Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.12 @ 00:42:56 Player: Xcalibur Result: Destroyed by 47-255(B) with Slug Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (124) 620 Value Destroyed (4301) 4301 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (923) 923 TOTAL SCORE: 10104 Bonus ------- High Alert Combat Kills 223 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 196/300 Energy 398/400 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink Compact Battery Improved Melee Analysis Suite Focal Shield Relay Coupler [Behemoth] (8) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Nuclear Core High-powered Shock Rifle Makeshift Shrapnel Gun Ripper Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Terrain Scan Processor Weapon Cycler Improved Heavy Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Force Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Nuclear Core Improved Heat Sink Relay Coupler [Behemoth] System Backup Module Long-range Tractor Beam Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Improved Datajack [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Force Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Gar Fac Fac Low Low Zio Slots Evolved 8 | . . 2 . 2 . . 2 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . Utility 5 | . . 1 . 1 . . 1 2 . . . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 128 | 6 10 31 1 3 16 3 6 9 16 27 . Power 12 | 1 . 3 . 1 1 1 1 . 2 2 . Engine 7 | 1 . 3 . . . . . . 2 1 . Core 5 | . . . . 1 1 1 1 . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 38 | 2 7 9 1 1 8 1 1 2 4 2 . Treads 26 | . 4 7 1 . 6 1 1 2 4 . . Leg . | . . . . . . . . . . . . Wheel 10 | 2 3 2 . 1 2 . . . . . . Hover . | . . . . . . . . . . . . Flight 2 | . . . . . . . . . . 2 . Utility 39 | 1 2 10 . 1 4 1 2 4 1 13 . Device 10 | . . . . . 1 . . 3 . 6 . Storage 7 | 1 1 4 . . . . . . . 1 . Processor 4 | . . . . 1 . . . . . 3 . Hackware 3 | . . . . . . . . 1 . 2 . Protection 15 | . 1 6 . . 3 1 2 . 1 1 . Artifact . | . . . . . . . . . . . . Weapon 39 | 2 1 9 . . 3 . 2 3 9 10 . Energy Gun 8 | 1 1 3 . . . . . 1 2 . . Energy Cannon 6 | . . 2 . . 1 . 1 1 1 . . Ballistic Gun 16 | 1 . 4 . . 2 . 1 1 5 2 . Ballistic Cannon 7 | . . . . . . . . . . 7 . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 1 1 . Unidentified Prototypes 3 | . . 1 . . 1 . . 1 . . . Parts Lost 43 | . . 6 . . 5 1 . . 20 11 . Power 2 | . . . . . . . . . 1 1 . Propulsion 12 | . . . . . 3 . . . 7 2 . Utility 12 | . . 2 . . 1 1 . . 5 3 . Weapon 17 | . . 4 . . 1 . . . 7 5 . Highest Loss Streak 19 | . . 3 . . 2 1 . . 19 5 . Average Slot Usage (%) 83 | . 97 99 100 99 98 99 95 100 73 58 33 Engine 5 | . 14 11 11 6 . . . . 4 4 . Core 2 | . . . . 2 9 9 7 6 1 . . Treads 15 | . 11 22 22 18 24 27 23 20 14 4 . Wheel 6 | . 16 11 11 17 10 9 7 6 . . . Device 9 | . . . . . 7 9 7 20 16 13 13 Storage 13 | . 17 22 22 18 18 18 15 13 9 5 6 Processor 1 | . . . . 8 1 . . . . 4 6 Hackware 1 | . . . . . . . . 2 2 3 6 Protection 7 | . 9 10 11 9 9 8 11 9 2 3 . Energy Gun 2 | . 12 6 . . . . . . 2 3 . Energy Cannon 4 | . . 4 11 9 8 9 6 6 2 . . Ballistic Gun 10 | . 14 10 11 9 9 9 15 13 12 8 . Naked Turns 1 | . . . . . . . . . . 1 . Heaviest Build 61 | 12 28 44 43 43 40 40 50 53 58 61 3 Greatest Support 90 | 26 40 40 43 43 63 60 60 60 90 30 3 Greatest Overweight (x) 12 | . 2 4 4 2 3 3 4 5 12 4 . Average Overweight (x) 1 | . 