Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.12 @ 22:03:58 Player: Runia Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (130) 650 Value Destroyed (4122) 4122 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (810) 810 TOTAL SCORE: 9122 Bonus ------- High Alert Combat Kills 485 Follower Combat Kills 25 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 12/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Terrain Scan Processor Advanced Targeting Computer Hacking Suite > --- WEAPON (3) ------- Makeshift Spear > --- INVENTORY (5) ---- Improved Sensor Array AWS/Gauss Proton Missile Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Improved Weapon Shielding Hardened Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- AWS/Gauss Proton Missile Launcher > --- INVENTORY -------- Heavy Ion Engine Armored Wheel Structural Scanner Improved Sensor Array Advanced Terrain Scan Processor Kinecellerator Improved Weapon Shielding Improved Weapon Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Heavy Armor Plating Heavy EM Pulse Gun Improved Assault Rifle Enhanced Autogun Gauss Rifle Improved Grenade Launcher Makeshift Spear [Rating: 54] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Utility Hardened Medium Armor Plating Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Launcher Proton Missile Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility 4 | . . 2 . . . . 2 Weapon 1 | . . . . . . 1 . Parts Attached 137 | 2 12 39 11 2 8 8 55 Power 10 | . 2 5 . . . . 3 Engine 9 | . 2 5 . . . . 2 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 32 | 2 4 10 4 . 1 3 8 Treads 23 | 2 3 8 3 . 1 . 6 Leg . | . . . . . . . . Wheel 8 | . 1 1 1 . . 3 2 Hover 1 | . . 1 . . . . . Flight . | . . . . . . . . Utility 40 | . 4 11 . 2 3 . 20 Device 10 | . 1 4 . . 1 . 4 Storage 5 | . 1 1 . 1 . . 2 Processor 5 | . . 3 . . . . 2 Hackware 4 | . . . . . . . 4 Protection 16 | . 2 3 . 1 2 . 8 Artifact . | . . . . . . . . Weapon 55 | . 2 13 7 . 4 5 24 Energy Gun 12 | . . 9 . . 1 2 . Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 26 | . 2 3 4 . 2 3 12 Ballistic Cannon . | . . . . . . . . Launcher 8 | . . 1 3 . . . 4 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 7 | . . . . . 1 . 6 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 9 | . . 7 . . . 1 1 Parts Lost 36 | . 2 8 3 . 2 . 21 Power 5 | . . 2 . . . . 3 Propulsion 10 | . 1 1 2 . 1 . 5 Utility 13 | . 1 3 . . 1 . 8 Weapon 8 | . . 2 1 . . . 5 Highest Loss Streak 12 | . 2 3 2 . 2 . 12 Average Slot Usage (%) 98 | . 97 98 99 99 99 100 95 Engine 9 | . 14 10 11 11 11 9 3 Treads 20 | . 20 21 21 22 22 18 17 Wheel 2 | . 7 . . . . 9 4 Device 7 | . 4 17 11 9 . . 3 Storage 10 | . 14 11 11 11 11 9 7 Processor 9 | . . 10 11 11 11 9 8 Hackware 2 | . . . . . . . 12 Protection 11 | . 8 4 11 12 21 18 9 Energy Gun 3 | . 14 8 . . . . . Ballistic Gun 18 | . 13 13 21 22 21 26 20 Naked Turns . | . . . . . . . . Heaviest Build 80 | 10 31 63 63 70 70 73 80 Greatest Support 71 | 40 40 40 40 40 43 16 71 Greatest Overweight (x) 7 | . 4 2 6 1 1 7 6 Average Overweight (x) 1 | . 1 . 1 1 1 5 2 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 Average Capacity 18 | 8 10 18 20 20 20 20 19 Most Carried 20 | 6 11 20 20 20 20 20 20 Average Carried 17 | 3 8 17 18 18 17 17 18 Final Capacity 20 | 8 15 20 20 20 20 20 5 Final Carried 20 | 2 11 20 18 20 17 20 4 Class Distribution -------------------- 51% | Mutant 20% | Scavenger-Mutant 11% | Hacker-Skirmisher 8% | Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Hacker-Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Matter Collected 3097 | 220 215 872 254 . 