Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.06 @ 00:30:54 Player: Xan Kriegor Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (167) 835 Value Destroyed (7343) 7343 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (409) 409 TOTAL SCORE: 14467 Bonus ------- High Alert Combat Kills 409 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 48% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Improved Targeting Computer Improved Target Analyzer Hacking Suite Field Recycling Unit (2) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Medium Armored Exoskeleton Improved Thunder Leg Experimental Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Compact Matter Pod Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Heavy Armor Plating > --- WEAPON ----------- Phase Gun Coil Gun Railgun Hypervelocity Railgun > --- INVENTORY -------- Light Antimatter Reactor Micro Antimatter Reactor Flexi-carbon Leg Wheel Improved Targeting Computer Improved Target Analyzer Heavy Armor Plating Graphene Brace Hacking Suite Field Recycling Unit Gamma Rifle Disruptor Cannon Disruptor Cannon Gamma Bomb Array [Rating: 116] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion VSS Leg Treads Light Treads Leg VSS Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Layered Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Phase Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Hardcell Cannon Launcher Improved Proton Missile Launcher Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Slots Evolved 14 | . . 2 . 2 2 2 . . 2 2 2 Power 1 | . . . . . 1 . . . . . . Propulsion 3 | . . 2 . . . . . . 1 . . Utility 8 | . . . . 2 1 1 . . 1 1 2 Weapon 2 | . . . . . . 1 . . . 1 . Parts Attached 176 | 6 5 16 9 19 18 7 2 1 24 11 58 Power 24 | 1 1 1 1 4 4 . . . 4 . 8 Engine 8 | 1 1 . 1 3 1 . . . 1 . . Core 9 | . . 1 . 1 3 . . . 3 . 1 Reactor 7 | . . . . . . . . . . . 7 Propulsion 46 | 2 . 10 4 2 9 2 . . 6 1 10 Treads 1 | . . 1 . . . . . . . . . Leg 32 | . . 8 4 2 6 . . . 3 1 8 Wheel 11 | 2 . 1 . . 3 . . . 3 . 2 Hover 2 | . . . . . . 2 . . . . . Flight . | . . . . . . . . . . . . Utility 55 | 1 4 1 4 10 4 3 . 1 6 5 16 Device 22 | . . 1 3 3 1 1 . 1 2 3 7 Storage 7 | 1 3 . . . . 1 . . . . 2 Processor 7 | . 1 . . 2 1 1 . . 1 1 . Hackware . | . . . . . . . . . . . . Protection 19 | . . . 1 5 2 . . . 3 1 7 Artifact . | . . . . . . . . . . . . Weapon 51 | 2 . 4 . 3 1 2 2 . 8 5 24 Energy Gun 20 | 1 . 2 . 3 1 1 1 . 4 . 7 Energy Cannon 5 | . . . . . . . . . 1 1 3 Ballistic Gun 22 | 1 . 2 . . . 1 1 . 2 2 13 Ballistic Cannon 2 | . . . . . . . . . . 2 . Launcher 2 | . . . . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . . 1 . . 1 1 1 Corrupted Parts 5 | . 1 . . . . . . . . . 4 System Corruption 17 | . 2 . . . . . . . . . 15 Parts Lost 124 | . . 1 3 12 15 5 1 . 23 3 61 Power 19 | . . . . 2 4 . . . 4 . 9 Propulsion 32 | . . 1 2 4 8 3 1 . 3 . 10 Utility 32 | . . . 1 3 1 1 . . 5 3 18 Weapon 41 | . . . . 3 2 1 . . 11 . 24 Highest Loss Streak 19 | . . 1 2 3 6 5 1 . 6 3 19 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 12 | 3 7 12 14 14 12 14 14 15 11 6 10 Power 1 | . 1 1 1 1 . 1 2 2 . . 1 Propulsion 1 | 2 4 4 3 2 1 . . . 1 1 1 Utility 5 | . . 1 3 4 5 6 7 8 7 4 4 Weapon 3 | . 1 6 6 5 4 5 5 5 2 . 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 28 | . . 