Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.09 @ 15:52:48 // Halloween2020/ForbiddenLore Player: dark Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (230) 230 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1180 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 3/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (95) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel Armored Wheel > --- UTILITY (4) ------ Small Storage Unit Small Storage Unit ECM Suite Weapon Shielding > --- WEAPON (2) ------- Assault Rifle Rocket Launcher > --- INVENTORY (8) ---- Light Nuclear Core Wheel Shield Generator Hacking Suite Light EM Pulse Cannon Light EM Pulse Cannon Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Small Storage Unit ECM Suite Weapon Shielding > --- WEAPON ----------- Assault Rifle Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Wheel Hacking Suite Light EM Pulse Cannon Light EM Pulse Cannon Assault Rifle Assault Rifle Rocket Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Protection Weapon Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 15 | 6 4 5 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads . | . . . Leg . | . . . Wheel 4 | 2 1 1 Hover . | . . . Flight . | . . . Utility 5 | 1 1 3 Device 1 | . . 1 Storage 3 | 1 . 2 Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 94 | . 90 100 Engine 12 | . 14 11 Wheel 25 | . 28 22 Device 4 | . . 9 Storage 18 | . 14 23 Protection 7 | . 4 11 Ballistic Gun 21 | . 26 15 Launcher 3 | . 1 6 Naked Turns . | . . . Heaviest Build 22 | 13 15 22 Greatest Support 28 | 26 26 28 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 6 10 Average Capacity 6 | 5 6 8 Most Carried 8 | 3 6 8 Average Carried 4 | 1 3 7 Final Capacity 8 | 6 6 8 Final Carried 8 | 1 6 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 205 | 105 97 3 Remotely . | . . . Salvage Created 173 | . 170 3 Parts 21 | . 18 3 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 7 | . 7 . Guns 2 | . 2 . AOE 5 | . 5 . Classes Destroyed 4 | . 3 1 Worker 2 | . 2 . Operator 1 | . . 1 Swarmer 3 | . 3 . Grunt 4 | . 4 . Best Kill Streak 9 | . 9 1 Combat Bots Only 7 | . 7 . Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 164 | . 164 . Core 27 | . 27 . Absorbed by Shields . | . . . Core Remaining (%) 94 | 100 89 . Volleys Fired 20 | 2 16 2 Largest 2 | 2 2 1 Hottest 40 | 40 40 33 Shots Fired 32 | 4 26 2 Gun 25 | 4 20 1 Cannon . | . . . Launcher 7 | . 6 1 Special . | . . . Kinetic 25 | 4 20 1 Thermal . | . . . Explosive 7 | . 6 1 Electromagnetic . | . . . Robot Hit Streak 9 | 2 9 . Robot Miss Streak 3 | 2 3 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 20 | 2 18 . Core Hits 16 | . 15 1 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 638 | 25 565 48 Guns 155 | 25 130 . Cannons . | . . . Explosions 483 | . 435 48 Melee . | . . . Ramming . | . . . Kinetic 155 | 25 130 . Thermal . | . . . Explosive 483 | . 435 48 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 12 | . 12 . Projectiles . | . . . Explosions 12 | . 12 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 12 | . 12 . Average Temperature 5 | . 5 . Received Heat Transfer 54 | . 54 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 265 | . 265 142 Initial . | . . . Average 58 | . 91 42 Maximum Alert Level 1 | . 1 . Low Security (%) 88 | 100 73 100 Level 1 11 | . 26 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 14 10 Peak Tracking Total 7 | . 7 5 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 2 | . . 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 3 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 14 5 Successful 9 | . 6 3 Failed 10 | . 8 2 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 15 | . 10 5 Terminals 19 | . 14 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Terminal Index 2 | . 1 1 Unreport Threat 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 3 2 Terminals 5 | . 3 2 Botnet 4 | . 3 1 Operators 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 504 | 65 224 215 Spaces Moved 408 | 37 159 212 Core 7 | 7 . . Treads . | . . . Legs . | . . . Wheels 401 | 30 159 212 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 90 Average Speed 90 | 82 90 92 Slowest Speed 95 | 90 90 95 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 3 48 34 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 49 | . 46 3 Melee . | . . . Projectile . | . . . AOE 49 | . 46 3 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 508 | 67 213 228 Wait 44 | 16 28 . Move 406 | 36 158 212 Hop . | . . . Pick Up 19 | 7 6 6 Fast Attach 1 | . . 1 Attach 8 | 6 1 1 Detach . | . . . Swap 6 | . 3 3 Drop 4 | . 1 3 Fire 20 | 2 16 2 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 16) 262 | -10/Materials | Destroyed 7 combat bots 279 | -10/Materials | Discovered new exit (range 9) 290 | -10/Materials | Entered another Materials area 290 | -9/Materials | Evolved 2 slots: Utility x2 334 | -9/Materials | Build established: Mutant 492 | -9/Materials | Discovered new exit (range 8) 505 | -9/Materials | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. Acquired Hacking Suite. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired data core, extracted dynamic key. U-05 Engineer lays Concrete. R-06 Scavenger collects Hover Unit. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Dropped Wheel. Acquired Wheel. U-05 Engineer lays Concrete. Acquired 3 matter. U-05 Engineer lays Concrete. Dropped Assault Rifle. Acquired Shield Generator. U-05 Engineer lays Concrete. W-16 Scout sends out distress signal. K-01 Serf collects debris. 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""" """ + #### #??? | | ????????????# """ """ # #####+## #??? | | ????????????# ? # # "" # ##########??? | | ?????????????? ? ! ?# # ""S # #???????????? | | ??????????????######+#### # "" # #???????????? | | ??????????????# # # # #???????????# | | ??????????????# # # # ############# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 145 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Weapon Shielding 33 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeLauncherNanovents Manual? 0 Play Time 00:09:29 Cumulative 78.8 hours Start 2020.11.09 @ 15:44:47 End 2020.11.09 @ 15:52:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 118 Rogue 84 Adventurer 11 Explorer 23 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 61 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e5c5cf98-d3b0-4263-93eb-2a77c5b0064d