Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.13 @ 14:37:16 Player: Manastyl Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (65) 325 Value Destroyed (1465) 1465 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (113) 113 TOTAL SCORE: 3123 Bonus ------- High Alert Combat Kills 92 Follower Combat Kills 21 Cogmind --------- Core Integrity 162/400 Matter 232/300 Energy 265/265 System Corruption 2% Temperature Warm (122) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Improved Treads > --- UTILITY (3) ------ Large Storage Unit Seismic Detector Medium Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Treads Improved Treads Armored Wheel Improved Heat Sink Medium Matter Pod (0) Medium Armor Plating Medium Armor Plating Hardened Light Armor Plating Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Medium Armor Plating Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Improved Treads Compact Wheel Armored Wheel Improved Heat Sink Seismic Detector Medium Armor Plating Improved Assault Rifle Improved Assault Rifle Maul [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Impact Weapon Maul Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 35 | 3 5 27 . Power 3 | . . 3 . Engine 3 | . . 3 . Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 . 10 . Treads 12 | 2 . 10 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 2 8 . Device 3 | 1 . 2 . Storage 3 | . 1 2 . Processor . | . . . . Hackware 1 | . . 1 . Protection 4 | . 1 3 . Artifact . | . . . . Weapon 9 | . 3 6 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 8 | . 2 6 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Backups 10 | 6 8 10 15 Power 1 | 1 1 1 1 Propulsion 2 | 4 3 2 3 Utility 2 | . 1 2 5 Weapon 3 | 1 1 3 6 Tool/Special . | . . . . Unused Backups 28 | . 9 7 12 Power 3 | . 1 1 1 Propulsion 6 | . 2 2 2 Utility 6 | . 2 . 4 Weapon 12 | . 4 3 5 Tool/Special 1 | . . 1 . Average Slot Usage (%) 99 | . 100 98 100 Engine 11 | . 14 11 11 Treads 31 | . 28 32 33 Device 9 | . 13 7 11 Storage 11 | . 14 11 11 Hackware 4 | . . 6 . Protection 5 | . . 7 11 Ballistic Gun 22 | . 26 20 22 Impact Weapon 1 | . 1 1 . Peak Build Rating 20 | 7 9 20 19 Average Rating 13 | 6 7 16 19 On Entrance 10 | 6 7 8 19 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 41 | 15 26 41 41 Greatest Support 63 | 40 40 63 63 Greatest Overweight (x) 2 | . . 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 11 | 8 9 11 15 Most Carried 15 | 8 10 15 15 Average Carried 10 | 6 8 10 15 Final Capacity 15 | 8 10 15 15 Final Carried 15 | 6 10 15 15 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1804 | 254 314 1203 33 Remotely . | . . . . Salvage Created 2212 | 64 513 1635 . Parts 150 | 6 31 113 . Haulers Intercepted 5 | . 1 4 . Recyclers Shooed 3 | . 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 50 | . 12 38 . Guns 50 | . 12 38 . Classes Destroyed 8 | 2 4 2 . Tunneler 2 | 1 . 1 . Hauler 5 | . 1 4 . Recycler 3 | 1 1 1 . Operator 1 | . . 1 . Watcher 4 | . 2 2 . Swarmer 21 | . 6 15 . Grunt 21 | . 6 15 . Sentry 8 | . . 8 . Best Kill Streak 7 | 2 4 7 . Combat Bots Only 6 | . 3 6 . Max Kills in Single Turn 2 | 1 2 1 . Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 224 | . 59 165 . Missed 56 | . 19 37 . Hits 168 | . 40 128 . Projectile 168 | . 40 128 . Critical Strikes 6 | . . 6 . Damage Taken 1871 | . 395 1476 . Core 320 | . 82 238 . Absorbed by Shields . | . . . . Regen/Repaired (Parts) 110 | . . 110 . Core Remaining (%) 83 | 100 67 . . Volleys Fired 159 | 4 43 112 . Largest 2 | 2 2 2 . Hottest 46 | 40 40 46 . Shots Fired 314 | 8 86 220 . Gun 314 | 8 86 220 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 314 | 8 86 220 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 22 | 2 7 22 . Robot Miss Streak 6 | 1 6 5 . Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 223 | 5 52 166 . Core Hits 100 | 3 26 71 . Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 2 | . 1 1 . Destroy 2 | . 1 1 . Melee Attacks 14 | . 6 8 . Impact 14 | . 6 8 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 5 | . . 5 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3601 | 71 667 2863 . Guns 3014 | 71 652 2291 . Cannons . | . . . . Explosions . | . . . . Melee 563 | . . 563 . Ramming 24 | . 15 9 . Kinetic 3014 | 71 652 2291 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact 563 | . . 563 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 2 Average Corruption 2 | . . 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 26 | . . 21 5 Message Errors 2 | . . 1 1 Matter Fused 9 | . . 8 1 Heat Flow Errors 6 | . . 4 2 Energy Discharges 5 | . . 4 1 Parts Rejected 1 | . . 1 . Data Loss (minor) 2 | . . 2 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 112 | . . 112 . Projectiles . | . . . . Explosions . | . . . . Melee 112 | . . 112 . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 8 | . 4 4 . Targets Rammed 9 | . 5 4 . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 253 | 6 2 253 243 Average Temperature 74 | 6 2 66 142 Received Heat Transfer 600 | . 117 483 . Effects 2 | . . . 2 Interference 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions 7 | . . 7 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level 2 | . . 2 1 Low Security (%) 60 | 100 100 35 94 Level 1 7 | . . 12 5 Level 2 32 | . . 52 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 521 | 10 175 521 204 Initial 196 | . . 66 196 Average 214 | 2 34 309 167 Influence Increases 1540 | 10 370 1082 78 Destroy 0b10 Robot/C 1060 | . 240 760 60 Destroy 0b10 Robot/NC 75 | 10 20 45 . Destroy Leader 258 | . 56 192 10 Allied During Kill 8 | . . . 8 Successful Hack 15 | . 9 6 . Disable Machine 30 | . 15 15 . Destroy Structure 4 | . . 