Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.05 @ 18:49:36 Player: ChromeKnight Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (180) 900 Value Destroyed (7280) 7280 Prototype IDs (27) 540 Alien Tech Used (6) 1200 Bonus (9008) 9008 TOTAL SCORE: 25828 Bonus ------- Pacifist 200 High Alert Combat Kills 315 Follower Combat Kills 805 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Friendly Fire -112 Cogmind --------- Core Integrity 0/1300 Matter 195/300 Energy 88/100 System Corruption 9% Temperature Cool (0) Movement Core (350) Ox6 Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Faulty Cooled Field Propulsion Drive > --- UTILITY (11) ----- Medium Storage Unit Enhanced Optical Array Advanced Core Analyzer Advanced Hacking Suite Deep Network Scanner > --- WEAPON (4) ------- Nova Cannon > --- INVENTORY (8) ---- Faulty Enhanced Biometal Leg Improved Matter Compressor (126) Advanced Core Analyzer Improved Field Recycling Unit (0) Matter Neutralizer Peak State ------------ > --- POWER ------------ Reinforced Fission Core Particle Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Experimental Heat Sink Improved Signal Interpreter Advanced Targeting Computer Experimental Target Analyzer Experimental Power Shielding Experimental Powered Armor Advanced Hacking Suite Experimental Hacking Suite Deep Network Scanner > --- WEAPON ----------- Hypervelocity EM Gauss Rifle Enhanced Nova Cannon Potential Cannon > --- INVENTORY -------- Micro Fission Core Small Battery Improved Matter Compressor Transdimensional Reconstructor [Rating: 156] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Wheel Centrium Wheel Hover Unit Combat Airjet Flight Unit Impulse Thruster Utility Experimental Heat Sink Device Experimental Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Advanced Hacking Suite Protection Experimental Power Shielding Artifact Phase Redirector Weapon Improved Assault Rifle Energy Gun Hypervelocity EM Gauss Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Advanced EMP Blaster Special Weapon Guided Remote Datajack Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Slots Evolved 14 | . . 2 2 . 2 2 . 2 . . . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . 1 . . . . . . . . . . . . . 1 . Utility 9 | . . 1 1 . 1 2 . 2 . . . . 2 . . . . Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . Parts Attached 258 | 7 2 13 11 17 16 17 15 49 . 3 9 3 20 12 12 39 13 Power 24 | 1 . 2 1 2 1 . 2 4 . . 2 . 1 . . 8 . Engine 4 | 1 . 2 . 1 . . . . . . . . . . . . . Core 15 | . . . 1 1 1 . 2 4 . . 1 . 1 . . 4 . Reactor 5 | . . . . . . . . . . . 1 . . . . 4 . Propulsion 48 | 2 . 4 3 6 6 3 2 5 . . . . 4 3 1 7 2 Treads . | . . . . . . . . . . . . . . . . . . Leg 27 | 2 . 4 3 6 4 . . 5 . . . . . 3 . . . Wheel 4 | . . . . . . . . . . . . . 2 . . 2 . Hover 15 | . . . . . 2 3 2 . . . . . 1 . 1 5 1 Flight 2 | . . . . . . . . . . . . . 1 . . . 1 Utility 96 | 1 1 3 4 4 4 6 1 26 . 1 6 2 9 1 7 15 5 Device 46 | . . . 1 1 2 5 . 18 . . 2 . 6 . 1 7 3 Storage 6 | 1 1 . . . . . . . . . 1 . . . . 3 . Processor 13 | . . 1 . 1 1 . . 5 . . . 1 . 1 . 2 1 Hackware 4 | . . . . . . . . . . . . . 2 . 2 . . Protection 26 | . . 2 3 2 1 1 1 3 . 1 3 1 1 . 4 3 . Artifact 1 | . . . . . . . . . . . . . . . . . 1 Weapon 90 | 3 1 4 3 5 5 8 10 14 . 2 1 1 6 8 4 9 6 Energy Gun 12 | 3 1 1 . . . . . . . . . . 3 . 1 2 1 Energy Cannon 17 | . . . . . . . . . . . . . . 4 2 6 5 Ballistic Gun 49 | . . 3 3 4 5 7 9 12 . 2 . . 1 2 . 1 . Ballistic Cannon 9 | . . . . . . 1 . 2 . . 1 1 2 2 . . . Launcher 1 | . . . . 1 . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . 1 . 1 . 2 . 2 . . 4 . . 1 9 1 1 Parts Lost 90 | . . 1 1 3 . 2 11 13 . 4 . 3 15 . 5 21 11 Power 6 | . . . . 1 . . 1 1 . . . . . . . 2 1 Propulsion 15 | . . 1 . . . . . 2 . 1 . 2 1 . 1 5 2 Utility 37 | . . . 