Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.19 @ 21:06:50 Player: Trantor Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (288) 1440 Value Destroyed (11357) 11357 Prototype IDs (65) 1300 Alien Tech Used (4) 800 Bonus (3077) 3077 TOTAL SCORE: 25174 Bonus ------- High Alert Combat Kills 363 Follower Combat Kills 790 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 54 Friendly Fire -30 Cogmind --------- Core Integrity 0/1150 Matter 244/300 Energy 79/100 System Corruption 16% Temperature Cool (0) Movement Core (1750) Ox34 Location -3/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Target Analyzer > --- WEAPON (4) ------- Force Lance Plasma Lance > --- INVENTORY (28) --- Micro Fission Core Micro Fission Core Advanced Thermal Generator Advanced Heat Sink Advanced Cooling System Improved Coolant Injector High-capacity Storage Unit High-capacity Matter Pod (200) Precision Matter Filter Weapon Cycler Improved Transmission Jammer Hardened Medium Armor Plating Force Field Makeshift System Restoration Module High-powered Tractor Beam Hacking Drone Bay (1/1) Tesla Rifle Wave Gun AWS/Thermal HERF Cannon Matter Neutralizer Coil Gun KE Penetrator Mass Driver Hardcell Cannon Micro-nuke Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Heavy Antimatter Reactor > --- PROPULSION ------- Makeshift Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Antigrav System > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Precision Matter Filter Hardened Medium Armor Plating > --- WEAPON ----------- Hardcell Cannon Makeshift Spear Force Lance Plasma Lance > --- INVENTORY -------- Advanced Thermal Generator Advanced Heat Sink Advanced Cooling System High-capacity Matter Pod Advanced Sensor Array Terrain Scanner Advanced Target Analyzer Weapon Cycler Improved Transmission Jammer Force Field Makeshift System Restoration Module System Restoration Module High-powered Tractor Beam Hacking Drone Bay Tesla Rifle Wave Gun AWS/Thermal HERF Cannon Matter Neutralizer KE Penetrator Mass Driver Light Antimatter Cannon Micro-nuke Launcher Improved Remote Datajack Improved Remote Datajack Makeshift Sword [Rating: 112] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Makeshift Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Layered Light Armor Plating Weapon Makeshift Sword Energy Gun Shock Rifle Energy Cannon Disruptor Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Makeshift Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . . . 4 2 . . . . 2 2 . . . . 2 . . . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . Utility 6 | . . . . . 1 1 . . . . 2 1 . . . . 1 . . . . Weapon 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . Parts Attached 471 | . 20 5 4 6 49 71 4 3 5 3 82 40 27 19 27 9 60 13 8 12 4 Power 58 | . 4 . . . 3 11 . . 2 1 12 4 2 1 5 . 11 . 1 1 . Engine 32 | . 4 . . . 3 10 . . 1 1 5 2 1 1 1 . 3 . . . . Core 19 | . . . . . . 1 . . 1 . 3 2 1 . 2 . 8 . 1 . . Reactor 7 | . . . . . . . . . . . 4 . . . 2 . . . . 1 . Propulsion 108 | . 4 3 . 2 17 19 . . . . 11 12 5 2 5 3 22 . 1 2 . Treads 61 | . 4 2 . . 17 19 . . . . 2 6 5 1 3 . 2 . . . . Leg 33 | . . . . . . . . . . . 9 6 . 1 2 3 11 . 1 . . Wheel 8 | . . 1 . 2 . . . . . . . . . . . . 5 . . . . Hover 5 | . . . . . . . . . . . . . . . . . 4 . . 1 . Flight 1 | . . . . . . . . . . . . . . . . . . . . 1 . Utility 108 | . 3 . 4 . 4 14 . 1 1 . 22 8 5 3 5 3 11 8 6 6 4 Device 44 | . . . . . . 4 . . 1 . 9 3 2 2 2 1 5 5 2 5 3 Storage 17 | . 3 . 4 . 1 5 . . . . 1 . 1 . . 1 . . . . 1 Processor 12 | . . . . . . 1 . 1 . . . 1 1 1 1 . 3 1 1 1 . Hackware 3 | . . . . . . . . . . . 3 . . . . . . . . . . Protection 32 | . . . . . 3 4 . . . . 9 4 1 . 2 1 3 2 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 197 | . 9 2 . 4 25 27 4 2 2 2 37 16 15 13 12 3 16 5 . 3 . Energy Gun 24 | . 1 . . . 2 8 2 1 . . 4 . . 1 4 . . . . 1 . Energy Cannon 9 | . . . . 1 . . . . . . 1 . 5 1 . 1 . . . . . Ballistic Gun 78 | . 6 2 . . 14 9 . . 1 2 9 11 1 8 3 2 10 . . . . Ballistic Cannon 19 | . . . . 1 1 3 . . . . 10 . 1 . . . 1 1 . 1 . Launcher 21 | . 2 . . 2 6 3 . . . . 2 . 4 1 . . . 1 . . . Special Weapon 5 | . . . . . 2 . . . . . . . . . 3 . . . . . . Impact Weapon 4 | . . . . . . 3 . . . . 1 . . . . . . . . . . Slashing Weapon 26 | . . . . . . 1 2 1 1 . 9 4 2 2 1 . 2 . . 1 . Piercing Weapon 11 | . . . . . . . . . . . 1 1 2 . 1 . 3 3 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 2 1 . . . . 2 . . . 4 . 1 1 1 6 . Parts Lost 95 | . 3 1 . . . 11 . . . . 17 6 10 5 5 1 26 . . . 10 Power 15 | . 1 . . . . 2 . . . . 2 2 1 1 2 . 3 . . . 1 Propulsion 38 | . . 1 . . . 5 . . . . 