Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.08 @ 15:24:44 Player: Captain Croissandwich Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (127) 635 Value Destroyed (3891) 3891 Prototype IDs (217) 4340 Alien Tech Used (0) 0 Bonus (3382) 3382 TOTAL SCORE: 15748 Bonus ------- Follower Combat Kills 103 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -21 Cogmind --------- Core Integrity 0/700 Matter 259/300 Energy 86/100 System Corruption 1% Temperature Cool (6) Movement Core (350) Ox6 Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Makeshift Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Experimental Sensor Array System Mapper Deep Network Scanner Ghost Barrier Quantum Router Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Experimental Sensor Array Hardened Medium Armor Plating Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Advanced Assault Cannon Katana > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Large Storage Unit Advanced ECM Suite Hardened Light Armor Plating Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle High-powered Shotgun Enhanced Autogun Gauss Rifle Flak Gun Precision Assault Rifle Precision Assault Rifle Flak Cannon Improved Grenade Launcher [Rating: 46] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Slots Evolved 6 | . . . . . 4 . 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . Utility 4 | . . . . . 3 . 1 . . . Weapon . | . . . . . . . . . . . Parts Attached 127 | 7 11 5 1 7 34 29 13 4 11 5 Power 7 | 1 . . . 1 1 3 . . 1 . Engine 6 | 1 . . . 1 1 2 . . 1 . Core 1 | . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 25 | 2 . 3 . . 6 8 2 . 4 . Treads 25 | 2 . 3 . . 6 8 2 . 4 . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 35 | 2 6 1 1 2 12 5 3 1 . 2 Device 7 | . . . . . 4 . 2 . . 1 Storage 8 | 2 3 . 1 . 1 . . . . 1 Processor . | . . . . . . . . . . . Hackware 2 | . . . . . 1 . . 1 . . Protection 18 | . 3 1 . 2 6 5 1 . . . Artifact . | . . . . . . . . . . . Weapon 60 | 2 5 1 . 4 15 13 8 3 6 3 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 35 | 2 2 1 . 2 9 5 5 1 5 3 Ballistic Cannon 8 | . 1 . . 1 3 2 1 . . . Launcher 5 | . 1 . . 1 . 2 . 1 . . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . Slashing Weapon 10 | . . . . . 2 4 2 1 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . . 2 . Parts Lost 27 | . . 1 . . 2 5 2 . 8 9 Power 2 | . . . . . . 1 . . 1 . Propulsion 10 | . . . . . . 2 1 . 3 4 Utility 9 | . . . . . 2 2 1 . 3 1 Weapon 6 | . . 1 . . . . . . 1 4 Highest Loss Streak 9 | . . 1 . . 1 2 2 . 6 9 Average Slot Usage (%) 97 | . 98 99 100 100 99 98 99 100 80 69 Engine 10 | . 14 14 14 14 9 7 7 7 7 6 Treads 27 | . 28 28 28 28 27 26 29 30 29 25 Device 5 | . . . . . 8 9 14 7 7 7 Storage 10 | . 14 14 14 14 9 9 7 7 7 7 Hackware 5 | . . . . . 8 9 7 7 7 7 Protection 15 | . 12 14 14 14 17 17 15 23 5 . Ballistic Gun 17 | . 25 27 28 27 11 8 13 14 14 7 Ballistic Cannon 1 | . . . . . . 4 . . . . Slashing Weapon 2 | . . . . . 6 4 1 . . 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 78 | 13 51 32 32 41 68 73 75 78 75 58 Greatest Support 89 | 40 40 40 40 40 66 66 89 86 86 80 Greatest Overweight (x) 1 | . 1 . . 