Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.07 @ 22:05:37 Player: Minty Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (85) 425 Value Destroyed (2366) 2366 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (194) 194 TOTAL SCORE: 4705 Bonus ------- High Alert Combat Kills 194 Cogmind --------- Core Integrity 0/550 Matter 177/300 Energy 31/100 System Corruption 17% Temperature Cool (9) Movement Core (2500) Ox49 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Cargo Storage Unit > --- WEAPON (3) ------- Missile Launcher Power Maul > --- INVENTORY (30) --- Medium Treads Medium Treads Medium Treads Large Matter Pod (150) Machine Analyzer Sensor Array Sensor Array Improved Sensor Array Signal Interpreter Improved Terrain Scan Processor Improved Terrain Scan Processor ECM Suite Advanced ECM Suite Advanced ECM Suite Advanced ECM Suite Advanced ECM Suite Medium Armor Plating Improved Field Recycling Unit (51) Arc Projector Arc Projector Arc Projector Advanced EMP Blaster Rocket Launcher Power Maul Power Maul Power Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Cargo Storage Unit Improved Propulsion Shielding > --- WEAPON ----------- Advanced Beam Cannon Shock Bomb Launcher Power Maul > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Large Matter Pod Machine Analyzer Sensor Array Sensor Array Improved Sensor Array Signal Interpreter Improved Terrain Scan Processor Improved Terrain Scan Processor ECM Suite Advanced ECM Suite Advanced ECM Suite Advanced ECM Suite Advanced ECM Suite Core Shielding Medium Armor Plating Improved Field Recycling Unit Arc Projector Arc Projector Arc Projector Arc Projector Rocket Launcher Improved Grenade Launcher Missile Launcher Power Maul Power Maul Power Maul [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Cargo Storage Unit Device Field Recycling Unit Storage Cargo Storage Unit Protection Propulsion Shielding Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 69 | . 6 32 31 Power 6 | . 2 3 1 Engine 6 | . 2 3 1 Core . | . . . . Reactor . | . . . . Propulsion 15 | . 2 5 8 Treads 11 | . 2 5 4 Leg . | . . . . Wheel 4 | . . . 4 Hover . | . . . . Flight . | . . . . Utility 20 | . 1 13 6 Device 8 | . . 5 3 Storage 2 | . . 2 . Processor . | . . . . Hackware . | . . . . Protection 10 | . 1 6 3 Artifact . | . . . . Weapon 28 | . 1 11 16 Energy Gun 11 | . 1 5 5 Energy Cannon 1 | . . . 1 Ballistic Gun 2 | . . 2 . Ballistic Cannon 3 | . . 3 . Launcher 8 | . . . 8 Special Weapon . | . . . . Impact Weapon 3 | . . 1 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . . 3 2 Corrupted Parts 2 | . . . 2 System Corruption 16 | . . . 16 Parts Lost 25 | . . 10 15 Power 4 | . . 2 2 Propulsion 5 | . . . 5 Utility 7 | . . 4 3 Weapon 9 | . . 4 5 Highest Loss Streak 5 | . . 3 5 To Critical Strikes . | . . . . Average Slot Usage (%) 82 | . 93 84 74 Engine 9 | . 14 10 7 Treads 22 | . 25 22 25 Wheel 1 | . . . 5 Device 3 | . . 5 . Storage 10 | . 14 11 9 Protection 6 | . 7 7 3 Energy Gun 4 | . 14 4 2 Ballistic Gun 1 | . 14 1 . Ballistic Cannon 17 | . . 21 9 Impact Weapon 2 | . . 1 7 Peak Build Rating 42 | . 7 18 42 Average Rating 14 | . 6 11 30 On Entrance 8 | 6 6 7 13 Naked Turns . | . . . . Heaviest Build 168 | 10 14 164 168 Greatest Support 112 | 20 40 40 112 Greatest Overweight (x) 14 | . . 4 14 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 30 | . 8 30 30 Average Capacity 22 | . 8 21 30 Most Carried 30 | . 8 15 30 Average Carried 13 | . 7 11 26 Final Capacity 30 | 8 8 30 30 Final Carried 26 | 6 8 14 26 Class Distribution -------------------- 38% | Hauler-Mutant 13% | Hauler-Tank 12% | Mutant 11% | Hauler-Gunner 7% | Tank 5% | Scavenger-Tank 5% | Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1694 | 200 177 916 401 Remotely . | . . . . Salvage Created 3063 | . 300 1742 1021 Parts 186 | . 16 114 56 Haulers Intercepted 7 | . 1 5 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled 62 | . . 53 9 Retrieved Matter 473 | . . 367 106 Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 57 | . 3 36 18 Melee 2 | . . . 2 Guns 22 | . 3 19 . Cannons 19 | . . 16 3 AOE 11 | . . 