Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.01 @ 01:09:18 Player: Anting Result: Destroyed by MAIN.C with Improved Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (427) 2135 Value Destroyed (16822) 16822 Prototype IDs (138) 2760 Alien Tech Used (7) 1400 Bonus (17821) 17821 TOTAL SCORE: 52238 Bonus ------- High Alert Combat Kills 2555 Follower Combat Kills 1935 Hunted by Unchained 500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 668 MAIN.C Attacked Proxy Base 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -1037 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 636/700 System Corruption 12% Temperature Cool (0) Movement Hovering (60) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Combat Linear Gravjet > --- UTILITY (14) ----- Experimental Energy Well Advanced Visual Processing Unit Experimental Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Core Analyzer Graphene Brace > --- WEAPON (2) ------- Vibroblade > --- INVENTORY (7) ---- Zero-point Reactor Zero-point Reactor Experimental Cooling System Advanced Trap Extractor (6/8 Dirty Bomb) Subatomic Replicator Perforator Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Antigrav System Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier Experimental Coolant Injector Large Storage Unit Experimental Energy Well Experimental Signal Interpreter Experimental Targeting Computer Advanced Melee Analysis Suite Experimental Core Analyzer Nanoactuators Advanced Reaction Control System Advanced Phase Shifter Zionite Shade Armor Graphene Brace Advanced Force Field > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Vortex Chain Reactor Cooled Gravmag System Cooled Linear Gravjet Zionite Shade Armor Advanced Powered Armor Hacking Suite Advanced Trap Extractor Transdimensional Reconstructor Integrity Redistributor Subatomic Replicator Perforator Point Singularity Launcher AD-0RF's Magmablaster Vibroblade Nanosword [Rating: 241] Favorites ----------- Power Light Quantum Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Cooled Airjet Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Airjet Flight Unit Flight Unit Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Artifact Spacefold Activator Weapon Vibroblade Energy Gun Subdweller Laser Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Compact Linear Accelerator Launcher Point Singularity Launcher Special Weapon AD-0RF's Magmablaster Impact Weapon Gravity Flail Slashing Weapon Vibroblade Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . Utility 11 | . . . . . 2 2 . . . . . . . . . . . . . . . . 1 . . . . 2 . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 299 | 7 8 6 1 2 37 37 3 4 4 5 7 . 4 2 3 1 5 21 2 3 22 . 25 . 7 4 2 19 13 9 9 4 9 14 Power 29 | 1 2 2 . . 1 1 1 . . 1 1 . . . . . 1 . . 1 6 . . . . 1 . 2 1 1 2 1 2 1 Engine 9 | 1 2 2 . . 1 . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Core 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 19 | . . . . . . . . . . . 1 . . . . . 1 . . . 6 . . . . 1 . 2 1 1 2 1 2 1 Propulsion 77 | 2 2 3 . . 18 16 . . . . 2 . . . . 1 3 1 1 . 4 . 5 . 2 1 . 5 2 4 1 1 1 2 Treads 14 | . 2 3 . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 5 | 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 52 | . . . . . 1 15 . . . . 2 . . . . 1 3 1 1 . 4 . 5 . 2 1 . 5 2 4 1 1 1 2 Flight 6 | . . . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 136 | 2 2 . . . 7 14 1 4 2 3 3 . 1 1 2 . 1 13 1 2 10 . 15 . 4 2 2 11 5 4 5 2 6 11 Device 59 | 1 . . . . 2 6 . 1 2 2 . . 1 . . . 1 8 1 1 7 . 6 . . 1 1 6 3 3 2 1 1 2 Storage 11 | 1 2 . . . 1 1 . . . . 1 . . . 1 . . . . . . . 1 . . 1 . 1 . . . . . 1 Processor 17 | . . . . . 1 2 . 1 . . 1 . . . 1 . . 1 . 1 1 . 2 . . . . 1 . 1 . . 2 2 Hackware 21 | . . . . . . 4 . 1 . 1 . . . . . . . 3 . . . . 3 . . . . . 1 . 3 . . 5 Protection 27 | . . . . . 3 1 1 1 . . 1 . . 1 . . . 1 . . 2 . 3 . 4 . 1 3 1 . . . 3 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 57 | 2 2 1 1 2 11 6 1 . 2 1 1 . 3 1 1 . . 7 . . 2 . 5 . 1 . . 1 5 . 1 . . . Energy Gun 3 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Energy Cannon 6 | . . . . . . 1 . . . . 1 . 1 . . . . 1 . . 1 . . . . . . . 1 . . . . . Ballistic Gun 16 | 2 2 . . 1 7 1 . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . 1 . . . . . Launcher 8 | . . . . 1 1 1 1 . 1 . . . . 1 . . . 2 . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . 1 3 . . 1 . . . . . . . . 2 . . . . 2 . . . . . 2 . 1 . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 72 | . . . . . 4 5 1 . 2 . 2 . 1 . 1 . . 7 . . 13 . 5 . . 3 . 9 6 2 2 5 2 2 Corrupted Parts 5 | . . . 1 . 1 . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . System Corruption 35 | . . . 7 . 8 . . . . . . . . . 12 . . . . . 8 . . . . . . . . . . . . . Parts Lost 66 | . 5 6 . . 10 11 1 . . . . . . . . . 1 . . 1 1 . 2 . 1 . . 4 1 2 . . 1 19 Power 7 | . 2 2 . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 Propulsion 28 | . . 3 . . 5 7 . . . . . . . . . . 1 . . . 1 . . . 1 . . . 1 1 . . . 8 Utility 23 | . 1 . . . 2 3 1 . . . . . . . . . . . . . . . 1 . . . . 4 . 1 . . 1 9 Weapon 8 | . 2 1 . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 16 | . 3 2 . . 2 4 1 . . . . . . . . . 1 . . 1 1 . 2 . 1 . . 2 2 1 . . 1 16 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 3 9 8 13 13 17 13 14 14 14 14 14 14 15 15 15 14 14 14 14 14 14 13 13 15 14 14 14 13 13 12 13 13 14 15 Power . | . . . . . . . 1 1 1 . 1 1 . . . . . . . . . 1 1 1 1 . 1 1 1 1 1 1 1 1 Propulsion 2 | 2 3 . 3 3 3 2 4 4 4 4 2 2 2 2 2 1 . 1 1 1 . . 1 3 2 1 1 1 1 2 3 2 2 1 Utility 6 | . 2 3 4 5 6 6 4 4 4 4 6 7 8 9 9 9 10 11 10 11 10 10 7 7 7 7 7 6 5 4 2 2 3 4 Weapon 3 | . 2 2 4 3 4 3 4 4 4 4 5 4 4 4 4 4 4 2 3 2 2 2 3 4 4 4 4 4 3 4 4 4 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 36 | . 1 . . . 8 2 . . . 4 3 . 2 . 1 . . 3 . . 1 . 3 . . . . 1 . . . . . 7 Power 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 Propulsion 5 | . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 15 | . . . . . . 2 . . . . 1 . 2 . 1 . . 3 . . . . 3 . . . . 1 . . . . . 2 Weapon 9 | . . . . . 4 . . . . 3 1 . . . . . . . . . 1 . . . . . . . . . . . . . Tool/Special 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 92 | . 92 98 85 100 89 90 77 89 92 91 94 100 100 92 100 94 93 92 88 87 91 94 92 85 86 92 94 92 94 99 97 94 94 88 Engine 3 | . 13 14 14 14 8 4 5 7 7 7 . . . . . . . . . 1 1 . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . 5 6 6 6 6 5 9 11 11 8 8 11 8 5 5 7 10 9 9 8 8 7 6 3 Treads 5 | . 14 27 28 28 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 25 | . . . . . . 26 28 28 28 28 36 37 37 37 37 38 33 32 33 33 33 33 34 35 35 35 35 29 31 33 33 33 30 29 Device 14 | . 7 . . . . 10 20 14 14 17 14 18 18 16 17 16 15 15 16 16 15 16 13 14 14 14 16 22 26 24 26 31 29 18 Storage 7 | . 14 27 28 28 10 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 7 8 5 5 5 Processor 8 | . . . . . . 7 7 12 14 10 10 12 12 12 12 11 11 11 11 11 11 11 10 10 10 10 10 9 9 11 8 8 11 16 Hackware 2 | . . . . . . 13 . 6 7 7 1 . . . . . . 4 . . . . 2 . . . . . . . . . . 5 Protection 5 | . . . . . 16 1 . 6 7 7 9 6 6 7 6 5 5 1 5 5 5 5 7 5 6 10 8 6 3 4 4 4 3 2 Ballistic Gun 4 | . 28 17 . 16 15 . . . . . 1 5 7 2 6 5 9 5 . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 8 6 7 7 6 4 . . . . . . . 4 2 1 . 4 9 9 10 9 8 8 7 6 3 3 2 Peak Build Rating 241 | 7 8 10 10 10 28 57 60 65 70 73 97 97 104 97 100 105 118 120 122 122 145 143 161 156 158 157 158 175 182 200 213 220 241 237 Average Rating 103 | 5 7 8 9 10 21 48 57 63 65 68 87 96 96 85 98 104 113 115 119 116 128 143 151 154 155 151 154 168 170 197 206 215 233 220 On Entrance 105 | . 7 7 10 10 10 26 56 55 65 66 73 97 97 97 88 100 104 116 118 122 120 143 143 155 155 156 153 153 164 171 192 213 219 232 Avg Prop Armor Cover (%) 3 | . . . . . 3 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 12 87 87 35 32 108 43 36 33 34 41 55 56 54 54 54 54 72 73 68 77 88 81 96 96 105 95 89 100 99 97 99 104 113 108 Greatest Support 128 | 20 40 40 40 40 82 37 34 34 34 34 54 54 54 54 54 62 70 76 76 76 87 83 114 97 107 100 98 119 103 125 123 128 128 126 Greatest Overweight (x) 5 | 1 4 2 . . 4 5 1 . . 1 1 1 . . . . 1 1 . 1 1 . . . 1 . . 1 . 1 . . 