1 2 . 1 5 5 . 1 . . 8 . 1 9 4 Weapon 32 | . . . . . . 1 5 5 . 2 . 1 6 . 3 5 4 Highest Loss Streak 14 | . . 1 1 1 . 2 6 14 . 3 . 2 10 . 5 9 9 Average Slot Usage (%) 88 | . 99 90 96 98 97 85 95 91 100 93 93 89 72 86 83 68 64 Engine 1 | . 14 11 4 3 . . . . . . . . . . . . . Core 4 | . . . 4 4 7 6 5 4 5 5 2 . . 5 5 3 3 Leg 11 | . 28 32 27 27 16 . . 12 17 11 11 11 . . 8 . . Hover 3 | . . . . . 4 15 20 . . . . . . 4 2 5 8 Device 13 | . . . 6 1 11 14 15 18 17 17 17 17 20 21 20 10 8 Storage 5 | . 27 11 9 9 7 6 6 5 5 5 5 5 2 . . . 4 Processor 14 | . . 7 9 9 15 13 13 21 23 23 23 18 15 18 15 9 8 Hackware 2 | . . . . . . . . . . . . . 4 5 8 14 9 Protection 5 | . . 5 10 16 3 2 6 1 5 4 4 5 4 5 6 6 . Energy Gun 1 | . 28 5 . . . . . . . . . . 3 . 1 2 3 Energy Cannon 1 | . . . . . . . . . . . . . . 10 7 6 10 Ballistic Gun 16 | . . 16 24 26 30 25 25 15 23 22 21 14 6 6 4 . . Ballistic Cannon 1 | . . . . . . . . 5 . . 1 7 5 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 13 29 32 36 39 38 49 50 61 60 60 63 81 89 79 80 100 72 Greatest Support 75 | 20 20 30 30 45 45 58 66 66 60 60 40 40 26 75 75 70 53 Greatest Overweight (x) 29 | . 1 1 1 1 1 . . 1 . 1 1 26 29 4 2 27 20 Average Overweight (x) . | . . . 1 . . . . . . . 1 1 5 3 . 1 . Largest Inventory Capacity 12 | 6 12 12 10 10 10 10 10 10 10 10 10 10 10 4 4 8 8 Average Capacity 8 | 4 11 10 10 10 10 10 10 10 10 10 10 10 6 4 4 4 8 Most Carried 10 | 1 4 10 10 10 10 10 10 10 10 10 10 10 9 4 4 6 8 Average Carried 7 | . 2 8 9 9 9 9 9 8 10 9 9 9 5 3 2 3 7 Final Capacity 12 | 6 12 10 10 10 10 10 10 10 10 10 10 10 4 4 4 8 8 Final Carried 10 | 1 4 10 10 10 10 10 10 10 10 9 10 9 3 3 4 6 5 Class Distribution -------------------- 37% | Scavenger-Gunner 15% | Scavenger-Tank 9% | Tank 8% | Hacker-Mutant 7% | Hacker-Gunner 5% | Mutant 4% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Skirmisher | -7/Factory Tank | -6/Factory Tank | -6/Extension Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Hacker-Mutant | -4/Factory Commander-Gunner | -4/Armory Hacker-Mutant | -4/Lab Hacker-Gunner | -3/Research Hacker-Gunner | -3/Quarantine Resources | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Matter Collected 7878 | 144 . 388 299 962 1116 450 757 1368 64 103 389 168 336 389 333 565 47 Remotely 1867 | . . . . 130 1116 307 297 . . . . . . . . 17 . Salvage Created 8984 | . . 460 452 1370 1116 283 1085 2012 176 336 239 181 474 150 74 539 37 Parts 457 | . . 33 28 78 69 20 41 98 7 16 2 13 19 10 3 20 . Haulers Intercepted 9 | . . 1 . 4 1 . 1 2 . . . . . . . . . Recyclers Shooed 6 | . . 1 2 . 2 . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . 7 15 1 12 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Combat Hostiles Destroyed 133 | . . 9 9 23 13 7 15 24 3 5 . 4 9 4 1 7 . Guns 110 | . . 9 9 23 13 7 14 22 3 5 . 2 3 . . . . Cannons 19 | . . . . . . . . 2 . . . 2 5 4 1 5 . AOE 1 | . . . . . . . . . . . . . . . . 1 . Classes Destroyed 19 | . . 5 2 4 2 1 1 1 . 1 . . . . . 1 1 Worker 12 | . . . . 2 3 1 . 4 . . . . 2 . . . . Builder 5 | . . . 1 1 1 . . 2 . . . . . . . . . Tunneler 1 | . . . . . . . . 1 . . . . . . . . . Hauler 9 | . . 1 . 4 1 . 1 2 . . . . . . . . . Recycler 8 | . . 1 1 . 3 . . 2 . . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . Operator 2 | . . . . . . . 1 . . . . . . 1 . . . Watcher 7 | . . . . . 4 . . 3 . . . . . . . . . Swarmer 18 | . . 3 3 3 . 3 2 . . . . . . 2 . 2 . Saboteur 1 | . . . . . . 1 . . . . . . . . . . . Grunt 40 | . . 3 4 6 10 . 3 6 3 2 . . 3 . . . . Brawler 3 | . . . . 3 . . . . . . . . . . . . . Duelist 2 | . . . 1 . . . . . . 1 . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . 1 Sentry 29 | . . 3 1 8 1 2 3 7 . 1 . 1 . . . 2 . Hunter 18 | . . . . 2 1 . 2 9 . . . 2 2 . . . . Programmer 16 | . . . . . 1 1 2 2 . . . 1 4 2 . 3 . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . Savage 2 | . . . . . . . 2 . . . . . . . . . . Guerrilla 1 | . . . . . . . 1 . . . . . . . . . . Best Kill Streak 9 | . . 4 4 9 6 3 7 4 3 4 . 1 3 2 1 3 1 Combat Bots Only 7 | . . 4 3 5 4 3 7 3 3 4 . 1 2 2 1 2 . Max Kills in Single Turn 4 | . . 1 1 2 2 2 4 2 1 2 . 1 1 2 1 2 1 Gunslinging 1 | . . . . 1 1 1 1 . . 1 . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . 1 . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . A5 (-4/Lab) Combat | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Damage Taken 17073 | . . 479 416 1217 649 556 2173 2539 378 532 . 710 1823 291 874 2903 1533 Core 2612 | . . 13 76 161 89 75 241 265 20 38 . . 269 34 78 720 533 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Core 157 | . . . . . . . . . . . . . . . . . 157 Core Remaining (%) 81 | 100 100 96 . 56 87 . 62 . . . . 67 . . 85 . . Volleys Fired 519 | . . 26 24 87 69 16 37 82 8 12 5 15 41 16 37 39 5 Largest 4 | . . 2 3 3 4 4 4 4 4 4 4 4 4 4 4 3 4 Hottest 393 | . . 80 69 69 92 112 112 171 122 122 122 183 306 370 306 360 393 Shots Fired 1628 | . . 53 72 260 276 60 129 287 32 44 20 59 84 65 107 65 15 Gun 1366 | . . 53 72 260 276 60 129 236 32 44 20 36 35 24 55 30 4 Cannon 262 | . . . . . . . . 51 . . . 23 49 41 52 35 11 Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 1434 | . . 35 72 260 276 60 129 287 32 44 20 59 67 32 55 6 . Thermal 130 | . . . . . . . . . . . . . 6 33 52 28 11 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 64 | . . 18 . . . . . . . . . . 11 . . 31 4 Robot Hit Streak 30 | . . 14 10 18 19 8 14 30 9 11 15 19 14 16 9 14 6 Robot Miss Streak 9 | . . 2 2 4 9 3 4 4 2 3 1 4 2 3 3 3 3 Penetration Max 1 | . . . . . . . 1 1 1 1 1 . . . . 1 . Secondary Targets 18 | . . . 1 4 3 1 5 1 1 2 . . . . . . . Max Gunslinging Chain 2 | . . . 1 1 1 1 2 1 1 1 . . . . . . . Shots Hit Robots 1048 | . . 38 51 168 148 40 95 199 24 34 17 35 52 36 61 44 6 Core Hits 412 | . . 16 22 58 55 21 59 85 8 15 5 11 17 5 16 15 4 Critical Hits 71 | . . . . 2 1 1 1 33 2 4 2 5 8 7 4 1 . Critical Kills 17 | . . . . . . . . 13 1 . . 1 2 . . . . Critical Parts Destroyed 49 | . . . . 2 1 1 1 19 1 4 . 4 6 6 3 1 . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 22565 | . . 602 716 2488 1689 654 1950 4538 501 843 468 763 1832 1083 1307 2898 233 Guns 15485 | . . 565 716 2488 1689 654 1852 3848 501 843 468 388 591 252 552 36 42 Cannons 5362 | . . . . . . . . 658 . . . 366 1024 831 755 1607 121 Explosions 1539 | . . 37 . . . . . . . . . . 177 . . 1255 70 Melee . | . . . . . . . . . . . . . . . . . . Ramming 179 | . . . . . . . 98 32 . . . 9 40 . . . . Kinetic 17164 | . . 440 716 2488 1689 654 1852 4506 501 843 468 754 1311 368 552 22 . Thermal 4829 | . . 37 . . . . . . . . . . 304 715 755 2827 191 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 393 | . . 125 . . . . . . . . . . 177 . . 49 42 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . 5 . 2 . 1 4 . . . . . 5 5 13 6 9 Average Corruption 4 | . . 3 . 2 . 1 2 . . . . . 4 5 11 3 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 140 | . . 12 . 20 . . 9 . . . . . 18 18 26 22 15 Message Errors 28 | . . 4 . 4 . . 5 . . . . . 4 1 2 4 4 Matter Fused 24 | . . 2 . . . . 1 . . . . . 5 3 5 5 3 Heat Flow Errors 14 | . . . . 3 . . . . . . . . 3 3 4 . 1 Energy Discharges 15 | . . 1 . 3 . . . . . . . . 2 . 2 3 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 14 | . . 2 . 3 . . 1 . . . . . . 3 1 1 3 Data Loss (major) 5 | . . . . . . . . . . . . . . 2 1 2 . Misfires 5 | . . 1 . . . . . . . . . . . 1 2 1 . Misdirections 2 | . . . . . . . . . . . . . . . 2 . . Targeting Errors 30 | . . 2 . 6 . . 2 . . . . . 4 5 7 4 . Weapon Failures 2 | . . . . 1 . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 562 | . . 12 . . . . 5 . . . . 