Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.22 @ 21:26:10 Player: Desaphets Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (9) 45 Value Destroyed (271) 271 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 536 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (2) Movement Walking (260) Ox2 Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (15) --- Ion Engine Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Large Battery (200) High-capacity Matter Pod (63) Signal Interpreter Tractor Beam Medium Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Medium Laser Particle Gun > --- INVENTORY -------- Ion Engine Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Large Battery High-capacity Matter Pod Signal Interpreter Tractor Beam Mining Claw [Rating: 13] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Improved Targeting Computer Device Tractor Beam Storage Large Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 20 | 9 11 Power 4 | 1 3 Engine 3 | 1 2 Core 1 | . 1 Reactor . | . . Propulsion 6 | 4 2 Treads . | . . Leg 4 | 2 2 Wheel 2 | 2 . Hover . | . . Flight . | . . Utility 5 | 2 3 Device 1 | 1 . Storage 2 | 1 1 Processor 2 | . 2 Hackware . | . . Protection . | . . Artifact . | . . Weapon 5 | 2 3 Energy Gun 2 | . 2 Energy Cannon . | . . Ballistic Gun 2 | 2 . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon 1 | . 1 Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes 1 | . 1 Parts Lost 7 | . 7 Power 1 | . 1 Propulsion 3 | . 3 Utility . | . . Weapon 3 | . 3 Highest Loss Streak 4 | . 4 To Critical Strikes . | . . Average Backups 9 | 4 9 Power 3 | 1 3 Propulsion 2 | 2 3 Utility 2 | . 2 Weapon . | 1 . Tool/Special . | . . Unused Backups 11 | . 11 Power 2 | . 2 Propulsion 6 | . 6 Utility 3 | . 3 Weapon . | . . Tool/Special . | . . Average Slot Usage (%) 97 | . 97 Engine 4 | . 4 Core 9 | . 9 Leg 26 | . 26 Storage 14 | . 14 Processor 13 | . 13 Energy Gun 12 | . 12 Ballistic Gun 13 | . 13 Peak Build Rating 13 | 7 13 Average Rating 9 | 3 10 On Entrance 3 | . 7 Avg Prop Armor Cover (%) . | . . Naked Turns . | . . Heaviest Build 30 | 14 30 Greatest Support 26 | 26 20 Greatest Overweight (x) 2 | 1 2 Average Overweight (x) . | . . Largest Inventory Capacity 15 | 8 15 Average Capacity 11 | 7 12 Most Carried 14 | 8 14 Average Carried 9 | 4 9 Final Capacity 15 | 8 15 Final Carried 14 | 4 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 567 | 298 269 Remotely 88 | 88 . Salvage Created 461 | 88 373 Parts 22 | 3 19 Haulers Intercepted . | . . Recyclers Shooed 1 | 1 . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Parts Restored . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 6 | . 6 Guns 5 | . 5 Classes Destroyed 3 | 1 2 Recycler 2 | 1 1 Watcher 1 | . 1 Grunt 6 | . 6 Best Kill Streak 2 | 1 2 Combat Bots Only 2 | . 2 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 59 | . 59 Missed 14 | . 14 Hits 45 | . 45 Projectile 45 | . 45 Critical Strikes 2 | . 2 Damage Taken 1017 | . 1017 Core 253 | . 253 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 47 | 4 43 Largest 2 | 2 2 Hottest 115 | 40 115 Shots Fired 74 | 8 66 Gun 74 | 8 66 Cannon . | . . Launcher . | . . Special . | . . Kinetic 55 | 8 47 Thermal 19 | . 19 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 10 | 1 10 Robot Miss Streak 3 | 3 2 Penetration Max . | . . Secondary Targets 2 | . 2 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 42 | 3 39 Core Hits 22 | 2 20 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes 1 | . 1 Burn 1 | . 1 Melee Attacks 5 | . 5 Impact . | . . Slashing 5 | . 5 Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 490 | 31 459 Guns 490 | 31 459 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic 366 | 31 335 Thermal 124 | . 124 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 238 | . 238 Average Temperature 65 | . 65 Received Heat Transfer 384 | . 384 Siege Activations . | . . Martial Activations . | . . Shielding Activations . | . . Robots Disrupted . | . . Combat Hostiles . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted 1 | . 1 Combat Hostiles 1 | . 1 Parts Melted 1 | . 1 Heat Transferred 444 | . 444 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Peak Influence 62 | 5 62 Initial . | . . Average 9 | . 11 Influence Increases 168 | 5 163 Destroy 0b10 Robot/C 120 | . 120 Destroy 0b10 Robot/NC 15 | 5 10 Destroy Leader 32 | . 32 Destroy Structure 1 | . 1 Influence Decreases 168 | 5 163 Time Decay 136 | 5 131 Lost Part 32 | . 32 Squads Dispatched . | . . Investigation . | . . Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 9 | . 9 Peak Tracking Total 3 | . 3 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered 1 | . 1 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 1 | . 1 Terminals 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 2 | . 2 Successful 1 | . 1 Failed 1 | . 1 Catastrophic . | . . Database Lockouts . | . . Manual 1 | . 1 Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 1 | . 1 Record 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections . | . . Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Part Studies Acquired . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Active Infowar (turns) . | . . Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 686 | 81 605 Spaces Moved 306 | 46 260 Core 20 | 20 . Treads . | . . Legs 279 | 19 260 Wheels 7 | 7 . Hover . | . . Flight . | . . Fastest Speed 50 | 50 120 Average Speed 152 | 105 160 Slowest Speed 260 | 120 260 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Potential Cave-ins 3 | . 3 Cave-ins Triggered 1 | . 1 Exploration Rate (%) 22 | 4 40 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug 4 | . 4 Terrain Destroyed 4 | . 4 Melee 4 | . 4 Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 447 | 70 377 Wait 31 | . 31 Move 304 | 45 259 Hop . | . . Pick Up 29 | 10 19 Fast Attach 4 | 3 1 Attach 9 | 4 5 Detach . | . . Swap 9 | 2 7 Drop 9 | 2 7 Fire 47 | 4 43 Melee 5 | . 5 Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Discovered new exit (range 12) 326 | -10/Materials | Build established: Mutant 416 | -10/Materials | Lost 4 parts (2n2w) 530 | -10/Materials | Discovered new exit (range 10) 687 | -10/Materials | Crushed by falling debris 687 | -10/Materials | Smashed by cave-in Last Messages --------------- especially those with strict weight restrictions such as hovering and flight-based models. Acquired Mining Claw. Open spaces previously occupied by now-destroyed walls and earth have a slight glow to them. Consecutive moves through these unstable areas may cause a cave-in, but only if doing so for extended periods. Tunneling a short distance between rooms is safe unless the area was destabilized by an explosion. The unstable cave ceiling collapses. Crushed by falling debris. [Achievement: Unlikely Earthworm] Lgt. Nuclear Core destroyed. System corrupted by crushing effect (+5). Aluminum Leg destroyed. System corrupted by crushing effect (+3). Mining Claw destroyed. System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | # """ # #### #######!! 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