Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.13 @ 05:57:07 Player: Joshua Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (134) 670 Value Destroyed (4436) 4436 Prototype IDs (21) 420 Alien Tech Used (1) 200 Bonus (3655) 3655 TOTAL SCORE: 13781 Bonus ------- High Alert Combat Kills 333 Follower Combat Kills 327 Met Imprinter 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 2000 Friendly Fire -305 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Advanced Terrain Scan Processor Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Fusion Compressor GOLEM Unit Makeshift Spear Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Assembled Alloy Leg Improved VTOL Module > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Assembled Suspension Frame Improved Signal Interpreter GOLEM Unit > --- WEAPON ----------- Heavy Riot Gun Makeshift Spear > --- INVENTORY -------- Cooled Ion Engine Armored Wheel Zionite Heavy Carapace GOLEM Unit Riot Gun Heavy Riot Gun Heavy Particle Cannon Gauss Rifle Missile Launcher Plasma Cutter [Rating: 83] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Light Assault Rifle Energy Gun Heavy Riot Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Impact Weapon Mace Slashing Weapon Greatsword Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . . 2 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 8 | . . . . . 4 2 . . . . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 245 | 8 11 2 1 9 73 52 13 18 6 36 . 16 Power 18 | 1 1 . . 1 6 1 . . 1 3 . 4 Engine 9 | 1 1 . . 1 4 . . . 1 1 . . Core 3 | . . . . . 2 1 . . . . . . Reactor 6 | . . . . . . . . . . 2 . 4 Propulsion 51 | 2 . . . 2 20 15 3 1 . 7 . 1 Treads 28 | 2 . . . . 14 9 1 . . 2 . . Leg 1 | . . . . . 1 . . . . . . . Wheel 18 | . . . . 2 4 6 2 1 . 3 . . Hover 1 | . . . . . . . . . . . . 1 Flight 3 | . . . . . 1 . . . . 2 . . Utility 86 | 2 6 . 1 2 19 15 4 10 1 18 . 8 Device 40 | . 2 . . . 7 7 2 10 . 10 . 2 Storage 15 | 2 4 . 1 2 2 . 2 . . 1 . 1 Processor 7 | . . . . . 2 2 . . 1 1 . 1 Hackware 5 | . . . . . . . . . . 1 . 4 Protection 19 | . . . . . 8 6 . . . 5 . . Artifact . | . . . . . . . . . . . . . Weapon 90 | 3 4 2 . 4 28 21 6 7 4 8 . 3 Energy Gun 12 | 1 1 . . . 6 . . . . 4 . . Energy Cannon 18 | . . . . . 8 3 4 2 1 . . . Ballistic Gun 24 | 2 3 . . 3 10 5 1 . . . . . Ballistic Cannon 6 | . . 1 . . 1 4 . . . . . . Launcher 8 | . . . . . 2 2 1 1 . 1 . 1 Special Weapon 3 | . . . . . 1 . . 1 . 1 . . Impact Weapon 1 | . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . Piercing Weapon 12 | . . . . 1 . 6 . 2 . 2 . 1 Special Melee Weapon 5 | . . . . . . 1 . 1 2 . . 1 Unidentified Prototypes 13 | . . . . . 7 . . 1 . 5 . . Parts Lost 61 | . 2 . . 2 18 12 6 . . 8 . 13 Power 8 | . 1 . . . 3 1 . . . 3 . . Propulsion 18 | . . . . 2 5 4 2 . . 2 . 3 Utility 19 | . . . . . 4 4 1 . . 2 . 8 Weapon 16 | . 1 . . . 6 3 3 . . 1 . 2 Highest Loss Streak 8 | . 1 . . 2 8 6 6 . . 4 . 8 Average Slot Usage (%) 95 | . 99 100 100 99 99 95 99 94 91 92 78 84 Engine 5 | . 13 14 14 14 6 4 . . 1 7 . . Core 2 | . . . . . 2 2 7 7 7 2 . . Treads 9 | . 28 28 28 19 14 7 . . . 5 . . Wheel 6 | . . . . 7 2 6 14 14 14 6 . . Device 6 | . 1 . . . 5 7 14 7 7 5 28 15 Storage 25 | . 26 28 28 28 24 30 23 28 28 26 14 11 Processor 11 | . . . . . 17 13 15 14 14 17 7 5 Hackware 2 | . . . . . . . . . . . 7 27 Protection 4 | . . . . . 