Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.28 @ 19:49:35 Player: Sgt. SmokeWeed Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (60) 300 Value Destroyed (1563) 1563 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5043 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 1/300 Energy 90/100 System Corruption 16% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Hacking Suite > --- WEAPON (4) ------- Heavy Mace > --- INVENTORY (5) ---- Light Deuterium Engine Cesium-ion Thruster Melee Analysis Suite Microactuators Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Treads Armored Treads > --- UTILITY ---------- Targeting Computer Hacking Suite > --- WEAPON ----------- Latent Energy Streamer Makeshift Shrapnel Gun Light Cannon Light Cannon > --- INVENTORY -------- Light Treads Light Treads Melee Analysis Suite Hardened Medium Armor Plating Authchip [R/Combat] [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Hacking Suite Processor Targeting Computer Hackware Hacking Suite Weapon Light Cannon Energy Gun Particle Gun Energy Cannon Latent Energy Streamer Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power 2 | . . . . . . . 2 Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon 2 | . . . 2 . . . . Parts Attached 27 | 5 2 2 5 2 3 2 6 Power 3 | 1 . . 1 . . . 1 Engine 3 | 1 . . 1 . . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 6 | 2 . . . 1 . 2 1 Treads 6 | 2 . . . 1 . 2 1 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 3 | . 2 1 . . . . . Device . | . . . . . . . . Storage . | . . . . . . . . Processor 1 | . . 1 . . . . . Hackware 2 | . 2 . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 15 | 2 . 1 4 1 3 . 4 Energy Gun 2 | . . 1 1 . . . . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 3 | 2 . . . 1 . . . Ballistic Cannon 5 | . . . 2 . 2 . 1 Launcher 3 | . . . 1 . . . 2 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 13 | . 1 1 1 . . . 10 Power 2 | . . . . . . . 2 Propulsion 2 | . . . . . . . 2 Utility 2 | . 1 . . . . . 1 Weapon 7 | . . 1 1 . . . 5 Highest Loss Streak 6 | . 1 1 1 . . . 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 85 96 92 99 99 99 66 Engine 11 | . 14 14 11 11 11 11 10 Treads 21 | . 28 28 22 22 22 21 13 Processor 9 | . . 11 11 11 11 11 8 Hackware 11 | . 14 14 11 11 11 11 9 Energy Gun 1 | . . . 11 3 . . . Energy Cannon 3 | . . . . . 4 11 5 Ballistic Gun 11 | . 28 27 3 7 11 11 5 Ballistic Cannon 15 | . . . 14 22 21 22 11 Launcher 3 | . . . 7 11 6 . 1 Naked Turns . | . . . . . . . . Heaviest Build 28 | 8 8 10 20 20 25 25 28 Greatest Support 43 | 40 40 40 40 40 40 43 43 Greatest Overweight (x) 1 | . . . . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | . . . . 1 1 4 5 Average Carried 1 | . . . . . 1 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 4 | . . . . 1 1 4 4 Class Distribution -------------------- 36% | Gunner 32% | Skirmisher 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 928 | 198 68 161 112 134 . 128 127 Remotely . | . . . . . . . . Salvage Created 1627 | . 245 185 178 222 . 213 584 Parts 108 | . 15 11 13 10 . 15 44 Haulers Intercepted 3 | . . . 1 . . . 2 Recyclers Shooed 2 | . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 38 | . 5 4 3 8 . 7 11 Guns 17 | . 5 4 . 4 . 3 1 Cannons 11 | . . . 3 3 . 1 4 AOE 10 | . . . . 1 . 3 6 Classes Destroyed 12 | . 3 . 4 3 . . 2 Worker 3 | . . . . . . . 3 Builder 3 | . . . 1 . . . 2 Tunneler 3 | . . . . . . . 3 Hauler 3 | . . . 1 . . . 2 Recycler 1 | . . . 1 . . . . Operator 4 | . 2 . 2 . . . . Watcher 5 | . 1 . 1 . . . 3 Swarmer 10 | . . . . 3 . 4 3 Grunt 24 | . 5 4 2 3 . 3 7 Brawler 1 | . . . . 1 . . . Duelist 1 | . . . . 1 . . . Sentry 2 | . . . 1 . . . 1 Best Kill Streak 9 | . 3 2 6 3 . 4 9 Combat Bots Only 5 | . 3 2 1 3 . 4 5 Max Kills in Single Turn 4 | . 1 1 1 2 . 4 4 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 1 . 3 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 155 | . 11 23 10 5 . 14 92 Missed 46 | . 3 2 3 1 . 4 33 Damage Taken 2065 | . 98 284 91 67 . 