Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.13 @ 22:24:42 Player: Olexender Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (180) 900 Value Destroyed (7518) 7518 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (2135) 2135 TOTAL SCORE: 15613 Bonus ------- Pacifist 200 High Alert Combat Kills 931 Follower Combat Kills 704 Registered with UFD 300 Cogmind --------- Core Integrity 0/1150 Matter 227/300 Energy 100/100 System Corruption 13% Temperature Cool (33) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Centrium Leg > --- UTILITY (7) ------ Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Advanced Field Recycling Unit (0) Heavy Machine Gun Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Myomer Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Structural Scanner Recoil Nullifier Layered Medium Armor Plating Improved Shield Generator Advanced System Shield > --- WEAPON ----------- KE Penetrator Mass Driver Hypervelocity Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Cooling System Improved Cooling System High-capacity Matter Pod Improved Shield Generator Improved System Restoration Module Advanced Field Recycling Unit Mini Assault Cannon Long-range Missile Launcher Ripper [Rating: 104] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Fusion Reactor Propulsion Improved Aluminum Leg Treads Medium Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Light Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Improved Medium Laser Energy Cannon HERF Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Long-range Missile Launcher Special Weapon CPS Tube Impact Weapon Heavy Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -9 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Fac Fac Slots Evolved 12 | . . 2 . . . 6 . 2 2 Power 1 | . . . . . . 1 . . . Propulsion 5 | . . 1 . . . 2 . 1 1 Utility 5 | . . 1 . . . 2 . 1 1 Weapon 1 | . . . . . . 1 . . . Parts Attached 152 | 6 2 . 30 1 4 15 36 21 37 Power 24 | 1 . . 6 . 1 3 4 3 6 Engine 15 | 1 . . 6 . . 3 3 . 2 Core 6 | . . . . . 1 . 1 3 1 Reactor 3 | . . . . . . . . . 3 Propulsion 43 | 2 . . 8 . 1 4 12 8 8 Treads 2 | . . . . . . . 2 . . Leg 38 | 2 . . 7 . 1 4 8 8 8 Wheel 2 | . . . . . . . 2 . . Hover . | . . . . . . . . . . Flight 1 | . . . 1 . . . . . . Utility 38 | 1 2 . 6 . 1 3 9 6 10 Device 22 | . . . 4 . 1 2 6 3 6 Storage 3 | 1 1 . . . . . . . 1 Processor 3 | . 1 . . . . . . . 2 Hackware 2 | . . . . . . . 1 1 . Protection 8 | . . . 2 . . 1 2 2 1 Artifact . | . . . . . . . . . . Weapon 47 | 2 . . 10 1 1 5 11 4 13 Energy Gun 11 | . . . 3 . . 4 1 . 3 Energy Cannon 3 | . . . . . . . . . 3 Ballistic Gun 18 | 2 . . 4 1 1 . 8 1 1 Ballistic Cannon 7 | . . . . . . . 1 3 3 Launcher 1 | . . . . . . . 1 . . Special Weapon 1 | . . . . . . 1 . . . Impact Weapon 3 | . . . 3 . . . . . . Slashing Weapon 3 | . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 10 | . . . 6 . . . . 2 2 Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 8 | . . . . . . . . . 8 Parts Lost 63 | . . . 1 . . 6 17 3 36 Power 12 | . . . 1 . . 3 1 . 7 Propulsion 18 | . . . . . . . 7 1 10 Utility 17 | . . . . . . . 6 . 11 Weapon 16 | . . . . . . 3 3 2 8 Highest Loss Streak 16 | . . . 1 . . 2 7 1 16 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 91 | . 95 77 94 100 100 86 83 97 78 Engine 5 | . 14 11 10 11 3 7 6 1 1 Core 4 | . . . . . 7 1 1 8 5 Leg 29 | . 28 22 29 33 33 31 20 33 27 Device 16 | . . . 11 22 22 19 17 15 12 Storage 8 | . 