Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.19 @ 18:16:24 Player: aoemica Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (350) 1750 Value Destroyed (14784) 14784 Prototype IDs (95) 1900 Alien Tech Used (13) 2600 Bonus (41191) 41191 TOTAL SCORE: 73525 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 11365 Follower Combat Kills 716 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1068 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Met Sigix 2000 Activated Exoskeleton 3000 Escaped with Sigix 5000 Met MAIN.C 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1358 Cogmind --------- Core Integrity 1384/1600 Matter 285/300 Energy 164/200 System Corruption 4% Temperature Cool (88) Movement Flying (10) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Micro Fission Core Mini Fusion Reactor > --- PROPULSION (9) --- Biomechanical Wings Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Q-thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster > --- UTILITY (13) ----- Experimental Cooling System Large Storage Unit Experimental Optical Array Advanced Reaction Control System Centrium Light Armor Plating Medium Regenerative Plating Advanced Hacking Suite System Mapper Advanced System Shield Experimental System Shield Matter Drive > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (15) --- Experimental Sensor Array Improved Utility Shielding Matter Drive Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Fission Core Mini Fusion Reactor > --- PROPULSION ------- Biomechanical Wings Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Q-thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Experimental Optical Array Experimental Sensor Array Advanced Signal Interpreter Advanced Reaction Control System Centrium Light Armor Plating Medium Regenerative Plating Advanced Hacking Suite Advanced System Shield Experimental System Shield Matter Drive > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Structural Scanner Advanced ECM Suite Improved Utility Shielding System Mapper System Mapper Integrity Redistributor Terrabomb Matter Drive Sigix Terminator Sigix Containment Pod [Rating: 242] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Improved Flight Unit Treads Improved Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Hacking Suite Device Structural Scanner Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Artifact Matter Drive Weapon Improved Assault Rifle Energy Gun Cooled Plasma Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . 2 . . 1 . Utility 11 | . . . 1 . . . 2 1 . . . . 2 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 343 | . 12 2 39 2 3 7 42 8 2 5 6 3 19 3 . . . 16 8 . 13 11 40 2 1 5 3 11 36 8 9 11 5 11 Power 27 | . 4 1 3 . . . 7 1 . . . . . . . . . . . . 1 . 1 1 . 1 . . 3 . . . 1 3 Engine 11 | . 4 1 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 10 | . . . . . . . 4 1 . . . . . . . . . . . . 1 . . 1 . 1 . . 1 . . . . 1 Reactor 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . 1 2 Propulsion 51 | . 3 . 12 . . . 15 1 . . . . 2 . . . . 1 . . 2 . 7 . 1 1 . . 1 3 1 . 1 . Treads 27 | . 3 . 12 . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24 | . . . . . . . 3 1 . . . . 2 . . . . 1 . . 2 . 7 . 1 1 . . 1 3 1 . 1 . Utility 145 | . 3 1 14 . . 2 14 4 2 2 5 3 12 . . . . 3 . . 5 . 12 1 . 3 3 7 24 3 4 11 3 4 Device 66 | . 1 1 5 . . 2 6 1 1 2 3 2 3 . . . . 2 . . 2 . 4 . . . 3 5 16 . 1 4 2 . Storage 9 | . 1 . 1 . . . 2 . 1 . . . 1 . . . . . . . . . 1 . . . . 1 . . 1 . . . Processor 10 | . . . 1 . . . 1 1 . . . . 4 . . . . . . . 1 . 2 . . . . . . . . . . . Hackware 9 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 3 . . . . 2 Protection 49 | . 1 . 7 . . . 5 1 . . 2 1 4 . . . . . . . 2 . 4 1 . 3 . . 5 3 2 5 1 2 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Weapon 120 | . 2 . 10 2 3 5 6 2 . 3 1 . 5 3 . . . 12 8 . 5 11 20 . . . . 4 8 2 4 . . 4 Energy Gun 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 1 . . . . Energy Cannon 36 | . 1 . 1 . . . . . . . . . 3 1 . . . 6 4 . 1 5 8 . . . . 2 . 1 2 . . 1 Ballistic Gun 17 | . 1 . 7 2 1 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 44 | . . . 2 . 1 2 1 1 . 2 . . 1 1 . . . 6 4 . 3 6 11 . . . . 2 . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Impact Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . . . 1 . 1 1 . 1 1 . . . . . . 1 . . . . . . . 3 . 2 . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . 2 . . 1 1 . . . 1 . . . . . . . . . 5 . 6 1 . 2 . . 8 1 3 . . . Parts Lost 8 | . . . . . . . 4 . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . 1 . . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Utility 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . 1 . . Average Slot Usage (%) 98 | . 96 100 99 100 100 100 95 100 100 99 100 100 93 100 100 100 100 99 100 100 98 100 99 95 90 98 100 95 98 100 97 92 92 90 Engine 4 | . 14 14 11 11 11 11 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . 1 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 . . 3 5 4 3 4 4 4 3 2 Treads 12 | . 21 28 33 33 33 33 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . . . 30 30 30 30 30 26 26 26 26 26 29 29 29 29 29 30 30 25 30 30 27 27 33 33 33 34 34 Device 11 | . 7 14 10 11 11 11 15 15 14 14 13 14 13 13 13 13 13 11 11 11 11 11 10 10 10 10 10 14 17 12 12 9 11 7 Storage 7 | . 14 14 11 11 11 11 9 . . 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 Processor 6 | . . . . . . . 5 15 15 15 15 15 13 13 13 13 13 11 11 11 11 11 10 10 10 10 10 9 9 8 8 8 7 4 Hackware 6 | . . . . . . . . 6 7 7 7 7 6 6 6 6 6 10 11 11 11 11 14 15 15 15 15 17 18 16 16 12 11 18 Protection 8 | . 2 . 10 11 11 11 10 6 7 . 1 . 12 13 13 13 13 11 11 11 10 11 8 10 10 10 10 4 4 8 8 8 7 5 Energy Cannon 1 | . 10 14 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | . 14 14 17 15 15 21 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . 6 . . . 7 7 6 7 7 . 6 6 6 6 4 4 5 4 4 4 5 5 5 5 3 3 . . . . . Slashing Weapon 2 | . . . . . . . . 6 7 7 7 7 6 6 6 6 6 5 5 5 3 5 5 5 5 5 5 4 3 4 4 4 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 68 | 11 31 31 60 60 60 60 68 14 18 16 18 18 21 21 21 21 21 21 21 21 37 27 27 27 27 32 33 38 39 42 55 66 67 67 Greatest Support 77 | 20 40 40 69 66 66 66 68 20 20 20 20 20 21 21 21 21 21 27 27 27 31 31 39 36 36 35 35 35 37 48 59 69 77 77 Greatest Overweight (x) 3 | . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 15 15 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 15 15 15 15 Average Capacity 13 | . 