Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.03 @ 14:36:33 Player: Mathewnd Result: Destroyed by HO-AZ6(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (566) 566 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1066 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 265/300 Energy 24/100 System Corruption 0% Temperature Cool (0) Movement Rolling (105) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (2) ------ Large Storage Unit Shield Generator > --- WEAPON (2) ------- Heavy Assault Rifle Barrage Gun > --- INVENTORY (15) --- Flight Unit Flight Unit Scrap Shield Medium Laser Small Laser Small Laser Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Shield Generator > --- WEAPON ----------- Heavy Assault Rifle Barrage Gun > --- INVENTORY -------- Flight Unit Flight Unit Scrap Shield Medium Laser Small Laser Small Laser Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 6 5 8 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 2 | 2 . . Leg . | . . . Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 6 | 1 3 2 Device 4 | . 2 2 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 6 | 1 2 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 1 8 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 3 | . 1 2 Weapon 2 | . . 2 Highest Loss Streak 5 | . 1 5 To Critical Strikes 2 | . . 2 Average Backups 11 | 1 11 12 Power . | . 1 . Propulsion 2 | . 2 3 Utility 1 | . 2 1 Weapon 5 | . 5 6 Tool/Special . | . . . Unused Backups 7 | . . 7 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 4 | . . 4 Tool/Special . | . . . Average Slot Usage (%) 98 | . 99 98 Engine 13 | . 14 12 Treads 22 | . 28 19 Wheel 5 | . . 8 Device 13 | . 13 13 Storage 14 | . 14 14 Ballistic Gun 27 | . 25 27 Peak Build Rating 12 | 6 11 12 Average Rating 10 | 4 10 10 On Entrance 5 | . 6 11 Naked Turns . | . . . Heaviest Build 33 | 13 33 33 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 15 Most Carried 14 | 4 14 14 Average Carried 11 | 1 11 12 Final Capacity 15 | 8 15 15 Final Carried 14 | 4 14 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 862 | 256 276 330 Remotely . | . . . Salvage Created 702 | . 400 302 Parts 38 | . 21 17 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 9 | . . 9 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 19 | . 10 9 Guns 19 | . 10 9 Classes Destroyed 4 | . 4 . Hauler 1 | . 1 . Swarmer 6 | . 3 3 Grunt 7 | . 5 2 Subdweller 6 | . 2 4 Best Kill Streak 4 | . 4 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 151 | . 64 87 Missed 32 | . 13 19 Damage Taken 1284 | . 477 807 Core 258 | . 73 185 Absorbed by Shields 399 | . 182 217 Core Remaining (%) 100 | 100 . . Volleys Fired 91 | . 39 52 Largest 2 | . 2 2 Hottest 51 | . 46 51 Shots Fired 180 | . 78 102 Gun 180 | . 78 102 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 180 | . 78 102 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | . 16 15 Robot Miss Streak 6 | . 4 6 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 120 | . 57 63 Core Hits 34 | . 17 17 Critical Kills . | . . . Critical Parts Destroyed 2 | . . 2 Critical Strikes 2 | . . 2 Destroy 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1826 | . 845 981 Guns 1812 | . 831 981 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 14 | . 14 . Kinetic 1812 | . 831 981 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 3 | . 3 . Average Temperature 1 | . 1 . Received Heat Transfer 282 | . 146 136 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 6 | . 4 2 Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 92 | . 92 . Initial . | . . . Average 28 | . 31 . Influence Increases 476 | . 246 230 Destroy 0b10 Robot/C 260 | . 160 100 Destroy 0b10 Robot/NC 5 | . 5 . Destroy Leader 52 | . 42 10 Successful Hack 9 | . 9 . Select Force Hacks 30 | . 30 . Lose Combat Pursuer 120 | . . 120 Influence Decreases 327 | . 233 94 Time Decay 307 | . 233 74 Lost Part 20 | . . 20 Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 13 18 Peak Tracking Total 6 | . 4 6 Tactical Retreats 6 | . 1 5 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 3 | . 3 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 2 | . 2 . Botnet 1 | . 1 . Skim 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2116 | 94 800 1222 Spaces Moved 1154 | 54 374 726 Core 4 | 4 . . Treads 922 | 50 374 498 Legs . | . . . Wheels 228 | . . 