . . 1 . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Machines Disabled 2 | . . . 2 . . . . . . Max in Single Turn 2 | . . . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Machines Accessed 7 | . . . 2 1 . . . 4 . Terminals 3 | . . . 2 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 32 | . . . 7 2 . . . 23 . Successful 28 | . . . 5 . . . . 23 . Failed 4 | . . . 2 2 . . . . . Catastrophic 1 | . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual 3 | . . . 1 2 . . . . . Terminals 9 | . . . 7 2 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 28 | . . . 5 . . . . 23 . Record 4 | . . . . . . . . 4 . Part Schematic 9 | . . . . . . . . 9 . Robot Schematic 7 | . . . . . . . . 7 . Prototype ID Bank 4 | . . . 1 . . . . 3 . Emergency Access Points 1 | . . . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . . . 2 1 . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 9 . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 94 | . . . . . . . . . 94 Highest-Rated Ally 94 | . . . . . . . . . 94 Total Orders . | . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . 6 Total Damage 93 | . . . . . . . . . 93 Kills 2 | . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . 1 2 . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Turns Passed 1608 | 67 230 63 142 167 317 336 126 40 120 Spaces Moved 2388 | 46 98 133 242 293 411 664 246 80 175 Core 1481 | 3 1 . 26 3 283 664 246 80 175 Treads . | . . . . . . . . . . Legs 190 | 43 72 . . . 75 . . . . Wheels . | . . . . . . . . . . Hover 31 | . . . . 18 13 . . . . Flight 686 | . 25 133 216 272 40 . . . . Fastest Speed 37 | 50 37 37 37 37 50 50 50 50 50 Average Speed 53 | 116 105 37 38 41 64 50 50 50 50 Slowest Speed 280 | 120 280 37 50 100 120 50 50 50 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 13 | . . 4 . 4 5 . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 4 27 35 35 42 17 77 41 71 33 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 6 | . . 2 . . . 3 1 . . Spaces Dug 9 | . . . 9 . . . . . . Terrain Destroyed 35 | . . . 35 . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 35 | . . . 35 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Total 2587 | 56 155 143 278 327 445 666 248 79 190 Wait 84 | . 7 9 14 31 22 . 1 . . Move 2356 | 45 97 125 241 285 401 663 245 79 175 Hop 10 | . . 3 . 3 4 . . . . Pick Up 12 | 4 . 1 3 . . 1 1 . 2 Fast Attach 30 | 6 5 1 4 2 9 2 . . 1 Attach 6 | . . . 4 . . . 1 . 1 Detach 3 | . 3 . . . . . . . . Swap 8 | 1 1 . 4 1 . . . . 1 Drop 10 | . 4 4 2 . . . . . . Fire 58 | . 38 . 6 5 9 . . . . Melee 8 | . . . . . . . . . 8 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . 2 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 16) 298 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 345 | -10/Mines | Learned Materials trap positions 357 | -10/Mines | Discovered new exit (range 10) 361 | -10/Mines | Entered Materials 361 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 362 | -9/Materials | Loaded intel: 14 trap records 499 | -9/Materials | Discovered new exit (range 5) 502 | -9/Materials | Lost 5 parts (1p3n1w) 503 | -9/Materials | Entered another Materials area 503 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 535 | -8/Materials | Garrison activated, responded to threat 564 | -8/Materials | Lost 3 parts (1p1n1w) 661 | -8/Materials | Discovered new exit (range 18) 670 | -8/Materials | Entered Factory 670 | -7/Factory | Evolved 2 slots: Utility x2 779 | -7/Factory | Lost 4 parts (2n1u1w) 862 | -7/Factory | Lost 3 parts (1n1u1w) 949 | -7/Factory | Core integrity fell below 50% 984 | -7/Factory | Discovered new exit (range 7) 986 | -7/Factory | Identified exit to Lower Caves 987 | -7/Factory | Entered Lower Caves 1000 | -7/Lower Caves | Encountered a Warlord checkpoint 1139 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1140 | -7/Lower Caves | Learned 4 Factory zone layouts 1316 | -7/Lower Caves | Discovered new