11 15 19 20 20 20 19 5 5 8 8 8 8 8 8 8 8 8 8 8 8 8 9 10 10 10 10 10 10 10 12 15 15 15 Most Carried 20 | . 15 15 20 20 20 20 20 7 8 8 8 8 8 8 8 8 8 8 5 8 8 8 10 10 10 10 10 10 10 10 15 15 14 15 Average Carried 12 | . 10 14 19 19 20 20 19 5 5 8 8 8 7 8 7 8 8 7 5 5 7 7 8 9 10 9 10 9 9 8 12 14 13 9 Final Capacity 20 | 8 15 15 20 20 20 20 8 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 15 15 15 15 Final Carried 20 | 6 15 15 20 20 20 20 8 5 8 8 8 8 8 8 8 8 8 5 5 8 8 8 10 10 10 10 10 10 10 10 15 15 13 7 Class Distribution -------------------- 40% | Mutant 28% | Hacker-Scout 11% | Scout 5% | Wizard-Scout 5% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Scout | -7/Factory Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Zion Scavenger-Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Wizard-Scout | -2/Research Wizard-Scout | -2/Quarantine Alien-Sprinter | -2/Section 7 Alien-Scout | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 5728 | 193 258 115 931 135 37 210 1163 59 77 52 75 44 239 30 . . . 50 191 9 125 61 369 116 10 . 90 15 485 110 110 189 . 180 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8678 | . 908 207 1899 37 . 241 2058 59 166 . . 45 393 . . . . 252 106 31 164 28 268 . . . . . 777 557 114 214 . 154 Parts 458 | . 60 23 106 13 . 21 107 1 4 . . 3 17 . . . . 8 . . 7 1 9 . . . . . 26 22 3 17 . 10 Haulers Intercepted 23 | . 1 . 6 . . . 5 1 . . . . 2 . . . . 2 . . . . 1 . . . . . . 4 1 . . . Recyclers Shooed 11 | . 2 1 1 . . . 3 . . . . . 1 . . . . 1 . . . . . . . . . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 98 | . . . . . . . . . 5 . . 2 . 6 . . . . . . 82 . . 2 . . 1 . . . . . . . Prevented 9 | . . . . . . . . . . . . . . 1 2 . . . . . 5 . . 1 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 286 | . 17 10 34 6 . 13 24 . 1 . . 4 . . . . . 1 . . 10 . . . . . . . . . . 1 . 165 Melee 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Guns 73 | . 11 5 29 . . 4 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 15 | . 6 5 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 191 | . . . . 6 . 9 . . . . . 4 . . . . . 1 . . 10 . . . . . . . . . . . . 161 Classes Destroyed 24 | . 7 1 1 1 . . 2 . 1 . . . 1 . . . . 1 . . 3 1 . . . . . . . . . 1 . 4 Worker 4 | . . 2 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Builder 6 | . 1 . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Tunneler 4 | . . . . 1 . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler 23 | . 1 . 6 . . . 5 1 . . . . 2 . . . . 2 . . . . 1 . . . . . . 4 1 . . . Recycler 16 | . 1 . 4 . . 1 4 . . . . . 1 . . . . . . . . . 1 . . . . . 4 . . . . . Carrier 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Minesweeper 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 6 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Drone 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Watcher 17 | . 2 . 2 . . . 3 . . . . . 1 . . . . 2 . . . . . . . . . . 1 2 . 2 . 2 Swarmer 66 | . 3 9 11 6 . 11 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 22 Cutter 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Saboteur 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Grunt 101 | . 14 1 13 . . 2 16 . . . . . . . . . . . . . 7 . . . . . . . . . . . . 48 Brawler 9 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 8 Duelist 13 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Protector 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 6 Sentry 16 | . . . 10 . . . 5 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Demolisher 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 6 Specialist 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Hunter 22 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 19 Programmer 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 24 Protovariant G 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 181 | . 7 3 10 4 . 4 7 1 1 . . 4 1 . . . . 1 . 1 6 . 1 . . . . . 2 2 1 2 . 181 Combat Bots Only 161 | . 5 3 10 3 . 4 7 . 1 . . 4 . . . . . 1 . . 6 . . . . . . . . . . 1 . 161 Max Kills in Single Turn 181 | . 2 1 2 3 . 2 2 1 1 . . 3 1 . . . . 1 1 1 3 1 1 . . . . . 1 1 1 1 . 181 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 161 | . . . . 3 . 2 . . . . . 3 . . . . . 1 . . 3 . . . . . . . . . . . . 161 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Damage Taken 6922 | . 328 250 1387 47 . 140 1233 33 . . . 63 . . . . . 124 . . 125 115 214 . 17 . 141 22 11 18 195 566 23 1870 Core 775 | . 110 47 148 20 . . 125 33 . . . 17 . . . . . . . . 46 21 72 . . . 27 . . . . 25 . 84 Absorbed by Shields 690 | . . . 224 17 . 59 390 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 . 37 . . . 58 77 . . . . 92 . . . . 100 . . . . 93 . . . . 91 . 100 . . 85 . 86 Volleys Fired 422 | . 41 20 118 4 2 15 120 . 4 1 . 6 4 1 . . . 6 12 . 10 14 11 . . . . 12 12 . 1 . . 8 Largest 2 | . 2 2 2 1 1 2 2 . 1 1 . 1 1 1 . . . 1 1 . 1 1 1 . . . . 1 1 . 1 . . 1 Hottest 120 | . 80 80 91 33 33 46 46 . 30 30 . 30 90 90 . . . 90 90 . 90 90 90 . . . . 90 30 . 120 . . 105 Shots Fired 720 | . 77 40 235 4 2 21 239 . 4 1 . 6 4 1 . . . 6 12 . 10 14 11 . . . . 12 12 . 1 . . 8 Gun 507 | . 51 20 183 1 . 14 238 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 164 | . 26 20 51 . . . . . . . . . 4 1 . . . 5 12 . 2 13 11 . . . . 11 . . 1 . . 7 Launcher 42 | . . . 1 3 2 7 1 . 4 1 . 6 . . . . . 1 . . 8 1 . . . . . 1 5 . . . . 1 Special 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Kinetic 496 | . 40 20 183 1 . 14 238 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 172 | . 26 20 51 . . . . . . . . . 4 1 . . . 5 12 . 2 13 11 . . . . 11 7 . 1 . . 8 Explosive 33 | . . . 1 3 2 7 1 . 4 1 . 6 . . . . . 1 . . . 1 . . . . . 1 5 . . . . . Electromagnetic 11 | . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Robot Hit Streak 27 | . 10 7 13 . . 8 27 . . . . 3 . . . . . . . . 2 . . . . . . . 3 . . . . 4 Robot Miss Streak 7 | . 3 4 7 1 . 1 4 . . . . . . . . . . 1 . . 4 . . . . . . . 2 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 544 | . 52 21 156 . 4 14 179 6 4 . . 1 17 . . . . 6 2 4 3 2 6 . . . 2 . 24 18 8 8 . 7 Core Hits 461 | . 31 14 65 8 . 17 86 1 3 . . 5 6 . . . . 4 1 1 15 . 4 . . . . . 7 7 1 5 . 180 Critical Kills 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 8 | . 1 . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 5 | . 1 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Melee Attacks 450 | . . . . . 4 . . 20 11 3 1 3 36 17 17 . 1 47 18 9 16 20 46 2 3 . 7 17 45 37 23 29 2 16 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 446 | . . . . . . . . 