Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 16:10:33 Player: Gantra Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (56) 280 Value Destroyed (1392) 1392 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3612 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 160/160 System Corruption 1% Temperature Cool (9) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Improved Treads > --- UTILITY (4) ------ Improved Heat Sink Disposable Heat Sink Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Advanced Beam Cannon Light Assault Rifle > --- INVENTORY (15) --- Light Treads Aluminum Leg Compact Battery (200) High-capacity Matter Pod (200) Signal Interpreter Field Recycling Unit (0) Heavy EM Pulse Gun Datajack Datajack Flail Flail Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Cesium-ion Thruster > --- UTILITY ---------- Large Storage Unit Signal Interpreter Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Improved Aluminum Leg Heat Sink Disposable Heat Sink Disposable Heat Sink High-capacity Matter Pod Signal Interpreter Hardened Light Armor Plating Field Recycling Unit Light EM Pulse Cannon Datajack Flail Flail Flail Flail [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 65 | 6 6 . 34 19 Power 9 | 1 1 . 3 4 Engine 8 | 1 1 . 3 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 26 | 2 2 . 18 4 Treads 6 | . . . 3 3 Leg 14 | 2 2 . 10 . Wheel . | . . . . . Hover 5 | . . . 4 1 Flight 1 | . . . 1 . Utility 12 | 1 1 . 6 4 Device 6 | . . . 3 3 Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware 1 | . . . . 1 Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 18 | 2 2 . 7 7 Energy Gun 6 | . . . 3 3 Energy Cannon 3 | . . . 2 1 Ballistic Gun 4 | 2 1 . . 1 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon 4 | . . . 2 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 3 1 Parts Lost 21 | . 5 1 7 8 Power 4 | . 1 . 2 1 Propulsion 7 | . 2 . 4 1 Utility 3 | . . . 1 2 Weapon 7 | . 2 1 . 4 Highest Loss Streak 7 | . 5 1 2 7 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 87 | . 79 83 92 77 Engine 10 | . 12 14 10 4 Treads 6 | . . . 4 19 Leg 19 | . 25 28 23 . Device 4 | . . . 4 7 Storage 11 | . 14 14 11 9 Processor 7 | . . . 8 9 Hackware 1 | . . . . 5 Protection 4 | . . . 6 3 Energy Gun 4 | . . . 4 9 Energy Cannon 8 | . . . 13 1 Ballistic Gun 4 | . 23 14 . . Launcher 1 | . 3 12 . . Impact Weapon 2 | . . . 2 5 Naked Turns . | . . . . . Heaviest Build 40 | 12 29 29 40 40 Greatest Support 63 | 20 20 20 63 63 Greatest Overweight (x) 13 | . 7 1 13 7 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 Most Carried 15 | 5 8 5 15 15 Average Carried 11 | 3 6 4 13 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 4 5 15 11 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1128 | 201 257 78 430 162 Remotely . | . . . . . Salvage Created 1798 | . 265 79 1123 331 Parts 99 | . 16 5 57 21 Haulers Intercepted 4 | . . . 3 1 Recyclers Shooed 4 | . 1 . 3 . Parts Field Recycled 5 | . . . 5 . Retrieved Matter 29 | . . . 29 . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 40 | . 7 5 20 8 Melee 2 | . . . 2 . Guns 13 | . 4 . 3 6 Cannons 10 | . . . 10 . AOE 10 | . 3 5 1 1 Classes Destroyed 9 | . 4 . 4 1 Worker 2 | . . . 2 . Builder 1 | . . . . 1 Hauler 4 | . . . 3 1 Recycler 2 | . . . 2 . Operator 3 | . 1 . 2 . Watcher 4 | . 1 . 2 1 Swarmer 14 | . 1 3 6 4 Grunt 20 | . 6 2 8 4 Sentry 6 | . . . 6 . Best Kill Streak 7 | . 4 3 7 6 Combat Bots Only 4 | . 3 3 3 4 Max Kills in Single Turn 2 | . 