14 11 11 11 11 6 6 5 4 Hackware 1 | . . . . . . . 2 5 4 Protection 2 | . . . 9 . . . 1 5 1 Energy Gun 5 | . . . 10 11 11 4 2 . 2 Ballistic Gun 11 | . 28 22 10 10 11 12 12 14 3 Ballistic Cannon 1 | . . . . . . . 2 2 7 Peak Build Rating 104 | 6 7 7 22 22 24 49 62 90 104 Average Rating 43 | 3 6 7 14 21 23 42 49 75 81 On Entrance 27 | . 6 7 7 21 22 24 40 57 90 Naked Turns . | . . . . . . . . . . Heaviest Build 87 | 12 17 17 29 26 30 52 54 73 87 Greatest Support 141 | 20 20 20 39 39 39 76 80 116 141 Greatest Overweight (x) 4 | . . . 1 . . . 3 . 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 9 Most Carried 10 | 5 3 2 10 10 10 10 10 10 10 Average Carried 8 | 1 1 2 5 9 9 7 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | 1 2 2 9 10 10 10 10 10 4 Class Distribution -------------------- 38% | Mutant 21% | Scavenger-Tank 11% | Scavenger-Skirmisher 9% | Scavenger-Mutant 6% | Scavenger-Gunner 5% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Tank | -5/Factory Hacker-Gunner | -4/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Fac Fac Matter Collected 6927 | 221 . . 680 48 230 547 1225 1730 2246 Remotely . | . . . . . . . . . . Salvage Created 8586 | . . . 814 51 . 948 1830 2180 2763 Parts 404 | . . . 42 . . 63 80 100 119 Haulers Intercepted 4 | . . . . . . . 3 1 . Recyclers Shooed 13 | . . . 1 . . . 2 7 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Fac Fac Combat Hostiles Destroyed 125 | . . . 16 1 . 19 24 21 44 Melee 2 | . . . . . . . . . 2 Guns 74 | . . . 16 1 . 18 11 18 10 Cannons 40 | . . . . . . . 5 3 32 AOE 9 | . . . . . . 1 8 . . Classes Destroyed 16 | . . . 5 . . 4 3 2 2 Worker 14 | . . . 1 . . 1 3 3 6 Builder 13 | . . . . . . 2 6 1 4 Tunneler 2 | . . . . . . 1 . 1 . Hauler 4 | . . . . . . . 3 1 . Recycler 10 | . . . . . . . 3 4 3 Operator 1 | . . . . . . . . 1 . Watcher 11 | . . . 2 . . 1 1 3 4 Swarmer 21 | . . . . . . 7 . 2 12 Grunt 51 | . . . 8 . . 11 13 7 12 Brawler 3 | . . . . . . . . . 3 Duelist 2 | . . . . . . . . . 2 Protector 1 | . . . 1 . . . . . . Sentry 20 | . . . 7 1 . . 8 3 1 Hunter 12 | . . . . . . . 2 2 8 Programmer 14 | . . . . . . 1 1 6 6 Behemoth 1 | . . . . . . . . 1 . Best Kill Streak 14 | . . . 4 1 . 4 14 7 9 Combat Bots Only 7 | . . . 3 1 . 4 7 4 6 Max Kills in Single Turn 4 | . . . 2 1 . 3 4 3 2 Gunslinging 1 | . . . 1 . . 1 . . . Exploded 2 | . . . . . . 1 2 . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Fac Fac Hostile Shots Fired 1345 | . . . 83 22 . 122 335 173 610 Missed 447 | . . . 29 5 . 41 127 56 189 Damage Taken 11593 | . 121 . 587 204 . 1319 2355 1402 5605 Core 1839 | . 46 . 96 26 . 147 308 61 1155 Absorbed by Shields 1054 | . . . . . . . 29 522 503 Ignored by Resistances 3644 | . 33 . 171 57 . 374 694 544 1771 Regen/Repaired (Parts) 192 | . . . . . . 169 23 . . Core Remaining (%) 77 | 100 81 . . . 69 . 46 93 . Volleys Fired 440 | . . . 64 11 . 59 85 98 123 Largest 3 | . . . 2 2 . 3 3 3 3 Hottest 206 | . . . 79 79 . 120 151 138 206 Shots Fired 1108 | . . . 128 22 . 139 214 292 313 Gun 785 | . . . 128 22 . 137 160 241 97 Cannon 305 | . . . . . . . 38 51 216 Launcher 16 | . . . . . . . 16 . . Special 2 | . . . . . . 2 . . . Kinetic 871 | . . . 77 11 . 101 141 292 249 Thermal 194 | . . . 51 11 . 36 57 . 39 Explosive 16 | . . . . . . . 16 . . Electromagnetic 25 | . . . . . . . . . 25 Robot Hit Streak 24 | . . . 19 17 . 20 20 21 24 Robot Miss Streak 4 | . . . 3 1 . 4 2 4 2 Penetration Max 3 | . . . . . . 1 1 3 1 Secondary Targets 12 | . . . 3 . . 