7 6 3 1 1 1 . 2 . 7 Power 3 | . . . 1 . . . . . . . 2 Propulsion 9 | . . 3 2 . 1 . . . 2 . 1 Utility 8 | . . . 1 3 . . 1 . . . 3 Weapon 8 | . . 4 2 . . 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 88 | . 97 97 100 98 92 89 92 86 84 77 78 Engine 2 | . 14 3 2 8 4 . . . . . . Core 5 | . . 7 8 . 5 13 13 13 5 10 3 Leg 18 | . . 30 44 35 22 2 . . 10 14 12 Wheel 4 | . 28 9 . . 6 7 5 . 5 . . Hover 1 | . . . . . . 6 13 13 3 . . Device 8 | . . 5 6 9 7 11 13 13 8 14 8 Storage 8 | . 14 11 11 9 7 7 6 6 8 5 6 Processor 13 | . 11 5 . 8 14 13 13 13 17 17 18 Protection 4 | . . . 4 9 6 6 6 6 3 3 4 Energy Gun 9 | . 14 6 22 17 11 13 15 6 5 . 2 Ballistic Gun 6 | . 14 15 . . 2 6 3 13 5 2 11 Peak Build Rating 116 | 6 8 22 24 34 39 48 48 47 85 105 116 Average Rating 54 | 5 7 16 21 28 31 42 46 46 67 88 100 On Entrance 36 | . 6 8 21 24 33 34 48 46 47 66 100 Naked Turns 4 | . . . . . . . . . . . 4 Heaviest Build 99 | 14 89 32 36 44 49 50 47 46 59 75 99 Greatest Support 103 | 26 26 44 50 50 50 20 18 18 98 103 103 Greatest Overweight (x) 6 | . 3 1 . . 3 4 4 2 2 . 6 Average Overweight (x) . | . 1 . . . . 3 3 2 . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 16 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 9 15 15 15 15 15 15 15 15 12 15 Average Carried 12 | 3 7 12 14 14 12 14 14 15 13 9 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 9 15 15 14 14 15 15 15 10 12 5 Class Distribution -------------------- 40% | Scavenger-Gunner 27% | Mutant 20% | Scavenger-Mutant 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Mutant | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Matter Collected 4569 | 162 67 398 120 205 186 201 30 . 508 217 2475 Remotely . | . . . . . . . . . . . . Salvage Created 8803 | . 85 348 638 1071 744 455 . . 893 193 4376 Parts 409 | . 7 20 39 38 30 13 . . 37 5 220 Haulers Intercepted 2 | . . 1 . . . . . . . . 1 Recyclers Shooed 5 | . . . . . 2 1 . . . . 2 Parts Field Recycled 3 | . . . . . . . . . . . 3 Retrieved Matter 13 | . . . . . . . . . . . 13 Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Combat Hostiles Destroyed 136 | . 5 6 15 23 13 8 . . 14 2 50 Guns 116 | . 5 6 15 19 13 8 . . 8 . 42 Cannons 10 | . . . . . . . . . 3 2 5 AOE 4 | . . . . . . . . . 3 . 1 Classes Destroyed 14 | . 1 4 1 3 3 1 . . . . 1 Worker 13 | . . 1 1 . 4 1 . . 1 . 5 Builder 6 | . . . . . 1 . . . . . 5 Hauler 2 | . . 1 . . . . . . . . 1 Recycler 9 | . . . . . . 1 . . 1 1 6 Watcher 1 | . . . 1 . . . . . . . . Swarmer 29 | . 5 . 3 3 . 4 . . . . 14 Grunt 47 | . . 3 7 13 7 2 . . 2 . 13 Brawler 3 | . . . . 1 . 1 . . . . 1 Duelist 2 | . . . . . 1 . . . . . 1 Sentry 20 | . . 3 5 2 4 . . . 1 . 5 Specialist 6 | . . . . 2 . . . . 2 . 2 Hunter 11 | . . . . 2 . . . . 5 2 2 Programmer 17 | . . . . . 1 1 . . 4 . 11 Heavy 1 | . . . . . . . . . . . 1 Best Kill Streak 9 | . 3 3 3 7 4 7 . . 4 2 9 Combat Bots Only 7 | . 3 3 3 7 3 7 . . 4 2 5 Max Kills in Single Turn 2 | . 1 1 1 1 1 2 . . 2 1 2 Gunslinging 1 | . . . . . . 1 . . . . 1 Exploded 2 | . . . . . . . . . 2 . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Hostile Shots Fired 1615 | . 18 39 76 187 255 35 9 . 185 110 701 Missed 501 | . 3 12 23 51 104 4 3 . 52 45 204 Hits 1114 | . 15 27 53 136 151 31 6 . 133 65 497 Melee 33 | . . . . 1 2 3 6 . . . 