Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.10.19 @ 00:34:20 Player: 4DM1-R4L Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (26) 130 Value Destroyed (763) 763 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (624) 624 TOTAL SCORE: 5677 Bonus ------- Follower Combat Kills 49 Met Imprinter 300 Was Imprinted 300 Friendly Fire -25 Cogmind --------- Core Integrity 0/1000 Matter 113/300 Energy 69/100 System Corruption 2% Temperature Cool (8) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- Thunder Leg > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- Heavy Machine Gun Heavy Machine Gun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Combat Airjet Combat Airjet > --- UTILITY ---------- Improved Terrain Scanner Improved Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Assault Rifle Rocket Launcher RU-N14's Throwing Claymores [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fusion Compressor Propulsion Combat Airjet Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Airjet Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Shotgun Energy Gun Lightning Gun Ballistic Gun Shotgun Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Slots Evolved 10 | . . . 2 . . . 6 2 Power 3 | . . . 1 . . . 2 . Propulsion 3 | . . . 1 . . . 1 1 Utility 2 | . . . . . . . 2 . Weapon 2 | . . . . . . . 1 1 Parts Attached 40 | 9 2 . 5 4 . 11 4 5 Power 8 | 2 . . 2 . . 3 1 . Engine 7 | 2 . . 2 . . 2 1 . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 10 | 3 . . . 2 . 3 . 2 Treads . | . . . . . . . . . Leg 5 | . . . . . . 3 . 2 Wheel 3 | 3 . . . . . . . . Hover 2 | . . . . 2 . . . . Flight . | . . . . . . . . . Utility 6 | 2 1 . 1 1 . 1 . . Device 1 | 1 . . . . . . . . Storage 1 | 1 . . . . . . . . Processor 1 | . . . . . . 1 . . Hackware . | . . . . . . . . . Protection 3 | . 1 . 1 1 . . . . Artifact . | . . . . . . . . . Weapon 16 | 2 1 . 2 1 . 4 3 3 Energy Gun 3 | 1 . . . . . . 2 . Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | 1 1 . 2 . . 2 . 3 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . 1 . . Special Weapon 1 | . . . . . . 1 . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . Parts Lost 20 | . . . 1 . . 8 7 4 Power 5 | . . . . . . 2 2 1 Propulsion 4 | . . . 1 . . . 2 1 Utility 3 | . . . . . . 3 . . Weapon 8 | . . . . . . 3 3 2 Highest Loss Streak 5 | . . . 1 . . 5 5 2 To Critical Strikes . | . . . . . . . . . Average Backups 3 | 5 7 5 5 4 5 2 . . Power . | . 1 1 . . . . . . Propulsion 1 | 3 4 2 2 2 2 . . . Utility . | . . . . . . . . . Weapon 1 | . 2 2 2 2 3 1 . . Tool/Special . | . . . . . . . . . Unused Backups 4 | . 4 . . . . . . . Power . | . . . . . . . . . Propulsion 3 | . 3 . . . . . . . Utility . | . . . . . . . . . Weapon 1 | . 1 . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 66 | . 100 100 85 83 88 68 16 12 Engine 14 | . 14 14 19 22 22 10 5 4 Core 1 | . . . . . . 4 . . Leg 7 | . . . . . . 23 7 . Wheel 3 | . 28 28 21 5 . . . . Hover 8 | . . . . 12 22 5 . . Device 6 | . 14 14 11 11 11 2 . . Protection 5 | . 2 14 11 11 11 2 . . Energy Gun 1 | . 14 14 . . . . . 3 Ballistic Gun 14 | . 14 14 21 20 22 13 1 2 Special Weapon 1 | . . . . . . 3 . . Peak Build Rating 26 | 9 10 10 14 23 24 26 18 22 Average Rating 16 | 6 9 10 12 18 23 20 8 9 On Entrance 12 | . 9 10 10 13 23 24 18 8 Avg Prop Armor Cover (%) 8 | . . . . 2 . 8 . . Naked Turns 103 | . . . . . . . 69 34 Heaviest Build 30 | 13 14 14 26 26 22 30 30 24 Greatest Support 46 | 32 32 32 32 24 24 40 40 46 Greatest Overweight (x) 7 | . . . 1 2 . 2 6 7 Average Overweight (x) . | . . . . . . . . 3 Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 5 5 Most Carried 8 | 8 8 5 5 5 5 5 2 . Average Carried 3 | 5 7 5 4 4 4 2 . . Final Capacity 8 | 8 5 5 5 5 5 5 5 5 Final Carried 8 | 8 5 5 5 5 5 2 . . Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Matter Collected 1189 | 303 . . 101 115 . 670 . . Remotely . | . . . . . . . . . Salvage Created 918 | 200 . . 173 . . 519 26 . Parts 53 | 18 . . 15 . . 20 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 17 | . . . . . . 17 . . Prevented 3 | . . . . . . 3 . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Combat Hostiles Destroyed 19 | . . . 7 . . 11 1 . Guns 15 | . . . 7 . . 8 . . Cannons 2 | . . . . . . 2 . . AOE 2 | . . . . . . 