Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.24 @ 20:14:40 Player: winnking222 Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (185) 925 Value Destroyed (8789) 8789 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (4849) 4849 TOTAL SCORE: 20923 Bonus ------- High Alert Combat Kills 3107 Follower Combat Kills 910 Entered Garrisons 600 Aligned with FarCom 300 Friendly Fire -68 Cogmind --------- Core Integrity 0/1150 Matter 137/300 Energy 99/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Armored Huge Wheel Matter Compressor (250) Advanced Signal Interpreter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Enhanced Biometal Leg > --- UTILITY ---------- Lightpack 2.0 Experimental Targeting Computer Experimental Core Analyzer Improved Medium Armor Plating Improved Heavy Armor Plating > --- WEAPON ----------- Improved KE Penetrator Helical Railgun Helical Railgun > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Enhanced Biometal Leg Armored Huge Wheel Experimental Heat Sink Experimental Heat Sink Medium Storage Unit High-capacity Storage Unit Compact Battery Advanced Signal Interpreter Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Hardened Medium Armor Plating Powered Armor Wave Gun Quantum Rifle Autogun KE Penetrator Railgun Heavy Shock Bomb Launcher Fusion Bomb Trap Gamma Bomb Trap [Rating: 139] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Utility Experimental Targeting Computer Device Improved Heat Sink Storage Lightpack 2.0 Processor Experimental Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Medium Laser Energy Cannon HERF Cannon Ballistic Gun KE Penetrator Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Gar Fac Slots Evolved 12 | . . . . . 4 2 . 2 . . 2 . 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 3 | . . . . . 1 1 . . . . . . 1 Utility 7 | . . . . . 3 . . 1 . . 2 . 1 Weapon 1 | . . . . . . 1 . . . . . . . Parts Attached 170 | 8 . 2 . 1 23 3 27 3 31 4 9 29 30 Power 19 | 1 . . . . 1 . 3 . 6 . 1 4 3 Engine 5 | 1 . . . . 1 . 2 . . . . 1 . Core 6 | . . . . . . . . . 5 . . . 1 Reactor 8 | . . . . . . . 1 . 1 . 1 3 2 Propulsion 54 | 3 . 1 . 1 3 1 10 . 8 3 3 10 11 Treads 12 | 1 . . . . 3 1 6 . . . . . 1 Leg 42 | 2 . 1 . 1 . . 4 . 8 3 3 10 10 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 47 | 2 . 1 . . 9 . 4 2 6 . 4 10 9 Device 21 | 1 . 1 . . 3 . 3 . 2 . . 4 7 Storage 5 | 1 . . . . 2 . . . . . . 2 . Processor 7 | . . . . . . . 1 . 3 . 1 2 . Hackware 1 | . . . . . . . . 1 . . . . . Protection 13 | . . . . . 4 . . 1 1 . 3 2 2 Artifact . | . . . . . . . . . . . . . . Weapon 50 | 2 . . . . 10 2 10 1 11 1 1 5 7 Energy Gun 21 | 2 . . . . 3 2 10 1 3 . . . . Energy Cannon 2 | . . . . . . . . . . . . . 2 Ballistic Gun 20 | . . . . . 5 . . . 6 . 1 5 3 Ballistic Cannon 3 | . . . . . 1 . . . 1 . . . 1 Launcher 3 | . . . . . 1 . . . 1 1 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 2 1 . 1 7 1 2 . 1 Corrupted Parts 1 | . . . . . . . . . . . . 1 . System Corruption 7 | . . . . . . . . . . . . 7 . Parts Lost 68 | . 1 1 . 1 9 . 9 . 9 . 7 10 21 Power 9 | . . . . . 1 . 1 . 3 . 1 1 2 Propulsion 18 | . . 1 . 1 2 . 3 . 3 . 2 2 4 Utility 25 | . 1 . . . 4 . 2 . 2 . 3 4 9 Weapon 16 | . . . . . 2 . 3 . 1 . 1 3 6 Highest Loss Streak 15 | . 1 1 . 1 8 . 5 . 5 . 7 3 15 To Critical Strikes 1 | . . . . . . . . . 1 . . . . Average Backups 16 | 4 6 7 6 4 7 16 19 22 17 16 22 22 17 Power 1 | 1 1 2 1 1 . . 1 1 1 . 1 2 1 Propulsion 3 | 1 2 3 2 . 3 5 3 2 2 2 4 4 3 Utility 5 | . 1 1 1 2 2 4 6 6 6 8 10 8 6 Weapon 5 | . 1 1 1 1 1 5 8 11 7 5 5 7 6 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 62 | . . 1 2 . 4 3 7 . 19 4 2 9 11 Power 10 | . . . 1 . 1 . 1 . 1 . . 3 3 Propulsion 12 | . . . 1 . 2 2 1 . 1 . 1 2 2 Utility 24 | . . . . . . 1 4 . 10 3 . 2 4 Weapon 16 | . . 1 . . 1 . 1 . 7 1 1 2 2 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 92 94 100 99 76 83 82 85 79 79 80 88 95 Engine 4 | . 