246 271 1019 Remotely . | . . . . . . . . Salvage Created 5319 | . 521 1677 175 . 406 409 2131 Parts 327 | . 45 99 16 . 20 19 128 Haulers Intercepted 6 | . 1 4 . . . . 1 Recyclers Shooed 3 | . . 2 . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 96 | . 12 28 11 . 7 7 31 Guns 86 | . 12 28 6 . 7 7 26 Cannons 1 | . . . . . . . 1 AOE 8 | . . . 5 . . . 3 Classes Destroyed 18 | . 7 4 3 . 1 . 3 Worker 5 | . 1 3 . . . . 1 Builder 11 | . 2 2 . . 2 . 5 Tunneler 1 | . . . 1 . . . . Hauler 6 | . 1 4 . . . . 1 Recycler 6 | . . 2 . . . 1 3 Mechanic 2 | . . . . . . . 2 Operator 2 | . 1 1 . . . . . Watcher 5 | . 1 3 . . . . 1 Swarmer 17 | . 5 3 3 . . . 6 Grunt 36 | . 7 14 2 . 5 4 4 Brawler 4 | . . 2 . . 1 . 1 Duelist 6 | . . 1 1 . . 1 3 Sentry 12 | . . 8 . . . 1 3 Demolisher 1 | . . . 1 . . . . Specialist 4 | . . . . . . . 4 Hunter 7 | . . . . . 1 1 5 Programmer 5 | . . . . . . . 5 Assembled 4 | . . . 4 . . . . Best Kill Streak 17 | . 7 7 3 . 3 4 17 Combat Bots Only 11 | . 7 6 3 . 3 3 11 Max Kills in Single Turn 3 | . 2 2 3 . 1 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Damage Taken 7478 | . 548 1585 628 . 296 312 4109 Core 1111 | . 87 208 60 . 39 15 702 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 71 | 100 65 . . . 23 97 . Volleys Fired 342 | . 66 122 19 . 25 19 91 Largest 3 | . 2 2 2 . 2 3 3 Hottest 119 | . 60 79 50 . 70 95 119 Shots Fired 764 | . 132 238 34 . 48 57 255 Gun 747 | . 132 238 30 . 48 57 242 Cannon 3 | . . . . . . . 3 Launcher 14 | . . . 4 . . . 10 Special . | . . . . . . . . Kinetic 566 | . 66 128 30 . 45 55 242 Thermal 176 | . 66 110 . . . . . Explosive 5 | . . . 4 . . . 1 Electromagnetic 17 | . . . . . 3 2 12 Robot Hit Streak 35 | . 9 25 11 . 29 6 35 Robot Miss Streak 5 | . 5 3 3 . 2 4 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 9 | . 2 3 . . . 1 3 Max Gunslinging Chain 1 | . 1 1 . . . 1 1 Autonomous 38 | . . . . . . . 38 Shots Hit Robots 525 | . 76 169 21 . 35 35 189 Core Hits 232 | . 30 66 15 . 17 16 88 Critical Kills . | . . . . . . . . Critical Parts Destroyed 5 | . . 1 1 . 1 1 1 Critical Strikes 11 | . . 7 1 . 1 1 1 Burn 6 | . . 6 . . . . . Destroy 5 | . . 1 1 . 1 1 1 Melee Attacks 23 | . . . . . 1 . 22 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 23 | . . . . . 1 . 22 Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9932 | . 794 2491 653 . 594 590 4810 Guns 8631 | . 794 2491 342 . 594 590 3820 Cannons 63 | . . . . . . . 63 Explosions 1238 | . . . 311 . . . 927 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 7033 | . 409 1342 342 . 561 559 3820 Thermal 1602 | . 385 1149 . . . . 68 Explosive 387 | . . . 311 . . . 76 Electromagnetic 910 | . . . . . 33 31 846 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . 3 3 3 3 . 11 Average Corruption 3 | . . 3 3 3 3 . 6 Corruption Purged . | . . . . . . . . Effects 178 | . . 46 15 25 28 . 64 Message Errors 41 | . . 11 7 6 3 . 14 Matter Fused 46 | . . 16 4 3 5 . 18 Heat Flow Errors 28 | . . 6 2 6 6 . 8 Energy Discharges 23 | . . 3 2 8 3 . 7 Data Loss (minor) 25 | . . 6 . 2 11 . 6 Data Loss (major) 2 | . . . . . . . 2 Misfires 2 | . . . . . . . 2 Alerts 2 | . . . . . . . 2 Weapon Failures 9 | . . 4 . . . . 5 Overload Shots . | . . . . . . . . Overflow Damage 22 | . . . 11 . . . 11 Projectiles . | . . . . . . . . Explosions 22 | . . . 11 . . . 11 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 104 | . . . 64 . . . 40 Shots 4 | . . . 