Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.13 @ 21:19:53 Player: Fleshy Vegetable Bird Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (154) 770 Value Destroyed (5189) 5189 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (1013) 1013 TOTAL SCORE: 14012 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 482 Entered DSFs 500 Friendly Fire -13 Cogmind --------- Core Integrity 0/1450 Matter 99/300 Energy 77/100 System Corruption 31% Temperature Cool (2) Movement Flying (30) Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- Improved Gyrokinetic Inverter (fused) Cooled Q-thruster > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Target Analyzer Experimental System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Cryofiber Web Focal Shield Advanced Shield Generator Authchip [Device] Force Lance Peak State ------------ > --- POWER ------------ Multi-Antimatter Reactor > --- PROPULSION ------- Treaded Siege-Gravjet Exoskeleton Gyrokinetic Inverter > --- UTILITY ---------- Armored Scrap Engine Power Amplifier Large Storage Unit Advanced Signal Interpreter Advanced Terrain Scanner Advanced Target Analyzer Improved Particle Charger Improved Cloaking Device Experimental System Shield > --- WEAPON ----------- Hpw. Thermal Nova Construct/G Hpw. EM Nova Construct/C Force Lance > --- INVENTORY -------- Advanced Cryofiber Web Advanced Cooling System Advanced Cooling System Advanced Actuator Array Phase Shifter Graphene Brace Focal Shield Thermal Shield Advanced Shield Generator Hacking Suite Authchip [Device] Force Lance [Rating: 144] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Armored Wheel Treads Constructs Wheel Armored Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Biomechanical Wings Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Regenerative Plating Weapon Enhanced Autogun Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Scatter Rocket Array Special Weapon Mining Laser Slashing Weapon Katana Piercing Weapon Force Lance Build | -11 -10 -10 -8 -8 -8 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Fac Res DSF Res Slots Evolved 16 | . . . 4 . . 4 2 2 2 . 2 Power 3 | . . . . . . 1 . 2 . . . Propulsion 2 | . . . 1 . . 1 . . . . . Utility 8 | . . . 2 . . 1 2 . 2 . 1 Weapon 3 | . . . 1 . . 1 . . . . 1 Parts Attached 114 | 7 10 14 21 11 5 9 7 9 3 6 12 Power 8 | 1 1 3 2 . . . . . . . 1 Engine 5 | 1 1 2 1 . . . . . . . . Core 2 | . . 1 1 . . . . . . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 20 | 2 2 4 4 1 1 2 . . 1 . 3 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 12 | 2 1 4 3 . 1 . . . 1 . . Hover 3 | . . . . 1 . . . . . . 2 Flight 5 | . 1 . 1 . . 2 . . . . 1 Utility 47 | 2 3 3 4 3 2 5 3 8 2 5 7 Device 28 | 1 1 . 2 1 2 3 2 4 1 5 6 Storage 6 | 1 2 2 . . . . 1 . . . . Processor 5 | . . 1 . . . . . 3 1 . . Hackware 4 | . . . . . . 2 . 1 . . 1 Protection 4 | . . . 2 2 . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 39 | 2 4 4 11 7 2 2 4 1 . 1 1 Energy Gun 8 | 1 1 . 3 2 . . 1 . . . . Energy Cannon 4 | . . . 1 . 2 1 . . . . . Ballistic Gun 14 | 1 3 3 6 1 . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . Launcher 3 | . . . . 2 . 1 . . . . . Special Weapon 2 | . . 1 . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . 2 . . . . Piercing Weapon 4 | . . . . . . . 1 1 . 1 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 23 | . 1 . 8 6 1 2 2 1 1 . 1 Parts Lost 46 | . . 7 3 1 . 4 4 3 . 4 20 Power 8 | . . 2 . . . . . 1 . 2 3 Propulsion 7 | . . 2 . . . . . 1 . 1 3 Utility 18 | . . 1 1 1 . 1 2 1 . 