14 14 14 14 8 7 2 6 2 . . 2 2 Core 1 | . . . . . . . . . 5 6 2 . 3 Reactor 3 | . . . . . . . 3 6 4 6 8 7 3 Treads 5 | . . . . . 16 30 19 . . . . . . Leg 20 | . 28 27 28 27 5 . 10 26 25 26 22 22 25 Device 7 | . 6 8 14 14 10 7 7 6 1 . . 5 17 Storage 7 | . 14 14 14 14 11 7 6 6 5 6 5 5 4 Processor 7 | . . . . . . . 6 6 6 6 11 15 14 Protection 4 | . . . . . 8 7 . . 6 6 10 7 5 Energy Gun 11 | . 28 28 28 28 7 22 22 20 4 . . . . Ballistic Gun 8 | . . . . . 2 . . . 14 19 16 16 13 Peak Build Rating 139 | 7 8 8 11 10 58 68 88 93 113 118 139 136 130 Average Rating 80 | 4 7 7 8 9 29 65 73 90 94 115 134 116 118 On Entrance 55 | . 7 7 8 10 10 58 68 82 93 113 118 103 105 Naked Turns 17 | . . . . . . . . . . . . . 17 Heaviest Build 109 | 15 15 15 15 15 31 26 38 55 64 64 74 104 109 Greatest Support 111 | 20 20 20 20 20 60 82 88 65 75 86 90 96 111 Greatest Overweight (x) 2 | . . 1 . . 2 . 1 . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 8 8 8 8 40 40 40 40 40 40 40 40 20 Average Capacity 28 | 7 8 8 8 8 18 40 36 40 38 40 40 34 19 Most Carried 32 | 7 8 8 8 7 17 22 32 30 31 24 30 31 20 Average Carried 18 | 4 6 7 7 6 9 17 21 28 23 20 25 24 19 Final Capacity 40 | 8 8 8 8 8 40 40 40 40 40 40 40 20 5 Final Carried 29 | 5 8 8 7 6 17 22 27 29 22 21 25 20 5 Class Distribution -------------------- 38% | Hauler-Skirmisher 23% | Scavenger-Gunner 21% | Mutant 8% | Hauler-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Garrison Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -6/Garrison Hauler-Skirmisher | -6/Factory Hauler-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Gar Fac Matter Collected 6243 | 280 92 106 . . 337 124 546 30 996 126 493 1673 1440 Remotely . | . . . . . . . . . . . . . . Salvage Created 8962 | 125 248 105 . 16 562 124 1324 69 1071 101 753 1850 2614 Parts 407 | 10 17 8 . . 34 5 55 2 49 4 37 91 95 Haulers Intercepted 4 | . . . . . 1 1 . . . . 2 . . Recyclers Shooed 4 | . . . . . . . . . . 1 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Gar Fac Combat Hostiles Destroyed 160 | . 8 4 . 1 14 1 30 1 25 1 7 32 36 Guns 132 | . 8 4 . 1 10 1 26 . 20 1 7 23 31 Cannons 6 | . . . . . . . 2 . . . . . 4 AOE 16 | . . . . . 4 . . . 4 . . 7 1 Classes Destroyed 20 | 1 3 1 . 1 4 . 3 . 1 . 1 2 3 Worker 3 | . . 1 . . . . . . . . . . 2 Builder 5 | . . . . . 2 . . . . 1 2 . . Tunneler 5 | 5 . . . . . . . . . . . . . Hauler 4 | . . . . . 1 1 . . . . 2 . . Recycler 2 | . . . . . . . . . . . 1 . 1 Mechanic 1 | . . . . . . . . . . . . . 1 Watcher 5 | . 2 . . . . . . . . 1 1 . 1 Swarmer 43 | . 5 3 . . 3 . 6 . 14 . 2 9 1 Cutter 2 | . . . . . . . . . . . . 2 . Saboteur 2 | . . . . . . . 1 . . . . . 1 Grunt 61 | . 3 1 . . 8 . 10 1 4 1 3 10 20 Brawler 3 | . . . . . . . . . . . . . 3 Duelist 3 | . . . . . . . . . . . . . 3 Sentry 20 | . . . . . 2 1 8 . 2 . . 6 1 Specialist 4 | . . . . . . . 1 . 1 . . 2 . Hunter 8 | . . . . . 1 . 3 . 1 . 1 2 . Programmer 11 | . . . . . . . 2 . 1 . 1 . 7 Behemoth 1 | . . . . . . . . . . . . 1 . Executioner 2 | . . . . . . . . . 2 . . . . Assembled 1 | . . . . 1 . . . . . . . . . Best Kill Streak 16 | 5 3 4 . 1 7 1 4 1 7 3 4 11 16 Combat Bots Only 13 | . 3 3 . 1 7 1 4 1 7 1 3 11 13 Max Kills in Single Turn 3 | 2 1 1 . 1 1 1 3 1 3 2 2 2 2 Gunslinging 1 | . . . . . . . 1 . . . . . . Exploded 3 | . . . . . 1 . . . 3 . . 2 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Gar Fac Hostile Shots Fired 1478 | . 33 26 . 7 92 18 406 29 170 6 160 180 351 Missed 479 | . 9 5 . 2 22 9 141 12 56 . 48 65 110 Hits 999 | . 24 21 . 5 70 9 265 17 114 6 112 115 241 Melee 24 | . . . . . . . . . . . . 3 21 Projectile 975 | . 24 21 . 5 70 9 265 17 114 6 112 112 220 AOE 2 | . . . . . . . . . . . . 2 . Critical Strikes 42 | . . 3 . . 1 . 3 . 2 . 10 4 19 Actively Blocked 15 | . . . . . . . . . . . . . 15 Part Disruptions 3 | . . . . . . . 