1 1 . Classes Destroyed 11 | 3 . . 3 . . 5 . . Worker 2 | 2 . . . . . . . . Tunneler 4 | 4 . . . . . . . . Recycler 1 | 1 . . . . . . . . Swarmer 9 | . . . 4 . . 5 . . Grunt 3 | . . . 2 . . . 1 . Brawler 1 | . . . . . . 1 . . Sentry 2 | . . . 1 . . 1 . . Hunter 2 | . . . . . . 2 . . Programmer 1 | . . . . . . 1 . . Behemoth 1 | . . . . . . 1 . . Samaritan 2 | . . . . . . 2 . . Best Kill Streak 7 | 7 . . 4 . . 4 1 . Combat Bots Only 4 | . . . 4 . . 4 1 . Max Kills in Single Turn 3 | 1 . . 3 . . 2 1 . Gunslinging 1 | . . . 1 . . . . . Exploded 1 | . . . . . . 1 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Hostile Shots Fired 554 | . . . 60 . . 162 143 189 Missed 198 | . . . 19 . . 64 45 70 Hits 356 | . . . 41 . . 98 98 119 Melee 1 | . . . . . . 1 . . Projectile 355 | . . . 41 . . 97 98 119 Critical Strikes 13 | . . . . . . 3 3 7 Damage Taken 4597 | . . . 287 . . 1371 1119 1820 Core 2166 | . . . 33 . . 295 830 1008 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 1315 | . . . 93 . . 398 316 508 Core Remaining (%) 55 | 100 . 100 . . . 18 2 . Volleys Fired 97 | 13 . . 14 1 . 59 2 8 Largest 2 | 2 . . 2 1 . 2 1 2 Hottest 88 | 60 . . 46 23 . 51 80 88 Shots Fired 162 | 26 . . 28 1 . 91 2 14 Gun 154 | 26 . . 28 1 . 84 1 14 Cannon . | . . . . . . . . . Launcher 5 | . . . . . . 5 . . Special 3 | . . . . . . 2 1 . Kinetic 136 | 13 . . 28 1 . 84 . 10 Thermal 14 | 13 . . . . . . 1 . Explosive 8 | . . . . . . 7 1 . Electromagnetic 4 | . . . . . . . . 4 Robot Hit Streak 19 | 19 . . 7 . . 15 18 19 Robot Miss Streak 4 | 1 . . 4 . . 3 . 1 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . 1 . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . Shots Hit Robots 127 | 19 . . 19 . . 69 8 12 Core Hits 66 | 9 . . 11 . . 37 5 4 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . . . . . . 1 1 1 Destroy 1 | . . . . . . 1 . . Corrupt 1 | . . . . . . . . 1 Sever 1 | . . . . . . . 1 . Melee Attacks 14 | . . . . 7 . . 7 . Impact . | . . . . . . . . . Slashing 14 | . . . . 7 . . 7 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2791 | 198 . . 318 . . 1520 473 282 Guns 1809 | 198 . . 318 . . 979 32 282 Cannons . | . . . . . . . . . Explosions 679 | . . . . . . 466 213 . Melee 218 | . . . . . . . 218 . Ramming 10 | . . . . . . . 10 . Kinetic 1547 | 52 . . 318 . . 979 . 198 Thermal 178 | 146 . . . . . . 32 . Explosive 679 | . . . . . . 466 213 . Electromagnetic 84 | . . . . . . . . 84 Impact . | . . . . . . . . . Slashing 293 | . . . . . . 75 218 . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . 3 . 2 Average Corruption 2 | . . . . . . 3 . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 54 | . . . . . . 54 . . Projectiles . | . . . . . . . . . Explosions 54 | . . . . . . 54 . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . 2 . Shots . | . . . . . . . . . Rammed 1 | . . . . . . . 1 . Targets Rammed 7 | . . . . . . . 7 . Kicked 6 | . . . . . . . 6 . Crushed . | . . . . . . . . . Highest Temperature 159 | 40 . . 42 . . 159 15 73 Average Temperature 34 | 16 . . 13 . . 51 13 36 Received Heat Transfer 1296 | . . . 72 . . 120 609 495 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 400 | 325 . . . . . . 75 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 125 | 10 14 30 99 25 . . 125 48 Initial 48 | . 2 . 9 25 . . 18 48 Average 21 | 1 1 8 64 3 . . 42 9 Influence Increases 864 | 35 12 30 199 1 . 287 255 45 Destroy 0b10 Robot/C 400 | . . . 140 . . 240 20 . Destroy 0b10 Robot/NC 35 | 35 . . . . . . . . Destroy Leader 70 | . . . 40 . . 30 . . Allied During Kill 2 | . . . . . . 2 . . Successful Hack 16 | . 12 . 4 . . . . . Disable Machine 18 | . . . . . . . 18 . Destroy Structure 8 | . . . . 1 . . 7 . Partial Spotted 15 | . . . 15 . . . . . Lose Combat Pursuer 300 | . . 30 . . . 15 210 45 Influence Decreases 849 | 30 17 . 150 80 . 252 175 145 Entered New Map 162 | . 3 . 21 54 . . 17 67 Time Decay 565 | 30 14 . 119 26 . 190 118 68 Lost Part 82 | . . . 10 . . 22 40 10 Lost Ally 40 | . . . . . . 40 . . Squads Dispatched 7 | . . . 2 . . . 3 2 Investigation 2 | . . . 1 . . . 1 . Extermination 1 | . . . . . . . . 1 Reinforcement 4 | . . . 1 . . . 2 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Distress Signals 5 | . . . 1 . . . . 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 75 | . . 2 17 . . 