Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.09 @ 09:32:34 Player: sentrybuster Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (166) 830 Value Destroyed (6326) 6326 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1577) 1577 TOTAL SCORE: 14353 Bonus ------- High Alert Combat Kills 668 Follower Combat Kills 917 Friendly Fire -8 Cogmind --------- Core Integrity 0/1150 Matter 151/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Antimatter Reactor Triangulator Neutron Cannon Force Lance Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Structural Scanner Improved Target Analyzer Advanced Armor Integrity Analyzer Recoil Stabilizer > --- WEAPON ----------- Heavy Gatling Laser Enhanced Quantum Rifle Battle Rifle Coil Gun Coil Gun > --- INVENTORY -------- Myomer Leg Compact Battery Triangulator Advanced Force Field Beamcaster Neutron Cannon Gauss Rifle Micro-nuke Launcher Force Lance [Rating: 113] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Makeshift Hover Unit Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Long-range Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Battle Rifle Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Battle Rifle Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Fac Slots Evolved 12 | . . . 2 2 2 2 . . 2 . . 2 Power . | . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . 1 . . 1 Utility 5 | . . . 2 1 . 1 . . 1 . . . Weapon 3 | . . . . 1 1 . . . . . . 1 Parts Attached 209 | 6 3 2 19 14 30 66 7 4 4 10 9 35 Power 21 | 1 . 1 2 2 2 4 . . 1 1 2 5 Engine 10 | 1 . 1 2 . 1 2 . . . . 2 1 Core 7 | . . . . 2 1 2 . . 1 1 . . Reactor 4 | . . . . . . . . . . . . 4 Propulsion 45 | 2 . . 8 2 3 19 . 1 . 2 2 6 Treads 15 | 2 . . 6 2 2 . . . . 1 1 1 Leg 11 | . . . . . . 9 . . . . . 2 Wheel 15 | . . . 2 . 1 9 . . . 1 1 1 Hover 1 | . . . . . . . . 1 . . . . Flight 3 | . . . . . . 1 . . . . . 2 Utility 53 | 1 2 . 4 3 11 11 1 2 1 2 5 10 Device 29 | . . . 2 2 6 6 . 2 1 1 3 6 Storage 6 | 1 1 . . . . 1 . . . . 2 1 Processor 6 | . 1 . . 1 . 1 1 . . . . 2 Hackware 3 | . . . . . 2 1 . . . . . . Protection 9 | . . . 2 . 3 2 . . . 1 . 1 Artifact . | . . . . . . . . . . . . . Weapon 90 | 2 1 1 5 7 14 32 6 1 2 5 . 14 Energy Gun 24 | 1 . . 2 3 2 8 1 . . 1 . 6 Energy Cannon 4 | . . . . . 1 2 . . . . . 1 Ballistic Gun 36 | 1 . 1 1 2 6 14 3 . . 4 . 4 Ballistic Cannon 2 | . . . . . . 1 . . 1 . . . Launcher 19 | . 1 . 1 2 4 6 1 1 . . . 3 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 4 | . . . 1 . 1 1 . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . 1 2 6 . . . 1 . 1 Parts Lost 107 | . . 1 11 4 8 34 12 . 8 . 2 27 Power 12 | . . 1 3 1 . 3 1 . . . 1 2 Propulsion 31 | . . . 5 . 2 14 3 . 1 . 1 5 Utility 23 | . . . 1 . 3 5 2 . 3 . . 9 Weapon 41 | . . . 2 3 3 12 6 . 4 . . 11 Highest Loss Streak 13 | . . 1 5 2 4 9 11 . 8 . 2 13 Average Slot Usage (%) 84 | . 99 93 93 90 93 87 87 9 27 32 80 73 Engine 3 | . 14 7 8 . 1 1 4 . . . 1 . Core 2 | . . . . 6 5 4 . . . 3 3 . Treads 11 | . 28 28 20 18 13 1 . . . 4 10 12 Leg 2 | . . . . . . 6 22 . . . . 1 Wheel 4 | . . . . . 4 12 . . . 1 3 . Device 11 | . . . 11 14 13 14 7 1 12 3 17 17 Storage 8 | . 14 14 11 9 7 6 5 . . . 10 8 Processor 8 | . 13 14 11 9 7 10 16 . . . . 