Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.08.30 @ 18:00:22 Player: Heni Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (187) 935 Value Destroyed (5605) 5605 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (479) 479 TOTAL SCORE: 12799 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 238 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Friendly Fire -895 Cogmind --------- Core Integrity 0/1000 Matter 270/300 Energy 8/100 System Corruption 31% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- Companion Sword > --- INVENTORY (5) ---- Improved Field Recycling Unit (0) LU-1G1's Laser Shovel CPS Tube (2) Makeshift Hammer Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Fission Core > --- PROPULSION ------- Multireflex Exoskeleton Thunder Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Force Booster Improved Reaction Control System Improved Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Neutron Cannon Companion Sword Lance > --- INVENTORY -------- Micro Fission Core Micro Fission Core Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Advanced Energy Well High-capacity Matter Pod Deep Structural Scanner Improved Sensor Array Improved Field Recycling Unit Advanced Drone Bay Cooled Plasma Cannon Cooled Plasma Cannon Neutron Cannon Grenade Launcher Improved Remote Datajack LU-1G1's Laser Shovel CPS Tube CPS Tube [Rating: 103] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Neutron Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon LU-1G1's Laser Shovel Impact Weapon Makeshift Hammer Slashing Weapon Companion Sword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Slots Evolved 10 | . . . 2 . . . 6 . . . . 2 . . Power 1 | . . . . . . . 1 . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . 1 . . Utility 5 | . . . 1 . . . 3 . . . . 1 . . Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 178 | 7 13 3 25 15 7 14 16 3 4 12 3 47 7 2 Power 25 | 1 1 3 3 1 . 1 2 . . 3 . 8 1 1 Engine 14 | 1 1 3 3 1 . 1 2 . . 1 . . 1 . Core 7 | . . . . . . . . . . . . 6 . 1 Reactor 4 | . . . . . . . . . . 2 . 2 . . Propulsion 51 | 2 5 . 9 5 3 4 1 . . 4 2 14 2 . Treads 27 | 2 3 . 9 5 3 4 1 . . . . . . . Leg 22 | . . . . . . . . . . 4 2 14 2 . Wheel 2 | . 2 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 63 | 2 3 . 7 4 2 3 7 2 3 4 . 23 2 1 Device 24 | 1 1 . 3 . 1 2 3 1 1 2 . 8 . 1 Storage 7 | 1 2 . 1 . . . 1 1 . 1 . . . . Processor 8 | . . . 1 1 . . 2 . . . . 3 1 . Hackware 4 | . . . . . . . 1 . . . . 3 . . Protection 20 | . . . 2 3 1 1 . . 2 1 . 9 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 39 | 2 4 . 6 5 2 6 6 1 1 1 1 2 2 . Energy Gun 3 | . . . . 2 1 . . . . . . . . . Energy Cannon 4 | . . . . . . . 1 . . 1 1 1 . . Ballistic Gun 14 | 2 3 . 5 2 . 2 . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . Launcher 3 | . 1 . 1 . . . 1 . . . . . . . Special Weapon 3 | . . . . . . 3 . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . . . . . 1 . Slashing Weapon 6 | . . . . . . 1 3 . 1 . . . 1 . Piercing Weapon 2 | . . . . . . . . 1 . . . 1 . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . Unidentified Prototypes 12 | . . . 2 1 . 3 1 . . 2 . 3 . . Parts Lost 68 | . 6 1 3 2 1 . . . 1 10 1 29 3 11 Power 11 | . 1 1 . . . . . . . 2 . 5 . 2 Propulsion 23 | . 2 . . . . . . . . 4 . 10 2 5 Utility 25 | . 1 . 1 2 1 . . . 1 3 1 11 . 4 Weapon 9 | . 2 . 2 . . . . . . 1 . 3 1 . Highest Loss Streak 8 | . 4 1 2 2 1 . . . 1 8 1 7 3 7 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 19 | 3 9 14 16 23 24 20 13 18 20 18 19 18 18 17 Power 1 | . . 1 1 2 3 2 . 1 1 . 2 . 3 2 Propulsion 2 | 2 2 5 4 6 5 2 . 1 1 . 2 2 . . Utility 6 | . 3 4 6 8 5 7 4 6 8 8 7 6 8 7 Weapon 5 | . 3 4 4 6 9 7 5 5 4 3 4 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 34 | . 3 2 2 2 2 11 1 . . 4 . . . 7 Power 3 | . . . . . . 2 . . . . . . . 1 Propulsion 4 | . 2 . 1 . . 1 . . . . . . . . Utility 17 | . 1 1 . . 1 6 1 . . 4 . . . 3 Weapon 6 | . . 1 1 2 . 2 . . . . . . . . Tool/Special 4 | . . . . . 1 . . . . . . . . 3 Average Slot Usage (%) 95 | . 97 99 98 99 100 94 97 99 99 97 94 89 94 88 Engine 9 | . 14 13 11 11 11 10 13 13 13 7 . . 4 3 Treads 25 | . 20 28 33 33 33 32 25 26 26 16 . . . . Leg 4 | . . . . . . . . . . 