15 19 22 Peak Tracking Total 11 | . . 2 9 . . 5 7 11 Tactical Retreats 8 | . . 1 . . . 1 5 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Traps Triggered 3 | . . . 1 . . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Machines Disabled 2 | . . . . . . . 2 . Max in Single Turn 2 | . . . . . . . 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Machines Accessed 7 | . 2 . 3 . 1 . . 1 Terminals 3 | . 2 . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . 1 . . . . 1 Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 9 | . 3 . 4 . 1 . . 1 Successful 8 | . 2 . 4 . 1 . . 1 Failed 1 | . 1 . . . . . . . Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . . . . 1 . Terminals 4 | . 3 . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . 1 . . . . 1 Scanalyzers 2 | . . . 2 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . 2 . 1 . 1 . . . Part Schematic 1 | . . . . . 1 . . . Prototype ID Bank 1 | . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . 1 Process 1 | . . . . . . . . 1 Report Inventory 1 | . . . 1 . . . . . Scanalyzer 2 | . . . 2 . . . . . Retrieve Study 2 | . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . 1 . 1 . . . . 1 Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 17 | . . . . . . . . 17 Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Total Allies 9 | . . . . . 8 1 . . Largest Group 8 | . . . . . 8 2 . . Highest-Rated Group 293 | . . . . . 293 92 . . Highest-Rated Ally 51 | . . . . . 51 51 . . Total Orders . | . . . . . . . . . Ally Attacks 6 | . . . . . . 6 . . Total Damage 154 | . . . . . . 154 . . Kills 1 | . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Active Infowar (turns) 1862 | 35 173 39 256 273 895 191 . . Terrain 1862 | 35 173 39 256 273 895 191 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 1 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Turns Passed 3482 | 126 173 39 256 273 895 988 287 445 Spaces Moved 3076 | 78 167 40 200 270 1145 719 281 176 Core 368 | 3 . . . . . . 192 173 Treads . | . . . . . . . . . Legs 620 | . . . . . . 528 89 3 Wheels 548 | 75 167 40 200 66 . . . . Hover 1540 | . . . . 204 1145 191 . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 100 100 77 77 77 50 50 Average Speed 100 | 89 100 100 100 87 77 113 89 237 Slowest Speed 400 | 100 100 100 115 225 77 260 350 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 3 44 22 26 52 91 84 12 8 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . . 2 . . 2 . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . 1 2 1 . . Spaces Dug 4 | . . . . 4 . . . . Terrain Destroyed 43 | . . . . 4 . 33 6 . Melee 4 | . . . . 4 . . . . Projectile 1 | . . . . . . . 1 . AOE 38 | . . . . . . 33 5 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Total 3288 | 107 175 39 227 291 1158 800 302 189 Wait 12 | . . . . . 12 . . . Move 3068 | 77 166 39 199 269 1144 718 280 176 Hop . | . . . . . . . . . Pick Up 14 | 6 1 . 2 4 1 . . . Fast Attach 35 | 9 1 . 5 2 . 9 4 5 Attach 11 | . . . . 3 . 6 2 . Detach 7 | 2 . . 1 . . 4 . . Swap 1 | . 1 . . . . . . . Drop 22 | . 6 . 6 5 1 4 . . Fire 97 | 13 . . 14 1 . 59 2 8 Melee 14 | . . . . 7 . . 7 . Ram 1 | . . . . . . . 1 . Kick 6 | . . . . . . . 6 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Exi] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 7) 300 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 325 | -10/Mines | Discovered new exit (range 15) 331 | -10/Mines | Learned location of Storage (-8) 331 | -10/Mines | Learned location of Zion (-7) 339 | -10/Mines | Entered Materials 339 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 580 | -9/Materials | Discovered new exit (range 11) 595 | -9/Materials | Entered Mines 600 | -9/Mines | Assembled infested the area 727 | -9/Mines | Learned Materials terminal intel 774 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 792 | -9/Mines | Learned 2 Materials zone layouts 802 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 849 | -9/Mines | Discovered new exit (range 5) 868 | -9/Mines | Entered Zion 927 | -7/Zion | Learned location of Warlord (-5) 999 | -7/Zion | Build established: Scavenger-Mutant 1008 | -7/Zion | Found Prototype Special Weapon 1028 | -7/Zion | Learned Factory emergency access door positions 1066 | -7/Zion | Given A8's code to call