1 . Average Overweight (x) . | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 15 15 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 17 17 Average Capacity 15 | 7 19 15 15 15 19 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 16 Most Carried 25 | 5 13 12 14 13 25 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 17 17 17 Average Carried 14 | 4 9 8 13 13 17 14 14 14 14 14 14 14 14 15 15 14 14 14 14 14 14 14 14 15 14 14 15 14 14 14 14 15 16 16 Final Capacity 25 | 8 25 15 15 15 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 17 7 Final Carried 17 | 5 10 12 13 13 10 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 14 14 15 15 15 15 15 15 14 15 15 17 17 7 Class Distribution -------------------- 27% | Trapper-Mutant 22% | Mutant 13% | Scavenger-Mutant 10% | Sprinter 7% | Scavenger-Sprinter 3% | Hacker-Mutant 3% | Gladiator 3% | Trapper-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scout | -7/Lower Caves Mutant | -7/Lower Caves Gladiator | -7/Zion Trapper-Mutant | -6/Proximity Caves Trapper-Mutant | -6/Factory Trapper-Mutant | -6/Lower Caves Trapper-Mutant | -6/Lower Caves Trapper-Mutant | -6/Data Miner Trapper-Mutant | -5/Proximity Caves Trapper-Mutant | -5/Factory Trapper-Mutant | -5/Waste Trapper-Mutant | -5/Factory Trapper-Mutant | -5/Upper Caves Trapper-Mutant | -5/Upper Caves Trapper-Mutant | -5/Warlord Trapper-Mutant | -4/Proximity Caves Trapper-Sprinter | -4/Factory Sprinter | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Scavenger-Sprinter | -3/Proximity Caves Mutant | -3/Research Mutant | -3/Testing Sprinter | -2/Research Sprinter | -2/Quarantine Sprinter | -2/Section 7 Scavenger-Sprinter | -1/Access Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 11560 | 342 265 193 . 11 1474 876 72 176 70 305 266 139 443 . 75 40 200 760 60 595 737 . 936 246 341 191 115 686 228 399 145 205 72 897 Remotely 10 | . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . Salvage Created 21087 | 146 594 245 . 59 2261 1516 . 39 . 190 575 84 419 . . 48 166 925 74 382 . . 1401 99 90 191 . 1862 602 489 665 2289 1242 4434 Parts 942 | 13 35 12 . 1 145 76 . . . 9 19 10 16 . . . 8 40 3 2 . . 49 4 4 3 . 117 27 15 43 99 66 126 Haulers Intercepted 24 | . 2 . . . 6 4 . . . . . . . . . . . 2 . . . . 3 . 1 . . 3 . 1 . . 2 . Recyclers Shooed 7 | 1 . 1 . . 1 . . . . . 1 . . . . . . 2 . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 77 | . . . . . . . 1 . . 39 . 7 16 . . . . . 3 2 . . . 4 4 1 . . . . . . . . Prevented 53 | . . . . . . . . . . 51 . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Broken 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 265 | . 14 8 . 3 41 15 . . . 5 4 4 6 . . . . 2 . 8 6 . 17 6 10 . . 20 6 7 4 23 10 46 Melee 110 | . . . . . . 12 . . . . 4 . . . . . . . . 2 . . 3 3 1 . . 17 5 3 4 23 10 23 Guns 65 | . 14 8 . 1 34 . . . . 1 . . 6 . . . . . . . . . . . . . . . 1 . . . . . Cannons 21 | . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 . . . . . . . . . . 17 AOE 58 | . . . . 2 7 3 . . . 4 . 4 . . . . . . . 4 6 . 6 3 9 . . 3 . 3 . . . 4 Classes Destroyed 23 | 2 5 2 . . 5 1 . 1 . . 1 . 1 . . . 1 . . . . . 1 . . . . . . 1 . 1 . 1 Worker 32 | . . . . . 7 3 . . . . . . . . . . . 6 . . . . 7 . . . . 1 . 1 . . 1 6 Builder 25 | . . . . . 6 7 . . . . 1 . . . . . . . . . . . 2 . . . . 4 1 . 1 2 1 . Tunneler 9 | 3 . 1 . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . Hauler 24 | . 2 . . . 6 4 . . . . . . . . . . . 2 . . . . 3 . 1 . . 3 . 1 . . 2 . Recycler 30 | 1 . . . . 1 6 . . . . 3 . . . . . . 3 . . . . 2 . . . . 1 1 2 2 2 1 5 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Minesweeper 5 | . . . . . . . . 1 . 1 . 1 . . . . . . 2 . . . . . . . . . . . . . . . Mechanic 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 2 Operator 11 | . 2 . . . 2 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 1 . 2 Watcher 20 | . . . . . 3 . . . . . 1 . . . . . . 1 . . . . 1 . . . . 3 2 1 3 1 2 2 Swarmer 73 | . 6 3 . . 10 3 . . . 4 3 4 . . . . . . . 6 . . 7 4 5 . . 4 2 5 . . . 7 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Grunt 86 | . 5 2 . 3 21 4 . . . 1 . . 4 . . . . . . 1 6 . 3 1 5 . . 5 1 . . 5 . 19 Brawler 6 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 2 Duelist 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 19 | . . 1 . . 7 1 . . . . . . . . . . . . . 1 . . 1 1 . . . . . . . 3 1 3 Hunter 20 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . 8 2 5 Programmer 49 | . . . . . . 5 . . . . 1 . . . . . . 2 . . . . 5 . . . . 11 . 1 4 6 7 7 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Subdweller 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Courier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 2 6 3 . 3 8 5 . 1 . 4 6 5 3 . . 1 . 3 1 5 6 . 3 5 5 . . 7 3 9 4 13 4 14 Combat Bots Only 12 | . 6 3 . 3 6 3 . . . 4 4 4 3 . . . . 1 . 5 6 . 3 5 5 . . 5 3 5 3 12 3 7 Max Kills in Single Turn 5 | 1 1 1 . 1 4 1 . 1 . 4 1 3 1 . . 1 1 1 1 3 2 . 3 3 4 . . 2 1 3 1 1 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 4 1 . . . 4 . 3 . . . . . . . 3 2 . 3 3 4 . . 2 . 2 . . . 3 Melee 1 | . . . . . . 1 . . . . 1 . . . . . . . . 1 . . 1 1 1 . . 1 1 1 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 1937 | . 71 55 . 19 207 116 2 7 . 21 42 4 2 . . . 1 23 1 22 18 . 138 10 36 . 4 164 66 103 20 129 135 521 Missed 920 | . 22 9 . 4 54 51 2 5 . 14 20 . 2 . . . . 13 1 14 9 . 85 5 17 . 4 86 33 66 10 80 78 236 Hits 1017 | . 49 46 . 15 153 65 . 2 . 7 22 4 . . . . 1 10 . 8 9 . 53 5 19 . . 78 33 37 10 49 57 285 Melee 17 | . . 4 . . 3 . . . . . . . . . . . 1 . . . . . 3 . . . . 2 . 2 . . 2 . Projectile 1000 | . 49 42 . 15 150 65 . 2 . 7 22 4 . . . . . 10 . 8 9 . 50 5 19 . . 76 33 35 10 49 55 285 AOE 6 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 1 2 Critical Strikes 57 | . 1 . . 1 9 2 . . . 1 1 . . . . . . 1 . . . . 5 . 1 . . 11 1 1 1 3 4 14 Actively Blocked 38 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 11 1 1 1 3 4 14 Part Disruptions 11 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 8 Damage Taken 17985 | . 651 585 . 202 2267 1293 61 . . 128 467 60 . . . . 30 303 . 128 127 . 952 89 160 . . 1093 483 511 125 626 688 6956 Core 2759 | . 95 103 . 12 235 268 . . . 32 36 . . . . . . 90 . 17 . . 125 10 . . . 153 82 59 12 75 39 1316 Absorbed by Shields 4526 | . . . . . . . . . . . . . . . . . . . . . . . 154 23 163 . . 859 380 531 132 582 489 1213 Redirected to Shielding 242 | . . . . . . . . . . 9 81 36 . . . . . 17 . . . . 4 . 3 . . 92 . . . . . . Ignored by Resistances 1981 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 208 1773 Regen/Repaired (Parts) 4002 | . . . . . . 25 . . 6 49 . . . . . . 102 146 . . 11 . 153 . . . . . . 54 63 1231 171 1991 Core Remaining (%) 73 | 100 . . . 16 57 . . . . 57 . . . . 95 . . . . . . 89 . . . . 88 . 81 . . 78 . . Volleys Fired 753 | 18 66 41 . 7 174 25 1 . . 16 24 26 67 . 13 1 9 75 3 69 35 . 29 2 6 . 10 4 4 3 . . . 25 Largest 2 | 2 2 2 . 2 2 1 1 . . 1 1 1 2 . 2 1 2 2 1 1 1 . 2 1 1 . 1 1 1 1 . . . 1 Hottest 278 | 40 40 80 . 90 83 65 39 . . 45 113 113 113 . 148 220 113 220 113 220 113 . 278 58 55 . 58 58 220 220 . . . 220 Shots Fired 1097 | 36 132 83 . 13 334 25 1 . . 16 24 25 96 . 14 1 15 89 3 69 36 1 32 2 5 . 10 4 4 3 . . . 24 Gun 727 | 36 132 83 . 7 322 . . . . 15 1 5 58 . 1 . 14 50 . . . . . . . . . . 3 . . . . . Cannon 276 | . . . . . . 21 . . . . 18 18 38 . 13 . 1 37 3 59 31 1 8 1 . . 10 2 . . . . . 15 Launcher 44 | . . . . 6 4 4 1 . . 1 . 2 . . . . . . . 7 5 . 2 1 5 . . 2 . 2 . . . 2 Special 50 | . . . . . 8 . . . . . 5 . . . . 1 . 2 . 3 . . 22 . . . . . 1 1 . . . 7 Kinetic 714 | 36 132 76 . 3 280 . . . . 15 1 5 58 . 1 . 14 50 . . 3 1 8 1 . . 10 2 3 . . . . 15 Thermal 337 | . . 7 . 4 50 21 . . . . 23 18 38 . 13 1 1 39 3 62 28 . 20 . . . . . 1 1 . . . 7 Explosive 44 | . . . . 6 4 4 1 . . 1 . 2 . . . . . . . 7 5 . 2 1 5 . . 2 . 2 . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 32 | 9 32 10 . 6 18 1 . . . 5 11 15 5 . . 7 6 13 . 13 12 . 31 . 1 . 2 . 2 4 . . . 15 Robot Miss Streak 8 | 3 3 3 . 3 6 2 . . . 4 . . 4 . . . 1 3 . 1 1 . 2 . 1 . 1 . 4 5 . . . 8 Penetration Max 3 | . . . . . 1 . . . . . . . 1 . . . 1 3 . . . . . . . . . . . . . . . 3 Secondary Targets 6 | . 1 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1014 | 23 75 52 4 5 225 71 . 1 . 11 21 4 25 . . 1 9 47 4 11 10 . 52 3 4 4 3 74 20 19 18 49 31 138 Core Hits 620 | 7 35 19 . 7 114 29 . . . 13 9 7 26 . . 2 5 28 1 12 14 . 36 5 13 3 . 32 9 15 12 28 16 123 Critical Kills 37 | . . . . . 1 . . . . 1 . 1 4 . . . 3 6 . . . . . . . . . . 1 . . . . 20 Critical Parts Destroyed 53 | . . 2 . . 2 . . . . . . . 10 . . . 2 7 . . . . . . . . . . . . . . . 30 Critical Strikes 128 | . 1 2 . . 4 9 . . . 1 1 1 14 . . . 7 13 . . . . 2 . 1 . 1 6 2 1 3 3 2 54 Destroy 95 | . 1 2 . . 4 . . . . 1 . 1 14 . . . 7 13 . . . . . . . . . . 1 . . . . 51 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Sever 30 | . . . . . . 9 . . . . 1 . . . . . . . . . . . . . 1 . . 6 1 1 3 3 2 3 Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Melee Attacks 818 | . . . 4 . . 121 4 1 1 5 26 . . . . . . 7 7 12 9 . 86 10 4 5 3 123 39 33 45 91 44 138 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 796 | . . . . . . 118 4 1 1 5 26 . . . . . . 7 7 12 9 . 71 10 4 5 3 123 39 33 45 91 44 138 Piercing 15 | . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . Sneak Attacks 103 | . . . 4 . . 25 . 1 . 1 5 . . . . . . 1 2 2 . . 16 . 1 . . 12 2 4 4 6 6 11 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Follow-up Attacks 29 | . . . . . . 3 . . . . . . . . . . . . . . . . 2 1 . . . 12 1 4 3 . . 3 Damage Inflicted 56307 | 228 760 500 . 279 4393 3635 . 117 . 550 1122 343 295 . . 51 94 1080 459 1783 2057 . 4385 570 1813 469 122 5425 1253 2255 1390 4994 3211 12674 Guns 5998 | 228 760 477 . 33 3652 . . . . 47 7 30 295 . . . 94 367 . . . . . . . . . . 8 . . . . . Cannons 1403 | . . . . . . 55 . . . . 