1 2 3 1 2 2 3 4 1 . . Largest Inventory Capacity 14 | 6 12 14 14 14 14 14 14 14 14 10 4 Average Capacity 11 | 5 10 14 14 14 14 14 14 14 12 8 4 Most Carried 14 | 6 10 14 14 14 14 14 14 14 14 10 4 Average Carried 11 | 3 9 13 14 13 13 13 13 13 10 7 3 Final Capacity 14 | 6 10 14 14 14 14 14 14 14 10 4 4 Final Carried 14 | 6 10 14 14 14 14 14 14 14 10 4 4 Class Distribution -------------------- 27% | Scavenger-Mutant 26% | Mutant 21% | Scavenger-Tank 11% | Gunner 9% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Derelict-Tank | -6/Lower Caves Mutant | -6/Zion Resources | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Min Mat Sto Gar Fac Fac Low Low Zio Matter Collected 2690 | 260 112 533 74 98 305 139 132 22 449 520 46 Remotely . | . . . . . . . . . . . . Salvage Created 4892 | 52 259 1033 133 328 886 519 241 22 829 590 . Parts 264 | . 17 73 10 17 55 22 17 1 38 14 . Haulers Intercepted 3 | . 1 1 . . 1 . . . . . . Recyclers Shooed 2 | . 1 . . . . . 1 . . . . Parts Field Recycled 6 | . . . . . . . . . . 6 . Retrieved Matter 58 | . . . . . . . . . . 58 . Parts Self-Destructed 48 | . . . . . . . . . 38 10 . Prevented 1 | . . . . . . . . . . 1 . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Gar Fac Fac Low Low Zio Combat Hostiles Destroyed 106 | . 6 22 5 6 17 12 6 . 18 14 . Melee 1 | . . . . . . . . . 1 . . Guns 58 | . 6 19 2 2 7 3 3 . 13 3 . Cannons 47 | . . 3 3 4 10 9 3 . 4 11 . Classes Destroyed 14 | 1 3 4 1 1 1 . . . 1 2 . Worker 4 | . . 1 . . 2 . . 1 . . . Builder 1 | . . . . . 1 . . . . . . Hauler 3 | . 1 1 . . 1 . . . . . . Recycler 4 | 1 1 2 . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . Watcher 5 | . 1 4 . . . . . . . . . Swarmer 33 | . 6 9 3 . 3 3 3 . 6 . . Grunt 37 | . . 5 1 5 6 6 2 . 8 4 . Brawler 5 | . . . 1 . 1 . . . . 3 . Duelist 8 | . . 1 . . 1 3 . . . 3 . Sentry 19 | . . 7 . 1 6 . 1 . 2 2 . Hunter 2 | . . . . . . . . . 2 . . Behemoth 1 | . . . . . . . . . . 1 . Thief 1 | . . . . . . . . . . 1 . Best Kill Streak 12 | 1 4 5 3 3 10 4 4 1 12 9 . Combat Bots Only 12 | . 3 5 3 2 10 4 4 . 12 9 . Max Kills in Single Turn 2 | 1 1 1 1 1 2 1 1 1 1 2 . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Sto Gar Fac Fac Low Low Zio Damage Taken 8031 | . 166 1171 119 222 674 555 354 . 2928 1736 106 Core 1173 | . 16 171 52 . 32 33 13 . 382 368 106 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 84 | 100 93 . 44 . . 88 98 . . . . Volleys Fired 336 | 3 22 82 18 18 51 42 12 1 44 43 . Largest 3 | 1 2 2 2 2 2 2 3 1 3 3 . Hottest 136 | 50 70 91 91 91 93 93 116 68 136 124 . Shots Fired 698 | 3 44 152 33 35 97 76 36 1 125 96 . Gun 443 | 3 44 136 16 17 48 34 24 . 91 30 . Cannon 255 | . . 16 17 18 49 42 12 1 34 66 . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 420 | . 22 82 16 17 48 34 24 . 85 92 . Thermal 278 | 3 22 70 17 18 49 42 12 1 40 4 . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 23 | 3 14 13 7 11 23 14 9 . 16 16 . Robot Miss Streak 6 | . 2 4 3 2 4 2 3 1 5 6 . Penetration Max 1 | . . . . . . . . . 1 1 . Secondary Targets 4 | . . 2 . . . . . . 2 . . Max Gunslinging Chain 1 | . . 1 . . . . . . 1 . . Shots Hit Robots 466 | 3 31 108 19 24 59 49 21 . 85 67 . Core Hits 199 | 2 12 45 6 12 30 22 10 1 36 23 . Critical Hits 20 | . . 3 1 2 2 1 . . 3 8 . Critical Kills 8 | . . 2 . 1 1 . . . 2 2 . Critical Parts Destroyed 10 | . . 1 1 1 1 1 . . 1 4 . Melee Attacks 3 | . . . . . . . . . 