Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 13:53:09 Player: StaticNoob Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (26) 5200 Robots Destroyed (410) 2050 Value Destroyed (14943) 14943 Prototype IDs (67) 1340 Alien Tech Used (2) 400 Bonus (4827) 4827 TOTAL SCORE: 32260 Bonus ------- High Alert Combat Kills 1042 Follower Combat Kills 916 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 902 Friendly Fire -233 Cogmind --------- Core Integrity 0/1300 Matter 18/300 Energy 98/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Experimental Coolant Injector Advanced Targeting Computer Advanced Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Graviton Reactor Advanced Point Defense System Dimensional Node Initializer Helical Railgun Helical Railgun Peak State ------------ > --- POWER ------------ Graviton Reactor Graviton Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Advanced Heat Sink Advanced Cooling System Advanced Targeting Computer Advanced Target Analyzer Quantum Capacitor Advanced Transmission Jammer Reaction Control System Experimental Utility Shielding > --- WEAPON ----------- Gamma Rifle Plasma Rifle Advanced Remote Datajack > --- INVENTORY -------- Improved Antigrav System Seismic Detector Advanced Point Defense System Dimensional Node Initializer Transdimensional Reconstructor [Rating: 143] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Reinforced Fission Core Reactor Vortex Chain Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Core Analyzer Device Weapon Cycler Storage Huge Storage Unit Processor Core Analyzer Hackware System Shield Protection Layered Medium Armor Plating Weapon Coil Gun Energy Gun High-powered Shock Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Hypervelocity Mass Driver Launcher Rocket Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Slots Evolved 14 | . . 2 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . Utility 9 | . . 1 1 . 2 . . . . 1 . . . . 1 . . . . 1 . . . . 2 . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 287 | 6 10 16 27 8 23 7 2 . 2 21 1 4 4 2 13 3 . 26 4 25 11 13 3 6 44 6 Power 32 | 1 1 2 3 . 2 1 . . . 5 . 1 1 1 2 1 . 1 . . 2 1 1 1 5 . Engine 15 | 1 1 2 1 . 2 . . . . 4 . 1 1 . 1 1 . . . . . . . . . . Core 8 | . . . 2 . . 1 . . . 1 . . . 1 1 . . . . . 2 . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . 1 . . . 1 1 1 5 . Propulsion 77 | 2 2 7 8 5 6 1 . . . 1 . 1 . . 1 1 . 8 . 7 3 4 . 2 17 1 Treads 26 | 2 1 7 3 3 4 . . . . 1 . 1 . . 1 . . 2 . . . . . . 1 . Leg 17 | . . . . . . . . . . . . . . . . . . 5 . 3 3 4 . 2 . . Wheel 17 | . . . 5 2 2 1 . . . . . . . . . 1 . 1 . 2 . . . . 3 . Hover 13 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 11 . Flight 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 1 Utility 103 | 1 4 2 7 . 12 2 . . 1 8 1 . 2 . 9 . . 10 2 13 4 4 2 2 15 2 Device 55 | . 1 1 5 . 4 1 . . . 5 . . 2 . 4 . . 6 1 9 3 1 1 2 8 1 Storage 10 | 1 1 . 1 . 1 . . . . 1 . . . . . . . 1 . 1 1 . . . 2 . Processor 21 | . . 1 1 . 3 1 . . 1 1 . . . . 5 . . 1 1 2 . 1 . . 3 . Hackware 4 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . 1 . Protection 13 | . 2 . . . 2 . . . . 1 1 . . . . . . 2 . . . 2 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 75 | 2 3 5 9 3 3 3 2 . 1 7 . 2 1 1 1 1 . 7 2 5 2 4 . 1 7 3 Energy Gun 10 | . . . . . . . . . . . . . . . . . . 1 . 1 1 3 . 1 3 . Energy Cannon 5 | . . . . . . . . . . 1 . 1 . . . . . . . 3 . . . . . . Ballistic Gun 47 | 2 2 4 8 3 3 2 1 . 1 6 . . 1 1 1 1 . 5 1 . . 1 . . 1 3 Ballistic Cannon 3 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . Launcher 6 | . 1 1 1 . . . 1 . . . . 1 . . . . . 1 . . . . . . . . Special Weapon 4 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . 2 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . . 1 . . . . . 1 1 . . . . 8 . 1 . . 2 . 2 2 Corrupted Parts 11 | . . . . . . . . . . . . . . . . . . . . . 2 3 . 4 2 . System Corruption 50 | . . . . . . . . . . . . . . . . . . . . . 17 9 . 16 8 . Parts Lost 137 | . 4 2 8 3 5 8 1 . 2 4 . 1 . . 7 4 . 18 . 5 5 10 . 1 47 2 Power 15 | . . . 1 . 2 1 . . . 3 . 1 . . 1 1 . 2 . . . . . . 3 . Propulsion 43 | . 1 1 4 2 . 1 . . . . . . . . . 1 . 3 . 2 3 4 . 1 20 . Utility 42 | . 1 1 . . . 5 . . . 1 . . . . 5 1 . 6 . 3 1 3 . . 14 1 Weapon 37 | . 2 . 3 1 3 1 1 . 2 . . . . . 1 1 . 7 . . 1 3 . . 10 1 Highest Loss Streak 13 | . 4 1 4 1 2 7 1 . 1 2 . 1 . . 3 2 . 13 . 3 3 4 . 1 12 2 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Average Backups 17 | 1 10 14 16 24 24 19 18 20 20 23 24 24 24 24 21 20 18 17 4 7 9 11 14 14 8 3 Power 2 | . 1 1 . 2 3 3 4 5 5 3 3 2 2 2 1 2 2 1 . . . 1 1 1 1 1 Propulsion 2 | . . 1 3 5 4 3 2 2 2 3 3 3 2 1 . . . . . . 1 1 2 1 . . Utility 6 | . 3 5 6 9 8 5 5 6 6 8 10 11 12 13 9 8 8 6 . 2 5 5 5 6 3 1 Weapon 5 | . 4 5 4 6 7 6 6 7 6 7 8 8 7 7 7 7 7 7 2 1 1 2 4 3 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . 1 8 1 3 4 1 . . . 5 2 1 3 3 1 . . 5 1 2 . . . 3 1 2 Power 7 | . . 1 . 1 . . . . . 2 . . . . . . . 2 . . . . . . 1 . Propulsion 8 | . . 1 . 1 4 . . . . . . . 1 1 . . . . . . . . . . . . Utility 11 | . 1 2 . . . . . . . . 1 . 1 . 1 . . 2 . 2 . . . . . 1 Weapon 19 | . . 4 1 1 . . . . . 3 1 1 1 2 . . . 1 1 . . . . 3 . . Tool/Special 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 97 99 96 99 91 89 91 72 91 92 93 93 93 93 87 87 88 83 94 83 87 89 83 94 79 30 Engine 6 | . 14 11 7 9 7 2 . . . 10 6 8 13 9 5 6 11 8 . . . . . . . . Core 1 | . . . 1 . . 4 7 7 7 1 6 3 . 2 4 3 . . . . 2 5 5 5 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 5 5 3 4 5 5 7 . Treads 6 | . 27 22 7 9 6 7 6 7 7 6 6 6 6 6 4 5 5 4 . . . . . . . 2 Leg 4 | . . . . . . . . . . . . . . . . . . 1 23 17 22 22 26 26 5 . Wheel 5 | . . . 17 17 7 6 7 7 7 5 6 6 6 6 5 4 5 4 . 3 1 . . . . . Device 15 | . . 8 16 9 14 13 15 15 10 18 13 13 13 13 18 22 23 22 29 21 16 14 14 24 26 3 Storage 6 | . 14 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 4 . 2 5 5 5 5 2 . Processor 14 | . . 10 9 18 11 19 23 23 26 21 20 20 20 20 16 17 17 15 11 9 15 15 18 10 9 9 Protection 3 | . 12 2 . . 4 . . . . . 5 6 6 6 3 . . . 5 4 3 4 1 1 . 2 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . 2 9 8 1 . . . . Ballistic Gun 17 | . 