Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.26 @ 23:09:24 Player: sckl Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (34) 170 Value Destroyed (571) 571 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1161 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 283/300 Energy 125/125 System Corruption 4% Temperature Cool (0) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg (fused) > --- UTILITY (2) ------ Large Storage Unit Experimental Sensor Array > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Light Treads Light Treads Aluminum Leg Seismic Detector Seismic Detector Hacking Suite Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Light Treads Aluminum Leg Seismic Detector Seismic Detector Hacking Suite Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Rocket Launcher [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 12 | 3 8 1 Power 2 | . 2 . Engine 1 | . 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 3 | . 3 . Treads . | . . . Leg 3 | . 3 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device 2 | 1 . 1 Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 3 | . 2 1 Power 2 | . 2 . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 9 | 6 9 14 Power 1 | 1 1 2 Propulsion 2 | 4 2 3 Utility 1 | . 1 2 Weapon 3 | 1 3 6 Tool/Special . | . . . Unused Backups 22 | 6 6 10 Power 4 | 1 2 1 Propulsion 8 | 4 2 2 Utility 4 | 1 1 2 Weapon 6 | . 1 5 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 100 Engine 12 | . 12 14 Core 1 | . 1 . Leg 28 | . 28 28 Device 14 | . 14 14 Storage 14 | . 14 14 Ballistic Gun 27 | . 27 28 Peak Build Rating 16 | 7 10 16 Average Rating 8 | 6 8 11 On Entrance 7 | 6 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 30 | 12 30 27 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 8 12 15 Most Carried 15 | 7 12 15 Average Carried 9 | 5 9 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 5 12 15 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 739 | 245 419 75 Remotely . | . . . Salvage Created 814 | 265 513 36 Parts 63 | 19 44 . Haulers Intercepted 1 | . 1 . Recyclers Shooed 3 | 1 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 16 | . 15 1 Guns 11 | . 10 1 AOE 5 | . 5 . Classes Destroyed 10 | 2 7 1 Worker 1 | . 1 . Builder 1 | . 1 . Tunneler 9 | 8 1 . Hauler 1 | . 1 . Recycler 1 | 1 . . Operator 2 | . 2 . Watcher 3 | . 3 . Swarmer 8 | . 8 . Grunt 7 | . 7 . Demolisher 1 | . . 1 Best Kill Streak 4 | 4 4 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 72 | . 66 6 Missed 19 | . 18 1 Hits 53 | . 48 5 Projectile 53 | . 48 5 AOE 6 | . . 6 Critical Strikes 1 | . 1 . Damage Taken 762 | . 507 255 Core 259 | . 133 126 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 103 | 15 83 5 Largest 2 | 2 2 2 Hottest 60 | 60 40 40 Shots Fired 197 | 30 158 9 Gun 189 | 30 150 9 Cannon . | . . . Launcher 8 | . 8 . Special . | . . . Kinetic 174 | 15 150 9 Thermal 15 | 15 . . Explosive 8 | . 8 . Electromagnetic . | . . . Robot Hit Streak 17 | 16 17 8 Robot Miss Streak 5 | 2 5 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 122 | 22 92 8 Core Hits 60 | 12 43 5 Critical Kills 2 | . 1 1 Critical Parts Destroyed 3 | 1 2 . Critical Strikes 5 | 1 3 1 Destroy 5 | 1 3 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1491 | 220 1157 114 Guns 1188 | 220 887 81 Cannons . | . . . Explosions 261 | . 261 . Melee . | . . . Ramming 42 | . 9 33 Kinetic 1041 | 73 887 81 Thermal 147 | 147 . . Explosive 261 | . 261 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 4 4 Average Corruption 3 | . 2 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 29 | . 22 7 Message Errors 3 | . 2 1 Matter Fused 10 | . 8 2 Heat Flow Errors 3 | . 2 1 Energy Discharges 4 | . 2 2 Parts Fused 1 | . 1 . Data Loss (minor) 6 | . 5 1 Data Loss (major) 2 | . 2 . Overload Shots . | . . . Overflow Damage 10 | . 10 . Projectiles . | . . . Explosions 10 | . 10 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 36 | . 36 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed 7 | . 2 5 Kicked 7 | . 2 5 Crushed . | . . . Highest Temperature 278 | 60 248 278 Average Temperature 48 | 23 42 146 Received Heat Transfer 171 | . 171 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 325 | 325 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 . Low Security (%) 97 | 100 96 100 Level 1 2 | . 3 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 214 | 15 214 31 Initial 31 | . 3 31 Average 68 | 2 101 2 Influence Increases 630 | 45 565 20 Destroy 0b10 Robot/C 320 | . 300 20 Destroy 0b10 Robot/NC 90 | 45 45 . Destroy Leader 78 | . 78 . Successful Hack 18 | . 18 . Disable Machine 45 | . 45 . Destroy Structure 19 | . 19 . Lose Combat Pursuer 60 | . 60 . Influence Decreases 620 | 40 487 93 Entered New Map 54 | . 