3 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9119 | 37 305 1537 278 479 1246 1007 368 20 1777 2065 . Guns 4777 | 37 305 1260 125 165 580 385 179 . 1214 527 . Cannons 4335 | . . 277 153 314 666 622 189 20 556 1538 . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 7 | . . . . . . . . . 7 . . Kinetic 5375 | . 105 699 125 165 580 385 179 . 1121 2016 . Thermal 3737 | 37 200 838 153 314 666 622 189 20 649 49 . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 31 | . . 1 . . 10 . . . . 20 . Projectiles 31 | . . 1 . . 10 . . . . 20 . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 11 | . . . . . . . . . . 11 . Impact . | . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . 11 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . . Highest Temperature 302 | 30 190 178 302 224 186 139 146 21 117 17 . Average Temperature 61 | 16 74 62 116 89 46 43 63 21 36 6 . Received Heat Transfer 1821 | . . 288 12 108 243 234 39 . 630 267 . Effects 2 | . . . . 2 . . . . . . . Interference 2 | . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 12 | . . 5 . . 1 1 . . 4 1 . Heat Transferred 7035 | 111 592 1866 259 518 1110 1036 333 37 1099 74 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . 2 . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Gar Fac Fac Low Low Zio Peak Influence 744 | 5 210 466 236 322 538 744 605 296 . . . Initial 390 | . 3 88 66 91 51 349 390 296 . . . Average 279 | . 124 263 156 197 339 588 446 221 . . . Maximum Alert Level 3 | . 1 2 1 1 2 3 2 1 . . . Low Security (%) 42 | 100 97 41 90 54 24 . . 37 . . . Level 1 37 | . 2 46 9 45 34 6 46 62 . . . Level 2 19 | . . 12 . . 41 82 53 . . . . Level 3 1 | . . . . . . 10 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 10 | . 2 1 . 1 4 . 1 . . 1 . Investigation 1 | . 1 . . . . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 5 | . 1 1 . 1 1 . 1 . . . . Assault 1 | . . . . . . . . . . 1 . Garrison 3 | . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Sto Gar Fac Fac Low Low Zio Distress Signals 7 | . 1 3 . 1 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 163 | . 9 32 5 15 19 16 10 . 24 31 2 Peak Tracking Total 14 | . 4 7 3 8 8 7 4 . 14 10 2 Tactical Retreats 16 | . . 1 . 1 . 2 1 . 4 7 . Traps | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Gar Fac Fac Low Low Zio Traps Triggered 2 | . 1 . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 4 | . . 4 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 5 | . . . . . . . . . 3 2 . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Min Mat Sto Gar Fac Fac Low Low Zio Machines Disabled 7 | . . . 2 . 2 1 . . 1 1 . Max in Single Turn 1 | . . . 1 . 1 1 . . 1 1 . Garrison Relay 1 | . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Sto Gar Fac Fac Low Low Zio Machines Accessed 24 | . 3 10 1 4 2 . 2 1 1 . . Terminals 16 | . 1 8 1 4 1 . . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . 1 . . . . . 2 1 . . . Recycling Units 2 | . 1 1 . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 73 | . 5 36 2 14 7 . 6 1 2 . . Successful 44 | . 4 20 1 8 4 . 5 . 2 . . Failed 29 | . 1 16 1 6 3 . 1 1 . . . Catastrophic 5 | . . 2 . 2 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 37 | . 2 23 . 11 1 . . . . . . Terminals 53 | . 2 28 2 14 5 . . . 2 . . Fabricators . | . . . . . . . . . . . . Repair Stations 9 | . 2 . . . . . 6 1 . . . Recycling Units 2 | . 