Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.05 @ 00:44:56 Player: BlackCaro Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (446) 446 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2351 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 232/300 Energy 98/100 System Corruption 0% Temperature Cool (27) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Analyzer Hardened Light Armor Plating > --- WEAPON ----------- Ion Cannon Grenade Launcher > --- INVENTORY -------- (None) [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Seismic Analyzer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . . 1 2 Weapon . | . . . . . Parts Attached 38 | 7 7 9 10 5 Power 4 | 1 1 1 . 1 Engine 4 | 1 1 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 1 3 2 1 Treads . | . . . . . Leg 4 | 2 1 . . 1 Wheel 2 | . . . 2 . Hover 3 | . . 3 . . Flight . | . . . . . Utility 6 | 2 . . 4 . Device 1 | 1 . . . . Storage 2 | 1 . . 1 . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 19 | 2 5 5 4 3 Energy Gun 6 | . 2 2 2 . Energy Cannon 1 | . . . . 1 Ballistic Gun 5 | 2 1 . 1 1 Ballistic Cannon 2 | . . 1 1 . Launcher 2 | . 1 . . 1 Special Weapon 3 | . 1 2 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 24 | . 5 6 8 5 Power 3 | . 1 1 . 1 Propulsion 7 | . 1 2 3 1 Utility 3 | . . 1 1 1 Weapon 11 | . 3 2 4 2 Highest Loss Streak 8 | . 4 4 8 5 Average Slot Usage (%) 79 | . 89 94 51 38 Engine 8 | . 9 13 . 5 Leg 12 | . 28 . . 6 Wheel 1 | . . . 8 . Hover 9 | . . 26 7 . Device 9 | . 14 13 . . Storage 12 | . 14 14 11 6 Processor 3 | . . . 14 6 Energy Gun 5 | . 7 7 1 . Ballistic Gun 9 | . 11 10 5 . Ballistic Cannon 1 | . . 1 2 . Launcher 1 | . 3 . . 2 Special Weapon 1 | . . 5 . . Naked Turns 17 | . . . . 17 Heaviest Build 18 | 13 15 14 12 18 Greatest Support 20 | 20 20 20 16 10 Greatest Overweight (x) 3 | 2 1 2 3 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 5 Most Carried 6 | 5 6 6 6 2 Average Carried 4 | 2 5 5 4 . Final Capacity 6 | 6 6 6 6 4 Final Carried 6 | 5 6 6 3 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 634 | 228 169 70 42 125 Remotely . | . . . . . Salvage Created 463 | 22 288 70 42 41 Parts 42 | 5 27 5 2 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 18 | . 14 2 1 1 Guns 10 | . 10 . . . Cannons 4 | . . 2 1 1 AOE 4 | . 4 . . . Classes Destroyed 6 | 1 4 . 1 . Worker 1 | . 1 . . . Builder 1 | . 1 . . . Tunneler 1 | 1 . . . . Swarmer 9 | . 9 . . . Grunt 8 | . 5 2 . 1 Sentry 1 | . . . 1 . Best Kill Streak 4 | 1 4 1 1 1 Combat Bots Only 4 | . 4 1 1 1 Max Kills in Single Turn 2 | 1 2 1 1 1 Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2974 | . 649 524 762 1039 Core 1020 | . 104 87 272 557 Absorbed by Shields . | . . . . . Core Remaining (%) 51 | 100 . 23 32 . Volleys Fired 95 | 1 45 32 9 8 Largest 2 | 2 2 2 2 1 Hottest 100 | 40 70 100 65 60 Shots Fired 137 | 2 67 43 17 8 Gun 89 | 2 61 16 10 . Cannon 22 | . . 7 7 8 Launcher 6 | . 6 . . . Special 20 | . . 20 . . Kinetic 69 | 2 40 12 15 . Thermal 61 | . 21 31 1 8 Explosive 6 | . 6 . . . Electromagnetic 1 | . . . 1 . Robot Hit Streak 7 | 1 7 4 4 6 Robot Miss Streak 4 | . 4 2 3 1 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 65 | 1 39 9 10 6 Core Hits 32 | 1 21 5 3 2 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1170 | 14 785 114 120 137 Guns 553 | 14 441 46 52 . Cannons 273 | . . 68 68 137 Explosions 344 | . 344 . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 392 | 14 217 68 93 . Thermal 421 | . 224 46 14 137 Explosive 344 | . 344 . . . Electromagnetic 13 | . . . 13 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 12 | . 1 12 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Effects 4 | . 2 2 . . Energy Discharges 1 | . . 1 . . Data Loss (minor) 1 | . 1 . . . Targeting Errors 2 | . 1 1 . . Overload Shots . | . . . . . Overflow Damage 20 | . 20 . . . Projectiles . | . . . . . Explosions 20 | . 20 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 75 | . 75 . . . Shots 4 | . 4 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 178 | . 63 120 17 178 Average Temperature 46 | . 24 45 9 103 Received Heat Transfer 984 | . 180 69 267 468 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 989 | . 630 100 37 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 312 | 5 312 81 80 20 Average Influence 75 | 1 135 54 40 8 Maximum Alert Level 1 | . 1 . . . Low Security (%) 88 | 100 69 100 100 100 Level 1 11 | . 30 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 3 . 1 . Investigation 3 | . 2 . 1 . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 3 | . 