Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.04 @ 13:31:26 Player: King Of Bel Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (173) 173 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 663 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 82/100 System Corruption 0% Temperature Cool (1) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Small Laser > --- INVENTORY (8) ---- Ion Engine Light Treads Light Treads Advanced Treads Wheel Flight Unit Seismic Detector Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Small Storage Unit Sensor Array > --- WEAPON ----------- Medium Laser Minigun > --- INVENTORY -------- Ion Engine Light Treads Light Treads Carbon-fiber Leg Wheel Seismic Detector Small Laser Assault Rifle [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 6 4 6 Power 3 | 1 1 1 Engine 2 | 1 1 . Core 1 | . . 1 Reactor . | . . . Propulsion 5 | 2 . 3 Treads 2 | . . 2 Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 2 | . 2 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 7 | 4 7 7 Power 1 | . 1 1 Propulsion 3 | 2 4 4 Utility . | . . 1 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 6 | . 1 5 Power 1 | . 1 . Propulsion 5 | . . 5 Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 96 | . 98 94 Engine 7 | . 14 2 Core 6 | . . 11 Treads 12 | . . 23 Leg 14 | . 28 3 Device 11 | . 12 10 Storage 14 | . 14 14 Energy Gun 13 | . 14 13 Ballistic Gun 13 | . 14 13 Peak Build Rating 16 | 6 7 16 Average Rating 9 | 5 6 13 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 16 | 11 15 16 Greatest Support 42 | 20 20 42 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 7 8 8 Average Carried 7 | 4 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 7 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 457 | 244 112 101 Remotely . | . . . Salvage Created 479 | 167 132 180 Parts 37 | 9 16 12 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 10 | . 6 4 Guns 10 | . 6 4 Classes Destroyed 7 | 3 3 1 Worker 2 | 2 . . Builder 1 | . 1 . Tunneler 2 | 2 . . Recycler 2 | 1 . 1 Watcher 1 | . 1 . Swarmer 9 | . 6 3 Grunt 1 | . . 1 Best Kill Streak 5 | 5 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 2 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 104 | . 31 73 Missed 22 | . 5 17 Hits 82 | . 26 56 Projectile 82 | . 26 56 AOE 15 | . . 15 Damage Taken 1188 | . 211 977 Core 263 | . 20 243 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 38 | 9 11 18 Largest 2 | 2 2 2 Hottest 75 | 60 70 75 Shots Fired 75 | 18 22 35 Gun 75 | 18 22 35 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 37 | 9 11 17 Thermal 38 | 9 11 18 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 5 | 5 4 3 Robot Miss Streak 6 | 1 6 5 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 39 | 12 11 16 Core Hits 20 | 6 8 6 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 3 | . . 3 Burn 2 | . . 2 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 537 | 138 151 248 Guns 537 | 138 151 248 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 314 | 74 76 164 Thermal 223 | 64 75 84 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . . 1 Targets Rammed 2 | . 1 1 Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 170 | . 54 170 Average Temperature 47 | . 21 60 Received Heat Transfer 12 | . . 12 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 767 | 150 222 395 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 80 | 10 80 60 Initial 23 | . . 23 Average 14 | 1 25 10 Influence Increases 280 | 25 160 95 Destroy 0b10 Robot/C 200 | . 120 80 Destroy 0b10 Robot/NC 40 | 25 10 5 Destroy Leader 32 | . 22 10 Successful Hack 8 | . 8 . Influence Decreases 274 | 25 100 149 Entered New Map 37 | . . 37 Time Decay 217 | 25 100 92 Lost Part 20 | . . 20 Squads Dispatched 3 | . 2 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 7 9 Peak Tracking Total 4 | . 4 4 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 2 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 5 1 Successful 3 | . 2 1 Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Open Door 1 | . . 1 Branch Access Points 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 669 | . 328 341 Sensors 452 | . 111 341 Seismic 217 | . 