39 . . . . . . 340 . . 486 . . . . . 122 . . . . . . 361 Explosions 9966 | . . . . 246 632 356 . . . 245 . 313 . . . . . . . 690 1571 . 907 406 1569 . . 652 . 770 . . . 1609 Melee 37412 | . . . . . . 3224 . 117 . 258 1072 . . . . . . 275 459 977 . . 2770 164 244 469 . 4727 1245 1430 1390 4994 3211 10386 Ramming 147 | . . 23 . . 78 . . . . . . . . . . . . . . . . . . . . . . 46 . . . . . . Kinetic 5731 | 228 760 374 . 10 3028 . . . . 47 7 30 295 . . . 94 367 . . . . . . . . 122 . 8 . . . . 361 Thermal 3051 | . . 103 . 23 655 55 . . . . 43 . . . . 51 . 438 . 116 486 . 708 . . . . . . 55 . . . 318 Explosive 9966 | . . . . 246 632 356 . . . 245 . 313 . . . . . . . 690 1571 . 907 406 1569 . . 652 . 770 . . . 1609 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 36639 | . . . . . . 3224 . 117 . 258 1072 . . . . . . 275 459 977 . . 1997 164 244 469 . 4727 1245 1430 1390 4994 3211 10386 Piercing 773 | . . . . . . . . . . . . . . . . . . . . . . . 773 . . . . . . . . . . . Highest Corruption 18 | . . 9 16 16 12 4 . . . . 2 2 2 2 14 . 14 14 . . 8 8 11 7 7 7 7 14 18 2 4 10 2 12 Average Corruption 5 | . . 8 15 16 4 2 . . . . 1 2 2 2 2 . 10 10 . . 8 8 5 7 7 7 7 5 15 1 3 7 1 5 Corruption Purged 29 | . . . . . . 7 . . . . . . . . . . . 15 . . . . 5 . . . . 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 388 | . . 37 15 4 19 24 . . . . 5 9 15 . 8 . 3 15 . . 16 5 45 13 18 3 21 16 33 . 11 21 3 29 Message Errors 91 | . . 6 1 1 6 8 . . . . 1 2 3 . 2 . . 2 . . 4 2 9 3 2 1 6 8 10 . 5 2 . 7 Matter Fused 95 | . . 7 5 . 4 5 . . . . 1 2 6 . . . . 4 . . 5 1 10 5 4 . 5 4 9 . 4 7 1 6 Heat Flow Errors 49 | . . 6 4 2 3 1 . . . . . 2 2 . 1 . 1 2 . . 1 . 6 2 2 1 2 1 2 . 1 3 1 3 Energy Discharges 43 | . . 1 2 . 1 1 . . . . 1 1 2 . . . . 1 . . 3 . 6 1 7 . 3 1 3 . . 4 . 5 Parts Rejected 7 | . . . . . 1 . . . . . 1 . . . . . 1 . . . . . 2 . . . . . 1 . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 48 | . . 8 2 . 2 6 . . . . . . . . 2 . 1 3 . . 2 . 5 1 1 1 4 2 3 . . 2 1 2 Data Loss (major) 19 | . . 4 . . 1 2 . . . . . . . . 1 . . 1 . . . 1 2 1 1 . 1 . 1 . 1 . . 2 Misfires 7 | . . 2 . 1 . . . . . . . . 1 . . . . 1 . . 1 1 . . . . . . . . . . . . Alerts 12 | . . 3 1 . . 1 . . . . 1 1 . . 1 . . . . . . . 3 . . . . . . . . . . 1 Misdirections 10 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 4 . . 3 . 1 Weapon Failures 6 | . . . . . 1 . . . . . . 1 1 . . . . 1 . . . . . . 1 . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7224 | . . . . . . 533 39 77 . 63 130 14 . . . . . 277 282 550 230 . 859 47 100 117 . 832 285 233 90 643 660 1163 Projectiles 121 | . . . . . . . . . . . . . . . . . . 79 . . 42 . . . . . . . . . . . . . Explosions 838 | . . . . . . 7 39 . . 5 . 14 . . . . . . . . 188 . 122 47 100 . . 106 . 44 . . . 166 Melee 6265 | . . . . . . 526 . 77 . 58 130 . . . . . . 198 282 550 . . 737 . . 117 . 726 285 189 90 643 660 997 Knockbacks 16 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 202 | . . . . . 10 . 61 . . . . . . . . . . . . . . . . . . . . 23 . 108 . . . . Shots 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Rammed 10 | . . 3 . . 6 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Targets Rammed 14 | . 1 3 . . 9 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 383 | . 25 278 231 341 261 118 . . . 39 383 260 328 . 236 162 219 336 240 258 334 102 357 308 221 138 186 151 139 87 191 191 122 189 Average Temperature 84 | . 9 66 99 190 57 38 . . . 14 110 110 81 . 89 87 77 88 57 90 96 49 85 121 63 59 32 94 50 32 87 95 74 97 Received Heat Transfer 2419 | . 225 210 . 132 1143 141 . . . 51 . . . . . . . 27 . 9 27 . 93 14 21 . . 37 4 40 . 49 16 180 Effects 17 | . . . . 1 . . . . . . 1 . . . . . . 1 . 2 3 . 8 1 . . . . . . . . . . Shutdowns 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . Energy Bleed 4 | . . . . 1 . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Interference 6 | . . . . . . . . . . . . . . . . . . . . 2 . . 4 . . . . . . . . . . . Short Circuit 4 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 12 | . . . . . . . . . . . . . . . . 1 . 1 . 1 . . 6 . . . . . . 1 . . . 2 Combat Hostiles 11 | . . . . . . . . . . . . . . . . . . 1 . 1 . . 6 . . . . . . 1 . . . 2 Parts Melted 25 | . . . . . . . . . . 1 . . . . . . . 4 . . . . 12 . . . . . . . . . . 8 Heat Transferred 8766 | . . 125 . 25 875 74 . . . . 61 . . . . 320 . 776 . 720 350 . 4080 . . . . . . 320 . . . 1040 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Maximum Alert Level 5 | . 1 . . . 2 1 . . . . 1 . . . . . . 2 . . . . 2 . . . . 1 1 1 1 2 2 5 Low Security (%) 54 | 100 90 100 . 100 33 58 . . . . 70 . . . . 100 100 20 . . . . 53 . . . . 77 99 27 82 27 . . Level 1 23 | . 9 . . . 29 41 . . . . 29 . . . . . . 14 . . . . 26 . . . . 22 . 72 17 16 73 5 Level 2 17 | . . . . . 37 . . . . . . . . . . . . 65 . . . . 19 . . . . . . . . 55 26 11 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2463 | 10 227 53 . 76 545 356 . . . . 273 . . . . 5 22 509 . . . . 565 . . . . 285 208 380 222 508 584 2463 Initial 356 | . 3 33 . . 21 245 . . . . 18 . . . . . 1 . . . . . 15 . . . . 30 153 78 187 88 289 356 Average 271 | 1 88 5 . 58 293 165 . . . . 88 . . . . 4 4 339 . . . . 232 . . . . 155 160 230 185 344 388 1440 Influence Increases 14305 | 20 439 168 . 86 1237 776 . 35 . 475 545 95 200 . 60 5 24 1042 40 350 165 135 1426 180 290 10 90 872 312 634 257 751 553 3033 Destroy 0b10 Robot/C 6820 | . 220 140 . 60 820 300 . . . 360 180 80 120 . . . . 420 . 160 120 . 340 120 200 . . 400 120 240 80 460 240 1640 Destroy 0b10 Robot/NC 875 | 20 20 5 . . 130 110 . 5 . 5 35 5 . . . 5 . 70 10 15 . . 80 . 5 10 . 65 20 35 35 30 35 125 Destroy Leader 1244 | . 64 20 . 10 208 96 . . . . 52 10 20 . . . . 86 . 10 . . 58 . 10 . . 72 4 46 16 102 78 282 Allied During Kill 563 | . . 3 . . . . . . . 65 16 . . . . . . 229 . . . . . . . . . . 7 47 . . 26 170 Successful Hack 140 | . . . . . . 24 . . . . 16 . . . . . . 40 . . . . 22 . . . . . . 38 . . . . Select Force Hacks 90 | . 60 . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 330 | . . . . . 15 45 . . . . 15 . . . . . . . . . . . 15 . . . . 15 45 . 45 60 . 75 Destroy Structure 1093 | . . . . 16 34 51 . . . . 21 . . . . . 24 62 . . . . 116 . . . . 80 26 108 36 54 24 441 Partial Spotted 555 | . . . . . . 15 . . . . 15 . . . . . . 15 . . . . 135 . . . . 105 60 45 45 30 30 60 Lose Combat Pursuer 2595 | . 75 . . . 30 135 . 30 . 15 195 . 60 . 60 . . 120 30 165 45 135 660 60 75 . 90 135 30 75 . 15 120 240 Influence Decreases 11958 | 15 359 253 . 30 752 980 337 35 . 445 302 368 145 55 60 . 29 592 429 311 250 125 965 482 244 240 45 645 443 441 433 426 478 1244 Entered New Map 2245 | . 2 52 . . 35 296 126 . . . 12 102 . 55 . . 4 . 167 13 100 15 10 180 36 230 . 15 119 63 147 70 194 202 Time Decay 7956 | 15 307 155 . 30 621 604 211 35 . 310 270 266 145 . 60 . 25 432 262 288 150 110 635 302 198 10 45 590 294 238 286 356 254 452 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . . . . . . . . Lost Part 566 | . 50 30 . . 96 80 . . . . . . . . . . . . . 10 . . 20 . 10 . . 40 10 20 . . 10 190 Lost Ally 891 | . . 16 . . . . . . . 135 20 . . . . . . 160 . . . . . . . . . . 20 120 . . 20 400 Squads Dispatched 107 | . 5 . . . 7 13 . . . 1 4 . . . . . . 9 . . . 1 16 . . . . 12 5 4 4 7 6 13 Investigation 33 | . 3 . . . 3 4 . . . 1 1 . . . . . . 4 . . . . 6 . . . . 2 1 . 1 1 1 5 Extermination 39 | . . . . . . 5 . . . . 2 . . . . . . 3 . . . . 6 . . . . 6 3 1 3 3 2 5 Reinforcement 26 | . 2 . . . 3 4 . . . . 1 . . . . . . 1 . . . . 4 . . . . 4 1 3 . 2 1 . Assault 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 3 Garrison 3 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 4 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 33 | . 4 . . . 3 1 . . . . 1 . . . . . . 1 . . 1 . 8 . . . . 2 . 4 . . 2 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 736 | . 33 8 . 3 71 31 1 2 . 28 26 4 7 . 1 . 6 27 3 15 90 3 71 8 14 . 6 40 28 47 14 36 25 88 Peak Tracking Total 39 | . 9 3 . 3 7 7 1 1 . 8 7 4 3 . 4 . 6 5 4 5 16 9 12 7 5 . 3 11 9 39 4 7 8 12 Tactical Retreats 92 | . 1 . . . 1 8 . 2 . 1 6 . 3 . 1 . 1 4 1 5 3 2 20 2 1 . 2 4 5 3 . 1 5 10 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 39 | . 2 . . . 3 10 . . . . 4 . . . . 1 . 3 . . . . 6 . . . . 2 1 1 3 . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Traps Extracted 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Most Traps Carried 13 | . . . . . . . . 4 4 10 10 12 12 12 12 12 12 12 13 12 12 12 12 6 6 6 6 6 6 6 6 6 6 6 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 24 | . . . . . 1 3 . . . . 1 1 1 . . . . . . . . . 1 . . . . 1 3 . 3 4 . 5 Max in Single Turn 1 | . . . . . 1 1 . . . . 1 1 1 . . . . . . . . . 1 . . . . 1 1 . 1 1 . 1 Garrison Access 8 | . . . . . 1 2 . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 83 | . 5 1 1 . 1 12 1 . . 2 6 . 2 4 . . . 9 1 . 4 . 10 1 . 4 . 6 2 1 2 2 2 4 Terminals 12 | . 3 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 Fabricators 13 | . . . . . . 2 . . . . 3 . . . . . . 3 . . . . 1 . . . . 3 1 . . . . . Repair Stations 12 | . . . . . . 