1 1 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 15 15 20 20 20 20 20 20 Average Capacity 17 | 6 9 15 15 15 19 20 20 20 20 19 Most Carried 20 | 6 13 15 15 15 20 20 20 20 20 20 Average Carried 16 | 2 8 14 15 15 18 18 19 20 16 16 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 15 Final Carried 20 | 6 13 15 15 15 20 19 20 20 17 5 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Matter Collected 3237 | 282 367 95 . 232 613 897 4 241 466 40 Remotely . | . . . . . . . . . . . Salvage Created 5046 | 68 822 300 . 360 1136 1340 198 117 685 20 Parts 280 | 5 54 13 . 34 58 67 14 3 26 6 Haulers Intercepted 6 | . 2 . . . 2 2 . . . . Recyclers Shooed 2 | . . . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . 4 29 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Combat Hostiles Destroyed 95 | . 16 2 . 11 15 31 5 2 13 . Melee 17 | . . . . 1 9 7 . . . . Guns 63 | . 13 2 . 10 6 12 5 2 13 . Cannons 7 | . . . . . . 7 . . . . AOE 8 | . 3 . . . . 5 . . . . Classes Destroyed 13 | 2 6 . . . 3 1 1 . . . Worker 4 | 1 1 . . 1 . . 1 . . . Builder 4 | . 1 . . 1 . 2 . . . . Hauler 6 | . 2 . . . 2 2 . . . . Recycler 11 | 1 1 3 . 2 2 2 . . . . Operator 2 | . 2 . . . . . . . . . Watcher 4 | . 2 . . . 2 . . . . . Swarmer 21 | . 3 . . 10 . 4 3 . 1 . Grunt 47 | . 13 2 . 1 6 16 . 2 7 . Brawler 3 | . . . . . 1 . . . 2 . Duelist 3 | . . . . . . 1 . . 2 . Sentry 19 | . . . . . 7 10 1 . 1 . Hunter 1 | . . . . . 1 . . . . . Programmer 1 | . . . . . . . 1 . . . Best Kill Streak 7 | 1 6 2 . 4 3 6 4 2 7 1 Combat Bots Only 7 | . 4 2 . 4 2 4 4 2 7 . Max Kills in Single Turn 4 | 1 2 1 . 1 1 4 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 . . . . 3 . . . . Melee 1 | . . . . 1 1 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Data Miner (-7/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Damage Taken 7760 | . 468 78 . 321 1325 1806 279 236 1612 1635 Core 1123 | . 58 . . 19 126 218 11 . 95 596 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 68 | 100 . . . 69 . 37 . . . . Volleys Fired 329 | 3 64 13 . 30 54 80 21 10 49 5 Largest 2 | 2 2 2 . 2 2 2 2 2 2 2 Hottest 100 | 40 100 40 . 43 67 67 48 46 56 61 Shots Fired 607 | 6 122 26 . 60 89 137 39 20 98 10 Gun 544 | 6 116 26 . 60 84 88 36 20 98 10 Cannon 55 | . 2 . . . 5 45 3 . . . Launcher 6 | . 2 . . . . 4 . . . . Special 2 | . 2 . . . . . . . . . Kinetic 599 | 6 118 26 . 60 89 133 39 20 98 10 Thermal 2 | . 2 . . . . . . . . . Explosive 6 | . 2 . . . . 4 . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 48 | 3 14 12 . 14 14 11 10 8 48 8 Robot Miss Streak 7 | 1 4 1 . 3 7 7 2 2 4 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . . . . 2 1 1 . . 3 . Max Gunslinging Chain 1 | . . . . 1 1 1 . . 1 . Shots Hit Robots 487 | 5 72 20 . 30 96 128 26 14 85 11 Core Hits 287 | 2 50 12 . 17 38 90 11 6 49 12 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . . . . Critical Strikes 8 | . 3 . . . 4 1 . . . . Destroy 3 | . 3 . . . . . . . . . Sever 5 | . . . . . 4 1 . . . . Melee Attacks 85 | . . . . . 50 28 3 3 . 1 Impact 1 | . . . . . 1 . . . . . Slashing 84 | . . . . . 49 28 3 3 . 1 Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . . . 5 . . . . 1 Combat Hostiles 1 | . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9851 | 50 1173 216 . 412 2274 3443 413 227 1331 312 Guns 5692 | 44 802 193 . 363 892 1216 397 227 1331 227 Cannons 866 | . . . . . 52 814 . . . . Explosions 1222 | . 364 . . . . 