5 71 28 2 379 60 Projectiles 113 | . . . . . . . . . . . . 5 33 28 2 45 . Explosions 444 | . . 12 . . . . . . . . . . 38 . . 334 60 Melee 5 | . . . . . . . 5 . . . . . . . . . . Knockbacks 29 | . . . . . . . 1 12 . . . 3 11 2 . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . Kinetic 28 | . . . . . . . . 12 . . . 3 11 2 . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 238 | . . 38 . . . . 47 . . . . . 19 . . 50 84 Shots 3 | . . 1 . . . . . . . . . . . . . 1 1 Rammed 15 | . . . . . . . 9 . . . . 1 4 . . 1 . Targets Rammed 18 | . . . . . . . 9 2 . . . 2 4 . . 1 . Kicked 3 | . . . . . . . . 2 . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 267 | . . 99 101 249 129 166 164 . . . . . 267 228 86 50 71 Average Temperature 36 | . . 28 26 26 28 48 59 . . . . . 95 48 20 28 44 Received Heat Transfer 2139 | . . 165 180 369 243 36 357 171 135 165 . . 168 27 . 93 30 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . Parts Fried 3 | . . . . . . . 2 . . . . . 1 . . . . Impact Corruptions 2 | . . . . . . . 2 . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 3598 | . . 50 . . . . . . . . . . 348 592 686 1748 174 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . . . . . . . . . . . . . 1 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Peak Influence 644 | . . 308 267 581 475 368 364 644 . . . . 212 397 . 248 76 Initial 263 | . . . 45 47 263 232 126 172 . . . . . 22 . . 25 Average 201 | . . 133 159 334 344 272 213 238 . . . . 48 200 . 110 38 Maximum Alert Level 2 | . . 1 1 2 2 1 1 2 . . . . 1 1 . 1 . Low Security (%) 52 | 100 100 73 62 26 . 15 54 42 . . . . 91 55 . 93 100 Level 1 37 | . . 26 37 30 74 84 45 46 . . . . 8 44 . 6 . Level 2 10 | . . . . 42 25 . . 11 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . . 1 3 6 7 2 5 9 . . . . 3 3 . 7 7 Investigation 13 | . . . . 3 3 . 3 1 . . . . . 1 . . 2 Extermination 10 | . . . . . 1 1 . 1 . . . . 2 2 . 2 1 Reinforcement 14 | . . 1 . 1 2 . 2 4 . . . . 1 . . 2 1 Assault 2 | . . . . 2 . . . . . . . . . . . . . Garrison 8 | . . . 3 . 1 1 . 3 . . . . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . 3 3 Construction Impeded 2 | . . . . . . . 1 . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . 1 . . 1 . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Distress Signals 10 | . . 1 . 2 1 . 2 2 . . . . . 1 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 259 | . . 12 10 35 28 6 26 44 10 7 . 8 19 23 1 19 11 Peak Tracking Total 10 | . . 5 3 4 5 3 8 7 5 4 . 5 10 8 1 6 5 Tactical Retreats 19 | . . 1 . 1 3 . 2 6 1 2 . . . 1 . 1 1 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Traps Triggered 14 | . . 1 . 2 1 . 4 1 . . . . . . . 4 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 13 | . . . . . . . . . . . . . . . . . 13 Reused 6 | . . . . . . . . . . . . . . . . . 6 Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . 2 . . . . . . 6 Machines | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Machines Disabled 17 | . . . . . . . . 2 . . . . 6 2 4 1 2 Max in Single Turn 5 | . . . . . . . . 1 . . . . 5 1 1 1 1 Garrison Access 2 | . . . . . 1 . . 1 . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Machines Accessed 42 | . . 1 3 4 8 1 6 3 . . 4 . 1 2 2 3 4 Terminals 25 | . . 1 2 3 4 . 6 . . . . . 1 1 . 3 4 Fabricators 6 | . . . . . 3 1 . 1 . . . . . 1 . . . Repair Stations 3 | . . . 1 1 . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . . . . . . Total Hacks 120 | . . 2 9 8 16 1 14 4 . . 17 . 1 6 19 9 14 Successful 78 | . . 1 5 4 7 1 3 2 . . 17 . 1 1 19 7 10 Failed 42 | . . 1 4 4 9 . 11 2 . . . . . 5 . 2 4 Catastrophic 6 | . . . 1 . 4 . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 13 | . . 2 2 1 . . 3 . . . . . . . 1 3 1 Terminals 60 | . . 2 4 5 9 . 14 . . . . . 1 2 . 9 14 Fabricators 11 | . . . . . 5 1 . 1 . . . . . 4 . . . Repair Stations 10 | . . . 