8 26 24 25 23 Device 11 | . 13 14 14 3 11 9 18 19 14 7 7 7 23 13 Storage 9 | . 14 14 11 11 11 10 6 6 7 8 6 5 5 5 Processor 3 | . . . . 5 . . 8 13 13 13 13 9 4 4 Protection 7 | . . . 6 13 11 9 . . 3 8 6 7 6 9 Energy Gun 5 | . . . . 1 19 9 . . . . . . . . Ballistic Gun 8 | . 25 26 21 20 1 9 . . . . . . . . Slashing Weapon 4 | . . . . . . 1 16 19 9 14 14 7 6 10 Piercing Weapon 1 | . . . . . . . . . 6 4 . 3 5 4 Peak Build Rating 103 | 7 9 10 20 21 22 32 61 63 59 87 88 103 89 88 Average Rating 35 | 5 7 9 15 18 21 23 56 61 57 64 82 85 83 75 On Entrance 42 | . 7 9 10 20 21 22 32 57 55 58 81 81 89 88 Avg Prop Armor Cover (%) . | . 1 . . . . . . . . 1 . . . . Naked Turns 102 | . . . . . . 78 . . . . . . . 24 Heaviest Build 112 | 13 31 32 98 100 103 104 65 84 87 106 99 112 91 88 Greatest Support 115 | 40 40 40 60 60 60 66 86 84 84 112 112 115 109 101 Greatest Overweight (x) 3 | . 1 . 1 1 1 1 . . 1 3 1 1 1 3 Average Overweight (x) . | . . . . 1 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 15 20 20 20 20 20 20 20 Average Capacity 20 | 7 12 15 19 25 25 22 15 19 20 20 20 20 20 19 Most Carried 25 | 6 15 15 25 25 25 25 15 20 20 20 20 20 20 20 Average Carried 19 | 3 9 14 16 23 24 20 13 18 19 18 19 18 19 18 Final Capacity 25 | 8 15 15 25 25 25 15 15 20 20 20 20 20 20 5 Final Carried 25 | 6 15 15 25 24 25 15 15 20 20 18 20 20 20 4 Class Distribution -------------------- 42% | Commander-Mutant 15% | Scavenger-Gladiator 14% | Scavenger-Mutant 13% | Mutant 9% | Gladiator 3% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Mutant | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Derelict-Gladiator | -6/Data Miner Scavenger-Gladiator | -5/Proximity Caves Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Matter Collected 4701 | 312 564 107 1103 289 281 221 332 122 165 188 98 638 162 119 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7932 | 122 588 121 1343 625 858 59 282 304 128 397 126 2195 399 385 Parts 419 | 8 38 12 99 49 21 2 19 15 8 17 7 95 9 20 Haulers Intercepted 8 | . 1 . 5 1 . . . . . . . 1 . . Recyclers Shooed 9 | . . . 1 3 3 . 1 . . . . 1 . . Parts Field Recycled 11 | . . . . . . . . . . 11 . . . . Retrieved Matter 119 | . . . . . . . . . . 119 . . . . Parts Self-Destructed 58 | . . . . . . 1 . 20 12 . 4 . 2 19 Prevented 1 | . . . . . . . . . 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Combat Hostiles Destroyed 141 | . 12 5 35 17 3 1 2 9 7 4 2 31 3 10 Melee 57 | . . . . . . 1 2 6 1 4 2 29 2 10 Guns 46 | . 10 2 14 17 3 . . . . . . . . . AOE 38 | . 2 3 21 . . . . 3 6 . . 2 1 . Classes Destroyed 17 | 2 7 1 . 1 1 1 1 . . . . 1 2 . Worker 5 | . 1 . 2 . . . 1 . . . . 1 . . Builder 1 | . . . . 1 . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . Hauler 8 | . 1 . 5 1 . . . . . . . 1 . . Recycler 17 | 1 . . 3 . 9 . 1 . . . . 3 . . Mechanic 2 | . 1 . 1 . . . . . . . . . . . Operator 2 | . 1 . 1 . . . . . . . . . . . Watcher 5 | . 2 . 3 . . . . . . . . . . . Swarmer 58 | . 3 3 20 7 1 . . 7 6 . . 4 . 7 Grunt 47 | . 9 1 8 6 . . . 2 1 . 2 13 3 2 Brawler 1 | . . . . . . . . . . . . 1 . . Sentry 18 | . . 1 7 4 1 . 1 . . . . 3 . 1 Hunter 1 | . . . . . 1 . . . . . . . . . Programmer 11 | . . . . . . . 1 . . . . 10 . . Enhanced Grunt 4 | . . . . . . . . . . 4 . . . . Scrapper 1 | . . . . . . 1 . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . 1 Savage 1 | . . . . . . . . . . . . . 1 . Butcher 2 | . . . . . . . . . . . . . 2 . Mutant 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 10 | 3 6 3 10 4 8 1 1 4 3 1 1 5 2 4 Combat Bots Only 9 | . 3 3 9 4 3 1 1 4 3 1 1 5 2 4 Max Kills in Single Turn 5 | 1 2 3 5 2 2 1 1 2 2 1 1 1 1 2 Gunslinging 1 | . 1 . . 1 . . . . . . . . . . Exploded 5 | . 1 3 5 . . . . 2 2 . . 1 1 . Melee 2 | . . . . . . 1 1 1 1 1 1 1 1 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Hostile Shots Fired 1030 | . 75 11 128 76 30 6 14 44 19 36 69 340 34 148 Missed 297 | . 14 2 32 13 9 2 8 11 6 9 30 94 12 55 Deflected 5 | . . . . . . . . . . . . 5 . . Hits 733 | . 61 9 96 63 21 4 6 33 13 27 39 246 22 93 Melee 8 | . . . . . . . . . . . 1 7 . . Projectile 725 | . 61 9 96 63 21 4 6 33 13 27 38 239 22 93 AOE 3 | . . . . . . . . . . . . 