Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 10:57:55 Player: Naughtyusername Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (252) 252 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-51) -51 TOTAL SCORE: 1611 Bonus ------- Friendly Fire -51 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Flying (355) Ox4 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- VTOL Module > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (15) --- Light Ion Engine Flight Unit Flight Unit Flight Unit Rocket Launcher Scythe Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- Scythe > --- INVENTORY -------- Light Ion Engine Flight Unit Mini Grenade Launcher Axe [Rating: 11] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Signal Interpreter Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Weapon Scythe Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 24 | 6 1 2 10 5 Power 2 | . . . . 2 Engine 2 | . . . . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . 1 5 1 Treads 5 | 2 . 1 2 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 4 | . . . 3 1 Utility 6 | 2 1 . 2 1 Device 3 | 2 . . 1 . Storage 1 | . . . . 1 Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 . 1 3 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . . 3 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . 3 3 3 Power 1 | . . . . 1 Propulsion 5 | . . 2 1 2 Utility 2 | . . 1 1 . Weapon 1 | . . . 1 . Highest Loss Streak 3 | . . 3 2 2 To Critical Strikes . | . . . . . Average Backups 5 | 2 4 4 5 5 Power 1 | 1 2 1 1 1 Propulsion . | . . . . 1 Utility . | . 1 2 1 . Weapon 2 | . 1 1 2 2 Tool/Special . | . . . . . Unused Backups 6 | . . 1 1 4 Power 2 | . . 1 . 1 Propulsion 3 | . . . . 3 Utility 1 | . . . 1 . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 50 | . 62 53 34 52 Engine 3 | . . . . 5 Treads 3 | . 28 14 1 . Flight 17 | . . . 9 24 Device 2 | . 14 6 2 . Storage 3 | . . . . 5 Processor 10 | . 5 14 11 11 Ballistic Gun 2 | . 14 15 . . Slashing Weapon 4 | . . . 7 5 Peak Build Rating 11 | 7 5 6 8 11 Average Rating 6 | 3 4 3 5 7 On Entrance 3 | . 5 5 2 4 Avg Prop Armor Cover (%) 30 | 25 32 30 31 . Naked Turns . | . . . . . Heaviest Build 29 | 4 2 4 5 29 Greatest Support 20 | 20 3 20 13 13 Greatest Overweight (x) 3 | 1 . 1 1 3 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 5 5 5 5 15 Average Capacity 8 | 5 5 5 5 10 Most Carried 7 | 4 5 5 5 7 Average Carried 5 | 2 4 4 4 5 Final Capacity 15 | 5 5 5 5 15 Final Carried 7 | 3 5 5 5 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 684 | 309 . 67 145 163 Remotely . | . . . . . Salvage Created 440 | 146 . 3 215 76 Parts 42 | 20 . 4 18 . Haulers Intercepted 2 | . . . 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 13 | . . 3 7 3 Melee 3 | . . . . 3 AOE 10 | . . 3 7 . Classes Destroyed 8 | 3 . 1 1 3 Worker 1 | 1 . . . . Tunneler 5 | 4 . . 1 . Hauler 2 | . . . 2 . Recycler 2 | 1 . . 1 . Swarmer 10 | . . 3 7 . Grunt 1 | . . . . 1 Brawler 1 | . . . . 1 Assembled 1 | . . . . 1 Best Kill Streak 5 | 3 . 3 5 2 Combat Bots Only 4 | . . 3 4 2 Max Kills in Single Turn 3 | 1 . 1 3 1 Gunslinging . | . . . . . Exploded 2 | . . 1 2 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 150 | . 9 47 72 22 Missed 54 | . 4 13 33 4 Hits 96 | . 5 34 39 18 Melee 2 | . . . . 2 Projectile 94 | . 5 34 39 16 AOE 10 | . . 10 . . Critical Strikes 2 | . . 1 1 . Damage Taken 1556 | . 55 701 539 261 Core 630 | . 12 213 304 101 Absorbed by Shields . | . . . . . Core Remaining (%) 55 | 100 . 10 . . Volleys Fired 34 | 19 . 10 4 1 Largest 2 | 2 . 2 1 1 Hottest 40 | 40 . 40 30 30 Shots Fired 58 | 38 . 15 4 1 Gun 48 | 38 . 10 . . Cannon . | . . . . . Launcher 10 | . . 5 4 1 Special . | . . . . . Kinetic 48 | 38 . 10 . . Thermal . | . . . . . Explosive 10 | . . 5 4 1 Electromagnetic . | . . . . . Robot Hit Streak 7 | 4 . 7 . . Robot Miss Streak 4 | 3 . 2 3 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 43 | 21 . 11 5 6 Core Hits 33 | 9 . 7 14 3 Critical Kills . | . . . . . Critical Parts Destroyed 1 | 1 . . . . Critical Strikes 4 | 1 . . 2 1 Destroy 1 | 1 . . . . Sever 3 | . . . 2 1 Melee Attacks 19 | . . . 12 7 Impact . | . . . . . Slashing 19 | . . . 12 7 Piercing . | . . . . . Sneak Attacks 3 | . . . 3 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1337 | 209 . 302 644 182 Guns 286 | 209 . 77 . . Cannons . | . . . . . Explosions 584 | . . 216 368 . Melee 458 | . . . 276 182 Ramming 9 | . . 9 . . Kinetic 286 | 209 . 77 . . Thermal . | . . . . . Explosive 584 | . . 216 368 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 458 | . . . 276 182 Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . . 4 Message Errors 2 | . . . . 2 Matter Fused 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 27 | . . 19 . 8 Projectiles . | . . . . . Explosions 27 | . . 19 . 8 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 189 | . . 97 45 47 Shots 8 | . . 5 2 1 Rammed 3 | . . 3 . . Targets Rammed 3 | . . 3 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 2 | . . 2 . . Average Temperature 2 | . . 