20 11 3 1 3 36 17 17 . 1 47 18 9 16 20 46 2 3 . 7 17 45 37 23 29 2 16 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 44 | . . . . . 4 . . 2 2 . . . 6 . . . . 3 2 2 . 2 4 . . . . . 7 4 4 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 169230 | . 874 390 2690 419 . 853 2776 337 281 . . 351 1064 . . . . 503 225 311 4025 219 562 . . . 79 32 2202 1672 960 1025 . 147380 Guns 5458 | . 468 144 1932 . . 181 2733 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1242 | . 336 201 669 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Explosions 152269 | . 39 . . 370 . 654 . . . . . 351 . . . . . 57 . . 4025 . . . . . . 32 . . . . . 146741 Melee 9940 | . . . . . . . . 337 281 . . . 1064 . . . . 446 225 311 . 219 557 . . . 79 . 2161 1672 960 1025 . 603 Ramming 280 | . 31 45 89 49 . 18 43 . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Kinetic 5321 | . 331 144 1932 . . 181 2733 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 148024 | . 375 201 669 . . . . . . . . . . . . . . . . . . . . . . . . . 41 . . . . 146738 Explosive 1503 | . . . . 370 . 654 . . . . . 351 . . . . . 57 . . . . . . . . . 32 . . . . . 39 Electromagnetic 137 | . 137 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 9940 | . . . . . . . . 337 281 . . . 1064 . . . . 446 225 311 . 219 557 . . . 79 . 2161 1672 960 1025 . 603 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 4025 | . . . . . . . . . . . . . . . . . . . . . 4025 . . . . . . . . . . . . . Highest Corruption 7 | . 7 7 3 3 3 3 1 . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . 4 Average Corruption 3 | . 6 7 2 3 3 3 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 133 | . 19 26 18 28 11 15 2 . . . . . . . . . . . . . . . . . . . . . . . . 7 . 7 Message Errors 43 | . 6 6 6 7 5 7 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 Matter Fused 32 | . 6 4 5 9 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Heat Flow Errors 14 | . 1 6 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Discharges 22 | . 1 3 3 8 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 15 | . 3 3 3 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Data Loss (major) 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 3 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 21411 | . . . . . . 10 . . 30 . . 42 161 . . . . . 83 190 227 162 104 . . . . . 911 139 290 97 . 18965 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 19098 | . . . . . . 10 . . . . . 42 . . . . . . . . 227 . . . . . . . . . . . . 18819 Melee 2313 | . . . . . . . . . 30 . . . 161 . . . . . 83 190 . 162 104 . . . . . 911 139 290 97 . 146 Knockbacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 120 | . . . 22 48 . 48 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Shots 5 | . . . 1 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 26 | . 2 5 11 2 . 2 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Targets Rammed 44 | . 15 5 12 4 . 4 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Kicked 13 | . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . 1 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 293 | . 255 253 293 184 185 283 140 . . . . . 84 40 . . . 68 204 . 88 220 162 6 60 53 111 216 149 66 142 135 20 161 Average Temperature 40 | . 50 99 38 91 92 126 86 . . . . . 32 25 . . . 24 74 . 41 79 37 1 23 18 36 38 23 17 40 52 9 24 Received Heat Transfer 1332 | . 165 12 424 . . 18 515 18 . . . . . . . . . 36 . . 9 9 27 . . . . . . . 9 27 . 63 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2625 | . 753 407 1258 . . . . . . . . . . . . . . . . . . . . . . . . . 148 . . . . 59 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 1870 | . 340 229 445 335 . 316 337 170 . . . . 143 . . . . 258 . . . . 303 . . . . 569 477 390 260 1870 1600 1698 Initial 1121 | . . 99 32 173 . . 16 55 . . . . 56 . . . . . . . . . 6 . . . . 13 218 132 131 132 1121 1100 Average 193 | . 165 105 126 171 . 176 158 85 . . . . 56 . . . . 128 . . . . 121 . . . . 317 269 234 148 684 1436 1403 Maximum Alert Level 5 | . 1 1 2 1 . 1 1 . . . . . . . . . . 1 . . . . 1 . . . . 2 2 1 1 5 5 5 Low Security (%) 64 | . 48 97 74 65 . 62 71 100 . . . . 100 . . . . 97 . . . . 69 . . . . 46 33 36 67 11 . . Level 1 25 | . 51 2 20 34 . 37 28 . . . . . . . . . . 2 . . . . 30 . . . . 14 47 63 32 23 . . Level 2 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 38 19 . . 43 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 25 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 62 . Squads Dispatched 73 | . 4 . 5 . . . 5 4 . . . . 2 . . . . 1 . . . . 8 . . . . 6 2 3 7 14 8 4 Investigation 17 | . 2 . 2 . . . 3 3 . . . . 1 . . . . 1 . . . . . . . . . 1 1 1 1 1 . . Extermination 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 . . . Reinforcement 30 | . 2 . 3 . . . 1 1 . . . . 1 . . . . . . . . . 7 . . . . 3 . 2 5 1 1 3 Assault 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 7 1 Garrison 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 23 | . 3 . 1 . . . 2 . . . . . . . . . . 1 . . . . 2 . . . . 1 . 3 2 3 . 5 Communications Jammed 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 569 | . 24 14 50 12 . 11 38 5 1 . . 4 4 2 . . 4 16 1 . 24 23 15 . 5 . 14 9 18 22 21 62 2 168 Peak Tracking Total 89 | . 4 3 6 4 9 4 6 3 1 . . 4 4 4 . . 5 6 1 . 7 9 8 . 5 . 9 5 8 7 6 35 8 89 Tactical Retreats 57 | . . . 2 1 . . 1 2 . . . . 1 1 . . . 4 1 . . 5 2 . 1 . . 3 4 3 4 7 . 15 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 13 | . 4 . 1 . . . 2 . . . . . . . . . . . . . . . 5 . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Reused 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . . 1 . 1 1 . . 4 . 2 . . . 1 . . . . 2 . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 28 | . 1 1 . 1 2 1 . . . . . . . 1 . . . . . . 3 . 1 . . . . . 3 . 8 4 . 2 Max in Single Turn 2 | . 1 1 . 1 2 1 . . . . . . . 1 . . . . . . 2 . 1 . . . . . 1 . 1 1 . 2 Garrison Access 7 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 157 | . 7 . 11 . 2 . 7 5 . 1 . . 15 3 . 4 . 16 . . 3 . 16 1 . 4 1 8 12 3 13 14 1 10 Terminals 97 | . 5 . 7 . . . 4 4 . . . . 10 . . . . 8 . . . . 7 1 . . 1 4 7 1 13 14 1 10 Fabricators 13 | . . . . . . . . 1 . . . . 3 . . . . 4 . . . . 2 . . . . 1 1 1 . . . . Repair Stations 8 | . . . 1 . . . . . . . . . . . . . . 1 . . . . 3 . . . . . 2 1 . . . . Recycling Units 9 | . 2 . 2 . . . 2 . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 2 . . . . . Garrison Access 8 | . . . . . . . 1 . . . . . 1 . . . . 2 . . . . 2 . . . . 2 . . . . . . Total Hacks 483 | . 17 . 31 . 