exit (range 16) 1323 | -7/Lower Caves | Identified exit to Lower Caves 1323 | -7/Lower Caves | Entered another Lower Caves area 1352 | -7/Lower Caves | Identified exit to Data Miner 1449 | -7/Lower Caves | Entered Data Miner 1449 | -7/Data Miner | Discovered new exit (range 6) 1458 | -7/Data Miner | Met Data Miner 1469 | -7/Data Miner | Learned location of Section 7 (-3) 1475 | -7/Data Miner | Lost 4 parts (2n2w) 1478 | -7/Data Miner | Received God Mode back door access code from Data Miner 1489 | -7/Data Miner | Identified exit to Proximity Caves 1489 | -7/Data Miner | Entered Proximity Caves 1497 | -6/Proximity Caves | Escorted by Enhanced Grunt 1508 | -6/Proximity Caves | Core integrity fell below 20% 1528 | -6/Proximity Caves | Learned Factory stockpile data 1566 | -6/Proximity Caves | Spotted B-75 Beast 1599 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1609 | -6/Proximity Caves | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01516_ Destroyed VTOL Module. 01516_ S-27 Virus system corrupted by crushing effect. 01517_ Lgt. Nuclear Core fries itself beyond repair. 01519_ S-27 Virus destroyed. 01520_ Autogun fries itself beyond repair. 01523_ Acquired Prototype Leg. 01523_ Identified Enh. Flexi-carbon Leg. 01524_ Acquired 30 matter. 01525_ Acquired Lyr. Medium Armor Plating. 01527_ Autogun self-destruct mechanism malfunctions. 01528_ Acquired derelict log, extracted data. Data stored: Factory stockpile data. 01529_ Acquired Autogun. 01599_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 01603_ Triggered Stasis Trap. 01603_ A bubble of rippling energy engulfs the area. 01603_ Field strength at 94. 01604_ Field strength at 88. 01605_ Field strength at 82. 01605_ Target Drone destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????" ?????????????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ??????????? ###??????????????????????????????????? | | ???? ""???? ?????????? ?????????????????? | | ???? ""???? #????????? ????????????????? | | ????? ??? #????????? ???????????????? | | ??????# ??# #????????? i ??????????????? | | ?????## ### ##???????? ???????????? | | ?????? ##?###### ??????????? | | ??????? #?# ??????????? | | ????????? ### ??????????? | | ??????????? ## # d ?????????? | | ????????????# ?????????? | | #####??????### ????????? | | ??????# ????????? | | ??????# ????????? | | #?????## ???????? | | #?????# # ???????? | | ##??### #### ??????? | | #### #??# ??????? | | ## ##??# @ ??????? | | ###???# ??????? | | ## ##????# d ??????? | | ?## #????# ???????? | | ?## #????# ???????? | | ## ##????# ????????? | | # ##????################## i????????? | | ##??????????????????????? ????????? | | #?????????????????????????????????? | | ### #????????????????????????????????? | | ##?? #???????????????????????????????? | | ### ## #??? #???????????????????????????????? | | ??# ## #???# #???????????????????????????????? | | ??# ## #????####???????????????????????????????? | | ??# ## #???????????????????????????????????????? | | ??# ## #???????????????????????????????????????? | | ??# #???????????????????????????????????????? | | ??# #???????????????????????????????????????? | | ??# ???????????????????????????????????????? | | ?? ???????????????????????????????????????? | | ?? ???????????????????????????????????????? | | ??# ##??????????????????????????????????????? | | ??? %????????????????????????????????????????? | | ???#### ????????????????????????????????????????? | | ??????? ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 250 Matter Stores 350 Matter Capacity 350 Sight Range 18 Terrain Scan Density 10 Evasion (%) 62 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicAlphaFlamer Manual? 0 Play Time 00:24:43 Cumulative 42.4 hours Start 2020.09.28 @ 21:26:59 End 2020.09.28 @ 21:50:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 40 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa79028a-c748-4dd2-96db-f2a88524509b