6 2 4 2 1 . 12 . . . 5 Utility 18 | . . . . . . 2 . . . . 4 2 2 . 1 . 5 . . . 2 Weapon 24 | . 2 . . . . 2 . . . . 5 . 3 2 1 1 6 . . . 2 Highest Loss Streak 10 | . 1 1 . . . 5 . . . . 4 2 8 4 3 1 7 . . . 10 Average Slot Usage (%) 95 | . 96 99 100 100 99 98 93 92 98 100 92 94 91 90 93 99 94 92 95 97 96 Engine 9 | . 13 14 14 14 9 14 15 15 14 15 8 1 2 8 7 . 1 . . . . Core 2 | . . . . . . . . . . . 1 5 7 1 2 5 6 10 12 12 9 Treads 19 | . 27 27 28 8 35 29 30 30 30 30 8 6 25 17 17 10 1 . . . . Leg 6 | . . . . . . . . . . . 13 21 . 2 4 17 17 15 16 20 18 Device 4 | . . . . . . 6 . . 6 7 3 7 6 7 10 5 3 9 5 2 9 Storage 17 | . 25 28 28 28 18 15 15 15 15 15 19 17 17 17 17 17 15 15 15 15 15 Processor 4 | . . . . . . . 7 9 8 7 . . 6 8 5 11 18 15 15 15 14 Hackware 1 | . . . . . . . . . . . 7 . . . . . . . . . . Protection 4 | . . . . . 8 7 7 4 . . 5 9 4 5 4 5 1 . 4 5 . Energy Gun 2 | . . . . . . 7 8 7 7 7 1 . . . 3 . . . . . . Energy Cannon 1 | . . . . 12 2 . . . . . 1 . 8 4 3 1 . . . . . Ballistic Gun 10 | . 27 28 28 2 20 11 . . 6 14 5 5 4 11 6 14 10 12 5 2 . Ballistic Cannon 1 | . . . . 6 3 1 . . . . 5 . 1 . . . 1 . . . . Slashing Weapon 1 | . . . . . . . 7 7 7 . 3 4 . . 1 . 2 . . 2 4 Piercing Weapon 1 | . . . . . . . . . . . . 4 . . . . 5 5 15 15 14 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 164 | 13 55 55 71 78 88 107 102 101 101 105 157 151 149 143 164 146 151 144 136 153 145 Greatest Support 152 | 20 40 40 40 40 80 112 96 96 96 96 96 136 151 151 152 95 100 68 88 88 88 Greatest Overweight (x) 36 | . 1 5 1 3 1 1 1 1 1 1 7 5 1 1 9 2 12 2 1 1 36 Average Overweight (x) 1 | . . 1 1 2 . . 1 . . 1 2 . . . . 1 1 1 1 1 1 Largest Inventory Capacity 28 | . 18 18 20 20 20 20 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 Average Capacity 23 | . 15 18 18 20 20 20 20 20 20 20 27 28 28 28 28 28 28 28 28 28 28 Most Carried 28 | . 18 18 20 20 20 20 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 Average Carried 23 | . 13 17 18 20 19 19 19 20 19 19 26 27 25 27 27 27 27 27 27 27 27 Final Capacity 28 | 6 18 18 20 20 20 20 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 Final Carried 28 | 6 18 18 20 20 20 18 20 20 20 20 28 28 27 28 28 28 28 28 27 26 28 Class Distribution -------------------- 27% | Hauler-Mutant 18% | Scavenger-Mutant 14% | Hauler-Skirmisher 8% | Mutant 6% | Scavenger-Tank 6% | Scavenger-Skirmisher 4% | Derelict-Skirmisher 3% | Hauler-Gunner 3% | Scavenger-Gunner 3% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Gunner | -6/Proximity Caves Hauler-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Hauler-Tank | -5/Upper Caves Hauler-Skirmisher | -5/Upper Caves Derelict-Skirmisher | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Derelict-Mutant | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Matter Collected 11295 | 200 806 167 . 139 1230 2038 232 215 40 85 2284 486 592 336 472 156 1119 70 392 223 13 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12806 | . 735 115 . 42 1449 2316 45 62 . . 2255 1849 710 279 30 260 2007 . 286 366 . Parts 652 | . 45 8 . 11 108 105 1 4 . . 108 83 29 14 1 15 105 . 11 4 . Haulers Intercepted 12 | . 2 . . . 5 3 . . . . . 1 . . . . 1 . . . . Recyclers Shooed 11 | . 3 . . . . 1 . . . . 6 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 185 | . . . . . . . 1 3 . 23 . . 20 11 105 9 . . 10 3 . Prevented 54 | . . . . . . . . 2 . . . . 6 5 36 4 . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 227 | . 15 4 . 8 28 44 2 1 . . 37 24 22 7 1 6 24 . 4 . . Melee 54 | . . . . . . 3 2 1 . . 6 23 3 1 . . 11 . 4 . . Guns 95 | . 10 4 . 1 14 26 . . . . 15 1 3 4 . 5 12 . . . . Cannons 36 | . . . . . 12 6 . . . . 12 . 3 1 . 1 1 . . . . AOE 40 | . 5 . . 7 2 8 . . . . 4 . 13 1 . . . . . . . Classes Destroyed 14 | . 4 1 . . 4 5 . . . . . . . . . . . . . . . Worker 12 | . . . . . 6 2 . . . . 1 1 . . . . 2 . . . . Builder 11 | . . . . . 2 2 . . . . 2 . . . . . 5 . . . . Hauler 12 | . 2 . . . 5 3 . . . . . 1 . . . . 1 . . . . Recycler 12 | . . . . . 1 4 . . . . 2 2 . . . . 3 . . . . Operator 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . Watcher 10 | . 2 . . . 5 1 . . . . 1 1 . . . . . . . . . Swarmer 51 | . . 2 . 8 12 3 2 . . . . 2 11 2 1 4 . . 4 . . Grunt 80 | . 15 2 . . 6 14 . . . . 17 10 7 4 . 1 4 . . . . Brawler 4 | . . . . . . 2 . . . . . . 2 . . . . . . . . Duelist 7 | . . . . . . 6 . . . . . 1 . . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . Sentry 32 | . . . . . 10 5 . 1 . . 9 3 2 . . 1 1 . . . . Hunter 7 | . . . . . . 3 . . . . . 1 . 1 . . 2 . . . . Programmer 45 | . . . . . . 10 . . . . 11 7 . . . . 17 . . . . Best Kill Streak 8 | . 