Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.29 @ 17:42:38 Player: anthonyiye Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (78) 390 Value Destroyed (2392) 2392 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (194) 194 TOTAL SCORE: 6756 Bonus ------- Follower Combat Kills 237 Friendly Fire -43 Cogmind --------- Core Integrity 0/850 Matter 207/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Scrap Engine High-capacity Storage Unit Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Machine Analyzer Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Hacking Suite Hacking Suite Plasma Cutter Peak State ------------ > --- POWER ------------ Multi-Nuclear Core > --- PROPULSION ------- Treaded Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Hacking Suite > --- WEAPON ----------- Ballistic Coil Construct/C KE Coil Construct/G > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Machine Analyzer Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Hacking Suite Hacking Suite Advanced EMP Blaster Plasma Cutter Axe [Rating: 72] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Constructs Leg Carbon-fiber Leg Wheel Compact Wheel Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Constructs Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Slots Evolved 8 | . . 2 . 2 . . 4 Power 1 | . . . . 1 . . . Propulsion 2 | . . . . 1 . . 1 Utility 4 | . . 2 . . . . 2 Weapon 1 | . . . . . . . 1 Parts Attached 70 | 8 5 8 1 24 13 5 6 Power 9 | 1 . . . 6 2 . . Engine 5 | 1 . . . 3 1 . . Core 4 | . . . . 3 1 . . Reactor . | . . . . . . . . Propulsion 20 | 2 2 3 . 8 2 3 . Treads 3 | . . . . . . 3 . Leg 10 | . . . . 8 2 . . Wheel 7 | 2 2 3 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 2 1 3 . 7 1 2 4 Device 12 | 1 . 1 . 5 1 1 3 Storage 4 | 1 1 1 . . . 1 . Processor 1 | . . . . . . . 1 Hackware 1 | . . . . 1 . . . Protection 2 | . . 1 . 1 . . . Artifact . | . . . . . . . . Weapon 21 | 3 2 2 1 3 8 . 2 Energy Gun 6 | 1 . . . 1 4 . . Energy Cannon 2 | . . . . 2 . . . Ballistic Gun 7 | 2 . 2 . . 3 . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . 2 . . . . . 1 Special Weapon 1 | . . . . . 1 . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . . 1 4 1 . Parts Lost 40 | . . 10 1 7 2 . 20 Power 9 | . . 1 . 4 . . 4 Propulsion 17 | . . 4 1 3 2 . 7 Utility 6 | . . 3 . . . . 3 Weapon 8 | . . 2 . . . . 6 Highest Loss Streak 8 | . . 7 1 5 2 . 8 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 71 | . 100 77 29 72 96 72 56 Engine 7 | . 14 6 . 7 9 9 4 Core 4 | . . . . 5 9 4 1 Treads 3 | . . . . . . 11 . Leg 6 | . . . . 13 23 2 . Wheel 2 | . 28 17 11 . . . . Hover 1 | . . . . . . 1 4 Device 11 | . 14 18 . 9 18 12 11 Storage 8 | . 14 18 11 9 9 9 6 Processor 1 | . . . . . . . 5 Hackware 6 | . . . . 7 9 9 5 Energy Gun 3 | . . . . 5 5 4 1 Energy Cannon 4 | . . . . 8 6 1 4 Ballistic Gun 2 | . 8 3 . . 5 4 . Ballistic Cannon 1 | . . . . . . 2 3 Launcher 1 | . 19 11 . . . . . Impact Weapon 1 | . . . 7 3 . . . Peak Build Rating 72 | 9 10 13 4 34 33 50 72 Average Rating 37 | 5 9 10 3 22 29 41 61 On Entrance 16 | . 9 10 4 3 23 33 46 Naked Turns . | . . . . . . . . Heaviest Build 73 | 14 22 43 22 47 42 61 73 Greatest Support 73 | 26 32 32 16 40 40 71 73 Greatest Overweight (x) 18 | . . 2 7 10 3 18 13 Average Overweight (x) . | . . . 1 2 . . 1 Largest Inventory Capacity 20 | 8 10 15 15 15 15 20 20 Average Capacity 17 | 7 8 13 15 15 15 19 20 Most Carried 20 | 7 8 10 8 15 15 20 14 Average Carried 12 | 4 7 9 7 10 12 14 12 Final Capacity 20 | 8 10 15 15 15 15 20 20 Final Carried 15 | 6 8 7 7 12 15 14 11 Scrap Engine Consumption 114 | . . . . . . 55 59 Constructs Created 12 | . . . . . . 