Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.06 @ 16:37:23 // Winter2019/RPGLIKE Player: IAMCRAIG Result: Destroyed self via exploding Nuclear Reactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (113) 565 Value Destroyed (3063) 3063 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (115) 115 TOTAL SCORE: 6723 Bonus ------- High Alert Combat Kills 164 Follower Combat Kills 192 Friendly Fire -241 Cogmind --------- Core Integrity 0/600 Matter 142/300 Energy 98/200 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION (4) --- Advanced Treads Wheel Armored Huge Wheel > --- UTILITY (8) ------ Advanced Heat Sink Cooling System Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Particle Charger Improved Shield Generator System Shield > --- WEAPON (3) ------- Gatling Laser Gatling Laser Phase Cannon > --- INVENTORY (3) ---- High-capacity Matter Pod (200) Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Cooling System Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Medium Armor Plating Improved Shield Generator System Shield > --- WEAPON ----------- Gatling Laser Phase Cannon Gauss Cannon > --- INVENTORY -------- High-capacity Matter Pod Improved Particle Charger Gatling Laser [Rating: 62] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Battery Processor Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Beam Cannon Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 13 | 3 1 2 . 1 5 1 Power 1 | . . . . . 1 . Propulsion 3 | 1 . . . . 2 . Utility 7 | 1 1 2 . 1 1 1 Weapon 2 | 1 . . . . 1 . Parts Attached 87 | 7 9 8 1 7 37 18 Power 9 | 1 . 4 . . 2 2 Engine 4 | 1 . 1 . . . 2 Core 5 | . . 3 . . 2 . Reactor . | . . . . . . . Propulsion 11 | 2 . . . 1 6 2 Treads 6 | 2 . . . . 2 2 Leg 1 | . . . . . 1 . Wheel 3 | . . . . 1 2 . Hover 1 | . . . . . 1 . Flight . | . . . . . . . Utility 38 | 2 5 3 1 4 15 8 Device 26 | 1 1 3 . 3 11 7 Storage 1 | . . . 1 . . . Processor 3 | 1 1 . . . 1 . Hackware 1 | . . . . . 1 . Protection 7 | . 3 . . 1 2 1 Artifact . | . . . . . . . Weapon 29 | 2 4 1 . 2 14 6 Energy Gun 12 | 1 . . . 1 7 3 Energy Cannon 3 | . 1 . . . 1 1 Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon 4 | . 2 . . . . 2 Launcher 5 | . 1 1 . 1 2 . Special Weapon . | . . . . . . . Impact Weapon 4 | . . . . . 4 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . . 2 2 Parts Lost 3 | . . 1 . . 1 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . 1 . . . 1 Weapon 1 | . . . . . 1 . Highest Loss Streak 1 | . . 1 . . 1 1 Average Slot Usage (%) 93 | . 99 93 98 92 91 93 Engine 6 | . 12 2 10 9 6 5 Core 3 | . . 8 . . 5 5 Treads 12 | . 25 21 20 7 3 5 Wheel 5 | . . . . 5 12 11 Device 26 | . 16 26 30 31 26 27 Storage 2 | . . . 8 9 1 . Processor 7 | . 8 10 10 6 4 5 Hackware 1 | . . . . . 2 5 Protection 5 | . 11 4 . 5 5 4 Energy Gun 5 | . 2 . . 2 11 12 Energy Cannon 5 | . 5 10 10 6 . 2 Ballistic Gun 1 | . 11 . . . . . Launcher 5 | . . 10 10 9 1 . Impact Weapon 1 | . . . . . 4 . Naked Turns . | . . . . . . . Heaviest Build 54 | 8 15 17 21 38 49 54 Greatest Support 53 | 45 45 45 45 45 53 43 Greatest Overweight (x) 1 | . 1 1 . 1 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 3 | 1 1 1 1 1 3 3 Average Capacity 1 | . 1 1 1 1 1 3 Most Carried 3 | 1 1 1 1 1 3 3 Average Carried 1 | . . . 1 . 1 2 Final Capacity 3 | 1 1 1 1 1 3 3 Final Carried 3 | 1 1 1 1 1 3 2 Class Distribution -------------------- 43% | Scavenger-Mutant 24% | Mutant 15% | Skirmisher 6% | Scavenger-Tank 4% | Assassin 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1966 | 297 308 273 154 70 453 411 Remotely . | . . . . . . . Salvage Created 3456 | 110 279 572 . 118 1742 635 Parts 191 | 5 22 29 . 3 96 36 Haulers Intercepted 9 | . 2 . . . 6 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 75 | . 8 16 . 2 36 13 Melee 1 | . . . . . 1 . Guns 39 | . 6 . . 1 28 4 Cannons 17 | . 2 6 . 1 . 