Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.16 @ 16:10:34 Player: Granzteel Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (78) 390 Value Destroyed (2343) 2343 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (229) 229 TOTAL SCORE: 5202 Bonus ------- High Alert Combat Kills 194 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/550 Matter 43/300 Energy 280/280 System Corruption 0% Temperature Danger (405) Movement Core (350) Ox6 Location -8/Storage Parts ------- > --- POWER (2) -------- Heavy Ion Engine Heavy Ion Engine > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (2) ------ Advanced Visual Processing Unit > --- WEAPON (4) ------- Minigun > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- High-capacity Matter Pod Advanced Visual Processing Unit > --- WEAPON ----------- Heavy Assault Rifle Autogun Minigun Light Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Aluminum Leg Light Cannon Rocket Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Matter Pod Storage High-capacity Matter Pod Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power 1 | . . . 1 . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon 2 | . . . . . 2 . Parts Attached 56 | 6 2 . 21 . 14 13 Power 10 | 1 . . 5 . 2 2 Engine 9 | 1 . . 5 . 1 2 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 20 | 2 . . 10 . 6 2 Treads . | . . . . . . . Leg 20 | 2 . . 10 . 6 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 4 | 1 1 . . . 1 1 Device . | . . . . . . . Storage 2 | 1 1 . . . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 22 | 2 1 . 6 . 5 8 Energy Gun 1 | 1 . . . . . . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 13 | 1 1 . 4 . 3 4 Ballistic Cannon 4 | . . . . . 2 2 Launcher 3 | . . . 2 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 24 | . . . 7 . 2 15 Power 4 | . . . 1 . 1 2 Propulsion 8 | . . . 4 . . 4 Utility 3 | . . . . . 1 2 Weapon 9 | . . . 2 . . 7 Highest Loss Streak 7 | . . . 2 . 1 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 98 100 87 100 96 94 Engine 15 | . 14 14 17 22 17 12 Core 1 | . . . . . . 3 Leg 26 | . 28 28 25 33 27 25 Storage 15 | . 26 28 22 22 10 6 Processor 3 | . . . . . 5 9 Ballistic Gun 21 | . 21 28 20 22 19 20 Ballistic Cannon 8 | . . . . . 16 13 Naked Turns . | . . . . . . . Heaviest Build 31 | 13 18 18 24 23 29 31 Greatest Support 42 | 20 20 20 30 30 42 42 Greatest Overweight (x) 8 | . . . 2 . . 8 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 Average Capacity 6 | 6 8 8 8 8 5 5 Most Carried 8 | 2 4 7 8 8 8 5 Average Carried 5 | . 2 6 7 8 5 3 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 8 | 2 4 7 8 8 5 2 Class Distribution -------------------- 39% | Skirmisher 30% | Mutant 14% | Scavenger-Mutant 13% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Mat Sto Matter Collected 2157 | 229 . 98 497 . 679 654 Remotely . | . . . . . . . Salvage Created 2399 | . . 98 751 . 701 849 Parts 144 | . . 9 38 . 50 47 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 58 | . . 6 19 . 14 19 Guns 38 | . . 6 13 . 9 10 Cannons 13 | . . . . . 5 8 AOE 7 | . . . 6 . . 1 Classes Destroyed 12 | . . 1 7 . . 4 Worker 1 | . . . . . . 1 Builder 5 | . . . 5 . . . Hauler 1 | . . . 1 . . . Recycler 4 | . . . 2 . 1 1 Operator 3 | . . . 1 . 2 . Watcher 6 | . . . 2 . 2 2 Swarmer 15 | . . 6 4 . 2 3 Grunt 33 | . . . 13 . 9 11 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Protector 1 | . . . . . . 1 Sentry 7 | . . . 2 . 3 2 Best Kill Streak 11 | . . 3 10 . 4 11 Combat Bots Only 6 | . . 3 4 . 2 6 Max Kills in Single Turn 7 | . . 1 7 . 1 2 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Sto Damage Taken 4144 | . . 202 969 . 1069 1904 Core 653 | . . 