Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.15 @ 18:29:28 Player: Oldman Pu Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (4) 20 Value Destroyed (141) 141 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4121 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 220/850 Matter 252/300 Energy 340/340 System Corruption 0% Temperature Danger (408) Movement Rolling (130) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- Graviton Reactor > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (7) ------ Scrap Suit Large Storage Unit Advanced Weight Redist. System Hardened Medium Armor Plating A0-MCA's Component Scanner > --- WEAPON (3) ------- Medium Laser Coil Gun > --- INVENTORY (15) --- Ion Engine Subdweller Optics Hardened Medium Armor Plating Assault Rifle Light Assault Rifle Coil Gun Coil Gun Helical Railgun Battle Cannon Flak Cannon Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Ion Engine Graviton Reactor > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Scrap Suit Large Storage Unit Advanced Weight Redist. System Subdweller Optics Hardened Light Armor Plating A0-MCA's Component Scanner > --- WEAPON ----------- Medium Laser Gatling Laser Helical Railgun > --- INVENTORY -------- Ion Engine Hardened Medium Armor Plating Hardened Medium Armor Plating Medium Laser Assault Rifle Light Assault Rifle Coil Gun Coil Gun Coil Gun Battle Cannon Advanced Assault Cannon [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Graviton Reactor Propulsion Compact Wheel Wheel Compact Wheel Utility Large Storage Unit Device Subdweller Optics Storage Large Storage Unit Processor A0-MCA's Component Scanner Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 5 | . . . . 5 Weapon 1 | . . . . 1 Parts Attached 23 | 7 2 2 5 7 Power 3 | 1 . . 1 1 Engine 2 | 1 . . . 1 Core . | . . . . . Reactor 1 | . . . 1 . Propulsion 3 | 2 . 1 . . Treads . | . . . . . Leg . | . . . . . Wheel 3 | 2 . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 1 1 3 3 Device 3 | . . 1 . 2 Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 8 | 3 1 . 1 3 Energy Gun 3 | . 1 . . 2 Energy Cannon . | . . . . . Ballistic Gun 5 | 3 . . 1 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . . . 5 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 2 | . . . . 2 Highest Loss Streak 3 | . . . . 3 To Critical Strikes . | . . . . . Average Backups 8 | . 3 5 10 9 Power 1 | . 1 1 1 1 Propulsion . | . . . 1 . Utility 1 | . . . 1 1 Weapon 5 | . 2 3 6 7 Tool/Special . | . . . . . Unused Backups 5 | . . . . 5 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 5 | . . . . 5 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 91 100 99 82 Engine 12 | . 14 14 13 5 Reactor 1 | . . . . 6 Wheel 25 | . 28 28 27 13 Device 7 | . . 11 4 15 Storage 13 | . 22 16 14 6 Processor 2 | . . . 1 6 Protection 6 | . . . 7 7 Energy Gun 13 | . 8 14 14 12 Ballistic Gun 12 | . 18 14 14 6 Peak Build Rating 54 | 6 7 9 34 54 Average Rating 17 | 4 6 8 11 51 On Entrance 11 | . 6 7 9 34 Naked Turns . | . . . . . Heaviest Build 71 | 13 34 34 43 71 Greatest Support 36 | 26 26 36 26 35 Greatest Overweight (x) 2 | 1 1 1 1 2 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 Most Carried 15 | 2 4 6 15 14 Average Carried 9 | . 3 5 10 9 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 2 4 6 15 11 Class Distribution -------------------- 85% | Mutant 14% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Tank | -6/Factory Resources | -11 -10 -10 -9 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 514 | 169 50 90 82 123 Remotely . | . . . . . Salvage Created 174 | . . 50 . 124 Parts 6 | . . 2 . 4 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 3 | . . 1 . 2 Guns 3 | . . 1 . 2 Classes Destroyed 3 | . . 1 . 2 Worker 1 | . . . . 1 Grunt 2 | . . . . 2 Subdweller 1 | . . 1 . . Best Kill Streak 2 | . . 1 . 2 Combat Bots Only 2 | . . 1 . 2 Max Kills in Single Turn 1 | . . 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 43 | . . 5 . 38 Missed 8 | . . 1 . 7 Hits 35 | . . 4 . 31 Projectile 35 | . . 4 . 31 Critical Strikes 5 | . . . . 5 Damage Taken 1212 | . . 76 27 1109 Core 670 | . . 40 . 630 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 17 | . . . . 17 Core Remaining (%) 92 | 100 . . 84 . Volleys Fired 22 | . . 3 4 15 Largest 3 | . . 2 2 3 Hottest 168 | . . 70 70 168 Shots Fired 57 | . . 6 8 43 Gun 57 | . . 6 8 43 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 22 | . . 3 4 15 Thermal 35 | . . 3 4 28 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 17 | . . 5 13 17 Robot Miss Streak 3 | . . . . 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 44 | . . 5 8 31 Core Hits 16 | . . 3 . 13 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 2 | . . . . 2 Burn 1 | . . . . 1 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 799 | . . 63 88 648 Guns 799 | . . 63 88 648 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 337 | . . 