Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.04.09 @ 20:37:57 Player: Delget Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (309) 309 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1499 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (9) Movement Treading (180) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Light Ion Engine Disposable Heat Sink Beam Rifle Beam Rifle Particle Cannon Particle Cannon Improved Assault Rifle Faulty Improved Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Large Storage Unit Tractor Beam > --- WEAPON ----------- Beam Rifle Particle Cannon Light Cannon > --- INVENTORY -------- Disposable Heat Sink Beam Rifle Beam Rifle Particle Cannon Particle Cannon Particle Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 18 | 4 3 . 11 Power 2 | . 1 . 1 Engine 2 | . 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads 3 | 2 . . 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 2 . 2 Device 2 | . . . 2 Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 . . 7 Energy Gun 2 | 1 . . 1 Energy Cannon 2 | . . . 2 Ballistic Gun 4 | 1 . . 3 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 12 | . . 2 10 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 7 | . . 2 5 Highest Loss Streak 8 | . . 2 8 Average Slot Usage (%) 84 | . 98 98 71 Engine 9 | . 14 14 6 Treads 19 | . 28 28 11 Device 2 | . . . 4 Storage 23 | . 26 28 21 Energy Gun 8 | . 14 12 3 Energy Cannon 4 | . . . 8 Ballistic Gun 12 | . 14 14 11 Ballistic Cannon 2 | . . . 4 Naked Turns . | . . . . Heaviest Build 34 | 2 25 25 34 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 9 | . . . 9 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 12 | 4 12 12 12 Average Capacity 10 | 4 11 12 11 Most Carried 12 | 4 12 12 12 Average Carried 8 | 2 7 12 9 Final Capacity 12 | 4 12 12 10 Final Carried 12 | 3 12 12 10 Class Distribution -------------------- 68% | Mutant 31% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 442 | 177 . 27 238 Remotely . | . . . . Salvage Created 377 | . . 27 350 Parts 30 | . . 2 28 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 11 | . . 2 9 Guns 5 | . . 2 3 Cannons 4 | . . . 4 AOE 2 | . . . 2 Classes Destroyed 6 | . . 1 5 Builder 1 | . . . 1 Recycler 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 6 | . . 2 4 Grunt 3 | . . . 3 Sentry 2 | . . . 2 Best Kill Streak 7 | . . 2 7 Combat Bots Only 6 | . . 2 6 Max Kills in Single Turn 3 | . . 2 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1720 | . 52 373 1295 Core 489 | . . 80 409 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 . 68 . Volleys Fired 26 | . . 1 25 Largest 3 | . . 2 3 Hottest 159 | . . 60 159 Shots Fired 67 | . . 2 65 Gun 32 | . . 2 30 Cannon 35 | . . . 35 Launcher . | . . . . Special . | . . . . Kinetic 34 | . . 1 33 Thermal 33 | . . 1 32 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 5 | . . 1 5 Robot Miss Streak 7 | . . 1 7 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 27 | . . 1 26 Core Hits 17 | . . 2 15 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 894 | . . 20 874 Guns 283 | . . 20 263 Cannons 267 | . . . 267 Explosions 344 | . . . 344 Melee . | . . . . Ramming . | . . . . Kinetic 270 | . . 10 260 Thermal 280 | . . 10 270 Explosive 344 | . . . 344 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 34 | . . . 34 Projectiles . | . . . . Explosions 34 | . . . 34 Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 99 | . . . 99 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 605 | . . 20 605 Average Temperature 245 | . . 15 249 Received Heat Transfer 372 | . 30 54 288 Effects 21 | . . . 21 Energy Bleed 6 | . . . 6 Interference 2 | . . . 2 Short Circuit 2 | . . . 2 Damage (minor) 1 | . . . 1 Damage (major) 9 | . . . 9 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 580 | . . 25 555 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 213 | . . 50 213 Average Influence 54 | . . 47 108 Maximum Alert Level 1 | . . . 1 Low Security (%) 82 | 100 100 100 60 Level 1 17 | . . . 39 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 4 | . 2 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 4 5 19 Peak Tracking Total 5 | . 4 4 5 Tactical Retreats 4 | . 1 . 3 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . . . 6 Successful 5 | . . . 5 Failed 1 | . . . 1 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . . . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . . . 5 Record 2 | . . . 2 Alert Level 1 | . . . 1 Dispatch Records 1 | . . . 1 Security Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 2 | . . 2 . Total Damage 42 | . . 42 . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 806 | 110 244 88 364 Spaces Moved 392 | 73 144 54 121 Core 36 | 15 . . 21 Treads 356 | 58 144 54 100 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 173 | 137 160 160 216 Slowest Speed 500 | 160 160 160 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 4 27 14 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 22 | . . . 22 Melee . | . . . . Projectile . | . . . . AOE 22 | . . . 22 Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 466 | 83 158 54 171 Wait . | . . . . Move 389 | 72 143 53 121 Hop . | . . . . Pick Up 30 | 7 12 . 11 Fast Attach . | . . . . Attach 17 | 4 3 . 10 Detach . | . . . . Swap 1 | . . . 1 Drop 3 | . . . 3 Fire 26 | . . 1 25 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 16) 355 | -10/Materials | Entered Mines 357 | -10/Mines | Escorted by a lone wolf Derelict 377 | -10/Mines | Learned location of Storage (-8) 426 | -10/Mines | Assembled infested the area 434 | -10/Mines | Discovered new exit (range 5) 443 | -10/Mines | Entered Materials 443 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 604 | -9/Materials | Core integrity fell below 50% 626 | -9/Materials | Core integrity fell below 20% 633 | -9/Materials | Lost 8 parts (1p2n1u4w) 807 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- >>Alert(Check) Current Alert Level: 1-A >>Enumerate(Squads) Retrieving dispatch records... Found 22 active squads: 8x Security 4x Surveillance 4x Patrol 6x Transport >>Enumerate(Guards) Retrieving latest reported positions... Security request, restricting to local area... Found 2 active security squads. Downloaded coordinate data. 00790_ R-06 Scavenger collects Lgt. Ion Engine. 00790_ R-06 Scavenger collects Hover Unit. 00796_ W-16 Scout sends out distress signal. 00802_ K-01 Serf cleans the Processing Tank. 00804_ K-01 Serf cleans the Fusion Modulator. 00805_ K-01 Serf cleans the Processing Tank. 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"""???????????????????????? | | ????????????? ????? ????????????????????????? | | ??????????????? ?????##??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteAssemblyPit Manual? 0 Play Time 00:09:13 Cumulative 11.3 hours Start 2020.04.09 @ 20:28:59 End 2020.04.09 @ 20:37:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 6 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 213651d7-5912-4656-b47d-f4e61869fb66