1 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 21 5 21 12 Peak Tracking Total 17 | . 7 2 17 11 Tactical Retreats 4 | . 2 1 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 6 | . 3 . 3 . Terminals 6 | . 3 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 5 . 6 . Successful 7 | . 2 . 5 . Failed 4 | . 3 . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 5 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 2 . 5 . Record 2 | . 1 . 1 . Branch Access Points 1 | . . . 1 . Emergency Access Points 2 | . . . 2 . Unreport Threat 1 | . 1 . . . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 3 . 1 . Full Trace Events 2 | . 1 . 1 . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1331 | 93 511 386 211 130 Spaces Moved 1084 | 65 317 413 182 107 Core 84 | 10 . . 22 52 Treads . | . . . . . Legs 428 | 55 317 1 . 55 Wheels 123 | . . . 123 . Hover 449 | . . 412 37 . Flight . | . . . . . Fastest Speed 50 | 50 120 56 60 50 Average Speed 89 | 112 120 59 91 101 Slowest Speed 200 | 150 150 180 200 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 2 | . . 2 . . Exploration Rate (%) 33 | 4 50 77 23 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 35 | . 15 20 . . Terrain Destroyed 70 | . 50 20 . . Melee . | . . . . . Projectile 20 | . . 20 . . AOE 50 | . 50 . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1259 | 79 381 469 210 120 Wait 13 | 2 3 4 4 . Move 1080 | 64 316 412 181 107 Hop . | . . . . . Pick Up 22 | 5 7 6 4 . Fast Attach 16 | 7 1 2 4 2 Attach 13 | . 3 2 5 3 Detach . | . . . . . Swap 9 | . 3 5 1 . Drop 11 | . 3 6 2 . Fire 95 | 1 45 32 9 8 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 13) 457 | -10/Materials | Lost 4 parts (1p1n2w) 490 | -10/Materials | Discovered new exit (range 9) 605 | -10/Materials | Entered Mines 833 | -10/Mines | Discovered new exit (range 8) 933 | -10/Mines | Core integrity fell below 50% 946 | -10/Mines | Learned 4 Materials zone layouts 974 | -10/Mines | Crushed by falling debris 974 | -10/Mines | System corruption reached 10% 986 | -10/Mines | Crushed by falling debris 991 | -10/Mines | Entered Materials 991 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 992 | -9/Materials | Identified exit to Materials 1017 | -9/Materials | Lost 4 parts (1p1n1u1w) 1055 | -9/Materials | Identified exit to Mines 1189 | -9/Materials | Discovered exit to Materials (range 10) 1193 | -9/Materials | Core integrity fell below 50% 1202 | -9/Materials | Entered another Materials area 1202 | -8/Materials | Evolved 2 slots: Utility x2 1229 | -8/Materials | Lost 8 parts (3n1u4w) 1300 | -8/Materials | Core integrity fell below 50% 1306 | -8/Materials | Core integrity fell below 20% 1307 | -8/Materials | Released all parts (2) 1332 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01202_ R-06 Scavenger collects Lgt. Ion Engine. PARAMETERS=UTILITY_2 LOCATION=MATERIALS GOAL=ESCAPE 01247_ Acquired 125 matter. 01268_ Acquired Ion Cannon. 01270_ Grenade Launcher destroyed. 01272_ G-47 Trooper destroyed. 01288_ Lgt. Ion Engine destroyed. 01293_ Hrd. Light Armor Plating destroyed. 01293_ Slug penetrates Wall. 01294_ Ion Cannon destroyed. 01299_ Penetrated by Slug. 01302_ Aluminum Leg destroyed. 01302_ Penetrated by Slug. 01307_ Slug penetrates U-05 Engineer. 01307_ A-02 Transporter suffers critical hit. 01307_ Released Sml. Storage Unit. 01307_ Released Seismic Analyzer. 01324_ Acquired Assault Rifle. 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"""" ?# # | | ??????????????????????????# g#??????"""" ??# # | | ?????????????????????????## ##??????? ?## # | | ?????????????????????????# ##########+### | | ?????????????????????????# ! | | ?????????????????????????# ! *%! | | ?????????????????????????# = | | ?????????????????????????# ############## | | ?????????????????????????## ##????????#######"## | | ??????????????????????????# #?????????# + | | ??????????????????????????# #?????????#### | | ??????????????????????????# +????????????# | | ??????????????????????????# #????????????# | | ??????????????????????????+ #????????????# | | ??????????????????????????# #????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 291 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 150 Evasion (%) 53 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerMiningStorm Manual? 0 Play Time 00:20:05 Cumulative 9.5 hours Start 2020.03.05 @ 00:26:45 End 2020.03.05 @ 00:44:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 11 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: daa83f5f-fe41-4f97-9e25-ba57be133082