6 4 7 7 7 3 . . Energy Gun 1 | . 2 . . . 1 . . . . 9 . . Energy Cannon 2 | . . . . . 5 2 6 6 4 1 . . Ballistic Gun 7 | . 25 23 14 14 10 6 6 3 . . . . Ballistic Cannon 2 | . . 2 14 13 . 4 . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 124 | 14 37 39 55 74 113 122 115 113 119 124 21 32 Greatest Support 42 | 40 40 40 40 40 42 40 40 28 28 40 22 22 Greatest Overweight (x) 8 | . . . 1 5 8 5 5 4 4 4 . 6 Average Overweight (x) 2 | . . . . 1 3 3 3 3 3 2 . . Largest Inventory Capacity 32 | 8 16 16 18 20 32 32 32 32 32 32 10 10 Average Capacity 24 | 5 13 16 17 18 24 32 26 32 32 29 10 10 Most Carried 32 | 6 16 16 18 20 32 32 30 32 32 32 10 10 Average Carried 23 | 3 13 15 17 18 23 29 24 29 31 25 9 9 Final Capacity 32 | 8 16 16 18 20 32 32 32 32 32 10 10 4 Final Carried 32 | 6 16 16 18 20 32 30 26 32 32 10 10 4 Class Distribution -------------------- 43% | Hauler-Mutant 21% | Mutant 16% | Hauler-Skirmisher 9% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Assassin | -7/Zion Hauler-Mutant | -7/Deep Caves Scout | -6/Proximity Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Matter Collected 4107 | 246 167 199 . 156 1292 708 237 530 40 385 . 147 Remotely . | . . . . . . . . . . . . . Salvage Created 5607 | 66 207 76 . 130 2814 852 129 269 . 902 . 162 Parts 271 | 1 21 3 . 16 139 47 2 9 . 16 . 17 Haulers Intercepted 7 | . . . . . 6 1 . . . . . . Recyclers Shooed 5 | . . . . . 4 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 2 8 . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Combat Hostiles Destroyed 102 | . 8 2 . 8 46 17 3 6 . 8 . 4 Melee 9 | . . . . . . 3 . . . 5 . 1 Guns 51 | . 8 2 . 5 26 8 . 2 . . . . Cannons 21 | . . . . 3 14 2 1 1 . . . . AOE 20 | . . . . . 6 4 2 3 . 2 . 3 Classes Destroyed 16 | 1 3 . . 2 5 2 . 1 . 2 . . Worker 7 | . . . . 1 4 2 . . . . . . Builder 2 | . . . . . . 1 . . . . . 1 Tunneler 1 | . . . . 1 . . . . . . . . Hauler 7 | . . . . . 6 1 . . . . . . Recycler 4 | 1 . . . . 2 1 . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . Operator 3 | . . . . . 2 . . . . . . 1 Watcher 6 | . 1 . . . 2 2 . . . . . 1 Swarmer 25 | . 5 . . 7 4 7 . . . . . 2 Grunt 47 | . 3 2 . 1 29 4 3 4 . . . 1 Brawler 1 | . . . . . . . . 1 . . . . Duelist 5 | . . . . . 2 2 . 1 . . . . Sentry 13 | . . . . . 11 1 . . . . . 1 Programmer 3 | . . . . . . 3 . . . . . . Z-Light 2 | . . . . . . . . . . 2 . . Golem 6 | . . . . . . . . . . 6 . . Thug 1 | . . . . . . . . . . 1 . . Best Kill Streak 8 | 1 3 2 . 4 8 5 2 4 . 2 . 5 Combat Bots Only 8 | . 3 2 . 4 8 4 2 4 . 2 . 3 Max Kills in Single Turn 5 | 1 1 1 . 1 5 2 2 1 . 3 . 5 Gunslinging . | . . . . . . . . . . . . . Exploded 5 | . . . . . 5 2 2 1 . 2 . 3 Melee 1 | . . . . . . 1 . . . 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Damage Taken 9474 | . 344 155 . 434 3058 2129 655 168 . 1145 . 1386 Core 1620 | . 27 41 . 58 346 180 28 23 . 55 . 862 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 61 | 100 . . . 49 37 . . . . . 59 . Volleys Fired 350 | 3 32 9 . 30 154 60 15 12 . 35 . . Largest 2 | 2 2 2 . 2 2 2 2 2 . 2 . . Hottest 150 | 60 60 40 . 55 131 114 150 91 . 120 . . Shots Fired 643 | 6 64 18 . 60 291 116 23 17 . 48 . . Gun 429 | 6 64 18 . 30 191 72 7 5 . 36 . . Cannon 183 | . . . . 30 92 41 15 5 . . . . Launcher 19 | . . . . . 3 3 1 4 . 8 . . Special 12 | . . . . . 5 . . 3 . 4 . . Kinetic 435 | 3 60 18 . 60 176 103 10 5 . . . . Thermal 106 | . . . . . 