2 2 2 2 Gunslinging . | . . . . . Exploded 2 | . 2 2 1 1 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 369 | . 73 7 125 164 Missed 84 | . 13 1 34 36 Damage Taken 3722 | . 732 131 1228 1631 Core 982 | . 172 41 215 554 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 195 | . . . . 195 Core Remaining (%) 53 | 100 . 14 46 . Volleys Fired 121 | . 22 3 64 32 Largest 2 | . 2 2 2 2 Hottest 136 | . 50 50 136 111 Shots Fired 221 | . 44 6 121 50 Gun 107 | . 41 3 15 48 Cannon 108 | . . . 106 2 Launcher 6 | . 3 3 . . Special . | . . . . . Kinetic 46 | . 41 3 . 2 Thermal 137 | . . . 106 31 Explosive 6 | . 3 3 . . Electromagnetic 32 | . . . 15 17 Robot Hit Streak 9 | . 5 6 6 9 Robot Miss Streak 14 | . 5 4 4 14 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 137 | . 23 2 77 35 Core Hits 72 | 1 15 9 32 15 Critical Kills 3 | . . . 3 . Critical Parts Destroyed 4 | . . . 3 1 Critical Strikes 8 | . . . 6 2 Burn 1 | . . . . 1 Meltdown 3 | . . . 3 . Smash 4 | . . . 3 1 Melee Attacks 30 | . . . 19 11 Impact 30 | . . . 19 11 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 5 | . . . 4 1 Damage Inflicted 3404 | 8 440 264 1786 906 Guns 1080 | . 253 16 232 579 Cannons 1048 | . . . 1027 21 Explosions 587 | . 187 229 30 141 Melee 645 | . . . 487 158 Ramming 44 | 8 . 19 10 7 Kinetic 279 | . 253 16 . 10 Thermal 1579 | . . . 1057 522 Explosive 416 | . 187 229 . . Electromagnetic 441 | . . . 232 209 Impact 645 | . . . 487 158 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 173 | . . 10 109 54 Projectiles 2 | . . . 2 . Explosions 18 | . . 10 . 8 Melee 153 | . . . 107 46 Knockbacks 4 | . . . 4 . Impact 4 | . . . 4 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 181 | . 78 87 16 . Shots 6 | . 2 3 1 . Rammed 1 | . . . 1 . Targets Rammed 11 | 1 1 5 3 1 Kicked 9 | 1 1 5 2 . Crushed 1 | . . . . 1 Highest Temperature 387 | . 6 10 387 274 Average Temperature 103 | . 3 7 106 112 Received Heat Transfer 1413 | . 294 . 435 684 Effects 3 | . . . 3 . Energy Bleed 1 | . . . 1 . Matter Decay 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 5 | . . . 4 1 Impact Corruptions 5 | . . . 3 2 Robots Melted 3 | . . . 3 . Combat Hostiles 2 | . . . 2 . Parts Melted 12 | . . . 10 2 Heat Transferred 2777 | . . . 1850 927 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 1 2 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 237 | . 211 237 234 232 Initial 92 | . . 82 92 63 Average 134 | . 130 170 144 99 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 84 | 100 78 88 82 89 Level 1 15 | . 21 11 17 10 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 . 2 2 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 4 | . 2 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 1 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 13 5 34 17 Peak Tracking Total 5 | . 5 3 4 5 Tactical Retreats 5 | . . . . 5 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 5 | . . 2 3 . Max in Single Turn 2 | . . 2 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 9 | . 1 . 6 2 Terminals 6 | . 1 . 4 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 31 | . 5 . 16 10 Successful 23 | . 2 . 11 10 Failed 8 | . 3 . 5 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 10 | . 4 . 5 1 Terminals 24 | . 5 . 13 6 Fabricators . | . . . . . Repair Stations 4 | . . . . 4 Recycling Units 3 | . . . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 1 . 6 5 Record 2 | . . . 2 . Robot Analysis 1 | . . . 1 . Prototype ID Bank 3 | . 1 . 2 . Locate Traps 1 | . . . . 1 Transport Status 1 | . . . . 