8 AOE 12 | . . 10 . . 2 . Classes Destroyed 11 | 2 4 1 . . 4 . Worker 5 | . . . . . 2 3 Builder 5 | . . 1 . . 1 3 Tunneler 6 | 2 . 2 . . 2 . Hauler 9 | . 2 . . . 6 1 Recycler 3 | 1 . . . . 1 1 Operator 2 | . . . . . 2 . Watcher 6 | . 1 . . . 3 2 Swarmer 26 | . 6 6 . . 10 4 Grunt 39 | . 2 10 . 2 17 8 Duelist 1 | . . . . . 1 . Sentry 10 | . . . . . 9 1 Thug 1 | . . . . . 1 . Best Kill Streak 8 | 3 6 5 . 1 8 6 Combat Bots Only 7 | . 6 4 . 1 7 4 Max Kills in Single Turn 3 | 1 1 2 . 1 3 2 Gunslinging 2 | . . . . . 2 . Exploded 2 | . . 2 . . 1 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 4835 | . 773 835 . 56 1841 1330 Core 3530 | . 538 626 . 49 1333 984 Absorbed by Shields 1068 | . . . . 6 714 348 Redirected to Core 2831 | . 431 452 . 21 1122 805 Core Remaining (%) 80 | 100 . . . 42 100 . Volleys Fired 307 | 9 46 106 . 12 80 54 Largest 3 | 2 2 2 . 1 3 3 Hottest 250 | 70 80 90 . 75 240 250 Shots Fired 498 | 18 83 108 . 12 183 94 Gun 297 | 18 60 . . 8 172 39 Cannon 172 | . 23 82 . 4 8 55 Launcher 29 | . . 26 . . 3 . Special . | . . . . . . . Kinetic 113 | 9 66 . . . . 38 Thermal 307 | 9 17 82 . 12 131 56 Explosive 29 | . . 26 . . 3 . Electromagnetic 49 | . . . . . 49 . Robot Hit Streak 29 | 4 6 10 . 5 17 29 Robot Miss Streak 5 | 2 3 3 . 2 4 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 4 | . . . . . 4 . Max Gunslinging Chain 2 | . . . . . 2 . Shots Hit Robots 374 | 9 47 65 . 6 175 72 Core Hits 198 | 4 17 52 . 2 80 43 Critical Hits 7 | . . 1 . . 2 4 Critical Kills 4 | . . 1 . . 2 1 Critical Parts Destroyed 3 | . . . . . . 3 Melee Attacks 70 | . . . . . 70 . Impact 70 | . . . . . 70 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks 18 | . . . . . 18 . Damage Inflicted 9438 | 139 599 2213 . 154 4178 2155 Guns 3819 | 139 431 . . 84 2337 828 Cannons 2502 | . 168 1059 . 70 104 1101 Explosions 1791 | . . 1152 . . 413 226 Melee 1324 | . . . . . 1324 . Ramming 2 | . . 2 . . . . Kinetic 1288 | 51 477 . . . . 760 Thermal 4680 | 88 122 1059 . 154 2088 1169 Explosive 1399 | . . 1152 . . 21 226 Electromagnetic 745 | . . . . . 745 . Impact 1324 | . . . . . 1324 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 253 | . . 62 . . 163 28 Projectiles 57 | . . 45 . . 1 11 Explosions 34 | . . 17 . . . 17 Melee 162 | . . . . . 162 . Knockbacks 15 | . 2 . . . 5 8 Impact 5 | . . . . . 5 . Kinetic 9 | . 2 . . . . 7 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 265 | . . 117 . . 35 113 Shots 5 | . . 3 . . 1 1 Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 375 | 45 222 144 . . 356 375 Average Temperature 70 | 18 58 16 . . 89 114 Received Heat Transfer 1316 | . 177 123 . 26 672 318 Effects 2 | . . . . . . 2 Interference 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 9 | . . . . . 9 . Impact Corruptions 12 | . . . . . 12 . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 15 | . . 1 . . 9 5 Heat Transferred 8744 | 259 333 2220 . 296 3703 1933 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . . . . 6 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 705 | 15 288 288 . 93 705 466 Average Influence 207 | 6 122 126 . 39 437 166 Maximum Alert Level 3 | . 1 1 . . 3 2 Low Security (%) 64 | 100 88 78 . 100 12 76 Level 1 18 | . 11 21 . . 28 22 Level 2 17 | . . . . . 58 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . . . . 1 12 4 Investigation 8 | . . . . 1 5 2 Extermination . | . . . . . . . Reinforcement 2 | . . . . . 2 . Assault 2 | . . . . . 1 1 Garrison 5 | . . . . . 4 1 Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 5 | . . 1 . . 3 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 118 | . 13 20 . 7 57 21 Peak Tracking Total 7 | . 6 3 . 3 5 7 Tactical Retreats 3 | . . 2 . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 4 | . 1 . . . 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 17 | . 2 2 . 3 6 4 Max in Single Turn 2 | . 