1 10 Weapon 13 | . . 2 2 . . 3 2 . . . 4 Highest Loss Streak 19 | . . 5 2 1 . 2 2 1 . 2 19 To Critical Strikes 3 | . . . . . . 1 . . . . 2 Average Backups 14 | 1 13 18 18 18 12 9 11 13 14 14 11 Power 1 | . 1 1 1 2 1 1 . . . . . Propulsion 4 | 1 7 8 8 7 4 . . . . . . Utility 4 | . 1 4 2 2 2 5 6 10 12 13 10 Weapon 3 | . 2 4 5 6 3 2 3 2 1 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 28 | . 5 1 3 1 11 1 1 1 . 3 1 Power 4 | . 1 . . 1 1 . 1 . . . . Propulsion 13 | . 4 . 1 . 7 . . . . 1 . Utility 4 | . . . . . 1 1 . . . 1 1 Weapon 6 | . . 1 2 . 2 . . . . 1 . Tool/Special 1 | . . . . . . . . 1 . . . Average Slot Usage (%) 76 | . 99 99 96 89 75 57 61 55 60 57 53 Engine 6 | . 14 12 8 9 8 5 . . . . . Core 1 | . . 1 . . . . 5 5 4 2 . Wheel 13 | . 27 27 24 17 13 1 5 3 4 2 . Device 12 | . 14 2 10 16 12 11 16 12 14 14 18 Storage 8 | . 14 17 9 9 9 6 5 5 4 4 3 Processor 3 | . . 8 9 1 . . . 6 13 14 8 Hackware 1 | . . . . . . 2 5 5 4 4 4 Protection 4 | . . . 7 9 9 4 4 . . . . Energy Gun 1 | . 12 . . . . 2 1 4 . . 2 Energy Cannon 2 | . . . . . 7 3 3 . 4 4 2 Ballistic Gun 12 | . 15 25 26 23 11 3 . . . . . Piercing Weapon 1 | . . . . . . . 1 8 9 4 3 Peak Build Rating 144 | 7 12 18 37 48 57 84 98 120 133 129 144 Average Rating 55 | 5 9 14 31 41 47 67 88 103 125 119 118 On Entrance 57 | . 7 12 18 37 45 45 76 92 115 127 121 Naked Turns . | . . . . . . . . . . . . Heaviest Build 86 | 13 53 55 64 66 72 81 70 70 68 74 86 Greatest Support 112 | 20 20 24 40 40 45 52 52 112 76 76 49 Greatest Overweight (x) 5 | 3 4 5 2 2 4 5 1 1 . 1 2 Average Overweight (x) 1 | . 1 3 1 1 1 2 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 15 15 15 15 Average Capacity 18 | 7 15 20 20 20 20 20 15 15 15 15 13 Most Carried 20 | 8 20 20 20 20 20 17 14 15 15 15 14 Average Carried 15 | 1 13 19 19 19 14 10 11 13 14 14 11 Final Capacity 20 | 8 20 20 20 20 20 20 15 15 15 15 5 Final Carried 20 | 8 19 20 20 20 8 15 10 15 15 15 5 Scrap Engine Consumption 152 | . . . . . 37 32 14 22 6 22 19 Constructs Created 9 | . . . . . 4 1 1 1 . . 2 Constructs Modified 43 | . . . . . 5 13 1 12 1 5 6 Class Distribution -------------------- 34% | Construct 28% | Mutant 15% | Gunner 12% | Skirmisher 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Commander-Tank | -8/Storage Skirmisher | -8/Recycling Construct | -6/Factory Construct | -5/Factory Construct | -4/Factory Construct | -3/Research Mutant | -3/DSF Gunner | -2/Research Resources | -11 -10 -10 -8 -8 -8 -6 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Fac Res DSF Res Matter Collected 4017 | 285 311 590 952 756 168 610 89 110 . 120 26 Remotely . | . . . . . . . . . . . . Salvage Created 6827 | 198 418 592 1154 528 250 924 231 1270 . 692 570 Parts 399 | 17 27 40 68 25 11 57 20 64 . 32 38 Haulers Intercepted 14 | . 2 . 5 4 . . 1 1 . 1 . Recyclers Shooed 1 | . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 17 | . . 17 . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Fac Res DSF Res Combat Hostiles Destroyed 104 | . 8 13 17 5 4 15 4 17 . 12 9 Melee 23 | . . . . . . . . 15 . 2 6 Guns 58 | . 8 13 17 5 1 7 4 2 . . 1 Cannons 18 | . . . . . 2 5 . . . 10 1 AOE 2 | . . . . . . 2 . . . . . Classes Destroyed 19 | 2 5 2 4 . . 2 . 1 . 3 . Worker 15 | . . . 2 . . 3 . 6 . . 4 Builder 4 | . . . 1 . . 2 . 1 . . . Tunneler 7 | 5 1 . . . . . . 1 . . . Hauler 14 | . 2 . 5 4 . . 1 1 . 1 . Recycler 4 | 1 . . 1 1 . . . 1 . . . Operator 4 | . 2 . 1 . . 1 . . . . . Drone 1 | . . . . . . . . 1 . . . Watcher 2 | . 1 . . . . . . 1 . . . Swarmer 30 | . 3 . 3 . . 3 3 7 . 