2 . . . 1 . . . . . . . 1 . . . . 4 . . . . . 1 1 1 . . 1 Recycling Units 7 | . 2 . . . . . . . . 1 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Scanalyzers 7 | . . . . . . 1 . . . . 2 . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . Garrison Access 13 | . . . . . 1 3 . . . . . . . . . . . 3 . . . . 3 . . . . 1 . . 1 . 1 . Total Hacks 237 | . 8 1 1 . 1 23 3 . . 5 13 . 13 31 . . . 22 1 . 15 . 35 1 . 17 . 16 5 4 6 3 4 9 Successful 158 | . 2 1 1 . 1 15 3 . . 2 6 . 13 31 . . . 16 1 . 15 . 18 1 . 17 . 5 2 3 1 1 . 3 Failed 79 | . 6 . . . . 8 . . . 3 7 . . . . . . 6 . . . . 17 . . . . 11 3 1 5 2 4 6 Catastrophic 17 | . 2 . . . . 2 . . . 1 1 . . . . . . 1 . . . . 3 . . . . 2 2 1 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 254 | . 8 . . . . 2 . . . 1 29 . . . . . . 53 . . 1 . 28 . . . . 16 19 10 37 26 11 13 Terminals 20 | . 5 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 7 Fabricators 39 | . . . . . . 2 . . . . 7 . . . . . . 11 . . . . 6 . . . . 10 3 . . . . . Repair Stations 41 | . . . . . . 6 . . . 4 . . . . . . . 3 . . . . 16 . . . . . 2 4 4 . . 2 Recycling Units 11 | . 3 . . . . . . . . 1 3 . . . . . . 1 . . . . 1 . . . . 2 . . . . . . Scanalyzers 24 | . . . . . . 6 . . . . 3 . . . . . . 3 . . . . 7 . . . . 3 . . . . 2 . Garrison Access 19 | . . . . . 1 4 . . . . . . . . . . . 4 . . . . 5 . . . . 1 . . 2 . 2 . Terminal Hacks 88 | . . 1 1 . . 2 3 . . . . . 13 31 . . . . 1 . 15 . . 1 . 17 . . . . . 1 . 2 Record 40 | . . . 1 . . . 3 . . . . . 12 11 . . . . . . 8 . . . . 5 . . . . . . . . Part Schematic 16 | . . . . . . . . . . . . . . 12 . . . . . . . . . . . 4 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 13 | . . . . . . . . . . . . . . 3 . . . . . . 6 . . . . 4 . . . . . . . . Open Door 7 | . . 1 . . . . . . . . . . 1 . . . . . 1 . 1 . . 1 . . . . . . . 1 . 1 Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 18 | . . . . . . 2 . . . . 3 . . . . . . 4 . . . . 4 . . . . 3 2 . . . . . Network Status 5 | . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . Load Schematic 8 | . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . 2 1 . . . . . Build 5 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . 1 . . . . . Repair Station Hacks 15 | . . . . . . 3 . . . 1 . . . . . . . 2 . . . . 6 . . . . . . 3 . . . . Scan Component 10 | . . . . . . 2 . . . 1 . . . . . . . 1 . . . . 4 . . . . . . 2 . . . . Repair 5 | . . . . . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . Retrieve Components 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . Scanalyzer 14 | . . . . . . 5 . . . . 1 . . . . . . 2 . . . . 5 . . . . 1 . . . . . . Insert Component 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Analyze 5 | . . . . . . 2 . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Retrieve Study 6 | . . . . . . 2 . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . . . Garrison Access Hacks 8 | . . . . . 1 2 . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . Seal Access 8 | . . . . . 1 2 . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . Unauthorized Hacks 12 | . 2 . . . . 1 . . . 1 1 . . . . . . 4 . . . . . . . . . 1 . . 1 . . 1 Terminals 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . . 1 . . . . . . 4 . . . . . . . . . 1 . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recompile 4 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Patch 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Recycling Units 3 | . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 3 . . . . 5 . . . 1 5 . . . . . . 4 . . . . 7 . . . . 5 2 1 2 1 2 3 Full Trace Events 10 | . . . . . . 2 . . . . . . . . . . . 1 . . . . 4 . . . . 1 1 . . . . 1 Feedback Events 3 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hackware Fried 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 25 | . . . . . . . . . 3 . . . . 5 . . . . . . . . 4 . . . . . . . 7 . 5 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 153 | . . . . . . 1 . . 15 . 33 . . 12 . . . 39 . . . . 1 . . 4 . . 10 . . 26 . 12 Parts Built 6 | . . . . . . . . . . . 2 . . . . . . 1 . . . . 2 . . . . . 1 . . . . . Authchips 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . . . . . Time 366 | . . . . . . . . . . . 128 . . . . . . 42 . . . . 112 . . . . . 84 . . . . . Total Part Build Rating 40 | . . . . . . . . . . . 16 . . . . . . 6 . . . . 12 . . . . . 6 . . . . . Part Studies Acquired 6 | . . . . . . 2 . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . . . Parts Repaired 5 | . . . . . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . Time 441 | . . . . . . 136 . . . . . . . . . . . 47 . . . . 211 . . . . . . 47 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . . . . . . . . . 10 . . . . . . 1 . . . . 9 . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . 4 . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Non-combat 6 | . . . 3 . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 7 | . . . 4 . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . check_alert 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . 1 1 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 76 | . . 4 . . . . . . 9 10 1 . . . . . 18 . . . . . . . . . . 1 1 6 . . 2 24 Largest Group 18 | . . 4 . . . . . . 9 18 1 . . . . . 18 12 . . . . . . . . . . 1 5 . . 2 16 Highest-Rated Group 1795 | . . 71 . . . . . . 275 477 135 . . . . . 656 453 . . . . . . . . . . 143 255 . . 302 1795 Highest-Rated Ally 269 | . . 31 . . . . . . 41 43 135 . . . . . 50 46 . . . . . . . . . . 143 106 . . 269 269 Zionite Dispatches 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 2 . . 2 . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hero 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Zionite Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Total Orders 6 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . 3 . STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . RETURN 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 468 | . . 9 . . . . . . . 96 9 . . . . . 27 97 . . . . . . . . . . 5 34 . . 2 189 Total Damage 20818 | . . 103 . . . . . . . 1913 361 . . . . . 1117 2583 . . . . . . . . . . 432 977 . . 168 13164 Kills 97 | . . 1 . . . . . . . 13 6 . . . . . 4 19 . . . . . . . . . . 1 6 . . 2 45 Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 3 Allies Melted 3 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Active Infowar (turns) 23048 | 10 805 . . . 1 1968 523 897 674 974 925 603 1064 37 449 15 143 1412 573 1321 1161 259 2155 630 373 78 674 1801 644 500 631 808 432 508 Optics 845 | . . . . . . . . . . . . . . . . . . . . . . . 337 . . . . . . . . . . 508 Sensors 21635 | . . . . . 1 1881 522 897 674 974 925 603 1064 37 449 15 143 1412 573 1321 1159 259 2155 630 373 78 674 1801 644 500 631 808 432 . Terrain 575 | . . . . . . 132 443 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 815 | 10 805 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 312 | . . . . . . 312 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . ECM 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 15 | . . . . . . . 2 1 2 1 . 1 1 . 1 . . . 1 1 . 2 . 1 1 . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Decoded 0b10 Intel 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Guards 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Zionite Intel Received 56 | . . . . . . . . . . . 6 . . . . . . 12 . . . . 7 . . . . 1 5 1 11 8 2 3 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access 7 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . 1 1 . 1 . Emergency Access 6 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . 1 . 1 1 . . Guard Positions 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Prototype Stockpiles 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 1 . . Component Schematics 5 | . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . 1 . . Prototype Schematics 5 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . 1 . 1 Unaware Schematics 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . 1 1 Unaware Analyses 5 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . 1 1 . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Terminals 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 1 . . Active Garrisons 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 1 . . Depthwide Sectors/0 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 30825 | 119 1445 1411 376 67 3341 2324 523 902 677 991 964 608 1064 37 452 15 163 1435 573 1385 1176 259 2397 660 415 89 674 1896 651 500 634 808 555 1239 Spaces Moved 38861 | 50 527 685 230 28 1386 2719 1103 1136 1145 1351 1786 1201 1534 84 800 28 242 2523 942 1533 1484 663 3416 868 597 175 865 2127 1172 770 1523 1142 1082 1944 Core 12 | 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2428 | . 210 685 230 28 1275 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 465 | 38 317 . . . 110 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 35867 | . . . . . . 2631 1103 1136 1145 1351 1786 1201 1534 84 800 28 242 2523 942 1533 1484 663 3416 868 597 175 865 2127 1172 770 1523 1142 1082 1944 Flight 89 | . . . . . 