3 Protection 3 | . . . 9 9 6 2 . . . 2 5 2 Energy Gun 3 | . 10 . 1 9 5 3 2 . . . . 5 Ballistic Gun 13 | . 14 14 8 11 11 13 10 . . 15 23 16 Launcher 4 | . 3 14 7 2 9 . 2 . 3 . . . Naked Turns 155 | . . . . . . . 1 . 18 63 . 73 Heaviest Build 75 | 10 22 22 28 34 65 75 48 13 19 23 63 75 Greatest Support 220 | 40 40 40 40 40 40 70 70 17 17 70 140 220 Greatest Overweight (x) 12 | . . . 1 . 5 12 . . 1 1 2 6 Average Overweight (x) . | . . . . . 2 1 . . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 4 4 4 10 10 Average Capacity 9 | 5 9 10 10 10 10 10 9 4 4 4 9 9 Most Carried 10 | 4 10 10 10 10 10 10 10 4 4 4 10 10 Average Carried 8 | 2 7 9 7 9 9 8 8 4 3 3 8 8 Final Capacity 10 | 6 10 10 10 10 10 10 4 4 4 4 10 4 Final Carried 10 | 4 10 10 10 10 10 6 4 4 3 4 10 4 Class Distribution -------------------- 38% | Mutant 19% | Scavenger-Skirmisher 14% | Derelict-Tank 7% | Skirmisher 5% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -5/Factory Derelict-Tank | -5/Waste Derelict-Tank | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Fac Matter Collected 5542 | 235 119 137 334 236 605 1884 471 22 . 232 580 687 Remotely . | . . . . . . . . . . . . . Salvage Created 6870 | . 211 180 530 641 718 2692 354 . . . 502 1042 Parts 310 | . 7 16 27 36 29 116 19 . . . 23 37 Haulers Intercepted 10 | . 1 . 3 . 2 2 . . . . . 2 Recyclers Shooed 11 | . . . 1 1 1 8 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 18 . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Fac Combat Hostiles Destroyed 125 | . 4 13 11 11 13 39 12 . . . 8 14 Melee 1 | . . . . 1 . . . . . . . . Guns 66 | . 2 2 3 10 10 16 4 . . . 8 11 Cannons 14 | . . . . . . 9 5 . . . . . AOE 41 | . 2 11 6 . 2 14 3 . . . . 3 Classes Destroyed 13 | . 3 1 3 1 1 3 1 . . . . . Worker 6 | . . . 1 . 1 3 . . . . 1 . Builder 5 | . . . . . . 2 . . . . . 3 Hauler 10 | . 1 . 3 . 2 2 . . . . . 2 Recycler 10 | . . . 1 1 1 6 . . . . . 1 Operator 3 | . . . . 1 1 1 . . . . . . Watcher 7 | . 1 . 1 2 . 3 . . . . . . Swarmer 33 | . . 9 3 . 4 11 6 . . . . . Grunt 52 | . 4 4 5 8 2 17 4 . . . 5 3 Duelist 4 | . . . . . . 3 . . . . . 1 Sentry 12 | . . . 3 3 4 1 . . . . . 1 Specialist 1 | . . . . . . . 1 . . . . . Hunter 5 | . . . . . . 1 . . . . . 4 Programmer 18 | . . . . . 3 6 1 . . . 3 5 Best Kill Streak 7 | . 2 3 4 7 4 7 4 . . . 5 7 Combat Bots Only 7 | . 2 3 3 6 4 7 4 . . . 5 5 Max Kills in Single Turn 5 | . 2 3 2 1 2 5 2 . . . 1 2 Gunslinging 1 | . . . . . . . . . . . . 1 Exploded 5 | . 2 3 2 . 1 5 1 . . . . 1 Melee 1 | . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Fac Damage Taken 15588 | . 158 238 1369 556 1316 4335 1373 . 609 107 805 4722 Core 2794 | . . 28 258 13 126 588 248 . 215 107 60 1151 Absorbed by Shields 130 | . . . . . . 12 . . . . . 118 Core Remaining (%) 66 | 100 . 88 35 97 82 . . 1 . . 61 . Volleys Fired 409 | . 22 14 32 30 50 146 37 . 3 4 26 45 Largest 5 | . 2 2 2 3 4 4 4 . 1 1 4 5 Hottest 279 | . 60 50 50 154 162 237 165 . 48 100 100 279 Shots Fired 1050 | . 38 17 40 68 116 380 103 . 3 4 103 178 Gun 874 | . 31 7 29 67 107 298 58 . . 4 103 170 Cannon 109 | . . . . . 1 68 36 . 2 . . 2 Launcher 67 | . 7 10 11 1 8 14 9 . 1 . . 6 Special . | . . . . . . . . . . . . . Kinetic 730 | . 