67 10 12 3 . 14 . . Explosive 11 | . . . . . 3 3 1 4 . . . . Electromagnetic 91 | 3 4 . . . 45 . . 5 . 34 . . Robot Hit Streak 23 | 4 8 12 . 8 23 14 7 10 . 8 . . Robot Miss Streak 9 | 1 4 1 . 3 3 3 2 4 . 9 . . Penetration Max 1 | . . . . . 1 . . 1 . . . . Secondary Targets 2 | . . 1 . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . Shots Hit Robots 491 | 4 42 16 . 33 212 84 19 12 . 65 . 4 Core Hits 278 | 2 19 6 . 13 117 45 7 15 . 46 . 8 Critical Hits 7 | . 1 . . . 5 . . . . 1 . . Critical Kills 4 | . . . . . 4 . . . . . . . Critical Parts Destroyed 3 | . 1 . . . 1 . . . . 1 . . Melee Attacks 153 | . . 6 . 2 . 18 . 4 15 45 9 54 Impact 6 | . . 6 . . . . . . . . . . Slashing 15 | . . . . . . . . . 15 . . . Piercing 130 | . . . . 2 . 18 . 4 . 44 9 53 Sneak Attacks 2 | . . . . 1 . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11421 | 94 347 176 . 372 4587 1877 547 697 . 2117 . 607 Guns 4477 | 49 347 130 . 149 2496 895 108 126 . 177 . . Cannons 2456 | . . . . 110 1509 507 238 92 . . . . Explosions 2725 | 39 . . . . 492 396 201 444 . 633 . 520 Melee 1509 | . . . . 84 . 79 . . . 1264 . 82 Ramming 142 | 6 . 46 . 29 56 . . . . . . 5 Kinetic 4521 | 25 301 130 . 259 2232 1302 146 126 . . . . Thermal 2392 | 39 . . . . 1021 100 200 83 . 429 . 520 Explosive 1485 | . . . . . 492 396 201 396 . . . . Electromagnetic 1372 | 24 46 . . . 786 . . 92 . 424 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 1509 | . . . . 84 . 79 . . . 1264 . 82 Highest Corruption 4 | . . . . . 4 2 2 2 2 . . 2 Average Corruption 2 | . . . . . 4 1 2 2 2 . . 1 Corruption Purged . | . . . . . . . . . . . . . Effects 34 | . . . . . 6 6 13 7 2 . . . Message Errors 10 | . . . . . . 2 6 2 . . . . Matter Fused 1 | . . . . . 1 . . . . . . . Heat Flow Errors 2 | . . . . . . . 1 1 . . . . Energy Discharges 10 | . . . . . 1 . 5 2 2 . . . Data Loss (minor) 8 | . . . . . 3 2 1 2 . . . . Targeting Errors 3 | . . . . . 1 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 266 | 9 . . . . 37 21 5 . . 56 . 138 Projectiles 24 | . . . . . 14 1 5 . . 4 . . Explosions 242 | 9 . . . . 23 20 . . . 52 . 138 Melee . | . . . . . . . . . . . . . Knockbacks 9 | . . 1 . . 1 5 2 . . . . . Impact 2 | . . 1 . . 1 . . . . . . . Kinetic 7 | . . . . . . 5 2 . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 465 | . . . . . 55 . 53 107 . . . 250 Shots 7 | . . . . . 1 . 1 2 . . . 3 Rammed 18 | 1 1 5 . 1 8 . . . . . . 2 Targets Rammed 20 | 1 1 5 . 2 9 . . . . . . 2 Kicked . | . . . . . . . . . . . . . Crushed 2 | . . . . 1 1 . . . . . . . Highest Temperature 471 | 40 40 30 . 93 383 186 471 123 . 336 . 10 Average Temperature 86 | 19 12 14 . 29 82 57 211 31 . 146 . 10 Received Heat Transfer 3018 | . 105 87 . 102 1449 414 306 36 . 132 . 387 Effects 4 | . . . . . 2 . 1 . . 1 . . Shutdowns 2 | . . . . . 1 . 1 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Parts Fried 5 | . . . . . 4 . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . . . . 2 . 1 . . . . . Heat Transferred 3229 | 50 . . . . 1776 148 296 161 . 498 . 300 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | 1 . . . . 1 . . 1 . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Peak Influence 786 | 5 158 53 . 160 786 374 . . . . . 548 Average Influence 232 | 1 69 21 . 23 470 274 . . . . . 141 Maximum Alert Level 3 | . . . . . 3 1 . . . . . 2 Low Security (%) 50 | 100 100 100 . 100 7 6 . . . . . 