6 2 . 4 7 8 2 1 . . 4 4 5 7 1 4 3 . 4 . . Combat Bots Only 7 | . 6 2 . 4 4 6 2 1 . . 3 4 5 7 1 4 2 . 4 . . Max Kills in Single Turn 4 | . 4 1 . 3 2 3 1 1 . . 4 1 4 2 1 1 1 . 1 . . Gunslinging 1 | . . . . . . . . . . . . . . 1 . . . . . . . Exploded 4 | . 4 . . 3 2 2 . . . . 3 . 4 1 . . . . . . . Melee 1 | . . . . . . 1 1 1 . . 1 1 1 1 . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Damage Taken 24683 | . 664 249 . 89 1067 3845 125 106 . 87 4243 2787 2471 765 1375 635 3707 66 361 . 2041 Core 2622 | . 89 24 . 7 87 344 . 19 . . 377 205 129 72 96 66 277 14 13 . 803 Absorbed by Shields 1372 | . . . . . . 519 . . . . . 759 94 . . . . . . . . Reduced by Siege Mode 18 | . . . . . . . . . . . . . . . 18 . . . . . . Core Remaining (%) 63 | 100 . . . 52 84 . . . . 48 55 . . . . 43 . . . . . Volleys Fired 498 | . 63 18 . 6 90 119 . 1 . 2 96 8 28 14 5 12 34 1 1 . . Largest 4 | . 2 2 . 2 3 3 . 1 . 3 3 2 3 3 3 3 4 1 1 . . Hottest 192 | . 40 40 . 40 135 173 . 50 . 111 182 66 192 192 118 134 167 49 30 . . Shots Fired 1265 | . 119 36 . 9 243 310 3 5 . 6 259 12 53 32 13 35 121 5 3 1 . Gun 958 | . 115 36 . 6 150 260 3 5 . 6 168 12 15 24 13 32 105 4 3 1 . Cannon 263 | . . . . . 81 42 . . . . 90 . 25 6 . 3 16 . . . . Launcher 41 | . 4 . . 3 9 8 . . . . 1 . 13 2 . . . 1 . . . Special 3 | . . . . . 3 . . . . . . . . . . . . . . . . Kinetic 984 | . 115 36 . 6 202 204 . . . 4 205 12 17 24 8 25 118 4 3 1 . Thermal 134 | . . . . . 32 79 . . . . 23 . . . . . . . . . . Explosive 41 | . 4 . . 3 9 8 . . . . 1 . 13 2 . . . 1 . . . Electromagnetic 106 | . . . . . . 19 3 5 . 2 30 . 23 6 5 10 3 . . . . Robot Hit Streak 23 | . 16 12 . 1 14 23 . 1 . 4 14 5 5 17 2 9 11 . . . . Robot Miss Streak 13 | . 2 1 . 3 5 11 1 . . 2 9 13 2 1 4 3 4 . . . . Penetration Max 2 | . . . . . . 1 . . . . . 1 2 . . 1 1 . . . . Secondary Targets 6 | . 1 1 . . . 1 . . . . 1 . . 1 . . 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . 1 . . 1 . . 1 . . . . Shots Hit Robots 1118 | . 86 31 . 3 144 262 3 3 . 4 242 105 38 18 6 23 130 . 10 6 4 Core Hits 646 | . 43 9 . 8 72 145 2 2 . 1 176 53 41 15 1 13 53 . 8 4 . Critical Hits 37 | . . . . . 2 1 . . . . 3 6 3 . . 1 18 . 1 2 . Critical Kills 17 | . . . . . 2 . . . . . 1 1 2 . . . 9 . . 2 . Critical Parts Destroyed 17 | . . . . . . 1 . . . . 2 4 1 . . . 8 . 1 . . Melee Attacks 434 | . . . . . . 58 4 2 . . 87 143 11 2 . . 94 . 17 7 9 Impact 49 | . . . . . . 49 . . . . . . . . . . . . . . . Slashing 142 | . . . . . . 9 4 2 . . 62 32 4 2 . . 26 . . 1 . Piercing 243 | . . . . . . . . . . . 25 111 7 . . . 68 . 17 6 9 Sneak Attacks 34 | . . . . . . 4 . . . . 4 14 . . . . 12 . . . . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . . . . . . . Follow-up Attacks 46 | . . . . . . . . . . . 3 21 . . . . 19 . . 1 2 Damage Inflicted 33461 | . 1479 256 . 489 2873 6781 151 127 . 42 5863 4239 2742 658 112 462 5283 . 902 843 159 Guns 12462 | . 1037 256 . 38 1479 3715 . 14 . 42 2583 185 287 214 112 407 2070 . 23 . . Cannons 3745 | . . . . . 935 645 . . . . 1570 . 221 55 . 55 264 . . . . Explosions 5298 | . 442 . . 451 435 1163 . . . . 585 . 1868 354 . . . . . . . Melee 11932 | . . . . . . 1258 151 113 . . 1125 4054 366 35 . . 2949 . 879 843 159 Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 12930 | . 1037 256 . 38 2002 2922 . . . 30 3192 185 319 214 75 348 2289 . 23 . . Thermal 3333 | . . . . . 436 1677 . . . . 1220 . . . . . . . . . . Explosive 4212 | . 442 . . 451 435 662 . . . . . . 1868 354 . . . . . . . Electromagnetic 1054 | . . . . . . 262 . 14 . 12 326 . 189 55 37 114 45 . . . . Impact 1025 | . . . . . . 1025 . . . . . . . . . . . . . . . Slashing 2779 | . . . . . . 233 151 113 . . 549 964 148 35 . . 586 . . . . Piercing 8128 | . . . . . . . . . . . 576 3090 218 . . . 2363 . 879 843 159 Highest Corruption 22 | . . . . . . 13 13 13 13 . 4 16 22 22 22 . 19 19 19 19 19 Average Corruption 10 | . . . . . . 7 13 13 13 . 3 8 19 22 22 . 8 19 19 19 17 Corruption Purged 9 | . . . . . . . . . . . . . . . . . 6 . . . 3 Effects 1135 | . . . . . . 241 46 55 18 . 116 59 128 150 19 . 116 82 54 27 24 Message Errors 219 | . . . . . . 52 7 7 4 . 31 14 17 27 3 . 20 17 10 4 6 Matter Fused 216 | . . . . . . 47 11 12 3 . 27 5 13 27 6 . 22 20 11 4 8 Heat Flow Errors 113 | . . . . . . 25 4 4 2 . 18 7 13 14 3 . 9 8 4 1 1 Energy Discharges 120 | . . . . . . 24 1 7 3 . 15 7 9 20 2 . 8 7 8 6 3 Parts Rejected 8 | . . . . . . 2 . . . . . 2 1 1 . . 1 . . . 1 Data Loss (minor) 116 | . . . . . . 26 11 5 2 . 14 6 13 8 1 . 18 4 3 2 3 Data Loss (major) 38 | . . . . . . 5 . 3 . . . 6 9 3 1 . 4 2 4 1 . Misfires 38 | . . . . . . 9 3 4 . . . . 