3 . . Critical Strikes 33 | . 1 . 2 1 . . . 2 . . 1 21 4 1 Damage Taken 12633 | . 876 155 1211 711 322 58 39 400 212 978 430 5342 454 1445 Core 1882 | . 179 40 182 93 24 10 . 119 38 161 35 754 40 207 Absorbed by Shields 840 | . . . . . 18 . 16 146 85 315 144 116 . . Ignored by Resistances 17 | . . . . . . . . . . . . 17 . . Regen/Repaired (Parts) 430 | . . . 10 . . 420 . . . . . . . . Core Remaining (%) 48 | 100 . 12 . . . 22 . . . . 58 . . . Volleys Fired 292 | 7 63 8 106 53 21 1 1 3 9 . 11 5 3 1 Largest 2 | 2 2 2 2 2 2 1 1 1 1 . 1 1 1 1 Hottest 112 | 40 40 40 50 46 112 . 60 30 30 . 60 60 30 60 Shots Fired 527 | 14 119 15 195 106 42 1 1 3 9 . 11 7 3 1 Gun 467 | 14 114 14 177 106 42 . . . . . . . . . Cannon 13 | . . . . . . . . . . . 10 3 . . Launcher 42 | . 5 1 18 . . . . 3 9 . . 3 3 . Special 5 | . . . . . . 1 1 . . . 1 1 . 1 Kinetic 432 | 14 114 14 177 106 7 . . . . . . . . . Thermal 52 | . . . . . 35 . 1 . . . 11 4 . 1 Explosive 42 | . 5 1 18 . . . . 3 9 . . 3 3 . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 23 | 4 8 6 18 23 21 8 . . 11 . 3 1 2 . Robot Miss Streak 5 | 2 3 1 5 2 1 . . . 1 . 4 2 1 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . Shots Hit Robots 610 | 8 73 11 126 81 57 1 6 17 9 34 16 134 17 20 Core Hits 275 | 4 31 7 68 23 13 . 5 11 11 15 5 55 11 16 Critical Kills 2 | . . . 2 . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . . . . . . 1 . Critical Strikes 24 | . 1 1 2 . 3 . . . . 3 . 11 1 2 Burn 3 | . . . . . 3 . . . . . . . . . Destroy 4 | . 1 1 2 . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . 1 . Sever 3 | . . . . . . . . . . 1 . 2 . . Impale 1 | . . . . . . . . . . . . 1 . . Melee Attacks 429 | . . . . 1 26 2 15 37 7 85 17 181 19 39 Impact 2 | . . . . 1 . . . . . . . . 1 . Slashing 365 | . . . . . . 2 15 37 4 76 17 167 14 33 Piercing 36 | . . . . . . . . . 3 9 . 14 4 6 Sneak Attacks 45 | . . . . . 25 . 2 1 . 1 . 8 7 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Follow-up Attacks 62 | . . . . . . . 2 5 2 10 4 27 3 9 Martial Strikes 6 | . . . . . . . . . . . . 6 . . Damage Inflicted 18264 | 98 1071 277 2973 1325 600 1 336 942 638 1341 586 6089 1064 923 Guns 4788 | 98 939 140 1728 1310 573 . . . . . . . . . Cannons 104 | . . . . . . . . . . . 104 . . . Explosions 2622 | . 122 107 1222 . . . . 160 459 . . 329 223 . Melee 10622 | . . . . . . . 336 782 179 1341 482 5747 841 914 Ramming 128 | . 10 30 23 15 27 1 . . . . . 13 . 9 Kinetic 4292 | 98 939 140 1728 1310 77 . . . . . . . . . Thermal 600 | . . . . . 496 . . . . . 104 . . . Explosive 2622 | . 122 107 1222 . . . . 160 459 . . 329 223 . Electromagnetic . | . . . . . . . . . . . . . . . Impact 78 | . . . . . . . . . . . . . 78 . Slashing 9955 | . . . . . . . 336 782 148 1281 482 5412 686 828 Piercing 589 | . . . . . . . . . 31 60 . 335 77 86 Highest Corruption 31 | . . . . . . . 1 1 1 1 6 30 30 31 Average Corruption 11 | . . . . . . . 1 1 1 1 4 16 30 30 Corruption Purged 4 | . . . . . . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 125 | . . . . . . . . 3 5 1 8 60 21 27 Message Errors 39 | . . . . . . . . . 2 . 4 17 8 8 Matter Fused 31 | . . . . . . . . 1 . 1 1 13 5 10 Heat Flow Errors 16 | . . . . . . . . . . . 1 8 3 4 Energy Discharges 13 | . . . . . . . . . 1 . . 8 3 1 Parts Fused 2 | . . . . . . . . 1 . . . . . 1 Data Loss (minor) 8 | . . . . . . . . . 1 . 1 5 . 1 Data Loss (major) 6 | . . . . . . . . . . . 1 2 2 1 Misfires 3 | . . . . . . . . . . . . 3 . . Alerts 6 | . . . . . . . . 1 1 . . 3 . 1 Weapon Failures 1 | . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 866 | . 85 4 43 . . . 8 77 32 35 26 438 110 8 Projectiles . | . . . . . . . . . . . . . . . Explosions 189 | . 85 4 43 . . . . . 32 . . 21 4 . Melee 677 | . . . . . . . 8 77 . 35 26 417 106 8 Knockbacks 2 | . . . . . 2 . . . . . . . . . Impact 2 | . . . . . 2 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 487 | . 158 22 48 . . . . 38 88 . . 91 38 4 Shots 18 | . 4 1 3 . . . . 1 3 . . 3 3 . Rammed 20 | . 2 6 4 2 4 . . . . . . . . 2 Targets Rammed 25 | . 2 6 5 3 4 1 . . . . . 2 . 2 Kicked 2 | . . . . . . . . . . . . 2 . . Crushed 3 | . . . 1 1 . 1 . . . . . . . . Highest Temperature 256 | . 10 . 9 23 . . . . . . 