Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.01 @ 00:38:16 // Halloween2020/ForbiddenLore Player: theMouse Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (626) 626 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2316 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 215/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (2) ------- Hammer Axe > --- INVENTORY (4) ---- Light Ion Engine Target Analyzer Hardened Medium Armor Plating Medium Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner > --- WEAPON ----------- Rocket Launcher Axe > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Hardened Medium Armor Plating Hardened Medium Armor Plating Medium Laser Particle Gun Grenade Launcher Hammer [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 29 | . 4 1 24 Power 3 | . . . 3 Engine 2 | . . . 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 6 | . . 1 5 Treads 1 | . . . 1 Leg 5 | . . 1 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | . 2 . 6 Device 1 | . . . 1 Storage 2 | . 1 . 1 Processor 4 | . 1 . 3 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 12 | . 2 . 10 Energy Gun 3 | . . . 3 Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher 3 | . 1 . 2 Special Weapon . | . . . . Impact Weapon 3 | . . . 3 Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 19 | . . . 19 Power 3 | . . . 3 Propulsion 8 | . . . 8 Utility 2 | . . . 2 Weapon 6 | . . . 6 Highest Loss Streak 11 | . . . 11 Average Slot Usage (%) 90 | . 98 88 85 Engine 10 | . 14 11 6 Leg 28 | . 28 33 25 Device 2 | . . . 4 Storage 10 | . 14 11 8 Processor 15 | . 12 11 19 Ballistic Gun 17 | . 27 22 8 Impact Weapon 1 | . . . 2 Slashing Weapon 1 | . . . 2 Naked Turns . | . . . . Heaviest Build 47 | 12 18 16 47 Greatest Support 40 | 20 20 30 40 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | 6 8 8 12 Average Capacity 9 | 6 6 8 11 Most Carried 12 | 6 7 7 12 Average Carried 6 | 6 5 6 7 Final Capacity 8 | 6 8 8 4 Final Carried 7 | 6 6 7 4 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 508 | 200 70 . 238 Remotely . | . . . . Salvage Created 544 | . 167 . 377 Parts 33 | . 11 . 22 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 15 | . 6 . 9 Melee 1 | . . . 1 Guns 5 | . 3 . 2 AOE 8 | . 3 . 5 Classes Destroyed 6 | . 3 . 3 Worker 2 | . 1 . 1 Watcher 1 | . . . 1 Swarmer 3 | . 3 . . Grunt 10 | . 3 . 7 Duelist 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 4 | . 4 . 4 Combat Bots Only 4 | . 3 . 4 Max Kills in Single Turn 2 | . 2 . 2 Gunslinging . | . . . . Exploded 2 | . 1 . 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2551 | . 271 29 2251 Core 623 | . 53 14 556 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 78 96 . Volleys Fired 40 | . 17 . 23 Largest 2 | . 2 . 2 Hottest 65 | . 40 . 65 Shots Fired 54 | . 30 . 24 Gun 44 | . 26 . 18 Cannon . | . . . . Launcher 10 | . 4 . 6 Special . | . . . . Kinetic 41 | . 26 . 15 Thermal 3 | . . . 3 Explosive 10 | . 4 . 6 Electromagnetic . | . . . . Robot Hit Streak 15 | . 7 . 15 Robot Miss Streak 2 | . 2 . 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 46 | . 18 . 28 Core Hits 44 | . 12 . 32 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 12 | . . . 12 Impact 4 | . . . 4 Slashing 8 | . . . 8 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks 1 | . . . 1 Damage Inflicted 1434 | . 364 . 1070 Guns 341 | . 175 . 166 Cannons . | . . . . Explosions 849 | . 189 . 660 Melee 244 | . . . 244 Ramming . | . . . . Kinetic 341 | . 175 . 166 Thermal . | . . . . Explosive 849 | . 189 . 660 Electromagnetic . | . . . . Impact 107 | . . . 107 Slashing 137 | . . . 137 Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Effects 2 | . 2 . . Data Loss (minor) 2 | . 2 . . Overload Shots . | . . . . Overflow Damage 43 | . . . 43 Projectiles . | . . . . Explosions 8 | . . . 8 Melee 35 | . . . 35 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 168 | . 24 . 144 Shots 5 | . 1 . 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 63 | . 18 . 63 Average Temperature 15 | . 8 . 23 Received Heat Transfer 1071 | . 108 18 945 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions 2 | . . . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 272 | . 177 94 272 Initial 74 | . . 74 39 Average 87 | . 59 78 111 Maximum Alert Level 1 | . . . 1 Low Security (%) 90 | 100 100 100 79 Level 1 9 | . . . 20 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . . 5 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 8 1 22 Peak Tracking Total 8 | . 3 1 8 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . . 3 Max in Single Turn 2 | . . . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . 1 1 1 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 3 2 3 Successful 4 | . 1 1 2 Failed 4 | . 2 1 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 3 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 1 1 2 Record 3 | . 1 . 2 Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 860 | 5 269 192 394 Spaces Moved 458 | 5 148 140 165 Core 3 | . . . 3 Treads 18 | . . . 18 Legs 437 | 5 148 140 144 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 100 | 120 120 120 100 Average Speed 130 | 120 120 120 147 Slowest Speed 240 | 120 120 120 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 2 39 16 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 1 | . . . 1 Terrain Destroyed 70 | . 11 . 59 Melee 1 | . . . 1 Projectile . | . . . . AOE 69 | . 11 . 58 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 654 | 4 214 164 272 Wait 81 | . 32 22 27 Move 455 | 4 147 139 165 Hop . | . . . . Pick Up 26 | . 7 2 17 Fast Attach . | . . . . Attach 21 | . 2 1 18 Detach 1 | . 1 . . Swap 8 | . 2 . 6 Drop 11 | . 6 . 5 Fire 40 | . 17 . 23 Melee 11 | . . . 11 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 13) 252 | -10/Materials | Discovered new exit (range 6) 274 | -10/Materials | Identified exit to Materials 275 | -10/Materials | Entered another Materials area 275 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 315 | -9/Materials | Build established: Mutant 377 | -9/Materials | Discovered new exit (range 16) 466 | -9/Materials | Identified exit to Materials 467 | -9/Materials | Entered another Materials area 467 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 785 | -8/Materials | Core integrity fell below 50% 824 | -8/Materials | Lost 11 parts (2p5n1u3w) 825 | -8/Materials | Core integrity fell below 20% 861 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00800_ U-05 Engineer lays Concrete. 00801_ U-05 Engineer builds a Wall. 00803_ The unstable cave ceiling collapses. 00803_ U-05 Engineer builds a Wall. 00804_ The unstable cave ceiling collapses. 00808_ U-05 Engineer builds a Wall. 00813_ Acquired Target Analyzer. 00813_ U-05 Engineer builds a Wall. 00817_ U-05 Engineer forms the Earth. 00818_ U-05 Engineer builds a Wall. 00826_ Aluminum Leg destroyed. 00829_ Particle Gun destroyed. 00833_ Axe destroyed. 00848_ Acquired Axe. 00852_ Lgt. Treads destroyed. 00852_ G-47 Trooper Lgt. Nuclear Core severed. 00855_ Hrd. Medium Armor Plating destroyed. 00855_ Hammer follow-up attack on Y-45 Defender. 00856_ Lgt. Nuclear Core destroyed. 00858_ Dropped Hcp. Storage Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | #??# ## # #???##?#????????????????????????????? | | ??## ##??????????????????????????????????? | | ??# ############?????????????????????????? | | ??# * # # """" #?????????????????????????? | | #?# = # """"" #?????????????????????????? | | ### # """"" #??#??????????????????????? | | # # # ! #?????????????????????????? | | # [ # #?????????????????????????? | | + % / # # #?????????????????????????? | | # / ### #?????????????????????????? | | # #?# ##????????????????????????? | | # #?#####+###############???????????????? | | #######u######### ; ! ! !#???????????????? | | k m Y # g #???????????????? | | # """Y#???????????????? | | ^ ^ """ @/Yg""" #???????????????? | | ###### "G" #+####*g"""g#???????????????? | | ???? # " " #????#! #???????????????? | | "?"?# ^ #?? ?#"######???????????????? | | ?????+ #????###????????????????????? | | ??? ?# ^ #???????????????????????????? | | ?????# " " #???????????????????????????? | | ????# "" #???????????????????????????? | | ???#?# #???????????????????????????? | | ?????# #???????????????????????????? | | ??#??# """ """ #???????????????????????????? | | ?????# % """""""" #???????????????????????????? | | ? ???# %! """"" " #???????????????????????????? | | ????? !! ???? ???????????????????????????? | | ?????# ????? #???????????????????????????? | | ?????? ####???? #???????????????????????????? | | ?????? # ??????? ##????????????????????????????? | | ?????? #???????? ??????????????????????????????? | | ?????? +???????? ??????????????????????????????? | | ?????? ????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthVariablePrototype Manual? 0 Play Time 00:22:03 Cumulative 18.1 hours Start 2020.11.01 @ 00:16:36 End 2020.11.01 @ 00:38:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 18 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27f4a09e-7022-4901-8d26-61b036033345