6 7 . . 2 4 2 1 . Alerts 16 | . . . . . . 4 2 1 . . . 1 2 3 . . . 1 2 . . Misdirections 141 | . . . . . . 8 7 11 4 . . 4 27 35 3 . 9 17 7 8 1 Targeting Errors 103 | . . . . . . 35 . 1 . . 9 7 17 5 . . 23 2 3 . 1 Weapon Failures 7 | . . . . . . 4 . . . . 2 . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1711 | . . . . 5 47 343 22 . . . 279 453 19 . . 15 416 . . 112 . Projectiles 104 | . . . . . 6 21 . . . . 40 . . . . 15 22 . . . . Explosions 389 | . . . . 5 41 160 . . . . 164 . 19 . . . . . . . . Melee 1218 | . . . . . . 162 22 . . . 75 453 . . . . 394 . . 112 . Knockbacks 38 | . . . . . 2 12 . . . . 22 . . . . . 2 . . . . Impact 2 | . . . . . . 2 . . . . . . . . . . . . . . . Kinetic 33 | . . . . . 2 10 . . . . 19 . . . . . 2 . . . . Secondary 3 | . . . . . . . . . . . 3 . . . . . . . . . . Self-Inflicted Damage 1173 | . 45 . . . 28 376 . . . . 438 . 205 78 . . . 3 . . . Shots 25 | . 2 . . . 1 7 . . . . 6 . 6 2 . . . 1 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 508 | . 22 18 . . 216 483 319 260 225 60 508 226 422 315 281 13 264 361 248 141 171 Average Temperature 109 | . 7 10 . . 58 125 118 87 116 35 122 74 132 117 108 7 62 128 95 65 63 Received Heat Transfer 4192 | . 345 90 . . 279 700 . 30 . 12 1128 318 540 81 144 60 132 . . . 333 Effects 41 | . . . . . . 20 . . . . 18 . 1 1 1 . . . . . . Shutdowns 9 | . . . . . . 5 . . . . 4 . . . . . . . . . . Energy Bleed 4 | . . . . . . 2 . . . . . . . 1 1 . . . . . . Interference 18 | . . . . . . 9 . . . . 9 . . . . . . . . . . Matter Decay 4 | . . . . . . 3 . . . . 1 . . . . . . . . . . Short Circuit 4 | . . . . . . 1 . . . . 2 . 1 . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . 2 . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . 1 . . . . . . Total Turns 5 | . . . . . . . . . . . . . . . 5 . . . . . . Longest Duration 5 | . . . . . . . . . . . . . . . 5 . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . Parts Fried 8 | . . . . . . 6 . . . . . . . 1 1 . . . . . . Impact Corruptions 7 | . . . . . . 7 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . . . . . 2 5 . . . . 6 . . . . . . . . . . Heat Transferred 4494 | . . . . . 790 2254 . . . . 1450 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 2 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Peak Influence 836 | . 260 85 . 327 568 836 . . . . 444 406 . . . . 205 . . . . Initial 217 | . . 5 . . 49 180 . . . . 37 217 . . . . 25 . . . . Average 205 | . 42 40 . 185 358 267 . . . . 187 255 . . . . 54 . . . . Maximum Alert Level 3 | . 1 . . 1 2 3 . . . . 2 2 . . . . 1 . . . . Low Security (%) 53 | . 96 100 . 43 19 46 . . . . 54 21 . . . . 98 . . . . Level 1 29 | . 3 . . 56 37 23 . . . . 34 72 . . . . 1 . . . . Level 2 14 | . . . . . 43 21 . . . . 11 6 . . . . . . . . . Level 3 1 | . . . . . . 7 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 67 | . 4 . . . 3 23 . . . . 17 9 . . . . 11 . . . . Investigation 13 | . 1 . . . 2 4 . . . . 2 2 . . . . 2 . . . . Extermination 32 | . . . . . . 10 . . . . 10 4 . . . . 8 . . . . Reinforcement 13 | . 3 . . . 1 3 . . . . 3 2 . . . . 1 . . . . Assault 3 | . . . . . . 2 . . . . . 1 . . . . . . . . . Garrison 6 | . . . . . . 4 . . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 5 | . . . . . . 2 . . . . 2 1 . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Distress Signals 9 | . 1 . . . 4 2 . . . . . . . . . . 2 . . . . Communications Jammed 10 | . . . . . . . . . . . . . . . 10 . . . . . . Distress Signals 10 | . . . . . . . . . . . . . . . 10 . . . . . . Times Spotted 381 | . 36 6 . 10 51 64 3 1 . 11 55 34 24 8 21 7 32 . 11 . 7 Peak Tracking Total 10 | . 8 3 . 4 6 7 3 1 . 4 5 6 9 4 10 4 4 . 9 . 7 Tactical Retreats 23 | . . 1 . . 5 2 . . . . 7 2 . . 1 . 3 . 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Traps Triggered 16 | . 2 . . . 1 9 . . . . . 2 . . 1 . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 34 | . . . . . . . . 1 . . . . 1 . 31 . . 1 . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Machines Disabled 21 | . 1 . . . 2 7 . . . . 6 1 2 1 . . . 1 . . . Max in Single Turn 5 | . 1 . . . 1 4 . . . . 5 1 2 1 . . . 1 . . . Garrison Access 6 | . . . . . 1 1 . . . . 3 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Machines Accessed 100 | . 5 1 5 . 15 15 . . . 1 24 6 . 1 7 . 10 1 1 8 . Terminals 52 | . 4 . . . 11 9 . . . 1 15 4 . 1 . . 7 . . . . Fabricators 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . Repair Stations 5 | . . . . . 1 2 . . . . 2 . . . . . . . . . . Recycling Units 5 | . 1 . . . . . . . . . 1 1 . . . . 2 . . . . Scanalyzers 6 | . . . . . 2 1 . . . . 2 . . . . . 