213 256 244 188 Average Temperature 61 | . 2 . 8 9 . . . . . . 61 69 93 81 Received Heat Transfer 2740 | . 396 45 345 288 54 18 . 38 18 . 81 1006 217 234 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations 3 | . . . . . . . . . . . . 3 . . Total Turns 163 | . . . . . . . . . . . . 163 . . Longest Duration 101 | . . . . . . . . . . . . 101 . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 4 . . . . . . . . . Heat Transferred 1445 | . . . . . 1295 . . . . . 150 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Maximum Alert Level 2 | . . . 2 1 . . . . . . . 1 . . Low Security (%) 76 | 100 100 100 35 19 100 . 100 . . . . 88 . . Level 1 16 | . . . 35 80 . . . . . . . 11 . . Level 2 6 | . . . 29 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 483 | 10 171 93 483 331 121 . 30 . . . . 240 . . Initial 134 | . . 27 . 134 103 . . . . . . 2 . . Average 117 | 1 92 17 245 243 21 . 5 . . . . 126 . . Influence Increases 4513 | 15 478 154 1091 503 270 . 101 220 175 . 130 1026 70 280 Destroy 0b10 Robot/C 2860 | . 240 120 700 340 180 . 40 180 140 . 40 620 60 200 Destroy 0b10 Robot/NC 220 | 15 30 . 75 10 50 . 10 5 . . . 25 . . Destroy Leader 576 | . 66 20 186 82 . . 20 20 20 . . 132 10 20 Allied During Kill 23 | . . 1 . . 22 . . . . . . . . . Successful Hack 89 | . 13 7 26 8 17 . 8 . . . . 10 . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . Disable Machine 75 | . 15 . . 15 . . 15 . . . . 30 . . Destroy Structure 190 | . 54 6 74 3 1 . 8 . . . . 44 . . Lose Combat Pursuer 450 | . 30 . 30 45 . . . 15 15 . 90 165 . 60 Influence Decreases 4485 | 15 406 226 772 555 537 . 79 200 217 . 125 814 287 252 Entered New Map 497 | . . 45 . 185 164 . . 9 9 . . 3 82 . Time Decay 3128 | 15 356 171 442 350 343 . 79 191 208 . 115 531 175 152 Lost Part 530 | . 50 10 30 20 10 . . . . . 10 270 30 100 Lost Ally 30 | . . . . . 20 . . . . . . 10 . . Purge Threat 300 | . . . 300 . . . . . . . . . . . Squads Dispatched 24 | . 4 1 6 4 . . 1 . . . . 8 . . Investigation 9 | . 3 1 3 . . . . . . . . 2 . . Extermination 7 | . . . . . . . 1 . . . . 6 . . Reinforcement 4 | . 1 . 3 . . . . . . . . . . . Assault 2 | . . . . 2 . . . . . . . . . . Garrison 2 | . . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Distress Signals 9 | . 2 . 2 2 1 . 1 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 219 | . 23 3 47 26 7 9 4 11 7 4 8 49 3 18 Peak Tracking Total 9 | . 5 2 7 4 4 4 2 3 2 2 3 9 3 6 Tactical Retreats 26 | . 4 . 2 3 . . . 1 1 . 6 7 . 2 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Traps Triggered 7 | . 2 . 2 . . . 1 . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Machines Disabled 7 | . 1 . . 1 . 1 1 . . 1 . 2 . . Max in Single Turn 1 | . 1 . . 1 . 1 1 . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Machines Accessed 56 | . 8 1 16 2 6 5 3 . . 3 . 10 2 . Terminals 38 | . 7 1 12 2 6 . 3 . . . . 6 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . . . . . . 1 . . Scanalyzers 3 | . . . 1 . . . . . . . . 2 . . Garrison Access 1 | . . . . . . . . . . . . 1 . . Total Hacks 188 | . 18 3 44 8 18 45 9 . . 20 . 21 2 . Successful 109 | . 6 2 18 3 9 45 1 . . 20 . 3 2 . Failed 76 | . 11 1 25 5 9 . 7 . . . . 18 . . Catastrophic 15 | . 3 1 2 . 2 . 1 . . . . 6 . . Database Lockouts 3 | . 1 . 1 . . . 1 . . . . . . . Manual 76 | . 10 3 30 7 15 . 5 . . . . 6 . . Terminals 99 | . 17 3 30 8 18 . 9 . . . . 13 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 7 | . . . 7 . . . . . . . . . . . Recycling Units 8 | . 1 . 4 . . . . . . . . 3 . . Scanalyzers 5 | . . . 3 . . . . . . . . 2 . . Garrison Access 3 | . . . . . . . . . . . . 3 . . Terminal Hacks 83 | . 3 2 4 1 3 45 1 . . 20 . 2 2 . Record 45 | . . . . . . 39 . . . 5 . . 1 . Part Schematic 9 | . . 1 . . . . . . . 8 . . . . Robot Schematic 5 | . . . . . 1 . . . . 4 . . . . Robot Analysis 8 | . 1 1 . . . 5 1 . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . . 3 . . . . Open Door 2 | . . . . . . 1 . . . . . . 1 . Alert Level 2 | . . . 2 . . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . Locate Traps 2 | . . . . 1 . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . . . . . . 1 . . Zone Layout 3 | . 2 . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . 3 . . . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 21 | . 3 . 9 2 6 . . . . . . 1 . . Terminals 20 | . 2 . 9 2 6 . . . . . . 1 . . Track 1 | . 1 . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . 1 . . Botnet 2 | . . . 1 . 1 . . . . . . . . . Skim 16 | . 1 . 8 2 5 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 45 | . 7 1 15 2 6 . 3 . . . . 10 1 . Full Trace Events 6 | . 1 1 3 . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . 1 . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . 1 . . . . . . . 8 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . 2 . . . . . . . . . Non-combat 2 | . . . . . 2 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . 2 . . . . . . . . . parse_system 2 | . . . . . 2 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . 16 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Total Allies 21 | . . 1 . 2 16 1 . . . . . 1 . . Largest Group 13 | . . 1 . 2 12 13 . . . . . 1 . . Highest-Rated Group 246 | . . 31 . 62 167 246 . . . . . 26 . . Highest-Rated Ally 80 | . . 31 . 31 31 80 . . . . . 26 . . Total Orders 8 | . . . . . . 8 . . . . . . . . STAY 4 | . . . . . . 4 . . . . . . . . FOLLOW 2 | . . . . . . 2 . . . . . . . . AID 2 | . . . . . . 2 . . . . . . . . Ally Attacks 60 | . . 5 . 1 38 16 . . . . . . . . Total Damage 1160 | . . 64 . 20 615 461 . . . . . . . . Kills 14 | . . 1 . . 7 6 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 5 | . . . . . . 5 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Active Infowar (turns) 5194 | 20 164 . 642 . . . 514 891 973 31 140 910 434 475 Sensors 3313 | . . . . . . . 514 890 537 31 77 457 362 445 Structural 235 | . . . . . . . . . . . . . . 235 Seismic 826 | 20 164 . 642 . . . . . . . . . . . Decoding 486 | . . . . . . . . . . . . 486 . . Machine Analysis 274 | . . . . . . . . . . . . 274 . . Cloaking 674 | . . . . . . . . . . . . 3 434 237 Jamming 1284 | . . . . . . . . 548 673 . 63 . . . Robot Analysis Total 8 | . 1 1 . . . 5 1 . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . 1 1 . . . . 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 14 | . . . . . . . . . . . . 14 . . Traps 1 | . . . . . . . . . . . . 1 . . Emergency Access 3 | . . . . . . . . . . . . 3 . . Items 8 | . . . . . . . . . . . . 8 . . Machines 1 | . . . . . . . . . . . . 1 . . Patrols 1 | . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Turns Passed 21376 | 113 1118 935 2263 799 2194 7367 518 891 975 798 362 1967 434 642 Spaces Moved 10142 | 49 559 543 958 239 743 3366 259 504 468 339 233 1097 305 480 Core 243 | 2 . . . . . 195 . . . . . . . 46 Treads 7416 | 47 327 543 958 239 743 3171 259 504 468 157 . . . . Legs 2251 | . . . . . . . . . . 182 233 1097 305 434 Wheels 232 | . 232 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 105 160 160 240 240 50 148 152 152 120 120 116 120 50 Average Speed 176 | 155 138 160 187 240 240 204 149 152 182 165 120 122 120 115 Slowest Speed 385 | 160 240 160 240 240 240 240 152 152 232 385 190 234 185 330 Overloaded Moves 29 | . . . . . . . . . . . . 29 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . Exploration Rate (%) 60 | 4 94 88 88 45 98 91 10 71 55 81 37 27 51 62 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 8 | . 1 . . . 2 5 . . . . . . . . Known Exits Taken 10 | . . . 1 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . . . . . . . Scrap Searched 23 | . . 1 . . . 5 . 10 2 . 1 . 3 1 Spaces Dug 93 | . 7 . 5 . . 13 14 8 6 . 7 19 5 9 Terrain Destroyed 303 | . 59 6 84 . . 11 8 31 42 . 7 22 29 4 Melee 27 | . . . . . . . 4 8 . . . 12 1 2 Projectile 9 | . . . . . . . . . . . 7 2 . . AOE 245 | . 59 6 84 . . . . 23 42 . . 7 24 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Total 12605 | 68 781 593 1230 357 1094 3851 367 581 573 479 279 1483 345 524 Wait 1240 | . 111 25 69 23 283 393 50 32 82 31 9 127 5 . Move 10129 | 48 558 542 957 238 742 3366 258 503 467 338 232 1096 304 480 Hop . | . . . . . . . . . . . . . . . Pick Up 138 | 6 15 3 25 4 2 29 11 5 2 9 2 19 3 3 Fast Attach 79 | 7 7 1 5 3 2 11 5 2 1 9 2 17 5 2 Attach 62 | . 4 . 7 3 1 3 6 . 1 6 . 28 1 2 Detach 29 | . 2 . 2 4 2 1 3 1 . 5 . 8 1 . Swap 150 | . 