1 Reinforcement Status 1 | . . . . 1 Hauler Manifests 1 | . . . . 1 Zone Layout 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . . 4 Scan Component 2 | . . . . 2 Repair 2 | . . . . 2 Recycling Unit Hacks 2 | . . . 2 . Report Inventory 2 | . . . 2 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 1 . 3 1 Terminals 5 | . 1 . 3 1 Botnet 5 | . 1 . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 6 | . 1 . 3 2 Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . . 2 Time 58 | . . . . 58 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3351 | 56 392 221 2086 596 Spaces Moved 1551 | 40 184 107 993 227 Core 20 | 12 4 . 1 3 Treads 420 | . . . 207 213 Legs 1053 | 28 180 107 738 . Wheels . | . . . . . Hover 58 | . . . 47 11 Flight . | . . . . . Fastest Speed 50 | 50 120 190 120 160 Average Speed 173 | 99 169 190 176 166 Slowest Speed 700 | 120 400 190 700 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 27 22 60 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 46 | . 18 21 3 4 Melee . | . . . . . Projectile . | . . . . . AOE 46 | . 18 21 3 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1953 | 55 223 115 1180 380 Wait 83 | . . . 13 70 Move 1548 | 40 183 106 992 227 Hop . | . . . . . Pick Up 64 | 9 8 1 33 13 Fast Attach 11 | 1 . . 10 . Attach 34 | 5 6 . 11 12 Detach 3 | . . . 2 1 Swap 20 | . . . 13 7 Drop 34 | . 3 . 24 7 Fire 121 | . 22 3 64 32 Melee 25 | . . . 15 10 Ram . | . . . . . Kick 8 | . 1 5 2 . Crush 2 | . . . 1 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Met 8R-AWN 316 | -10/Materials | Build established: Mutant 351 | -10/Materials | Core integrity fell below 50% 365 | -10/Materials | Discovered new exit (range 7) 389 | -10/Materials | Lost 5 parts (1p2n2w) 449 | -10/Materials | Entered Mines 451 | -10/Mines | Followed 8R-AWN into the Mines 534 | -10/Mines | Learned location of Storage (-8) 644 | -10/Mines | Core integrity fell below 20% 644 | -10/Mines | Discovered new exit (range 5) 670 | -10/Mines | Entered Materials 670 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1650 | -9/Materials | Discovered new exit (range 15) 1679 | -9/Materials | Identified exit to Mines 1894 | -9/Materials | Discovered new exit (range 9) 1919 | -9/Materials | Identified exit to Materials 2148 | -9/Materials | Core integrity fell below 50% 2309 | -9/Materials | Discovered exit to Materials (range 15) 2756 | -9/Materials | Entered another Materials area 2756 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3042 | -8/Materials | Build established: Scavenger-Mutant 3074 | -8/Materials | Repaired Imp. Treads 3096 | -8/Materials | Core integrity fell below 50% 3118 | -8/Materials | Core integrity fell below 20% 3151 | -8/Materials | Lost 7 parts (1p1n1u4w) 3196 | -8/Materials | Repaired Lgt. Treads 3268 | -8/Materials | Discovered new exit (range 15) 3352 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Acquired 5 matter. Acquired Lgt. Nuclear Core. Dropped Lgt. Ion Engine. Acquired 10 matter. R-06 Scavenger collects Aerolev Unit. EXIT=FOUND R-06 Scavenger collects Wheel. R-06 Scavenger collects Aluminum Leg. R-06 Scavenger collects Particle Gun. Acquired Imp. Heat Sink. R-06 Scavenger collects Aluminum Leg. Dropped Heat Sink. R-06 Scavenger collects Wheel. R-06 Scavenger collects Heat Sink. Acquired Lgt. Assault Rifle. Acquired 21 matter. Acquired 11 matter. Crushed A-02 Transporter. A-02 Transporter destroyed. Acquired Lgt. Treads. 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