1 . . . 1 . 1 Damage Taken 16436 | . 227 244 . 65 1110 61 2785 163 2273 102 2070 2101 5235 Core 2509 | . 68 106 . 14 199 6 278 6 320 32 198 119 1163 Absorbed by Shields 427 | . . . . . . . . . . . . 427 . Reduced by Siege Mode 111 | . . . . . . . . . . . . . 111 Ignored by Resistances 87 | . . . . . . . . . . . . . 87 Core Remaining (%) 61 | 100 . . . 24 63 . 59 . . 57 . 68 . Volleys Fired 514 | 4 35 15 . 4 49 3 87 4 92 7 39 90 85 Largest 3 | 2 2 2 . 2 2 3 3 3 3 2 3 3 3 Hottest 255 | 100 100 100 . 100 122 183 244 180 255 76 111 106 182 Shots Fired 1246 | 8 70 30 . 8 83 9 242 12 198 14 111 220 241 Gun 1172 | 8 70 30 . 8 69 9 225 12 184 14 111 213 219 Cannon 50 | . . . . . 1 . 17 . 10 . . . 22 Launcher 24 | . . . . . 13 . . . 4 . . 7 . Special . | . . . . . . . . . . . . . . Kinetic 730 | . . . . . 16 . 17 . 140 14 111 213 219 Thermal 456 | 8 70 30 . 8 54 9 222 . 39 . . . 16 Explosive 13 | . . . . . 13 . . . . . . . . Electromagnetic 47 | . . . . . . . 3 12 19 . . 7 6 Robot Hit Streak 34 | 4 4 4 . 2 8 9 34 5 19 3 13 16 21 Robot Miss Streak 10 | . 5 9 . 1 3 . 10 2 3 3 5 5 4 Penetration Max 1 | . . . . . . . . . 1 1 1 1 1 Secondary Targets 19 | . 1 1 . . 2 . 3 . 2 . 2 3 5 Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 . 1 . 1 1 1 Shots Hit Robots 757 | 4 35 15 . 4 53 7 169 8 93 9 59 121 180 Core Hits 474 | 5 17 9 . 3 32 4 140 2 48 4 25 69 116 Critical Kills 8 | . . . . . . . . . . . 1 4 3 Critical Parts Destroyed 11 | . . . . . . . . . 1 2 1 5 2 Critical Strikes 33 | . 3 3 . . 4 . 1 . 2 2 2 10 6 Burn 11 | . 3 3 . . 4 . 1 . . . . . . Destroy 20 | . . . . . . . . . 1 2 2 10 5 Blast 1 | . . . . . . . . . . . . . 1 Corrupt 1 | . . . . . . . . . 1 . . . . Melee Attacks 8 | . . . . . . . . . . . . . 8 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 8 | . . . . . . . . . . . . . 8 Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 20421 | 63 470 259 . 55 1448 120 3578 192 2343 385 2072 3406 6030 Guns 16795 | 63 463 238 . 50 645 120 3283 185 1844 379 1804 2721 5000 Cannons 966 | . . . . . . . 294 . 71 . . . 601 Explosions 2516 | . . . . . 796 . . . 428 . 268 685 339 Melee . | . . . . . . . . . . . . . . Ramming 144 | . 7 21 . 5 7 . 1 7 . 6 . . 90 Kinetic 11945 | . . . . . 156 . 294 . 1555 379 1804 2721 5036 Thermal 5538 | 63 463 238 . 50 489 120 3209 . 182 . . 43 681 Explosive 1064 | . . . . . 796 . . . . . 268 . . Electromagnetic 1730 | . . . . . . . 74 185 606 . . 642 223 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . . 1 1 4 18 9 Average Corruption 4 | . . . . . . . . . 1 1 3 7 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 82 | . . . . . . . . . 9 3 . 60 10 Message Errors 20 | . . . . . . . . . 4 2 . 12 2 Matter Fused 21 | . . . . . . . . . 1 . . 17 3 Heat Flow Errors 9 | . . . . . . . . . 2 . . 5 2 Energy Discharges 10 | . . . . . . . . . 1 . . 9 . Parts Rejected 2 | . . . . . . . . . . . . 2 . Data Loss (minor) 8 | . . . . . . . . . . 1 . 5 2 Data Loss (major) 3 | . . . . . . . . . 1 . . 2 . Misfires 4 | . . . . . . . . . . . . 4 . Alerts 2 | . . . . . . . . . . . . 2 . Weapon Failures 3 | . . . . . . . . . . . . 2 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 206 | . . . . . 32 . . . 5 . . 37 132 Projectiles 20 | . . . . . . . . . . . . . 20 Explosions 166 | . . . . . 32 . . . 5 . . 37 92 Melee 20 | . . . . . . . . . . . . . 20 Knockbacks 9 | . . . . . . . 1 . . . . . 8 Impact . | . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . 1 . . . . . 7 Secondary 1 | . . . . . . . . . . . . . 1 Self-Inflicted Damage 207 | . . . . . 125 . . . . . . . 82 Shots 6 | . . . . . 5 . . . . . . . 1 Rammed 2 | . . . . . 1 . 1 . . . . . . Targets Rammed 15 | . 2 6 . 1 1 . 1 1 . 1 . . 2 Kicked 13 | . 2 6 . 1 . . . 1 . 1 . . 2 Crushed . | . . . . . . . . . . . . . . Highest Temperature 502 | 40 234 351 . 156 502 150 433 97 408 90 323 336 233 Average Temperature 102 | 20 73 133 . 