228 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 105 Average Speed 148 | 151 160 142 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 5 51 47 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1371 | 63 496 812 Wait 89 | . 66 23 Move 1152 | 53 373 726 Hop . | . . . Pick Up 17 | 4 10 3 Fast Attach 7 | 6 1 . Attach 8 | . 1 7 Detach . | . . . Swap 4 | . 3 1 Drop 1 | . 1 . Fire 91 | . 39 52 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Scr]) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 14) 417 | -10/Materials | Discovered new exit (range 6) 550 | -10/Materials | Discovered new exit (range 10) 727 | -10/Materials | Discovered new exit (range 7) 795 | -10/Materials | Derelicts attacked the area 895 | -10/Materials | Entered Subcaves 895 | -10/Subcaves | Learned location of 1 exit from Materials 896 | -10/Subcaves | Approached by a straggling Scientist 897 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 957 | -10/Subcaves | Shifting Twisted Machinery released Humpback 960 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 986 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1065 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1141 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1746 | -10/Subcaves | Core integrity fell below 50% 1790 | -10/Subcaves | Lost 5 parts (1p2n1u1w) 2018 | -10/Subcaves | Core integrity fell below 20% 2117 | -10/Subcaves | Destroyed by HO-AZ6(R) with Subdweller Machine Gun Last Messages --------------- 01899_ Flight Unit fries itself beyond repair. 01908_ S-10 Pest destroyed. 01916_ Flight Unit fries itself beyond repair. 01924_ Lgt. Assault Rifle fries itself beyond repair. 01932_ S-10 Pest suffers critical hit (Destroy). 01932_ Destroyed Lgt. Assault Rifle. 01937_ Acquired 24 matter. 01938_ Acquired 13 matter. 01989_ Acquired Barrage Gun. 01990_ Acquired 31 matter. 02018_ G-34 Mercenary destroyed. 02020_ Critical hit (Burn: +27). 02027_ Aluminum Leg fries itself beyond repair. 02028_ Lgt. Ion Engine destroyed. 02029_ G-47 Trooper destroyed. 02032_ Ion Engine fries itself beyond repair. 02033_ Aluminum Leg fries itself beyond repair. 02039_ Acquired 90 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????? ??????????????????????????? | | ????????????????? ??????????????????????????? | | ????????????????? ??????????????????????????? | | ????????????????? ##????????????????????????? | | ????????????????? ????????????????????????? | | ?????????????????? ????????????????????????? | | ?????????????????? #???????????????????????? | | ??????????????????# #???????????????????????? | | ?????????????????## ???????????????????????? | | ?????????????????# ???????????????????????? | | ?????????????????# ???????????????????????? | | ?????????????????? #########???????????????? | | ??????????????????# # ## ##??????????????? | | ???????????????#### #??????????????? | | ???????????????# #??????????????? | | ??????????????# ## # #??????????????? | | ??????????????# ???# ### #??????????????? | | ??????????????# ??## # #??????????????? | | ??????????????# ### #??????????????? | | ??????????????# #@# % ##???????#??????? | | ??????????????# R ## ######?# ###????? | | ??????????????# # R### ## ## ## ?? | | ??????????????????##### ? | | ?????????????????????# ## #??????? | | ????????????????????# #### ##??????? | | ????????????????????# #??## %* ###???????? | | ???????????????????# #??## =# #????????? | | ??????????????????# ??## ## ########## | | ????????????????? ??# ### ### # # # | | ???????????????? ???# ## | | | ??????????????? ???## ### %""" | | ??????????????? #??### # # # #"##"#### | | ???????????????? #??## ####??# | | ???????????????????????# ##?????# | | ???????????????????????## # #& #??????# | | ????????????????????????### ####%&#??????# | | ??????????????????????????## ##""""?????## | | ???????????????????????????# """ " ?????# | | ???????????????????????????### ##" ""#????? | | ?????????????????????????????###?####""#?????? | | ?????????????????????????????????????###?????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellPowerBrace Manual? 0 Play Time 00:12:33 Cumulative 340.4 hours Start 2025.03.03 @ 14:16:19 End 2025.03.03 @ 14:36:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 280 Rogue 280 Adventurer 0 Explorer 0 Win Type - Total 16 Types 3/2/5/2/0/0/2/1/0/1 Lore% 91 Gallery% 72 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66ce9b67-7101-412c-9b98-4985307f7cf4