25 46 266 Thermal 462 | . . 38 42 382 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 797 | . . . 18 797 Average Temperature 306 | . . . 8 344 Received Heat Transfer 249 | . . 24 . 225 Effects 21 | . . . . 21 Shutdowns 6 | . . . . 6 Energy Bleed 5 | . . . . 5 Damage (minor) 2 | . . . . 2 Damage (major) 4 | . . . . 4 Damage (core) 4 | . . . . 4 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 1228 | . . 111 148 969 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 32 | . . . . 32 Initial . | . . . . . Average 3 | . . . . 4 Influence Increases 60 | . . . . 60 Destroy 0b10 Robot/C 40 | . . . . 40 Destroy 0b10 Robot/NC 5 | . . . . 5 Destroy Leader 10 | . . . . 10 Destroy Structure 5 | . . . . 5 Influence Decreases 60 | . . . . 60 Time Decay 40 | . . . . 40 Lost Part 20 | . . . . 20 Squads Dispatched 2 | . . . . 2 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 15 | . . 2 9 4 Peak Tracking Total 3 | . . 1 3 2 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 6 | . . . 6 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 29 | . . . 29 . Successful 29 | . . . 29 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 29 | . . . 29 . Record 22 | . . . 22 . Robot Analysis 6 | . . . 6 . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 2 | . . . 2 . Intel | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 837 | . . 194 406 237 Optics 837 | . . 194 406 237 Robot Analysis Total 6 | . . . 6 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 1968 | 44 58 295 1266 305 Spaces Moved 1644 | 41 54 216 1162 171 Core 11 | 11 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 1633 | 30 54 216 1162 171 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 105 105 105 Average Speed 105 | 80 99 105 105 112 Slowest Speed 120 | 100 105 115 105 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 11 19 84 2 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 5 | . . . 5 . Spaces Dug 2 | . . . . 2 Terrain Destroyed 6 | . . . . 6 Melee . | . . . . . Projectile 6 | . . . . 6 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Total 1830 | 48 57 277 1200 248 Wait 111 | . . 55 18 38 Move 1640 | 40 53 215 1161 171 Hop . | . . . . . Pick Up 14 | 1 1 1 6 5 Fast Attach 13 | 6 2 1 2 2 Attach 10 | . . . 1 9 Detach 5 | . 1 . 2 2 Swap 7 | 1 . 1 3 2 Drop 8 | . . 1 3 4 Fire 22 | . . 3 4 15 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Met a group of wandering Federalists 96 | -10/Materials | Discovered new exit (range 9) 103 | -10/Materials | Entered Subcaves 104 | -10/Subcaves | Continued accompanying wandering Federalists (5) 162 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 193 | -10/Subcaves | Lost 3 allies 311 | -10/Subcaves | Build established: Mutant 378 | -10/Subcaves | Discovered new exit (range 7) 398 | -10/Subcaves | Entered Scraptown 675 | -9/Scraptown | Discovered new exit (range 5) 762 | -9/Scraptown | Visited Bundlers 854 | -9/Scraptown | Visited Assassins FH 952 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 961 | -9/Scraptown | Visited Comm Corps 1016 | -9/Scraptown | Visited TADAMA 1163 | -9/Scraptown | Visited UFD Registry 1169 | -9/Scraptown | Registered with UFD as "Quantumslasher" 1194 | -9/Scraptown | Visited Infowarlord's Domain 1213 | -9/Scraptown | Visited Analyses Database 1236 | -9/Scraptown | Visited Scrapoid Research Area 1305 | -9/Scraptown | Visited Derelict Rescue Squad 1317 | -9/Scraptown | Found DRS Beacon 1364 | -9/Scraptown | Met Optimus 1364 | -9/Scraptown | Accepted into 0bPrime 1400 | -9/Scraptown | Visited Scrap Suit Storage 1406 | -9/Scraptown | Found Scrap Suit 1471 | -9/Scraptown | Visited A0-MCA Data Center 1477 | -9/Scraptown | Given a B+ rating by A0-MCA 1483 | -9/Scraptown | Found A0-MCA's Component Scanner 1498 | -9/Scraptown | Visited Science Guys 1512 | -9/Scraptown | Civil war broke out across Scraptown 1573 | -9/Scraptown | Lost 5 allies 1588 | -9/Scraptown | Identified exit to Factory 1664 | -9/Scraptown | Entered Factory 1664 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 1904 | -6/Factory | Core integrity fell below 50% 1969 | -6/Factory | Self-destructed Last Messages --------------- 01908_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2D. 01908_ Acquired Sub. Optics. 01939_ Acquired Flak Cannon. 01946_ K-01 Serf collects debris. 01949_ Slug penetrates Wall. 01950_ K-01 Serf collects debris. 01952_ Slug penetrates Wall. 01954_ K-01 Serf collects debris. 01955_ Slug penetrates Wall. 01956_ Ion Engine destroyed. 01958_ K-01 Serf collects debris. 01959_ Slug penetrates P-60 Hacker. 01959_ K-01 Serf destroyed. 01959_ Wheel destroyed. 01962_ Slug penetrates P-60 Hacker. 01962_ Gatling Laser destroyed. 01966_ Overheating: Energy bleed (-51). 01966_ Slug penetrates P-60 Hacker. 01966_ Destroyed Shock Rifle. 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