Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.28 @ 14:49:08 Player: Kenzurith Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (48) 240 Value Destroyed (1733) 1733 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-98) -98 TOTAL SCORE: 4575 Bonus ------- Follower Combat Kills 27 Friendly Fire -125 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (180) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Treads Armored Treads Airjet Aerolev Unit Medium Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Sensor Array Heavy EM Shotgun Minigun Minigun Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Heavy Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Aluminum Leg Aluminum Leg Airjet Aerolev Unit Medium Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Sensor Array Heavy EM Pulse Gun Minigun Minigun Minigun Minigun Minigun Grenade Launcher Rocket Launcher Heavy Mace [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Advanced EMP Blaster Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 3 | . . . 1 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 73 | 1 . 2 11 3 2 . 23 31 Power 8 | . . . 1 1 . . 2 4 Engine 3 | . . . . 1 . . . 2 Core 5 | . . . 1 . . . 2 2 Reactor . | . . . . . . . . . Propulsion 23 | . . 1 4 1 . . 7 10 Treads 9 | . . . . . . . . 9 Leg 14 | . . 1 4 1 . . 7 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 23 | . . 1 4 1 2 . 9 6 Device 15 | . . 1 2 . . . 6 6 Storage 4 | . . . 1 1 2 . . . Processor 2 | . . . 1 . . . 1 . Hackware . | . . . . . . . . . Protection 2 | . . . . . . . 2 . Artifact . | . . . . . . . . . Weapon 19 | 1 . . 2 . . . 5 11 Energy Gun 2 | . . . . . . . 1 1 Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 12 | 1 . . 2 . . . 3 6 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . . . . . 3 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 2 Parts Lost 16 | . . . . 1 . . 4 11 Power 5 | . . . . 1 . . 1 3 Propulsion 8 | . . . . . . . 2 6 Utility 2 | . . . . . . . 1 1 Weapon 1 | . . . . . . . . 1 Highest Loss Streak 9 | . . . . 1 . . 2 9 Average Slot Usage (%) 98 | . 85 89 99 100 100 100 99 97 Engine 4 | . 14 14 4 5 11 11 3 1 Core 4 | . . . 6 5 . . 5 6 Treads 5 | . . . . . . . . 17 Leg 23 | . 28 28 33 33 33 33 26 9 Device 7 | . . 4 12 6 . . 8 8 Storage 17 | . 14 14 11 15 22 22 18 18 Processor 12 | . . . 9 11 11 11 12 18 Protection 1 | . . . . . . . 5 . Ballistic Gun 18 | . 28 28 22 22 22 22 15 16 Naked Turns . | . . . . . . . . . Heaviest Build 80 | 11 11 12 28 43 75 75 80 79 Greatest Support 60 | 20 20 20 45 45 40 40 43 60 Greatest Overweight (x) 2 | . . . . 1 1 1 2 1 Average Overweight (x) . | . . . . . 1 1 1 1 Largest Inventory Capacity 20 | 6 6 6 10 16 20 20 20 20 Average Capacity 16 | 6 6 6 6 12 16 20 20 20 Most Carried 20 | 6 6 6 10 14 18 18 20 20 Average Carried 16 | 6 6 5 6 11 15 18 19 19 Final Capacity 20 | 6 6 6 10 16 20 20 20 20 Final Carried 20 | 6 6 6 10 14 18 18 20 15 Class Distribution -------------------- 66% | Hauler-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Matter Collected 1831 | 200 . 102 99 152 . 34 576 668 Remotely . | . . . . . . . . . Salvage Created 2593 | . . 110 141 241 . . 1030 1071 Parts 111 | . . 8 7 7 . . 43 46 Haulers Intercepted 1 | . . . . . . . 1 . Recyclers Shooed 5 | . . . . 1 . . 3 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 36 | . . 2 3 3 . . 13 15 Guns 35 | . . 2 3 3 . . 12 15 Cannons 1 | . . . . . . . 1 . Classes Destroyed 8 | . . 2 . 2 . . 3 1 Worker 1 | . . 1 . . . . . . Hauler 1 | . . . . . . . 1 . Recycler 8 | . . . . 1 . . 3 4 Watcher 1 | . . . . . . . 1 . Grunt 22 | . . 2 3 1 . . 8 8 Brawler 2 | . . . . . . . . 2 Sentry 10 | . . . . 2 . . 4 4 Hunter 2 | . . . . . . . 1 1 Thug 1 | . . . . . . . . 