1 88 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 16 | 50 120 160 160 160 109 29 38 38 38 38 30 35 35 35 35 30 30 36 38 38 38 38 17 33 23 28 31 17 29 16 16 16 16 17 Average Speed 48 | 107 233 162 160 160 192 51 38 38 38 51 32 35 35 35 35 30 37 38 38 39 39 38 32 33 38 31 31 33 33 31 31 28 36 31 Slowest Speed 400 | 120 400 320 160 160 400 350 98 38 38 98 96 96 35 35 35 30 102 104 40 96 96 38 38 33 93 34 31 90 38 111 32 30 114 60 Overloaded Moves 143 | . . . . . . . . . . . . . . . . . . . . . . . 8 . 13 . . 17 . 41 9 15 1 39 Propulsion Burnouts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 68 | 3 81 96 63 9 85 61 92 90 90 95 41 94 96 68 80 2 96 48 80 94 95 90 64 96 58 60 76 31 83 21 95 69 31 49 Regions Visited 34 Branch Regions 23 Pre-discovered Areas 32 | . 2 . 1 . . . 1 . 1 2 . . . 1 1 . . 5 . 1 . . 8 1 1 3 . . . . 2 . . 2 Known Exits Taken 26 | . . . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 42 | . . 1 . . . . 1 3 3 2 . 6 4 . 3 . . . 3 5 . 3 . 2 5 . 1 . . . . . . . Spaces Dug 285 | . . . . . . 32 4 . . 1 18 5 20 . 4 . 1 24 2 12 20 . 44 4 1 . 3 24 12 11 12 18 6 7 Terrain Destroyed 783 | . . . . 53 35 59 25 . . 17 24 38 38 . 13 . 1 30 5 119 25 1 58 9 66 . 8 39 12 36 12 18 6 36 Melee 194 | . . . . . . 32 4 . . 1 8 . . . . . . 3 2 4 5 . 39 4 1 . 3 22 12 11 12 18 6 7 Projectile 218 | . . . . 2 . 9 . . . . 16 17 36 . 13 . 1 27 3 59 18 1 8 1 . . 5 2 . . . . . . AOE 357 | . . . . 51 35 18 21 . . 15 . 21 . . . . . . . 56 2 . 11 4 65 . . 15 . 25 . . . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 48866 | 79 629 917 240 37 1734 3470 1193 1598 1384 1633 2100 1369 1998 89 961 32 299 2897 1139 2217 2028 669 4479 1221 763 204 1254 3134 1362 998 1650 1526 1192 2371 Wait 7042 | . 17 172 . . 48 459 73 450 224 154 202 131 376 . 141 1 21 198 162 565 403 7 829 334 132 . 371 812 94 165 47 258 37 159 Move 38828 | 49 526 684 229 27 1385 2718 1102 1135 1144 1350 1785 1200 1533 83 799 28 241 2522 941 1532 1483 662 3415 867 596 174 864 2127 1171 769 1521 1141 1081 1944 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 207 | 5 8 8 1 . 26 30 1 1 2 7 9 4 4 . 1 . 5 13 4 4 10 . 9 . 2 5 . 11 4 3 5 5 5 15 Fast Attach 301 | 7 2 2 . . 15 17 3 2 5 10 10 . 4 2 . . 6 27 3 5 33 . 32 . 7 6 2 27 17 9 11 13 5 19 Attach 147 | . 4 6 3 . 21 26 2 1 1 4 9 . . . . 1 3 4 1 5 5 . 5 . 1 4 . 4 5 3 4 2 2 21 Detach 55 | . . . 3 . 4 9 1 . . 3 4 . . . . . 1 1 1 2 . . 4 . . . . 1 2 1 2 3 . 13 Swap 235 | . 2 . . 3 16 29 1 8 1 6 5 4 6 2 6 1 7 13 2 15 5 . 46 10 8 1 2 10 6 6 3 1 5 5 Drop 407 | . 3 1 . . 36 32 5 . 6 17 13 4 8 2 1 . 6 37 7 8 45 . 26 . 7 10 2 31 18 9 16 12 10 35 Fire 753 | 18 66 41 . 7 174 25 1 . . 16 24 26 67 . 13 1 9 75 3 69 35 . 29 2 6 . 10 4 4 3 . . . 25 Melee 774 | . . . 4 . . 112 4 1 1 5 26 . . . . . . 7 7 12 9 . 84 8 4 4 3 107 38 28 40 91 44 135 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 12 | . . 3 . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . 13 . . . . 13 . . . . . . . . . . . . . . . . . . . 1 . 3 . Rewire 66 | . . . . . . . . . . 61 . . . . . . . . . . . . . . . . . . 3 2 . . . . Trap 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 120 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 920 | -10/Materials | Derelicts attacked the area 956 | -10/Materials | Lost 3 parts (1p1u1w) 1533 | -10/Materials | Discovered new exit (range 8) 1565 | -10/Materials | Entered Mines 1587 | -10/Mines | Core integrity fell below 50% 1621 | -10/Mines | Assembled infested the area 1863 | -10/Mines | Discovered new exit (range 10) 1936 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2051 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2353 | -10/Mines | Discovered new exit (range 2) 2358 | -10/Mines | Received a Mining Laser from a helpful Derelict 2437 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2624 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2627 | -10/Mines | Found Prototype Device 2778 | -10/Mines | Lost 3 allies 2969 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2969 | -10/Mines | Discovered new exit (range 5) 2976 | -10/Mines | Entered Exiles 2978 | -10/Exiles | System corruption reached 10% 3018 | -10/Exiles | Met 8R-AWN 3047 | -10/Exiles | Met EX-HEX 3120 | -10/Exiles | Met EX-DEC 3153 | -10/Exiles | Met EX-BIN 3212 | -10/Exiles | Learned location of Zion (-7) 3329 | -10/Exiles | Discovered new exit (range 14) 3352 | -10/Exiles | Entered Mines 3370 | -9/Mines | Core integrity fell below 20% 3398 | -9/Mines | Discovered new exit (range 10) 3419 | -9/Mines | Entered Materials 3419 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3421 | -8/Materials | Identified Exp. Sensor Array 3498 | -8/Materials | Garrison activated, responded to threat 3719 | -8/Materials | Build established: Scavenger-Mutant 3843 | -8/Materials | Discovered new exit (range 4) 5830 | -8/Materials | Discovered new exit (range 16) 6400 | -8/Materials | Discovered new exit (range 16) 6759 | -8/Materials | System corruption reached 10% 6760 | -8/Materials | Entered Factory 6760 | -7/Factory | Evolved 2 slots: Utility x2 6798 | -7/Factory | Discovered new exit (range 7) 7151 | -7/Factory | Build established: Hacker-Mutant 7248 | -7/Factory | Found Powered Armor 7409 | -7/Factory | Discovered new exit (range 13) 7419 | -7/Factory | Identified exit to Factory 7440 | -7/Factory | Hacking Suite fried by hacking feedback 7469 | -7/Factory | Discovered exit to Factory (range 14) 7692 | -7/Factory | Lost 4 parts (3n1w) 8122 | -7/Factory | Discovered new exit (range 15) 8128 | -7/Factory | Identified exit to Lower Caves 8366 | -7/Factory | Found Prototype Launcher 8366 | -7/Factory | Identified Rocket Array 8561 | -7/Factory | Hacking Suite fried by hacking feedback 8697 | -7/Factory | Repaired Broken Exp. Sensor Array? 8802 | -7/Factory | Build established: Gladiator 8839 | -7/Factory | Discovered exit to Factory (range 13) 8946 | -7/Factory | Discovered exit to Lower Caves (range 6) 9084 | -7/Factory | Entered Lower Caves 9096 | -7/Lower Caves | Found Alien Artifact 9096 | -7/Lower Caves | Identified Core Expander 9096 | -7/Lower Caves | Installed Core Expander, added new Utility slot 9142 | -7/Lower Caves | Learned 4 Factory zone layouts 9148 | -7/Lower Caves | Learned Armory trap positions 9245 | -7/Lower Caves | Encountered a Warlord checkpoint 9384 | -7/Lower Caves | Build established: Scout 9580 | -7/Lower Caves | Discovered new exit (range 6) 9597 | -7/Lower Caves | Identified exit to Lower Caves 9607 | -7/Lower Caves | Entered another Lower Caves area 9828 | -7/Lower Caves | Learned Factory terminal intel 9829 | -7/Lower Caves | Build established: Mutant 10345 | -7/Lower Caves | Spotted B-75 Beast 10350 | -7/Lower Caves | Discovered new exit (range 6) 10352 | -7/Lower Caves | Identified exit to Zion 10509 | -7/Lower Caves | Entered Zion 10519 | -7/Zion | Gained Derelict followers 10567 | -7/Zion | Discovered new exit (range 7) 10597 | -7/Zion | Identified exit to Deep Caves 10642 | -7/Zion | Given the Hacking Drone Bay 10643 | -7/Zion | Found Prototype Device 10643 | -7/Zion | Identified Hacking Drone Bay 10696 | -7/Zion | Found Prototype Device 10696 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 10779 | -7/Zion | Learned location of Quarantine (-2) 10895 | -7/Zion | Met Imprinter 10902 | -7/Zion | Imprinted 10904 | -7/Zion | Declared Zion's savior 10930 | -7/Zion | Build established: Gladiator 10962 | -7/Zion | Identified exit to Proximity Caves 11186 | -7/Zion | Entered Proximity Caves 11186 | -6/Proximity Caves | Accompanied by 9 allies 11187 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 11296 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 11434 | -6/Proximity Caves | Lost 4 allies 11592 | -6/Proximity Caves | Lost 14 allies 11686 | -6/Proximity Caves | 0b10 base defense nominally successful 11721 | -6/Proximity Caves | Found DCF Scrap (12 items) 11752 | -6/Proximity Caves | Build established: Trapper-Mutant 12177 | -6/Proximity Caves | Entered Factory 12177 | -6/Factory | Evolved 2 slots: Propulsion x2 12178 | -6/Factory | Identified exit to Factory 12180 | -6/Factory | Loaded intel: 26 terminal locations 12238 | -6/Factory | Zion hero teleported in (AD-0RF) 12321 | -6/Factory | Fabricated Nova Cannon? 