Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.02 @ 17:03:55 Player: Jazzy Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (13) 65 Value Destroyed (253) 253 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1138 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 271/300 Energy 125/125 System Corruption 7% Temperature Warm (129) Movement Walking (260) Ox2 Location -7/Recycling Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Disposable Heat Sink Sensor Drone Bay (18/20) > --- WEAPON (2) ------- Particle Gun (fused) > --- INVENTORY (5) ---- Light Ion Engine Aluminum Leg Assault Rifle Subdweller Shrapnel Launcher Scrap Shield Fragment (46) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Disposable Heat Sink Sensor Drone Bay > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Subdweller Shrapnel Launcher Scrap Shield Fragment [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Sensor Drone Bay Device Sensor Drone Bay Storage Small Storage Unit Protection Scrap Shield Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 20 | 8 1 7 3 1 Power 3 | 1 . 2 . . Engine 3 | 1 . 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . . 1 . Treads . | . . . . . Leg 3 | 2 . . 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 . 2 2 . Device 4 | 1 . 2 1 . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 8 | 3 1 3 . 1 Energy Gun 3 | . 1 1 . 1 Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | 1 . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 10 | 1 1 5 2 1 Power 2 | . . 2 . . Propulsion 2 | . . . 2 . Utility 2 | . . 2 . . Weapon 4 | 1 1 1 . 1 Highest Loss Streak 3 | 1 1 3 1 1 To Critical Strikes . | . . . . . Average Backups 5 | 4 7 6 3 3 Power . | . 1 . 1 1 Propulsion 2 | 2 3 3 2 1 Utility . | . 1 . . . Weapon 1 | . 1 2 . 1 Tool/Special . | . . . . . Unused Backups 12 | . 2 6 1 3 Power 2 | . . 1 . 1 Propulsion 6 | . 2 2 1 1 Utility 1 | . . 1 . . Weapon 3 | . . 2 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 86 | . 95 84 86 85 Engine 13 | . 14 13 14 14 Leg 26 | . 28 28 27 14 Device 13 | . 14 11 11 28 Storage 4 | . 14 7 . . Protection 1 | . . . 4 . Energy Gun 10 | . 4 7 14 16 Ballistic Gun 15 | . 19 15 14 12 Peak Build Rating 16 | 9 10 14 16 16 Average Rating 11 | 5 9 11 13 15 On Entrance 9 | . 9 10 14 15 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 26 | 11 12 24 26 24 Greatest Support 20 | 20 20 20 20 10 Greatest Overweight (x) 2 | . . 1 2 2 Average Overweight (x) . | . . . 1 2 Largest Inventory Capacity 8 | 8 8 8 5 5 Average Capacity 6 | 7 8 6 5 5 Most Carried 8 | 8 8 8 5 5 Average Carried 5 | 4 7 6 4 4 Final Capacity 8 | 8 8 5 5 5 Final Carried 8 | 8 8 5 4 5 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 551 | 210 98 178 65 . Remotely . | . . . . . Salvage Created 320 | 42 98 180 . . Parts 36 | 7 7 22 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 11 | . . . 11 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 10 | . 2 8 . . Guns 10 | . 2 8 . . Classes Destroyed 3 | 1 1 1 . . Tunneler 3 | 2 . 1 . . Swarmer 6 | . . 6 . . Grunt 4 | . 2 2 . . Best Kill Streak 3 | 1 1 3 . . Combat Bots Only 3 | . 1 3 . . Max Kills in Single Turn 2 | 1 1 2 . . Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 137 | . 16 45 28 48 Missed 46 | . 4 16 10 16 Hits 91 | . 12 29 18 32 Projectile 91 | . 12 29 18 32 Critical Strikes 3 | . 3 . . . Damage Taken 1315 | 218 137 498 255 207 Core 253 | . 12 119 43 79 Absorbed by Shields . | . . . . . Ignored by Resistances 245 | . 39 62 72 72 Core Remaining (%) 100 | 100 . . . . Volleys Fired 66 | 14 17 25 8 2 Largest 2 | 2 2 2 2 2 Hottest 130 | 100 40 100 85 130 Shots Fired 94 | 20 20 36 15 3 Gun 87 | 17 20 32 15 3 Cannon . | . . . . . Launcher . | . . . . . Special 7 | 3 . 4 . . Kinetic 66 | 17 20 21 8 . Thermal 28 | 3 . 