21 Projectile 1081 | . 15 27 53 135 149 28 . . 133 65 476 AOE 4 | . . . . . 1 . . . 3 . . Critical Strikes 39 | . . 1 3 5 1 . . . 6 1 22 Actively Blocked 2 | . . . . . . . . . . . 2 Part Disruptions 3 | . . . . . . . . . . . 3 Damage Taken 20072 | . 126 390 672 1784 1597 546 49 . 2983 948 10977 Core 2374 | . 10 70 151 203 216 56 . . 300 41 1327 Absorbed by Shields 156 | . . . . . . . . . . 32 124 Redirected to Shielding 101 | . . . . . . . . . . . 101 Core Remaining (%) 78 | 100 96 . 44 63 69 . . 93 70 96 . Volleys Fired 458 | . 13 27 45 77 61 22 6 . 56 10 141 Largest 4 | . 2 2 2 2 2 3 3 . 3 4 4 Hottest 239 | . 70 70 112 112 112 162 179 . 204 233 239 Shots Fired 1146 | . 26 54 90 154 114 63 18 . 133 37 457 Gun 1065 | . 26 54 90 154 114 63 18 . 116 10 420 Cannon 75 | . . . . . . . . . 13 27 35 Launcher 6 | . . . . . . . . . 4 . 2 Special . | . . . . . . . . . . . . Kinetic 533 | . 13 40 . . 24 18 5 . 61 30 342 Thermal 509 | . 13 14 90 154 90 45 9 . 59 7 28 Explosive . | . . . . . . . . . . . . Electromagnetic 104 | . . . . . . . 4 . 13 . 87 Robot Hit Streak 36 | . 3 10 13 36 24 10 4 . 35 4 24 Robot Miss Streak 8 | . 8 3 4 6 4 5 6 . 2 6 4 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 18 | . . . . 2 . 4 . . 1 . 11 Max Gunslinging Chain 1 | . . . . 1 . 1 . . 1 . 1 Shots Hit Robots 820 | . 11 37 54 125 95 50 10 . 93 15 330 Core Hits 381 | . 6 16 24 42 43 24 1 . 55 6 164 Critical Kills 8 | . . . . . . . . . . . 8 Critical Parts Destroyed 14 | . . . . . . . . . . 1 13 Critical Strikes 54 | . . 2 1 13 4 7 . . 1 1 25 Burn 28 | . . 2 1 13 4 7 . . 1 . . Destroy 23 | . . . . . . . . . . 1 22 Blast 2 | . . . . . . . . . . . 2 Corrupt 1 | . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 18259 | . 135 570 887 2093 1762 968 139 . 2517 528 8660 Guns 15723 | . 135 570 855 2092 1743 968 139 . 1566 125 7530 Cannons 1227 | . . . . . . . . . 330 403 494 Explosions 1243 | . . . . . . . . . 614 . 629 Melee . | . . . . . . . . . . . . Ramming 66 | . . . 32 1 19 . . . 7 . 7 Kinetic 8398 | . 73 457 . . 412 336 60 . 719 423 5918 Thermal 7432 | . 62 113 855 2092 1331 632 67 . 1195 105 980 Explosive . | . . . . . . . . . . . . Electromagnetic 2363 | . . . . . . . 12 . 596 . 1755 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 48 | . 6 . . . 1 3 3 3 6 3 48 Average Corruption 8 | . 2 . . . 1 1 3 3 3 3 19 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 126 | . 3 . . . 2 3 8 4 21 2 83 Message Errors 31 | . 2 . . . 1 1 3 2 8 . 14 Matter Fused 20 | . . . . . . . 2 1 4 . 13 Heat Flow Errors 9 | . . . . . 1 . . . 3 . 5 Energy Discharges 10 | . . . . . . . 1 . 2 . 7 Parts Rejected 6 | . . . . . . . . . . . 6 Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (minor) 12 | . 1 . . . . 1 1 . 1 1 7 Data Loss (major) 5 | . . . . . . . 1 . 2 1 1 Misfires 4 | . . . . . . 1 . . 1 . 2 Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 27 | . . . . . . . . . . . 27 Overload Shots . | . . . . . . . . . . . . Overflow Damage 67 | . . . . . . . . . 5 20 42 Projectiles 29 | . . . . . . . . . 5 20 4 Explosions 38 | . . . . . . . . . . . 38 Melee . | . . . . . . . . . . . . Knockbacks 6 | . . . . . . . . . . 2 4 Impact 1 | . . . . . . . . . . . 1 Kinetic 4 | . . . . . . . . . . 2 2 Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 240 | . . . . . 