1 Best Kill Streak 7 | . . 2 3 4 . . 4 7 Combat Bots Only 6 | . . 2 3 3 . . 4 6 Max Kills in Single Turn 2 | . . 1 1 1 . . 2 2 Gunslinging 1 | . . . . . . . 1 . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Damage Taken 3797 | . . 126 125 149 . . 1069 2328 Core 647 | . . 34 34 15 . . 113 451 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 91 | 100 . 86 . . . 87 . . Volleys Fired 149 | . . 12 11 11 . . 64 51 Largest 2 | . . 2 2 2 . . 2 2 Hottest 124 | . . 40 40 46 . . 124 50 Shots Fired 297 | . . 24 22 22 . . 127 102 Gun 287 | . . 24 22 22 . . 117 102 Cannon 10 | . . . . . . . 10 . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 279 | . . 24 22 22 . . 109 102 Thermal 18 | . . . . . . . 18 . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 29 | . . 6 16 16 . . 14 29 Robot Miss Streak 3 | . . 2 1 2 . . 3 1 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . . . . . . . 1 5 Max Gunslinging Chain 1 | . . . . . . . 1 1 Shots Hit Robots 223 | . . 16 19 17 . . 91 80 Core Hits 90 | . . 7 7 6 . . 37 33 Critical Hits 4 | . . . . . . . 1 3 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . 1 2 Melee Attacks 4 | . . . . . . . . 4 Impact 4 | . . . . . . . . 4 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3628 | . . 223 245 263 . 5 1433 1459 Guns 3415 | . . 223 245 263 . . 1265 1419 Cannons 165 | . . . . . . . 165 . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 48 | . . . . . . 5 3 40 Kinetic 3314 | . . 223 245 263 . . 1164 1419 Thermal 266 | . . . . . . . 266 . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 13 | . . . . . . . 13 . Projectiles 13 | . . . . . . . 13 . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 Impact 1 | . . . . . . . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 4 | . . . . . . . . 4 Targets Rammed 6 | . . . . . . 1 1 4 Kicked 2 | . . . . . . 1 1 . Crushed . | . . . . . . . . . Highest Temperature 153 | . . 2 . 6 . . 153 22 Average Temperature 22 | . . 2 . 3 . . 34 6 Received Heat Transfer 1473 | . . 72 69 63 . . 351 918 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . . . . 2 1 Heat Transferred 555 | . . . . . . . 555 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Peak Influence 321 | . 29 65 116 70 . . 179 321 Initial 69 | . . 10 25 . . . . 69 Average 93 | . 12 37 73 37 . . 76 149 Maximum Alert Level 1 | . . . . . . . . 1 Low Security (%) 94 | 100 100 100 100 100 . 100 100 85 Level 1 5 | . . . . . . . . 14 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . . . . . . . 1 8 Investigation 2 | . . . . . . . . 2 Extermination . | . . . . . . . . . Reinforcement 2 | . . . . . . . 1 1 Assault 2 | . . . . . . . . 2 Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Distress Signals 3 | . . 1 . . . . 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 68 | . 1 2 3 3 . . 21 38 Peak Tracking Total 15 | . 1 2 3 3 . . 5 15 Tactical Retreats . | . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Traps Triggered 1 | . . . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Disabled 4 | . . . 1 . . . 1 2 Max in Single Turn 1 | . . . 1 . . . 1 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Accessed 11 | . 1 . 1 . 1 . 4 4 Terminals 8 | . 1 . 1 . . . 3 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 1 | . . . . . . . . 1 Total Hacks 34 | . 3 . 2 . 1 . 14 14 Successful 16 | . 2 . 1 . 1 . 7 5 Failed 17 | . 1 . . . . . 7 9 Catastrophic 4 | . 1 . . . . . . 3 Database Lockouts 1 | . . . 1 . . . . . Manual 22 | . 3 . 4 . . . 8 7 Terminals 30 | . 3 . 2 . . . 13 12 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 12 | . 2 . 1 . 1 . 5 3 Record 2 | . . . . . 1 . 1 . Part Schematic 1 | . . . . . . . . 1 Robot Analysis 2 | . 1 . 