15 7 3 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 17 | 9 15 11 14 17 Robot Miss Streak 2 | 1 1 2 1 . Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 67 | 12 18 20 14 3 Core Hits 26 | 4 5 13 3 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 815 | 124 206 230 206 49 Guns 815 | 124 206 230 206 49 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 583 | 124 206 153 100 . Thermal 232 | . . 77 106 49 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . 7 7 7 Average Corruption 7 | . . 7 7 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 36 | . . 17 15 4 Message Errors 11 | . . 6 3 2 Matter Fused 6 | . . 2 2 2 Heat Flow Errors 4 | . . 1 3 . Energy Discharges 6 | . . 4 2 . Parts Rejected 1 | . . 1 . . Parts Fused 1 | . . . 1 . Data Loss (minor) 3 | . . 2 1 . Data Loss (major) 2 | . . . 2 . Misfires 1 | . . 1 . . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 140 | 42 27 140 125 111 Average Temperature 35 | 24 13 38 55 68 Received Heat Transfer 366 | . 159 24 93 90 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 556 | . . 186 259 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 70 | 5 45 70 . . Initial 4 | . 2 4 . . Average 13 | . 15 18 . . Influence Increases 284 | 10 68 206 . . Destroy 0b10 Robot/C 200 | . 40 160 . . Destroy 0b10 Robot/NC 15 | 10 . 5 . . Destroy Leader 40 | . 10 30 . . Successful Hack 3 | . 3 . . . Disable Machine 9 | . . 9 . . Destroy Structure 2 | . . 2 . . Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 284 | 5 58 221 . . Entered New Map 14 | . 3 11 . . Time Decay 236 | 5 55 176 . . Lost Part 34 | . . 34 . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 24 | . 3 8 11 2 Peak Tracking Total 6 | . 2 3 6 2 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 2 | . 1 1 . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . 1 1 . . Successful 2 | . 1 1 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 1 . . Open Door 1 | . . 1 . . Dispatch Records 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 293 | 6 191 96 . . Terrain 293 | 6 191 96 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches 21 | . . 8 3 10 Drone Recoveries 19 | . . 3 5 11 Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 1697 | 138 191 607 629 132 Spaces Moved 840 | 66 117 308 301 48 Core 3 | 3 . . . . Treads . | . . . . . Legs 837 | 63 117 308 301 48 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 190 260 Average Speed 169 | 116 120 163 193 260 Slowest Speed 260 | 120 120 190 260 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 1 | . . 1 . . Cave-ins Triggered 2 | 1 . 1 . . Exploration Rate (%) 19 | 5 16 52 15 11 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 7 | 3 . 4 . . Terrain Destroyed 7 | 3 . 4 . . Melee . | . . . . . Projectile 7 | 3 . 4 . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 1015 | 102 149 374 338 52 Wait 41 | . 8 19 14 . Move 836 | 65 116 307 300 48 Hop . | . . . . . Pick Up 36 | 15 4 10 6 1 Fast Attach . | . . . . . Attach 19 | 7 2 6 4 . Detach . | . . . . . Swap 3 | 1 . 1 . 1 Drop 13 | . 2 6 5 . Fire 66 | 14 17 25 8 2 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . 1 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -7/Recycling History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 106 | -11/Scrapyard | Crushed by falling debris 139 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Discovered new exit (range 8) 317 | -10/Materials | Build established: Mutant 330 | -10/Materials | Entered Mines 378 | -10/Mines | Crushed by falling debris 409 | -10/Mines | Lost 3 parts (1p1u1w) 537 | -10/Mines | Found the Drone Emporium 543 | -10/Mines | Found Prototype Device 544 | -10/Mines | Identified Sensor Drone Bay 666 | -10/Mines | Core integrity fell below 50% 860 | -10/Mines | Learned location of Storage (-7) 891 | -10/Mines | Discovered new exit (range 7) 937 | -10/Mines | Entered