858 . . . . Melee 1969 | . . . . . 1330 554 . . . 85 Ramming 102 | 6 7 23 . 49 . 1 16 . . . Kinetic 6558 | 44 802 193 . 363 944 2030 397 227 1331 227 Thermal . | . . . . . . . . . . . Explosive 1222 | . 364 . . . . 858 . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 1969 | . . . . . 1330 554 . . . 85 Piercing . | . . . . . . . . . . . Highest Corruption 1 | . 1 1 1 1 . . 1 1 1 1 Average Corruption 1 | . 1 1 1 1 . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . . Effects 12 | . 2 6 . 3 . . . . . 1 Message Errors 4 | . 1 2 . . . . . . . 1 Energy Discharges 3 | . 1 1 . 1 . . . . . . Data Loss (minor) 5 | . . 3 . 2 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 136 | . 17 . . . 103 16 . . . . Projectiles 1 | . . . . . . 1 . . . . Explosions 32 | . 17 . . . . 15 . . . . Melee 103 | . . . . . 103 . . . . . Knockbacks 23 | . . . . . 1 22 . . . . Impact . | . . . . . . . . . . . Kinetic 20 | . . . . . 1 19 . . . . Secondary 3 | . . . . . . 3 . . . . Self-Inflicted Damage 14 | . 14 . . . . . . . . . Shots 1 | . 1 . . . . . . . . . Rammed 12 | . 1 5 . 5 . 1 . . . . Targets Rammed 16 | 1 1 5 . 7 . 1 1 . . . Kicked . | . . . . . . . . . . . Crushed 4 | 1 . . . 2 . . 1 . . . Highest Temperature 64 | . 64 21 . 35 24 22 . 12 5 10 Average Temperature 10 | . 11 8 . 18 8 6 . 4 3 6 Received Heat Transfer 2427 | . 210 45 . 60 471 783 . 153 495 210 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Peak Influence 404 | 5 282 40 . 135 260 404 199 . . . Initial 126 | . 6 . . . 46 25 126 . . . Average 107 | 3 111 7 . 71 135 167 90 . . . Maximum Alert Level 2 | . 1 . . . 1 2 . . . . Low Security (%) 84 | 100 80 100 . 100 79 67 100 . . . Level 1 13 | . 19 . . . 20 25 . . . . Level 2 1 | . . . . . . 7 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . 5 . . 1 3 6 3 . 1 . Investigation 4 | . 1 . . 1 2 . . . . . Extermination 2 | . . . . . . . 2 . . . Reinforcement 8 | . 4 . . . 1 2 1 . . . Assault 1 | . . . . . . . . . 1 . Garrison 4 | . . . . . . 4 . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Distress Signals 10 | . 3 . . 1 2 4 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 154 | . 28 2 . 14 32 45 8 3 19 3 Peak Tracking Total 10 | . 6 2 . 4 5 5 4 3 10 3 Tactical Retreats 10 | . . . . 3 3 2 1 . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Traps Triggered 4 | . 2 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Machines Disabled 7 | . 3 . . 1 1 2 . . . . Max in Single Turn 2 | . 2 . . 1 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Machines Accessed 43 | . 4 . 1 1 14 12 5 1 1 4 Terminals 27 | . 3 . . . 9 10 5 . . . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . . . 2 2 . . . . Recycling Units 3 | . 1 . . . 2 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 146 | . 16 . 1 1 43 38 18 1 1 27 Successful 99 | . 4 . 1 1 26 26 12 1 1 27 Failed 47 | . 12 . . . 17 12 6 . . . Catastrophic 3 | . 1 . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 55 | . 11 . . . 23 13 8 . . . Terminals 83 | . 12 . . . 27 26 18 . . . Fabricators . | . . . . . . . . . . . Repair Stations 19 | . . . . . 7 12 . . . . Recycling Units 11 | . 4 . . . 7 . . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 62 | . 3 . 1 1 7 12 9 1 1 27 Record 12 | . . . 1 . . . . . . 11 Part Schematic 6 | . . . . . . . . . . 