1 1 . 1 2 1 Garrison Access 2 | . . . . . . 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 36 | . 11 . . 1 14 10 Terminals 22 | . 8 . . . 9 5 Fabricators . | . . . . . . . Repair Stations 3 | . 1 . . . 2 . Recycling Units 5 | . 2 . . . 1 2 Scanalyzers 2 | . . . . . 1 1 Garrison Access 3 | . . . . . 1 2 Total Hacks 138 | . 34 . . 1 65 38 Successful 84 | . 21 . . 1 44 18 Failed 54 | . 13 . . . 21 20 Catastrophic 4 | . 1 . . . 2 1 Database Lockouts . | . . . . . . . Manual 71 | . 16 . 2 . 36 17 Terminals 92 | . 26 . . . 47 19 Fabricators . | . . . . . . . Repair Stations 8 | . 2 . . . 6 . Recycling Units 17 | . 6 . . . 4 7 Scanalyzers 9 | . . . . . 5 4 Garrison Access 11 | . . . . . 3 8 Terminal Hacks 34 | . 8 . . 1 18 7 Part Schematic 2 | . . . . . . 2 Robot Analysis 5 | . 2 . . . 3 . Prototype ID Bank 6 | . 2 . . . 4 . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . . . . . . 1 Terminal Index 2 | . . . . . 1 1 Alert Level 2 | . . . . . 1 1 Unreport Threat 4 | . . . . . 4 . Locate Traps 6 | . 4 . . . 1 1 Recall Reinforcements 1 | . . . . . 1 . Recall Assault 1 | . . . . . 1 . Hauler Manifests 2 | . . . . . 2 . Zone Layout 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . . 3 . Scan Component 2 | . . . . . 2 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 8 | . 4 . . . 1 3 Report Inventory 4 | . 2 . . . 1 1 Retrieve Components 4 | . 2 . . . . 2 Scanalyzer 5 | . . . . . 5 . Insert Component 2 | . . . . . 2 . Analyze 3 | . . . . . 3 . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 81 | . 23 . . . 37 21 Terminals 28 | . 8 . . . 15 5 Track 8 | . 1 . . . 5 2 Botnet 17 | . 7 . . . 8 2 Disrupt 2 | . . . . . 1 1 Operators 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . . . . 2 Reject 2 | . 1 . . . . 1 Mask 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Reprogram 1 | . . . . . 1 . Watchers 1 | . . . . . 1 . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 34 | . 11 . . . 14 9 Full Trace Events 6 | . . . . . 4 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . . . 2 2 Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 44 | . . . . . 44 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 18 | . 13 . . . . 5 Parts Scanalyzed 2 | . . . . . 2 . Part Schematics Acquired 2 | . . . . . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . . 2 Machine Destruction 2 | . . . . . . 2 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 5 | . . 3 . 1 1 . Largest Group 3 | . . 3 3 3 3 . Highest-Rated Group 61 | . . 40 40 61 45 . Highest-Rated Ally 31 | . . 16 16 31 16 . Total Orders . | . . . . . . . Ally Attacks 37 | . . . . 27 10 . Total Damage 527 | . . . . 367 160 . Kills 8 | . . . . 5 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 5 | . 2 . . . 3 . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 7030 | 121 715 1324 916 1113 1815 1026 Spaces Moved 4751 | 82 560 829 478 821 1253 728 Core 1076 | 46 535 495 . . . . Treads 1162 | 36 25 334 478 289 . . Legs . | . . . . . . . Wheels 2513 | . . . . 532 1253 728 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 50 100 160 100 86 90 Average Speed 112 | 98 97 124 160 127 92 95 Slowest Speed 160 | 160 160 160 160 160 110 110 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 65 | 4 88 94 68 100 89 18 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 4 | . . 1 . 3 . . Spaces Dug 49 | . . 48 . . . 1 Terrain Destroyed 346 | . . 223 . 18 91 14 Melee . | . . . . . . . Projectile 14 | . . . . . . 14 AOE 332 | . . 223 . 18 91 . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 5917 | 100 645 1017 631 876 1674 974 Wait 495 | . 5 44 151 20 141 134 Move 4745 | 81 559 828 477 820 1252 728 Hop . | . . . . . . . Pick Up 18 | 2 1 2 1 1 6 5 Fast Attach 56 | 7 6 5 1 6 22 9 Attach 7 | . . 1 . . 3 3 Detach 10 | . 1 . . 1 6 2 Swap 25 | . 3 2 . 1 13 6 Drop 61 | 1 7 7 1 7 23 15 Fire 307 | 9 46 106 . 