73 Level 1 26 | . . . . . 25 93 . . . . . 13 Level 2 21 | . . . . . 61 . . . . . . 12 Level 3 1 | . . . . . 5 . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 22 | . 1 . . 1 13 4 . . . . . 3 Investigation 6 | . 1 . . . 2 1 . . . . . 2 Extermination 3 | . . . . . . 2 . . . . . 1 Reinforcement 5 | . . . . . 4 1 . . . . . . Assault 1 | . . . . 1 . . . . . . . . Garrison 7 | . . . . . 7 . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Distress Signals 9 | . . . . . 7 . . . . . . 2 Communications Jammed 1 | . . . . . 1 . . . . . . . Distress Signals 1 | . . . . . 1 . . . . . . . Times Spotted 198 | . 15 2 . 12 79 32 5 6 . 23 3 21 Peak Tracking Total 9 | . 4 2 . 4 9 5 4 4 . 6 3 9 Tactical Retreats 22 | . 1 . . 4 6 3 2 . . 2 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Traps Triggered 6 | . . . . . 4 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 19 | . . . . . . 19 . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . 1 . . . . . . Reused 1 | . . . . . . . . . . 1 . . Traps Extracted 2 | . . . . . . . . 2 . . . . Installed 2 | . . . . . . . . . . 2 . . Triggered 5 | . . . . . . . . 5 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Machines Disabled 21 | . . . . . 8 3 . . . 4 . 6 Max in Single Turn 6 | . . . . . 1 1 . . . 1 . 6 Garrison Access 1 | . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . 1 Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Machines Accessed 42 | . 9 . 1 2 11 5 . . 1 . . 13 Terminals 28 | . 8 . . 1 9 3 . . . . . 7 Fabricators 2 | . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 1 1 . . . . . 1 Scanalyzers 3 | . . . . . 1 . . . . . . 2 Garrison Access 2 | . . . . . . 1 . . . . . 1 Total Hacks 138 | . 18 . 23 5 36 9 . . 5 . . 42 Successful 93 | . 10 . 23 2 20 1 . . 5 . . 32 Failed 45 | . 8 . . 3 16 8 . . . . . 10 Catastrophic 4 | . 1 . . . 2 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 64 | . 11 . . 4 19 6 . . 1 . . 23 Terminals 83 | . 16 . . 4 32 6 . . . . . 25 Fabricators 12 | . . . . . . . . . . . . 12 Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . 2 1 . . . . . 1 Scanalyzers 5 | . . . . . 2 . . . . . . 3 Garrison Access 3 | . . . . . . 2 . . . . . 1 Terminal Hacks 58 | . 4 . 23 2 10 . . . 5 . . 14 Record 23 | . . . 23 . . . . . . . . . Part Schematic 11 | . 1 . . 1 . . . . 5 . . 4 Robot Analysis 1 | . . . . . . . . . . . . 1 Prototype ID Bank 1 | . . . . . . . . . . . . 1 Open Door 1 | . . . . 1 . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 Unreport Threat 3 | . . . . . 3 . . . . . . . Locate Traps 6 | . 2 . . . 2 . . . . . . 2 Dispatch Records 1 | . . . . . . . . . . . . 1 Patrol Status 1 | . . . . . 1 . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . 1 Recall Extermination 1 | . . . . . . . . . . . . 1 Hauler Manifests 3 | . . . . . 2 . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . . 1 Fabricator Hacks 8 | . . . . . . . . . . . . 8 Load Schematic 3 | . . . . . . . . . . . . 3 Build 5 | . . . . . . . . . . . . 5 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . 1 1 . . . . . 1 Report Inventory 4 | . 1 . . . 1 1 . . . . . 1 Scanalyzer 3 | . . . . . 2 . . . . . . 1 Insert Component 2 | . . . . . 1 . . . . . . 1 Analyze 1 | . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . 1 Unauthorized Hacks 51 | . 11 . . . 20 4 . . . . . 16 Terminals 14 | . 4 . . . 6 . . . . . . 4 Track 1 | . . . . . 