79 155 65 120 46 117 35 88 78 98 Received Heat Transfer 2825 | . 57 45 . . 342 12 858 60 126 27 120 400 778 Effects 20 | . . 3 . . 5 . 7 . 2 . 2 . 1 Shutdowns 4 | . . 1 . . 1 . 1 . 1 . . . . Energy Bleed 2 | . . . . . . . . . 1 . . . 1 Interference 9 | . . 2 . . . . 5 . . . 2 . . Matter Decay 1 | . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . Damage (minor) 3 | . . . . . 2 . 1 . . . . . . Siege Activations 1 | . . . . . . . . . . . . . 1 Total Turns 31 | . . . . . . . . . . . . . 31 Longest Duration 31 | . . . . . . . . . . . . . 31 Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . 1 1 . . 2 2 Combat Hostiles 4 | . . . . . . . . 1 1 . . 2 . Parts Fried 11 | . . . . . . . 1 . 3 . . 3 4 Impact Corruptions 2 | . . . . . . . . . . . . . 2 Robots Melted 2 | . . . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . Parts Melted 28 | . 7 3 . . 3 2 10 . 3 . . . . Heat Transferred 10500 | 185 1591 925 . 148 1628 259 4716 . 450 . . 50 548 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Gar Fac Maximum Alert Level 5 | . . . . . . . 4 3 4 3 2 5 4 Low Security (%) 28 | 100 100 100 . 100 100 100 17 . . . . . . Level 1 6 | . . . . . . . 25 . . . 7 5 . Level 2 19 | . . . . . . . 13 46 20 79 92 20 . Level 3 25 | . . . . . . . 25 53 32 20 . 21 77 Level 4 19 | . . . . . . . 18 . 47 . . 44 22 Level 5 1 | . . . . . . . . . . . . 8 . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1794 | 15 106 65 . . 125 35 1425 747 1381 732 624 1794 1479 Initial 941 | . . . . . . 35 8 747 494 724 346 345 941 Average 645 | 2 51 9 . . 48 6 608 703 1009 657 525 1098 1032 Influence Increases 7339 | 25 306 135 . . 424 65 1567 110 1017 190 629 1549 1322 Destroy 0b10 Robot/C 3720 | . 160 80 . . 280 20 740 60 560 60 220 760 780 Destroy 0b10 Robot/NC 160 | 25 10 5 . . 15 5 10 . . 30 30 5 25 Destroy Leader 490 | . 44 20 . . 62 12 40 20 40 24 56 30 142 Allied During Kill 187 | . . . . . . . 41 16 25 25 34 25 21 Trap Triggered on 0b10 20 | . . . . . . . . . 10 . . 10 . Successful Hack 167 | . 31 . . . 5 28 35 14 14 . 26 14 . Disable Machine 375 | . . . . . . . 60 . 60 30 165 15 45 Anti-Garrison Action 1150 | . . . . . . . 500 . 150 . . 350 150 Destroy Structure 515 | . 1 . . . 62 . 6 . 98 21 98 115 114 Lose Combat Pursuer 555 | . 60 30 . . . . 135 . 60 . . 225 45 Influence Decreases 5891 | 25 306 123 12 . 346 131 154 828 343 863 844 248 1668 Entered New Map 2970 | . . . 12 . . 43 4 678 213 657 362 148 853 Time Decay 2101 | 25 296 123 . . 256 88 . 150 . 206 392 . 565 Lost Part 660 | . 10 . . . 90 . 90 . 90 . 70 100 210 Lost Ally 160 | . . . . . . . 60 . 40 . 20 . 40 Squads Dispatched 29 | . 1 . . . 3 2 . 1 . 1 4 . 17 Investigation 2 | . . . . . 1 1 . . . . . . . Extermination 7 | . . . . . . 1 . 1 . . 2 . 3 Reinforcement 4 | . 1 . . . 1 . . . . 1 . . 1 Assault 10 | . . . . . . . . . . . 1 . 9 Garrison 6 | . . . . . 1 . . . . . 1 . 4 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Gar Fac Distress Signals 8 | . . 1 . . 1 . 1 . . 1 . . 4 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 278 | . 16 12 . 1 18 1 43 4 31 7 23 49 73 Peak Tracking Total 27 | . 4 8 . 2 5 1 8 1 10 3 11 14 27 Tactical Retreats 23 | . 3 2 . 1 . . 6 . 2 . . 6 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Gar Fac Traps Triggered 23 | . . . . . . . 4 . 2 . 2 9 6 Indirectly 4 | . . . . . . . . . . . . 4 . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . 1 . . 1 . Traps Extracted . | . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . 1 . . 1 . Triggered 2 | . . . . . . . . . 1 . . 1 . Most Traps Carried 6 | . . . . . . . 4 4 6 3 2 2 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Gar Fac Machines Disabled 30 | . . . . . . . 7 . 5 2 11 1 4 Max in Single Turn 4 | . . . . . . . 2 . 1 . 4 1 1 Garrison Access 1 | . . . . . . . . . . . . . 1 Garrison Relay 1 | . . . . . . . 1 . . . . . . Phase Generator 2 | . . . . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Gar Fac Machines Accessed 28 | . 6 . 2 . 1 3 3 2 2 . 3 3 3 Terminals 20 | . 6 . . . 1 2 3 1 2 . 1 3 1 Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . 1 . . 1 . 1 Total Hacks 59 | . 19 . 2 . 3 7 6 2 5 . 5 6 4 Successful 32 | . 14 . 2 . 1 4 3 1 1 . 2 2 2 Failed 27 | . 5 . . . 2 3 3 1 4 . 3 4 2 Catastrophic 6 | . . . . . . 1 . 1 1 . . 3 . Database Lockouts . | . . . . . . . . . . . . . . Manual 24 | . 18 . 1 . . 4 . 1 . . . . . Terminals 49 | . 19 . . . 3 5 6 1 5 . 2 6 2 Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations 2 | . . . . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 . 1 . . 1 . 1 Terminal Hacks 11 | . 1 . 2 . 1 . 3 . 1 . . 2 1 Record 1 | . . . 1 . . . . . . . . . . Open Door 2 | . . . . . . . 1 . . . . 1 . Open DSF 1 | . . . . . . . . . . . . . 1 Emergency Access Points 3 | . . . . . . . 1 . 1 . . 1 . Hauler Manifests 1 | . . . . . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . 1 Repair Station Hacks 1 | . . . . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . 1 . . 1 . . Unlock Access 3 | . . . . . . 1 . 1 . . 1 . . Unauthorized Hacks 16 | . 13 . . . . 3 . . . . . . . Terminals 16 | . 13 . . . . 3 . . . . . . . Track 1 | . 1 . . . . . . . . . . . . Assimilate 2 | . 2 . . . . . . . . . . . . Botnet 7 | . 5 . . . . 2 . . . . . . . Skim 6 | . 5 . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . Hacking Detections 17 | . 1 . . . 1 3 2 1 2 . 2 3 2 Full Trace Events 6 | . . . . . 1 1 . . 1 . . 3 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . 5 . . . . . . Machine Destruction 5 | . . . . . . . 5 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . 9 . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Gar Fac Total Allies 18 | . . . . 3 . . 11 . 2 . . 2 . Largest Group 5 | . . . . 3 . . 5 3 3 1 1 2 2 Highest-Rated Group 142 | . . . . 40 . . 83 63 119 119 119 142 142 Highest-Rated Ally 119 | . . . . 16 . . 25 21 119 119 119 80 80 Initial Warlord ECA Mod 25 | . . . . . . . . 3 3 5 4 4 6 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 141 | . . . . . . . 53 13 24 10 7 13 21 Total Damage 3361 | . . . . . . . 718 217 680 476 337 378 555 Kills 32 | . . . . . . . 7 2 4 6 4 6 3 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Gar Fac Active Infowar (turns) 2512 | 12 360 452 259 363 229 . . . 18 . . . 819 Optics 18 | . . . . . . . . . 18 . . . . Seismic 1675 | 12 360 452 259 363 229 . . . . . . . . Spoofing 819 | . . . . . . . . . . . . . 819 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Gar Fac Turns Passed 12633 | 109 789 741 259 363 713 447 2259 315 1671 439 927 1904 1697 Spaces Moved 7233 | 65 385 519 214 287 301 259 1061 225 1004 340 610 1064 899 Core 54 | 9 . . . . 11 . . . . . . . 34 Treads 1079 | 14 . . . . 202 259 604 . . . . . . Legs 6100 | 42 385 519 214 287 88 . 457 225 1004 340 610 1064 865 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 163 120 120 113 115 110 106 50 Average Speed 128 | 118 120 120 120 120 161 163 147 120 118 115 114 132 122 Slowest Speed 260 | 160 120 190 120 120 260 163 250 120 122 115 115 187 188 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 49 | 3 88 91 60 71 38 9 93 7 91 11 19 93 17 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 2 | . 1 . 1 . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . 1 . 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . . . 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug 23 | . . . . . . . . . 3 . 9 . 11 Terrain Destroyed 228 | . . . . . 68 . 7 . 11 3 56 16 67 Melee 8 | . . . . . . . . . . . . . 8 Projectile 97 | . . . . . . . . . 11 3 33 11 39 AOE 123 | . . . . . 68 . 7 . . . 23 5 20 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Gar Fac Total 9536 | 87 641 603 218 297 441 278 1565 260 1338 375 748 1398 1287 Wait 1022 | . 217 59 . 5 24 . 