17 7 29 32 62 248 91 . 2 . 103 139 Thermal 197 | . 14 . . 35 45 69 . . . 4 . 30 Explosive 58 | . 7 10 11 1 8 6 9 . . . . 6 Electromagnetic 65 | . . . . . 1 57 3 . 1 . . 3 Robot Hit Streak 25 | . 14 9 8 9 19 16 6 . 1 5 18 25 Robot Miss Streak 8 | . 1 1 2 7 8 6 6 . 3 2 3 4 Penetration Max 1 | . . . . . . 1 1 . . . . 1 Secondary Targets 8 | . . . . . 1 3 . . . . 1 3 Max Gunslinging Chain 1 | . . . . . 1 1 . . . . 1 1 Shots Hit Robots 722 | . 27 14 48 53 102 228 47 . 5 4 65 129 Core Hits 418 | . 13 13 28 53 58 131 27 . 2 . 27 66 Critical Hits 17 | . . . . . 1 3 9 . . . . 4 Critical Kills 4 | . . . . . . . 3 . . . . 1 Critical Parts Destroyed 11 | . . . . . . 3 6 . . . . 2 Melee Attacks 51 | . . . 30 . 8 4 . . 9 . . . Impact 47 | . . . 30 . 8 4 . . 5 . . . Slashing . | . . . . . . . . . . . . . Piercing 4 | . . . . . . . . . 4 . . . Sneak Attacks 2 | . . . . . 1 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 18879 | . 450 794 1291 1132 2073 6956 1260 . 203 165 843 3712 Guns 10513 | . 275 84 244 994 1430 3547 479 . . 165 843 2452 Cannons 1650 | . . . . . 32 1176 386 . 36 . . 20 Explosions 5981 | . 175 710 713 127 426 2160 395 . 38 . . 1237 Melee 697 | . . . 334 . 184 57 . . 122 . . . Ramming 38 | . . . . 11 1 16 . . 7 . . 3 Kinetic 7967 | . 157 84 244 521 759 2802 839 . 36 . 843 1682 Thermal 3833 | . 118 37 . 473 671 1599 . . . 165 . 770 Explosive 4920 | . 175 673 713 44 276 1407 395 . . . . 1237 Electromagnetic 1424 | . . . . 83 182 1075 26 . 38 . . 20 Impact 600 | . . . 334 . 184 57 . . 25 . . . Slashing . | . . . . . . . . . . . . . Piercing 97 | . . . . . . . . . 97 . . . Highest Corruption 10 | . . . 1 . 6 10 10 10 3 3 3 9 Average Corruption 5 | . . . 1 . 3 9 10 10 2 3 3 4 Corruption Purged . | . . . . . . . . . . . . . Effects 219 | . . . 1 . 27 92 45 6 1 6 20 21 Message Errors 38 | . . . 1 . 6 17 7 2 . 1 2 2 Matter Fused 35 | . . . . . 4 17 3 . . 2 3 6 Heat Flow Errors 20 | . . . . . 3 9 4 1 . . . 3 Energy Discharges 15 | . . . . . 3 3 . 1 . 1 4 3 Parts Rejected 3 | . . . . . . 2 1 . . . . . Data Loss (minor) 24 | . . . . . 6 8 3 . . 1 5 1 Data Loss (major) 4 | . . . . . 1 2 1 . . . . . Misfires 5 | . . . . . . 2 3 . . . . . Alerts 2 | . . . . . . 1 1 . . . . . Misdirections 16 | . . . . . . 6 8 2 . . . . Targeting Errors 48 | . . . . . 4 20 12 . 1 1 5 5 Weapon Failures 9 | . . . . . . 5 2 . . . 1 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 394 | . . 41 81 . 18 150 41 . 22 . . 41 Projectiles 3 | . . . . . . 3 . . . . . . Explosions 365 | . . 41 73 . . 147 41 . 22 . . 41 Melee 26 | . . . 8 . 18 . . . . . . . Knockbacks 8 | . . . 1 . . 1 5 . 1 . . . Impact 1 | . . . 1 . . . . . . . . . Kinetic 7 | . . . . . . 1 5 . 1 . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 997 | . 12 103 162 . 143 201 66 . 3 . . 307 Shots 29 | . 1 3 6 . 7 4 3 . . . . 5 Rammed 11 | . . . . 4 1 1 . . 3 . . 2 Targets Rammed 14 | . . . . 5 1 3 . . 3 . . 2 Kicked 2 | . . . . . . 2 . . . . . . Crushed 1 | . . . . 1 . . . . . . . . Highest Temperature 393 | . 57 1 10 393 144 358 307 223 . 60 126 304 Average Temperature 87 | . 24 1 3 61 35 116 111 112 . 33 43 94 Received Heat Transfer 2641 | . 81 54 441 288 315 853 126 . . . 