2 . . Received Heat Transfer 423 | . 30 162 165 66 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . . . 1 . Low Security (%) 96 | 100 100 100 78 100 Level 1 3 | . . . 21 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 278 | 10 35 111 278 104 Initial 104 | . 3 13 35 104 Average 32 | 2 5 59 109 16 Influence Increases 790 | 30 53 178 391 138 Destroy 0b10 Robot/C 280 | . . 60 140 80 Destroy 0b10 Robot/NC 50 | 30 . . 20 . Destroy Leader 54 | . . 10 24 20 Successful Hack 8 | . 8 . . . Disable Machine 45 | . . 15 15 15 Destroy Structure 53 | . . 18 27 8 Lose Combat Pursuer 300 | . 45 75 165 15 Influence Decreases 771 | 25 23 122 214 387 Entered New Map 244 | . 2 22 56 164 Time Decay 445 | 25 21 70 130 199 Lost Part 62 | . . 30 28 4 Lost Ally 20 | . . . . 20 Squads Dispatched 4 | . 3 . 1 . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 3 | . . . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 7 10 26 8 Peak Tracking Total 12 | . 8 5 12 3 Tactical Retreats 10 | . 1 3 5 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 3 | . . 1 1 1 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 5 | . 4 . 1 . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 12 | . 11 . 1 . Successful 5 | . 4 . 1 . Failed 7 | . 7 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 8 | . 8 . . . Terminals 11 | . 11 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Terminal Hacks 4 | . 4 . . . Level Access Points 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . . 1 . Retrieve Study 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . 1 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 40 | . . . . 40 Highest-Rated Ally 16 | . . . . 16 Total Orders . | . . . . . Ally Attacks 14 | . . . . 14 Total Damage 93 | . . . . 93 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 288 | 28 113 75 72 . Sensors 72 | . . . 72 . Terrain 6 | 6 . . . . Seismic 210 | 22 113 75 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1740 | 119 113 157 265 1086 Spaces Moved 1412 | 83 220 238 464 407 Core 679 | 82 220 236 141 . Treads 3 | 1 . 2 . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 730 | . . . 323 407 Fastest Speed 32 | 50 50 50 32 32 Average Speed 75 | 63 50 51 42 143 Slowest Speed 274 | 160 50 160 100 274 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 53 | 3 48 77 61 80 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . 1 . 1 Spaces Dug 4 | . . . 4 . Terrain Destroyed 55 | . . 20 25 10 Melee 4 | . . . 4 . Projectile . | . . . . . AOE 51 | . . 20 21 10 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1994 | 112 222 259 502 899 Wait 470 | . . . . 470 Move 1408 | 82 219 237 463 407 Hop . | . . . . . Pick Up 11 | 3 1 1 1 5 Fast Attach 18 | 6 1 . 9 2 Attach 4 | . . 2 . 2 Detach 6 | 1 1 2 2 . Swap 11 | . . 2 6 3 Drop 10 | 1 . 2 5 2 Fire 34 | 19 . 10 4 1 Melee 19 | . . . 12 7 Ram 3 | . . 3 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 120 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Identified exit to Materials 191 | -10/Materials | Identified exit to Mines 233 | -10/Materials | Entered Mines 246 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 259 | -10/Mines | Core integrity fell below 50% 273 | -10/Mines | Found DCF Scrap (15 items) 323 | -10/Mines | Core integrity fell below 20% 333 | -10/Mines | Build established: Mutant 353 | -10/Mines | Lost 3 parts (2n1u) 376 | -10/Mines | Discovered exit to Materials (range 9) 379 | -10/Mines | Learned location of 1 exit from Materials 386 | -10/Mines | Discovered exit to Materials (range 7) 390 | -10/Mines | Entered Materials 390 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 391 | -9/Materials | Identified exit to Materials 514 | -9/Materials | Discovered exit to Materials (range 15) 601 | -9/Materials | Core integrity fell below 50% 653 | -9/Materials | Discovered new exit (range 5) 655 | -9/Materials | Identified exit to Mines 655 | -9/Materials | Entered Mines 664 | -9/Mines | Assembled infested the area 667 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1168 | -9/Mines | Found DCF Scrap (10 items) 1183 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1452 | -9/Mines | Core integrity fell below 20% 1681 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1741 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01677_ 5M-AXG(g): "Pshh... whatever." 01678_ 5M-AXG(g): "Everyone knows a good old rocket launcher goes a long way." 01679_ 5M-AXG(g): "Need to get rid of a swarm? Done. Need a big hole in the wall? Done." 01680_ 5M-AXG(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" 01681_ System corrupted: Energy discharge (-79). 01681_ 5M-AXG(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 01681_ 5M-AXG(g) slips back into the shadows. 01702_ Acquired Rocket Launcher. 01739_ Acquired 10 matter. 01740_ Flight Unit destroyed. 01740_ Destroyed Flight Unit. 01740_ Imp. Ion Engine destroyed. 01740_ Destroyed Imp. Ion Engine. 01740_ Pulverizer disabled. 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