7 4 Cutter 1 | . . . . . . . . . . 1 . Grunt 23 | . 5 2 7 4 . 2 . 3 . . . Brawler 1 | . . . 1 . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . Sentry 16 | . . 1 5 2 1 4 . 3 . . . Specialist 1 | . . . . . . . . . . 1 . Hunter 9 | . . . . . . 4 . 2 . 2 1 Programmer 8 | . . . . . . 2 1 1 . . 4 Heavy 1 | . . . . . . . . . . 1 . Subdweller 13 | . . 10 . . 3 . . . . . . Best Kill Streak 11 | 6 4 3 8 3 1 3 4 11 . 4 6 Combat Bots Only 7 | . 3 3 7 2 1 3 4 6 . 4 4 Max Kills in Single Turn 2 | 1 1 1 2 2 1 2 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . Melee 1 | . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Fac Res DSF Res Hostile Shots Fired 1288 | . 25 57 75 23 7 301 79 286 . 84 351 Missed 427 | . 9 17 20 7 4 112 21 103 . 22 112 Hits 861 | . 16 40 55 16 3 189 58 183 . 62 239 Melee 7 | . . . 6 . . . . . . 1 . Projectile 854 | . 16 40 49 16 3 189 58 183 . 61 239 AOE 6 | . . 2 . . . . 1 1 . 2 . Critical Strikes 39 | . . 1 8 . 1 2 4 4 . 5 14 Actively Blocked 7 | . . . 2 . . . . . . 5 . Part Disruptions 2 | . . . . . . . . . . . 2 Damage Taken 14763 | . 148 961 857 323 84 2156 1109 2987 . 1467 4671 Core 2417 | . 44 191 56 30 55 120 197 242 . 29 1453 Absorbed by Shields 322 | . . . . . . . . 164 . . 158 Reduced by Siege Mode 119 | . . . . . . . . . . . 119 Redirected to Shielding 75 | . . . 75 . . . . . . . . Ignored by Resistances 636 | . . . . . . . 51 234 . 169 182 Regen/Repaired (Parts) 3224 | . . . . . 10 509 355 1570 137 520 123 Core Remaining (%) 74 | 100 . 6 . . 74 85 80 78 . 97 . Volleys Fired 422 | 15 47 54 67 43 35 76 19 12 . 35 19 Largest 3 | 2 2 2 3 3 3 2 1 1 . 1 2 Hottest 185 | 60 60 100 88 100 185 180 90 84 . 84 185 Shots Fired 769 | 30 87 101 201 115 55 93 19 12 . 35 21 Gun 619 | 30 87 95 193 111 19 49 9 11 . . 15 Cannon 136 | . . . 8 . 36 40 10 1 . 35 6 Launcher 4 | . . . . . . 4 . . . . . Special 10 | . . 6 . 4 . . . . . . . Kinetic 504 | 15 48 95 201 111 15 19 . . . . . Thermal 257 | 15 39 6 . 4 40 70 19 12 . 35 17 Explosive . | . . . . . . . . . . . . Electromagnetic 8 | . . . . . . 4 . . . . 4 Robot Hit Streak 20 | 5 8 20 17 11 6 8 4 1 . 7 7 Robot Miss Streak 7 | 2 3 2 4 5 3 5 5 7 . 4 2 Penetration Max 1 | . . . . . . 1 . . . . . Secondary Targets 6 | . . 2 3 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . Shots Hit Robots 533 | 19 56 81 122 64 22 54 8 52 1 24 30 Core Hits 227 | 8 26 25 48 22 7 31 6 31 . 10 13 Critical Kills 3 | . . . . . . . . . . 1 2 Critical Parts Destroyed 1 | . . 1 . . . . . . . . . Critical Strikes 17 | . . 1 . . . 1 . 9 . 1 5 Burn 1 | . . . . . . 1 . . . . . Meltdown 3 | . . . . . . . . . . 1 2 Destroy 1 | . . 1 . . . . . . . . . Impale 12 | . . . . . . . . 9 . . 3 Melee Attacks 111 | . . . . 5 . . 2 78 1 2 23 Impact . | . . . . . . . . . . . . Slashing 11 | . . . . 5 . . 2 4 . . . Piercing 100 | . . . . . . . . 74 1 2 23 Sneak Attacks 14 | . . . . . . . . 10 1 1 2 Combat Hostiles 2 | . . . . . . . . 1 . 1 . Follow-up Attacks 8 | . . . . . . . . 8 . . . Damage Inflicted 14003 | 188 586 1014 2076 1175 496 2028 276 2780 129 1728 1527 Guns 6546 | 188 586 1014 1920 1175 164 674 166 44 . . 615 Cannons 3338 | . . . 156 . 332 966 110 . . 1562 212 Explosions 388 | . . . . . . 388 . . . . . Melee 3725 | . . . . . . . . 2736 129 166 694 Ramming 6 | . . . . . . . . . . . 6 Kinetic 5187 | 57 280 1014 2076 1175 138 447 . . . . . Thermal 4722 | 131 306 . . . 358 1324 276 44 . 1562 721 Explosive . | . . . . . . . . . . . . Electromagnetic 363 | . . . . . . 257 . . . . 106 Impact . | . . . . . . . . . . . . Slashing 223 | . . . . . . . . 