6 Robot Schematic 7 | . . . . . . . . . . 7 Robot Analysis 3 | . . . . . 1 2 . . . . Prototype ID Bank 6 | . . . . . 1 2 . . . 3 Open Door 6 | . . . . 1 . 3 . 1 1 . Branch Access Points 1 | . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . 1 . . . Machine Index 1 | . . . . . . . 1 . . . Terminal Index 3 | . 1 . . . 1 1 . . . . Unreport Threat 8 | . 1 . . . 1 3 3 . . . Locate Traps 3 | . 1 . . . 1 1 . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . Zone Layout 4 | . . . . . 2 . 2 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 18 | . . . . . 6 12 . . . . Scan Component 9 | . . . . . 3 6 . . . . Repair 9 | . . . . . 3 6 . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . Retrieve Components 2 | . . . . . 2 . . . . . Scanalyzer 2 | . . . . . 2 . . . . . Insert Component 2 | . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 15 | . 1 . . . 9 2 3 . . . Terminals 10 | . . . . . 5 2 3 . . . Track 2 | . . . . . . 1 1 . . . Assimilate 3 | . . . . . 3 . . . . . Botnet 3 | . . . . . 1 . 2 . . . Operators 2 | . . . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . 1 . . . 4 . . . . . Monitor 1 | . . . . . 1 . . . . . Reject 1 | . . . . . 1 . . . . . Mask 1 | . . . . . 1 . . . . . Tunnel 2 | . 1 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 34 | . 4 . . . 14 11 5 . . . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . 6 Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 9 | . . . . . 3 6 . . . . Time 324 | . . . . . 108 216 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 19 | . . . . . 19 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Total Allies 6 | . . . . 2 2 . . . 2 . Largest Group 2 | . . . . 2 1 1 . . 2 1 Highest-Rated Group 62 | . . . . 45 31 10 . . 62 32 Highest-Rated Ally 32 | . . . . 31 31 10 . . 32 32 Total Orders . | . . . . . . . . . . . Ally Attacks 21 | . . . . . 13 . . . 7 1 Total Damage 495 | . . . . . 233 . . . 238 24 Kills 3 | . . . . . 1 . . . 2 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Robot Analysis Total 119 | . . . . . 1 2 . . . 116 Derelict Logs Recovered 5 | . . 1 . 2 . . . 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Turns Passed 11114 | 110 1246 1217 656 1099 1957 2054 814 1039 760 162 Spaces Moved 5505 | 52 643 721 410 607 908 673 437 614 363 77 Core 2 | 2 . . . . . . . . . . Treads 5503 | 50 643 721 410 607 908 673 437 614 363 77 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 162 162 162 160 Average Speed 169 | 155 160 160 160 160 164 222 162 162 162 163 Slowest Speed 265 | 160 260 160 160 260 263 265 263 162 163 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 65 | 4 88 99 70 97 66 88 11 67 54 76 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 26 | . 1 1 1 . 1 . . 1 . 21 Known Exits Taken 4 | . . 1 . . 1 . 1 . 1 . Unknown Exits Taken 6 | 1 1 . 1 1 . 1 . 1 . . Scrap Searched 8 | . . 2 . 2 . . . 2 2 . Spaces Dug 29 | . 2 . . . 13 8 3 3 . . Terrain Destroyed 70 | . 19 . . . 13 32 3 3 . . Melee 24 | . . . . . 12 7 2 3 . . Projectile 5 | . 2 . . . 1 1 1 . . . AOE 41 | . 17 . . . . 24 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Total 6579 | 73 741 761 411 670 1207 1047 494 632 434 109 Wait 387 | . 5 5 . 16 125 219 13 . 2 2 Move 5496 | 52 642 720 409 606 907 672 436 613 362 77 Hop . | . . . . . . . . . . . Pick Up 66 | 8 11 6 . . 