5 2 2 . Max Gunslinging Chain 1 | . . . 1 . . 1 1 1 . Shots Hit Robots 815 | . . . 94 19 . 92 172 204 234 Core Hits 393 | . . . 36 2 . 50 92 94 119 Critical Kills 39 | . . . . . . 1 5 20 13 Critical Parts Destroyed 64 | . . . 1 . . . 8 34 21 Critical Strikes 139 | . . . 6 1 . 1 25 62 44 Burn 16 | . . . 5 1 . . 10 . . Destroy 111 | . . . 1 . . 1 13 59 37 Blast 11 | . . . . . . . 2 3 6 Sever 1 | . . . . . . . . . 1 Melee Attacks 12 | . . . 3 . . . . . 9 Impact 3 | . . . 3 . . . . . . Slashing 9 | . . . . . . . . . 9 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 19349 | . . . 1435 300 . 1918 5179 4024 6493 Guns 10183 | . . . 1350 300 . 1664 2036 2834 1999 Cannons 6152 | . . . . . . . 836 1130 4186 Explosions 2700 | . . . 79 . . 254 2307 60 . Melee 308 | . . . . . . . . . 308 Ramming 6 | . . . 6 . . . . . . Kinetic 12688 | . . . 776 146 . 1277 1901 3964 4624 Thermal 2997 | . . . 574 154 . 387 971 . 911 Explosive 2700 | . . . 79 . . 254 2307 60 . Electromagnetic 650 | . . . . . . . . . 650 Impact . | . . . . . . . . . . Slashing 308 | . . . . . . . . . 308 Piercing . | . . . . . . . . . . Highest Corruption 20 | . . . . . . 2 4 3 20 Average Corruption 3 | . . . . . . 2 2 2 6 Corruption Purged 11 | . . . . . . . 4 . 7 Corruption Blocked . | . . . . . . . . . . Effects 71 | . . . . . . 16 12 13 30 Message Errors 16 | . . . . . . 5 2 2 7 Matter Fused 14 | . . . . . . 4 2 1 7 Heat Flow Errors 11 | . . . . . . 2 1 3 5 Energy Discharges 10 | . . . . . . 1 3 2 4 Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 7 | . . . . . . 1 3 . 3 Data Loss (major) 2 | . . . . . . 1 . 1 . Misfires 5 | . . . . . . 2 . 1 2 Alerts 1 | . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . . 2 1 Overload Shots . | . . . . . . . . . . Overflow Damage 356 | . . . 22 . . 54 98 65 117 Projectiles 165 | . . . . . . . . 65 100 Explosions 174 | . . . 22 . . 54 98 . . Melee 17 | . . . . . . . . . 17 Knockbacks 47 | . . . . . . . 2 10 35 Impact . | . . . . . . . . . . Kinetic 43 | . . . . . . . 2 10 31 Secondary 4 | . . . . . . . . . 4 Self-Inflicted Damage 281 | . . . . . . 155 36 90 . Shots 6 | . . . . . . 4 1 1 . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . Kicked 1 | . . . 1 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 392 | . 6 . 8 14 . 220 208 235 392 Average Temperature 78 | . 6 . 4 7 . 57 33 71 117 Received Heat Transfer 3136 | . . . 261 99 . 495 769 243 1269 Effects 7 | . . . . . . . . . 7 Shutdowns 3 | . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . 1 Interference 1 | . . . . . . . . . 1 Matter Decay 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 8 | . . . 4 2 . . 2 . . Heat Transferred 6686 | . . . 1714 407 . 828 2516 . 1221 Parts Sabotaged 4 | . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Fac Fac Peak Influence 974 | . 14 4 562 182 . 204 482 486 974 Initial 204 | . . 4 1 149 . . 85 63 204 Average 297 | . 9 4 333 166 . 82 230 225 644 Maximum Alert Level 3 | . . . 2 . . 1 2 2 3 Low Security (%) 45 | 100 100 100 29 100 . 97 45 45 . Level 1 28 | . . . 31 . . 2 49 44 22 Level 2 13 | . . . 39 . . . 5 10 19 Level 3 12 | . . . . . . . . . 58 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 33 | . . . 7 . . 3 4 3 16 Investigation 6 | . . . . . . 2 2 . 2 Extermination 6 | . . . . . . 1 . 2 3 Reinforcement 8 | . . . 2 . . . 2 1 3 Assault 6 | . . . 2 . . . . . 4 Garrison 7 | . . . 3 . . . . . 4 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . . . . . 2 . 