1 1 . . . . . . . . . Scanalyzers 7 | . . 7 . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . Terminal Hacks 22 | . 1 11 1 5 2 . . . 2 . . Record 2 | . . . . . . . . . 2 . . Robot Analysis 7 | . 1 4 . 1 1 . . . . . . Terminal Index 2 | . . 1 . 1 . . . . . . . Recycling Unit Index 1 | . . 1 . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . Unreport Threat 2 | . . 2 . . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . Zone Layout 4 | . . 1 1 1 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 7 | . 2 . . . . . 5 . . . . Scan Component 4 | . 1 . . . . . 3 . . . . Repair 3 | . 1 . . . . . 2 . . . . Recycling Unit Hacks 2 | . 1 1 . . . . . . . . . Retrieve Components 2 | . 1 1 . . . . . . . . . Scanalyzer 6 | . . 6 . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . Analyze 4 | . . 4 . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 6 | . . 2 . 3 1 . . . . . . Terminals 6 | . . 2 . 3 1 . . . . . . Botnet 5 | . . 2 . 2 1 . . . . . . Operators 1 | . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . Used 1 | . . . . 1 . . . . . . . Hacking Detections 23 | . 2 10 1 4 2 . 2 1 1 . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . . 2 . . . . Time 121 | . 26 . . . . . 95 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 4 | . 1 3 . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Min Mat Sto Gar Fac Fac Low Low Zio Used RIF Installer 1 | . . . . . . 1 . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 2 . . parse_system 1 | . . . . . . . . . 1 . . no_distress 1 | . . . . . . . . . 1 . . Relay Couplers Released 4 | . . . . . . 4 . . . . . Machine Destruction 4 | . . . . . . 4 . . . . . Attached 1 | . . . . . . . . . . 1 . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Sto Gar Fac Fac Low Low Zio Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Gar Fac Fac Low Low Zio Robot Analysis Total 7 | . 1 4 . 1 1 . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 1 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Min Mat Sto Gar Fac Fac Low Low Zio Turns Passed 6869 | 67 370 1032 218 508 341 377 371 637 1249 1632 67 Spaces Moved 3779 | 52 225 541 123 229 144 202 139 371 606 1019 128 Core 267 | 1 . . . . . . . . 17 121 128 Treads 1418 | . 14 115 13 55 19 37 12 1 514 638 . Legs . | . . . . . . . . . . . . Wheels 1834 | 51 211 426 110 174 125 165 127 370 75 . . Hover . | . . . . . . . . . . . . Flight 260 | . . . . . . . . . . 260 . Fastest Speed 40 | 50 90 110 120 90 90 110 110 120 120 40 50 Average Speed 130 | 89 102 128 124 114 114 119 124 125 178 133 50 Slowest Speed 650 | 90 160 200 160 160 160 180 200 163 650 250 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 3 39 62 11 16 17 47 5 10 65 73 12 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 1 . . . 1 1 1 1 . Scrap Searched 11 | . . . . . . . . . 3 6 2 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 28 | . . . 14 . . . . . 3 11 . Melee . | . . . . . . . . . . . . Projectile 14 | . . . . . . . . . 3 11 . AOE 14 | . . . 14 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Sto Gar Fac Fac Low Low Zio Total 5154 | 66 321 751 161 444 239 275 314 544 704 1203 132 Wait 752 | . 54 44 17 189 10 23 150 148 27 90 . Move 3768 | 51 224 540 122 228 143 201 138 370 605 1018 128 Hop . | . . . . . . . . . . . . Pick Up 81 | 6 7 25 1 3 8 3 4 7 7 8 2 Fast Attach 35 | 6 3 1 . 2 1 . 3 2 3 14 . Attach 42 | . . 10 . 