164 1361 Core 611 | . . 55 . . . . 556 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 92 | 100 . 78 . . . 100 . Volleys Fired 99 | . 20 18 16 7 . 6 32 Largest 4 | . 2 2 4 4 . 4 4 Hottest 168 | . 40 40 168 127 . 154 154 Shots Fired 236 | . 40 33 50 23 . 21 69 Gun 118 | . 40 33 20 7 . 6 12 Cannon 103 | . . . 25 14 . 15 49 Launcher 15 | . . . 5 2 . . 8 Special . | . . . . . . . . Kinetic 195 | . 40 33 29 21 . 18 54 Thermal 16 | . . . 16 . . . . Explosive 15 | . . . 5 2 . . 8 Electromagnetic 10 | . . . . . . 3 7 Robot Hit Streak 16 | . 11 16 15 4 . 4 5 Robot Miss Streak 4 | . 3 1 2 2 . 3 4 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 144 | . 28 29 30 12 . 11 34 Core Hits 115 | . 17 13 14 14 . 17 40 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 4 | . . . 2 . . . 2 Burn 1 | . . . 1 . . . . Blast 2 | . . . 1 . . . 1 Smash 1 | . . . . . . . 1 Melee Attacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4148 | . 307 314 671 312 . 464 2080 Guns 1270 | . 307 306 208 107 . 106 236 Cannons 782 | . . . 271 114 . 96 301 Explosions 2035 | . . . 192 83 . 260 1500 Melee 37 | . . . . . . . 37 Ramming 24 | . . 8 . 8 . 2 6 Kinetic 1821 | . 307 306 295 221 . 178 514 Thermal 184 | . . . 184 . . . . Explosive 975 | . . . 192 83 . . 700 Electromagnetic 1107 | . . . . . . 284 823 Impact 37 | . . . . . . . 37 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 16 | . . . . . . 4 16 Average Corruption 6 | . . . . . . 2 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 27 | . . . . . . 4 23 Message Errors 1 | . . . . . . . 1 Matter Fused 5 | . . . . . . . 5 Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 8 | . . . . . . 3 5 Parts Rejected 2 | . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . 2 Data Loss (major) 4 | . . . . . . . 4 Misfires 1 | . . . . . . . 1 Misdirections 2 | . . . . . . . 2 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 131 | . . . . . . 4 127 Projectiles . | . . . . . . . . Explosions 94 | . . . . . . 4 90 Melee 37 | . . . . . . . 37 Knockbacks 9 | . . 1 3 . . . 5 Impact 1 | . . 1 . . . . . Kinetic 7 | . . . 2 . . . 5 Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 26 | . . . . . . . 26 Shots 1 | . . . . . . . 1 Rammed 11 | . . 3 . 3 . 1 4 Targets Rammed 11 | . . 3 . 3 . 1 4 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 296 | . 15 36 296 78 . 138 265 Average Temperature 73 | . 6 13 84 36 . 70 101 Received Heat Transfer 714 | . 54 183 27 . . 72 378 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . . 2 Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 518 | . . . 518 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Latent Energy Used 1081 | . . . . . . 164 917 LE Corruption 20 | . . . . . . 4 16 Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 425 | . 152 128 213 304 . 100 425 Initial 82 | . . 58 11 82 . . 37 Average 106 | . 83 79 102 128 . 17 212 Maximum Alert Level 2 | . . . 1 1 . . 2 Low Security (%) 84 | 100 100 100 79 84 . 100 57 Level 1 13 | . . . 20 15 . . 36 Level 2 1 | . . . . . . . 5 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 3 . 3 . . . 3 Investigation 3 | . 1 . 1 . . . 1 Extermination . | . . . . . . . . Reinforcement 6 | . 2 . 2 . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 4 | . 1 . . . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 58 | . 7 4 8 6 . 7 26 Peak Tracking Total 7 | . 3 2 2 3 . 4 7 Tactical Retreats 3 | . . . . . . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . . . 1 Indirectly 1 | . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 8 | . . . 1 . . 1 6 Max in Single Turn 2 | . . . 1 . . 1 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 5 | . 1 . 1 1 1 . 1 Terminals 3 | . 1 . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 13 | . 5 . 4 1 1 . 2 Successful 5 | . 1 . 1 1 1 . 1 Failed 8 | . 4 . 3 . . . 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 3 | . 1 . 1 . 1 . . Terminals 11 | . 5 . 4 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . 1 . 1 1 1 . 1 Robot Analysis 1 | . . . 