4 . . . 55 . 181 Shots 13 | . . . . . . . . . 4 . 9 Rammed 3 | . . . . . 1 . . . . . 2 Targets Rammed 13 | . . . 5 1 4 . . . 1 . 2 Kicked 10 | . . . 5 1 3 . . . 1 . . Crushed . | . . . . . . . . . . . . Highest Temperature 568 | . 36 69 414 222 208 528 84 . 198 203 568 Average Temperature 84 | . 11 35 88 58 48 238 41 . 49 102 104 Received Heat Transfer 2887 | . . 177 237 603 477 72 . . 108 . 1213 Effects 14 | . . . . . . 12 . . . . 2 Shutdowns 6 | . . . . . . 5 . . . . 1 Interference 2 | . . . . . . 2 . . . . . Matter Decay 2 | . . . . . . 1 . . . . 1 Damage (major) 4 | . . . . . . 4 . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . 3 Combat Hostiles 2 | . . . . . . . . . . . 2 Parts Fried 10 | . . . . . . . . . 2 . 8 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 5 | . . . . 4 . 1 . . . . . Combat Hostiles 4 | . . . . 4 . . . . . . . Parts Melted 36 | . 1 . 4 15 8 4 . . 3 . 1 Heat Transferred 16624 | . 185 481 2072 5698 3145 1850 148 . 1802 111 1132 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 1 . 2 Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Maximum Alert Level 2 | . . . . 1 . . . . . . 2 Low Security (%) 80 | 100 100 100 100 74 100 100 . . 100 100 23 Level 1 10 | . . . . 25 . . . . . . 34 Level 2 9 | . . . . . . . . . . . 41 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 552 | . 121 95 122 250 107 120 . . 164 132 552 Initial 107 | . . 29 1 42 107 . . . . 79 39 Average 114 | . 44 30 39 172 30 60 . . 10 48 342 Influence Increases 4409 | . 173 224 420 684 374 250 . . 534 178 1572 Destroy 0b10 Robot/C 2720 | . 100 120 300 460 260 160 . . 280 40 1000 Destroy 0b10 Robot/NC 155 | . . 10 10 . 25 10 . . 10 5 85 Destroy Leader 646 | . 20 42 82 110 70 30 . . 70 . 222 Successful Hack 117 | . 22 21 27 8 . 5 . . 34 . . Disable Machine 135 | . . . . 15 . . . . 30 45 45 Destroy Structure 156 | . 1 1 1 1 4 . . . 20 88 40 Partial Spotted 30 | . . . . . 15 15 . . . . . Lose Combat Pursuer 450 | . 30 30 . 90 . 30 . . 90 . 180 Influence Decreases 3976 | . 102 290 324 547 612 250 . . 370 265 1216 Entered New Map 359 | . . 42 4 59 131 . . . . 85 38 Time Decay 2577 | . 102 238 298 368 370 200 . . 276 156 569 Lost Part 1040 | . . 10 22 120 111 50 . . 94 24 609 Squads Dispatched 41 | . . 1 1 6 7 1 . . 8 . 17 Investigation 6 | . . . 1 2 1 . . . 1 . 1 Extermination 10 | . . . . . 2 1 . . 3 . 4 Reinforcement 12 | . . 1 . 4 . . . . 4 . 3 Assault 1 | . . . . . . . . . . . 1 Garrison 12 | . . . . . 4 . . . . . 8 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Distress Signals 16 | . . 3 2 5 1 . . . . . 5 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 226 | . 10 12 18 41 23 11 2 . 22 5 82 Peak Tracking Total 7 | . 3 6 5 6 5 6 2 . 6 2 7 Tactical Retreats 18 | . 2 2 . 4 . 1 . . 1 . 8 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Traps Triggered 9 | . 3 . . 1 1 . . . . 1 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . . . . 6 . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Machines Disabled 10 | . . . . 1 . . 1 . 2 3 3 Max in Single Turn 1 | . . . . 1 . . 1 . 1 1 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Machines Accessed 27 | . 4 3 7 4 . 1 . . 7 . 1 Terminals 24 | . 3 3 6 4 . 1 . . 6 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . Total Hacks 69 | . 