223 . . . Piercing 3502 | . . . . . . . . 2513 129 166 694 Highest Corruption 31 | . . . . . . 1 2 2 . 4 31 Average Corruption 3 | . . . . . . 1 2 1 . 4 10 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 32 | . . . . . . 4 . 5 . 5 18 Message Errors 5 | . . . . . . 1 . 3 . 1 . Matter Fused 13 | . . . . . . 1 . 1 . 2 9 Heat Flow Errors 3 | . . . . . . 2 . . . . 1 Energy Discharges 2 | . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . 1 1 Data Loss (major) 2 | . . . . . . . . 1 . 1 . Misdirections 4 | . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . Overflow Damage 931 | . . . 3 . . 14 5 422 89 206 192 Projectiles 244 | . . . 3 . . 14 5 . . 206 16 Explosions . | . . . . . . . . . . . . Melee 687 | . . . . . . . . 422 89 . 176 Knockbacks 3 | . . . . . . 3 . . . . . Impact . | . . . . . . . . . . . . Kinetic 2 | . . . . . . 2 . . . . . Secondary 1 | . . . . . . 1 . . . . . Self-Inflicted Damage 66 | . . . . . . 63 . . . . 3 Shots 1 | . . . . . . 1 . . . . . Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 538 | 60 65 . 310 125 258 538 132 367 . 414 211 Average Temperature 82 | 33 19 . 76 29 55 123 42 140 . 101 66 Received Heat Transfer 1514 | . 42 195 405 135 18 381 138 200 . . . Effects 6 | . . . 1 . . 4 . . . 1 . Shutdowns 1 | . . . . . . 1 . . . . . Energy Bleed 2 | . . . 1 . . 1 . . . . . Interference 1 | . . . . . . 1 . . . . . Matter Decay 1 | . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . Siege Activations 1 | . . . . . . . . . . . 1 Total Turns 20 | . . . . . . . . . . . 20 Longest Duration 20 | . . . . . . . . . . . 20 Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Fried 5 | . . . . . . 4 . . . . 1 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 4 | . . . . . 1 . . . . 1 2 Combat Hostiles 2 | . . . . . 1 . . . . . 1 Parts Melted 10 | 1 1 . . . 1 5 . . . . 2 Heat Transferred 5681 | 300 675 . . . 700 2200 400 74 . 814 518 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Fac Res DSF Res Maximum Alert Level 2 | . . . 1 1 . 1 . 2 1 2 1 Low Security (%) 72 | 100 100 . 41 53 100 93 100 40 . 13 47 Level 1 23 | . . . 58 46 . 6 . 32 100 56 52 Level 2 4 | . . . . . . . . 26 . 29 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . Peak Influence 648 | 15 117 . 326 339 95 238 186 648 289 419 260 Initial 289 | . . . . 122 95 . 114 81 289 175 235 Average 112 | 3 39 . 178 191 4 33 108 245 262 330 194 Influence Increases 4188 | 30 273 70 629 790 49 523 212 1002 5 324 281 Destroy 0b10 Robot/C 2040 | . 160 60 340 340 20 300 80 320 . 240 180 Destroy 0b10 Robot/NC 270 | 30 30 . 50 35 5 30 5 60 . 5 20 Destroy Leader 524 | . 46 10 100 102 . 100 12 74 . 40 40 Allied During Kill 213 | . . . . 213 . . . . . . . Trap Triggered on 0b10 10 | . . . 10 . . . . . . . . Successful Hack 110 | . 7 . 19 25 15 11 . 14 5 . 14 Disable Machine 135 | . . . 15 75 . 30 15 . . . . Destroy Structure 136 | . . . 5 . 9 52 10 24 . 24 12 Partial Spotted 105 | . . . . . . . . 105 . . . Lose Combat Pursuer 645 | . 30 . 90 . . . 90 405 . 15 15 Influence Decreases 4094 | 30 273 70 339 834 295 289 280 616 323 139 606 Entered New Map 1030 | . . . . 168 151 . 120 85 263 59 184 Time Decay 2240 | 30 273 40 309 446 140 249 120 351 60 . 222 Search Patrol Dispatched 150 | . . . . . . . . 150 . . . Lost Part 420 | . . 30 30 10 . 40 40 30 . 40 200 Lost Ally 100 | . . . . 60 . . . . . 40 . Purge Threat 154 | . . . . 150 4 . . . . . . Squads Dispatched 23 | . 2 . 2 1 . 6 1 5 . 2 4 Investigation 5 | . 1 . . . . 1 . 1 . . 2 Extermination 8 | . . . . . . 3 . 3 . . 