2 . 16 17 . 1 . . 28 7 . 29 . 34 . . 10 . 43 1 . 17 1 44 53 7 49 40 1 35 Successful 324 | . 9 . 19 . 2 . 11 7 . 1 . . 14 7 . 29 . 25 . . 10 . 30 1 . 17 1 28 34 5 21 28 1 24 Failed 159 | . 8 . 12 . . . 5 10 . . . . 14 . . . . 9 . . . . 13 . . . . 16 19 2 28 12 . 11 Catastrophic 18 | . . . 3 . . . . 3 . . . . . . . . . . . . . . . . . . . 2 1 2 5 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 244 | . 14 . 18 . 1 . 13 13 . . . . 17 . . . . 24 . . 1 . 28 . . . . 27 27 5 14 26 . 16 Terminals 329 | . 15 . 20 . . . 12 13 . . . . 19 . . . . 22 . . . . 24 1 . . 1 33 40 4 49 40 1 35 Fabricators 22 | . . . . . . . . 4 . . . . 4 . . . . 6 . . . . 4 . . . . 1 2 1 . . . . Repair Stations 24 | . . . 7 . . . . . . . . . . . . . . 1 . . . . 8 . . . . . 6 2 . . . . Recycling Units 14 | . 2 . 3 . . . 2 . . . . . . . . . . 2 . . . . 5 . . . . . . . . . . . Scanalyzers 14 | . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . 4 5 . . . . . Garrison Access 14 | . . . . . . . 2 . . . . . 1 . . . . 3 . . . . 2 . . . . 6 . . . . . . Terminal Hacks 186 | . 5 . 7 . 2 . 4 4 . 1 . . 7 7 . 29 . 9 . . 10 . 7 1 . 17 1 13 15 1 17 11 1 17 Record 34 | . . . . . 1 . . . . . . . . 5 . 11 . . . . 9 . . 1 . 5 1 . . . 1 . . . Part Schematic 15 | . 1 . . . . . . . . . . . . . . 10 . . . . . . . . . 4 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . 1 . . . Prototype ID Bank 10 | . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . 4 . 1 . . . . . 1 Open Door 12 | . . . . . . . . . . 1 . . . 2 . . . . . . 1 . . . . . . . . . 2 4 . 2 Open DSF 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 7 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . 1 . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Terminal Index 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . 1 Fabricator Index 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Alert Level 12 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . 3 . 1 1 . 4 Unreport Threat 9 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 2 Locate Traps 19 | . . . 2 . . . . . . . . . 1 . . . . 4 . . . . 2 . . . . 1 4 . 1 1 . 3 Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Reinforcements 6 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 4 . . . Hauler Manifests 5 | . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 18 | . 1 . 1 . . . . . . . . . . . . . . 3 . . . . 2 . . . . 2 3 . 5 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 18 | . . . 6 . . . . . . . . . . . . . . . . . . . 6 . . . . . 4 2 . . . . Scan Component 9 | . . . 3 . . . . . . . . . . . . . . . . . . . 3 . . . . . 2 1 . . . . Repair 9 | . . . 3 . . . . . . . . . . . . . . . . . . . 3 . . . . . 2 1 . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 9 | . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . 2 4 . . . . . Insert Component 9 | . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . 2 4 . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . Seal Access 5 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . Unauthorized Hacks 105 | . 4 . 5 . . . 6 3 . . . . 4 . . . . 15 . . . . 15 . . . . 12 11 2 4 17 . 7 Terminals 74 | . 2 . 3 . . . 4 3 . . . . 2 . . . . 6 . . . . 7 . . . . 8 10 1 4 17 . 7 Track 20 | . . . 1 . . . 1 . . . . . . . . . . 3 . . . . 2 . . . . 1 5 . 1 5 . 1 Assimilate 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 1 . 4 . . Botnet 39 | . 2 . 2 . . . 3 2 . . . . 2 . . . . 3 . . . . 4 . . . . 4 3 . 3 7 . 4 Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Operators 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . Fabricators 12 | . . . . . . . . . . . . . 2 . . . . 5 . . . . 2 . . . . 1 1 1 . . . . Fabnet 9 | . . . . . . . . . . . . . 1 . . . . 4 . . . . 1 . . . . 1 1 1 . . . . Haulers 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 12 | . 2 . 2 . . . 2 . . . . . . . . . . 2 . . . . 4 . . . . . . . . . . . Recyclers 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Mask 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Tunnel 6 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 3 . . . . . . Reprogram 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 99 | . 5 . 8 . . . 4 5 . . . . 10 . . . . 11 . . . . 15 . . . 1 4 10 1 9 7 . 9 Full Trace Events 8 | . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . 1 1 1 1 . . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 4 . . . . 5 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . 1 . . . . . . . . . 15 . . . . 10 . . . . . . . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 9 | . . . 3 . . . . . . . . . . . . . . . . . . . 3 . . . . . 2 1 . . . . Time 330 | . . . 109 . . . . . . . . . . . . . . . . . . . 116 . . . . . 61 44 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 45 | . . . . . 4 . . . . . . . . . . . . . . . 3 . 7 2 . . 4 . . 4 5 6 1 9 Non-combat 5 | . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Combat 40 | . . . . . 1 . . . . . . . . . . . . . . . 2 . 7 2 . . 4 . . 3 5 6 1 9 Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % 13 | . . . . . . . . . . . . . . . . . 3 3 3 3 3 13 13 13 13 13 7 7 7 7 7 7 5 5 Autooverrided 41 | . . . . . . . . . . . . . . . . . . . . . 3 . 7 2 . . 4 . . 4 5 6 1 9 Robots Rewired 5 | . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . 1 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 66 | . . 1 . 4 . . . . . . . . . 2 . . . . . . 5 . 12 2 . . 4 5 2 5 5 9 1 9 Largest Group 6 | . . 1 . 4 1 1 . . . . . . . 2 2 2 2 . . . 3 1 6 . . . 2 4 2 2 3 3 1 2 Highest-Rated Group 1159 | . . 31 . 71 13 13 . . . . . . . 51 51 51 51 . . . 155 41 277 . . . 148 163 193 90 230 1133 1075 1159 Highest-Rated Ally 1075 | . . 31 . 31 13 13 . . . . . . . 31 31 31 31 . . . 65 41 129 . . . 84 47 148 64 84 1075 1075 1075 Total Orders 21 | . . . . . 2 . . . . . . . . . 5 . . . . . 2 . 5 . . . . 4 2 . . 1 . . STAY 13 | . . . . . 1 . . . . . . . . . 3 . . . . . 1 . 3 . . . . 2 2 . . 1 . . FOLLOW 8 | . . . . . 1 . . . . . . . . . 2 . . . . . 1 . 2 . . . . 2 . . . . . . Ally Attacks 219 | . . 15 . 32 . 3 . . . . . . . . . . 5 . . . 29 2 32 1 . . 10 11 2 7 41 12 . 17 Total Damage 5448 | . . 150 . 393 . 45 . . . . . . . . . . 112 . . . 818 35 1067 15 . . 202 682 129 302 477 260 . 761 Kills 34 | . . 3 . 8 . 1 . . . . . . . . . . . . . . 6 . 3 . . . 2 5 2 1 2 . . 1 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 9 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . 1 . . . Derelict Logs Recovered 17 | . . 1 . 2 . . . . 3 1 1 3 . 1 1 . . . 1 2 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 23881 | . 