1 . . . . . . . Assimilate 3 | . 1 . . . 2 . . . . . . . Botnet 7 | . 2 . . . 2 . . . . . . 3 Operators 3 | . 1 . . . 1 . . . . . . 1 Fabricators 3 | . . . . . . . . . . . . 3 Report 1 | . . . . . . . . . . . . 1 Siphon 1 | . . . . . . . . . . . . 1 Haulers 1 | . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 32 | . 8 . . 1 9 4 . . . . . 10 Full Trace Events 4 | . . . . . 1 1 . . . . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . 1 . . 1 1 . . . 5 . . 4 Parts Built 4 | . . . . . . . . . . . . 4 Matter 690 | . . . . . . . . . . . . 690 Time 470 | . . . . . . . . . . . . 470 Total Part Build Rating 23 | . . . . . . . . . . . . 23 Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 find_chute 1 | . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Total Allies 7 | . 1 . . 1 1 . . . 4 . . . Largest Group 4 | . 1 . . 1 1 1 . . 4 4 . . Highest-Rated Group 247 | . 10 . . 31 31 10 . . 247 247 . . Highest-Rated Ally 94 | . 10 . . 31 31 10 . . 94 94 . . Total Orders 11 | . 5 . . . 6 . . . . . . . GOTO 6 | . 3 . . . 3 . . . . . . . FOLLOW 5 | . 2 . . . 3 . . . . . . . Ally Attacks 94 | . . . . . 11 . . . . 83 . . Total Damage 2496 | . . . . . 232 . . . . 2264 . . Kills 23 | . . . . . 3 . . . . 20 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Robot Analysis Total 1 | . . . . . . . . . . . . 1 Derelict Logs Recovered 8 | . . 2 . 1 . . 3 1 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Turns Passed 14469 | 99 890 756 525 1008 2423 1331 1219 1246 1540 2269 92 1071 Spaces Moved 9666 | 48 480 436 304 583 951 592 963 903 1158 1403 222 1623 Core 71 | 4 . . . . . . . . . . . 67 Treads 2894 | 44 480 436 304 356 630 252 4 . . 388 . . Legs . | . . . . . . . . . . . . . Wheels 4743 | . . . . 227 321 340 959 903 1158 835 . . Hover 5 | . . . . . . . . . . . . 5 Flight 1953 | . . . . . . . . . . 180 222 1551 Fastest Speed 32 | 50 160 160 160 100 110 130 120 125 125 32 32 32 Average Speed 126 | 150 160 160 172 150 178 167 120 129 127 142 32 47 Slowest Speed 350 | 160 160 160 180 200 240 270 260 135 135 245 32 350 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . . . . . 1 . . Exploration Rate (%) 69 | 5 87 99 77 95 92 22 96 84 86 82 46 30 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 8 | . 1 1 1 1 1 . 2 . 1 . . . Known Exits Taken 6 | . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 14 | . . 3 . 2 . . 1 2 4 . 2 . Spaces Dug 77 | . . 2 . 1 3 10 . 4 2 6 9 40 Terrain Destroyed 215 | 2 . 2 . 1 31 23 9 49 2 11 9 76 Melee 68 | . . 2 . 1 . 10 . 4 2 . 9 40 Projectile 16 | . . . . . 8 . 1 . . 7 . . AOE 131 | 2 . . . . 23 13 8 45 . 4 . 36 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Total 11032 | 65 554 468 308 654 1375 780 995 948 1196 1581 233 1875 Wait 323 | . 6 7 . 10 100 24 2 2 3 4 1 164 Move 9650 | 48 479 435 303 582 950 591 962 902 1157 1401 221 1619 Hop 2 | . . . . . . . . . . . . 2 Pick Up 139 | 6 16 2 3 11 53 14 2 6 5 14 1 6 Fast Attach 36 | 7 2 . . . 6 2 . 1 3 13 . 2 Attach 63 | . 2 . . 2 23 13 7 1 1 5 . 9 Detach 29 | . 1 . . . 4 . 1 1 1 15 . 6 Swap 147 | 1 7 2 1 7 44 37 6 17 2 18 . 5 Drop 99 | . 8 2 1 8 32 2 . 2 9 28 1 6 Fire 350 | 3 32 9 . 30 154 60 15 12 . 35 . . Melee 153 | . . 6 . 2 . 18 . 4 15 45 9 54 Ram 4 | . . . . . 2 . . . . . . 2 Kick . | . . . . . . . . . . . . . Crush 15 | . 1 5 . 2 7 . . . . . . . Escape Stasis 1 | . . . . . . . . . . 