1 5 1 1 2 11 11 . Detach 7 | . . 1 . . . . . . . 6 . Swap 51 | . 7 20 1 . 10 2 2 5 2 2 . Drop 78 | . 4 28 2 3 11 3 4 9 1 11 2 Fire 336 | 3 22 82 18 18 51 42 12 1 44 43 . Melee 3 | . . . . . . . . . 3 . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . . . . . . . 1 . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -8/Garrison -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / [*Zio]) -6/Zion History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 12) 394 | -10/Materials | Repaired Med. Laser 438 | -10/Materials | Entered another Materials area 438 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 579 | -9/Materials | Lost 3 parts (1u2w) 772 | -9/Materials | Discovered new exit (range 7) 1069 | -9/Materials | Build established: Scavenger-Mutant 1470 | -9/Materials | Entered Mines 1507 | -9/Mines | Core integrity fell below 50% 1638 | -9/Mines | Build established: Mutant 1684 | -9/Mines | Discovered new exit (range 4) 1688 | -9/Mines | Entered Materials 1688 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1735 | -8/Materials | Discovered new exit (range 18) 1819 | -8/Materials | Discovered new exit (range 13) 1834 | -8/Materials | Identified exit to Storage 1974 | -8/Materials | Build established: Scavenger-Mutant 2196 | -8/Materials | Entered Storage 2248 | -8/Storage | Garrison activated, responded to threat 2325 | -8/Storage | Destroyed 10 combat bots 2536 | -8/Storage | Identified exit to Garrison 2537 | -8/Storage | Entered Garrison 2626 | -8/Garrison | Triggered checkpoint 2779 | -8/Garrison | Discovered new exit (range 10) 2796 | -8/Garrison | Installed Relay Interface Framework 2818 | -8/Garrison | Triggered checkpoint 2874 | -8/Garrison | Garrison Relay disabled 2914 | -8/Garrison | Entered Factory 2914 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2996 | -7/Factory | Repaired Adv. Beam Cannon 3087 | -7/Factory | Discovered new exit (range 9) 3224 | -7/Factory | Repaired Imp. Medium Armor Plating 3285 | -7/Factory | Entered another Factory area 3285 | -6/Factory | Evolved 2 slots: Utility x2 3307 | -6/Factory | Build established: Scavenger-Tank 3884 | -6/Factory | Discovered new exit (range 16) 3922 | -6/Factory | Entered Lower Caves 4249 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4489 | -6/Lower Caves | Attracted the attention of an 0b10 base 4589 | -6/Lower Caves | Destroyed 12 combat bots 4595 | -6/Lower Caves | Lost 19 parts (1p6n5u7w) 4762 | -6/Lower Caves | Learned Research stockpile data 4952 | -6/Lower Caves | Discovered new exit (range 15) 5024 | -6/Lower Caves | Build established: Gunner 5171 | -6/Lower Caves | Entered another Lower Caves area 5280 | -6/Lower Caves | Weapon Cycler stolen by Master Thief 5282 | -6/Lower Caves | Gauss Rifle stolen by Master Thief 5506 | -6/Lower Caves | Learned Factory stockpile data 5624 | -6/Lower Caves | Build established: Derelict-Tank 5896 | -6/Lower Caves | Encountered a Warlord checkpoint 5955 | -6/Lower Caves | Spotted B-75 Beast 6027 | -6/Lower Caves | Identified exit to Factory 6057 | -6/Lower Caves | Core integrity fell below 50% 6084 | -6/Lower Caves | Lost 3 parts (1u2w) 6150 | -6/Lower Caves | Destroyed B-75 Beast 6394 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6434 | -6/Lower Caves | Released all parts (6) 6451 | -6/Lower Caves | Destroyed 9 combat bots 6464 | -6/Lower Caves | Lost 5 parts (1p1n1u2w) 