1 . . . . Garrison Access 6 | . . . . . 1 1 . . . . 3 1 . . . . . . . . . Total Hacks 388 | . 12 1 50 . 54 53 . . . 5 89 15 . 9 20 . 31 1 1 47 . Successful 281 | . 7 1 50 . 38 36 . . . 5 49 6 . 9 20 . 11 1 1 47 . Failed 107 | . 5 . . . 16 17 . . . . 40 9 . . . . 20 . . . . Catastrophic 14 | . 1 . . . . 4 . . . . 5 1 . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 145 | . 12 . 1 . 23 23 . . . 3 44 12 . . 3 . 24 . . . . Terminals 185 | . 11 . . . 38 31 . . . 5 55 12 . 9 . . 24 . . . . Fabricators 10 | . . . . . . 7 . . . . 3 . . . . . . . . . . Repair Stations 16 | . . . . . 4 4 . . . . 8 . . . . . . . . . . Recycling Units 8 | . 1 . . . . . . . . . 2 1 . . . . 4 . . . . Scanalyzers 32 | . . . . . 11 9 . . . . 9 . . . . . 3 . . . . Garrison Access 17 | . . . . . 1 2 . . . . 12 2 . . . . . . . . . Terminal Hacks 172 | . 3 1 50 . 13 7 . . . 5 12 1 . 9 20 . 2 1 1 47 . Record 108 | . . . 49 . 2 . . . . 5 . . . 9 7 . . 1 . 35 . Part Schematic 7 | . . . . . . . . . . . 3 . . . . . . . . 4 . Robot Analysis 11 | . . . . . 6 . . . . . 1 . . . . . . . . 4 . Prototype ID Bank 17 | . . . . . 1 1 . . . . . . . . 11 . . . . 4 . Open Door 4 | . . 1 . . . . . . . . . . . . 2 . . . 1 . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 13 | . 3 . . . 2 4 . . . . 2 1 . . . . 1 . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 4 . . . . 2 . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . Build 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Repair Station Hacks 13 | . . . . . 4 4 . . . . 5 . . . . . . . . . . Scan Component 7 | . . . . . 2 2 . . . . 3 . . . . . . . . . . Repair 6 | . . . . . 2 2 . . . . 2 . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . . . . . . . . . 1 1 . . . . 3 . . . . Report Inventory 5 | . 1 . . . . . . . . . 1 1 . . . . 2 . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer 28 | . . . . . 11 9 . . . . 6 . . . . . 2 . . . . Insert Component 13 | . . . . . 5 4 . . . . 3 . . . . . 1 . . . . Analyze 15 | . . . . . 6 5 . . . . 3 . . . . . 1 . . . . Garrison Access Hacks 5 | . . . . . 1 1 . . . . 3 . . . . . . . . . . Seal Access 5 | . . . . . 1 1 . . . . 3 . . . . . . . . . . Unauthorized Hacks 51 | . 3 . . . 9 11 . . . . 20 4 . . . . 4 . . . . Terminals 51 | . 3 . . . 9 11 . . . . 20 4 . . . . 4 . . . . Track 5 | . . . . . . . . . . . 4 1 . . . . . . . . . Assimilate 6 | . . . . . 2 1 . . . . 3 . . . . . . . . . . Botnet 35 | . 3 . . . 7 8 . . . . 10 3 . . . . 4 . . . . Operators 5 | . . . . . . 2 . . . . 3 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 70 | . 4 . . . 14 13 . . . . 24 6 . . . . 9 . . . . Full Trace Events 12 | . . . . . 3 3 . . . . 2 2 . . . . 2 . . . . Feedback Events 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . Corruption 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . 5 4 . . . . 5 . . . . . 1 . . 4 . Parts Built 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . Matter 380 | . . . . . . 146 . . . . 234 . . . . . . . . . . Time 131 | . . . . . . 73 . . . . 58 . . . . . . . . . . Total Part Build Rating 13 | . . . . . . 6 . . . . 7 . . . . . . . . . . Parts Repaired 6 | . . . . . 2 2 . . . . 2 . . . . . . . . . . Time 163 | . . . . . 70 48 . . . . 45 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 13 | . . . . . 5 4 . . . . 3 . . . . . 1 . . . . Part Schematics Acquired 12 | . . . . . 5 4 . . . . 2 . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . 4 1 . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . 1 . . . . . . . . . Programmers 4 | . . . . . . . . . . . 4 . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . 2 . 3 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Total Allies 24 | . . 3 . . 1 . . . 12 . 2 . 2 . 3 1 . . . . . Largest Group 12 | . . 3 3 3 3 1 . . 12 12 4 . 2 . 3 1 . . . . . Highest-Rated Group 317 | . . 40 40 40 40 10 . . 317 317 124 . 58 . 141 12 . . . . . Highest-Rated Ally 49 | . . 16 16 16 16 10 . . 31 31 31 . 29 . 49 12 . . . . . Total Orders 1 | . . . . . . . . . . . 1 . . . . . . . . . . ROAM 1 | . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 235 | . . . . 21 11 . . . . 133 35 . 12 . 19 4 . . . . . Total Damage 4219 | . . . . 232 121 . . . . 2328 527 . 228 . 737 46 . . . . . Kills 34 | . . . . 5 2 . . . . 19 3 . 1 . 3 1 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Robot Analysis Total 11 | . . . . . 6 . . . . . 1 . . . . . . . . 4 . Derelict Logs Recovered 14 | . . 2 . 1 . . . 1 1 2 . . 3 1 . . . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 43 | . . . . . . . . . . . . . . . . . 43 . . . . Traps 43 | . . . . . . . . . . . . . . . . . 