14 6 17 11 . 3 . . 17 . 1 Successful 30 | . 7 3 8 4 . 2 . . 6 . . Failed 39 | . 7 3 9 7 . 1 . . 11 . 1 Catastrophic 5 | . 1 1 1 . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . Manual 42 | . 11 4 8 7 . 1 . . 10 . 1 Terminals 55 | . 11 6 11 11 . 3 . . 12 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 9 | . 3 . 6 . . . . . . . . Scanalyzers 5 | . . . . . . . . . 5 . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 21 | . 5 3 5 4 . 2 . . 2 . . Record 2 | . . . . 1 . . . . 1 . . Prototype ID Bank 2 | . 1 1 . . . . . . . . . Open Door 3 | . . . 3 . . . . . . . . Branch Access Points 3 | . 1 1 . . . . . . 1 . . Emergency Access Points 2 | . 1 . . . . 1 . . . . . Terminal Index 1 | . . . . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . Registered Components 4 | . 1 1 1 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . Scanalyzer 4 | . . . . . . . . . 4 . . Insert Component 2 | . . . . . . . . . 2 . . Analyze 2 | . . . . . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 4 | . 2 . 2 . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . Monitor 2 | . 1 . 1 . . . . . . . . Mask 2 | . 1 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 24 | . 4 3 4 4 . 1 . . 7 . 1 Full Trace Events 6 | . 3 . 1 1 . . . . 1 . . Feedback Events 1 | . 1 . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Active Infowar (turns) 1402 | . 240 262 . . . . . 108 792 . . Optics 502 | . 240 262 . . . . . . . . . Sensors 900 | . . . . . . . . 108 792 . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Turns Passed 8591 | 62 280 517 916 846 927 483 490 134 1696 466 1774 Spaces Moved 5382 | 54 211 347 662 449 570 280 330 83 1108 322 966 Core 21 | 3 . . . . . . . . . . 18 Treads . | . . . . . . . . . . . . Legs 3590 | . . 245 662 449 368 1 . . 622 322 921 Wheels 1584 | 51 211 102 . . 202 279 316 . 396 . 27 Hover 187 | . . . . . . . 14 83 90 . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 105 105 95 110 140 161 100 126 50 Average Speed 117 | 87 105 104 105 105 107 135 140 161 123 126 120 Slowest Speed 330 | 90 135 120 105 105 330 330 161 161 190 130 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 25 | 3 44 22 59 29 11 7 68 19 12 6 22 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . 1 . . . . . . 1 1 . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 1 1 . . . Scrap Searched 3 | . . . . . . . 3 . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 78 | . . . . . . . . . 8 47 23 Melee . | . . . . . . . . . . . . Projectile 25 | . . . . . . . . . 2 11 12 AOE 50 | . . . . . . . . . 6 36 8 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Total 6707 | 65 242 451 799 671 767 337 343 83 1332 355 1262 Wait 447 | . 4 21 53 95 96 18 . . 124 2 34 Move 5371 | 53 210 346 661 448 569 279 329 82 1107 321 966 Hop . | . . . . . . . . . . . . Pick Up 130 | 6 7 20 11 16 13 8 3 . 10 5 31 Fast Attach 65 | 6 3 2 . 1 6 2 . . 7 9 29 Attach 88 | . . 4 3 14 11 4 2 . 15 4 31 Detach 8 | . . 3 . . . . . . 1 2 2 Swap 55 | . 2 12 7 8 3 1 1 1 6 . 14 Drop 70 | . 3 16 12 11 4 3 1 . 5 2 13 Fire 458 | . 13 27 45 77 61 22 6 . 56 10 141 Melee . | . . . . . . . . . . . . Ram 2 | . . . . . 1 . . . . . 1 Kick 10 | . . . 5 1 3 . . . 1 . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 3 | . . . 2 . . . 