4 . Lose Combat Pursuer 90 | . 30 60 . Influence Decreases 1406 | 10 213 735 448 Entered New Map 399 | . . 91 308 Time Decay 987 | 10 213 624 140 Lost Part 20 | . . 20 . Squads Dispatched 7 | . 3 4 . Investigation 3 | . 2 1 . Extermination . | . . . . Reinforcement 4 | . 1 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 4 | . . 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 85 | . 20 63 2 Peak Tracking Total 7 | . 6 7 1 Tactical Retreats 5 | . 2 3 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 8 | . 2 6 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 16 | . 5 11 . Terminals 9 | . 3 6 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 4 | . 2 2 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 36 | . 11 25 . Successful 22 | . 6 16 . Failed 14 | . 5 9 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 6 | . 1 5 . Terminals 21 | . 6 15 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 9 | . 5 4 . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 11 | . 4 7 . Part Schematic 1 | . . 1 . Prototype ID Bank 3 | . 2 1 . Branch Access Points 1 | . . 1 . Emergency Access Points 2 | . 1 1 . Registered Components 1 | . . 1 . Zone Layout 3 | . 1 2 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 3 | . 1 2 . Retrieve Components 3 | . 1 2 . Scanalyzer 4 | . . 4 . Retrieve Study 4 | . . 4 . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Reject 1 | . . 1 . Recyclers 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 5 6 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 4 | . . 4 . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 15 | . 1 14 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 45 | . . . 45 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 8 | . . . 8 Total Damage 106 | . . . 106 Kills 3 | . . . 3 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 2665 | 15 937 1421 292 Seismic 2665 | 15 937 1421 292 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 3455 | 43 994 2120 298 Spaces Moved 1633 | 17 490 956 170 Core . | . . . . Treads 1633 | 17 490 956 170 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 160 | 160 160 160 160 Average Speed 160 | 160 160 160 160 Slowest Speed 320 | 160 160 320 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 56 | 3 80 91 53 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . . 1 Spaces Dug 1 | . . 1 . Terrain Destroyed 1 | . . 1 . Melee 1 | . . 1 . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 2135 | 25 604 1310 196 Wait 182 | . 35 121 26 Move 1630 | 16 489 955 170 Hop . | . . . . Pick Up 30 | . 11 19 . Fast Attach 14 | 1 . 13 . Attach 5 | 2 . 3 . Detach 2 | 2 . . . Swap 49 | . 6 43 . Drop 41 | . 9 32 . Fire 159 | 4 43 112 . Melee 14 | . 6 8 . Ram . | . . . . Kick . | . . . . Crush 9 | . 5 4 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sto) -9/Mines History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 2) 44 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 863 | -10/Materials | Discovered new exit (range 10) 1038 | -10/Materials | Entered another Materials area 1038 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1089 | -9/Materials | Discovered new exit (range 15) 1493 | -9/Materials | Build established: Scavenger-Mutant 1498 | -9/Materials | Discovered new exit (range 16) 2151 | -9/Materials | Identified exit to Mines 2151 | -9/Materials | Identified exit to Storage 2321 | -9/Materials | Discovered new exit (range 4) 2460 | -9/Materials | Core integrity fell below 50% 2553 | -9/Materials | Repaired Lgt. Treads 2574 | -9/Materials | Build established: Mutant 2823 | -9/Materials | Discovered new exit (range 8) 3158 | -9/Materials | Entered Mines 3219 | -9/Mines | Met a Derelict bent on vengeance 3456 | -9/Mines | Self-destructed Last Messages --------------- Something is scanning the area. 03159_ A pair of derelicts emerge from the shadows: "We're, um, lost. You wouldn't happen to know the way out of here, would you?" 03208_ Searching scrap... 03208_ Found Signal Interpreter. 03208_ Found Visual Processing Unit. 03208_ Found 33 Matter. 03209_ Acquired 33 matter. 03247_ ZB>QW L>HO2GK#E 5| SFD&ME O# 03294_ S-10 Pest destroyed. 03299_ System corrupted: Heat flow error (+239). 03322_ K-01 Serf collects debris. 03337_ System corrupted: Matter fused (-7). 03351_ K-01 Serf collects debris. 03422_ System corrupted: Energy discharge (-87). 03448_ System corrupted: Heat flow error (+259). 03450_ Overheating: System interference. 03450_ Imp. Assault Rifle temporarily disabled. 03450_ Seismic Detector temporarily disabled. Map ----- +----------------------------------------------------+ | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????######################### | | ????# | | ????# | | ????# ###################### | | ????# z ##??????????????????? | | ????# #??????????????????? | | ???## #??????????????????? | | ??## #??????????????????? | | ??# @ g #??????????????????? | | ??# #?????????????????? | | ??## #????????????????? | | ???## #??????????????? | | ????## ????????????? | | ??????### ??????????? | | ?????????# #####??????????? | | ?????????? #??????????????? | | ?????????? #??????????????? | | ??????????? ##??????????????? | | ????????????#???????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 21% | -9/Materials Studied --------- Com. Wheel | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RainbowMetafieldProtomatter Manual? 0 Play Time 00:27:10 Cumulative 42.4 hours Start 2026.10.08 @ 20:56:27 End 2026.10.13 @ 14:37:16 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 32 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 22 Achievement% 25 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8207770e-ba8d-4e9d-9128-d289640fc938