43 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Turns Passed 47159 | . 2240 889 1268 609 3876 7149 954 1093 2517 2020 7736 2925 1740 2350 2351 797 3365 1356 984 458 482 Spaces Moved 22571 | 1 1164 436 700 426 1701 3077 505 584 1355 1064 2995 1215 918 1300 1199 435 1663 737 619 270 207 Core 1 | . . . . . . . . . . . . . . . . . . . . . 1 Treads 16014 | . 1134 427 700 71 1701 3077 505 584 1355 1064 1399 322 918 1300 1198 245 14 . . . . Legs 5930 | 1 30 . . . . . . . . . 1596 893 . . 1 190 1387 737 619 270 206 Wheels 626 | . . 9 . 355 . . . . . . . . . . . . 262 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 100 | 120 120 130 180 110 162 160 185 165 165 185 180 152 160 160 165 150 100 150 150 155 155 Average Speed 176 | 120 168 179 180 121 181 179 185 184 184 185 204 158 166 173 180 170 154 169 151 155 165 Slowest Speed 1850 | 120 180 200 180 180 182 185 185 185 185 185 300 260 180 180 390 210 300 180 155 155 1850 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 68 | 2 99 90 93 85 97 53 72 67 89 98 53 24 82 86 96 61 33 67 77 61 29 Regions Visited 21 Branch Regions 15 Pre-discovered Areas 6 | . . . 1 . . . . . 2 . . . . . . . . . . 3 . Known Exits Taken 13 | . . . . . 1 . . 1 1 1 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 . . . . 1 . . . . . . . . . Scrap Searched 29 | . . 1 . 3 . . 3 1 2 4 . . 3 5 . 2 . 2 2 . 1 Spaces Dug 219 | . . . . 8 87 33 . . . . 43 11 7 1 . . 10 16 1 . 2 Terrain Destroyed 673 | . 34 . . 33 113 151 . . . . 118 12 144 21 . 2 24 18 1 . 2 Melee 81 | . . . . . . 14 . . . . 43 11 . 1 . . 9 . 1 . 2 Projectile 71 | . . . . . 20 12 . . . . 12 1 6 1 . 2 15 2 . . . AOE 521 | . 34 . . 33 93 125 . . . . 63 . 138 19 . . . 16 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Total 28277 | . 1332 522 710 509 2326 4362 518 593 1368 1114 4281 1990 1060 1370 1376 467 2253 838 646 303 339 Wait 3776 | . 52 45 1 68 421 954 . . 1 40 954 562 63 21 11 . 388 77 1 . 117 Move 22550 | . 1163 435 699 425 1700 3076 504 583 1354 1063 2994 1214 917 1299 1198 434 1662 736 618 269 207 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 180 | . 19 9 2 2 21 29 2 1 2 2 31 21 7 7 4 3 15 1 . 2 . Fast Attach 160 | . 5 . . . 6 14 1 2 5 . 25 11 3 7 20 4 33 8 7 8 1 Attach 85 | . 3 1 . . 5 12 . . . . 18 9 10 3 2 1 11 3 2 4 1 Detach 37 | . . . . . 1 . 2 . 1 . 13 2 1 1 3 . 1 3 2 5 2 Swap 230 | . 12 4 4 6 38 45 3 1 . 3 39 20 14 9 5 4 16 3 . 2 2 Drop 291 | . 15 10 4 2 44 53 2 3 5 4 34 32 1 7 20 8 27 6 4 8 2 Fire 498 | . 63 18 . 6 90 119 . 1 . 2 96 8 28 14 5 12 34 1 1 . . Melee 354 | . . . . . . 58 4 2 . . 77 111 11 2 . . 66 . 11 5 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . 2 . . . . . . . . . . . . . . . Rewire 114 | . . . . . . . . . . . . . 5 . 108 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Sto / [*Low]) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 5) 331 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 11) 542 | -10/Materials | Discovered new exit (range 12) 744 | -10/Materials | Discovered new exit (range 16) 1252 | -10/Materials | Discovered new exit (range 14) 2241 | -10/Materials | Entered Mines 2327 | -10/Mines | Discovered new exit (range 4) 2336 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2809 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2814 | -10/Mines | Learned 4 Materials zone layouts 2907 | -10/Mines | Discovered new exit (range 10) 3098 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3117 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3119 | -10/Mines | Discovered new exit (range 5) 3130 | -10/Mines | Entered Exiles 3130 | -10/Exiles | Accompanied by 3 allies 3154 | -10/Exiles | Discovered new exit (range 15) 3208 | -10/Exiles | Met 8R-AWN 3237 | -10/Exiles | Met EX-HEX 3287 | -10/Exiles | Met EX-BIN 3314 | -10/Exiles | Aligned with FarCom system 3316 | -10/Exiles | Given EX-Vault access code 3474 | -10/Exiles | Met EX-DEC 3485 | -10/Exiles | Learned location of Zion (-7) 3635 | -10/Exiles | Visited The Gauntlet 4183 | -10/Exiles | Opened EX-Vault 4198 | -10/Exiles | Found AWS/Thermal 4239 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4258 | -10/Exiles | Exiles lab attacked by MAIN.C 4333 | -10/Exiles | Build established: Hauler-Mutant 4379 | -10/Exiles | Discovered new exit (range 11) 4398 | -10/Exiles | Left Exiles lab with AWS/Thermal 4398 | -10/Exiles | Entered Mines 4398 | -9/Mines | Accompanied by 3 allies 4556 | -9/Mines | Assembled infested the area 4561 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4772 | -9/Mines | Discovered new exit (range 15) 4856 | -9/Mines | Learned Materials terminal intel 5007 | -9/Mines | Entered Materials 5007 | -8/Materials | Accompanied by 3 allies 5007 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 5008 | -8/Materials | Identified exit to Factory 5009 | -8/Materials | Loaded intel: 12 terminal locations 5300 | -8/Materials | Build established: Hauler-Skirmisher 6236 | -8/Materials | Build established: Scavenger-Skirmisher 6279 | -8/Materials | Repaired Hacking Suite 6312 | -8/Materials | Repaired Hvy. Assault Rifle 7922 | -8/Materials | Discovered exit to Factory (range 16) 8016 | -8/Materials | Build established: Hauler-Skirmisher 8515 | -8/Materials | Discovered exit to Factory (range 16) 8883 | -8/Materials | Entered Factory 8883 | -7/Factory | Accompanied by 1 ally 8883 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8884 | -7/Factory | Identified exit to Storage 9130 | -7/Factory | Identified exit to Factory 9190 | -7/Factory | Build established: Scavenger-Tank 9861 | -7/Factory | Repaired Shield Generator 10692 | -7/Factory | Discovered new exit (range 11) 11685 | -7/Factory | Build established: Scavenger-Mutant 12152 | -7/Factory | Garrison activated, responded to threat 12765 | -7/Factory | Repaired Shield Generator 13412 | -7/Factory | System corruption reached 10% 13754 | -7/Factory | Build established: Scavenger-Skirmisher 15231 | -7/Factory | Build established: Hauler-Skirmisher 15283 | -7/Factory | First assault squad dispatched 15365 | -7/Factory | Lost 5 parts (2p2n1w) 15665 | -7/Factory | Garrison activated, responded to threat 15936 | -7/Factory | Fabricated Arm. Treads (x2) 16032 | -7/Factory | Entered Lower Caves 16331 | -7/Lower Caves | Build established: Hauler-Mutant 16335 | -7/Lower Caves | Encountered a Warlord checkpoint 16971 | -7/Lower Caves | Discovered new exit (range 3) 16986 | -7/Lower Caves | Entered another Lower Caves area 17670 | -7/Lower Caves | Encountered a Warlord checkpoint 17746 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 17749 | -7/Lower Caves | Core integrity fell below 50% 17799 | -7/Lower Caves | Discovered new exit (range 6) 17887 | -7/Lower Caves | Identified exit to Zion 18079 | -7/Lower Caves | Entered Zion 18172 | -7/Zion | Learned location of Warlord (-5) 18274 | -7/Zion | Discovered new exit (range 12) 18294 | -7/Zion | Identified exit to Proximity Caves 18450 | -7/Zion | System corruption cleaned by Quarantine Array 18540 | -7/Zion | Learned location of 2 exits from Factory 19152 | -7/Zion | Given the Hacking Drone Bay 19157 | -7/Zion | Found Prototype Device 19302 | -7/Zion | Rebuked by Imprinter 19807 | -7/Zion | Gained Derelict followers 20110 | -7/Zion | Gained Derelict followers 20596 | -7/Zion | Entered Proximity Caves 20596 | -6/Proximity Caves | Accompanied by 12 allies 20998 | -6/Proximity Caves | Learned Factory trap positions 21053 | -6/Proximity Caves | Build established: Hauler-Gunner 21203 | -6/Proximity Caves | Discovered exit to Factory (range 12) 21331 | -6/Proximity Caves | Attracted the attention of an 0b10 base 21368 | -6/Proximity Caves | Learned location of 2 exits from Lower Caves 21368 | -6/Proximity Caves | Learned Research trap positions 22237 | -6/Proximity Caves | Spotted B-75 Beast 22247 | -6/Proximity Caves | Allies destroyed B-75 Beast 22423 | -6/Proximity Caves | Learned Factory terminal intel 22616 | -6/Proximity Caves | Entered Factory 22616 | -6/Factory | Accompanied by 4 allies 22616 | -6/Factory | Evolved 2 slots: Utility x2 22617 | -6/Factory | Identified exit to Lower Caves 22618 | -6/Factory | Identified exit to Factory 22619 | -6/Factory | Loaded intel: 84 trap records 22620 | -6/Factory | Loaded intel: 20 terminal locations 22926 | -6/Factory | Build established: Hauler-Skirmisher 22931 | -6/Factory | Lost 3 parts (1p1n1u) 23313 | -6/Factory | Build established: Hauler-Assassin 24077 | -6/Factory | Build established: Hauler-Mutant 24147 | -6/Factory | Discovered exit to Factory (range 15) 24514 | -6/Factory | Build established: Hauler-Skirmisher 25442 | -6/Factory | Build established: Hauler-Mutant 26386 | -6/Factory | Identified Hacking Drone Bay 26599 | -6/Factory | Build established: Hauler-Skirmisher 26960 | -6/Factory | Garrison activated, responded to threat 26998 | -6/Factory | Lost 4 parts (2u2w) 27642 | -6/Factory | Repaired Cold Fusion Reactor 28280 | -6/Factory | Build established: Hauler-Mutant 28876 | -6/Factory | Repaired Hvy. Armor Plating 30238 | -6/Factory | Fabricated HERF Cannon (x1) 30352 | -6/Factory | Entered another Factory area 30352 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 31479 | -5/Factory | Discovered new exit (range 10) 