1 10 Classes Destroyed 12 | . 4 4 4 Worker 7 | . . 4 3 Builder 5 | . 1 . 4 Tunneler 1 | . . . 1 Hauler 7 | . 1 5 1 Recycler 4 | . 1 2 1 Watcher 4 | . . 3 1 Swarmer 7 | . . 7 . Grunt 36 | . 3 20 13 Brawler 1 | . . . 1 Sentry 10 | . . 9 1 Specialist 2 | . . . 2 Heavy 1 | . . . 1 Best Kill Streak 7 | . 2 5 7 Combat Bots Only 4 | . 2 4 4 Max Kills in Single Turn 3 | . 1 2 3 Gunslinging . | . . . . Exploded 3 | . . 1 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 369 | . 12 190 167 Missed 90 | . 4 45 41 Damage Taken 4560 | . 110 1979 2471 Core 898 | . 55 291 552 Absorbed by Shields . | . . . . Redirected to Shielding 406 | . . 157 249 Regen/Repaired (Parts) 126 | . . 126 . Core Remaining (%) 68 | 100 78 27 . Volleys Fired 226 | . 23 152 51 Largest 3 | . 2 3 3 Hottest 165 | . 60 140 165 Shots Fired 413 | . 46 287 80 Gun 202 | . 46 137 19 Cannon 187 | . . 150 37 Launcher 24 | . . . 24 Special . | . . . . Kinetic 268 | . 23 208 37 Thermal . | . . . . Explosive 10 | . . . 10 Electromagnetic 135 | . 23 79 33 Robot Hit Streak 14 | . 10 14 11 Robot Miss Streak 7 | . 2 5 7 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 241 | . 29 152 60 Core Hits 128 | . 10 69 49 Critical Kills 2 | . . . 2 Critical Parts Destroyed . | . . . . Critical Strikes 7 | . . 4 3 Blast 5 | . . 4 1 Smash 2 | . . . 2 Melee Attacks 18 | . . 5 13 Impact 18 | . . 5 13 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5942 | . 375 2603 2964 Guns 1560 | . 306 1200 54 Cannons 1710 | . . 1248 462 Explosions 2149 | . 66 104 1979 Melee 466 | . . . 466 Ramming 57 | . 3 51 3 Kinetic 2335 | . 95 1778 462 Thermal 260 | . 66 104 90 Explosive 1052 | . . . 1052 Electromagnetic 1772 | . 211 670 891 Impact 466 | . . . 466 Slashing . | . . . . Piercing . | . . . . Highest Corruption 17 | . . . 17 Average Corruption 15 | . . . 15 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . . . 11 Message Errors 3 | . . . 3 Heat Flow Errors 2 | . . . 2 Parts Rejected 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Data Loss (major) 1 | . . . 1 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 71 | . . . 71 Projectiles . | . . . . Explosions 34 | . . . 34 Melee 37 | . . . 37 Knockbacks 11 | . . 5 6 Impact . | . . . . Kinetic 11 | . . 5 6 Secondary . | . . . . Self-Inflicted Damage 414 | . 21 142 251 Shots 16 | . 1 4 11 Rammed 9 | . 1 7 1 Targets Rammed 10 | . 2 7 1 Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 422 | . 58 422 289 Average Temperature 86 | . 25 95 76 Received Heat Transfer 1509 | . 48 804 657 Effects 8 | . . 8 . Shutdowns 2 | . . 2 . Energy Bleed 2 | . . 2 . Interference 3 | . . 3 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted 3 | . . . 3 Combat Hostiles 3 | . . . 3 Parts Fried 11 | . . 2 9 Impact Corruptions 2 | . . . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 300 | . 100 100 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 8 | . 2 4 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 521 | . 152 521 439 Initial 202 | . . 63 202 Average 354 | . 83 394 285 Maximum Alert Level 2 | . . 2 2 Low Security (%) 17 | . 100 14 . Level 1 30 | . . 19 84 Level 2 51 | . . 65 15 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 17 | . 3 8 6 Investigation 9 | . 1 7 1 Extermination . | . . . . Reinforcement 8 | . 2 1 5 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 87 | . 6 53 28 Peak Tracking Total 9 | . 3 5 9 Tactical Retreats 9 | . . 3 6 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 4 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 1 13 1 Terminals 11 | . . 10 1 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 63 | . 2 56 5 Successful 31 | . 2 27 2 Failed 32 | . . 29 3 Catastrophic 10 | . . 9 1 Database Lockouts . | . . . . Manual 30 | . 1 27 2 Terminals 54 | . . 49 5 Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units 2 | . 2 . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 17 | . . 17 . Robot Analysis 3 | . . 3 . Prototype ID Bank 1 | . . 1 . Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . . 1 . Terminal Index 1 | . . 1 . Alert Level 4 | . . 4 . Unreport Threat 1 | . . 1 . Locate Traps 1 | . . 