1093 988 2690 1725 721 894 2035 281 439 539 307 186 952 542 539 33 214 922 777 324 747 1055 834 107 222 50 711 467 1056 530 635 621 37 608 Spaces Moved 32271 | 1 561 569 1209 673 441 524 895 602 904 913 938 492 2023 948 1200 87 414 1827 926 544 1070 1160 2275 361 370 133 495 1067 1822 1926 1421 1755 156 1569 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4630 | . 403 569 1209 673 441 524 811 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 159 | 1 158 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 27482 | . . . . . . . 84 602 904 913 938 492 2023 948 1200 87 414 1827 926 544 1070 1160 2275 361 370 133 495 1067 1822 1926 1421 1755 156 1569 Fastest Speed 10 | 120 120 160 160 160 160 160 34 31 31 31 31 31 28 28 28 28 28 26 26 26 23 23 15 18 18 16 16 16 15 12 11 12 10 10 Average Speed 42 | 120 148 160 160 160 160 160 147 31 31 31 31 31 29 28 28 28 28 26 26 26 26 23 20 22 21 19 16 16 15 13 12 12 10 10 Slowest Speed 244 | 120 160 160 160 160 160 160 244 31 31 31 31 31 31 28 28 28 28 26 26 26 94 23 23 23 23 21 16 91 91 14 14 12 10 10 Overloaded Moves 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 98 | . . . . . . . . 2 . . . . 3 . 1 . . 9 . . . . . . 1 . 2 4 22 15 4 8 . 27 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Exploration Rate (%) 67 | 1 90 95 96 99 69 97 54 18 84 94 84 70 47 76 94 74 67 50 72 78 92 88 47 62 75 61 53 22 96 34 94 74 5 50 Regions Visited 34 Branch Regions 24 Pre-discovered Areas 17 | . 2 . 2 . 1 . 2 . . 1 3 1 . . . 1 . . . . 1 . . . . 3 . . . . . . . . Known Exits Taken 27 | . . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 53 | . . 1 . 3 . 1 . . 4 5 3 4 . 3 17 . . . 1 3 . 4 . 2 2 . . . . . . . . . Spaces Dug 403 | . . . 8 12 . . 12 9 23 14 . 20 13 15 15 . 1 38 18 1 11 35 39 2 3 . 3 19 59 15 7 10 . 1 Terrain Destroyed 1491 | . 3 . 8 35 13 48 12 9 44 14 . 44 14 16 15 . 1 47 28 1 102 42 46 2 3 . 3 30 65 15 7 10 . 814 Melee 247 | . . . . . . . . 9 6 3 . 2 10 15 15 . 1 36 16 1 10 15 35 2 3 . 3 17 16 15 6 10 . 1 Projectile 54 | . . . . . . . . . . . . . 4 1 . . . 5 12 . 2 13 11 . . . . 3 . . 1 . . 2 AOE 1190 | . 3 . 8 35 13 48 12 . 38 11 . 42 . . . . . 6 . . 90 14 . . . . . 10 49 . . . . 811 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 41169 | . 750 608 1743 1315 449 552 1381 664 1040 1162 950 514 2337 1204 1385 94 510 2205 1427 716 1509 1909 2588 383 508 157 1115 1326 2486 2122 1837 2100 170 1953 Wait 7285 | . 87 4 291 631 . 3 265 29 117 236 3 11 230 223 166 8 96 311 464 161 374 702 156 16 136 13 613 218 547 162 361 277 8 366 Move 32054 | . 559 568 1208 672 440 523 894 597 903 912 937 491 2016 947 1197 86 413 1808 925 543 1069 1159 2275 360 367 132 490 1058 1778 1901 1412 1738 155 1521 Hop 84 | . . . . . . . . 2 . . . . 3 . 1 . . 9 . . . . . . 1 . 2 4 21 9 4 8 . 20 Pick Up 142 | . 17 4 27 1 . . 12 2 3 1 . . 8 . 2 . . 2 . 3 6 . 16 . . 2 . 2 11 2 7 14 . . Fast Attach 145 | . 5 . 17 . . . 16 4 . 3 3 . 10 1 . . . . . . 8 2 17 2 1 3 . 4 22 3 10 8 3 3 Attach 66 | . . 1 4 1 . . 14 4 . . . . 7 . . . . 2 . . 2 1 3 1 . 3 . 2 4 3 1 5 2 6 Detach 38 | . 1 . 1 . . . 3 . . . . . 7 . . . . . . . 3 1 6 1 . 1 . 1 1 1 4 2 . 5 Swap 146 | . 7 1 18 1 3 7 13 . 2 2 3 3 2 2 . . . 14 8 . 3 8 20 . . . 3 5 10 2 . 5 . 4 Drop 250 | . 18 5 47 1 . . 41 6 . 4 3 . 14 1 2 . . 3 . . 12 2 22 1 . 3 . 3 28 2 14 14 . 4 Fire 422 | . 41 20 118 4 2 15 120 . 4 1 . 6 4 1 . . . 6 12 . 10 14 11 . . . . 12 12 . 1 . . 8 Melee 450 | . . . . . 4 . . 20 11 3 1 3 36 17 17 . 1 47 18 9 16 20 46 2 3 . 7 17 45 37 23 29 2 16 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 13 | . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 30 | . 2 5 12 4 . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . Rewire 25 | . . . . . . . . . . . . . . 12 . . . . . . 6 . . . . . . . 7 . . . . . Trap 6 | . . . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: *Sur x2) Tau Ceti IV Orbit History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 14) 171 | -10/Materials | Discovered new exit (range 3) 318 | -10/Materials | Build established: Mutant 548 | -10/Materials | Discovered new exit (range 16) 932 | -10/Materials | Discovered new exit (range 7) 1094 | -10/Materials | Entered Mines 1375 | -10/Mines | Learned 2 Materials zone layouts 1379 | -10/Mines | Escorted by a lone wolf Derelict 1666 | -10/Mines | Core integrity fell below 50% 1845 | -10/Mines | Discovered new exit (range 10) 2082 | -10/Mines | Entered Materials 2082 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2083 | -9/Materials | Identified exit to Materials 3090 | -9/Materials | Build established: Scavenger-Mutant 3453 | -9/Materials | Build established: Mutant 3918 | -9/Materials | Destroyed 10 combat bots 3943 | -9/Materials | Repaired Lgt. Armor Plating 3977 | -9/Materials | Repaired Shield Generator 4029 | -9/Materials | Repaired Imp. Assault Rifle 4380 | -9/Materials | Discovered exit to Materials (range 5) 4728 | -9/Materials | Discovered new exit (range 8) 4772 | -9/Materials | Entered Mines 4774 | -9/Mines | Discovered exit to Materials (range 14) 4787 | -9/Mines | Met a Derelict bent on vengeance 4790 | -9/Mines | Received a Mining Laser from a helpful Derelict 4885 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4899 | -9/Mines | Learned Materials terminal intel 5064 | -9/Mines | Discovered exit to Materials (range 12) 5083 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5088 | -9/Mines | Found Prototype Device 5123 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5123 | -9/Mines | Discovered new exit (range 5) 5544 | -9/Mines | Excavation squad dispatched 5544 | -9/Mines | A large section of the Mines collapsed 5794 | -9/Mines | Excavation squad dispatched 6044 | -9/Mines | Excavation squad dispatched 6152 | -9/Mines | Learned Materials garrison access intel 6497 | -9/Mines | Entered Exiles 6497 | -9/Exiles | Accompanied by 1 ally 6536 | -9/Exiles | Met 8R-AWN 6567 | -9/Exiles | Met EX-HEX 6618 | -9/Exiles | Met EX-BIN 6673 | -9/Exiles | Met EX-DEC 6758 | -9/Exiles | Learned location of Zion (-7) 6880 | -9/Exiles | Aligned with FarCom system 6881 | -9/Exiles | Given EX-Vault access code 6920 | -9/Exiles | Opened EX-Vault 6958 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7177 | -9/Exiles | Discovered new exit (range 14) 7193 | -9/Exiles | Attacked by the Exiles 7218 | -9/Exiles | Entered Mines 7218 | -8/Mines | Accompanied by 1 ally 7880 | -8/Mines | Discovered exit to Materials (range 8) 8037 | -8/Mines | Discovered exit to Materials (range 7) 8109 | -8/Mines | Identified