1 . . Rewire . | . . . . . . . . . . . . . Trap 21 | . . . . . . 19 . . . 2 . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low / [*Ext]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 4) 590 | -10/Materials | Discovered new exit (range 3) 600 | -10/Materials | Identified exit to Materials 776 | -10/Materials | Discovered new exit (range 13) 990 | -10/Materials | Entered Mines 1007 | -10/Mines | Met a Derelict bent on vengeance 1058 | -10/Mines | Learned Materials garrison access intel 1064 | -10/Mines | Discovered exit to Materials (range 11) 1248 | -10/Mines | Discovered exit to Materials (range 14) 1738 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1739 | -10/Mines | Discovered new exit (range 5) 1746 | -10/Mines | Entered Exiles 1785 | -10/Exiles | Met 8R-AWN 1812 | -10/Exiles | Met EX-HEX 1874 | -10/Exiles | Met EX-DEC 1882 | -10/Exiles | Learned location of Zion (-7) 2009 | -10/Exiles | Visited The Gauntlet 2251 | -10/Exiles | Discovered new exit (range 14) 2271 | -10/Exiles | Entered Mines 2300 | -9/Mines | Discovered new exit (range 10) 2636 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2801 | -9/Mines | Discovered new exit (range 7) 2952 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2991 | -9/Mines | Core integrity fell below 50% 3134 | -9/Mines | Met a Derelict testing a Signal Generator 3140 | -9/Mines | Found Signal Generator 3179 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3279 | -9/Mines | Entered Materials 3279 | -8/Materials | Accompanied by 1 ally 3279 | -8/Materials | Evolved 4 slots: Utility x4 3280 | -8/Materials | Loaded intel: 1 garrison access location 3403 | -8/Materials | Garrison activated, responded to threat 3417 | -8/Materials | Build established: Hauler-Mutant 3717 | -8/Materials | Discovered new exit (range 19) 4001 | -8/Materials | Lost 8 parts (1p2n2u3w) 4012 | -8/Materials | Destroyed 8 combat bots 4097 | -8/Materials | Discovered new exit (range 16) 4151 | -8/Materials | Garrison activated, responded to threat 4236 | -8/Materials | Lost 3 parts (1u2w) 4487 | -8/Materials | Discovered new exit (range 9) 4662 | -8/Materials | Garrison activated, responded to threat 4682 | -8/Materials | Core integrity fell below 50% 5593 | -8/Materials | Identified exit to Storage 5694 | -8/Materials | Discovered new exit (range 5) 5702 | -8/Materials | Entered Factory 5702 | -7/Factory | Accompanied by 1 ally 5702 | -7/Factory | Evolved 2 slots: Utility x2 6578 | -7/Factory | Discovered new exit (range 16) 6609 | -7/Factory | Lost 6 parts (1p1n3u1w) 6748 | -7/Factory | Identified exit to Factory 6852 | -7/Factory | Discovered new exit (range 10) 6892 | -7/Factory | Identified exit to Lower Caves 7033 | -7/Factory | Entered Lower Caves 7102 | -7/Lower Caves | Lost 6 parts (2n1u3w) 7195 | -7/Lower Caves | Learned Factory terminal intel 7398 | -7/Lower Caves | Build established: Hauler-Skirmisher 7793 | -7/Lower Caves | Learned location of Extension (-6) 7971 | -7/Lower Caves | Encountered a Warlord checkpoint 8106 | -7/Lower Caves | Discovered new exit (range 13) 8247 | -7/Lower Caves | Identified exit to Lower Caves 8252 | -7/Lower Caves | Entered another Lower Caves area 8253 | -7/Lower Caves | Encountered a Warlord checkpoint 8259 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 8268 | -7/Lower Caves | Discovered exit to Factory (range 5) 8678 | -7/Lower