2 . . . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 278 | . 210 278 270 248 278 222 258 Average Temperature 77 | . 58 47 55 100 104 102 79 Received Heat Transfer 1922 | . 186 453 98 . 126 99 960 Effects 6 | . . . . 2 3 . 1 Interference 6 | . . . . 2 3 . 1 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 7 | . . . . . . . 7 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . . 7 . . . . . Heat Transferred 4418 | . 875 3393 . . . . 150 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Peak Influence 1376 | . 360 317 122 . 108 201 1376 Initial 41 | . . 4 27 . . . 41 Average 194 | . 151 116 66 . 12 73 488 Maximum Alert Level 4 | . 1 1 . . . 1 4 Low Security (%) 77 | 100 64 83 100 . 100 93 46 Level 1 8 | . 35 16 . . . 6 . Level 2 4 | . . . . . . . 15 Level 3 7 | . . . . . . . 25 Level 4 3 | . . . . . . . 12 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 5 . . . . 1 10 Investigation 3 | . 1 . . . . . 2 Extermination 4 | . . . . . . . 4 Reinforcement 7 | . 4 . . . . 1 2 Assault 2 | . . . . . . . 2 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Distress Signals 11 | . 3 3 . . . 1 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 178 | . 30 52 19 . 7 11 59 Peak Tracking Total 16 | . 6 8 16 . 3 3 11 Tactical Retreats 9 | . 2 1 2 . . . 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Traps Triggered 6 | . 3 1 . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Machines Disabled 12 | . . . 1 . 1 4 6 Max in Single Turn 2 | . . . . . 1 1 2 Garrison Access 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Machines Accessed 29 | . 3 9 . 5 1 1 10 Terminals 22 | . 3 9 . . 1 1 8 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 110 | . 11 35 . 28 4 2 30 Successful 68 | . 5 19 . 28 2 . 14 Failed 42 | . 6 16 . . 2 2 16 Catastrophic 5 | . . . . . 1 . 4 Database Lockouts . | . . . . . . . . Manual 46 | . 10 17 . 1 3 2 13 Terminals 77 | . 11 35 . . 4 2 25 Fabricators 3 | . . . . . . . 3 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 55 | . 2 13 . 28 2 . 10 Record 27 | . . . . 27 . . . Part Schematic 2 | . . . . . 1 . 1 Robot Analysis 1 | . . 1 . . . . . Prototype ID Bank 1 | . . 1 . . . . . Level Access Points 2 | . . 1 . . . . 1 Branch Access Points 2 | . . 1 . . . . 1 Alert Level 4 | . . 2 . . 1 . 1 Unreport Threat 8 | . 1 2 . . . . 5 Locate Traps 2 | . . 2 . . . . . Recall Reinforcements 1 | . 1 . . . . . . Zone Layout 4 | . . 3 . . . . 1 EX-Prototype ID Bank 1 | . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . 2 Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 10 | . 3 6 . . . . 1 Terminals 10 | . 3 6 . . . . 1 Botnet 10 | . 3 6 . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 24 | . 3 9 . . 1 1 10 Full Trace Events 2 | . . . . . . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 Parts Built 1 | . . . . . . . 1 Matter 146 | . . . . . . . 146 Time 36 | . . . . . . . 36 Total Part Build Rating 3 | . . . . . . . 3 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Total Allies 2 | . . . 2 . . . . Largest Group 2 | . . . 2 . . . . Highest-Rated Group 45 | . . . 45 . . . . Highest-Rated Ally 31 | . . . 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 7 | . . . 7 . . . . Total Damage 128 | . . . 128 . . . . Kills 1 | . . . 1 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Turns Passed 11543 | 28 930 2873 898 1661 1865 589 2699 Spaces Moved 4756 | 16 549 1075 320 636 675 248 1237 Core 106 | . 1 . . . . . 105 Treads 3304 | 12 145 957 312 636 675 . 