12418 | -6/Factory | Found Faulty Exp. Targeting Computer 12427 | -6/Factory | Retrieved Zion intel report: Component Schematics 12476 | -6/Factory | Build established: Trapper-Sprinter 12529 | -6/Factory | Retrieved Zion intel report: Emergency Access 12536 | -6/Factory | Discovered exit to Factory (range 3) 12831 | -6/Factory | Retrieved Zion intel report: Guard Positions 12859 | -6/Factory | Retrieved Zion intel report: Component Schematics 12861 | -6/Factory | Build established: Trapper-Mutant 12864 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 12885 | -6/Factory | Discovered exit to Factory (range 11) 12942 | -6/Factory | Found Corrupted Prototype Special Weapon 13067 | -6/Factory | Retrieved Zion intel report: Branch Access 13067 | -6/Factory | Identified exit to Lower Caves 13141 | -6/Factory | Entered Lower Caves 13747 | -6/Lower Caves | Discovered new exit (range 4) 13748 | -6/Lower Caves | Identified exit to Lower Caves 13749 | -6/Lower Caves | Entered another Lower Caves area 13764 | -6/Lower Caves | Discovered exit to Factory (range 10) 13910 | -6/Lower Caves | Learned Factory emergency access door positions 14750 | -6/Lower Caves | Discovered new exit (range 7) 14751 | -6/Lower Caves | Identified exit to Data Miner 14813 | -6/Lower Caves | Entered Data Miner 14813 | -6/Data Miner | Discovered new exit (range 6) 14815 | -6/Data Miner | Identified exit to Proximity Caves 14822 | -6/Data Miner | Met Data Miner 14828 | -6/Data Miner | Learned location of Section 7 (-2) 14828 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14835 | -6/Data Miner | Received God Mode back door access code from Data Miner 14850 | -6/Data Miner | Entered Proximity Caves 15223 | -5/Proximity Caves | Discovered exit to Factory (range 12) 15299 | -5/Proximity Caves | Identified AD-0RF's Magmablaster 15300 | -5/Proximity Caves | System corruption reached 10% 15302 | -5/Proximity Caves | Entered Factory 15302 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 15317 | -5/Factory | Sucked down chute 15317 | -5/Factory | Entered Waste 15322 | -5/Waste | Spotted C-40 Crusher 15331 | -5/Waste | Spotted C-40 Crusher 15331 | -5/Waste | Spotted C-40 Crusher 15332 | -5/Waste | EMP discharged 15346 | -5/Waste | Spotted C-40 Crusher 15346 | -5/Waste | Spotted C-40 Crusher 15352 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15364 | -5/Waste | Spotted C-40 Crusher 15367 | -5/Waste | Discovered new exit (range 16) 15374 | -5/Waste | Met Warlord forces unprepared to attack 15384 | -5/Waste | Allies destroyed C-40 Crusher 15415 | -5/Waste | Lost 3 allies 15432 | -5/Waste | EMP discharged 15432 | -5/Waste | System corruption reached 10% 15440 | -5/Waste | Identified exit to Factory 15480 | -5/Waste | Entered Factory 15480 | -5/Factory | Accompanied by 12 allies 15593 | -5/Factory | Retrieved Zion intel report: Component Schematics 15655 | -5/Factory | Retrieved Zion intel report: Active Garrisons 15677 | -5/Factory | Garrison activated, responded to threat 15694 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 15752 | -5/Factory | Incoming investigation squad redirected 15868 | -5/Factory | Discovered new exit (range 13) 15873 | -5/Factory | Identified exit to Upper Caves 15900 | -5/Factory | Retrieved Zion intel report: Guard Positions 15979 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 15984 | -5/Factory | Retrieved Zion intel report: Active Terminals 16010 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 16211 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 16246 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 16270 | -5/Factory | Retrieved Zion intel report: Component Schematics 16395 | -5/Factory | Retrieved Zion intel report: Branch Access 16424 | -5/Factory | Fabricated Cld. Gravmag System? 16488 | -5/Factory | Incoming investigation squad redirected 16508 | -5/Factory | Repaired Corrupted Adv. Force Field 16552 | -5/Factory | Incoming investigation squad redirected 16587 | -5/Factory | Cargo convoy interrupted 16621 | -5/Factory | Retrieved Zion intel report: Emergency Access 16675 | -5/Factory | Found Prototype Device 16675 | -5/Factory | Identified Adv. Kinecellerator 16701 | -5/Factory | Found Prototype Launcher 16701 | -5/Factory | Identified Point Singularity Launcher 16703 | -5/Factory | Found Prototype Launcher 16703 | -5/Factory | Identified Com. Tesla Bomb Launcher 16913 | -5/Factory | Terminal network hard line cut 16915 | -5/Factory | Entered Upper Caves 17095 | -5/Upper Caves | Learned location of 1 exit from Factory 17423 | -5/Upper Caves | Discovered new exit (range 12) 17427 | -5/Upper Caves | Identified exit to Upper Caves 17488 | -5/Upper Caves | Entered another Upper Caves area 17493 | -5/Upper Caves | Discovered new exit (range 10) 17501 | -5/Upper Caves | Identified exit to Factory 18187 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18762 | -5/Upper Caves | Discovered new exit (range 8) 18765 | -5/Upper Caves | Identified exit to Warlord 18873 | -5/Upper Caves | Entered Warlord 18883 | -5/Warlord | Discovered new exit (range 12) 19014 | -5/Warlord | Found Prototype Device 19014 | -5/Warlord | Identified Minesniffer Drone Bay 19127 | -5/Warlord | Warlord's base attacked by MAIN.C 19137 | -5/Warlord | Opened Warlord's prototype stash 19148 | -5/Warlord | Found Prototype Energy Cannon 19148 | -5/Warlord | Identified Vortex Driver 19154 | -5/Warlord | Found Vortex Driver 19179 | -5/Warlord | Rebuked by Warlord 19213 | -5/Warlord | Found Prototype Device 19213 | -5/Warlord | Identified Thermal Barrier 19216 | -5/Warlord | Found Prototype Device 19216 | -5/Warlord | Identified Exp. Cloaking Device 19226 | -5/Warlord | Found Prototype Reactor 19227 | -5/Warlord | Identified Vortex Chain Reactor 19248 | -5/Warlord | Found Prototype Processor 19248 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 19415 | -5/Warlord | Warlord forces counterattacked 19499 | -5/Warlord | Spotted Striker 19505 | -5/Warlord | Spotted Striker 19551 | -5/Warlord | Spotted Striker 19553 | -5/Warlord | Spotted Striker 19566 | -5/Warlord | Spotted 9Z-7HL(g) 19623 | -5/Warlord | Lost 28 allies 19764 | -5/Warlord | Spotted Striker 19800 | -5/Warlord | P-70 Sage assimilated allied AV-FPB(Y) 19802 | -5/Warlord | Warlord base infiltrated, sounded retreat 19807 | -5/Warlord | Spotted B-75 Beast 19812 | -5/Warlord | Spotted Executioner 19852 | -5/Warlord | Lost 8 allies 19869 | -5/Warlord | Spotted Striker 19904 | -5/Warlord | Spotted Executioner 19921 | -5/Warlord | Found Prototype Device 19921 | -5/Warlord | Identified Exp. Shock Absorption System 20015 | -5/Warlord | Lost 17 allies 20027 | -5/Warlord | Spotted Executioner 20027 | -5/Warlord | Spotted Striker 20049 | -5/Warlord | Identified exit to Proximity Caves 20049 | -5/Warlord | Entered Proximity Caves 20051 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 20080 | -4/Proximity Caves | Lost 15 allies 20122 | -4/Proximity Caves | Learned Research garrison access intel 20174 | -4/Proximity Caves | Learned Research emergency access door positions 20271 | -4/Proximity Caves | Discovered exit to Factory (range 7) 20308 | -4/Proximity Caves | Entered Factory 20308 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20309 | -4/Factory | Identified exit to Extension 20310 | -4/Factory | Identified exit to Research 20381 | -4/Factory | Fabricated Cld. Gravmag System (x1) 20420 | -4/Factory | Spotted B-86 Titan 20536 | -4/Factory | Fabricated Cld. Gravmag System? 20729 | -4/Factory | Build established: Trapper-Sprinter 20911 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 21038 | -4/Factory | Retrieved Zion intel report: Active Garrisons 21058 | -4/Factory | Search patrols dispatched 21150 | -4/Factory | Found Prototype Processor 21150 | -4/Factory | Identified Exp. Signal Interpreter 21197 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 21278 | -4/Factory | Watched by a mysterious "MATRIX" hacker 21308 | -4/Factory | Search patrols dispatched 21416 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 21419 | -4/Factory | Retrieved Zion intel report: Branch Access 21419 | -4/Factory | Identified exit to Upper Caves 21442 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 21495 | -4/Factory | Retrieved Zion intel report: Emergency Access 21727 | -4/Factory | Terminal network hard line cut 21794 | -4/Factory | Build established: Scavenger-Sprinter 22057 | -4/Factory | System corruption reached 10% 22059 | -4/Factory | Discovered exit to Research (range 5) 22097 | -4/Factory | Repaired Broken Adv. Phase Shifter? 22308 | -4/Factory | Search patrols dispatched 22319 | -4/Factory | Build established: Scout 22321 | -4/Factory | Repaired Cld. Antigrav System? 