12 80 54 Melee 47 | . . . . . 47 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . 1 . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . 1 . . . . Trap . | . . . . . . . Miscellaneous 144 | . 17 20 . 8 81 18 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 3 exits: *Fac / Low x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 9 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 9 | -11/Scrapyard | Upgraded with Utility slot (x1) 9 | -11/Scrapyard | Upgraded with Weapon slot (x1) 122 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 6) 149 | -10/Materials | Upgraded with Utility slot (x1) 300 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 14) 453 | -10/Materials | Core integrity fell below 50% 708 | -10/Materials | Discovered new exit (range 7) 819 | -10/Materials | Discovered new exit (range 12) 837 | -10/Materials | Entered Mines 839 | -10/Mines | Reached level 2 841 | -10/Mines | Upgraded with Utility slot (x1) 1050 | -10/Mines | Assembled infested the area 1050 | -10/Mines | Discovered new exit (range 6) 1073 | -10/Mines | Core integrity fell below 20% 1125 | -10/Mines | Met 8R-AWN 1140 | -10/Mines | Learned Materials trap positions 1455 | -10/Mines | Reached level 3 1461 | -10/Mines | Build established: Scavenger-Mutant 1508 | -10/Mines | Upgraded with Utility slot (x1) 1644 | -10/Mines | Learned 4 Materials zone layouts 1662 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1697 | -10/Mines | Discovered new exit (range 5) 1795 | -10/Mines | Discovered new exit (range 7) 2161 | -10/Mines | Entered Exiles 2161 | -10/Exiles | Accompanied by 3 allies 2200 | -10/Exiles | Welcomed by 8R-AWN 2229 | -10/Exiles | Met EX-HEX 2288 | -10/Exiles | Met EX-DEC 2454 | -10/Exiles | Met EX-BIN 3062 | -10/Exiles | Discovered new exit (range 10) 3077 | -10/Exiles | Entered Mines 3077 | -9/Mines | Accompanied by 3 allies 3079 | -9/Mines | Reached level 4 3080 | -9/Mines | Met a Derelict bent on vengeance 3082 | -9/Mines | Upgraded with Utility slot (x1) 3140 | -9/Mines | Discovered new exit (range 13) 3203 | -9/Mines | Discovered new exit (range 3) 3544 | -9/Mines | Met a Derelict shopkeep closing up shop 3763 | -9/Mines | Received a Mining Laser from a helpful Derelict 3955 | -9/Mines | Learned location of Zion (-7) 4055 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4190 | -9/Mines | Entered Materials 4190 | -8/Materials | Accompanied by 2 allies 4191 | -8/Materials | Identified exit to Factory 4191 | -8/Materials | Core integrity fell below 50% 4192 | -8/Materials | Loaded intel: 30 trap records 4192 | -8/Materials | Reached level 5 4199 | -8/Materials | Upgraded with Propulsion slot (x1) 4199 | -8/Materials | Upgraded with Weapon slot (x1) 4262 | -8/Materials | Garrison activated, responded to threat 4263 | -8/Materials | Reached level 6 4273 | -8/Materials | Upgraded with Power slot (x1) 4273 | -8/Materials | Upgraded with Propulsion slot (x1) 4620 | -8/Materials | Reached level 7 4685 | -8/Materials | Destroyed 7 combat bots 4772 | -8/Materials | Discovered new exit (range 13) 4785 | -8/Materials | Identified exit to Storage 4826 | -8/Materials | Build established: Scavenger-Tank 4954 | -8/Materials | Reached level 8 5012 | -8/Materials | Upgraded with Utility slot (x1) 5062 | -8/Materials | Discovered exit to Factory (range 15) 5131 | -8/Materials | Repaired Imp. Medium Armor Plating 5390 | -8/Materials | First assault squad dispatched 5498 | -8/Materials | Garrison activated, responded to threat 5638 | -8/Materials | Build established: Assassin 5777 | -8/Materials | Reached level 9 5808 | -8/Materials | Discovered exit to Factory (range 17) 6005 | -8/Materials | Entered Factory 6007 | -7/Factory | Reached level 10 6072 | -7/Factory | Discovered new exit (range 20) 6082 | -7/Factory | Build established: Skirmisher 6116 | -7/Factory | Identified exit to Factory 6419 | -7/Factory | Reached level 11 6485 | -7/Factory | Upgraded with Utility slot (x1) 6619 | -7/Factory | Identified exit to Lower Caves 6730 | -7/Factory | Core integrity fell below 50% 6930 | -7/Factory | Core integrity fell below 20% 6949 | -7/Factory | Reached level 12 6953 | -7/Factory | Garrison activated, responded to threat 7031 | -7/Factory | Destroyed self via exploding Nuclear Reactor Last Messages --------------- 07014_ L-41 Fighter unfolds itself. 