2 52 Time Decay 536 | 40 465 31 Lost Part 30 | . 20 10 Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 30 2 Peak Tracking Total 4 | . 4 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 3 | . 3 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 20 . Successful 8 | . 8 . Failed 11 | . 11 . Catastrophic 2 | . 2 . Database Lockouts 1 | . 1 . Manual 17 | . 17 . Terminals 20 | . 20 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Record 1 | . 1 . Robot Analysis 2 | . 2 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Botnet 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 3 | . 3 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 2140 | 225 1448 467 Sensors 180 | . . 180 Seismic 1960 | 225 1448 287 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2157 | 239 1448 470 Spaces Moved 991 | 36 724 231 Core . | . . . Treads . | . . . Legs 991 | 36 724 231 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 190 Average Speed 164 | 120 158 190 Slowest Speed 260 | 120 260 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 50 | 3 97 50 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed 17 | . 17 . Melee . | . . . Projectile . | . . . AOE 17 | . 17 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1337 | 204 883 250 Wait 201 | 148 48 5 Move 989 | 35 723 231 Hop . | . . . Pick Up 13 | 1 10 2 Fast Attach 4 | 1 2 1 Attach 2 | . 2 . Detach 1 | . . 1 Swap 10 | 2 8 . Drop 7 | 2 5 . Fire 103 | 15 83 5 Melee . | . . . Ram . | . . . Kick 7 | . 2 5 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 240 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 4) 1096 | -10/Materials | Build established: Scavenger-Mutant 1134 | -10/Materials | Discovered new exit (range 15) 1267 | -10/Materials | Discovered new exit (range 15) 1372 | -10/Materials | Central database locked down 1415 | -10/Materials | Core integrity fell below 50% 1459 | -10/Materials | Discovered new exit (range 7) 1532 | -10/Materials | Discovered new exit (range 15) 1688 | -10/Materials | Entered Mines 1711 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1789 | -10/Mines | Discovered new exit (range 10) 1974 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1978 | -10/Mines | Found Prototype Device 1978 | -10/Mines | Identified Exp. Sensor Array 2117 | -10/Mines | Assembled infested the area 2155 | -10/Mines | Core integrity fell below 20% 2158 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- ha." 01978_ Acquired Prototype Device. 01978_ Identified Exp. Sensor Array. 01992_ 0C8S3LAGG#|CESWX=TO XCJSH# 9BNL 02134_ K-01 Serf collects debris. 02149_ U-05 Engineer destroyed. 02151_ T-07 Excavator destroyed. 02151_ Destroyed Shock Absorption System. 02151_ D-53 Grenadier suffers critical hit (Destroy). 02151_ D-53 Grenadier destroyed. 02156_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????" ??????????? | | ????????????????????????????##### """ ?????????? | | ????????????????????????????# """ ?????????? | | ????????????????????????????# ### #???????? | | ????????????????????????##### #?????? #???????? | | ????????????????????????# #??????????#???????? | | ?????????????????????#### ###??????????????????? | | ??????######????????## ##??????????????????? | | ?????## ##??????## % #??????????????????? | | ###### #??????# %d #??????????????????? | | #??????# @ #???????????????????? | | ? ##??????# #??????????????????? | | ####### < #???????# #??????????????????? | | ?????## ##??????# # ##??????????????????? | | ????## ######## ## #???????????????????? | | ????# #### #???????????????????? | | ????# ##########??# #???????????????????? | | ###?## ##? #???????????# #???????????????????? | | #??##### #???????????# ???????????????????? | | #[#??????# #???????????## ??????????????????? | | # #??????# ######???????? ??????????????????? | | #!#??????# #????????# ?????????????????? | | #[#??????# #?????????# ?????????????????? | | # #??????###### #?????????? * ????????????????? | | # #???????????# ####???????# ????????????????? | | # #???????????# #????????#???????????????????? | | # ##########??#### #????????????????????????????? | | #?????# #????####????????????????????? | | #????# #??## ##???????????????????? | | ####### #????# #??# #???????????????????? | | ##???# ##????# #??# #???????????????????? | | ##### #??????# #?## #????????????????????? | | #?????## ### ##????????????????????? | | #?###### ##?????????????????????? | | ####### ### ## ##??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionContainmentHammer Manual? 0 Play Time 00:20:31 Cumulative 25.9 hours Start 2026.02.26 @ 22:50:37 End 2026.02.26 @ 23:09:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28094114-c71c-4ad9-abc1-b58c2d1768e3