27 33 26 26 22 20 22 3 22 19 19 19 19 20 16 16 17 15 12 . . 2 . . . 9 Peak Build Rating 143 | 6 9 15 29 31 55 56 48 46 48 73 72 75 79 81 96 93 90 116 110 123 124 115 116 116 143 77 Average Rating 66 | 5 7 12 24 29 49 48 46 38 46 65 71 73 76 78 92 92 90 90 106 115 112 107 104 111 104 56 On Entrance 65 | . 6 8 15 29 30 46 47 46 46 48 72 72 75 77 81 93 91 90 108 109 119 111 112 116 115 15 Avg Prop Armor Cover (%) 7 | . 2 . 9 8 6 7 8 13 8 7 6 6 6 6 10 12 12 12 . 1 1 . . 4 4 22 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 144 | 12 32 35 98 97 112 112 102 99 101 119 118 125 130 131 140 132 123 144 80 84 87 87 74 75 91 20 Greatest Support 120 | 40 40 40 60 22 28 28 28 28 28 28 28 28 28 28 28 28 28 90 85 112 113 120 120 120 115 60 Greatest Overweight (x) 42 | . 1 1 11 9 5 3 3 3 3 4 4 4 4 4 4 4 4 42 . 2 1 1 . . 14 2 Average Overweight (x) 2 | . . . 2 4 3 3 3 3 3 3 4 4 4 4 4 4 4 3 . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 10 15 15 15 15 15 5 Average Capacity 19 | 7 14 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 21 5 7 10 15 15 15 10 5 Most Carried 25 | 2 15 15 24 25 25 24 20 20 25 25 25 25 25 25 25 22 19 25 5 10 14 15 15 15 15 5 Average Carried 17 | 1 10 14 16 24 24 20 18 20 20 23 24 24 24 24 22 21 18 17 4 7 9 12 14 14 8 3 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 10 15 15 15 15 5 5 Final Carried 25 | 2 14 15 24 25 25 18 20 20 25 25 25 25 25 25 22 18 19 5 5 9 13 14 15 14 5 5 Class Distribution -------------------- 41% | Scavenger-Gunner 28% | Gunner 7% | Tank 5% | Scavenger-Mutant 5% | Mutant 4% | Derelict-Tank 3% | Derelict-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Derelict-Gunner | -5/Factory Scientist-Skirmisher | -5/Upper Caves Derelict-Tank | -5/Upper Caves Derelict-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Tank | -3/Testing Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Matter Collected 12979 | 296 168 901 1380 1078 1775 546 115 . 256 1047 69 268 269 30 1042 134 226 755 219 584 528 313 . 167 813 . Remotely 2867 | . . . 160 909 332 168 . . . 451 . . . . . 31 226 289 219 82 . . . . . . Salvage Created 16885 | 84 619 1382 1628 1656 2446 196 118 . 336 1364 89 372 . . 1593 198 69 274 169 1055 864 715 . 100 1558 . Parts 892 | 5 53 99 100 77 132 11 9 . 21 54 6 20 . . 91 19 7 15 6 43 27 28 . 5 64 . Haulers Intercepted 18 | . 1 2 4 5 3 . . . . 1 . . . . . . . . . 1 . . . . 1 . Recyclers Shooed 15 | . 2 . 4 2 . . . . . 1 . . . . . . . . . 1 . . . . 5 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 73 | . . . . . . 7 4 . 15 . 6 12 4 . . 9 6 . 4 . 3 3 . . . . Prevented 39 | . . . . . . . 2 . 1 . . 1 . . . 1 . . . . 10 20 . 4 . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Combat Hostiles Destroyed 307 | . 19 32 19 24 38 8 4 . 11 21 3 11 . . 26 9 1 7 7 14 21 14 . 1 17 . Guns 191 | . 15 25 17 19 30 4 1 . 7 21 . 4 . . 19 1 1 7 2 . . 7 . . 11 . Cannons 12 | . . . . . . . . . . . . . . . . . . . . 6 4 . . . 2 . AOE 91 | . 4 7 2 5 8 4 3 . 4 . 3 7 . . 7 8 . . 5 5 14 4 . . 1 . Classes Destroyed 19 | 1 6 3 2 1 1 1 . . 1 . . . . . 1 . . 2 . . . . . . . . Worker 22 | . 2 1 6 . 4 . . . . 2 . . . . 3 . . . . 2 . . . . 2 . Builder 7 | . . 2 1 1 1 . . . . . . . . . 2 . . . . . . . . . . . Tunneler 8 | 3 1 . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . . Hauler 18 | . 1 2 4 5 3 . . . . 1 . . . . . . . . . 1 . . . . 1 . Recycler 18 | . . 1 3 2 6 . . . . 2 . . . . . . . . . 1 . . . . 3 . Mechanic 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Drone 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . Watcher 24 | . 1 4 4 1 5 . . . . 1 . . . . 4 . . . . 2 . . . . 2 . Swarmer 102 | . 9 10 3 . 8 7 4 . 7 8 3 5 . . 5 8 . 2 4 4 7 3 . . 5 . Grunt 114 | . 10 13 8 18 18 . . . . 9 . 4 . . 14 . . . . 4 11 4 . . 1 . Brawler 6 | . . . . 1 1 . . . . . . . . . 2 . . 1 . 1 . . . . . . Duelist 3 | . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Sentry 33 | . . 9 6 5 5 . . . 1 1 . 1 . . . . . . . 1 1 2 . 1 . . Hunter 14 | . . . 2 . . . . . . . . . . . . 1 . . 2 . 2 4 . . 3 . Programmer 27 | . . . . . 6 . . . 1 3 . . . . 4 . 1 . . 4 . . . . 8 . Behemoth 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 19 | 1 6 11 11 8 10 4 4 . 8 5 3 5 . . 19 4 1 4 4 8 9 6 . 1 5 . Combat Bots Only 9 | . 4 8 5 6 8 4 4 . 8 4 3 5 . . 9 4 1 4 4 8 9 6 . 1 5 . Max Kills in Single Turn 5 | 1 4 3 3 5 3 2 1 . 1 1 1 4 . . 4 4 1 2 4 4 3 2 . 1 1 . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Exploded 4 | . 2 2 2 3 2 2 1 . 1 . 1 4 . . 4 4 . . 4 4 3 2 . . 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Hostile Shots Fired 1979 | . 97 103 96 67 274 55 24 . 22 95 7 54 . . 92 42 . 173 36 63 71 93 . 8 415 92 Missed 647 | . 23 34 26 18 93 13 5 . 10 31 5 24 . . 26 10 . 37 22 29 24 30 . 2 153 32 Hits 1332 | . 74 69 70 49 181 42 19 . 12 64 2 30 . . 66 32 . 136 14 34 47 63 . 6 262 60 Melee 17 | . . . . . . . 1 . . . . . . . 3 . . 10 . . . 3 . . . . Projectile 1315 | . 74 69 70 49 181 42 18 . 12 64 2 30 . . 63 32 . 126 14 34 47 60 . 6 262 60 AOE 4 | . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . Critical Strikes 46 | . . . 4 2 4 1 . . . 2 . 1 . . 3 . . 2 1 1 . 3 . . 22 . Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Damage Taken 22618 | . 730 891 1214 768 1608 884 312 . 182 819 32 470 . . 1252 656 . 2638 364 1007 1092 1415 . 158 4998 1128 Core 3565 | . 65 259 165 101 229 112 42 . 34 89 . 45 . . 109 38 . 510 41 188 100 131 . 75 861 371 Absorbed by Shields 1438 | . . . 8 . 370 113 . . . 194 . . . . 154 . . 453 . . . . . . 146 . Redirected to Shielding 263 | . . . . . . . . . . . . . . . . . . . . . . . . . 163 100 Regen/Repaired (Parts) 650 | . . . 99 . . . . . . 233 . . . . . . . 318 . . . . . . . . Core Remaining (%) 58 | 100 74 35 . 51 . . . . 40 . . . . 84 . . . . 30 . . . . 57 . . Volleys Fired 1119 | 18 87 92 95 79 116 17 9 . 18 64 6 16 1 1 72 14 2 27 27 80 41 51 3 22 154 7 Largest 3 | 2 2 3 3 3 3 3 3 . 3 3 1 3 1 1 3 3 3 3 3 2 1 1 1 1 2 3 Hottest 166 | 40 40 66 79 81 78 95 79 . 74 88 36 98 98 98 99 98 96 103 166 163 98 60 7 60 94 114 Shots Fired 2336 | 36 168 266 275 223 334 39 14 . 39 173 6 34 1 1 192 24 6 73 41 82 42 52 3 24 167 21 Gun 2062 | 36 164 261 271 219 327 33 8 . 34 163 . 27 . . 185 15 6 72 18 . 1 50 . 24 127 21 Cannon 187 | . . . . . . 