22600 | -4/Factory | Found Prototype Device 22600 | -4/Factory | Identified Exp. ECM Suite 22681 | -4/Factory | Build established: Sprinter 22705 | -4/Factory | Entered Upper Caves 23154 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 23202 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23285 | -4/Upper Caves | Discovered new exit (range 16) 23353 | -4/Upper Caves | Encountered a Warlord checkpoint 23353 | -4/Upper Caves | Identified exit to Upper Caves 23365 | -4/Upper Caves | Entered another Upper Caves area 23665 | -4/Upper Caves | Found Imp. Powered Armor 23691 | -4/Upper Caves | Build established: Mutant 23773 | -4/Upper Caves | Discovered new exit (range 16) 23778 | -4/Upper Caves | Learned location of Testing (-3) 23778 | -4/Upper Caves | Identified exit to Zhirov 23780 | -4/Upper Caves | Entered Zhirov 23780 | -4/Zhirov | Discovered new exit (range 3) 23789 | -4/Zhirov | Met Zhirov 23794 | -4/Zhirov | Learned location of Command (-1) 23797 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23802 | -4/Zhirov | Found Alien Artifact 23802 | -4/Zhirov | Identified Integrated Dissipator 23802 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 23809 | -4/Zhirov | Found Alien Artifact 23869 | -4/Zhirov | Identified exit to Proximity Caves 23869 | -4/Zhirov | Entered Proximity Caves 24100 | -3/Proximity Caves | Build established: Scavenger-Sprinter 24528 | -3/Proximity Caves | Discovered exit to Research (range 6) 24543 | -3/Proximity Caves | Entered Research 24543 | -3/Research | Evolved 2 slots: Utility x2 24545 | -3/Research | Loaded intel: 4 garrison access locations 24551 | -3/Research | Zion Zionite Resupply teleported in 24557 | -3/Research | Found Prototype Protection 24557 | -3/Research | Identified Zio. Weapon Casing 24826 | -3/Research | Build established: Mutant 25395 | -3/Research | Retrieved Zion intel report: Branch Access 25395 | -3/Research | Identified exit to Armory 25395 | -3/Research | Identified exit to Testing 25939 | -3/Research | Terminal network hard line cut 26347 | -3/Research | System corruption reached 10% 26439 | -3/Research | Entered Testing 26510 | -3/Testing | Found Unknown Protection 26510 | -3/Testing | Identified Adv. Powered Armor 26520 | -3/Testing | Rewired PY-PLWOU5UHBM 26528 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 26547 | -3/Testing | Spotted PH-X1OJC8DTBS 26665 | -3/Testing | Unchained authorized (V4-D3R) 26695 | -3/Testing | Fabricated Cld. Gravmag System (x1) 26791 | -3/Testing | Retrieved Zion intel report: Active Terminals 26845 | -3/Testing | Discovered new exit (range 4) 26846 | -3/Testing | Identified exit to Research 26951 | -3/Testing | Found Prototype Device 26951 | -3/Testing | Identified Exp. Shield Generator 26958 | -3/Testing | Found Prototype Device 26958 | -3/Testing | Identified Adv. Kinecellerator 26964 | -3/Testing | Retrieved Zion intel report: Emergency Access 26966 | -3/Testing | Retrieved Zion intel report: Trap Installations 26989 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 26997 | -3/Testing | Spotted V4-D3R 27052 | -3/Testing | Found Prototype Ballistic Cannon 27052 | -3/Testing | Identified Perforator 27090 | -3/Testing | Entered Research 27090 | -2/Research | Evolved 2 slots: Utility x2 27094 | -2/Research | Found Exp. Core Analyzer 27347 | -2/Research | Zion hero teleported in (12-ASH) 27354 | -2/Research | Spotted B-90 Cyclops 27362 | -2/Research | Unchained authorized (V4-D3R) 27377 | -2/Research | Destroyed B-90 Cyclops 27401 | -2/Research | Build established: Sprinter 27407 | -2/Research | Repaired Broken Adv. Force Field 27426 | -2/Research | Retrieved Zion intel report: Branch Access 27426 | -2/Research | Identified exit to Quarantine 27427 | -2/Research | Zion Fire squad teleported in 27494 | -2/Research | Lost 6 allies 27583 | -2/Research | Spotted V4-D3R 27590 | -2/Research | Entered Quarantine 27595 | -2/Quarantine | Found Alien Artifact 27618 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 27688 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 27702 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 27709 | -2/Quarantine | Cryocooling Duct disabled 27724 | -2/Quarantine | Ambient heat levels rising (+20) 27724 | -2/Quarantine | Non-combat units ordered to evacuate 27725 | -2/Quarantine | Retrieved Zion intel report: Branch Access 27747 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 27888 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 27893 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 27916 | -2/Quarantine | Found Alien Slashing Weapon 27916 | -2/Quarantine | Identified Sigix Broadsword 27933 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-2 27943 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 28013 | -2/Quarantine | Discovered new exit (range 15) 28018 | -2/Quarantine | Identified exit to Access 28048 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 28052 | -2/Quarantine | Retrieved Zion intel report: Main Access 28197 | -2/Quarantine | Spotted Fortress 28221 | -2/Quarantine | Discovered new exit (range 6) 28221 | -2/Quarantine | Discovered new exit (range 7) 28223 | -2/Quarantine | Identified exit to Section 7 28224 | -2/Quarantine | Entered Section 7 28232 | -2/Section 7 | Retrieved Zion intel report: Active Terminals 28234 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 28315 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 28324 | -2/Section 7 | Found Alien Artifact 28324 | -2/Section 7 | Identified Spacefold Activator 28367 | -2/Section 7 | Found Alien Artifact 28367 | -2/Section 7 | Identified Integrated Mediator 28367 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 28388 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 28509 | -2/Section 7 | Destroyed 12 combat bots 28553 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 28660 | -2/Section 7 | System corruption reached 10% 28675 | -2/Section 7 | Spotted B-99 Colossus 28686 | -2/Section 7 | Found Alien Artifact 28686 | -2/Section 7 | Identified Integrity Redistributor 28686 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-136) 28693 | -2/Section 7 | Found Integrity Redistributor 28697 | -2/Section 7 | Found Integrity Redistributor 28697 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-30) 28714 | -2/Section 7 | Found Alien Artifact 28714 | -2/Section 7 | Identified LRC Storage 28714 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 28788 | -2/Section 7 | Spotted Executioner 28794 | -2/Section 7 | Spotted Executioner 28804 | -2/Section 7 | Destroyed Executioner 28812 | -2/Section 7 | Found Exp. Targeting Computer 28825 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 28830 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 28831 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 28974 | -2/Section 7 | First assault squad dispatched 29008 | -2/Section 7 | Discovered exit to Access (range 15) 29032 | -2/Section 7 | Entered Access 29032 | -1/Access | Evolved 2 slots: Utility x2 29118 | -1/Access | Spotted B-99 Colossus 29229 | -1/Access | Retrieved Zion intel report: Branch Access 29229 | -1/Access | Identified exit to Command 29385 | -1/Access | Garrison activated, responded to threat 29426 | -1/Access | Zion Experimental squad teleported in 29446 | -1/Access | Retrieved Zion intel report: Unaware Schematics 29447 | -1/Access | Zion Zionite Resupply teleported in 29465 | -1/Access | Found Prototype Protection 29465 | -1/Access | Identified Zio. Shade Carapace 29476 | -1/Access | Found Prototype Protection 29476 | -1/Access | Identified Zio. Shade Armor 29485 | -1/Access | Found Zio. Shade Armor 29531 | -1/Access | Found Zio. Shade Armor 29532 | -1/Access | First assault squad dispatched 29587 | -1/Access | Entered Command 29694 | -1/Command | Build established: Scavenger-Sprinter 29837 | -1/Command | First assault squad dispatched 29865 | -1/Command | Destroyed 7 combat bots 30098 | -1/Command | Retrieved Zion intel report: Unaware Schematics 30103 | -1/Command | Retrieved Zion intel report: Prototype Schematics 30138 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/-1 30144 | -1/Command | Spotted Alpha 7 30151 | -1/Command | Spotted Striker 30173 | -1/Command | Build established: Hacker-Sprinter 30263 | -1/Command | Found Prototype Hackware 30263 | -1/Command | Identified Exp. System Shield 30300 | -1/Command | Disengaged cave seal 30300 | -1/Command | Zionites emerged from the dark tunnel 30400 | -1/Command | Spotted M Guard 30400 | -1/Command | Spotted M Guard 30400 | -1/Command | Spotted Combat Programmer 30401 | -1/Command | Spotted Combat Programmer 30425 | -1/Command | Destroyed Combat Programmer 30455 | -1/Command | Destroyed M Guard 30463 | -1/Command | Found Corrupted Prototype Reactor 30474 | -1/Command | Found Prototype Protection 30528 | -1/Command | Allies destroyed M Guard 30528 | -1/Command | All MAIN.C guards destroyed 30531 | -1/Command | Found Prototype Reactor 30589 | -1/Command | Build established: Sprinter 30670 | -1/Command | Met MAIN.C 30683 | -1/Command | 0b10 Conduit disabled 30709 | -1/Command | System corruption reached 10% 30716 | -1/Command | Destroyed MAIN.C Shell 30719 | -1/Command | MAIN.C activated Command garrisons 30741 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-251) 30783 | -1/Command | Core integrity fell below 50% 30815 | -1/Command | Core integrity fell below 20% 30826 | -1/Command | Destroyed by MAIN.C with Improved Heavy Machine Gun Last Messages --------------- 30779_ Knocked back. 30786_ Adv. Powered Armor destroyed. 30786_ Knocked back. 30789_ Cld. Gravmag System destroyed. 30789_ Knocked back. 30794_ KH2LCOAUJ=9OUS>FF#ZL 30795_ Cmb. Linear Gravjet destroyed. 30795_ Knocked back. 30798_ Cmb. Linear Gravjet destroyed. 30798_ Knocked back. 30800_ Dropped Lrg. Storage Unit. 30801_ Cmb. Linear Gravjet destroyed. 30801_ Vortex Chain Reactor destroyed. 30801_ Knocked back. 30814_ Cmb. Linear Gravjet destroyed. 30814_ Knocked back. 30817_ Cmb. Linear Gravjet destroyed. 30817_ Knocked back. 30823_ Exp. Coolant Injector destroyed. 