1 . . . . Open Door 1 | . . . . 1 . . . Recall Investigation 1 | . 1 . . . . . . Zone Layout 1 | . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . 1 . 1 . . . . Full Trace Events 2 | . 1 . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 3495 | 97 184 435 385 583 440 675 696 Spaces Moved 2008 | 59 79 238 203 345 272 391 421 Core 143 | 3 . . . . . . 140 Treads 1865 | 56 79 238 203 345 272 391 281 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 50 Average Speed 156 | 154 160 160 160 160 160 164 138 Slowest Speed 165 | 160 160 160 160 160 160 165 165 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 5 25 62 21 62 61 88 34 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 2 | . . 1 1 . . . . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . Scrap Searched 5 | . . 1 . 1 . 3 . Spaces Dug . | . . . . . . . . Terrain Destroyed 205 | . . . 29 22 . 8 146 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 205 | . . . 29 22 . 8 146 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2166 | 63 100 260 225 358 277 408 475 Wait 9 | . . . . 1 . 6 2 Move 2001 | 58 78 237 202 344 271 390 421 Hop . | . . . . . . . . Pick Up 7 | . . . . . . 2 5 Fast Attach 24 | 5 2 2 5 1 3 1 5 Attach 1 | . . . . . . . 1 Detach . | . . . . . . . . Swap 2 | . . . . 1 . 1 . Drop 11 | . . . 2 1 3 1 4 Fire 99 | . 20 18 16 7 . 6 32 Melee 1 | . . . . . . . 1 Ram 3 | . . . . . . . 3 Kick . | . . . . . . . . Crush 8 | . . 3 . 3 . 1 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 9) 282 | -10/Materials | Entered Mines 486 | -10/Mines | Build established: Mutant 644 | -10/Mines | Identified exit to Materials 663 | -10/Mines | Learned 2 Materials zone layouts 700 | -10/Mines | Discovered exit to Materials (range 9) 717 | -10/Mines | Entered Materials 717 | -9/Materials | Evolved 2 slots: Weapon x2 718 | -9/Materials | Identified exit to Mines 1087 | -9/Materials | Discovered exit to Mines (range 8) 1102 | -9/Materials | Entered Mines 1134 | -9/Mines | Build established: Gunner 1190 | -9/Mines | Discovered new exit (range 6) 1220 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1250 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1509 | -9/Mines | Learned location of Zion (-6) 1650 | -9/Mines | Discovered new exit (range 4) 1673 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1674 | -9/Mines | Discovered new exit (range 5) 1685 | -9/Mines | Entered Exiles 1724 | -9/Exiles | Met 8R-AWN 1753 | -9/Exiles | Met EX-HEX 1799 | -9/Exiles | Met EX-BIN 1900 | -9/Exiles | Aligned with FarCom system 1901 | -9/Exiles | Given EX-Vault access code 1938 | -9/Exiles | Opened EX-Vault 1951 | -9/Exiles | Found Latent Energy Streamer 1991 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2047 | -9/Exiles | Met EX-DEC 2104 | -9/Exiles | Discovered new exit (range 14) 2125 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 2125 | -9/Exiles | Entered Mines 2411 | -8/Mines | Build established: Skirmisher 2792 | -8/Mines | Discovered new exit (range 6) 2800 | -8/Mines | Entered Materials 2800 | -8/Materials | Evolved 2 slots: Power x2 3224 | -8/Materials | System corruption reached 10% 3322 | -8/Materials | Lost 6 parts (2p1n3w) 3334 | -8/Materials | Core integrity fell below 50% 3450 | -8/Materials | Core integrity fell below 20% 3496 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Acquired Lgt. Deuterium Engine. U-05 Engineer lays Concrete. Acquired Cesium-ion Thruster. M-13 Machinist repairs G-50 Soldier. Targeting Computer destroyed. G-47 Trooper destroyed. Destroyed Lgt. Nuclear Core. G-47 Trooper destroyed. T-07 Excavator destroyed. U-05 Engineer destroyed. M-13 Machinist repairs G-50 Soldier. System corrupted: Energy discharge (-20). U-05 Engineer lays Concrete. System corrupted: Rocket Launcher rejected. Dropped Authchip [R/Combat]. Acquired Hvy. Mace. Slammed into Y-45 Defender. Y-45 Defender suffers critical hit (Smash). Destroyed Heat Sink. Y-45 Defender system corrupted by crushing effect. 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