25 66 . 136 426 Absorbed by Shields . | . . . . . . . Core Remaining (%) 91 | 100 . 90 . 83 . . Volleys Fired 169 | . . 11 56 . 44 58 Largest 4 | . . 2 2 . 4 4 Hottest 118 | . . 40 40 . 118 118 Shots Fired 479 | . . 22 98 . 175 184 Gun 311 | . . 22 87 . 100 102 Cannon 156 | . . . . . 75 81 Launcher 12 | . . . 11 . . 1 Special . | . . . . . . . Kinetic 467 | . . 22 87 . 175 183 Thermal . | . . . . . . . Explosive 12 | . . . 11 . . 1 Electromagnetic . | . . . . . . . Robot Hit Streak 14 | . . 3 14 . 7 7 Robot Miss Streak 5 | . . 3 3 . 5 5 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 242 | . . 10 66 . 85 81 Core Hits 143 | . . 6 45 . 44 48 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . . 1 1 Destroy 1 | . . . . . 1 . Blast 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5045 | . . 125 2042 1 1279 1598 Guns 2350 | . . 124 669 . 698 859 Cannons 1114 | . . . . . 570 544 Explosions 1511 | . . . 1368 . . 143 Melee . | . . . . . . . Ramming 70 | . . 1 5 1 11 52 Kinetic 3464 | . . 124 669 . 1268 1403 Thermal 788 | . . . 788 . . . Explosive 723 | . . . 580 . . 143 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . 5 5 . . Average Corruption 2 | . . . 2 5 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . 5 1 . . Message Errors 2 | . . . 2 . . . Matter Fused 2 | . . . 1 1 . . Data Loss (minor) 1 | . . . 1 . . . Data Loss (major) 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 316 | . . . 291 . . 25 Projectiles 10 | . . . . . . 10 Explosions 306 | . . . 291 . . 15 Melee . | . . . . . . . Knockbacks 13 | . . . . . 9 4 Impact 1 | . . . . . . 1 Kinetic 12 | . . . . . 9 3 Secondary . | . . . . . . . Self-Inflicted Damage 269 | . . . 222 . . 47 Shots 5 | . . . 4 . . 1 Rammed . | . . . . . . . Targets Rammed 14 | . . 1 1 1 2 9 Kicked 14 | . . 1 1 1 2 9 Crushed . | . . . . . . . Highest Temperature 580 | . . . 31 . 461 580 Average Temperature 137 | . . . 8 . 137 172 Received Heat Transfer 1551 | . . . 336 . 522 693 Effects 35 | . . . . . 4 31 Shutdowns 9 | . . . . . 1 8 Energy Bleed 5 | . . . . . 2 3 Interference 8 | . . . . . 1 7 Matter Decay 4 | . . . . . . 4 Short Circuit 5 | . . . . . . 5 Damage (major) 1 | . . . . . . 1 Damage (core) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 500 | . . . 500 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Peak Influence 862 | . 34 176 862 336 546 399 Initial 336 | . . 13 68 336 130 230 Average 310 | . 14 151 480 336 357 241 Maximum Alert Level 3 | . . . 3 1 2 1 Low Security (%) 30 | 100 100 100 11 . 9 26 Level 1 39 | . . . 12 100 55 73 Level 2 26 | . . . 64 . 34 . Level 3 3 | . . . 12 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 1 . 6 . 4 6 Investigation 2 | . . . 2 . . . Extermination . | . . . . . . . Reinforcement 8 | . 1 . 4 . 1 2 Assault 2 | . . . . . . 2 Garrison 5 | . . . . . 3 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 2 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Distress Signals 7 | . . . 4 . 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 100 | . 2 6 26 . 29 37 Peak Tracking Total 9 | . 1 3 6 . 6 9 Tactical Retreats 9 | . . . 2 . 5 2 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Traps Triggered 3 | . . . 2 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Mat Sto Machines Disabled 12 | . . . 8 . 1 3 Max in Single Turn 7 | . . . 7 . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Machines Accessed 14 | . 2 1 3 . 3 5 Terminals 14 | . 2 1 3 . 3 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 35 | . 5 1 10 . 7 12 Successful 23 | . 5 1 4 . 5 8 Failed 12 | . . . 6 . 2 4 Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 35 | . 5 1 10 . 7 12 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 23 | . 