18 10 6 1 2 4 Fast Attach 21 | 7 3 1 . 1 4 4 . . 1 . Attach 29 | . 1 1 . . 7 7 4 . 5 4 Detach 2 | . . . . . 2 . . . . . Swap 77 | . 7 3 1 6 23 18 9 4 5 1 Drop 62 | 3 7 7 1 4 17 6 1 1 . 15 Fire 329 | 3 64 13 . 30 54 80 21 10 49 5 Melee 85 | . . . . . 50 28 3 3 . 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 15 | . 1 5 . 7 . 1 1 . . . Escape Stasis 2 | . . . . . . 2 . . . . Rewire 8 | . . . . . . . . . 8 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 9) 461 | -10/Materials | Discovered new exit (range 14) 699 | -10/Materials | Discovered new exit (range 8) 850 | -10/Materials | Discovered new exit (range 15) 1055 | -10/Materials | Discovered new exit (range 15) 1357 | -10/Materials | Entered Mines 1367 | -10/Mines | Learned location of Storage (-8) 1426 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1510 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1530 | -10/Mines | Found Prototype Device 1684 | -10/Mines | Identified exit to Exiles 1927 | -10/Mines | Discovered new exit (range 9) 2034 | -10/Mines | Discovered new exit (range 5) 2556 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2574 | -10/Mines | Entered Exiles 2613 | -10/Exiles | Met 8R-AWN 2642 | -10/Exiles | Met EX-HEX 2701 | -10/Exiles | Met EX-DEC 2750 | -10/Exiles | Learned location of Zion (-6) 2778 | -10/Exiles | Met EX-BIN 3211 | -10/Exiles | Discovered new exit (range 14) 3230 | -10/Exiles | Entered Mines 3622 | -9/Mines | Discovered new exit (range 9) 3738 | -9/Mines | Met a Derelict shopkeep closing up shop 4231 | -9/Mines | Discovered new exit (range 6) 4329 | -9/Mines | Entered Materials 4329 | -8/Materials | Accompanied by 1 ally 4329 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4330 | -8/Materials | Identified exit to Storage 4334 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4355 | -8/Materials | Build established: Scavenger-Mutant 5128 | -8/Materials | Repaired Imp. Medium Armor Plating? 5143 | -8/Materials | Build established: Mutant 5372 | -8/Materials | Identified Exp. Sensor Array 6162 | -8/Materials | Repaired Lgt. Armor Plating 6201 | -8/Materials | Repaired Hrd. Medium Armor Plating 6286 | -8/Materials | Entered Storage 6286 | -8/Storage | Accompanied by 1 ally 6861 | -8/Storage | Build established: Scavenger-Mutant 6936 | -8/Storage | Garrison activated, responded to threat 7090 | -8/Storage | Discovered new exit (range 14) 7230 | -8/Storage | Build established: Mutant 7344 | -8/Storage | Repaired Arm. Treads 7387 | -8/Storage | Repaired Imp. Treads 7430 | -8/Storage | Repaired Imp. Treads 7480 | -8/Storage | Repaired Flak Cannon 7609 | -8/Storage | Core integrity fell below 50% 7623 | -8/Storage | Garrison activated, responded to threat 7857 | -8/Storage | Repaired Hrd. Medium Armor Plating 7897 | -8/Storage | Repaired Arm. Treads 8340 | -8/Storage | Entered Factory 8340 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8341 | -7/Factory | Identified exit to Lower Caves 9154 | -7/Factory | Entered Lower Caves 9955 | -7/Lower Caves | Discovered new exit (range 15) 10193 | -7/Lower Caves | Entered another Lower Caves area 10281 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10414 | -7/Lower Caves | Lost 6 parts (1p2n3u) 10424 | -7/Lower Caves | Destroyed 7 combat bots 10646 | -7/Lower