2 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Fac Fac Distress Signals 7 | . . . 1 . . 1 1 2 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 199 | . . . 39 1 . 23 35 33 68 Peak Tracking Total 9 | . . . 6 1 . 4 8 5 9 Tactical Retreats 9 | . . . 1 . . 1 1 1 5 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Fac Fac Traps Triggered 6 | . 2 . . . . 1 1 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Fac Fac Machines Disabled 29 | . . . 6 . . 13 2 2 6 Max in Single Turn 9 | . . . 1 . . 9 1 1 3 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Fac Fac Machines Accessed 59 | . 6 . 6 7 8 7 12 5 8 Terminals 34 | . 5 . 4 4 . 4 12 3 2 Fabricators 4 | . . . . . . 2 . . 2 Repair Stations 1 | . . . . . . . . 1 . Recycling Units 8 | . 1 . 2 1 . . . 1 3 Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 Total Hacks 195 | . 15 . 11 39 48 16 28 11 27 Successful 140 | . 11 . 6 35 48 9 11 3 17 Failed 55 | . 4 . 5 4 . 7 17 8 10 Catastrophic 12 | . 1 . 1 . . 1 5 2 2 Database Lockouts . | . . . . . . . . . . Manual 1 | . . . 1 . . . . . . Terminals 90 | . 14 . 8 13 . 10 28 5 12 Fabricators 11 | . . . . . . 4 . . 7 Repair Stations 4 | . . . . . . . . 4 . Recycling Units 12 | . 1 . 3 1 . . . 2 5 Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . . . 2 . . 3 Terminal Hacks 124 | . 10 . 4 34 48 8 11 2 7 Record 77 | . 3 . 1 28 40 4 1 . . Part Schematic 6 | . . . . 1 . . 2 . 3 Robot Schematic 1 | . . . . . . . 1 . . Robot Analysis 9 | . 1 . . . 8 . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . Open Door 7 | . . . 2 . . . 5 . . Open DSF 1 | . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . 1 Unreport Threat 2 | . . . . . . 1 1 . . Locate Traps 2 | . . . . . . 2 . . . Reprogram Traps 1 | . 1 . . . . . . . . Dispatch Records 3 | . . . 1 1 . . . . 1 Patrol Status 1 | . . . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 8 | . 2 . . 2 . 1 1 1 1 Release Object 1 | . . . . 1 . . . . . Fabricator Hacks 7 | . . . . . . 1 . . 6 Network Status 3 | . . . . . . 1 . . 2 Load Schematic 1 | . . . . . . . . . 1 Build 3 | . . . . . . . . . 3 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 8 | . 1 . 2 1 . . . 1 3 Report Inventory 8 | . 1 . 2 1 . . . 1 3 Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used 1 | . . . . . . . . 1 . Hacking Detections 36 | . 5 . 5 4 . 7 7 5 3 Full Trace Events 10 | . 2 . 1 1 . 2 2 . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . Robots Built 2 | . . . . . . . . . 2 Authchips . | . . . . . . . . . . Time 81 | . . . . . . . . . 81 Total Robot Build Rating 2 | . . . . . . . . . 2 Part Schematics Acquired 6 | . . . . 1 . . 2 . 3 Parts Built 1 | . . . . . . . . . 1 Authchips . | . . . . . . . . . . Time 278 | . . . . . . . . . 278 Total Part Build Rating 9 | . . . . . . . . . 9 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Ext Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 Programmers 3 | . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Fac Fac Total Allies 11 | . . . 2 . . . 7 . 2 Largest Group 3 | . . . 2 . . . 3 3 2 Highest-Rated Group 210 | . . . 62 . . . 210 210 18 Highest-Rated Ally 159 | . . . 31 . . . 159 159 9 Total Orders 2 | . . . . . . . . . 2 DROP 1 | . . . . . . . . . 1 COLLECT 1 | . . . . . . . . . 1 Ally Attacks 173 | . . . 69 . . . 80 24 . Total Damage 2827 | . . . 980 . . . 1517 330 . Kills 26 | . . . 14 . . . 8 4 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Fac Fac Robot Analysis Total 9 | . 1 . . . 8 . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Fac Fac Turns Passed 8537 | 44 310 38 995 248 2153 892 1398 1100 1359 Spaces Moved 5355 | 38 189 32 527 178 1783 556 754 595 703 Core 20 | 19 . . . . . . . . 1 Treads 41 | . . . . . . . 41 . . Legs 5273 | 19 189 32 527 178 1783 556 692 595 702 Wheels 21 | . . . . . . . 21 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 Average Speed 123 | 85 120 120 132 120 120 120 136 120 121 Slowest Speed 330 | 120 120 120 190 120 120 120 330 120 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 4 48 5 55 43 95 15 89 17 20 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . 7 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 291 | . . . 7 . . 31 168 62 23 Melee . | . . . . . . . . . . Projectile 47 | . . . . . . 1 1 22 23 AOE 237 | . . . 7 . . 30 165 35 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Ext Fac Fac Total 6386 | 48 272 31 693 190 1802 677 960 768 945 Wait 246 | . 78 . 20 . . 33 51 28 36 Move 5346 | 37 188 31 526 177 1782 555 753 594 703 Hop . | . . . . . . . . . . Pick Up 107 | 5 3 . 27 1 6 12 20 8 25 Fast Attach 19 | 2 . . . . . . 9 2 6 Attach 64 | 4 2 . 7 . . 8 16 3 24 Detach 2 | . . . 1 . . . . . 1 Swap 69 | . . . 23 1 4 7 11 16 7 Drop 80 | . 1 . 21 . 10 3 15 19 11 Fire 440 | . . . 64 11 . 59 85 98 123 Melee 12 | . . . 3 . . . . . 9 Ram . | . . . . . . . . . . Kick 1 | . . . 1 . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory -4/Factory (discovered 4 exits: Res x4) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 45 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 10) 355 | -10/Materials | Entered another Materials area 355 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 355 | -9/Materials | Discovered new exit (range 14) 393 | -9/Materials | Entered Storage 573 | -9/Storage | Used back door to open Recycling access 573 | -9/Storage | Discovered new exit (range 5) 653 | -9/Storage | Met a pair of Derelict thieves 834 | -9/Storage | Build established: Scavenger-Mutant 1182 | -9/Storage | Garrison activated, responded to threat 1388 | -9/Storage | Entered Recycling 1441 | -9/Recycling | Build established: Mutant 1598 | -9/Recycling | Scanned before Scraplab entrance 1611 | -9/Recycling | Discovered new exit (range 11) 1636 | -9/Recycling | Entered Scraptown 1923 | -9/Scraptown | Discovered new exit (range 5) 2065 | -9/Scraptown | Visited Red Mages 2124 | -9/Scraptown | Visited Cyclists 2181 | -9/Scraptown | Visited Bundlers 2324 | -9/Scraptown | Visited Comm Corps 2402 | -9/Scraptown | Visited UFD Registry 2402 | -9/Scraptown | Registered with UFD as "Fluxtalker" 2424 | -9/Scraptown | Visited Fellowship of the Rings 2469 | -9/Scraptown | Visited Symbiants 2542 | -9/Scraptown | Visited Assassins FH 2879 | -9/Scraptown | Visited Abandonware Association 2888 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 2904 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 2904 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 2937 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2954 | -9/Scraptown | Found DCF Scrap (28 items) 2984 | -9/Scraptown | Visited Analyses Database 3039 | -9/Scraptown | Found Scrap Suit 3093 | -9/Scraptown | Discovered new exit (range 3) 3136 | -9/Scraptown | Visited LU-1G1's Boring Crew 3192 | -9/Scraptown | Visited Research Penetration Think Tank 3285 | -9/Scraptown | Visited Scrap Suit Storage 3336 | -9/Scraptown | Visited Curators Association 3555 | -9/Scraptown | Visited Observation Area 3617 | -9/Scraptown | Visited Junk Repository 3789 | -9/Scraptown | Entered Factory 3789 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 4326 | -6/Factory | Build established: Scavenger-Skirmisher 4670 | -6/Factory | Discovered new exit (range 10) 4681 | -6/Factory | Entered Extension 4780 | -6/Extension | Rescued a captive Derelict 4783 | -6/Extension | Rescued a captive Derelict 4825 | -6/Extension | Lost 4 parts (2n1u1w) 4996 | -6/Extension | Rescued a captive Derelict 4997 | -6/Extension | Rescued a captive Derelict 5086 | -6/Extension | Spotted B-75 Beast 5101 | -6/Extension | Spotted B-75 Beast 5123 | -6/Extension | Allies destroyed B-75 Beast 5129 | -6/Extension | Allies destroyed B-75 Beast 5156 | -6/Extension | Lost 5 parts (4n1u) 5206 | -6/Extension | Disrupted transfer network 5342 | -6/Extension | Lost 7 parts (1p1n3u2w) 5355 | -6/Extension | Destroyed 7 combat bots 5649 | -6/Extension | Build established: Scavenger-Gunner 5743 | -6/Extension | Core integrity fell below 50% 5743 | -6/Extension | Rescued a captive Derelict 5743 | -6/Extension | Rescued a captive Derelict 5897 | -6/Extension | Rescued A7 6007 | -6/Extension | Rescued a captive Derelict 6043 | -6/Extension | Discovered new exit (range 10) 6044 | -6/Extension | Discovered new exit (range 6) 6079 | -6/Extension | Entered Factory 6079 | -5/Factory | Accompanied by 3 allies (A7) 6079 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6196 | -5/Factory | Build established: Scavenger-Tank 6747 | -5/Factory | Spotted B-75 Beast 6786 | -5/Factory | Destroyed B-75 Beast 7087 | -5/Factory | Discovered new exit (range 16) 7119 | -5/Factory | Cargo convoy interrupted 7179 | -5/Factory | Entered another Factory area 7179 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7402 | -4/Factory | Garrison activated, responded to threat 7655 | -4/Factory | Lost 7 parts (1p1n4u1w) 7706 | -4/Factory | First assault squad dispatched 7799 | -4/Factory | Garrison activated, responded to threat 8016 | -4/Factory | Identified exit to Research 8195 | -4/Factory | Fabricated Centrium Leg? 8265 | -4/Factory | Fabricated R-06 Scavenger? 8271 | -4/Factory | System corruption reached 10% 8304 | -4/Factory | Lost 7 parts (1p3n2u1w) 8321 | -4/Factory | Build established: Hacker-Gunner 8513 | -4/Factory | Core integrity fell below 50% 8527 | -4/Factory | Core integrity fell below 20% 8538 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 08509_ Imp. Cooling System destroyed. 08510_ Myomer Leg destroyed. 08510_ Chainsword destroyed. 08511_ Lgt. Antimatter Reactor destroyed. 08512_ L-61 Swordsman destroyed. 08515_ Phase Gun destroyed. 08518_ System corrupted: Energy discharge (-17). 08518_ Critical hit (Burn: +37). 08519_ G-67 Veteran destroyed. 08520_ Construction Platform disabled. 08522_ Critical hit (Burn: +50). 08527_ Acquired Centrium Leg. 08528_ Med. Storage Unit destroyed. 08529_ G-67 Veteran Lgt. Antimatter Reactor severed. 08529_ Adv. System Shield destroyed. 08534_ System corrupted: Matter fused (-6). 08534_ Destroyed Field Laser. 08535_ Adv. Visual Processing Unit destroyed. 08536_ Chainsword destroyed. 08537_ Acquired Hvy. Machine Gun. Map ----- +----------------------------------------------------+ | ???????????????????####### # | | ??????????????????# # | | ??????????????????# # | | ??????????????????# # | | ??????????????????+ # | | ??????????????????# ########### | | ??????????????????# ########### | | ????????????????### # | | ???????