5 1 4 . 5 8 Record 10 | . 2 . 2 . 3 3 Open Door 1 | . . . . . . 1 Level Access Points 1 | . . 1 . . . . Alert Level 3 | . 2 . . . . 1 Unreport Threat 2 | . . . . . . 2 Locate Traps 1 | . 1 . . . . . Recall Investigation 1 | . . . 1 . . . Recall Reinforcements 2 | . . . 1 . 1 . Zone Layout 2 | . . . . . 1 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 9 | . 2 . 3 . 1 3 Full Trace Events 3 | . . . 3 . . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Sto Total Allies 2 | . . . . . . 2 Largest Group 2 | . . . . . . 2 Highest-Rated Group 62 | . . . . . . 62 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 11 | . . . . . . 11 Total Damage 185 | . . . . . . 185 Kills 1 | . . . . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Mat Sto Turns Passed 2434 | 59 130 252 599 30 761 603 Spaces Moved 1275 | 46 102 176 237 25 400 289 Core 10 | 9 . . . . . 1 Treads . | . . . . . . . Legs 1265 | 37 102 176 237 25 400 288 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 124 | 106 120 120 140 120 122 123 Slowest Speed 450 | 120 120 120 260 120 123 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 4 27 40 23 11 35 52 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 133 | . . . 123 . . 10 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 133 | . . . 123 . . 10 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Total 1782 | 53 109 194 408 25 575 418 Wait 233 | . . 4 87 . 105 37 Move 1269 | 45 101 175 236 24 399 289 Hop . | . . . . . . . Pick Up 19 | 2 4 3 1 . 3 6 Fast Attach 20 | 6 1 . 7 . 2 4 Attach 11 | . . . 2 . 2 7 Detach 1 | . . . . . . 1 Swap 25 | . 1 . 12 . 10 2 Drop 21 | . 2 . 6 . 8 5 Fire 169 | . . 11 56 . 44 58 Melee . | . . . . . . . Ram . | . . . . . . . Kick 14 | . . 1 1 1 2 9 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 8) 190 | -10/Materials | Entered Mines 301 | -10/Mines | Learned location of Zion (-6) 302 | -10/Mines | Build established: Mutant 311 | -10/Mines | Identified exit to Materials 401 | -10/Mines | Assembled infested the area 406 | -10/Mines | Assisted by a Guerilla fighting off Assembled 442 | -10/Mines | Entered Materials 442 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1004 | -9/Materials | Discovered new exit (range 14) 1031 | -9/Materials | Build established: Scavenger-Mutant 1040 | -9/Materials | Discovered new exit (range 16) 1041 | -9/Materials | Entered Mines 1055 | -9/Mines | Discovered new exit (range 15) 1071 | -9/Mines | Entered Materials 1071 | -8/Materials | Evolved 2 slots: Weapon x2 1230 | -8/Materials | Garrison activated, responded to threat 1387 | -8/Materials | Build established: Scavenger-Gunner 1705 | -8/Materials | Build established: Skirmisher 1735 | -8/Materials | Discovered new exit (range 16) 1832 | -8/Materials | Entered Storage 1986 | -8/Storage | Met a pair of Derelict thieves 2139 | -8/Storage | Lost 7 parts (2p2n3w) 2264 | -8/Storage | Garrison activated, responded to threat 2416 | -8/Storage | Core integrity fell below 50% 2423 | -8/Storage | Core integrity fell below 20% 2435 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Slug penetrates Wall. Overheating: Core damaged (-82). Overheating: System interference. Autogun temporarily disabled. Slug penetrates Wall. W-25 Informer destroyed. Hvy. Ion Engine broken. Overheating: Short circuit. Broken Lgt. Cannon destroyed. Overheating: System interference. Minigun temporarily disabled. K-01 Serf collects debris. Overheating: Energy bleed (-44). Slug penetrates Wall. Broken Aluminum Leg destroyed. Autogun destroyed. Wall collapses. Slug penetrates Wall. Lgt. Cannon destroyed. 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