234 249 Effects 5 | . . . . 1 . 3 . . . . . 1 Shutdowns 1 | . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . Interference 1 | . . . . . . 1 . . . . . . Matter Decay 2 | . . . . 1 . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 5 | . . . 1 . 3 1 . . . . . . Impact Corruptions 4 | . . . 2 . 2 . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 9 | . . . . . 4 3 . . . . . 2 Heat Transferred 6365 | . 275 50 . 1036 1406 2125 . . . 275 . 1198 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 2 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Fac Peak Influence 1307 | . 114 225 221 494 173 485 . . 136 49 1307 633 Initial 566 | . . 44 27 73 147 84 . . 107 . 34 566 Average 249 | . 22 116 115 284 87 269 . . 33 44 792 470 Maximum Alert Level 4 | . . 1 1 2 . 2 . . . . 4 2 Low Security (%) 54 | 100 100 76 90 21 100 30 . . 100 100 6 . Level 1 22 | . . 23 9 59 . 46 . . . . 25 20 Level 2 18 | . . . . 18 . 23 . . . . 12 79 Level 3 . | . . . . . . . . . . . 3 . Level 4 4 | . . . . . . . . . . . 52 . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 33 | . 1 . . 2 7 14 . . . . 4 5 Investigation 4 | . . . . . 2 1 . . . . . 1 Extermination 13 | . . . . . 3 5 . . . . 2 3 Reinforcement 9 | . 1 . . 1 2 3 . . . . 1 1 Assault 3 | . . . . . . 2 . . . . 1 . Garrison 4 | . . . . 1 . 3 . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Fac Distress Signals 11 | . . . . 4 . 3 . . . . 2 2 Communications Jammed 25 | . . . . . . 25 . . . . . . Distress Signals 24 | . . . . . . 24 . . . . . . Times Spotted 255 | . 6 11 22 22 21 82 13 . 3 6 23 46 Peak Tracking Total 13 | . 2 3 4 7 4 8 4 . 2 6 5 13 Tactical Retreats 29 | . 1 . 4 1 2 14 . . . . 1 6 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Fac Traps Triggered 9 | . . . 1 . 1 5 . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . 4 . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . 1 . 2 . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Fac Machines Disabled 30 | . 5 2 2 2 5 3 1 . . . 7 3 Max in Single Turn 2 | . 1 1 1 2 1 1 1 . . . . 2 Garrison Access 1 | . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Fac Machines Accessed 37 | . 2 . 5 2 9 7 1 . 2 . 4 5 Terminals 23 | . 2 . 4 1 6 4 . . 2 . 3 1 Fabricators 4 | . . . . . 1 1 . . . . 1 1 Repair Stations 2 | . . . . 1 . . . . . . . 1 Recycling Units 3 | . . . . . 1 . . . . . . 2 Scanalyzers 2 | . . . 1 . . 1 . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . Total Hacks 99 | . 4 . 19 4 24 15 1 . 11 . 10 11 Successful 56 | . 3 . 12 3 12 5 1 . 6 . 6 8 Failed 43 | . 1 . 7 1 12 10 . . 5 . 4 3 Catastrophic 5 | . . . . . 2 1 . . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 58 | . 3 . 17 2 9 7 . . 11 . 7 2 Terminals 70 | . 4 . 17 2 16 8 . . 11 . 9 3 Fabricators 10 | . . . . . 4 2 . . . . 1 3 Repair Stations 5 | . . . . 2 . . . . . . . 3 Recycling Units 4 | . . . . . 2 . . . . . . 2 Scanalyzers 4 | . . . 2 . . 2 . . . . . . Garrison Access 5 | . . . . . 2 3 . . . . . . Terminal Hacks 16 | . . . 4 . 4 . 1 . 3 . 2 2 Robot Schematic 1 | . . . 1 . . . . . . . . . Robot Analysis 3 | . . . . . 2 . . . . . . 1 Open Door 1 | . . . . . . . 1 . . . . . Alert Level 1 | . . . . . 1 . . . . . . . Unreport Threat 4 | . . . . . 