4 . . . 10 . 3 1 1 1 3 . . 19 81 34 . . . 30 . Launcher 74 | . 4 5 4 4 7 2 6 . 5 . 6 4 . . 6 6 . 1 4 1 7 2 . . . . Special 13 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 10 . Kinetic 1905 | 36 164 261 271 219 327 37 8 . 34 163 . 27 . . 185 15 6 66 18 . . . . . 47 21 Thermal 199 | . . . . . . . . . . 10 . 3 1 1 1 3 . . 19 66 11 . . 1 83 . Explosive 46 | . 4 5 4 4 7 2 1 . . . . 1 . . . 3 . 1 4 1 7 2 . . . . Electromagnetic 167 | . . . . . . . 5 . 5 . 6 3 . . 6 3 . . . 15 24 50 . 23 27 . Entropic 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Robot Hit Streak 50 | 8 13 50 16 14 26 15 6 . 4 21 3 8 . . 14 10 4 12 8 9 12 7 6 3 24 4 Robot Miss Streak 19 | 2 3 4 5 4 6 2 4 . 3 7 . 4 . . 3 5 4 4 19 6 6 5 . 11 13 4 Penetration Max 1 | . . . 1 1 1 . . . . 1 . . . . 1 . . 1 . . . . . . . . Secondary Targets 20 | . 1 3 1 1 5 . . . . 3 . . . . 5 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . 1 . . . . 1 . . 1 . . . . . . . . Capacitor 287 | . . . . . . . . . . . . . . . . . . . . 69 35 50 . 24 109 . Shots Hit Robots 1489 | 25 107 199 174 139 223 31 7 . 14 125 2 21 . . 107 9 4 52 12 37 27 33 3 6 124 8 Core Hits 893 | 6 50 89 73 61 108 18 6 . 16 86 4 38 . . 72 16 3 26 19 31 63 56 . 2 48 2 Critical Kills 12 | . . . 1 1 1 . . . . 1 . . . . 2 . 1 2 2 1 . . . . . . Critical Parts Destroyed 17 | . . 1 2 2 3 . . . . 1 . . . . 1 . . 2 4 . . . . . 1 . Critical Strikes 46 | . . 1 4 3 5 . . . . 2 . . . . 3 . 1 5 6 1 . . . 1 14 . Burn 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Destroy 31 | . . 1 4 3 5 . . . . 2 . . . . 3 . 1 5 6 . . . . . 1 . Blast 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36091 | 196 1228 2467 3061 3011 4694 805 217 . 398 2509 157 868 . . 3413 598 114 1536 632 1906 2434 1767 . 135 3715 230 Guns 24212 | 196 869 1908 2876 2383 4076 520 92 . 242 2383 . 300 . . 2896 140 114 1329 55 . . 744 . 135 2744 210 Cannons 3047 | . . . . . . 28 . . . . . . . . . . . . 35 1356 839 . . . 789 . Explosions 8785 | . 359 559 185 628 614 257 125 . 156 105 157 568 . . 517 458 . 207 542 550 1595 1023 . . 180 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 47 | . . . . . 4 . . . . 21 . . . . . . . . . . . . . . 2 20 Kinetic 21375 | 196 869 1908 2876 2383 4076 548 92 . 242 2383 . 300 . . 2896 140 114 1065 55 . . . . . 1022 210 Thermal 3749 | . . . . . 60 . . . 43 105 . . . . 117 . . . 35 1087 325 . . . 1977 . Explosive 7489 | . 359 559 185 628 554 257 . . . . . 473 . . . 377 . 207 542 550 1595 1023 . . 180 . Electromagnetic 3167 | . . . . . . . 125 . 113 . 157 95 . . 400 81 . . . 269 514 744 . 135 534 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 264 | . . . . . . . . . . . . . . . . . . 264 . . . . . . . . Highest Corruption 38 | . . . . . 1 1 1 1 2 1 1 1 1 . 9 9 9 12 12 4 17 22 22 38 26 26 Average Corruption 6 | . . . . . 1 1 1 1 1 1 1 1 1 . 6 9 9 11 12 3 15 14 22 26 11 26 Corruption Purged 9 | . . . . . 1 . . . . . . . . . . . . . . 4 4 . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Effects 278 | . . . . . 13 3 9 1 7 18 2 6 1 . 21 12 16 11 31 10 7 35 9 27 22 17 Message Errors 77 | . . . . . 3 2 3 . 2 5 1 2 . . 2 5 6 2 9 2 1 12 6 6 5 3 Matter Fused 53 | . . . . . 2 1 2 . 2 4 1 1 1 . 5 2 . 1 6 3 3 7 1 7 4 . Heat Flow Errors 29 | . . . . . 1 . 2 . . 3 . 1 . . . 3 4 . 3 1 . 3 1 2 3 2 Energy Discharges 31 | . . . . . 3 . 1 . 2 1 . . . . . . 2 2 6 1 . 5 . 5 . 3 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Data Loss (minor) 34 | . . . . . 1 . 1 . 1 4 . . . . 4 2 2 3 1 1 . 1 . 3 5 5 Data Loss (major) 24 | . . . . . 3 . . 1 . . . 1 . . 6 . 1 . 3 2 1 1 . 2 2 1 Misfires 10 | . . . . . . . . . . 1 . 1 . . 1 . . 1 2 . 1 2 . 1 . . Alerts 5 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Weapon Failures 8 | . . . . . . . . . . . . . . . 3 . . 1 1 . . 1 . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 413 | . 36 . . . 20 44 . . 10 70 . 1 . . 35 2 . . 32 69 34 . . . 60 . Projectiles 116 | . . . . . . 3 . . . . . . . . . . . . 5 43 11 . . . 54 . Explosions 297 | . 36 . . . 20 41 . . 10 70 . 1 . . 35 2 . . 27 26 23 . . . 6 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 15 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 13 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 12 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 11 . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Self-Inflicted Damage 897 | . . 2 . . . . 44 . . 81 . 72 . . 60 142 . . 113 177 151 54 . . 1 . Shots 31 | . . 1 . . . . 1 . . 1 . 5 . . 2 5 . . 4 3 6 3 . . . . Rammed 9 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 7 Targets Rammed 10 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 7 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 614 | . 40 66 29 126 262 48 270 . 40 283 36 422 80 81 262 257 254 495 157 614 195 195 66 17 434 161 Average Temperature 72 | . 10 19 9 31 68 17 124 . 17 63 22 125 44 47 96 73 108 110 62 128 94 80 44 17 168 86 Received Heat Transfer 3375 | . 282 339 221 396 431 96 . . . 225 . 377 . . 372 . . . . 87 243 93 . 18 195 . Effects 17 | . . . . . 1 . . . . . . 3 . . 5 . 3 . . 5 . . . . . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . . . . . . . . 2 . . . . . . . 2 . . . . . . Interference 9 | . . . . . 1 . . . . . . . . . 5 . 3 . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . . . . . . . . . . . 1 3 3 . 1 2 . Combat Hostiles 10 | . . . . . . . . . . . . . . . . . . . . 1 3 3 . 1 2 . Parts Fried 19 | . . . . . . . 1 . . . . . . . . . . . . 2 8 4 . . 4 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Parts Melted 22 | . . . . . . . . . . . . . . . 1 . . . . 8 3 . . . 10 . Heat Transferred 5415 | . . . . . 50 . . . 50 50 . . . . 150 . . . 50 1500 500 . . . 3065 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . 1 . 2 . . 1 . . 2 1 . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Maximum Alert Level 3 | . 1 2 1 2 3 . . . . . . . . . 2 . . . . 2 . . . . 3 1 Low Security (%) 47 | 100 96 24 88 29 24 . . . . 100 . . . . 40 . . . . . . . . . . 73 Level 1 15 | . 3 49 11 11 20 . . . . . . . . . 41 . . . . 3 . . . . . 26 Level 2 31 | . . 26 . 59 46 . . . . . . . . . 18 . . . . 96 . . . . 57 . Level 3 5 | . . . . . 8 . . . . . . . . . . . . . . . . . . . 