1 . . . . . Prototype ID Bank 1 | . . . . . . . 1 . Branch Access Points 2 | . 1 . . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . Locate Traps 1 | . . . . . . . 1 . Zone Layout 2 | . . . . . . . . 2 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . Insert Component 1 | . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . 1 2 Terminals 3 | . . . . . . . 1 2 Botnet 3 | . . . . . . . 1 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 1 . . . . . 3 4 Full Trace Events 2 | . . . . . . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total Allies 2 | . . . . . . . . 2 Largest Group 2 | . . . . . . . . 2 Highest-Rated Group 62 | . . . . . . . . 62 Highest-Rated Ally 31 | . . . . . . . . 31 Total Orders . | . . . . . . . . . Ally Attacks 14 | . . . . . . . . 14 Total Damage 212 | . . . . . . . . 212 Kills 1 | . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total 2 | . 1 . 1 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Turns Passed 3359 | 2 70 98 416 319 288 120 904 1142 Spaces Moved 1653 | 1 58 46 288 159 189 80 388 444 Core . | . . . . . . . . . Treads 270 | . . . . . . . . 270 Legs 1383 | 1 58 46 288 159 189 80 388 174 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 150 150 150 150 Average Speed 146 | 120 120 120 120 134 150 150 150 168 Slowest Speed 180 | 120 120 120 120 150 150 150 180 180 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 1 18 7 22 29 56 26 31 66 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . 1 . . . Known Exits Taken 6 | . 1 . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 2 | . . . . . . . . 2 Terrain Destroyed 2 | . . . . . . . . 2 Melee 2 | . . . . . . . . 2 Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total 2324 | 1 59 67 341 244 193 80 593 746 Wait 344 | . . 3 14 62 1 . 75 189 Move 1645 | . 57 45 287 158 188 79 387 444 Hop . | . . . . . . . . . Pick Up 48 | . 1 2 7 7 2 . 21 8 Fast Attach 19 | . . 1 4 1 . . 7 6 Attach 20 | . . . 1 1 . . 9 9 Detach 2 | . . . . . . . 1 1 Swap 34 | 1 . 1 6 1 2 . 7 16 Drop 53 | . 1 3 11 3 . . 21 14 Fire 149 | . . 12 11 11 . . 64 51 Melee 4 | . . . . . . . . 4 Ram . | . . . . . . . . . Kick 2 | . . . . . . 1 1 . Crush 4 | . . . . . . . . 4 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 15 | -10/Materials | Identified exit to Mines 73 | -10/Materials | Entered Mines 164 | -10/Mines | Learned location of Storage (-8) 164 | -10/Mines | Discovered new exit (range 6) 165 | -10/Mines | Met a Derelict testing a Signal Generator 171 | -10/Mines | Entered Materials 171 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 263 | -9/Materials | Discovered new exit (range 9) 302 | -9/Materials | Build established: Mutant 457 | -9/Materials | Discovered new exit (range 13) 467 | -9/Materials | Central database locked down 586 | -9/Materials | Identified exit to Mines 587 | -9/Materials | Entered Mines 868 | -9/Mines | Discovered new exit (range 13) 889 | -9/Mines | Learned location of 1 exit from Materials 898 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 900 | -9/Mines | Discovered new exit (range 5) 904 | -9/Mines | Identified exit to Exiles 906 | -9/Mines | Entered Exiles 927 | -9/Exiles | Discovered new exit (range 15) 944 | -9/Exiles | Met 8R-AWN 969 | -9/Exiles | Met EX-HEX 1047 | -9/Exiles | Met EX-DEC 1074 | -9/Exiles | Learned location of Zion (-6) 1177 | -9/Exiles | Discovered new exit (range 10) 1187 | -9/Exiles | Identified exit to Mines 1194 | -9/Exiles | Entered Mines 1301 | -8/Mines | Discovered new exit (range 7) 1313 | -8/Mines | Identified exit to Materials 1314 | -8/Mines | Discovered exit to Materials (range 13) 1314 | -8/Mines | Entered Materials 1314 | -8/Materials | Evolved 2 slots: Utility x2 1315 | -8/Materials | Identified exit to Factory 1341 | -8/Materials | Identified exit to Storage 1412 | -8/Materials | Build established: Hauler-Mutant 2218 | -8/Materials | Entered Storage 2556 | -8/Storage | Garrison activated, responded to threat 3218 | -8/Storage | Core integrity fell below 50% 3222 | -8/Storage | Met a pair of Derelict thieves 3228 | -8/Storage | Garrison activated, responded to threat 3337 | -8/Storage | Core integrity fell below 20% 3360 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03280_ L-31 Rogue unfolds itself. 