3 9 Constructs Modified 31 | . . . . . . 20 11 Class Distribution -------------------- 35% | Scavenger-Mutant 35% | Construct 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Construct | -8/Recycling Construct | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Matter Collected 1329 | 340 72 36 69 420 123 130 139 Remotely . | . . . . . . . . Salvage Created 2916 | 118 191 103 69 881 299 444 811 Parts 178 | 6 14 18 1 49 21 23 46 Haulers Intercepted 2 | . . . . 2 . . . Recyclers Shooed 10 | . . . . . 3 5 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Combat Hostiles Destroyed 50 | . 4 7 2 13 5 3 16 Melee 9 | . . . 1 1 . . 7 Guns 15 | . 2 . . 5 2 2 4 Cannons 15 | . . . . 7 3 1 4 AOE 10 | . 2 7 . . . . 1 Classes Destroyed 16 | 3 3 2 . 4 . 2 2 Worker 5 | 1 . . . 2 1 . 1 Builder 3 | . 1 1 . . . . 1 Tunneler 1 | 1 . . . . . . . Hauler 2 | . . . . 2 . . . Recycler 6 | 1 . . . 1 . 3 1 Mechanic 1 | . . . . 1 . . . Operator 4 | . . 1 . 3 . . . Watcher 6 | . 2 1 . 2 . . 1 Swarmer 13 | . . 4 . 3 . . 6 Grunt 18 | . 4 3 2 7 . . 2 Sentry 8 | . . . . 2 3 2 1 Specialist 1 | . . . . . . . 1 Hunter 3 | . . . . 1 2 . . Programmer 6 | . . . . . . . 6 Scientist 1 | . . . . . . 1 . Scrapper 1 | . . . . . . 1 . Best Kill Streak 9 | 2 2 9 2 6 4 2 5 Combat Bots Only 7 | . 2 7 2 4 3 1 4 Max Kills in Single Turn 3 | 1 1 2 1 1 1 1 3 Gunslinging . | . . . . . . . . Exploded 2 | . 1 2 . . . . 1 Melee 1 | . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Hostile Shots Fired 669 | . 18 101 13 116 45 10 366 Missed 173 | . 3 22 1 29 18 4 96 Damage Taken 7252 | . 191 1093 159 1197 363 136 4113 Core 1620 | . 33 270 98 262 97 . 860 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 334 | . . . . . . 64 270 Core Remaining (%) 57 | 100 86 . 8 . . 34 . Volleys Fired 172 | 15 15 11 . 45 17 18 51 Largest 2 | 2 2 2 . 2 2 2 2 Hottest 179 | 40 60 60 . 141 126 148 179 Shots Fired 293 | 30 30 18 . 80 34 30 71 Gun 167 | 30 20 3 . 35 18 24 37 Cannon 100 | . . . . 45 16 6 33 Launcher 26 | . 10 15 . . . . 1 Special . | . . . . . . . . Kinetic 115 | 30 20 3 . . 5 14 43 Thermal 125 | . . . . 80 29 16 . Explosive 25 | . 10 15 . . . . . Electromagnetic 28 | . . . . . . . 28 Robot Hit Streak 9 | 5 9 6 . 9 7 5 6 Robot Miss Streak 7 | 3 2 3 . 2 4 3 7 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 208 | 16 20 12 7 56 17 17 63 Core Hits 112 | 6 10 16 1 29 9 10 31 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 3 | . . . 1 1 . . 1 Critical Strikes 11 | . . . 1 4 2 . 4 Burn 4 | . . . . 2 2 . . Destroy 1 | . . . . . . . 1 Smash 3 | . . . 1 2 . . . Sever 3 | . . . . . . . 3 Melee Attacks 53 | . . . 8 5 . . 40 Impact 13 | . . . 8 5 . . . Slashing 40 | . . . . . . . 40 Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . 2 . . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6547 | 145 452 698 165 1431 437 494 2725 Guns 1689 | 145 138 58 . 440 180 254 474 Cannons 1768 | . . . . 809 240 228 491 Explosions 1533 | . 314 618 . . . . 601 Melee 1441 | . . . 165 163 . . 1113 Ramming 116 | . . 22 . 19 17 12 46 Kinetic 1318 | 145 138 58 . . . 246 731 Thermal 2237 | . . . . 1249 420 236 332 Explosive 1151 | . 314 618 . . . . 219 Electromagnetic 284 | . . . . . . . 284 Impact 328 | . . . 165 163 . . . Slashing 1113 | . . . . . . . 1113 Piercing . | . . . . . . . . Highest Corruption 14 | . . . . . . . 14 Average Corruption 4 | . . . . . . . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 23 | . . . . . . . 23 Message Errors 6 | . . . . . . . 6 Matter Fused 5 | . . . . . . . 5 Heat Flow Errors 4 | . . . . . . . 4 Energy Discharges 3 | . . . . . . . 3 Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Misdirections 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 329 | . 