30823_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????######################?????????????? | | ??????????????""""""" """ #?????????????? | | ???????????????" "" #?????????????? | | ???????????????""" "" ############### | | ?????????????#""""" "" " + | | ?????????????#" " " + | | ?????????????#" """ +% | | ?????????????#"" "" % ############### | | ?????????????# " " "!%!% #?????????????? | | ?????????????# " %/% #?????????????? | | ?????????????# " "!%@ ""#?????????????? | | ?????????????# |!%[M """""""#?????????????? | | ?????????????#"" ] """""""""#?????????????? | | ?????????????# """""""""""#?????????????? | | ?????????????# " " " " #?????????????? | | ?????????????# " " " " ??????????????? | | ?????????????" " " " """" " ??????????????? | | ?????????????" """ " " """" ??????????????? | | ?????????????" " " " ?? ??????????????? | | ?????????????# """""""""" ??????????????????? | | ?????????????# " """ " """"??????????????????? | | ?????????????# """ " " ??????????????????? | | ?????????????#####???######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 120 Energy Generation 63 Energy Capacity 1630 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Power Amplification 30 Armor Coverage 800 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 90 Weapon Cycling 20 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 87 Targeting Accuracy 12 Melee Accuracy 16 Core Analysis 11 Recoil Reduction 4 Particle Charging 30 Offensive Hacking 32 Defensive Hacking 28 Authchip Count 2 Trap Extractor Capacity 8 Item Schematics ----------------- Cld. VTOL Module | -7/Factory | Scanalyzed Arm. Huge Wheel | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Core Analyzer | -7/Zion | Archive IFF Parser | -7/Zion | Archive Greatsword | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Gatling Laser | -6/Factory | Z-intel Energy Well | -6/Factory | Z-intel Mic. Nuclear Core | -6/Factory | Z-intel Microactuators | -6/Factory | Z-intel Imp. Core Shielding | -6/Factory | Z-intel Hpw. Shock Rifle | -6/Factory | Z-intel Hrd. Light Armor Plating | -6/Factory | Z-intel Imp. Titanium Leg | -6/Factory | Z-intel Lrg. Storage Unit | -6/Factory | Z-intel EM Disruption Field | -6/Factory | Z-intel Reaction Control System | -6/Factory | Z-intel Imp. Thermal Generator | -6/Factory | Z-intel Com. Battery | -6/Factory | Z-intel Hacking Suite | -6/Factory | Z-intel Imp. Sensor Array | -6/Factory | Z-intel Adv. Sensor Array | -6/Factory | Z-intel Fission Core | -6/Factory | Z-intel Imp. Field Recycling Unit | -6/Factory | Z-intel Imp. Trap Scanner | -6/Factory | Z-intel Datajack | -6/Factory | Z-intel Reactive Plating | -6/Factory | Z-intel Seismic Detector | -6/Factory | Z-intel Kinecellerator | -6/Factory | Z-intel Gravmag Array | -6/Factory | Z-intel Core Shielding | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Prc. Rocket Launcher | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Smartbomb Launcher | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Adv. Cooling System | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Nuclear Pulse Array | -5/Factory | Z-intel Plasma Rifle | -5/Factory | Z-intel Mic. Fission Core | -5/Factory | Z-intel Fusion Compressor | -5/Factory | Z-intel Imp. Targeting Computer | -5/Factory | Z-intel Powered Hammer | -5/Factory | Z-intel Thermic Laser | -5/Factory | Z-intel Med. Treads | -5/Factory | Z-intel Imp. Coolant Injector | -5/Factory | Z-intel Adv. Trap Extractor | -5/Factory | Z-intel Maul | -5/Factory | Z-intel Magnetic Acceleration Cannon | -5/Factory | Z-intel Spear | -5/Factory | Z-intel Rocket Array | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Imp. Lightning Gun | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Imp. KE Penetrator | -5/Factory | Z-intel Shock Maul | -5/Factory | Z-intel Enh. Coil Gun | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Hvy. Deuterium Engine | -5/Factory | Z-intel Cld. Airjet | -5/Factory | Z-intel Mni. Assault Cannon | -5/Factory | Z-intel Exp. Targeting Computer | -5/Factory | Scanalyzed Imp. Medium Armor Plating | -5/Factory | Z-intel Imp. Hacking Suite | -5/Factory | Z-intel Adv. Shield Generator | -5/Factory | Z-intel Lyr. Light Armor Plating | -5/Factory | Z-intel Point Defense System | -5/Factory | Z-intel Adv. Recoil Stabilizer | -5/Factory | Z-intel Hvy. Shock Bomb Launcher | -5/Factory | Z-intel Imp. Cryofiber Web | -5/Factory | Z-intel Lgt. Fission Core | -5/Factory | Z-intel Hcp. Storage Unit | -5/Factory | Z-intel Imp. Remote Datajack | -5/Factory | Z-intel Com. Wheel | -5/Factory | Z-intel Imp. Component Analysis Suite | -5/Factory | Z-intel Exp. Coolant Injector | -4/Factory | Scanalyzed Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Assault Drone Bay | -4/Zhirov | Free Enh. Armored Leg | -3/Testing | Z-intel Particle Accelerator | -3/Testing | Z-intel Imp. Diametric Drive | -3/Testing | Z-intel Molecular Scythe | -3/Testing | Z-intel Hvy. Proton Missile Launcher | -3/Testing | Z-intel Hellfire Missile Launcher | -3/Testing | Z-intel Plasma Sword | -3/Testing | Z-intel Exp. Energy Well | -3/Testing | Z-intel Hvy. Dispersion Rifle | -3/Testing | Z-intel Exp. Target Analyzer | -3/Testing | Z-intel Lrn. Terrain Scanner | -2/Section 7 | Z-intel Hardcell Cannon | -2/Section 7 | Z-intel Lgt. Particle Reactor | -2/Section 7 | Z-intel Imp. Reaction Control System | -2/Section 7 | Z-intel Particle Charger | -2/Section 7 | Z-intel Graphene Brace | -2/Section 7 | Z-intel Imp. Linear Gravjet | -2/Section 7 | Z-intel Field Propulsion Array | -2/Section 7 | Z-intel System Shield | -2/Section 7 | Z-intel Adv. Particle Charger | -2/Section 7 | Z-intel Impulse Thruster Array | -2/Section 7 | Z-intel Imp. Remote Shield | -2/Section 7 | Z-intel Imp. Remote Force Field | -2/Section 7 | Z-intel Quantum Capacitor | -2/Section 7 | Z-intel Adv. Gravity Neutralizer | -2/Section 7 | Z-intel Exp. Flexi-carbon Leg | -2/Section 7 | Z-intel Graviton Reactor | -2/Section 7 | Z-intel Vibroblade | -2/Section 7 | Z-intel Proton Burst Cannon | -2/Section 7 | Z-intel Gui. Micro-nuke Launcher | -2/Section 7 | Z-intel Com. Linear Accelerator | -2/Section 7 | Z-intel Hds. Centrium Wheel | -2/Section 7 | Z-intel Adv. Matter Compressor | -2/Section 7 | Z-intel Exp. Thermal Generator | -2/Section 7 | Z-intel Hvy. Tesla Rifle | -2/Section 7 | Z-intel Exp. Focal Shield | -2/Section 7 | Z-intel Exp. Hacking Suite | -1/Command | Z-intel Com. Mass Driver | -1/Command | Z-intel Centrium Greatsword | -1/Command | Z-intel Exp. Core Analyzer | -1/Command | Z-intel Adv. Energy Well | -1/Command | Z-intel Exp. EM Disruption Field | -1/Command | Z-intel Imp. Quantum Reactor | -1/Command | Z-intel Exp. Thermal Defense Suite | -1/Command | Z-intel Hds. Centrium Leg | -1/Command | Z-intel Exp. Gyrokinetic Inverter | -1/Command | Z-intel Adv. Variable Charge Gun | -1/Command | Z-intel Centrium Medium Armor Plating | -1/Command | Z-intel Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive G-50 Soldier | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-27 Freighter | -4/Factory | Z-intel O-32 Director | -4/Factory | Z-intel A-02 Transporter | -4/Factory | Z-intel A-15 Conveyor | -4/Factory | Z-intel R-10 Processor | -2/Quarantine | Z-intel K-01 Serf | -2/Quarantine | Z-intel C-65 Expert | -2/Quarantine | Z-intel R-06 Scavenger | -2/Quarantine | Z-intel G-73 Enforcer | -2/Quarantine | Z-intel H-88 Terminator | -2/Quarantine | Z-intel M-36 Artificer | -2/Quarantine | Z-intel C-55 Analyst | -1/Access | Z-intel B-74 Champion | -1/Access | Z-intel E-15 Imp | -1/Access | Z-intel S-43 Plague | -1/Access | Z-intel D-83 Annihilator | -1/Access | Z-intel P-80 Master | -1/Command | Z-intel Fabricated ------------ Nova Cannon | x2 | -6/Factory | Preloaded Cld. Gravmag System | x1 | -5/Factory | Authchip Cld. Gravmag System | x1 | -4/Factory | Authchip Cld. Gravmag System | x1 | -4/Factory | Authchip Cld. Gravmag System | x1 | -3/Testing | Authchip Repaired ---------- Exp. Sensor Array | 13% | -7/Factory | Broken Adv. Force Field | 10% | -5/Factory | Corrupted Adv. Phase Shifter | 50% | -4/Factory | Broken Cld. Antigrav System | 14% | -4/Factory Adv. Force Field | 22% | -2/Research | Broken Studied --------- Mic. Nuclear Core | -7/Factory | Hacked Gravmag System | -7/Factory | Hacked Hyp. Coil Gun | -6/Factory | Hacked Cmb. Gravmag System | -4/Factory | Hacked Antigrav System | -4/Factory | Hacked Lgt. Quantum Reactor | -3/Research | Hacked Alien Tech Used ----------------- Core Expander Integrated Dissipator Sigix Broadsword Spacefold Activator Integrated Mediator Integrity Redistributor LRC Storage Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicCobblerCore Manual? 0 Play Time 06:42:00 Cumulative 465.1 hours Start 2026.10.26 @ 15:55:56 End 2026.11.01 @ 01:09:18 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 298 Rogue 298 Adventurer 0 Explorer 0 Win Type - Total 29 Types 10/0/9/1/1/0/3/2/2/1 Lore% 84 Gallery% 78 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2f2ac6f-60e9-4adc-9fac-8e6d016084c5