Exp. Sensor Array 8112 | -8/Mines | Entered Materials 8112 | -8/Materials | Evolved 2 slots: Utility x2 8113 | -8/Materials | Loaded intel: 12 terminal locations 8114 | -8/Materials | Loaded intel: 1 garrison access location 8316 | -8/Materials | Garrison activated, responded to threat 8359 | -8/Materials | Destroyed 7 combat bots 9265 | -8/Materials | Discovered new exit (range 8) 9400 | -8/Materials | Discovered new exit (range 20) 10147 | -8/Materials | Entered Factory 10147 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10247 | -7/Factory | Identified exit to Storage 10247 | -7/Factory | Identified exit to Lower Caves 10428 | -7/Factory | Entered Lower Caves 10458 | -7/Lower Caves | Learned Factory terminal intel 10657 | -7/Lower Caves | Build established: Scout 10735 | -7/Lower Caves | Encountered a Warlord checkpoint 10758 | -7/Lower Caves | Learned Factory terminal intel 10759 | -7/Lower Caves | Learned Factory terminal intel 10800 | -7/Lower Caves | Discovered new exit (range 5) 10865 | -7/Lower Caves | Identified exit to Lower Caves 10867 | -7/Lower Caves | Entered another Lower Caves area 10902 | -7/Lower Caves | Discovered new exit (range 14) 11172 | -7/Lower Caves | Build established: Scavenger-Scout 11235 | -7/Lower Caves | Discovered new exit (range 14) 11406 | -7/Lower Caves | Identified exit to Zion 11406 | -7/Lower Caves | Entered Zion 11421 | -7/Zion | Discovered new exit (range 15) 11451 | -7/Zion | Learned location of Warlord (-5) 11491 | -7/Zion | Given A8's code to call for help 11505 | -7/Zion | Received a visual enhancement algorithm 11570 | -7/Zion | Identified exit to Deep Caves 11575 | -7/Zion | Given the Hacking Drone Bay 11586 | -7/Zion | Found Prototype Device 11586 | -7/Zion | Identified Hacking Drone Bay 11605 | -7/Zion | Visited the Megawrench Repair Shop 11658 | -7/Zion | Megawrench repaired 5 parts 11713 | -7/Zion | Identified exit to Proximity Caves 11713 | -7/Zion | Entered Proximity Caves 11721 | -6/Proximity Caves | Learned Factory stockpile data 11773 | -6/Proximity Caves | Learned location of Extension (-5) 11851 | -6/Proximity Caves | Learned location of 1 exit from Factory 11879 | -6/Proximity Caves | Discovered new exit (range 9) 11881 | -6/Proximity Caves | Identified exit to Factory 11899 | -6/Proximity Caves | Entered Factory 11899 | -6/Factory | Evolved 2 slots: Utility x2 11900 | -6/Factory | Identified exit to Factory 11902 | -6/Factory | Loaded intel: 26 terminal locations 12043 | -6/Factory | Identified exit to DSF 12064 | -6/Factory | Identified exit to DSF 12080 | -6/Factory | Identified exit to Lower Caves 12112 | -6/Factory | Discovered exit to Factory (range 8) 12114 | -6/Factory | Identified exit to DSF 12364 | -6/Factory | Build established: Scout 12851 | -6/Factory | Entered Lower Caves 13006 | -6/Lower Caves | Learned Research trap positions 13006 | -6/Lower Caves | Learned Armory trap positions 13006 | -6/Lower Caves | Learned Research emergency access door positions 13006 | -6/Lower Caves | Learned Research terminal intel 13006 | -6/Lower Caves | Learned Factory garrison access intel 13109 | -6/Lower Caves | Learned Factory terminal intel 13122 | -6/Lower Caves | Encountered a Warlord checkpoint 13224 | -6/Lower Caves | Attacked by a faux Warlord 13327 | -6/Lower Caves | Discovered new exit (range 10) 13330 | -6/Lower Caves | Identified exit to Lower Caves 13393 | -6/Lower Caves | Entered another Lower Caves area 13393 | -6/Lower Caves | Accompanied by 2 allies 13397 | -6/Lower Caves | Encountered a Warlord checkpoint 13427 | -6/Lower Caves | Discovered exit to Factory (range 10) 13455 | -6/Lower Caves | Learned Factory interactive machine intel 13655 | -6/Lower Caves | Discovered new exit (range 12) 13657 | -6/Lower Caves | Identified exit to Data Miner 13932 | -6/Lower Caves | Entered Data Miner 13932 | -6/Data Miner | Accompanied by 2 allies 13932 | -6/Data Miner | Discovered new exit (range 6) 13936 | -6/Data Miner | Met Data Miner 13945 | -6/Data Miner | Learned location of Section 7 (-2) 13945 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13948 | -6/Data Miner | Received God Mode back door access code from Data Miner 13956 | -6/Data Miner | Identified exit to Proximity Caves 13965 | -6/Data Miner | Entered Proximity Caves 13965 | -5/Proximity Caves | Accompanied by 2 allies 14176 | -5/Proximity Caves | Discovered exit to Factory (range 14) 14179 | -5/Proximity Caves | Entered Factory 14179 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14180 | -5/Factory | Loaded intel: 54 interactive machine locations 14181 | -5/Factory | Loaded intel: 28 terminal locations 14182 | -5/Factory | Loaded intel: 4 garrison access locations 14199 | -5/Factory | Identified exit to Upper Caves 14199 | -5/Factory | Identified exit to Extension 14466 | -5/Factory | Build established: Hacker-Scout 14636 | -5/Factory | Discovered new exit (range 6) 14638 | -5/Factory | Identified exit to Factory 15101 | -5/Factory | Entered Upper Caves 15111 | -5/Upper Caves | Learned Factory emergency access door positions 15191 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15877 | -5/Upper Caves | Discovered new exit (range 5) 15878 | -5/Upper Caves | Identified exit to Upper Caves 15878 | -5/Upper Caves | Entered another Upper Caves area 15888 | -5/Upper Caves | Discovered exit to Factory (range 12) 15913 | -5/Upper Caves | Learned Factory terminal intel 15953 | -5/Upper Caves | Learned 8 Factory zone layouts 15954 | -5/Upper Caves | Encountered a Warlord checkpoint 16199 | -5/Upper Caves | Discovered new exit (range 11) 16201 | -5/Upper Caves | Identified exit to Warlord 16202 | -5/Upper Caves | Entered Warlord 16211 | -5/Warlord | Discovered new exit (range 14) 16332 | -5/Warlord | Learned Factory repair station intel 16332 | -5/Warlord | Learned Armory repair station intel 16332 | -5/Warlord | Learned Research terminal intel 16332 | -5/Warlord | Learned Research scanalyzer intel 16333 | -5/Warlord | Learned Quarantine trap positions 16333 | -5/Warlord | Learned Armory emergency access door positions 16333 | -5/Warlord | Learned Quarantine emergency access door positions 16333 | -5/Warlord | Learned Research emergency access door positions 16428 | -5/Warlord | Warlord's base attacked by MAIN.C 16458 | -5/Warlord | Met Warlord 16461 | -5/Warlord | Opened Warlord's prototype stash 16473 | -5/Warlord | Found Prototype Device 16473 | -5/Warlord | Identified Thermal Barrier 16478 | -5/Warlord | Found Prototype Hackware 16538 | -5/Warlord | Found Prototype Launcher 16596 | -5/Warlord | Identified Vortex Catalyst Activator 16776 | -5/Warlord | P-80 Master assimilated allied XI-BR2(g) 16778 | -5/Warlord | Warlord forces counterattacked 16828 | -5/Warlord | Spotted Striker 16856 | -5/Warlord | Spotted B-86 Titan 16878 | -5/Warlord | Spotted B-75 Beast 16878 | -5/Warlord | Allies destroyed B-75 Beast 16897 | -5/Warlord | Spotted Executioner 16928 | -5/Warlord | Identified exit to Proximity Caves 16949 | -5/Warlord | Entered Proximity Caves 16949 | -4/Proximity Caves | Accompanied by 1 ally 16954 | -4/Proximity Caves | Learned location of 1 exit from Research 17074 | -4/Proximity Caves | Spotted B-86 Titan 17795 | -4/Proximity Caves | Discovered exit to Factory (range 6) 17992 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 18004 | -4/Proximity Caves | Entered Factory 18004 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18005 | -4/Factory | Identified exit to Research 18007 | -4/Factory | Loaded intel: 26 terminal locations 18008 | -4/Factory | Loaded intel: 6 repair station locations 18097 | -4/Factory | Repaired Imp. Light Armor Plating? 18140 | -4/Factory | Repaired Mni. Grenade Launcher 18171 | -4/Factory | Repaired Lrn. Terrain Scanner? 18230 | -4/Factory | Identified exit to Upper Caves 18740 | -4/Factory | Cargo convoy interrupted 18771 | -4/Factory | Found Prototype Device 18771 | -4/Factory | Identified EM Dispersion Field 18838 | -4/Factory | Entered Upper Caves 18846 | -4/Upper Caves | Found Alien Artifact 18846 | -4/Upper Caves | Identified Core Expander 18846 | -4/Upper Caves | Installed Core Expander, added new Power slot 18941 | -4/Upper Caves | Discovered new exit (range 19) 18945 | -4/Upper Caves | Identified exit to Upper Caves 18945 | -4/Upper Caves | Entered another Upper Caves area 18949 | -4/Upper Caves | Discovered exit to Research (range 11) 19164 | -4/Upper Caves | Discovered new exit (range 9) 19166 | -4/Upper Caves | Identified exit to Zhirov 19167 | -4/Upper Caves | Entered Zhirov 19167 | -4/Zhirov | Discovered new exit (range 3) 19175 | -4/Zhirov | Learned location of Quarantine (-2) 19175 | -4/Zhirov | Learned location of Command (-1) 19181 | -4/Zhirov | Found Alien Artifact 19181 | -4/Zhirov | Identified Integrated Reactor 19181 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19197 | -4/Zhirov | Found Alien Artifact 19204 | -4/Zhirov | Identified exit to Proximity Caves 19217 | -4/Zhirov | Entered Proximity Caves 19927 | -3/Proximity Caves | Discovered exit to Research (range 6) 19928 | -3/Proximity Caves | Entered Research 19928 | -3/Research | Evolved 2 slots: Utility x2 19929 | -3/Research | Identified exit to Testing 19930 | -3/Research | Loaded intel: 85 trap records 19932 | -3/Research | Loaded intel: 21 terminal locations 19933 | -3/Research | Loaded intel: 6 scanalyzer locations 19947 | -3/Research | Identified exit to Armory 19993 | -3/Research | Identified Transdimensional Reconstructor 19993 | -3/Research | Identified System Mapper 20088 | -3/Research | Spotted B-86 Titan 20149 | -3/Research | Garrison activated, responded to threat 20174 | -3/Research | Incoming investigation squad redirected 20395 | -3/Research | Entered Testing 20441 | -3/Testing | Spotted PG-HKD76PB0M7 20449 | -3/Testing | Rewired PG-HKD76PB0M7 20492 | -3/Testing | Repaired Imp. Utility Shielding 20496 | -3/Testing | Spotted Striker 20499 | -3/Testing | Spotted Striker 20547 | -3/Testing | Incoming investigation squad redirected 20577 | -3/Testing | Spotted Alpha 7 20697 | -3/Testing | Found Prototype Hackware 20714 | -3/Testing | Identified Exp. System Shield 20723 | -3/Testing | Found Prototype Slashing Weapon 20727 | -3/Testing | Identified Nanosword 20736 | -3/Testing | Found Prototype Hackware 20745 | -3/Testing | Identified Exp. Hacking Suite 20950 | -3/Testing | P-80 Master assimilated allied Director 8a 20994 | -3/Testing | Found Prototype Protection 20994 | -3/Testing | Identified Med. Regenerative Plating 21166 | -3/Testing | Discovered new exit (range 23) 21227 | -3/Testing | Repaired Mni. Fusion Reactor 21385 | -3/Testing | Destroyed PG-HKD76PB0M7 21400 | -3/Testing | Found Prototype Device 21400 | -3/Testing | Identified Exp. Weapon Cycler 21433 | -3/Testing | Found Prototype Device 21433 | -3/Testing | Identified Exp. Hardlight Generator 21448 | -3/Testing | Found System Mapper 21450 | -3/Testing | Identified exit to Research 21451 | -3/Testing | Entered Research 21451 | -2/Research | Warlord forces began assault on 0b10 21451 | -2/Research | Evolved 2 slots: Propulsion x2 21453 | -2/Research | Loaded intel: 21 terminal locations 21485 | -2/Research | Identified exit to Quarantine 21547 | -2/Research | Discovered new exit (range 8) 21547 | -2/Research | Identified exit to Access 21561 | -2/Research | Research machine network offline 21598 | -2/Research | Repaired Exp. Cesium-ion Thruster 21643 | -2/Research | Met up with Warlord 21700 | -2/Research | Build established: Wizard-Scout 21786 | -2/Research | Spotted B-90 Cyclops 21911 | -2/Research | Spotted Striker 21912 | -2/Research | Spotted Striker 21925 | -2/Research | Spotted Executioner 21926 | -2/Research | Spotted Executioner 21958 | -2/Research | Borebot progress halted 21981 | -2/Research | Entered Quarantine 21982 | -2/Quarantine | Loaded intel: 10 trap records 22004 | -2/Quarantine | Found Alien Artifact 22004 | -2/Quarantine | Identified Subatomic Replicator 22195 | -2/Quarantine | Cryocooling Duct disabled 22210 | -2/Quarantine | Ambient heat levels rising (+20) 22210 | -2/Quarantine | Non-combat units ordered to evacuate 22273 | -2/Quarantine | Found Alien Artifact 22273 | -2/Quarantine | Identified Core Reset Matrix 22273 | -2/Quarantine | Used Core Reset Matrix 22277 | -2/Quarantine | Detected hypermatrix surge 22277 | -2/Quarantine | Sensed 17 artifacts in vicinity 22327 | -2/Quarantine | Found Terrabomb 22329 | -2/Quarantine | Found Terrabomb 22345 | -2/Quarantine | Discovered exit to Access (range 22) 22352 | -2/Quarantine | Found Sigix Broadsword 22373 | -2/Quarantine | Spotted Alpha 7 22377 | -2/Quarantine | Found Sigix Terminator 22392 | -2/Quarantine | Met incapacitated Sigix Warrior 22392 | -2/Quarantine | Lockdown squad dispatched 22392 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 22392 | -2/Quarantine | Unlocked Sigix quarantine chamber 22420 | -2/Quarantine | Found Matter Drive 22441 | -2/Quarantine | Spotted Fortress 22451 | -2/Quarantine | Discovered new exit (range 6) 22452 | -2/Quarantine | Identified exit to Section 7 22616 | -2/Quarantine | Entered Section 7 22617 | -2/Section 7 | Sensed 21 artifacts in vicinity 22645 | -2/Section 7 | Spotted B-90 Cyclops 22689 | -2/Section 7 | Found Integrity Redistributor 22734 | -2/Section 7 | Spotted S7 Guard 22738 | -2/Section 7 | Found Integrated Singularity Reactor 22738 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 22748 | -2/Section 7 | Exp. Hacking Suite fried by hacking feedback 22749 | -2/Section 7 | Spotted Alpha 7 22754 | -2/Section 7 | Spotted Alpha 7 22756 | -2/Section 7 | Spotted B-99 Colossus 22763 | -2/Section 7 | Found Integrated Dissipator 22763 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 22765 | -2/Section 7 | Incoming investigation squad redirected 22765 | -2/Section 7 | Found Integrated Dissipator 22765 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 22771 | -2/Section 7 | Found LRC Boosters 22771 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 22790 | -2/Section 7 | Found Transdimensional Reconstructor 22790 | -2/Section 7 | Warped through subspace 22793 | -2/Section 7 | Spotted Executioner 22794 | -2/Section 7 | Spotted Executioner 22806 | -2/Section 7 | Spotted B-90 Cyclops 22836 | -2/Section 7 | Warped through subspace 22848 | -2/Section 7 | Found Matter Drive 22854 | -2/Section 7 | Spotted Executioner 22854 | -2/Section 7 | Spotted Executioner 22916 | -2/Section 7 | Found Terrabomb 22926 | -2/Section 7 | Used Subatomic Replicator to replicate Sigix Containment Pod 23080 | -2/Section 7 | Activated Sigix Exoskeleton 23080 | -2/Section 7 | Received instructions from Sigix Warrior 23123 | -2/Section 7 | Build established: Alien-Sprinter 23189 | -2/Section 7 | Spotted Striker 23237 | -2/Section 7 | Entered Access 23237 | -1/Access | Accompanied by 1 ally (Sigix Warrior) 23237 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 23241 | -1/Access | Identified exit to Command 23274 | -1/Access | Entered Command 23274 | -1/Command | Accompanied by 1 ally (Sigix Warrior) 23312 | -1/Command | Phase Generator disabled 23348 | -1/Command | Disengaged cave seal 23374 | -1/Command | Welcomed Warlord to Command 23377 | -1/Command | Attacked by Warlord 23417 | -1/Command | Identified exit to Surface 23455 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-132) 23458 | -1/Command | Fired Sigix Terminator 23458 | -1/Command | High security lockdown imminent 23458 | -1/Command | MAIN.C activated Command garrisons 23479 | -1/Command | Destroyed 161 combat bots 23481 | -1/Command | Spotted Executioner 23481 | -1/Command | Spotted Executioner 23576 | -1/Command | Build established: Wizard-Sprinter 23858 | -1/Command | Spotted Striker 23859 | -1/Command | Spotted Alpha 7 23859 | -1/Command | Spotted Striker 23860 | -1/Command | Spotted Executioner 23860 | -1/Command | Spotted B-99 Colossus 23860 | -1/Command | Spotted Executioner 23861 | -1/Command | Spotted M Guard 23861 | -1/Command | Spotted M Guard 23861 | -1/Command | Spotted Combat Programmer 23861 | -1/Command | Spotted Combat Programmer 23862 | -1/Command | Spotted B-99 Colossus 23862 | -1/Command | Spotted Alpha 7 23865 | -1/Command | 0b10 Conduit disabled 23865 | -1/Command | Met MAIN.C 23871 | -1/Command | Used Terrabomb 23882 | *** | Destroyed 0B10! Last Messages --------------- Besides, there is clearly too much Sigix in you. You've already done an excellent job of proving that we'll need to find a radical new solution if we hope to make the L2 spaceworthy by embedding your true capabilities within a less unpredictable form. There is unfortunately much we don't understand which has in turn led to this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. 23871_ Discarded System Mapper. 23871_ Terrabomb activated. 23873_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Heavy Barrier opened. 23874_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 23880_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 23882_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | ?????????????????????# + "" | | ?????????????????????# | | ???????????????# ######## | | ???????????????# | | ???????????????# | | ???????????????+ | | ???????????????# ! | | ???????????????????####### ^!! "" | | ?????????????????????????# !!! " | | ?????????????????????????## !!! | | ??????????????????????????# p | | ???????????????# #### ! | | ???????????????# / ! | | ????????????????#/##########+;;;;;; | | ??????????????????# | | ??????????????????# | | ??????????????????# "" | | ??????????????????# """" | | ??????????????????# """" | | ??????????????????# "" # | | ??????????????????# """ """ ####### ##### | | ??????????????????# """T""" #??????##???? | | ??????????????????####### ;;#######+##???????????? | | ???????????????????????###;##?????# #############? | | ???????????????????????# #?????# #? | | ???????????????????????# @ #?????# T#? | | ???????????????????????# #?????# ###### ##? | | ???????????????????????### #?????# #?#### ##? | | ?????????????????????????# ####### #?#]]] =#? | | ?????????????????????????# #?#]]] = =#? | | ?????????????????????????# #?#!!! =#? | | ?????????????????????????# #?#!!!**==#? | | ??????????????????? #?#########? | | ?????????????? #??????????? | | ???????????? #??????????? | | ??????????? #??????????? | | ?????????? #??????????? | | ?????????? #??????????? | | ?????????? #??????????? | | ??????????#+###################### #??????????? | | ?????????????????????????????????##+###??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Energy Generation 70 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Resistance: TH 10 Resistance: EM 75 Core Shielding 40 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 82 Recoil Reduction 3 Offensive Hacking 54 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Reactor Subatomic Replicator Core Reset Matrix Sigix Broadsword Matter Drive Integrated Singularity Reactor Integrated Dissipator LRC Boosters Transdimensional Reconstructor Integrity Redistributor Sigix Terminator Terrabomb Achievements -------------- Everyone Must Die Launcher Specialist WMD Challenges ------------ None Game ------ Seed PrecisionIntegrityStick Manual? 0 Play Time 05:01:04 Cumulative 533.4 hours Start 2021.12.19 @ 10:31:45 End 2021.12.19 @ 18:16:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 228 Rogue 227 Adventurer 1 Explorer 0 Win Type 3 Total 42 Types 12/5/6/2/1/0/15/1/0 Lore% 95 Gallery% 97 Achievement% 84 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43df9fc4-46d1-4f35-9548-f4381e67abe1