12 26 43 78 . 11 159 Projectiles 31 | . . . . 6 . 11 14 Explosions 95 | . 12 26 . . . . 57 Melee 203 | . . . 43 72 . . 88 Knockbacks 4 | . . . . . . . 4 Impact 1 | . . . . . . . 1 Kinetic 3 | . . . . . . . 3 Secondary . | . . . . . . . . Self-Inflicted Damage 257 | . . 14 . . . . 243 Shots 5 | . . 1 . . . . 4 Rammed 8 | . . 2 . . . 2 4 Targets Rammed 18 | . . 2 . 5 5 2 4 Kicked 10 | . . . . 5 5 . . Crushed . | . . . . . . . . Highest Temperature 339 | . 12 11 . 330 4 339 318 Average Temperature 113 | . 8 5 . 115 4 144 125 Received Heat Transfer 1566 | . 108 402 84 531 54 39 348 Effects 4 | . . . . . . . 4 Energy Bleed 1 | . . . . . . . 1 Interference 2 | . . . . . . . 2 Matter Decay 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . 1 2 . . . Combat Hostiles 1 | . . . 1 . . . . Parts Fried 8 | . . . 2 3 . . 3 Impact Corruptions 7 | . . . 2 5 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 13 | . . . . 9 4 . . Heat Transferred 3793 | . . . . 2395 814 284 300 Parts Sabotaged 2 | . . . . . . . 2 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . . . 3 Alert | -11 -10 -9 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Peak Influence 439 | 15 217 328 161 209 439 127 182 Initial 106 | . 9 91 106 58 66 99 50 Average 78 | 4 124 208 133 79 223 29 67 Maximum Alert Level 2 | . 1 1 . 1 2 . . Low Security (%) 91 | 100 75 44 100 97 39 100 100 Level 1 7 | . 24 55 . 2 57 . . Level 2 . | . . . . . 2 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . . 1 . 6 1 . 6 Investigation 3 | . . . . 2 1 . . Extermination 5 | . . . . . . . 5 Reinforcement 6 | . . 1 . 4 . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Distress Signals 12 | . . 5 . 2 2 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 104 | . 6 19 4 24 11 7 33 Peak Tracking Total 13 | . 2 9 3 5 4 2 13 Tactical Retreats 4 | . . 1 1 . . . 2 Traps | -11 -10 -9 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Traps Triggered 4 | . . . . 1 2 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Machines Disabled 10 | . . . . 1 6 1 2 Max in Single Turn 2 | . . . . 1 1 . 2 Machines Repaired . | . . . . . . . . Machines Dismantled 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Machines Accessed 30 | . 3 . . 4 4 11 8 Terminals 24 | . 3 . . 4 3 6 8 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . . . . . . 4 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 81 | . 9 . . 13 7 29 23 Successful 50 | . 7 . . 9 3 20 11 Failed 31 | . 2 . . 4 4 9 12 Catastrophic 5 | . . . . . 1 . 4 Database Lockouts . | . . . . . . . . Manual 39 | . 6 . . 6 6 10 11 Terminals 67 | . 9 . . 13 5 17 23 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 9 | . . . . . . 9 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 25 | . 4 . . 5 1 9 6 Record 3 | . 1 . . . . 1 1 Prototype ID Bank 4 | . 1 . . 1 . 1 1 Open Door 1 | . . . . . 1 . . Level Access Points 2 | . . . . 1 . 1 . Branch Access Points 4 | . 1 . . 1 . 1 1 Terminal Index 4 | . 1 . . 1 . 1 1 Fabricator Index 1 | . . . . . . 1 . Alert Level 1 | . . . . . . . 1 Locate Traps 1 | . . . . . . . 1 Zone Layout 2 | . . . . 1 . 1 . Release Object 2 | . . . . . . 2 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 8 | . . . . . . 8 . Report Inventory 5 | . . . . . . 5 . Retrieve Components 3 | . . . . . . 3 . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 17 | . 3 . . 4 2 3 5 Terminals 17 | . 3 . . 4 2 3 5 Botnet 14 | . 2 . . 3 2 3 4 Operators 3 | . 1 . . 1 . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 22 | . 3 . . 2 3 6 8 Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 24 | . . . . . . 24 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Total Allies 3 | . . . . . 