217 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 951 | 143 356 452 Spaces Moved 591 | 90 251 250 Core 16 | 16 . . Treads 205 | . . 205 Legs 370 | 74 251 45 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 131 | 110 120 150 Slowest Speed 157 | 120 120 157 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 4 48 57 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 692 | 112 282 298 Wait 25 | 1 13 11 Move 589 | 89 250 250 Hop . | . . . Pick Up 10 | 7 1 2 Fast Attach 10 | 6 2 2 Attach 3 | . . 3 Detach 2 | . 1 1 Swap 4 | . 2 2 Drop 9 | . 1 8 Fire 38 | 9 11 18 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Met a group of wandering Federalists 304 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 16) 376 | -10/Materials | Discovered new exit (range 9) 415 | -10/Materials | Discovered new exit (range 16) 460 | -10/Materials | Identified exit to Mines 500 | -10/Materials | Entered Mines 554 | -10/Mines | Met a Derelict shopkeep closing up shop 809 | -10/Mines | Discovered new exit (range 9) 925 | -10/Mines | Assembled infested the area 930 | -10/Mines | Assisted by a Guerilla fighting off Assembled 944 | -10/Mines | Core integrity fell below 50% 951 | -10/Mines | Core integrity fell below 20% 952 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- squad. 00929_ M1-5Q5(h): "I'll hold them off! Go on ahead or try to find another way!" 00929_ HV Slug penetrates Wall. 00930_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 00935_ C-30 ARC bursts open, deploying its payload. 00935_ D-53 Grenadier unfolds itself. 00938_ The unstable cave ceiling collapses. 00939_ HV Slug penetrates Wall. 00940_ D-53 Grenadier suffers critical hit (Destroy). 00940_ Destroyed Cmb. Airjet. 00941_ The unstable cave ceiling collapses. 00941_ HV Slug penetrates Wall. 00941_ Assault Rifle destroyed. 00941_ M1-5Q5(h) destroyed. 00944_ The unstable cave ceiling collapses. 00945_ Lgt. Nuclear Core destroyed. 00947_ Dropped Arm. Treads. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????#" # | | ????????????????????????????????????????##""## | | ?????????????????????????????????????????#### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ??????????????????????????????????????????## | | ?????????????????????????????????????????## # | | ????????????????????????????????????????## ## | | ??????????????????????????????????####### ## | | ??????????????????????????????????# # | | ??????????????????????????????????# # | | ?????????????????#????????????????# ##### ## | | ?????????????????# ???????????????# #???######? | | ?????????????????# ???????????????# #?????????? | | ????????????????## #?????????####?# #?????????? | | ????????????????# ##???????# ### ###???????? | | ????????????????? ###????# ## ##??????? | | ?????????????????? ##???# ##?????? | | ??????????????????# ##??## #?????? | | ??????????????????# #???###### #?????? | | ???????????????????# #????????## ##?????? | | ????????????????????# ###???????####??????? | | ????????????????????# #??????????????#### | | ??????????????????### @ ###????######### | | ?????????????????## ####?# # | | ?????????????????# ### ####### # | | ?????????????????# ## #????## < | | ?????????????????## # = d % #????# | | ??????????????????# # d #####????# | | ??????????????????#?# #???????# | | ????????????????????# ##??????## | | ??????????????????# # #???????# | | ??????????????????### = #???????# | | ????????????????????# ### #??????## | | ????????????????????## #?# #??????# | | ?????????????????????### ;##?# #??????# | | ???????????????????????# s;#??# #??????## | | ??????????????????????? %#??# #???????### # | | ??????????????????????# % ??# #?????????#### | | ??????????????????????# % ??# #????????????? | | ??????????????????????#" ???? #????????????? | | ??????????????????????### ????###????????????? | | ????????????????????????" ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalJunkCorpse Manual? 0 Play Time 00:14:53 Cumulative 8.7 hours Start 2025.10.04 @ 13:15:49 End 2025.10.04 @ 13:31:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 21 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 15 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08a2d1d0-63f1-4177-9538-9c2cab3001f5