for help 1147 | -7/Zion | Learned location of Armory (-4) 1372 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1490 | -7/Zion | Met Imprinter 1506 | -7/Zion | Imprinted 1508 | -7/Zion | Declared Zion's savior 1687 | -7/Zion | Gained Derelict followers 1753 | -7/Zion | Discovered new exit (range 14) 1763 | -7/Zion | Entered Proximity Caves 1763 | -6/Proximity Caves | Accompanied by 1 ally 1943 | -6/Proximity Caves | Ambushed by research squad 1988 | -6/Proximity Caves | Core integrity fell below 50% 2024 | -6/Proximity Caves | Lost 5 parts (2p2u1w) 2098 | -6/Proximity Caves | Learned 8 Factory zone layouts 2269 | -6/Proximity Caves | Learned Factory interactive machine intel 2287 | -6/Proximity Caves | Build established: Mutant 2298 | -6/Proximity Caves | Spotted B-75 Beast 2327 | -6/Proximity Caves | Identified RU-N14's Throwing Claymores 2328 | -6/Proximity Caves | Destroyed B-75 Beast 2653 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2668 | -6/Proximity Caves | Core integrity fell below 20% 2738 | -6/Proximity Caves | Discovered new exit (range 12) 2751 | -6/Proximity Caves | Entered Factory 2751 | -6/Factory | Evolved 6 slots: Power x2, Propulsion x1, Utility x2, Weapon x1 2752 | -6/Factory | Identified exit to Lower Caves 2754 | -6/Factory | Loaded intel: 53 interactive machine locations 2910 | -6/Factory | Lost 5 parts (2p2n1w) 2914 | -6/Factory | Core integrity fell below 50% 2946 | -6/Factory | Core integrity fell below 20% 2992 | -6/Factory | Discovered new exit (range 15) 3038 | -6/Factory | Entered another Factory area 3038 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3443 | -5/Factory | Core integrity fell below 50% 3463 | -5/Factory | Core integrity fell below 20% 3483 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03458_ P-70 Sage destroyed. 03458_ Power Conduit explodes. 03458_ G-50 Soldier destroyed. 03458_ Power Conduit explodes. 03458_ K-01 Serf destroyed. 03458_ Drone destroyed. 03461_ Penetrated by Slug. 03464_ K-01 Serf collects debris. 03466_ Detecting system override signal. 03467_ W-25 Informer distress signal alerts nearby ally. 03468_ Acquired Thunder Leg. 03470_ Matter Pump disabled. 03471_ Acquired Thunder Leg. 03473_ Acquired Hvy. Machine Gun. 03474_ Terminal disabled. 03477_ P-80 Master resets G-50 Soldier, system corruption cleaned. 03478_ Acquired Hvy. Machine Gun. 03478_ Critical hit (Burn: +37). 03479_ Thunder Leg destroyed. 03481_ P-70 Sage resets G-50 Soldier, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????? ????????????????????????? | | ??????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ????????????????????? ?""???????????????????? | | ????????????????????? """ ?????????????????? | | ?????????????????????# """ ?? ??????????????? | | ?????????????????????# #??????????????? | | ########?????????????# """ """ #??????????????? | | #?????????????# %"" """ #??????????????? | | #?????????????# p""" """ #??????????????? | | #?????????????# g ???????????????? | | #?????????????# g """ #??????????????? | | #?????????????# @ """ #??????????????? | | ###############A """ #??????????????? | | " ss! #??????????????? | | " p #??????????????? | | #??????????????? | | ss "T #??????????????? | | k """ #??????????????? | | ###+###########??????????????? | | #????????????????????????????? | | #????????????????????????????? | | k #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | ##+############ #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ?????????????? #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# ????????????????????????????? | | ???????????????##+##?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 38 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Imp. Trap Scanner | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Fission Core | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Enh. Flamer | -7/Zion | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive S-27 Virus | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed ImpulseWaveGreatsword Manual? 0 Play Time 00:56:55 Cumulative 10.3 hours Start 2026.10.18 @ 23:31:42 End 2026.10.19 @ 00:34:20 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 3 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 654e210a-7f8a-42e5-858e-e93119342b44