3 . . Largest Group 3 | . . . . . 3 2 . Highest-Rated Group 93 | . . . . . 93 62 . Highest-Rated Ally 31 | . . . . . 31 31 . Total Orders . | . . . . . . . . Ally Attacks 34 | . . . . . 7 27 . Total Damage 391 | . . . . . 82 309 . Kills 8 | . . . . . 3 5 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 2 | . . . . . . . 2 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Turns Passed 7144 | 122 343 252 70 1937 514 2032 1874 Spaces Moved 3663 | 68 280 181 33 677 239 1296 889 Core 115 | 1 . . 2 100 . 11 1 Treads 615 | . . . . . . 610 5 Legs 1118 | . . . . 577 239 302 . Wheels 883 | 67 280 181 31 . . 140 184 Hover 885 | . . . . . . 233 652 Flight 47 | . . . . . . . 47 Fastest Speed 50 | 50 90 100 115 120 120 100 104 Average Speed 164 | 87 97 114 132 253 162 150 157 Slowest Speed 950 | 90 100 130 400 550 330 950 700 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 4 49 27 13 38 41 99 15 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 1 | . . . . 1 . . . Terrain Destroyed 186 | . 56 63 . 13 3 2 49 Melee . | . . . . . . . . Projectile 28 | . . . . 13 3 2 10 AOE 158 | . 56 63 . . . . 39 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Total 4383 | 100 326 207 48 806 310 1362 1224 Wait 286 | . 10 . 6 26 18 6 220 Move 3656 | 67 279 180 32 676 238 1295 889 Hop . | . . . . . . . . Pick Up 37 | 7 7 3 . 11 2 7 . Fast Attach 42 | 8 2 3 . 14 8 4 3 Attach 16 | . . 5 1 5 2 . 3 Detach 20 | 1 . 2 1 3 4 8 1 Swap 12 | . 3 . . 5 3 1 . Drop 49 | 2 10 1 . 11 4 21 . Fire 172 | 15 15 11 . 45 17 18 51 Melee 53 | . . . 8 5 . . 40 Ram 6 | . . 2 . . . . 4 Kick 10 | . . . . 5 5 . . Crush 2 | . . . . . . 2 . Escape Stasis 13 | . . . . . . . 13 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 9 | . . . . . 9 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / Min) -9/Materials -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 6 exits: *Fac x2 / Low x2 / Ext x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 335 | -10/Materials | Identified exit to Mines 344 | -10/Materials | Discovered new exit (range 6) 433 | -10/Materials | Discovered new exit (range 16) 466 | -10/Materials | Entered another Materials area 466 | -9/Materials | Evolved 2 slots: Utility x2 611 | -9/Materials | Destroyed 7 combat bots 691 | -9/Materials | Lost 7 parts (1p3n1u2w) 698 | -9/Materials | Discovered new exit (range 15) 710 | -9/Materials | Core integrity fell below 50% 718 | -9/Materials | Entered Mines 748 | -9/Mines | Lost 3 parts (1n2u) 756 | -9/Mines | Core integrity fell below 20% 773 | -9/Mines | Discovered new exit (range 9) 788 | -9/Mines | Entered Materials 788 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1099 | -8/Materials | Met 7R-MNS 1704 | -8/Materials | Discovered new exit (range 6) 1761 | -8/Materials | Build established: Scavenger-Mutant 1873 | -8/Materials | Identified exit to Factory 1873 | -8/Materials | Identified exit to Storage 2725 | -8/Materials | Entered Storage 2747 | -8/Storage | Lost 5 parts (2p3n) 2800 | -8/Storage | Core integrity fell below 50% 2972 | -8/Storage | Allied Derelicts emerged from ambush trap array 3232 | -8/Storage | Discovered new exit (range 3) 3239 | -8/Storage | Entered Recycling 3239 | -8/Recycling | Accompanied by 2 allies 3858 | -8/Recycling | Scanned before Scraplab entrance 3883 | -8/Recycling | Entered Scraplab 3897 | -8/Recycling | Discovered new exit (range 3) 3976 | -8/Recycling | Angered Scraplab inhabitants 4011 | -8/Recycling | Found Prototype Device 4011 | -8/Recycling | Identified Scrap Engine 4414 | -8/Recycling | Discovered new exit (range 9) 4605 | -8/Recycling | Build established: Construct 4770 | -8/Recycling | Identified exit to Factory 5271 | -8/Recycling | Entered Factory 5271 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5429 | -6/Factory | Discovered new exit (range 9) 5439 | -6/Factory | Identified exit to Factory 6058 | -6/Factory | Discovered exit to Factory (range 9) 6152 | -6/Factory | Identified exit to Lower Caves 6152 | -6/Factory | Identified exit to Extension 6620 | -6/Factory | Lost 4 parts (2p2n) 6845 | -6/Factory | System corruption reached 10% 6935 | -6/Factory | Lost 4 parts (1p2n1w) 7078 | -6/Factory | Cargo convoy interrupted 7090 | -6/Factory | Core integrity fell below 50% 7139 | -6/Factory | Core integrity fell below 20% 7145 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07140_ The unstable cave ceiling collapses. 07140_ U-05 Engineer lays Concrete. 07140_ R-10 Processor collects Imp. Heat Sink. 07140_ Treaded Exoskeleton destroyed. 07140_ Scrap Engine damaged due to network destabilization (-5). 07141_ U-05 Engineer lays Concrete. 07141_ Door malfunctions. 07141_ U-05 Engineer lays Concrete. 07142_ Scrap Engine consumes Corrupted Wheel. 07142_ The unstable cave ceiling collapses. 07142_ U-05 Engineer lays Concrete. 07142_ Slug penetrates Wall. 07143_ The unstable cave ceiling collapses. 07143_ U-05 Engineer lays Concrete. 07143_ Slug penetrates Wall. 07144_ Wall collapses. 07144_ U-05 Engineer destroyed. 07144_ U-05 Engineer lays Concrete. 07145_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ??? #?????????????????????? | | ????????????????????? ?? #?????????????????????? | | ????????????????????" """ #?????????????????????? | | ????????????????????" """ #?????????????????????? | | ????????????????????" """ #?????????????????????? | | ???????????????????? #?????????????????????? | | ??????????????? ???? ] #?????????????????????? | | ??????????????? ???? ?????????>[???????????? | | ??????????????? ????# #????????? ???????????? | | ??????????????? ????# ##???????? ???????????? | | ??????????????? ??### #??????? #???????????? | | ??????????????? ??# # ##### #??????? #???????????? | | ??????????????# ##### # ## #??????? #???????????? | | ?????????????? # #x#| # #?????#? #???????????? | | ?????????????? # % =R!=# ######## #???????????? | | ?????????????? # %!p=|!# #???????????? | | ??????????????# ## !%!%/%" #???????????? | | ??????????????# ## u p=@#" #???????????? | | ?????########## ## !; #???????????? | | ?????# # ### # % !! #???????????? | | ?????# # #### # ## % !! #???????????? | | ?????# # ########### !! #####???????? | | ?????# # % ????? | | ?????# %+ % % ? | | ?????# # % ? | | ?????# # %%###########+### #### """ ? | | ????+# # #! #? #?????""??? | | ???? # + %+ """" #? #?????????? | | ???? ############+#### ""S"" #? #?????????? | | ???? #??????# # "" "" #? #?????????? | | ##?# #??????# """" "# #?? #?????????? | | #### #??????# """" T# """""""""???? #?????????? | | #??????# """" "# #?? #?????????? | | #??????# """" # """""""""????? #?????????? | | ##?????# """" # #??? ??????????? | | #???????"""" # """"""""" #??????????????? | | +???????"""" # #??????????????? | | #???????? # #??????????????? | | #### ##????????#######+#+##########??????????????? | | #?# #???????????????# ^#???????????????????????? | | ### ##??????????????# #???????????????????????? | | ## #??????????????# #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 23 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularMicroPod Manual? 0 Play Time 00:47:50 Cumulative 50.8 hours Start 2025.04.29 @ 16:54:08 End 2025.04.29 @ 17:42:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 39 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d45e1491-41ff-4573-9da1-64c10a74c5e2