2 Reinforcement 8 | . 1 . 1 1 . 2 1 . . 2 . Assault 1 | . . . . . . . . 1 . . . Garrison 1 | . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Fac Res DSF Res Distress Signals 13 | . . . 3 3 1 1 . 3 . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 231 | . 18 13 33 26 7 24 15 53 2 14 26 Peak Tracking Total 10 | . 5 3 9 5 1 4 6 10 3 5 10 Tactical Retreats 18 | . 1 . 4 . . . 2 9 . 1 1 Traps | -11 -10 -10 -8 -8 -8 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Fac Res DSF Res Traps Triggered 14 | . 1 1 . 3 . 1 . 4 . 1 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . Most Traps Carried 1 | . . 1 1 . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Fac Res DSF Res Machines Disabled 12 | . . 1 1 5 2 2 1 . . . . Max in Single Turn 1 | . . 1 1 1 1 1 1 . . . . Garrison Access 3 | . . . . 1 . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 2 | . . . . 2 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Fac Res DSF Res Machines Accessed 52 | . 2 2 6 10 11 9 . 8 1 . 3 Terminals 32 | . 2 . 5 9 5 3 . 5 1 . 2 Fabricators 5 | . . . . . . 3 . 1 . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . . . . . 4 1 . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . Garrison Access 5 | . . . 1 1 . 2 . 1 . . . Total Hacks 145 | . 5 5 12 30 52 19 . 14 1 . 7 Successful 75 | . 4 5 6 12 37 4 . 5 1 . 1 Failed 70 | . 1 . 6 18 15 15 . 9 . . 6 Catastrophic 19 | . . . 2 5 2 6 . 1 . . 3 Database Lockouts . | . . . . . . . . . . . . Manual 70 | . 5 . 11 18 15 11 . 8 . . 2 Terminals 84 | . 5 . 11 27 17 6 . 11 1 . 6 Fabricators 10 | . . . . . . 8 . 1 . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 11 | . . . . . 10 1 . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . Garrison Access 9 | . . . 1 3 . 4 . 1 . . . Terminal Hacks 46 | . 1 5 2 6 30 1 . . 1 . . Record 27 | . . 4 . . 23 . . . . . . Part Schematic 2 | . . . . . 2 . . . . . . Robot Analysis 2 | . 1 . . 1 . . . . . . . Prototype ID Bank 3 | . . . . 1 1 1 . . . . . Open Door 2 | . . . . 2 . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . Unreport Threat 3 | . . . . 1 2 . . . . . . Locate Traps 2 | . . . 1 1 . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 4 . . . . . . Retrieve Components 4 | . . . . . 4 . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . 1 . . . Seal Access 3 | . . . . 1 . 1 . 1 . . . Unauthorized Hacks 21 | . 3 . 4 5 3 1 . 4 . . 1 Terminals 19 | . 3 . 4 5 3 . . 3 . . 1 Track 1 | . 1 . . . . . . . . . . Botnet 16 | . 1 . 3 5 3 . . 3 . . 1 Disrupt 2 | . 1 . 1 . . . . . . . . Fabricators 2 | . . . . . . 1 . 1 . . . Fabnet 2 | . . . . . . 1 . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . Hacking Detections 43 | . 2 . 6 9 7 9 . 7 . . 3 Full Trace Events 3 | . . . . . . 1 . 1 . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . Parts Built 2 | . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . Time 117 | . . . . . . 117 . . . . . Total Part Build Rating 14 | . . . . . . 14 . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 26 | . . . . . 26 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Fac Fac Res DSF Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . 1 . . 2 . Non-combat . | . . . . . . . . . . . . Combat 3 | . . . . . . . 1 . . 2 . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . 3 1 3 3 1 Autooverrided 3 | . . . . . . . 1 . . 2 . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Fac Res DSF Res Total Allies 13 | . . . . 10 . . 1 . . 2 . Largest Group 10 | . . . . 10 2 . 1 . . 1 . Highest-Rated Group 173 | . . . . 173 44 . 30 . . 