5 3 . . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . 1 . . . . . . . . . Terminal Hacks 66 | . . 1 1 4 3 . 3 . . . 17 . 1 . 19 7 10 Record 30 | . . . . . 1 . . . . . 5 . . . 19 . 5 Part Schematic 7 | . . . . 2 1 . . . . . 4 . . . . . . Robot Analysis 5 | . . 1 . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . . . . . Open Door 4 | . . . . 1 . . 3 . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . Reprogram Traps 4 | . . . . . . . . . . . . . . . . . 4 Reinforcement Status 1 | . . . . . . . . . . . . . . . . 1 . Recall Investigation 2 | . . . . 1 . . . . . . . . . . . 1 . Recall Extermination 2 | . . . . . . . . . . . . . . . . 2 . Zone Layout 4 | . . . 1 . . . . . . . . . 1 . . 1 1 Fabricator Hacks 6 | . . . . . 3 1 . 1 . . . . . 1 . . . Load Schematic 3 | . . . . . 2 . . . . . . . . 1 . . . Build 3 | . . . . . 1 1 . 1 . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . . . . . . Seal Access 2 | . . . . . 1 . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . . . 2 3 8 . 6 1 . . . . . 2 . 3 4 Full Trace Events 9 | . . . . 2 2 . 3 . . . . . . 1 . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . 2 . . . . . . . . . . . Matter 285 | . . . . . . 285 . . . . . . . . . . . Time 76 | . . . . . . 76 . . . . . . . . . . . Total Robot Build Rating 10 | . . . . . . 10 . . . . . . . . . . . Part Schematics Acquired 7 | . . . . 2 1 . . . . . 4 . . . . . . Parts Built 3 | . . . . . 2 . . 1 . . . . . . . . . Matter 402 | . . . . . 190 . . 212 . . . . . . . . . Time 100 | . . . . . 47 . . 53 . . . . . . . . . Total Part Build Rating 16 | . . . . . 10 . . 6 . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . . . Time 102 | . . . 102 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . 1 . . . . . . 5 . 1 . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Total Allies 22 | . . . . 2 . 2 4 . . . . . . 5 . 1 8 Largest Group 8 | . . . . 2 . 2 3 . . . . . . 5 . 1 8 Highest-Rated Group 262 | . . . . 62 . 28 88 . . . . . . 262 . 64 112 Highest-Rated Ally 64 | . . . . 31 . 14 37 . . . . . . 56 . 64 15 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 149 | . . . . 16 . 1 28 . . . . . . 61 . 6 37 Total Damage 4097 | . . . . 273 . . 691 . . . . . . 2379 . 384 370 Kills 20 | . . . . 3 . . 5 . . . . . . 9 . 2 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Robot Analysis Total 5 | . . 1 . . . . . . . . 4 . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Turns Passed 11263 | 52 189 404 493 1059 1089 562 693 1757 400 436 295 575 886 523 439 769 642 Spaces Moved 5974 | 36 126 216 158 535 711 415 400 843 295 266 170 322 243 337 209 375 317 Core 113 | 2 . . . . . . . . . . . 1 69 . . 29 12 Treads . | . . . . . . . . . . . . . . . . . . Legs 3431 | 34 126 216 158 535 390 . . 808 295 266 170 321 . 13 99 . . Wheels 552 | . . . . . . . . . . . . . 174 324 . 54 . Hover 1878 | . . . . . 321 415 400 35 . . . . . . 110 292 305 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 150 120 76 65 65 72 120 120 150 150 95 110 120 50 56 Average Speed 129 | 116 147 135 150 130 100 71 70 141 120 147 150 163 295 122 134 140 96 Slowest Speed 1500 | 120 150 150 150 150 160 76 72 150 120 150 150 1350 1500 180 170 1400 1050 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . 1 . 1 1 Exploration Rate (%) 36 | 4 30 24 15 79 23 15 46 27 55 52 60 53 7 31 97 13 26 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 3 | . . . . . . . . . . . 3 . . . . . . Known Exits Taken 10 | . . 1 1 1 1 1 1 . . . . . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 . . . . . . 1 1 1 1 1 . . . . . Scrap Searched 5 | . . . . . . . . . 2 2 . 1 . . . . . Spaces Dug 4 | . . . . . . . . . . . . . 4 . . . . Terrain Destroyed 266 | . . 2 . . . . 3 38 6 3 . 22 76 24 18 63 11 Melee . | . . . . . . . . . . . . . . . . . . Projectile 139 | . . . . . . . 