1 . . . 1 . 1 1 Disarm Traps 1 | . . . . . . . . . . . 1 . Hauler Manifests 2 | . . . 1 . . . . . 1 . . . Zone Layout 3 | . . . 2 . . . . . 1 . . . Fabricator Hacks 8 | . . . . . 3 2 . . . . 1 2 Load Schematic 3 | . . . . . 1 1 . . . . . 1 Build 5 | . . . . . 2 1 . . . . 1 1 Repair Station Hacks 4 | . . . . 2 . . . . . . . 2 Scan Component 2 | . . . . 1 . . . . . . . 1 Repair 2 | . . . . 1 . . . . . . . 1 Recycling Unit Hacks 4 | . . . . . 2 . . . . . . 2 Report Inventory 1 | . . . . . 1 . . . . . . . Retrieve Components 3 | . . . . . 1 . . . . . . 2 Scanalyzer 3 | . . . 2 . . 1 . . . . . . Insert Component 2 | . . . 1 . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 21 | . 3 . 6 1 3 2 . . 3 . 3 . Terminals 21 | . 3 . 6 1 3 2 . . 3 . 3 . Track 10 | . 2 . 3 1 1 1 . . 1 . 1 . Botnet 11 | . 1 . 3 . 2 1 . . 2 . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 26 | . 2 . 4 . 7 6 . . 1 . 4 2 Full Trace Events 5 | . . . 1 . 2 1 . . . . . 1 Feedback Events 1 | . . . . . 1 . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . . . . Robots Built 2 | . . . . . 2 . . . . . . . Matter 306 | . . . . . 306 . . . . . . . Time 80 | . . . . . 80 . . . . . . . Total Robot Build Rating 2 | . . . . . 2 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Built 3 | . . . . . . 1 . . . . 1 1 Matter 665 | . . . . . . 124 . . . . 417 124 Time 136 | . . . . . . 31 . . . . 74 31 Total Part Build Rating 13 | . . . . . . 2 . . . . 9 2 Parts Repaired 2 | . . . . 1 . . . . . . . 1 Time 69 | . . . . 32 . . . . . . . 37 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 13 | . . . . . 9 . . . . . . 4 Parts Scanalyzed 2 | . . . 1 . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 Allies Hacked 1 | . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Fac Total Allies 23 | . . 1 . . 2 . . . . 19 . 1 Largest Group 19 | . . 1 . . 1 . . . . 19 19 1 Highest-Rated Group 714 | . . 31 . . 10 . . . . 714 714 56 Highest-Rated Ally 56 | . . 31 . . 10 . . . . 50 50 56 Total Orders 3 | . . . . . . . . . . . 3 . EXPLORE 3 | . . . . . . . . . . . 3 . Ally Attacks 214 | . . 7 . . . . . . . 95 109 3 Total Damage 8681 | . . 84 . . . . . . . 3908 4508 181 Kills 34 | . . . . . . . . . . 6 28 . Allies Corrupted 2 | . . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Fac Robot Analysis Total 3 | . . . . . 2 . . . . . . 1 Derelict Logs Recovered 2 | . . 1 . . . . 1 . . . . . Drone Launches 3 | . . . . . . . . . . . 3 . Drone Recoveries 3 | . . . . . . . . . . . 3 . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Fac Turns Passed 11163 | 75 707 978 737 611 1998 2472 667 134 162 373 849 1400 Spaces Moved 6379 | 47 354 584 293 235 1065 1391 498 251 191 261 407 802 Core 635 | 11 . . . . . 5 95 227 36 114 . 147 Treads 2763 | 36 354 584 289 235 323 8 . . . 106 353 475 Legs 754 | . . . . . . 331 403 . . . . 20 Wheels 1938 | . . . 4 . 742 1047 . . . 41 54 50 Hover 179 | . . . . . . . . 24 155 . . . Flight 110 | . . . . . . . . . . . . 110 Fastest Speed 37 | 50 160 160 90 160 120 90 50 50 50 50 100 37 Average Speed 128 | 134 160 160 159 160 139 119 106 50 59 102 152 120 Slowest Speed 650 | 160 160 160 180 160 180 650 120 60 130 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . 6 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 35 99 29 24 29 32 70 25 7 82 13 26 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . . . . 1 . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . . . . . Unknown Exits Taken 4 | 1 . . . . . . 1 1 . . 1 . Scrap Searched 7 | . . 1 . . . . 4 2 . . . . Spaces Dug 38 | . 36 . . . . 1 1 . . . . . Terrain Destroyed 607 | . 57 98 88 8 43 86 108 . . . . 119 Melee 1 | . . . . . . 1 . . . . . . Projectile 28 | . . . . . . 3 15 . . . . 10 AOE 578 | . 57 98 88 8 43 82 93 . . . . 109 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Fac Total 8460 | 56 457 611 479 407 1465 1900 561 254 224 358 578 1110 Wait 1259 | . 70 8 91 111 290 257 11 . 12 78 125 206 Move 6357 | 46 353 583 292 234 1064 1390 497 250 191 260 406 791 Hop 5 | . . . . . . . . . . . . 5 Pick Up 65 | 4 7 2 6 4 5 11 5 . 1 4 7 9 Fast Attach 128 | 6 1 1 9 8 17 42 4 4 1 7 7 21 Attach 46 | . . . 8 3 3 12 2 . 3 3 2 10 Detach 22 | . . . 4 3 3 3 2 . 1 1 2 3 Swap 35 | . 2 1 2 3 10 12 1 . . . . 4 Drop 63 | . 2 2 5 6 14 20 2 . . 1 2 9 Fire 409 | . 22 14 32 30 50 146 37 . 3 4 26 45 Melee 51 | . . . 30 . 8 4 . . 9 . . . Ram 7 | . . . . . 1 1 . . 3 . . 2 Kick 2 | . . . . . . 2 . . . . . . Crush 5 | . . . . 5 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 6 | . . . . . . . . . . . 1 5 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -4/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 665 | -10/Materials | Discovered new exit (range 11) 679 | -10/Materials | Identified exit to Mines 783 | -10/Materials | Entered Mines 827 | -10/Mines | Received a Mining Laser from a helpful Derelict 1306 | -10/Mines | Discovered new exit (range 8) 1314 | -10/Mines | Identified exit to Materials 1481 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1660 | -10/Mines | Discovered exit to Materials (range 12) 1761 | -10/Mines | Entered Materials 1761 | -9/Materials | Evolved 2 slots: Utility x2 2350 | -9/Materials | Discovered new exit (range 16) 2358 | -9/Materials | Lost 4 parts (1p2n1u) 2396 | -9/Materials | Core integrity fell below 50% 2441 | -9/Materials | Lost 5 parts (1p3n1w) 2497 | -9/Materials | Identified exit to Materials 2498 | -9/Materials | Entered another Materials area 2498 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2653 | -8/Materials | Garrison activated, responded to threat 2929 | -8/Materials | Repaired Mni. Grenade Launcher 2980 | -8/Materials | Discovered new exit (range 3) 2982 | -8/Materials | Identified exit to Factory 3109 | -8/Materials | Entered Factory 3109 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3724 | -7/Factory | Build established: Skirmisher 3858 | -7/Factory | Found Prototype Launcher 3858 | -7/Factory | Identified Rocket Array 3863 | -7/Factory | Found Rocket Array 4168 | -7/Factory | Build established: Mutant 4390 | -7/Factory | Discovered new exit (range 12) 4451 | -7/Factory | Identified exit to Lower Caves 4713 | -7/Factory | Fabricated O-16 Technician (x1) 4765 | -7/Factory | Lost 4 parts (1n1u2w) 4825 | -7/Factory | Fabricated O-16 Technician (x1) 5036 | -7/Factory | Discovered new exit (range 8) 5061 | -7/Factory | Build established: Skirmisher 5087 | -7/Factory | Identified exit to Factory 5107 | -7/Factory | Entered another Factory area 5107 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5318 | -6/Factory | Garrison activated, responded to threat 5457 | -6/Factory | Lost 4 parts (3n1u) 5553 | -6/Factory | Lost 4 parts (1p2u1w) 5604 | -6/Factory | Build established: Mutant 6349 | -6/Factory | Destroyed 7 combat bots 6490 | -6/Factory | Build established: Scavenger-Skirmisher 6549 | -6/Factory | System corruption reached 10% 6798 | -6/Factory | Discovered new exit (range 16) 6816 | -6/Factory | Identified exit to Lower Caves 7176 | -6/Factory | Lost 6 parts (3n3w) 7207 | -6/Factory | First assault squad dispatched 7343 | -6/Factory | Core integrity fell below 50% 7397 | -6/Factory | Lost 9 parts (1p3n5w) 7566 | -6/Factory | Fabricated Rocket Launcher (x1) 7579 | -6/Factory | Entered Lower Caves 7962 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 8081 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 8113 | -6/Lower Caves | Core integrity fell below 20% 8194 | -6/Lower Caves | Released all parts (5) 8213 | -6/Lower Caves | Learned location of Zion (-6) 8215 | -6/Lower Caves | Lost 11 parts (1p3n2u5w) 8242 | -6/Lower Caves | Discovered new exit (range 8) 8246 | -6/Lower Caves | Entered another Lower Caves area 8351 | -6/Lower Caves | Discovered new exit (range 14) 8380 | -6/Lower Caves | Entered Factory 8380 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8540 | -5/Factory | Discovered new exit (range 15) 8542 | -5/Factory | Sucked down chute 8542 | -5/Factory | Entered Waste 8547 | -5/Waste | Spotted C-40 Crusher 8547 | -5/Waste | Spotted C-40 Crusher 8548 | -5/Waste | Spotted C-40 Crusher 8553 | -5/Waste | Spotted C-40 Crusher 8554 | -5/Waste | Lost 8 parts (1n3u4w) 8571 | -5/Waste | Spotted C-40 Crusher 8573 | -5/Waste | Spotted C-40 Crusher 8585 | -5/Waste | Warlord forces began an assault 8588 | -5/Waste | Allies destroyed C-40 Crusher 8589 | -5/Waste | Allies destroyed C-40 Crusher 8594 | -5/Waste | Allies destroyed C-40 Crusher 8599 | -5/Waste | Allies destroyed C-40 Crusher 8600 | -5/Waste | Allies destroyed C-40 Crusher 8601 | -5/Waste | Allies destroyed C-40 Crusher 8820 | -5/Waste | Discovered new exit (range 16) 8915 | -5/Waste | Entered Factory 8915 | -5/Factory | Accompanied by 19 allies 8970 | -5/Factory | Build established: Derelict-Tank 9215 | -5/Factory | First assault squad dispatched 9313 | -5/Factory | Local fabrication network quarantined 9373 | -5/Factory | Fabricated Enh. Armored Heavy Treads (x1) 9703 | -5/Factory | Discovered new exit (range 14) 9764 | -5/Factory | Entered another Factory area 9764 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9959 | -4/Factory | Discovered new exit (range 15) 10470 | -4/Factory | Lost 4 parts (1p3u) 10726 | -4/Factory | Repaired Enh. Quantum Rifle 10747 | -4/Factory | Build established: Scavenger-Gunner 10905 | -4/Factory | Lost 13 parts (2n4u7w) 10996 | -4/Factory | Fabricated Rocket Launcher (x1) 11018 | -4/Factory | Spotted B-86 Titan 11036 | -4/Factory | Released all parts (12) 11052 | -4/Factory | Lost 5 parts (1p1n1u2w) 11061 | -4/Factory | Core integrity fell below 50% 11149 | -4/Factory | Core integrity fell below 20% 11164 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11060_ Triggered Gamma Bomb Trap. 11060_ A bubble of electromagnetic force engulfs the area. 11060_ Gamma Bomb Trap short circuited. 