07014_ G-47 Trooper unfolds itself. 07016_ K-01 Serf collects debris. 07020_ K-01 Serf cleans the Nuclear Reactor. 07021_ K-01 Serf cleans the Fabricator. 07021_ Connecting with Garrison Access... 07021_ ALERT: Suspicious activity at Garrison Access F002. Dispatching Investigation squad. 07021_ ALERT: Garrison Access compromised, dispatching assault squad. 07021_ Garrison Access disabled. 07021_ Relay Coupler [Sentry] tumbles out of Garrison Access. 07021_ Relay Coupler [Swarmer] tumbles out of Garrison Access. 07024_ K-01 Serf cleans the Fabricator. 07024_ K-01 Serf cleans the Nuclear Reactor. 07024_ K-01 Serf cleans the Fabricator. 07028_ K-01 Serf cleans the Nuclear Reactor. 07031_ K-01 Serf cleans the Fabricator. 07031_ Nuclear Reactor explodes. 07031_ K-01 Serf destroyed. 07031_ Destroyed Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | ??????????????????????????????" # ? ?""?" ?"""? ? | | ??????????????????????????????"?# ? ""?? """ ?? | | ????????????????????????????? ? ? ? ?? ?? | | ???????????????????????????? ? ?# | | ??????????????????????????Y"? # #??+######## | | ??????????????????????#? 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""" """ # #####?# | | ????????????? ? ? ? # ####### | | ??????????????? ? ?? ? # u ##?#### | | ?????????????? ?###?##### # ####### | | ???????????????? ?##?###?? ##/#+############## | | ??????????????????######## | | ??????????????????# ### | | ??????????????????#? ### ? | | ??????????? ???##? ### ##### #?#### | | ???????????????? ##? ? ### ? ?#### #?##?# | | ???????????????#??# ?? ##########+####### ##?#?# | | ????????????? ?? # ? # #?### """ # ###### | | ?????????? ??"?? #?? # ##### """ "T" # #####? | | ????##??#????"????? # ###?# """ # ##?##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 43 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 225 Resistance: KI 10 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 5 Defensive Hacking 10 Item Schematics ----------------- Adv. Terrain Scanner | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Scanalyzed Adv. System Shield | -7/Factory | Hacked Force Rifle | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Levels Raised 11 | . . 2 . 1 5 3 XP Earned 20577 | 3000 1375 2600 200 1619 7493 4290 XP Spent 19460 | 1850 1000 2500 . 1700 7190 5220 Upgrades 33 | 5 2 2 . 1 13 10 Power Slot 1 | . . . . . 1 . Propulsion Slot 3 | 1 . . . . 2 . Utility Slot 7 | 1 1 2 . 1 1 1 Weapon Slot 2 | 1 . . . . 1 . Heat Dissipation 4 | . . . . . 1 3 Energy Generation 3 | . . . . . . 3 Mass Support 1 | 1 . . . . . . Inventory Capacity 3 | 1 . . . . 2 . Sight Range 1 | . . . . . 1 . Sensor Range 1 | . . . . . 1 . Terrain Scan Density 2 | . . . . . 2 . Ranged Accuracy 2 | . . . . . 1 1 Hack Attack % 1 | . 1 . . . . . KI Resistance % 2 | . . . . . . 2 Protomatter Created 920 | . 116 132 . . 548 124 Integrity Restored 3109 | . 344 396 . 189 1808 372 Core 2918 | . 285 396 . 189 1676 372 Parts 191 | . 59 . . . 132 . Protomatter Decayed 217 | . . 172 . . 45 . Game ------ Seed TrapExperimentalBooster Manual? 0 Play Time 01:16:17 Cumulative 122.5 hours Start 2020.04.06 @ 14:21:13 End 2020.04.06 @ 16:37:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 53 Gallery% 65 Achievement% 60 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7690e27-aa69-433b-8257-83b6697153fa