03280_ B-36 Bruiser unfolds itself. 03280_ M-28 Smith unfolds itself. 03290_ Minigun destroyed. 03290_ Lgt. Nuclear Core destroyed. 03292_ Slammed into G-47 Trooper. 03294_ Slammed into A-02 Transporter. 03296_ Deuterium Engine destroyed. 03297_ Lgt. Treads destroyed. 03299_ Acquired 20 matter. 03302_ U-05 Engineer destroyed. 03307_ Lgt. Treads destroyed. 03308_ Slammed into U-05 Engineer. 03308_ U-05 Engineer knocked back. 03321_ W-25 Informer sends out distress signal. 03322_ Minigun severed. 03333_ Lgt. Treads destroyed. 03338_ Slammed into G-47 Trooper. 03345_ Imp. Heat Sink destroyed. 03346_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ######????????# #?????????????????????????? | | ] ] ]#????????# #?????????????????????????? | | ]]#????????+ #?????????????????????????? | | [ #????????# #?????????????????????????? | | !#????????# #+########??????????????????? | | #" "##????????+ [/ #??????????????????? | | T!%= #????????#### ## """#??????????????????? | | #=%[*#???????????# ## """#??????????????????? | | ##/############??# ## """#??????????????????? | | # %+ #??#%## #??????????????????? | | # # #### ## """#??????????????????? | | # %/ ## """#??????????????????? | | # # #!* ## """#??????????????????? | | # + #%! ## #??????????????????? | | # # /%! ######b####??????????????????? | | # # #### #???# #????????????????????? | | # # #??# ##### g #?#??????????????????? | | # ###########??# g #T#??????????????????? | | # ##???????????# # #??????????????????? | | #???????????# i l/ "??????????????????? | | ###########?# a # #??????????????????? | | # #?# #####gg ###??????????????????? | | # """""" #?# ????# b #????????????????????? | | [ # "/!/!" #?? ????#l #????????????????????? | | ###### "=* ]" #?? ????# uk#????????????????????? | | ?????# """"" #?? ????# @ #????????????????????? | | ###### #?? ????# #????????????????????? | | ^ / #???????# #????????????????????? | | # #???????# #????????????????????? | | ^ ###+#######???????# +????????????????????? | | ^ #????????# #????????????????????? | | ! #????????# #????????????????????? | | = #????????# #????????????????????? | | ###############????????# #????????????????????? | | #???????????????# #????????????????????? | | "" """ #???????????????#m #????????????????????? | | "" """ #???????????????+ +????????????????????? | | "" """ ""??????????????# #????????????????????? | | R"?????????????? #????????????????????? | | """?????????????? ?????????????????????? | | ####????????????? ?????????????????????? | | #????????????????????????????????????????? | | #+# ####????????????????????????????????????????? | | ? ###???????????????????????????????????????????? | | ##########??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Adv. Sensor Array | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireHeavyReactor Manual? 0 Play Time 00:39:35 Cumulative 228.8 hours Start 2021.06.28 @ 13:42:08 End 2021.06.28 @ 14:49:08 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 125 Adventurer 1 Explorer 1 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 67 Gallery% 79 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 162755f4-f0ae-456d-82e1-80a3a41e58b7