1 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -4/Factory -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 14) 343 | -10/Materials | Entered another Materials area 343 | -9/Materials | Evolved 2 slots: Propulsion x2 354 | -9/Materials | Identified exit to Mines 354 | -9/Materials | Identified exit to Storage 860 | -9/Materials | Entered Storage 1310 | -9/Storage | Build established: Scavenger-Mutant 1317 | -9/Storage | Core integrity fell below 50% 1629 | -9/Storage | Discovered new exit (range 16) 1776 | -9/Storage | Entered Materials 1776 | -8/Materials | Evolved 2 slots: Utility x2 1909 | -8/Materials | Destroyed 7 combat bots 2318 | -8/Materials | Build established: Mutant 2513 | -8/Materials | Discovered new exit (range 8) 2561 | -8/Materials | Lost 3 parts (1p2u) 2622 | -8/Materials | Entered Factory 2622 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2901 | -7/Factory | Garrison activated, responded to threat 3084 | -7/Factory | Garrison activated, responded to threat 3149 | -7/Factory | Build established: Scavenger-Mutant 3170 | -7/Factory | Lost 4 parts (2p1n1u) 3276 | -7/Factory | Lost 6 parts (4n2w) 3402 | -7/Factory | Discovered new exit (range 12) 3549 | -7/Factory | Entered another Factory area 3549 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3690 | -6/Factory | Destroyed 7 combat bots 3692 | -6/Factory | Lost 5 parts (3n1u1w) 3920 | -6/Factory | Discovered new exit (range 11) 3974 | -6/Factory | Build established: Scavenger-Gunner 4032 | -6/Factory | Entered Lower Caves 4056 | -6/Lower Caves | Learned Factory trap positions 4448 | -6/Lower Caves | Discovered new exit (range 12) 4522 | -6/Lower Caves | Entered another Lower Caves area 4576 | -6/Lower Caves | Spotted B-75 Beast 4638 | -6/Lower Caves | Discovered new exit (range 12) 4656 | -6/Lower Caves | Entered Factory 4656 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4657 | -5/Factory | Loaded intel: 75 trap records 4678 | -5/Factory | Discovered new exit (range 13) 4740 | -5/Factory | Identified exit to Factory 4972 | -5/Factory | Identified exit to Upper Caves 5101 | -5/Factory | Lost 3 parts (1p2w) 5166 | -5/Factory | Discovered exit to Factory (range 15) 5327 | -5/Factory | Lost 3 parts (1n2w) 5391 | -5/Factory | Lost 4 parts (1p1n1u1w) 5639 | -5/Factory | Build established: Gunner 5743 | -5/Factory | Cargo convoy interrupted 6058 | -5/Factory | Spotted B-75 Beast 6352 | -5/Factory | Entered another Factory area 6352 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6354 | -4/Factory | Lost 6 parts (1n1u4w) 6575 | -4/Factory | Discovered new exit (range 10) 6591 | -4/Factory | Identified exit to Research 6687 | -4/Factory | Lost 3 parts (3u) 6818 | -4/Factory | Entered Research 6818 | -3/Research | Evolved 2 slots: Utility x2 7162 | -3/Research | Garrison activated, responded to threat 7282 | -3/Research | Build established: Scavenger-Gunner 7532 | -3/Research | Garrison activated, responded to threat 7606 | -3/Research | Lost 15 parts (2p3n1u9w) 7746 | -3/Research | System corruption reached 10% 7792 | -3/Research | Lost 3 parts (1p1u1w) 7989 | -3/Research | Garrison activated, responded to threat 8088 | -3/Research | Lost 9 parts (1p2n3u3w) 8179 | -3/Research | Found Gamma Bomb Array 8318 | -3/Research | First assault squad dispatched 8330 | -3/Research | System corruption reached 30% 8442 | -3/Research | Lost 6 parts (1n2u3w) 8512 | -3/Research | Garrison activated, responded to threat 8549 | -3/Research | Core integrity fell below 50% 8574 | -3/Research | Core integrity fell below 20% 8588 | -3/Research | Released all parts (5) 8589 | -3/Research | Discovered new exit (range 11) 8592 | -3/Research | Core destroyed Last Messages --------------- 08571_ Adv. Heat Sink destroyed. 