Caves | Identified exit to Data Miner 10739 | -7/Lower Caves | Build established: Scavenger-Mutant 10953 | -7/Lower Caves | Entered Data Miner 10953 | -7/Data Miner | Accompanied by 1 ally 10953 | -7/Data Miner | Discovered new exit (range 6) 10984 | -7/Data Miner | Met Data Miner 11013 | -7/Data Miner | Learned location of Section 7 (-2) 11013 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11043 | -7/Data Miner | Received God Mode back door access code from Data Miner 11056 | -7/Data Miner | Destroyed Data Miner 11058 | -7/Data Miner | Interfaced with the Data Conduit 11061 | -7/Data Miner | Found Prototype Hackware 11064 | -7/Data Miner | Found Prototype Hackware 11067 | -7/Data Miner | Found Prototype Hackware 11070 | -7/Data Miner | Found Prototype Hackware 11102 | -7/Data Miner | Core integrity fell below 50% 11110 | -7/Data Miner | Core integrity fell below 20% 11115 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 11094_ Imp. Heat Sink destroyed. 11094_ Hvy. Battle Rifle destroyed. 11096_ Flak Gun destroyed. 11097_ Dropped Adv. ECM Suite. 11097_ Dropped Hvy. Ion Engine. 11098_ Dropped Hvy. Ion Cannon. 11098_ Dropped Hpw. Shotgun. 11099_ Dropped Gauss Rifle. 11099_ Dropped Flak Cannon. 11100_ Dropped Prc. Assault Rifle. 11100_ Dropped Imp. Assault Rifle. 11101_ Dropped Mak. Hacking Suite. 11101_ Dropped Prc. Assault Rifle. 11103_ Dropped Imp. Assault Rifle. 11103_ Dropped Imp. Grenade Launcher. 11104_ Dropped Hvy. Ion Engine. 11104_ Dropped Katana. 11105_ Dropped Hcp. Storage Unit. 11106_ Enh. Autogun destroyed. 11114_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????????????####??? | | ???????##############??????#???????### #??? | | ?????"""""""""""""""###### #?#?#??## #??? | | ????""""""""" """"""""# # # #### < ##??? | | ????""""""""" #### | | ????"""""" | | ???"""""""* g | | ???"""""" gg | | ???"""""""= | | ????""""" %!] """"""""""""""""#### | | ????"""""" [[[]! """"###############??? | | ????""""" [[!][ @""""###????????????????? | | ?????"""""""[*!* "#####??????????????????? | | ?????######; #/ "#??????????????????????? | | ??????????##";## "#??????????????????????? | | ???????????#"### "#??????????????????????? | | ???????????#"## "#??????????????????????? | | ???????????#"## "#??????????????????????? | | ?????????????# "#??????????????????????? | | ?????????????#;# "#??????????????????????? | | ?????????????### "##?????????????????????? | | ??????????????## ""#?????????????????????? | | ?????????????## ""#?????????????????????? | | ??????????##"#"X ""#?????????????????????? | | ??????????""""" "####??????????????????? | | ??????????""""" X"""""??????????????????? | | ??????????##"#"X "##"#??????????????????? | | ???????????#?## X""""#??????????????????? | | ??????????????## "##"#??????????????????? | | ???????????????#######?????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 600 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotXenonStripper Manual? 0 Play Time 01:20:49 Cumulative 102.0 hours Start 2021.06.08 @ 14:03:03 End 2021.06.08 @ 15:24:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 53 Adventurer 13 Explorer 8 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 72 Gallery% 72 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f4dc007-27b3-4091-ad0a-5b1a8bee77fd