567 Legs 4 | 4 . . . . . . . Wheels 1342 | . 403 118 8 . . 248 565 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 95 110 170 260 260 160 50 Average Speed 209 | 150 122 221 257 260 260 177 177 Slowest Speed 265 | 160 250 260 260 260 260 185 265 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 57 | 2 78 85 75 73 102 19 28 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 2 | . . 1 . . 1 . . Unknown Exits Taken 5 | 1 1 . 1 1 . 1 . Scrap Searched 3 | . . . 2 . 1 . . Spaces Dug 13 | . . . . . . . 13 Terrain Destroyed 70 | . . . 29 . . . 41 Melee 13 | . . . . . . . 13 Projectile 4 | . . . . . . . 4 AOE 53 | . . . 29 . . . 24 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Total 5803 | 21 686 1345 367 646 753 375 1610 Wait 385 | . 39 35 15 5 44 92 155 Move 4749 | 15 548 1074 319 635 674 247 1237 Hop . | . . . . . . . . Pick Up 89 | . 15 42 2 2 . 7 21 Fast Attach 13 | . 4 3 . . . . 6 Attach 50 | . 4 15 3 2 2 2 22 Detach 4 | . . . . 1 . . 3 Swap 74 | 2 4 21 8 . 6 6 27 Drop 74 | 4 6 33 1 1 1 2 26 Fire 342 | . 66 122 19 . 25 19 91 Melee 23 | . . . . . 1 . 22 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 6 exits: Fac x4 / Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 29 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 417 | -10/Materials | Destroyed 7 combat bots 425 | -10/Materials | Discovered new exit (range 15) 626 | -10/Materials | Discovered new exit (range 9) 865 | -10/Materials | Discovered new exit (range 14) 959 | -10/Materials | Entered another Materials area 959 | -9/Materials | Evolved 2 slots: Utility x2 997 | -9/Materials | Build established: Scavenger-Mutant 1105 | -9/Materials | Discovered new exit (range 16) 1661 | -9/Materials | Discovered new exit (range 16) 2098 | -9/Materials | Discovered new exit (range 11) 3073 | -9/Materials | Core integrity fell below 50% 3099 | -9/Materials | Lost 3 parts (1n1u1w) 3164 | -9/Materials | Identified exit to Mines 3252 | -9/Materials | Discovered new exit (range 5) 3389 | -9/Materials | Build established: Mutant 3468 | -9/Materials | Identified exit to Materials 3832 | -9/Materials | Entered Mines 3852 | -9/Mines | Assembled infested the area 3964 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4069 | -9/Mines | Learned location of 1 exit from Proximity Caves 4088 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4650 | -9/Mines | Discovered exit to Materials (range 9) 4717 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4717 | -9/Mines | Discovered new exit (range 6) 4730 | -9/Mines | Entered Exiles 4772 | -9/Exiles | Discovered new exit (range 15) 4816 | -9/Exiles | Met 8R-AWN 4860 | -9/Exiles | Met EX-HEX 4959 | -9/Exiles | Met EX-BIN 5100 | -9/Exiles | Met EX-DEC 5110 | -9/Exiles | Learned location of Zion (-7) 5890 | -9/Exiles | Aligned with FarCom system 5893 | -9/Exiles | Given EX-Vault access code 5955 | -9/Exiles | Opened EX-Vault 6012 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6114 | -9/Exiles | Found Superbattery 6138 | -9/Exiles | Found AWS/Gauss 6365 | -9/Exiles | Discovered new exit (range 11) 6391 | -9/Exiles | Left Exiles lab with AWS/Gauss 6391 | -9/Exiles | Entered Mines 6720 | -8/Mines | Discovered exit to Materials (range 13) 7713 | -8/Mines | Discovered exit to Materials (range 7) 8256 | -8/Mines | Entered Materials 8256 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 8542 | -8/Materials | Build established: Tank 8667 | -8/Materials | Discovered new exit (range 8) 8845 | -8/Materials | Entered Factory 8845 | -7/Factory | Evolved 2 slots: Utility x2 8846 | -7/Factory | Identified exit to Lower Caves 9551 | -7/Factory | Identified exit to Factory 9846 | -7/Factory | Build established: Hacker-Skirmisher 10111 | -7/Factory | Cargo convoy interrupted 10158 | -7/Factory | Lost 3 parts (1n2u) 10173 | -7/Factory | Destroyed 11 combat bots 10399 | -7/Factory | Fabricated Hacking Suite (x1) 10445 | -7/Factory | First assault squad dispatched 10652 | -7/Factory | System corruption reached 10% 10837 | -7/Factory | Local fabrication network quarantined 11443 | -7/Factory | Core integrity fell below 50% 11495 | -7/Factory | Lost 12 parts (2p3n3u4w) 11518 | -7/Factory | Core integrity fell below 20% 11544 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- K-01 Serf cleans the Construction Platform. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." K-01 Serf cleans the Construction Platform. System corrupted: Energy discharge (-40). K-01 Serf cleans the Construction Platform. K-01 Serf cleans the Terminal. K-01 Serf cleans the Construction Platform. Connecting with Terminal... ALERT: Suspicious activity at Terminal F017. Dispatching Investigation squad. K-01 Serf cleans the Construction Platform. K-01 Serf cleans the Terminal. Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (35,60) Lower Caves (14,164) Lower Caves Map updated. A-02 Transporter destroyed. Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ????????????# ???????????????????????????????? | | ????????????# ???????????????????????????????? | | ????????????# ???????????????????????????????? | | ????????????# ???????????????????????????????? | | ????????????# ???????????????????????????????? | | ????????????# ???????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# ##########+#####+??????????????? | | ????????????# s @ #?????????? | | ????????????+ s= #?????????? | | ????????????# s]] +?????????? | | ????????????# ]%g* u #?????????? | | ????????????# !]! #?????????? | | ????????????# #####################??????????? | | ????????????# T#?????????????????????????????? | | ????????????# ##?????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# ##########?????????????????????? | | ????????????# ??????????????????? | | ????????????# g ??????????????????? | | ????????????# """"""" ??????????????????? | | ??????????### """"""" ??????????????????? | | ??????????#" """""""?????????????????????????? | | ??????????#"" """"""" ????????????????????? | | ??????????#"" ????????????????????? | | ??????????#"" """"""" #?????????????????????? | | ??????????#"" """"""??????????????????????????? | | ??????????#"T """""""?????????????????????????? | | ??????????#"" """"""" #?????????????????????? | | ??????????#"" #?????????????????????? | | ??????????#"" """"""" #?????????????????????? | | ??????????#"" """"""??????????????????????????? | | ??????????#" """"""??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 1780 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 210 Armor Coverage 600 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 30 Item Schematics ----------------- Hacking Suite | -8/Mines | Hacked Imp. Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonGreatWand Manual? 0 Play Time 01:25:41 Cumulative 234.4 hours Start 2021.07.12 @ 20:20:04 End 2021.07.12 @ 22:03:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 289 Rogue 289 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 80 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80224da8-e912-4f91-a538-dcd05c5f6ba3