11060_ A bubble of electromagnetic force engulfs the area. 11060_ Gamma Bomb Trap short circuited. 11060_ A bubble of electromagnetic force engulfs the area. 11061_ U-05 Engineer lays Concrete. 11071_ K-01 Serf collects debris. 11079_ Slammed into K-01 Serf. 11086_ Acquired Nuclear Pulse Array. 11090_ Acquired Antimatter Reactor. 11099_ Acquired Impulse Thruster. 11103_ System corrupted: Heat flow error (+128). 11115_ Acquired Lrn. Sensor Array. 11119_ System corrupted: Heat flow error (+173). 11131_ Door malfunctions. 11134_ Impulse Thruster destroyed. 11135_ Nuclear Pulse Array destroyed. 11138_ System corrupted: Component data lost. 11141_ Lrn. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ########+#############+####??????????????????????? | | ##+###?????????????????? | | #?????????????????? | | #?????????????????? | | #?????????????????? | | #??????????????????????? | | # ####+############ #??????????????????????? | | # #?? ??????????# #??????????????????????? | | + #?? ??????????# #??????????????????????? | | # #? ?????????+ +??????????????????????? | | # #? ?????????# #??????????????????????? | | # # !! ????????# #??????????????????????? | | # # !! ????????# #??????????????????????? | | # #! ! ???????# #??????????????????????? | | # # ???????# #??????????????????????? | | # # #??????# #??????????????????????? | | # ##########??????# #??????????????????????? | | # #???????????????+ #??????????????????????? | | # #???????????????# #????????##????????????? | | # #???????????????# #?????? #????????????? | | # ###?????????????# #???? #????????????? | | #?????????????# #?? #????????????? | | #?????????????# # ! #????????????? | | #?????????????+ @/ w #????????????? | | #?????????????# # """ """ #????????????? | | #?????????????# #??"" "????????????????? | | #?????????????# #???? "????????????????? | | #?????????????# #??????????????????????? | | #######?????????????# ^ #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | / #???????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 21 Energy Capacity 625 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 85 ECM Strength 1 Jamming Range 12 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 30 Resistance: TH 10 Core Shielding 20 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 6 Armor Integrity Analysis 66 Recoil Reduction 8 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ O-16 Technician | -9/Materials | Hacked Fabricated ------------ O-16 Technician | x1 | -7/Factory O-16 Technician | x1 | -7/Factory Rocket Launcher | x1 | -6/Factory Enh. Armored Heavy Treads | x1 | -5/Factory | Preloaded Rocket Launcher | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainMachineMembrane Manual? 0 Play Time 01:51:00 Cumulative 66.8 hours Start 2020.10.06 @ 09:12:07 End 2020.10.09 @ 09:32:34 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 56 Achievement% 39 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8339b03-b7f2-430d-bf5e-a7adda154afc