11 3 30 11 6 11 13 6 5 6 8 31 4 5 Drop 134 | . 8 5 24 14 5 34 9 2 2 10 2 11 5 3 Fire 292 | 7 63 8 106 53 21 1 1 3 9 . 11 5 3 1 Melee 328 | . . . . 1 26 2 11 27 4 65 13 139 14 26 Ram 2 | . . . . . . . . . . . . . . 2 Kick 2 | . . . . . . . . . . . . 2 . . Crush 20 | . 2 6 5 3 4 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: [*Fac] / *Upp x2) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 16) 481 | -10/Materials | Central database locked down 589 | -10/Materials | Discovered new exit (range 4) 614 | -10/Materials | Derelicts attacked the area 712 | -10/Materials | Core integrity fell below 50% 742 | -10/Materials | Lost 4 parts (1p1n2w) 808 | -10/Materials | Discovered new exit (range 14) 892 | -10/Materials | Discovered new exit (range 10) 1194 | -10/Materials | Discovered new exit (range 12) 1232 | -10/Materials | Entered Mines 1294 | -10/Mines | Learned Materials terminal intel 1485 | -10/Mines | Discovered new exit (range 9) 1609 | -10/Mines | Received a Mining Laser from a helpful Derelict 1646 | -10/Mines | Discovered new exit (range 11) 1700 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1876 | -10/Mines | Core integrity fell below 20% 1974 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2167 | -10/Mines | Entered Materials 2167 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2168 | -9/Materials | Loaded intel: 12 terminal locations 2397 | -9/Materials | Central database locked down 2522 | -9/Materials | Discovered new exit (range 15) 2601 | -9/Materials | Identified exit to Storage 2630 | -9/Materials | Discovered new exit (range 8) 2679 | -9/Materials | Destroyed 7 combat bots 2856 | -9/Materials | Discovered new exit (range 10) 2867 | -9/Materials | Build established: Scavenger-Mutant 2968 | -9/Materials | Discovered exit to Storage (range 10) 2994 | -9/Materials | Destroyed 9 combat bots 3207 | -9/Materials | Repaired Lgt. Armor Plating 3294 | -9/Materials | Learned Storage stockpile data 3405 | -9/Materials | Identified exit to Mines 3452 | -9/Materials | Identified exit to Materials 3487 | -9/Materials | Learned Storage emergency access door positions 3560 | -9/Materials | Learned 2 Storage zone layouts 3599 | -9/Materials | Learned 2 Storage zone layouts 4430 | -9/Materials | Entered Storage 4431 | -9/Storage | Identified exit to Recycling 4587 | -9/Storage | Core integrity fell below 50% 4632 | -9/Storage | Garrison activated, responded to threat 4926 | -9/Storage | Garrison activated, responded to threat 5170 | -9/Storage | Met a pair of Derelict thieves 5222 | -9/Storage | Used back door to open Recycling access 5229 | -9/Storage | Entered Recycling 5229 | -9/Recycling | Accompanied by 2 allies 5975 | -9/Recycling | Build established: Commander-Mutant 6005 | -9/Recycling | Lost 5 allies 6206 | -9/Recycling | Discovered new exit (range 16) 6758 | -9/Recycling | Learned Storage stockpile data 6829 | -9/Recycling | Learned Storage non-interactive machine intel 6958 | -9/Recycling | Scanned before Scraplab entrance 6981 | -9/Recycling | Learned location of Zion (-7) 7013 | -9/Recycling | Identified exit to Scraptown 7057 | -9/Recycling | Learned Storage terminal intel 7110 | -9/Recycling | Learned 4 Materials zone layouts 7175 | -9/Recycling | Learned 2 Storage zone layouts 7286 | -9/Recycling | Entered Scraplab 7423 | -9/Recycling | Entered Scraptown 7423 | -9/Scraptown | Accompanied by 12 allies 7716 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7879 | -9/Scraptown | Discovered new exit (range 13) 8056 | -9/Scraptown | Visited Observation Area 8078 | -9/Scraptown | Visited Spacefarers 8457 | -9/Scraptown | Visited Awakened 8564 | -9/Scraptown | Visited TADAMA 8672 | -9/Scraptown | Visited Cave Peace 8691 | -9/Scraptown | Visited CR-KLE's Repair Center 9305 | -9/Scraptown | Visited The Evicted 9380 | -9/Scraptown | Visited UFD Registry 9380 | -9/Scraptown | Registered with UFD as "Bioshell" 9442 | -9/Scraptown | Visited Science Testing Area 9517 | -9/Scraptown | Visited LU-1G1's Boring Crew 9798 | -9/Scraptown | Visited Abandonware Association 9834 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 9834 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 