30 . Highest-Rated Ally 30 | . . . . 29 29 . 30 . . 30 . Initial Warlord ECA Mod 9 | . . . . . . . . . . . 9 Total Orders . | . . . . . . . . . . . . Ally Attacks 126 | . . . . 105 10 . 4 . . 7 . Total Damage 1761 | . . . . 1370 161 . 96 . . 134 . Kills 18 | . . . . 15 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Fac Res DSF Res Active Infowar (turns) 4894 | . 800 169 871 1118 890 240 177 302 133 10 184 Optics 701 | . . . 150 . 551 . . . . . . Sensors 2530 | . . . 839 1118 339 . . . 133 10 91 Terrain 87 | . . . . . . . . . . . 87 Seismic 969 | . 800 169 . . . . . . . . . Cloaking 856 | . . . . . . 240 177 302 . . 137 Robot Analysis Total 2 | . 1 . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Fac Res DSF Res Turns Passed 10065 | 116 802 1131 874 1118 2291 1452 246 1017 135 410 473 Spaces Moved 7739 | 60 584 654 516 686 1861 1063 215 1113 220 312 455 Core 74 | 8 . . . . . . . . . . 66 Treads 464 | . . . . . 95 . . 116 . . 253 Legs 273 | . . . . . . 273 . . . . . Wheels 5950 | 52 584 654 516 686 1625 338 215 874 220 186 . Hover 527 | . . . . . . 247 . 41 . 126 113 Flight 451 | . . . . . 141 205 . 82 . . 23 Fastest Speed 30 | 50 80 110 105 110 88 86 75 55 55 55 30 Average Speed 98 | 89 99 129 107 114 111 104 82 63 55 86 66 Slowest Speed 200 | 200 140 155 130 130 130 138 86 86 55 107 81 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . 2 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 46 | 4 81 53 46 89 99 28 9 34 6 97 16 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 18 | . . . . . 4 . 1 11 . . 2 Terrain Destroyed 103 | . . . 1 . 7 63 5 12 . 12 3 Melee 13 | . . . . . . . 1 10 . . 2 Projectile 46 | . . . 1 . 7 19 4 2 . 12 1 AOE 44 | . . . . . . 44 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Fac Res DSF Res Total 9397 | 91 727 838 735 909 2044 1319 263 1277 231 414 549 Wait 732 | 2 54 89 91 114 107 145 14 49 5 42 20 Move 7724 | 59 583 653 515 685 1860 1062 214 1112 219 311 451 Hop 2 | . . . . . . . . . . . 2 Pick Up 96 | 8 17 15 10 4 8 13 2 12 2 4 1 Fast Attach 53 | 7 3 . 17 12 1 4 2 1 1 1 4 Attach 37 | . . 7 5 . 1 4 5 5 2 1 7 Detach 14 | . . . 4 1 1 2 . 5 . . 1 Swap 76 | . 8 12 4 10 4 10 1 7 . 5 15 Drop 113 | . 15 8 21 17 27 3 4 7 1 5 5 Fire 422 | 15 47 54 67 43 35 76 19 12 . 35 19 Melee 92 | . . . . 5 . . 2 59 1 2 23 Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 8 . 8 . Rewire 1 | . . . . 1 . . . . . . . Trap 1 | . . . 1 . . . . . . . . Miscellaneous 17 | . . . . 17 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 3 exits: [*Fac x2] / [*Low]) -5/Factory -4/Factory (discovered 2 exits: *Res x2) -3/Research -3/DSF -2/Research History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 7) 510 | -10/Materials | Discovered new exit (range 7) 814 | -10/Materials | Discovered new exit (range 7) 835 | -10/Materials | Discovered new exit (range 15) 919 | -10/Materials | Entered Subcaves 920 | -10/Subcaves | Approached by a straggling Scientist 927 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1070 | -10/Subcaves | Core integrity fell below 50% 1119 | -10/Subcaves | Lost 5 parts (1p1n1u2w) 1235 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1317 | -10/Subcaves | Visited Clippyterm 1321 | -10/Subcaves | Learned Factory stockpile data 1375 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1701 | -10/Subcaves | Visited 4L-MR0's lab 1717 | -10/Subcaves | Found Meta Core 1814 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1823 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1864 | -10/Subcaves | Core