6634 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6639 | -6/Lower Caves | Core integrity fell below 20% 6678 | -6/Lower Caves | Discovered new exit (range 5) 6733 | -6/Lower Caves | Build established: Mutant 6803 | -6/Lower Caves | Entered Zion 6861 | -6/Zion | RIF detected upon attempting to enter Zion 6861 | -6/Zion | Attacked by Zionites 6861 | -6/Zion | Spotted T3-B6C(B) 6861 | -6/Zion | Spotted 47-255(B) 6870 | -6/Zion | Destroyed by 47-255(B) with Slug Cannon Last Messages --------------- Put them to good use! 06824_ Dropped Gauss Cannon. 06826_ Acquired Ripper. 06854_ Searching scrap... 06854_ Found Angular Momentum Engine. 06854_ Found Humpback. 06854_ Found Imp. Shield Generator. 06854_ Found Hpw. Shock Rifle. 06854_ Found 23 Matter. 06855_ Acquired 23 matter. 06859_ System quarantine in progress... 06859_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. 06861_ PUBLIC SERVICE ANNOUNCEMENT: 0b10 RIF detected in Zion! Defend our home! 06861_ System Quarantine Field Array disabled. 06865_ Slug penetrates System Quarantine Field Array. 06867_ Dropped Gauss Cannon. 06868_ Acquired Hpw. Shock Rifle. 06870_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????##???????????????????? | | ???????????????????????????# #???????????????????? | | ?????????????????????#?????" #???????????????????? | | ????????????????????## ???? ##??????????????????? | | ????????????????????# ????# #?#####???###? #???# | | ????????????????????# #???# ??# #### #? ?? # | | ????????????????????# #### #??# #? #? # | | ???????????????????## #### # ## # | | ???????????????????# ## # # | | ???####????????????# #? # | | ???# "############# #?# #? | | ???# """""""""""##### ## ## #?? | | ?### """""""""###?### ## #??? | | "# ##;##### ## #???? | | ]* @ ## ## #???? | | !! ### ##???? | | ?# ######### ## #####? | | ?### """"""""""#???????# ### #? | | ???# """""""""""#???????# #### #? | | ???# "############????##### ##?# #? | | ???####????????#####?### #?## #??# #? | | ???????????????#[][### ##?# ##??# ## # | | ???????????????#[ " #?####???# #? ## | | ???????????????# ] #?????????## #??###? | | ???????????????#| " #??????????### ###???? | | ???????????????#/[]### #???????????## #???? | | ???????????????###### ############# ##???? | | ????????????????????# #????? | | ????????????????????# ! ## #????? | | ????????????????????##################### #????? | | ????????????????????????????????????????# ##????? | | ???????????????????????????????????????## ##????? | | ???????????????????????????????????????# #????? | | ???????????????????????????????????????# #????? | | ???????????????????????????????????????## ##????? | | ??????????????????????????????????????## #????? | | ??????????????????????????????????????# ##????? | | ??????????????????????????????????????## #????? | | ??????????????????????????????????????# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 8 Armor Coverage 600 Resistance: KI 20 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 11 Defensive Hacking 10 Relay Coupler Types 8 Relay Coupler Value 1 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerChipShockpuncher Manual? 0 Play Time 01:55:53 Cumulative 55.1 hours Start 2022.02.11 @ 22:42:19 End 2022.02.12 @ 00:42:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 38 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b00cf51-539f-42aa-917a-08ec2ea86898