240 19 82 8 64 114 190 Move 7217 | 64 384 518 213 286 300 259 1058 225 1001 339 610 1061 899 Hop . | . . . . . . . . . . . . . . Pick Up 258 | 11 3 2 1 . 28 10 49 6 59 9 17 41 22 Fast Attach 42 | 1 . 1 . . 8 . 4 . 10 . . 2 16 Attach 99 | 6 . 1 . 1 8 2 12 3 10 3 10 24 19 Detach 1 | . . . . . . . . . . . . 1 . Swap 101 | 1 . . . . 12 1 22 1 17 3 5 19 20 Drop 133 | . . 1 4 . 11 3 22 1 35 5 3 22 26 Fire 514 | 4 35 15 . 4 49 3 87 4 92 7 39 90 85 Melee 8 | . . . . . . . . . . . . . 8 Ram . | . . . . . . . . . . . . . . Kick 13 | . 2 6 . 1 . . . 1 . 1 . . 2 Crush 2 | . . . . . 1 . 1 . . . . . . Escape Stasis 30 | . . . . . . . 2 . 5 . . 23 . Rewire 94 | . . . . . . . 68 . 26 . . . . Trap 2 | . . . . . . . . . 1 . . 1 . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Sto / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: [*Fac x3]) -6/Factory -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 12) 594 | -10/Materials | Discovered new exit (range 11) 607 | -10/Materials | Learned 4 Subcaves zone layouts 671 | -10/Materials | Learned location of Recycling (-7) 764 | -10/Materials | Identified exit to Materials 836 | -10/Materials | Loaded intel: 2 recycling unit locations 899 | -10/Materials | Entered Mines 903 | -10/Mines | Learned Materials emergency access door positions 910 | -10/Mines | Discovered exit to Materials (range 7) 918 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 939 | -10/Mines | Learned Materials trap positions 1069 | -10/Mines | Discovered exit to Materials (range 3) 1130 | -10/Mines | Core integrity fell below 50% 1183 | -10/Mines | Met a Derelict testing a Signal Generator 1189 | -10/Mines | Found Signal Generator 1258 | -10/Mines | Assembled infested the area 1301 | -10/Mines | Met 8R-AWN 1400 | -10/Mines | Discovered new exit (range 5) 1640 | -10/Mines | Entered Exiles 1641 | -10/Exiles | Identified exit to Mines 1670 | -10/Exiles | Welcomed by 8R-AWN 1690 | -10/Exiles | Met EX-HEX 1728 | -10/Exiles | Met EX-BIN 1742 | -10/Exiles | Aligned with FarCom system 1744 | -10/Exiles | Given EX-Vault access code 1775 | -10/Exiles | Opened EX-Vault 1784 | -10/Exiles | Found Lightpack 2.0 1809 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1844 | -10/Exiles | Met EX-DEC 1850 | -10/Exiles | Learned location of Zion (-7) 1899 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1899 | -10/Exiles | Entered Mines 1910 | -9/Mines | Discovered new exit (range 8) 1941 | -9/Mines | Learned Materials terminal intel 1946 | -9/Mines | Discovered new exit (range 4) 2040 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2153 | -9/Mines | Excavation squad dispatched 2153 | -9/Mines | A large section of the Mines collapsed 2262 | -9/Mines | Entered Materials 2262 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2263 | -8/Materials | Loaded intel: 8 trap records 2265 | -8/Materials | Loaded intel: 12 terminal locations 2488 | -8/Materials | Destroyed 7 combat bots 2524 | -8/Materials | Lost 8 parts (1p1n4u2w) 2606 | -8/Materials | Discovered new exit (range 12) 2782 | -8/Materials | Discovered new exit (range 16) 2925 | -8/Materials | Garrison activated, responded to threat 2975 | -8/Materials | Entered Factory 2975 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2976 | -7/Factory | Identified exit to Storage 3306 | -7/Factory | Build established: Hauler-Skirmisher 3422 | -7/Factory | Identified exit to Garrison 3422 | -7/Factory | Entered Garrison 3626 | -7/Garrison | Triggered checkpoint 3739 | -7/Garrison | Lost 5 parts (1p1n2u1w) 3988 | -7/Garrison | Found Hvy. Reflective Plating 4109 | -7/Garrison | Phase Generator disabled 4192 | -7/Garrison | Rescued a captive Derelict 4193 | -7/Garrison | Rescued a captive Derelict 4208 | -7/Garrison | Triggered checkpoint 4316 | -7/Garrison | Triggered checkpoint 4326 | -7/Garrison | Discovered new exit (range 13) 4378 | -7/Garrison | Triggered checkpoint 4540 | -7/Garrison | Triggered checkpoint 4613 | -7/Garrison | Discovered new exit (range 9) 4760 | -7/Garrison | Triggered checkpoint 4934 | -7/Garrison | Triggered checkpoint 5017 | -7/Garrison | Discovered new exit (range 9) 5033 | -7/Garrison | Lost 3 allies 5064 | -7/Garrison | Triggered checkpoint 5130 | -7/Garrison | Garrison Relay disabled 5238 | -7/Garrison | Triggered checkpoint 5483 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5550 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5681 | -7/Garrison | Entered Factory 5681 | -6/Factory | Accompanied by 3 allies 5681 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5991 | -6/Factory | Identified exit to Garrison 5996 | -6/Factory | Entered Garrison 5996 | -6/Garrison | Accompanied by 3 allies 6030 | -6/Garrison | Triggered checkpoint 6255 | -6/Garrison | Triggered checkpoint 6389 | -6/Garrison | Discovered new exit (range 13) 6432 | -6/Garrison | Triggered checkpoint 6623 | -6/Garrison | Triggered checkpoint 6689 | -6/Garrison | Found Quantum Capacitor 6750 | -6/Garrison | Discovered new exit (range 10) 6778 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6826 | -6/Garrison | Triggered checkpoint 6851 | -6/Garrison | Triggered checkpoint 6899 | -6/Garrison | Destroyed 7 combat bots 6985 | -6/Garrison | Spotted Executioner 6985 | -6/Garrison | Spotted Executioner 7009 | -6/Garrison | Rewired Executioner 7023 | -6/Garrison | Destroyed Executioner 7032 | -6/Garrison | Destroyed Executioner 7043 | -6/Garrison | Found Prototype Processor 7043 | -6/Garrison | Identified Exp. Targeting Computer 7050 | -6/Garrison | Found Prototype Processor 7050 | -6/Garrison | Identified Exp. Core Analyzer 7059 | -6/Garrison | Lost 5 parts (2p2n1w) 7087 | -6/Garrison | Found Prototype Device 7087 | -6/Garrison | Identified Adv. Kinecellerator 7099 | -6/Garrison | Rewired Executioner 7107 | -6/Garrison | Found Exp. Core Analyzer 7130 | -6/Garrison | Found Exp. Targeting Computer 7156 | -6/Garrison | Found Exp. Core Analyzer 7204 | -6/Garrison | Discovered new exit (range 11) 7566 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7667 | -6/Garrison | Entered Factory 7667 | -6/Factory | Accompanied by 1 ally 8073 | -6/Factory | Discovered new exit (range 16) 8106 | -6/Factory | Entered another Factory area 8106 | -5/Factory | Accompanied by 1 ally 8106 | -5/Factory | Evolved 2 slots: Utility x2 8165 | -5/Factory | Found Powered Armor 8409 | -5/Factory | Build established: Hauler-Gunner 8483 | -5/Factory | Found Exp. Targeting Computer 8706 | -5/Factory | First assault squad dispatched 8975 | -5/Factory | Garrison activated, responded to threat 9033 | -5/Factory | Identified exit to Garrison 9033 | -5/Factory | Entered Garrison 9060 | -5/Garrison | Lost 7 parts (1p2n3u1w) 9108 | -5/Garrison | Triggered checkpoint 9195 | -5/Garrison | Destroyed 11 combat bots 9446 | -5/Garrison | Spotted B-75 Beast 9449 | -5/Garrison | Build established: Scavenger-Gunner 9462 | -5/Garrison | Destroyed B-75 Beast 9491 | -5/Garrison | Lost 3 parts (2u1w) 9497 | -5/Garrison | Triggered checkpoint 9665 | -5/Garrison | Discovered new exit (range 13) 9799 | -5/Garrison | Triggered checkpoint 9889 | -5/Garrison | Triggered checkpoint 9902 | -5/Garrison | Crushed by falling debris 9902 | -5/Garrison | System corruption reached 10% 9961 | -5/Garrison | Triggered checkpoint 10037 | -5/Garrison | Discovered new exit (range 12) 10200 | -5/Garrison | Discovered new exit (range 3) 10204 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10205 | -5/Garrison | Phase Generator disabled 10225 | -5/Garrison | Build established: Scavenger-Tank 10245 | -5/Garrison | Triggered checkpoint 10294 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10360 | -5/Garrison | Lost 3 parts (1u2w) 10515 | -5/Garrison | Triggered checkpoint 10522 | -5/Garrison | Found embedded Infiltrators 10607 | -5/Garrison | Build established: Scavenger-Gunner 10773 | -5/Garrison | Triggered checkpoint 10937 | -5/Garrison | Entered Factory 10937 | -4/Factory | Accompanied by 2 allies 10937 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11014 | -4/Factory | Garrison activated, responded to threat 11187 | -4/Factory | First assault squad dispatched 11758 | -4/Factory | Destroyed 13 combat bots 11828 | -4/Factory | Garrison activated, responded to threat 12185 | -4/Factory | Lost 4 parts (1p2u1w) 12605 | -4/Factory | Destroyed 10 combat bots 12617 | -4/Factory | Released all parts (12) 12623 | -4/Factory | Core integrity fell below 50% 12627 | -4/Factory | Core integrity fell below 20% 12634 | -4/Factory | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 12622_ G-67 Veteran unfolds itself. 12622_ B-60 Warrior unfolds itself. 12622_ I-47 Archangel unfolds itself. 12622_ K-01 Serf collects debris. 12623_ Penetrated by Slug. 12623_ C-30 ARC bursts open, deploying its payload. 12623_ G-73 Enforcer unfolds itself. 12623_ L-61 Swordsman unfolds itself. 12623_ G-67 Veteran unfolds itself. 12623_ I-47 Archangel unfolds itself. 12624_ Slug penetrates Wall. 12624_ Penetrated by Slug. 12625_ U-05 Engineer builds a Wall. 12625_ K-01 Serf collects debris. 12626_ Penetrated by Slug. 12627_ U-05 Engineer builds a Wall. 12628_ Critical hit (Burn: +50). 12630_ Penetrated by Slug. 12631_ W-44 Eye sends out distress signal. 12633_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | ?????????########????????????????????????????????? | | ?????????????????????????????????????????????????? | | ? ???????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #???##############?????????????????????????????? | | #???# = #????????Y????????????????????? | | #???# #?????????????????????????????? | | #???# """ """ #?????????????????????????????? | | ####### """ """ #?????????????????????????????? | | + """ """ !#?????????????????????????????? | | # #?????????????????????????????? | | + """ """ #??????????##?????????????????? | | # """ """ #?????????? #?????????????????? | | # """ """ #????????? #?????????????????? | | # # #????????? #?????????????????? | | " " # #???????? #?????????????????? | | " "%" # #???????? #?????????????????? | | " " ##############??????? #########?????????? | | # #???????????????????? ?????????? | | # #??????????????????? ????????? | | " #???????????######## ????????? | | # #???????##### @ ????????? | | # #########T ## ????????? | | h g ????????? | | h lgi ?????????? | | g ?????????? | | != ####+##########??????????? | | !%% w "????????????????????????? | | *"################# #????????????????????????? | | "????????????# #??Y?????????????????????? | | " #??????????# #????????????????????????? | | # #?????????# #????????????????????????? | | ####?????????# #????????????????????????? | | #????????????# #????????????????????????? | | #????????????# #????????????????????????? | | #????????????# ????????????????????????? | | #????????????? ???????????????????????? | | #????????????? ??????????????????????? | | #????????????? ? ????????????????????????? | | ??????????????? ????????????????????????????? | | !????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 45 Energy Capacity 530 Matter Stores 540 Matter Capacity 550 Sight Range 23 Terrain Scan Density 10 Armor Coverage 825 Resistance: TH 15 Evasion (%) 63 Targeting Accuracy 24 Core Analysis 8 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberSpectralScrapsphere Manual? 0 Play Time 01:52:07 Cumulative 149.7 hours Start 2025.08.23 @ 17:22:09 End 2025.08.24 @ 20:14:40 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 208 Rogue 208 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 64 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16768c73-0c83-4493-80ae-e1c44e2494bb