integrity fell below 20% 2026 | -10/Subcaves | Discovered new exit (range 5) 2050 | -10/Subcaves | Entered Materials 2050 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2460 | -8/Materials | Destroyed 7 combat bots 2529 | -8/Materials | Build established: Gunner 2581 | -8/Materials | Discovered new exit (range 9) 2617 | -8/Materials | Garrison activated, responded to threat 2724 | -8/Materials | Identified exit to Storage 2858 | -8/Materials | Discovered new exit (range 4) 2924 | -8/Materials | Entered Storage 3148 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3479 | -8/Storage | Build established: Commander-Tank 3507 | -8/Storage | Discovered new exit (range 15) 3529 | -8/Storage | Found Prototype Protection 3529 | -8/Storage | Identified Lgt. Regenerative Plating 3608 | -8/Storage | Lost 3 allies 4023 | -8/Storage | Discovered new exit (range 3) 4042 | -8/Storage | Entered Recycling 4042 | -8/Recycling | Accompanied by 2 allies 4221 | -8/Recycling | Build established: Skirmisher 4590 | -8/Recycling | Discovered new exit (range 7) 4844 | -8/Recycling | Entered Scraplab 4943 | -8/Recycling | Found Prototype Device 4944 | -8/Recycling | Identified Scrap Engine 5238 | -8/Recycling | Build established: Gunner 5724 | -8/Recycling | Build established: Mutant 6161 | -8/Recycling | Build established: Construct 6333 | -8/Recycling | Entered Factory 6333 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 6436 | -6/Factory | Found Prototype Launcher 6436 | -6/Factory | Identified Scatter Rocket Array 7399 | -6/Factory | Fabricated Force Lance (x2) 7460 | -6/Factory | Discovered new exit (range 7) 7495 | -6/Factory | Discovered new exit (range 8) 7729 | -6/Factory | Discovered new exit (range 13) 7785 | -6/Factory | Entered another Factory area 7785 | -5/Factory | Evolved 2 slots: Utility x2 8026 | -5/Factory | Discovered new exit (range 6) 8031 | -5/Factory | Entered another Factory area 8031 | -4/Factory | Evolved 2 slots: Power x2 8283 | -4/Factory | Spotted B-86 Titan 8781 | -4/Factory | First assault squad dispatched 8786 | -4/Factory | Discovered new exit (range 12) 8895 | -4/Factory | Found Prototype Hackware 8895 | -4/Factory | Identified Exp. System Shield 9031 | -4/Factory | Search patrols dispatched 9039 | -4/Factory | Discovered new exit (range 15) 9048 | -4/Factory | Entered Research 9048 | -3/Research | Evolved 2 slots: Utility x2 9103 | -3/Research | Identified exit to DSF 9183 | -3/Research | Entered DSF 9213 | -3/DSF | Additional patrols routed to DSF 9317 | -3/DSF | Discovered new exit (range 13) 9350 | -3/DSF | Local machine network offline 9424 | -3/DSF | Sterilization system engaged 9444 | -3/DSF | Ambient heat levels rising (+10) 9459 | -3/DSF | Ambient heat levels rising (+10) 9474 | -3/DSF | Ambient heat levels rising (+10) 9489 | -3/DSF | Ambient heat levels rising (+10) 9504 | -3/DSF | Ambient heat levels rising (+10) 9519 | -3/DSF | Ambient heat levels rising (+10) 9534 | -3/DSF | Ambient heat levels rising (+10) 9549 | -3/DSF | Ambient heat levels rising (+10) 9564 | -3/DSF | Ambient heat levels rising (+10) 9579 | -3/DSF | Ambient heat levels rising (+10) 9592 | -3/DSF | Identified exit to Research 9593 | -3/DSF | Entered Research 9593 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 9931 | -2/Research | System corruption reached 10% 10022 | -2/Research | Core integrity fell below 50% 10025 | -2/Research | System corruption reached 30% 10036 | -2/Research | Core integrity fell below 20% 10065 | -2/Research | Lost 19 parts (3p3n9u4w) 10066 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10032_ Penetrated by Slug. 10033_ Slug penetrates Wall. 10033_ Hacking Suite destroyed. 