42 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 940 | 5 211 461 255 655 814 . . . . 175 . . . . 448 . . . . 646 . . . . 940 233 Initial 900 | . . . 121 1 289 . . . . 175 . . . . . . . . . 300 . . . . 900 233 Average 293 | . 79 286 98 379 421 . . . . 84 . . . . 219 . . . . 482 . . . . 665 172 Influence Increases 11436 | 15 548 961 810 1098 1248 190 90 . 210 797 70 240 . . 786 200 30 214 145 982 565 315 . 20 1875 27 Destroy 0b10 Robot/C 6480 | . 380 640 380 640 760 160 80 . 180 420 60 220 . . 520 180 20 180 120 280 420 280 . 20 540 . Destroy 0b10 Robot/NC 550 | 15 30 55 110 60 95 . . . 10 35 . . . . 50 . . 5 5 30 . . . . 50 . Destroy Leader 1264 | . 74 172 126 172 194 30 10 . 20 84 10 20 . . 78 20 10 . 20 56 40 20 . . 108 . Allied During Kill 147 | . . . . 53 . . . . . . . . . . 20 . . 14 . . . . . . 60 . Successful Hack 127 | . 14 16 . . 59 . . . . 36 . . . . 2 . . . . . . . . . . . Disable Machine 495 | . . 30 60 90 60 . . . . 30 . . . . 45 . . . . 135 . . . . 30 15 Destroy Structure 483 | . 20 33 29 38 35 . . . . 42 . . . . 56 . . . . 166 . . . . 52 12 Advance Influence 1350 | . . . . . . . . . . 150 . . . . . . . . . 300 . . . . 900 . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 525 | . 30 15 105 45 45 . . . . . . . . . 15 . . 15 . 15 105 15 . . 120 . Influence Decreases 11336 | 15 548 672 1094 466 1092 668 405 . 170 726 135 286 . . 368 402 246 214 145 568 726 534 34 20 1460 342 Entered New Map 1559 | . . . 168 4 348 294 61 . . 15 42 10 . . . 156 42 . . . 154 49 34 . . 182 Time Decay 7336 | 15 508 502 546 392 694 294 334 . 155 571 93 276 . . 298 206 204 47 145 518 522 386 . 20 470 140 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . . . . . . . . . . . 300 . Lost Part 1261 | . 40 20 80 30 50 80 10 . 15 40 . . . . 70 40 . 97 . 50 50 99 . . 470 20 Lost Ally 330 | . . . . 40 . . . . . . . . . . . . . 70 . . . . . . 220 . Purge Threat 550 | . . 150 300 . . . . . . 100 . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 4 2 5 6 10 . . . . 5 . . . . 6 . . . . 6 . 1 . . 6 2 Investigation 9 | . 2 . 2 1 . . . . . 2 . . . . 2 . . . . . . . . . . . Extermination 16 | . . . . . 5 . . . . 2 . . . . 1 . . . . 3 . . . . 4 1 Reinforcement 19 | . 2 2 3 2 5 . . . . 1 . . . . 1 . . . . . . . . . 2 1 Assault 8 | . . . . 2 . . . . . . . . . . 2 . . . . 3 . 1 . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Data Miner Redirects 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Distress Signals 27 | . 4 5 4 2 4 . . . 1 . . . . . 1 . . 1 . 1 . . . . 4 . Communications Jammed 19 | . . . . . . . . . . . . . . . 5 . . . . 1 . . . 1 12 . Distress Signals 17 | . . . . . . . . . . . . . . . 4 . . . . 1 . . . . 12 . Times Spotted 451 | . 34 43 33 41 46 8 5 . 10 24 3 11 . . 34 8 . 20 9 18 24 16 . 5 49 10 Peak Tracking Total 12 | . 7 4 6 6 6 4 4 . 5 4 3 5 . . 10 4 . 12 4 4 6 6 . 1 8 9 Tactical Retreats 27 | . 1 1 4 3 3 . . . . . . . . . 1 . . 1 . 1 4 1 . . 7 . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Traps Triggered 9 | . 2 1 1 1 . . . . . . . . . . 2 . . . . 1 . . . . 1 . Indirectly 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Machines Disabled 35 | . . 2 4 6 4 . . . . 2 . . . 1 3 . . . . 9 . 1 . . 2 1 Max in Single Turn 4 | . . 1 1 2 3 . . . . 1 . . . 1 1 . . . . 4 . 1 . . 1 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Machines Accessed 89 | . 6 11 10 7 14 . 2 4 . 12 . 1 . 1 3 . . 6 . 2 2 . 4 . 2 2 Terminals 42 | . 5 8 5 6 9 . . . . 9 . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Repair Stations 4 | . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Recycling Units 10 | . 1 2 2 . 2 . . . . 1 . . . . . . . . . 1 . . . . 1 . Scanalyzers 7 | . . 1 2 . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 Garrison Access 4 | . . . . 1 2 . . . . . . . . . 1 . . . . . . . . . . . Total Hacks 243 | . 14 34 29 14 33 . 6 28 . 33 . 1 . 1 6 . . 14 . 4 2 . 17 . 4 3 Successful 142 | . 9 14 17 3 9 . 6 28 . 17 . 1 . 1 4 . . 14 . . 2 . 17 . . . Failed 100 | . 4 20 12 11 24 . . . . 16 . . . . 2 . . . . 4 . . . . 4 3 Catastrophic 19 | . 1 3 3 3 1 . . . . 3 . . . . 2 . . . . 1 . . . . 1 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 102 | . 12 23 16 5 8 . . . . 10 . . . . 2 . . 1 . 6 . . . . 10 9 Terminals 114 | . 13 26 18 12 24 . . . . 21 . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 Repair Stations 8 | . . . 3 . . . . . . 3 . . . . 1 . . . . 1 . . . . . . Recycling Units 20 | . 1 5 3 . 4 . . . . 2 . . . . . . . . . 3 . . . . 2 . Scanalyzers 22 | . . 3 5 . . . . . . 7 . . . . 4 . . . . . . . . . 2 1 Garrison Access 6 | . . . . 2 3 . . . . . . . . . 1 . . . . . . . . . . . Terminal Hacks 95 | . 2 4 3 3 6 . 6 28 . 8 . 1 . 1 . . . 14 . . 2 . 17 . . . Record 35 | . . . . . . . 5 11 . . . . . 1 . . . 13 . . . . 5 . . . Part Schematic 13 | . . . . . 1 . . 8 . . . . . . . . . . . . . . 4 . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . 1 . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 14 | . . 2 . 1 3 . . 3 . 1 . . . . . . . . . . . . 4 . . . Open Door 7 | . . . . 2 . . 1 . . . . 1 . . . . . 1 . . 2 . . . . . Branch Access Points 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 4 | . . 1 2 . . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 5 | . 1 . . . 1 . . . . 3 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . Scan Component 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Repair 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . Report Inventory 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 17 | . . 2 5 . . . . . . 6 . . . . 4 . . . . . . . . . . . Insert Component 4 | . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . Retrieve Study 13 | . . 2 4 . . . . . . 3 . . . . 4 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 6 6 5 . 1 . . . . 1 . . . . . . . . . . . . . . . . Terminals 19 | . 6 6 5 . 1 . . . . 1 . . . . . . . . . . . . . . . . Botnet 5 | . 1 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . Skim 14 | . 5 5 4 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 5 11 9 7 13 . . . . 12 . . . . 2 . . . . 2 . . . . 2 2 Full Trace Events 3 | . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . 6 . . . . 4 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . 1 . . 8 . . . . 14 . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 12 | . . 2 3 . . . . . . 3 . . . . 4 . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Time 73 | . . . 51 . . . . . . 22 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . parse_system 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Allies Hacked 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Total Allies 22 | . . . . 2 . . . . . . . . 4 . . . . 5 . . . . . . 11 . Largest Group 5 | . . . . 2 . . . . . . . . 4 4 4 . . 5 . . . . . . 4 . Highest-Rated Group 391 | . . . . 62 . . . . . . . . 156 156 156 . . 261 . . . . . . 391 . Highest-Rated Ally 116 | . . . . 31 . . . . . . . . 41 41 41 . . 64 . . . . . . 116 . Zionite Dispatches 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 101 | . . . . 33 . . . . . . . . . . 5 . . 12 . . . . . . 51 . Total Damage 2775 | . . . . 548 . . . . . . . . . . 77 . . 440 . . . . . . 1710 . Kills 24 | . . . . 9 . . . . . . . . . . . . . 3 . . . . . . 12 . Allies Corrupted 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Active Infowar (turns) 19644 | . . 1079 1484 . 2066 515 786 134 726 1819 441 924 1601 363 938 433 470 1081 783 1433 1041 . . 477 1050 . Optics 5980 | . . . . . . . . . 382 1819 441 924 1601 363 450 . . . . . . . . . . . Sensors 4877 | . . . . . . . . . . . . . 1304 363 901 257 . . . 883 1041 . . . 128 . Terrain 8091 | . . . . . . 345 786 134 344 1294 441 924 296 . 11 167 470 1000 783 544 . . . . 552 . Structural 3363 | . . . 128 . 883 466 786 134 726 240 . . . . . . . . . . . . . . . . Seismic 5887 | . . 1079 1356 . 2066 166 . . . . . . . . . . . . . . . . . 477 743 . Decoding 2341 | . . . . . . . . . . . . . . . 552 433 470 886 . . . . . . . . Jamming 6361 | . . . . . . . . . . 1361 6 . . . 551 433 470 817 . 1153 258 . . 390 922 . ECM 912 | . . . . . . . . . . 1 . . . . . . . 175 698 38 . . . . . . Robot Analysis Total 6 | . 1 . . . 1 . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 14 | . . . . . . 2 2 . 1 . . . 2 1 . 2 1 . 1 . 1 1 . . . . Drone Launches 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 5 . Drone Recoveries 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . Decoded 0b10 Intel 12 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . . Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Items 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . Machines 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Patrols 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Turns Passed 25868 | 118 1551 1441 1562 1041 2865 651 786 134 726 1819 441 924 1601 363 938 433 470 1230 783 1433 1459 900 197 522 1181 299 Spaces Moved 14933 | 41 511 636 897 492 1580 388 522 89 461 1037 283 576 1045 228 447 237 304 614 604 824 962 667 147 394 699 248 Core 272 | 4 . . 5 . . . . . . . . . . . . . . 2 . . . . . . 107 154 Treads 1337 | 37 511 636 54 . . 1 . . . . . . . . . . . 25 . . . . . . 12 61 Legs 3843 | . . . . . . . . . . . . . . . . . . 50 604 804 962 667 147 394 215 . Wheels 9121 | . . . 838 492 1580 387 522 89 461 1037 283 576 1045 228 447 237 304 537 . 20 . . . . 38 . Hover 325 | . . . . . . . . . . . . . . . . . . . . . . . . . 325 . Flight 35 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 33 Fastest Speed 40 | 50 160 160 85 130 145 145 145 145 145 135 150 150 150 150 150 150 150 115 115 110 110 112 120 120 44 40 Average Speed 140 | 149 163 160 122 139 145 145 145 145 145 145 150 150 150 150 150 150 150 161 115 149 132 119 120 120 112 98 Slowest Speed 2150 | 160 240 200 600 205 145 400 145 145 145 150 150 150 150 150 150 150 150 2150 115 260 177 190 120 120 1030 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 13 | . . . . . . . . . . 2 . . . . . . . 3 . 8 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 56 | 5 94 77 68 85 42 55 70 68 77 29 51 74 91 45 18 45 45 88 65 19 63 63 60 60 25 30 Regions Visited 26 Branch Regions 18 Pre-discovered Areas 14 | . 2 2 . . . 1 . 1 . . . . 3 . . 1 . 1 . . . . 3 . . . Known Exits Taken 14 | . . . 1 1 . . . . 1 1 . . . 1 1 1 1 . 1 1 1 1 1 . 1 . Unknown Exits Taken 12 | 1 1 1 . . 1 1 1 1 . . 1 1 1 . . . . 1 . . . . . 1 . . Scrap Searched 30 | . . . . . . 1 1 . 3 . 3 3 5 2 . 1 2 . 2 . 4 . . 3 . . Spaces Dug 130 | . 9 5 30 . . . . . . 8 . 2 . . 1 48 . . 7 20 . . . . . . Terrain Destroyed 1003 | . 41 37 42 43 36 16 12 . 12 49 . 37 . . 33 134 . 31 99 102 215 47 . . 9 8 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 136 | . . . 1 5 1 2 . . . 17 . 4 . . 25 5 . 10 18 33 1 . . . 6 8 AOE 864 | . 41 37 41 38 35 14 12 . 12 32 . 33 . . 7 129 . 21 79 69 214 47 . . 3 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Total 18454 | 66 1091 907 1168 697 2004 439 538 94 489 1249 295 614 1082 251 590 292 313 801 648 1008 1124 765 167 442 1039 281 Wait 1402 | . 462 124 108 85 222 8 . . . 75 . 9 19 8 26 31 6 8 . 26 84 17 . 9 69 6 Move 14907 | 40 510 635 896 491 1579 387 521 88 460 1036 282 575 1044 227 446 236 303 613 603 823 961 666 146 393 698 248 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 188 | 2 15 15 17 11 15 5 4 . 7 15 2 3 5 3 5 1 1 7 3 14 10 10 2 3 13 . Fast Attach 152 | 6 5 1 10 1 6 1 . 3 . 4 . . 1 1 6 . . 20 2 23 6 4 8 4 34 6 Attach 126 | . 4 5 9 4 8 9 2 . 2 7 . 1 . . 9 4 . 16 1 6 6 9 . 1 21 2 Detach 28 | . 1 . 1 . 2 . . . . 1 . . . . 2 . . 5 2 3 1 1 . . 6 3 Swap 206 | . 3 14 22 16 32 10 2 . 2 26 3 7 5 4 10 6 1 3 6 8 8 4 . 4 10 . Drop 216 | . 4 21 10 10 23 2 . 3 . 20 2 3 7 7 6 . . 16 4 25 7 3 8 6 27 2 Fire 1119 | 18 87 92 95 79 116 17 9 . 18 64 6 16 1 1 72 14 2 27 27 80 41 51 3 22 154 7 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 7 Escape Stasis 13 | . . . . . . . . . . . . . . . 8 . . . . . . . . . 5 . Rewire 87 | . . . . . . . . . . . . . . . . . . 86 . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Testing History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Central database locked down 307 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 12) 565 | -10/Materials | Discovered new exit (range 9) 757 | -10/Materials | Lost 4 parts (1n1u2w) 841 | -10/Materials | Discovered new exit (range 16) 901 | -10/Materials | Discovered new exit (range 16) 1064 | -10/Materials | Build established: Scavenger-Mutant 1095 | -10/Materials | Discovered new exit (range 13) 1159 | -10/Materials | Discovered new exit (range 8) 1219 | -10/Materials | Derelicts attacked the area 1249 | -10/Materials | Learned Storage terminal intel 1318 | -10/Materials | Loaded intel: 1 trap record 1426 | -10/Materials | Learned location of Storage (-8) 1491 | -10/Materials | Learned 2 Storage zone layouts 1509 | -10/Materials | Learned Storage trap positions 1536 | -10/Materials | Learned location of Recycling (-8) 1574 | -10/Materials | Learned location of 2 exits from Mines 1670 | -10/Materials | Entered another Materials area 1670 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1963 | -9/Materials | Build established: Scavenger-Gunner 2051 | -9/Materials | Destroyed 8 combat bots 2414 | -9/Materials | Discovered new exit (range 12) 2615 | -9/Materials | Core integrity fell below 50% 2647 | -9/Materials | Discovered new exit (range 10) 2887 | -9/Materials | Identified exit to Mines 2943 | -9/Materials | Discovered new exit (range 5) 2961 | -9/Materials | Learned location of 1 exit from Recycling 2984 | -9/Materials | Learned location of 1 exit from Storage 2999 | -9/Materials | Learned 4 Recycling zone layouts 3003 | -9/Materials | Learned Storage security intel 3004 | -9/Materials | Learned Storage emergency access door positions 3005 | -9/Materials | Learned location of 1 exit from Recycling 3006 | -9/Materials | Loaded intel: 2 repair station locations 3014 | -9/Materials | Learned location of Zion (-6) 3111 | -9/Materials | Entered another Materials area 3111 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3485 | -8/Materials | Lost 4 parts (1p2n1w) 3647 | -8/Materials | Discovered new exit (range 3) 3782 | -8/Materials | Discovered new exit (range 16) 4233 | -8/Materials | Discovered new exit (range 7) 4352 | -8/Materials | Repaired Imp. Assault Rifle 4670 | -8/Materials | Identified exit to Storage 4673 | -8/Materials | Entered Storage 4674 | -8/Storage | Identified exit to Recycling 4676 | -8/Storage | Loaded intel: 20 trap records 4679 | -8/Storage | Loaded intel: 14 terminal locations 4756 | -8/Storage | Met a pair of Derelict thieves 4929 | -8/Storage | Found Prototype Launcher 5097 | -8/Storage | Garrison activated, responded to threat 5517 | -8/Storage | Used back door to open Recycling access 5702 | -8/Storage | Discovered new exit (range 10) 5712 | -8/Storage | Identified exit to Factory 5714 | -8/Storage | Entered Factory 5714 | -7/Factory | Evolved 2 slots: Utility x2 6039 | -7/Factory | Build established: Tank 6210 | -7/Factory | Discovered new exit (range 16) 6386 | -7/Factory | Identified exit to Factory 7451 | -7/Factory | Discovered exit to Factory (range 15) 7788 | -7/Factory | Build established: Gunner 7795 | -7/Factory | Discovered new exit (range 15) 8355 | -7/Factory | Destroyed 8 combat bots 8579 | -7/Factory | Entered Lower Caves 8580 | -7/Lower Caves | Encountered a Warlord checkpoint 8746 | -7/Lower Caves | Learned Factory garrison access intel 8773 | -7/Lower Caves | Spotted B-75 Beast 8834 | -7/Lower Caves | Destroyed B-75 Beast 8857 | -7/Lower Caves | Lost 7 parts (1p5u1w) 8940 | -7/Lower Caves | Discovered new exit (range 15) 9225 | -7/Lower Caves | Build established: Scavenger-Gunner 9230 | -7/Lower Caves | Entered another Lower Caves area 9282 | -7/Lower Caves | Entered an active Warlord outpost 9300 | -7/Lower Caves | Learned Factory emergency access door positions 9300 | -7/Lower Caves | Learned Extension stockpile data 9300 | -7/Lower Caves | Learned Extension terminal intel 9300 | -7/Lower Caves | Learned Factory garrison access intel 9355 | -7/Lower Caves | Learned Factory terminal intel 9624 | -7/Lower Caves | Core integrity fell below 50% 9923 | -7/Lower Caves | Discovered new exit (range 7) 10016 | -7/Lower Caves | Entered Data Miner 10018 | -7/Data Miner | Discovered new exit (range 6) 10046 | -7/Data Miner | Met Data Miner 10070 | -7/Data Miner | Learned location of Section 7 (-2) 10070 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10093 | -7/Data Miner | Received God Mode back door access code from Data Miner 10150 | -7/Data Miner | Entered Proximity Caves 10471 | -6/Proximity Caves | Spotter reported a threat 10603 | -6/Proximity Caves | Learned location of 1 exit from Factory 10639 | -6/Proximity Caves | Destroyed 8 combat bots 10793 | -6/Proximity Caves | Discovered exit to Factory (range 12) 10876 | -6/Proximity Caves | Entered Factory 10876 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10877 | -6/Factory | Identified exit to Factory 10879 | -6/Factory | Loaded intel: 28 terminal locations 10880 | -6/Factory | Loaded intel: 4 garrison access locations 10897 | -6/Factory | Identified Scatter Rocket Array 11084 | -6/Factory | Discovered new exit (range 8) 11406 | -6/Factory | Build established: Gunner 11412 | -6/Factory | Discovered new exit (range 10) 11616 | -6/Factory | Discovered exit to Factory (range 4) 11940 | -6/Factory | Repaired Arm. Huge Wheel+ 12024 | -6/Factory | Identified exit to Lower Caves 12024 | -6/Factory | Identified exit to Extension 12695 | -6/Factory | Entered Lower Caves 13070 | -6/Lower Caves | Discovered new exit (range 16) 13136 | -6/Lower Caves | Entered another Lower Caves area 13138 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13486 | -6/Lower Caves | Spotted B-75 Beast 13672 | -6/Lower Caves | Destroyed B-75 Beast 13842 | -6/Lower Caves | Discovered new exit (range 6) 13892 | -6/Lower Caves | Entered a destroyed Warlord outpost 14060 | -6/Lower Caves | Entered Zion 14136 | -6/Zion | System corruption cleaned by Quarantine Array 14157 | -6/Zion | Discovered new exit (range 20) 14250 | -6/Zion | Given the Hacking Drone Bay 14251 | -6/Zion | Found Prototype Device 14356 | -6/Zion | Identified Hacking Drone Bay 14432 | -6/Zion | Found CR-A16's Pointy Stick 14459 | -6/Zion | Learned location of Warlord (-5) 14542 | -6/Zion | Given A8's code to call for help 14963 | -6/Zion | Learned Factory garrison access intel 15179 | -6/Zion | Met Imprinter 15206 | -6/Zion | Imprinted 15209 | -6/Zion | Declared Zion's savior 15661 | -6/Zion | Entered Proximity Caves 15661 | -5/Proximity Caves | Accompanied by 