Subcaves 937 | -10/Subcaves | Accompanied by 4 allies 938 | -10/Subcaves | Approached by a straggling Scientist 1207 | -10/Subcaves | Ambushed by swarm of Subdwellers 1526 | -10/Subcaves | Discovered new exit (range 12) 1566 | -10/Subcaves | Entered Recycling 1566 | -7/Recycling | Accompanied by 2 allies 1567 | -7/Recycling | Met a Zionite searching for Scraptown 1692 | -7/Recycling | Core integrity fell below 20% 1698 | -7/Recycling | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- to slink back to the caves before I'm caught. You'd best do the same." 01576_ System corrupted: Matter fused (-9). 01578_ Sensor Drone released from Sensor Drone Bay. 01593_ System corrupted: Matter fused (-9). 01626_ 08M%YF6MQD,TD=GX/9U LMUQR9WD7>>DV8 01663_ Y-54 Guardian springs to life. 01669_ Sensor Drone retrieved by Sensor Drone Bay (repair cost: 2). 01671_ SGCHR=R5Z |MTX/RX:03|X3F,I KOW4V6KYUHC3 01673_ Acquired Particle Gun. 01675_ Sensor Drone retrieved by Sensor Drone Bay (repair cost: 4). 01681_ Sensor Drone retrieved by Sensor Drone Bay (repair cost: 7). 01683_ Sensor Drone retrieved by Sensor Drone Bay (repair cost: 2). 01684_ Sensor Drone retrieved by Sensor Drone Bay (repair cost: 4). 01686_ Sensor Drone retrieved by Sensor Drone Bay (repair cost: 11). 01687_ Sensor Drone retrieved by Sensor Drone Bay (repair cost: 2). 01687_ Sensor Drone retrieved by Sensor Drone Bay (no repairs). 01689_ Sensor Drone retrieved by Sensor Drone Bay (repair cost: 5). 01689_ Sensor Drone retrieved by Sensor Drone Bay (repair cost: 7). 01692_ Sensor Drone retrieved by Sensor Drone Bay (repair cost: 9). 01697_ Particle Gun destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ???????????????????#####??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# ###????????????????????? | | ???????????????????# !!#????????????????????? | | ???????????????????# !#????????????????????? | | ???????????????????# !!#????????????????????? | | ???????????????????# ###????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ??????????????????## ##?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????# r #?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????## ##?????????????????????? | | ???????????????????# #????????????????j?????? | | ???????????????????# #??????????????????????? | | ???????????????????# #####+##???????????????? | | ???????????????????# ## #???????????????? | | ???????????????????# ## #???????????????? | | ???????????????????# ## #???????????c???? | | ???????????????????# ## #????????c??????? | | ???????????????????# ##@ ! #???????????????? | | ??????????????????## ##! !#???????????????? | | ?????????### ###### # Y =#???????????????? | | ??????? # n #???????????????? | | ??????? T /Y! #???????????????? | | ??????? % r # %! #???????????????? | | ???????? ########## # ]= #???????????????? | | ??????????????????## ## !!* #???????????????? | | ??????????????????# ## #???????????????? | | ??????????????????## ## #???????????????? | | ???????????????????# ## #???????????????? | | ???????????????????# ##|! #???????????????? | | ???????????????????# ########???????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# ???????????????????????? | | ??????????????????? ???????????????????????? | | ???????????????????# ???????????????????????? | | ???????????????????# ???????????????????????? | | ???????????????????# ???????????????????????? | | ??????????????????? ???????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Unlikely Earthworm Challenges ------------ None Game ------ Seed GrapheneXenonChargecaster Manual? 0 Play Time 00:20:45 Cumulative 6.3 hours Start 2026.03.02 @ 15:44:22 End 2026.03.02 @ 17:03:55 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 1 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 767b0b1c-833a-46a3-8829-861aae35938f