10034_ Penetrated by Slug. 10034_ Scrap Engine destroyed. 10034_ Slug penetrates Wall. 10035_ Penetrated by Slug. 10035_ K-01 Serf collects debris. 10037_ Penetrated by Slug. 10038_ Slug penetrates Wall. 10039_ K-01 Serf collects debris. 10043_ Slug penetrates Wall. 10047_ System corrupted: Heat flow error (+260). 10054_ Acquired Prototype Flight Unit. 10054_ Identified Cld. Q-thruster. 10057_ Acquired Imp. Gyrokinetic Inverter. 10063_ Acquired Lgt. Quantum Reactor. 10064_ Dropped Lgt. Quantum Reactor. 10065_ System corrupted: Imp. Gyrokinetic Inverter fused. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????##?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#???????????? | | ????????????????????????????#????????????????????? | | ??????????????????????????????????#??????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????"""""""" | | ?????????????????????????????T????????????# !T | | ???????????????H?????????????"????????????### !%## | | ???????????????????########?? ??????????????#!!!#? | | ???????????????????# == #?? ??????????????#!!!#? | | ???????????????????# =! #?? #?????????????# %!## | | ?????????????#?????# =! #?? #?????????????#!! # | | ?????????????# ????# #?# #?????????????# # | | ?????????????# ???# #?# #?????????????# # | | ?????????????# ???#* #?# #?????######### # | | ?????????????# ??# #?# #?????# ## # | | ?????????????# #######p#### #?????# ## # | | ?????????????+ p @p #?????# ## + | | ?????????????# #?????# ## # | | ?????????????# h #?????# ! ?# #! | | ?????????????######+######### #??????? ?## ## | | ?????????????# #????# #?????####/### # | | ?????????????# #????# #?????# # | | ?????????????# #????# #?????# # | | ?????????????# """#??###+####### # | | ?????????????# """#??# # #### | | ?????????????# """#??# ] # #??## | | ?????????????# #??# # #???# | | ?????????????# #??# + #???# | | ?????????????###########??# """ # #???# | | ??????????????????????????# """" # #???# | | ??????????????????????????# """" # #???# | | ??????????????????????????# """ # #???# | | ??????????????????????????########### #??# | | ????????????????????????????????????# #??# | | ????????????????????????????????????# #??# | | ????????????????????????????????????# #??# | | ????????????????????????????????????# #??# | | ????????????????????????????????????# #??####### | | ????????????????????????????????????? #????????? | | ????????????????????????????????????? #????????? | | ????????????????????????????????????? #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 35 Energy Capacity 598 Matter Stores 365 Matter Capacity 400 Sight Range 21 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 3 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 6 Target Analysis 8 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 16 Authchip Count 1 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Recycling | Hacked Med. Storage Unit | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Force Lance | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixPhaseMapper Manual? 0 Play Time 02:19:43 Cumulative 376.4 hours Start 2025.06.13 @ 18:25:11 End 2025.06.13 @ 21:19:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 422 Rogue 422 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/1/1/1/0/0/0/0/0/0 Lore% 69 Gallery% 71 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc849502-812c-41d5-85eb-f9872cec2b4d