1 . Maintenance Status 1 | . . 1 . Zone Layout 3 | . . 3 . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 3 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Refit 1 | . . 1 . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 1 5 2 Terminals 6 | . . 4 2 Track 1 | . . 1 . Botnet 4 | . . 3 1 Operators 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers 1 | . . 1 . Extract 1 | . . 1 . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 15 | . 1 13 1 Full Trace Events 10 | . . 9 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 3 | . . 3 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4221 | . 257 3147 817 Spaces Moved 1316 | 1 113 960 242 Core . | . . . . Treads 1227 | . 92 960 175 Legs 22 | 1 21 . . Wheels 67 | . . . 67 Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 125 Average Speed 253 | 120 152 273 222 Slowest Speed 480 | 120 160 480 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 2 27 78 20 Regions Visited 3 Branch Regions . Pre-discovered Areas 1 | . 1 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . 1 . Terrain Destroyed 140 | . 9 49 82 Melee 1 | . . 1 . Projectile . | . . . . AOE 139 | . 9 48 82 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1791 | . 155 1216 420 Wait 65 | . 3 35 27 Move 1313 | . 112 959 242 Hop . | . . . . Pick Up 40 | . 5 9 26 Fast Attach 28 | . 1 14 13 Attach 12 | . . 2 10 Detach 13 | . . 3 10 Swap 29 | . 5 16 8 Drop 37 | . 4 14 19 Fire 226 | . 23 152 51 Melee 18 | . . 5 13 Ram 1 | . . . 1 Kick . | . . . . Crush 9 | . 2 7 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 8) 258 | -10/Materials | Entered another Materials area 258 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 310 | -9/Materials | Build established: Mutant 637 | -9/Materials | Discovered new exit (range 3) 792 | -9/Materials | Build established: Tank 870 | -9/Materials | Lost 3 parts (1p1u1w) 1279 | -9/Materials | Core integrity fell below 50% 1351 | -9/Materials | Repaired Lgt. Treads 1484 | -9/Materials | Identified exit to Mines 1845 | -9/Materials | Build established: Hauler-Tank 2410 | -9/Materials | Build established: Hauler-Gunner 2752 | -9/Materials | Build established: Hauler-Mutant 3405 | -9/Materials | Entered another Materials area 3405 | -8/Materials | Evolved 2 slots: Propulsion x2 3991 | -8/Materials | System corruption reached 10% 4022 | -8/Materials | Lost 4 parts (1p1n1u1w) 4183 | -8/Materials | Lost 4 parts (1p2n1w) 4202 | -8/Materials | Core integrity fell below 50% 4217 | -8/Materials | Core integrity fell below 20% 4222 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 04207_ U-05 Engineer destroyed. 04210_ C-30 ARC bursts open, deploying its payload. 04210_ G-50 Soldier unfolds itself. 04210_ G-47 Trooper unfolds itself. 04210_ Wheel destroyed. 04212_ G-47 Trooper destroyed. 04212_ G-50 Soldier destroyed. 04212_ G-47 Trooper destroyed. 04212_ Imp. Grenade Launcher destroyed. 04213_ The unstable cave ceiling collapses. 04213_ Wheel destroyed. 04216_ Core Shielding destroyed. 04217_ Missile Launcher destroyed. 04220_ K-01 Serf collects debris. 04220_ Visual Processing Unit fried. 04220_ H-61 Shepherd destroyed. 04220_ K-01 Serf destroyed. 04221_ U-05 Engineer lays Concrete. 04222_ The unstable cave ceiling collapses. 04222_ Carbon-fiber Leg crushed. Map ----- +----------------------------------------------------+ | # # ## """"" # | | # # ### """"" # =%### ### | | # #! ### """"" ## ######## | | # # ### """ # # | | # / / ###+####### # = # | | # # ### #########[%*+ | | # # ! ### %= # | | # ### #####= ]][[=%# """ "" | | # ###! == =* [= !%# """ "" | | # ### #####+###+#####]!!! 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Terrain Scan Processor | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetLinearPlatform Manual? 0 Play Time 00:18:58 Cumulative 925.3 hours Start 2024.09.07 @ 21:48:15 End 2024.09.07 @ 22:05:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1123 Rogue 843 Adventurer 124 Explorer 156 Win Type - Total 39 Types 28/0/8/1/1/0/0/1/0 Lore% 81 Gallery% 90 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f842984-1c68-401d-a377-abc39d0706af