08572_ U-05 Engineer lays Concrete. 08573_ K-01 Serf collects debris. 08573_ U-05 Engineer lays Concrete. 08578_ K-01 Serf collects debris. 08578_ Penetrated by Slug. 08578_ Adv. Targeting Computer destroyed. 08578_ Slug penetrates Wall. 08578_ U-05 Engineer lays Concrete. 08583_ K-01 Serf collects debris. 08588_ Released Mic. Antimatter Reactor. 08588_ Released Adv. Targeting Computer. 08588_ Released Imp. Targeting Computer. 08588_ Released Adv. Signal Interpreter. 08588_ Released Graphene Brace. 08589_ Slammed into K-01 Serf. 08589_ EXIT=FOUND 08592_ Slammed into K-01 Serf. 08592_ K-01 Serf knocked back. 08592_ Destabilizing: Core damaged (-52). Map ----- +----------------------------------------------------+ | ??????? # ! "" + %= | | ??????? # "" # " ^ | | ??????# # + "%" % % | | ??????# # ##### """ ######+#### | | ??????# # """"" #???# """ # # | | ??????# # """"" #???# """ # # | | ??????# # """"" #???# # """ # | | ??????# # #???# # """" # | | ??????# # " #???# # """" # | | ??????# ###/#######???# # """ # | | ####### %###%#########?# #####+######## # | | ! = #?# #?? ?????# # | | %! #?# # ???########### | | = == #?# # #????????????? | | !=% #?# # """ #????????????? | | #######+## =*######## #?# # """ #????????????? | | #??# % !%= #?# ### # """ #????????????? | | #??#% *=*%% #?# # #????????????? | | #?## % == % ### # #????????????? | | #?##% |= "% *l #######??##????????????? | | #??# ####### #??????????????????????? | | #??##############?????# #??????????????????????? | | #?????????????????????#%#??????????????????????? | | #?????????????????????# #??????????????????????? | | #?????????????????????# #??????????????????????? | | #?????????????????????#@#?????????????????????## | | #?????????????????????# #????????????????# | | #?????????????????????#k#?????????????????????## | | #?????????????????????# #??????????????????????? | | ###?????????????????????# #??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? Y??????????????????????? | | ???????????????????????? =??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????## ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????# #### | | ?????????????????????????? ????????? | | ??????????????????????????#??????????# #### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 37 Energy Capacity 570 Matter Stores 450 Matter Capacity 450 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 750 Utility Shielding 66 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 22 Particle Charging 20 Item Schematics ----------------- Imp. Heat Sink | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyPrecisionShielding Manual? 0 Play Time 01:59:52 Cumulative 30.0 hours Start 2025.06.05 @ 10:17:20 End 2025.06.06 @ 00:30:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af4c2ecb-7670-41e7-aad5-f3d26a61f11a