9889 | -9/Scraptown | Visited Analyses Database 9944 | -9/Scraptown | Visited Derelict Rescue Squad 9978 | -9/Scraptown | Visited Cartography Club 10174 | -9/Scraptown | Discovered new exit (range 3) 10268 | -9/Scraptown | Visited Botcube Research 10340 | -9/Scraptown | Visited Sword Containment 10381 | -9/Scraptown | Visited Junk Cannon Lab 10408 | -9/Scraptown | Found Prototype Special Weapon 10408 | -9/Scraptown | Identified Junk Cannon 10563 | -9/Scraptown | CR-KLE repaired 7 parts 13089 | -9/Scraptown | Found Scrap Suit 13572 | -9/Scraptown | Found Lrg. Botcube 13590 | -9/Scraptown | Lrg. Botcube activated 13626 | -9/Scraptown | Lrg. Botcube completed mutation into treaded form, armed with 4 guns. 13666 | -9/Scraptown | Released all parts (9) 13710 | -9/Scraptown | Learned location of Storage (-9) 13710 | -9/Scraptown | Learned location of Lower Caves (-7) 13710 | -9/Scraptown | Learned location of Cetus (-4) 13710 | -9/Scraptown | Learned location of Archives (-4) 13710 | -9/Scraptown | Learned location of Upper Caves (-5) 13710 | -9/Scraptown | Learned 20 Factory zone layouts 13710 | -9/Scraptown | Learned 12 Factory zone layouts 13710 | -9/Scraptown | Learned 4 Recycling zone layouts 13710 | -9/Scraptown | Learned 20 Lower Caves zone layouts 13710 | -9/Scraptown | Learned 24 Upper Caves zone layouts 13710 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 13710 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 13710 | -9/Scraptown | Learned location of 2 exits from Factory 13710 | -9/Scraptown | Learned location of 2 exits from Lower Caves 13710 | -9/Scraptown | Learned location of 3 exits from Lower Caves 13746 | -9/Scraptown | Found Deep Structural Scanner 13859 | -9/Scraptown | Attached CPS modules to *TROLLFLOWER. 14295 | -9/Scraptown | Met Optimus 14295 | -9/Scraptown | Accepted into 0bPrime 14695 | -9/Scraptown | Civil war broke out across Scraptown 14703 | -9/Scraptown | Found Prototype Special Weapon 14703 | -9/Scraptown | Identified LU-1G1's Laser Shovel 14790 | -9/Scraptown | Entered Factory 14790 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 14791 | -6/Factory | Identified exit to Lower Caves 14792 | -6/Factory | Identified exit to Factory 14793 | -6/Factory | Lost 16 allies 15203 | -6/Factory | Central database locked down 15308 | -6/Factory | Entered Lower Caves 15309 | -6/Lower Caves | Encountered a Warlord checkpoint 15309 | -6/Lower Caves | Identified exit to Lower Caves 15440 | -6/Lower Caves | Build established: Gladiator 16199 | -6/Lower Caves | Entered another Lower Caves area 16200 | -6/Lower Caves | Identified exit to Data Miner 16699 | -6/Lower Caves | Learned Factory terminal intel 16859 | -6/Lower Caves | Encountered a Warlord checkpoint 17174 | -6/Lower Caves | Entered Data Miner 17174 | -6/Data Miner | Discovered new exit (range 6) 17219 | -6/Data Miner | Met Data Miner 17302 | -6/Data Miner | Received God Mode back door access code from Data Miner 17338 | -6/Data Miner | Data Conduit disabled 17475 | -6/Data Miner | Build established: Derelict-Gladiator 17663 | -6/Data Miner | Lost 8 parts (2p4n2u) 17970 | -6/Data Miner | Identified exit to Proximity Caves 17972 | -6/Data Miner | Entered Proximity Caves 18087 | -5/Proximity Caves | Build established: Scavenger-Gladiator 18118 | -5/Proximity Caves | Spotted B-75 Beast 18334 | -5/Proximity Caves | Entered Factory 18334 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18335 | -5/Factory | Identified exit to Upper Caves 18336 | -5/Factory | Loaded intel: 26 terminal locations 18337 | -5/Factory | Noticed UFD Elites at a Recycling Unit 18422 | -5/Factory | Lost 3 allies 18680 | -5/Factory | Lost 7 parts (2p2n2u1w) 19023 | -5/Factory | Lost 5 parts (3n1u1w) 19066 | -5/Factory | System corruption reached 10% 19138 | -5/Factory | Discovered new exit (range 15) 19432 | -5/Factory | Lost 6 parts (1p3n1u1w) 19599 | -5/Factory | Crushed by falling debris 19599 | -5/Factory | Core integrity fell below 50% 19630 | -5/Factory | Lost 3 parts (2p1u) 19786 | -5/Factory | Lost 3 parts (3u) 20026 | -5/Factory | System corruption reached 30% 20301 | -5/Factory | Entered Upper Caves 20302 | -5/Upper Caves | Identified exit to Upper Caves 20375 | -5/Upper Caves | Lost 3 parts (2n1w) 20590 | -5/Upper Caves | Encountered a Warlord checkpoint 20631 | -5/Upper Caves | Murdered 3 allies 20735 | -5/Upper Caves | Entered another Upper Caves area 20747 | -5/Upper Caves | Core integrity fell below 20% 21219 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21281 | -5/Upper Caves | Spotted B-75 Beast 21344 | -5/Upper Caves | Released all parts (7) 21364 | -5/Upper Caves | Learned 4 Factory zone layouts 21374 | -5/Upper Caves | Lost 7 parts (1p4n2u) 21377 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 21344_ Released Mic. Fission Core. 21344_ Released Imp. Signal Interpreter. 21344_ Released Ripper. 21344_ Released Hcp. Matter Pod. 21345_ Dropped Adv. Drone Bay. 21345_ Slammed into G-50 Soldier. 21346_ Acquired LU-1G1's Laser Shovel. 21349_ Hvy. Laser fries itself beyond repair. 21349_ Slammed into B-60 Warrior. 21350_ Acquired Companion Sword. 21364_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). 21365_ System corrupted: Matter fused (-10). 21370_ LU-1G1's Laser Shovel disintegrates Wall. 21370_ Earth disintegrates. 21370_ Beam penetrates Wall. 21370_ Wall disintegrates. 21370_ Beam penetrates Wall. 21370_ Wall disintegrates. 21375_ LU-1G1's Laser Shovel disintegrates Wall. Map ----- +----------------------------------------------------+ | ?????????????#?# " ""#]]!##???? #??????????? | | ???????????#"""##" " #####!!!##???????????????? | | ???????????#"""""" ###???## ##??????????????? | | ???????????#" ##?#### #??????????????? | | ???????????#"""""" ### ### #??????????? | | ???????????#"""##" #??????????? | | ?????????????#?# ###????????????? | | ???????????????# ## #??????????????? | | ???????????????# #####??????????????? | | ???????????????# ##""" "#####?????????????? | | ???????????????# ##""## #####?????????????? | | ???????????????# #" #####?????????????? | | ???????????????# ## #####?????????????? | | ???????????????# ## ## #####???????????? | | ??????????????## #; # /% #??????????? | | ?????????????## ; ## |! #??????????? | | ?????????????# ; ## ## ### #????????? # | | ????????????### ## ##### ## ######### ## | | ????????????# ## ## ############## | | ????????????# # ## ############## | | ????????????# ## # ### ############## | | ????????????# ## # #### ######## | | ????????????# # ###"######## ######### | | ????????????# # ####%"###### ######### | | ????????????### ## ####% ###### ######### | | ??????????????# ###### @##### ##### % ## | | ??????????????# ##### s | | ??????????????## #######;###% #########* | | ???????????????## ### ##### ########## | | ????????????????## #"" ###### ########### | | ?????????????????## "####### ############ | | ??????????????????## ########### ######?######### | | ???????????????????####???#############??######### | | ???????????????????????????###########???######### | | ???????????????????????????###########????######## | | ?????????????????????????????#########???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 37 Energy Capacity 550 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Armor Coverage 675 Resistance: TH 10 Resistance: EM 15 Evasion (%) 80 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 4 Force Boost 20 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- Cargo Storage Unit | -10/Mines | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Robot Schematics ------------------ Y-45 Defender | -9/Recycling | Hacked B-60 Warrior | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 88% | -9/Materials Studied --------- Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Frankenstein Hydra I Have A Map? Item+ Live, Flee, And Rebuild Overwhelming Physics Protects Plot Armor Uncivil War You May Approach The Wall Challenges ------------ None Game ------ Seed HeartCompactMesh Manual? 0 Play Time 02:35:48 Cumulative 665.2 hours Start 2025.08.30 @ 14:51:41 End 2025.08.30 @ 18:00:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 582 Rogue 367 Adventurer 112 Explorer 103 Win Type - Total 43 Types 26/0/9/3/0/0/4/1/0/0 Lore% 66 Gallery% 79 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3c8cf53-e18e-497f-9c3a-3f13fb3c9223