Caves | Found Alien Artifact 8678 | -7/Lower Caves | Identified Core Expander 8678 | -7/Lower Caves | Installed Core Expander, added new Power slot 9275 | -7/Lower Caves | Discovered new exit (range 17) 9404 | -7/Lower Caves | Build established: Hauler-Mutant 9413 | -7/Lower Caves | Identified exit to Zion 9498 | -7/Lower Caves | Entered Zion 9563 | -7/Zion | System corruption cleaned by Quarantine Array 9626 | -7/Zion | Discovered new exit (range 10) 9636 | -7/Zion | Identified exit to Proximity Caves 9832 | -7/Zion | Identified exit to Deep Caves 9846 | -7/Zion | Learned location of Data Miner (-6) 10008 | -7/Zion | Gained Derelict followers 10192 | -7/Zion | Learned Factory emergency access door positions 10211 | -7/Zion | Given A8's code to call for help 10512 | -7/Zion | Build established: Hauler-Assassin 10566 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10947 | -7/Zion | Found Prototype Device 11021 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11023 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11038 | -7/Zion | Entered Deep Caves 11038 | -7/Deep Caves | Accompanied by 4 allies 11583 | -7/Deep Caves | Attacked by Z-Imprinter 11590 | -7/Deep Caves | Allies destroyed Z-Imprinter 11654 | -7/Deep Caves | Z-Facility disabled 11693 | -7/Deep Caves | Build established: Hauler-Mutant 11923 | -7/Deep Caves | Found Prototype Protection 11933 | -7/Deep Caves | Found Prototype Protection 12094 | -7/Deep Caves | Crushed by falling debris 12269 | -7/Deep Caves | Identified Zio. Weapon Casing 12322 | -7/Deep Caves | Discovered new exit (range 14) 12339 | -7/Deep Caves | Identified exit to Proximity Caves 12788 | -7/Deep Caves | Spotted as-65575 12823 | -7/Deep Caves | Destroyed as-65575 12851 | -7/Deep Caves | Lost 4 parts (1p1n2u) 12884 | -7/Deep Caves | Exposed GOLEM chamber 12925 | -7/Deep Caves | Found GOLEM Unit 12945 | -7/Deep Caves | Found GOLEM Unit 13307 | -7/Deep Caves | Entered Proximity Caves 13399 | -6/Proximity Caves | Entered Factory 13399 | -6/Factory | Evolved 2 slots: Utility x2 13401 | -6/Factory | Loaded intel: 22 terminal locations 13419 | -6/Factory | Discovered new exit (range 12) 13424 | -6/Factory | Identified exit to Factory 13627 | -6/Factory | Fabricated Exp. Sensor Array? 13750 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 13856 | -6/Factory | Fabricated Adv. Hacking Suite? 13885 | -6/Factory | Discovered new exit (range 2) 13885 | -6/Factory | Identified exit to Lower Caves 14188 | -6/Factory | Local fabrication network quarantined 14228 | -6/Factory | Fabricated Adv. Hacking Suite? 14231 | -6/Factory | Discovered new exit (range 15) 14376 | -6/Factory | Lost 4 parts (2n1u1w) 14447 | -6/Factory | Core integrity fell below 50% 14459 | -6/Factory | Core integrity fell below 20% 14470 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 14450_ K-01 Serf collects debris. 14451_ Chain reaction triggered in Lgt. Ion Engine. 14451_ U-05 Engineer lays Concrete. 14454_ P-60 Hacker resets U-05 Engineer, system corruption cleaned. 14454_ K-01 Serf collects debris. 14454_ U-05 Engineer lays Concrete. 14455_ K-01 Serf collects debris. 14455_ R-10 Processor collects Imp. Deuterium Engine. 14455_ U-05 Engineer lays Concrete. 14457_ Hacking Suite destroyed. 14457_ K-01 Serf cleans the Terminal. 14459_ Mak. Hacking Suite destroyed. 14460_ Asb. Biocell Array destroyed. 