3 38 6 3 . 22 25 15 18 6 3 AOE 127 | . . 2 . . . . . . . . . . 51 9 . 57 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Sto Fac Fac Ext Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Total 8373 | 42 129 279 358 702 918 645 727 1222 321 281 198 345 347 406 286 527 640 Wait 1287 | . . 2 160 49 99 174 200 204 19 . . . 33 1 13 39 294 Move 5957 | 35 125 215 157 534 710 414 399 842 294 265 169 321 242 336 208 374 317 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 77 | . 2 10 1 3 8 7 5 14 . 1 3 1 3 1 3 11 4 Fast Attach 154 | 6 1 7 7 6 4 6 4 22 . 1 8 1 15 12 14 31 9 Attach 38 | . . 1 1 1 3 3 4 6 . 2 . 1 4 1 1 5 5 Detach 6 | . . . . . . 1 . . . . 2 . . 1 1 . 1 Swap 73 | 1 1 5 3 10 9 8 7 21 . . 2 1 1 . . 4 . Drop 153 | . . 13 5 12 16 15 10 29 . . 9 3 4 8 9 18 2 Fire 519 | . . 26 24 87 69 16 37 82 8 12 5 15 41 16 37 39 5 Melee . | . . . . . . . . . . . . . . . . . . Ram 14 | . . . . . . . 9 . . . . . 4 . . 1 . Kick 4 | . . . . . . . . 2 . . . 2 . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . 24 . . . . . . . . . 3 Rewire 64 | . . . . . . 1 28 . . . . . . 30 . 5 . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -6/Extension -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Armory -4/Lab -3/Research (discovered 5 exits: Res x3 / *Qua x2) -3/Quarantine History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 5) 242 | -10/Materials | Entered another Materials area 242 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 312 | -9/Materials | Build established: Mutant 591 | -9/Materials | Discovered new exit (range 6) 597 | -9/Materials | Identified exit to Materials 646 | -9/Materials | Entered another Materials area 646 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 802 | -8/Materials | Garrison activated, responded to threat 952 | -8/Materials | Repaired Imp. Assault Rifle 1005 | -8/Materials | Repaired Imp. Assault Rifle 1044 | -8/Materials | Discovered new exit (range 8) 1136 | -8/Materials | Identified exit to Storage 1139 | -8/Materials | Entered Storage 1300 | -8/Storage | Met a pair of Derelict thieves 1332 | -8/Storage | Build established: Scavenger-Tank 2049 | -8/Storage | Discovered new exit (range 16) 2197 | -8/Storage | Identified exit to Factory 2198 | -8/Storage | Entered Factory 2198 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2818 | -7/Factory | Garrison activated, responded to threat 2874 | -7/Factory | Build established: Scavenger-Skirmisher 2962 | -7/Factory | Fabricated Cmb. Airjet (x2) 3163 | -7/Factory | Discovered new exit (range 19) 3286 | -7/Factory | Identified exit to Factory 3287 | -7/Factory | Entered another Factory area 3287 | -6/Factory | Evolved 2 slots: Utility x2 3288 | -6/Factory | Spotted B-75 Beast 3586 | -6/Factory | Fabricated E-15 Imp? 3627 | -6/Factory | Build established: Tank 3678 | -6/Factory | P-60 Hacker assimilated allied Imp 5a 3803 | -6/Factory | Discovered new exit (range 10) 3828 | -6/Factory | Garrison activated, responded to threat 3846 | -6/Factory | Identified exit to Extension 3849 | -6/Factory | Entered Extension 3974 | -6/Extension | Disrupted transfer network 4177 | -6/Extension | Disrupted transfer network 4203 | -6/Extension | Lost 4 parts (1p1u2w) 4361 | -6/Extension | Destroyed 7 combat bots 4380 | -6/Extension | Rescued a captive Derelict 4396 | -6/Extension | Spotted B-75 Beast 4399 | -6/Extension | Rescued a captive Derelict 4400 | -6/Extension | Rescued a captive Derelict 4525 | -6/Extension | Spotted B-75 Beast 4541 | -6/Extension | Discovered new exit (range 3) 4541 | -6/Extension | Identified exit to Factory 4542 | -6/Extension | Entered Factory 4542 | -5/Factory | Evolved 2 slots: Utility x2 4628 | -5/Factory | Lost 14 parts (1p2n5u6w) 4895 | -5/Factory | Build established: Scavenger-Gunner 5271 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 6275 | -5/Factory | Discovered new exit (range 13) 6299 | -5/Factory | Entered Upper Caves 6687 | -5/Upper Caves | Discovered new exit (range 11) 6699 | -5/Upper Caves | Entered another Upper Caves area 6729 | -5/Upper Caves | Spotted B-75 Beast 6744 | -5/Upper Caves | Destroyed B-75 Beast 6765 | -5/Upper Caves | Lost 3 parts (1n1u1w) 7070 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7126 | -5/Upper Caves | Discovered new exit (range 7) 7135 | -5/Upper Caves | Entered Zhirov 7135 | -5/Zhirov | Discovered new exit (range 3) 7164 | -5/Zhirov | Met Zhirov 7191 | -5/Zhirov | Learned location of Testing (-2) 7191 | -5/Zhirov | Learned location of Quarantine (-3) 7191 | -5/Zhirov | Learned location of Command (-1) 7204 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7231 | -5/Zhirov | Found Alien Artifact 7231 | -5/Zhirov | Identified Integrated Dissipator 7231 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7255 | -5/Zhirov | Found Alien Artifact 7430 | -5/Zhirov | Entered Proximity Caves 7996 | -4/Proximity Caves | Discovered new exit (range 7) 8005 | -4/Proximity Caves | Entered Factory 8005 | -4/Factory | Evolved 2 slots: Utility x2 8006 | -4/Factory | Identified exit to Armory 8476 | -4/Factory | Lost 10 parts (6u4w) 8808 | -4/Factory | Build established: Hacker-Mutant 8891 | -4/Factory | Entered Armory 8919 | -4/Armory | Lost 5 parts (1n2u2w) 9375 | -4/Armory | Spotted B-86 Titan 9390 | -4/Armory | Allies destroyed B-86 Titan 9413 | -4/Armory | Identified Transdimensional Reconstructor 9413 | -4/Armory | Warped through subspace to slip node 9413 | -4/Armory | Discovered new exit (range 1) 9413 | -4/Armory | Identified exit to Lab 9414 | -4/Armory | Entered Lab 9414 | -4/Lab | Discovered new exit (range 9) 9423 | -4/Lab | Identified exit to Research 9430 | -4/Lab | Unable to decrypt terminal 9430 | -4/Lab | Opened the door to a hidden lab 9431 | -4/Lab | Gained access to the hidden lab's interior 9435 | -4/Lab | Unable to decrypt terminal 9437 | -4/Lab | Detected by scanners 9443 | -4/Lab | Confronted by A5 9480 | -4/Lab | System corruption reached 10% 9549 | -4/Lab | Lost 5 parts (1n1u3w) 9645 | -4/Lab | Destroyed A5 9652 | -4/Lab | Found Prototype Hackware 9652 | -4/Lab | Identified Exp. Hacking Suite 9680 | -4/Lab | Found Prototype Special Weapon 9680 | -4/Lab | Identified Gui. Remote Datajack 9701 | -4/Lab | Unable to decrypt terminal 9717 | -4/Lab | Found Prototype Energy Cannon 9717 | -4/Lab | Identified Potential Cannon 9721 | -4/Lab | Found Prototype Energy Gun 9721 | -4/Lab | Identified Hyp. EM Gauss Rifle 9733 | -4/Lab | Found Prototype Protection 9733 | -4/Lab | Identified Exp. Powered Armor 9738 | -4/Lab | Found Prototype Hackware 9738 | -4/Lab | Identified Deep Network Scanner 9771 | -4/Lab | Found Alien Artifact 9771 | -4/Lab | Identified Core Regenerator 9771 | -4/Lab | Used Core Regenerator, restored core integrity (+287) 9786 | -4/Lab | Found Integrated Dissipator 9786 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 9801 | -4/Lab | Found Transdimensional Reconstructor 9815 | -4/Lab | Found Alien Artifact 9815 | -4/Lab | Identified Core Reset Matrix 9815 | -4/Lab | Used Core Reset Matrix 9831 | -4/Lab | Discovered exit to Research (range 7) 9853 | -4/Lab | Entered Research 9853 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 10045 | -3/Research | Identified exit to Quarantine 10045 | -3/Research | Identified exit to Research 10117 | -3/Research | Found Prototype Processor 10117 | -3/Research | Identified Exp. Target Analyzer 10426 | -3/Research | Lost 7 parts (1p5u1w) 10547 | -3/Research | Intercept squad dispatched 10564 | -3/Research | Spotted Tracker 10565 | -3/Research | Spotted Tracker 10582 | -3/Research | Warped through subspace 10588 | -3/Research | Spotted B-86 Titan 10612 | -3/Research | Lost 9 parts (1p2n3u3w) 10614 | -3/Research | Core integrity fell below 50% 10618 | -3/Research | Spotted B-90 Cyclops 10622 | -3/Research | Entered Quarantine 10623 | -3/Quarantine | Detected hypermatrix surge 10623 | -3/Quarantine | Sensed 12 artifacts in vicinity 10695 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 10706 | -3/Quarantine | Exp. Hacking Suite fried by hacking feedback 10793 | -3/Quarantine | Scanned by Researcher 10810 | -3/Quarantine | Found Phase Redirector 11002 | -3/Quarantine | Build established: Hacker-Gunner 11208 | -3/Quarantine | Intercept squad dispatched 11212 | -3/Quarantine | Spotted Tracker 11213 | -3/Quarantine | Spotted Tracker 11220 | -3/Quarantine | Emitted hypermatrix ping 11225 | -3/Quarantine | Assembled emerged from beneath the floor 11231 | -3/Quarantine | Spotted Combat Programmer 11231 | -3/Quarantine | Spotted Combat Programmer 11232 | -3/Quarantine | Allies destroyed Tracker 11235 | -3/Quarantine | Core integrity fell below 20% 11246 | -3/Quarantine | Warped through subspace 11264 | -3/Quarantine | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 11246_ Terminal disabled. 11246_ Warped through subspace. 11246_ Penetrated by Slug. 11246_ Antigrav Array destroyed. 11246_ Maneuvering Thrusters destroyed. 11247_ ALERT: Rogue bot located, Programmers report to Quarantine Zone 5Y. 11247_ Penetrated by Slug. 11247_ Dropped Matter Neutralizer. 11249_ System corrupted: Component data lost. 11250_ Imp. Antigrav System destroyed. 11250_ Microactuators destroyed. 11250_ Penetrated by Slug. 11250_ Slug penetrates Wall. 11252_ U-05 Engineer lays Concrete. 11256_ Acquired Unknown Energy Cannon. 11256_ Identified Nova Cannon. 11258_ Slug penetrates Wall. 11261_ Identified Cld. Field Propulsion Drive. 11261_ Malfunction: Adv. Hacking Suite damaged (-4). 11264_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????? ???????????????????????????????????????????? | | ????? ???????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????!?????????????# ????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????? #???????????????????????? | | ?????????????????????? #?????+###??????????????? | | ??????????????????????# #???? #??????????????? | | ??????????????????????# ##### #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# ] ####???????????? | | ??????????????????????# #???????????? | | ??????????????????????# #???????????? | | ?????????????????????###g#### #???????????? | | ?????????????????????# @ ### ######???????????? | | ?????????????????????#= #?? #????????????????? | | ?????????????????????# #???#????????????????? | | ?????????????????????# ! ! #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????!????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 157 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 30 Power Shielding 90 Propulsion Shielding 66 Weapon Cycling 15 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 18 Target Analysis 6 Core Analysis 10 Recoil Reduction 2 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory E-15 Imp | x2 | -6/Factory | Preloaded Adv. Hacking Suite | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Regenerator Core Reset Matrix Phase Redirector High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeDamperShockpuncher Manual? 0 Play Time 01:25:50 Cumulative 186.1 hours Start 2021.05.05 @ 16:51:20 End 2021.05.05 @ 18:49:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 368 Rogue 214 Adventurer 148 Explorer 6 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 82 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/X11 Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15aa4186-65ec-4ea5-9c6d-8d0e64d77d12