4 allies 15688 | -5/Proximity Caves | Learned Factory non-interactive machine intel 15807 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15850 | -5/Proximity Caves | Found DCF Scrap (16 items) 15952 | -5/Proximity Caves | Discovered exit to Factory (range 18) 15985 | -5/Proximity Caves | Found Alien Artifact 16024 | -5/Proximity Caves | Entered Factory 16024 | -5/Factory | Accompanied by 4 allies 16024 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16025 | -5/Factory | Identified exit to Upper Caves 16026 | -5/Factory | Loaded intel: 198 non-interactive machine locations 16027 | -5/Factory | Loaded intel: 4 garrison access locations 16343 | -5/Factory | Build established: Derelict-Gunner 16400 | -5/Factory | Lost 4 allies 16428 | -5/Factory | Destroyed 9 combat bots 16434 | -5/Factory | Lost 3 parts (3u) 16503 | -5/Factory | Discovered exit to Upper Caves (range 14) 16682 | -5/Factory | Build established: Derelict-Tank 16790 | -5/Factory | Incoming investigation squad redirected 16924 | -5/Factory | First assault squad dispatched 16954 | -5/Factory | Incoming assault squad redirected 16962 | -5/Factory | Entered Upper Caves 17037 | -5/Upper Caves | Identified exit to Upper Caves 17064 | -5/Upper Caves | Learned location of Armory (-3) 17149 | -5/Upper Caves | Build established: Scientist-Skirmisher 17395 | -5/Upper Caves | Entered another Upper Caves area 17435 | -5/Upper Caves | Encountered a Warlord checkpoint 17442 | -5/Upper Caves | Discovered new exit (range 5) 17448 | -5/Upper Caves | Identified exit to Factory 17625 | -5/Upper Caves | Build established: Derelict-Tank 17805 | -5/Upper Caves | Identified exit to Warlord 17865 | -5/Upper Caves | Entered Warlord 17916 | -5/Warlord | System corruption cleaned by Quarantine Array 18111 | -5/Warlord | Rebuked by Warlord 18136 | -5/Warlord | Warlord's base attacked by MAIN.C 18218 | -5/Warlord | Found Prototype Energy Gun 18218 | -5/Warlord | Identified Vortex Rifle 18227 | -5/Warlord | Found Vortex Rifle 18424 | -5/Warlord | Learned 4 Research zone layouts 18426 | -5/Warlord | Learned Armory recycling unit intel 18426 | -5/Warlord | Learned Research terminal intel 18426 | -5/Warlord | Learned Research scanalyzer intel 18433 | -5/Warlord | Build established: Derelict-Gunner 18486 | -5/Warlord | Warlord forces counterattacked 18666 | -5/Warlord | Opened Warlord's prototype stash 18674 | -5/Warlord | Found Prototype Reactor 18679 | -5/Warlord | Found Prototype Device 18679 | -5/Warlord | Identified Exp. Phase Shifter 18705 | -5/Warlord | Found Prototype Device 18705 | -5/Warlord | Identified Thermal Barrier 18749 | -5/Warlord | Spotted Executioner 18779 | -5/Warlord | Spotted Striker 18794 | -5/Warlord | Spotted Executioner 18810 | -5/Warlord | Lost 5 parts (1p1n3w) 18811 | -5/Warlord | Warlord base infiltrated, sounded retreat 18816 | -5/Warlord | Lost 9 allies 18827 | -5/Warlord | Core integrity fell below 50% 18836 | -5/Warlord | Destroyed Executioner 18838 | -5/Warlord | Destroyed Executioner 18848 | -5/Warlord | Spotted Executioner 18859 | -5/Warlord | System corruption reached 10% 18861 | -5/Warlord | Identified Vortex Chain Reactor 18889 | -5/Warlord | Lost 13 parts (1p2n6u4w) 19040 | -5/Warlord | Lost 5 allies 19044 | -5/Warlord | Found Prototype Launcher 19044 | -5/Warlord | Identified Chain Missile Launcher 19081 | -5/Warlord | Discovered new exit (range 15) 19095 | -5/Warlord | Entered Proximity Caves 19188 | -4/Proximity Caves | Spotter reported a threat 19259 | -4/Proximity Caves | Build established: Scavenger-Gunner 19378 | -4/Proximity Caves | Learned Research trap positions 19645 | -4/Proximity Caves | Spotter reported a threat 19833 | -4/Proximity Caves | Discovered exit to Factory (range 15) 19878 | -4/Proximity Caves | Entered Factory 19878 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19879 | -4/Factory | Loaded intel: 2 garrison access locations 19889 | -4/Factory | Found Quantum Capacitor 19977 | -4/Factory | Destroyed 8 combat bots 19982 | -4/Factory | Lost 3 parts (1n2u) 20302 | -4/Factory | Found Quantum Capacitor 20628 | -4/Factory | First assault squad dispatched 20643 | -4/Factory | Incoming assault squad redirected 21005 | -4/Factory | Retrieved Zion intel report: Branch Access 21005 | -4/Factory | Identified exit to Upper Caves 21119 | -4/Factory | Terminal network hard line cut 21311 | -4/Factory | Entered Upper Caves 21318 | -4/Upper Caves | Encountered a Warlord checkpoint 21494 | -4/Upper Caves | Lost 4 allies 21752 | -4/Upper Caves | Learned location of 1 exit from Research 21769 | -4/Upper Caves | Build established: Gunner 21999 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22002 | -4/Upper Caves | Discovered new exit (range 15) 22033 | -4/Upper Caves | Destroyed 9 combat bots 22383 | -4/Upper Caves | Lost 3 parts (1n1u1w) 22599 | -4/Upper Caves | Identified exit to Upper Caves 22644 | -4/Upper Caves | System corruption reached 10% 22668 | -4/Upper Caves | Build established: Scavenger-Mutant 22770 | -4/Upper Caves | Entered another Upper Caves area 22964 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23003 | -4/Upper Caves | Lost 4 parts (1n1u2w) 23008 | -4/Upper Caves | Build established: Scavenger-Gunner 23036 | -4/Upper Caves | Learned Research security intel 23504 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 23595 | -4/Upper Caves | Lost 4 parts (2n1u1w) 23661 | -4/Upper Caves | Discovered new exit (range 10) 23669 | -4/Upper Caves | Identified exit to Zhirov 23670 | -4/Upper Caves | Entered Zhirov 23672 | -4/Zhirov | Discovered new exit (range 3) 23693 | -4/Zhirov | Met Zhirov 23716 | -4/Zhirov | Learned location of Quarantine (-2) 23716 | -4/Zhirov | Learned location of Testing (-3) 23716 | -4/Zhirov | Learned location of Command (-1) 23727 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23745 | -4/Zhirov | Found Alien Artifact 23759 | -4/Zhirov | Found Alien Artifact 23759 | -4/Zhirov | Identified Integrated Dissipator 23759 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 23866 | -4/Zhirov | Identified exit to Proximity Caves 23867 | -4/Zhirov | Entered Proximity Caves 23932 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23986 | -3/Proximity Caves | Spotter reported a threat 24010 | -3/Proximity Caves | Spotter reported a threat 24063 | -3/Proximity Caves | Spotter reported a threat 24296 | -3/Proximity Caves | Spotter reported a threat 24305 | -3/Proximity Caves | Spotter reported a threat 24364 | -3/Proximity Caves | Discovered new exit (range 14) 24366 | -3/Proximity Caves | Spotter reported a threat 24380 | -3/Proximity Caves | System corruption reached 30% 24389 | -3/Proximity Caves | Entered Research 24389 | -3/Research | Evolved 2 slots: Utility x2 24390 | -3/Research | Identified exit to Testing 24392 | -3/Research | Loaded intel: 73 trap records 24394 | -3/Research | Loaded intel: 22 terminal locations 24395 | -3/Research | Loaded intel: 6 scanalyzer locations 24511 | -3/Research | Lost 3 parts (3n) 24569 | -3/Research | Spotted B-86 Titan 24619 | -3/Research | Befriended a Behemoth using the annoying Tinkerer's hack 24639 | -3/Research | Search patrols dispatched 24889 | -3/Research | Search patrols dispatched 24999 | -3/Research | Lost 10 parts (2p4n1u3w) 25074 | -3/Research | Lost 3 parts (2n1w) 25139 | -3/Research | Search patrols dispatched 25249 | -3/Research | Identified Transdimensional Reconstructor 25249 | -3/Research | Warped through subspace 25279 | -3/Research | Lost 5 parts (3n2u) 25298 | -3/Research | Zion Fire squad teleported in 25327 | -3/Research | P-80 Master assimilated allied 4C-QN2(i) 25333 | -3/Research | Lost 7 parts (2n3u2w) 25347 | -3/Research | System corruption reached 10% 25391 | -3/Research | Lost 5 parts (1p4u) 25467 | -3/Research | Core integrity fell below 50% 25478 | -3/Research | Spotted B-86 Titan 25480 | -3/Research | Befriended a Behemoth using the annoying Tinkerer's hack 25493 | -3/Research | Zion Heavy squad teleported in 25517 | -3/Research | Retrieved Zion intel report: Trap Installations 25518 | -3/Research | Zion Light squad teleported in 25518 | -3/Research | Lost 12 parts (5n4u3w) 25570 | -3/Research | Entered Testing 25581 | -3/Testing | Lost 5 allies 25837 | -3/Testing | Core integrity fell below 20% 25854 | -3/Testing | Retrieved Zion intel report: Guard Positions 25869 | -3/Testing | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 25850_ Detecting system override signal. 25854_ Connecting with Terminal... >>\\ZION-REPORT [ Retrieving intel... ] [ No registered guards found. ] >>\\ZION-INTEL [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Component Schematics ] [ 2 : Branch Access ] [ 3 : Prototype Schematics ] >>\\ZION-SEEK-2 [ Targeting Branch Access... ] 25856_ System corrupted: Heat flow error (+227). 25857_ ALERT: Potential suspicious activity detected, Programmers report to Testing Zone 6C. 25859_ C-55 Analyst calibrates the Sonic Impulse Analyzer. 25865_ Connecting with Fabricator... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ?????????????????????????????? | | ????????????????" ?????????????????????????????? | | ????????????????" ?????????????????????????????? | | ?????????? ?????" +????????????????????????????? | | ?????????? ????? #????????????????????????????? | | ?????????? "??""" #????????????????????????????? | | ?????????" "?"""" #????????????????????????????? | | ?????????" "?"""" #????????????????????????????? | | ???????? ? #????????????????????????????? | | ???"""""" 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"""""" """""" """#?????????????????????????? | | ?# """#?????????????????????????? | | ?# """ """""" """#?????????????????????????? | | ?# """ """""" F"#?????????????????????????? | | ?# """ """""" """#???????###+##+#??????????? | | ?# "" #????? #??????????? | | ?# s ####### #??????????? | | ?# s @ kk ????????? | | ?# ################## #??????????? | | ?# #??????????????????? #######???????????? | | ?# !!/ #?????????????????????#?????????????????? | | ?# !!/ #???????????????????????????????????????? | | ?# !// #???????????????????????????????????????? | | ?# #???????????????????????????????????????? | | ## ] !##########??????????????????????????????? | | ! ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | "T" ???????????????????????????? | | ###################????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | |#??????????????????????????????????????????????? | | =%#??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 135 Coolant Potential 120 Energy Generation 67 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 30 Base Temperature (-) 200 Corruption Block 20 Armor Coverage 600 Resistance: TH 50 Core Shielding 30 Utility Shielding 90 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 20 Evasion (%) 82 Targeting Accuracy 14 Target Analysis 8 Core Analysis 9 Recoil Reduction 3 Matter Filtering 30 Particle Charging 25 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Arm. Huge Wheel | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Force Field | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Focal Shield | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Falx | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free S-27 Virus | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Imp. Assault Rifle | 29% | -8/Materials Arm. Huge Wheel | 6% | -6/Factory Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Wheel | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Autogun | -6/Factory | Hacked Shock Bomb Launcher | -6/Factory | Hacked Arm. Huge Wheel | -6/Factory | Hacked KE Penetrator | -5/Factory | Hacked Hvy. Treads | -5/Factory | Hacked Hyp. Gauss Rifle | -5/Factory | Hacked Rnf. Fission Core | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Analysis Probe Bumper Bots Construction Begets Destruction Ew, Corruption Look Less Dangerous Next Time Protector Resistances Are Futile Suspicious That Tickles Throw Away The Key Challenges ------------ None Game ------ Seed VisualShadingCompressor Manual? 0 Play Time 03:46:54 Cumulative 222.4 hours Start 2025.11.02 @ 08:35:52 End 2025.11.02 @ 13:53:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 179 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0/0 Lore% 81 Gallery% 72 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d344a180-a5da-42bb-b5a0-165de349dadb