14461_ Connecting with Terminal... >>Recall(Extermination) Establishing remote squad link... Recalled extermination squad LHASZITPCE. 14461_ R-10 Processor collects Wheel. 14467_ K-01 Serf cleans the Terminal. 14470_ Dropped Lrg. Storage Unit. Map ----- +----------------------------------------------------+ | ????????# #????????????###????????????? | | ????? ? # #????#??#??????#????????????? | | ????#???# #????????????##?????????????? | | ????????# """" #????#????#?????#???????????? | | ??? ????# """" ##?????#???#?#?#??#?????????? | | ??????? # """" #??#?? #???????#????????????? | | ????????+ """" #?#??? #?????????##?????????? | | ?????? ?# " "" """" #???#? ##???#?????#?????????? | | ????????# "R"" """" #??#??!#??#?????????????????? | | ????????# """ #?????%#??####?#????? ??????? | | ????+ + ###### #? ?#? ??????????? | | ??? ?## ###########*# # # """???????????????? | | ??????# ??#?########### # """?#? ??????????? | | ?????## !%! !% k + """???????????????? | | ???????# ##/######u # """??# ???????????? | | ????##?? ?????# ???? ?# #???????? ??"????????? | | ????????????? #? ?? ?## ##??#???#??"??????????? | | ???????? ?? ????????## #???????##????????????? | | ???? ??? ??? ?????????#;b ##???#??????""????????? | | ???????? ???? ? ???? ?#; #????# ?#?????????????? | | ??? ?? ?? ???????? ?#; ##??????#?? ??????????? | | ?A????? #########gg g ##???? ###??????????? | | ??#????? Y ""g ### ?????????? | | ???????? gpT ????????????? | | ???????? k*!! ### ????????????? | | ??????? ?######/####### *@!!#???? ???#?????????? | | ??????????#? ?????????###/###???????##???????????? | | ???????##???????????#? ? ???????#??????????????? | | ?????????????? ??"?????? A? ?+????+??????????? | | ??????????#???????"???? """??????#??????????????? | | ?????????????????????? """?????????????????????? | | ?????????????????????? """ "???????????????????? | | ????????????????????#? ????????????????????? | | ????????????????? ? ? """ ""??????????????????? | | ????????????+???????? ??"?"???????????????????? | | ????????????????????# ! ????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# """?"""????????????????????? | | ????????????????????# """T"""????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????"T??????????????????????????????????????+ | | ?????????""??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??T??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 36 Energy Capacity 1275 Matter Stores 300 Matter Capacity 400 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 8 Additional Mass Support 10 Armor Coverage 400 Core Shielding 20 Weapon Shielding 100 Evasion (%) 63 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 45 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -9/Mines | Hacked Hacking Suite | -8/Materials | Scanalyzed Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Adv. Hacking Suite | -6/Factory | Hacked Exp. Sensor Array | -6/Factory | Hacked Exp. Cesium-ion Thruster | -6/Factory | Hacked Cloaking Device | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed HugeTiamatNukerbomber Manual? 0 Play Time 02:36:09 Cumulative 387.3 hours Start 2019.11.12 @ 17:28:08 End 2019.11.13 @ 05:57:07 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 29 Types 17/2/4/2/1/1/2 Lore% 94 Gallery% 95 Achievement% 88 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a0ce3229-3284-44bd-87cd-c02b7caff9a7