31780 | -5/Factory | Discovered new exit (range 13) 31876 | -5/Factory | Build established: Scavenger-Mutant 32354 | -5/Factory | System corruption reached 10% 33277 | -5/Factory | Entered Upper Caves 33489 | -5/Upper Caves | Learned Factory stockpile data 33508 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 33767 | -5/Upper Caves | Encountered a Warlord checkpoint 33831 | -5/Upper Caves | Build established: Hauler-Tank 33882 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 34016 | -5/Upper Caves | Lost 8 parts (1p4n1u2w) 34624 | -5/Upper Caves | Discovered new exit (range 8) 34678 | -5/Upper Caves | Learned Factory emergency access door positions 34994 | -5/Upper Caves | Build established: Hauler-Skirmisher 35016 | -5/Upper Caves | Identified exit to Upper Caves 35017 | -5/Upper Caves | Entered another Upper Caves area 35048 | -5/Upper Caves | Learned Factory terminal intel 35396 | -5/Upper Caves | Spotted B-75 Beast 35765 | -5/Upper Caves | Lost 4 parts (1p2n1w) 35770 | -5/Upper Caves | Attracted the attention of an 0b10 base 35800 | -5/Upper Caves | Destroyed 7 combat bots 35853 | -5/Upper Caves | Learned location of 1 exit from Research 35853 | -5/Upper Caves | Learned 8 Factory zone layouts 35853 | -5/Upper Caves | Learned Research trap positions 35853 | -5/Upper Caves | Learned Armory trap positions 35853 | -5/Upper Caves | Learned Armory garrison access intel 35892 | -5/Upper Caves | Discovered new exit (range 8) 35921 | -5/Upper Caves | Identified exit to Factory 36604 | -5/Upper Caves | Build established: Derelict-Skirmisher 37201 | -5/Upper Caves | Discovered new exit (range 9) 37219 | -5/Upper Caves | Identified exit to Warlord 37367 | -5/Upper Caves | Entered Warlord 37479 | -5/Warlord | Discovered new exit (range 8) 37490 | -5/Warlord | Identified exit to Proximity Caves 37681 | -5/Warlord | System corruption cleaned by Quarantine Array 38667 | -5/Warlord | Warlord's base attacked by MAIN.C 38870 | -5/Warlord | Found Prototype Energy Gun 38870 | -5/Warlord | Identified Vortex Rifle 38881 | -5/Warlord | Found Prototype Energy Gun 38881 | -5/Warlord | Identified Vortex Rail 38885 | -5/Warlord | Found Vortex Rail 39017 | -5/Warlord | Warlord forces counterattacked 39153 | -5/Warlord | Build established: Hauler-Mutant 39197 | -5/Warlord | Met Warlord 39342 | -5/Warlord | Warlord base infiltrated, sounded retreat 39352 | -5/Warlord | Spotted Striker 39451 | -5/Warlord | Spotted B-86 Titan 39451 | -5/Warlord | Spotted Striker 39522 | -5/Warlord | Core integrity fell below 50% 39524 | -5/Warlord | Spotted Striker 39551 | -5/Warlord | Spotted Striker 39568 | -5/Warlord | Lost 3 parts (1p1n1u) 39660 | -5/Warlord | Opened side exit 39718 | -5/Warlord | Entered Proximity Caves 39826 | -4/Proximity Caves | Build established: Scavenger-Tank 40172 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 40297 | -4/Proximity Caves | Discovered exit to Factory (range 12) 40515 | -4/Proximity Caves | Entered Factory 40515 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 40516 | -4/Factory | Identified exit to Extension 40519 | -4/Factory | Loaded intel: 21 terminal locations 41227 | -4/Factory | Build established: Scavenger-Gunner 41262 | -4/Factory | Lost 4 parts (1p3w) 41799 | -4/Factory | Build established: Scavenger-Mutant 42145 | -4/Factory | Build established: Scavenger-Gunner 42636 | -4/Factory | Lost 3 parts (2n1u) 42836 | -4/Factory | Spotted B-86 Titan 42930 | -4/Factory | Build established: Scavenger-Mutant 43052 | -4/Factory | Identified exit to Upper Caves 43087 | -4/Factory | System corruption reached 10% 43187 | -4/Factory | Lost 7 parts (1p3n2u1w) 43630 | -4/Factory | Lost 3 parts (3n) 43880 | -4/Factory | Entered Upper Caves 43967 | -4/Upper Caves | Build established: Scavenger-Gunner 44378 | -4/Upper Caves | Learned Research trap positions 44452 | -4/Upper Caves | Found Alien Artifact 44455 | -4/Upper Caves | Identified Dimensional Node Initializer 44455 | -4/Upper Caves | Initialized slip node 44780 | -4/Upper Caves | Build established: Scavenger-Mutant 45176 | -4/Upper Caves | Discovered new exit (range 8) 45185 | -4/Upper Caves | Identified exit to Upper Caves 45216 | -4/Upper Caves | Learned 8 Research zone layouts 45236 | -4/Upper Caves | Entered another Upper Caves area 45305 | -4/Upper Caves | Spotted B-86 Titan 45797 | -4/Upper Caves | Found Alien Artifact 45797 | -4/Upper Caves | Identified Core Expander 45797 | -4/Upper Caves | Installed Core Expander, added new Power slot 46082 | -4/Upper Caves | Identified exit to Research 46189 | -4/Upper Caves | Discovered new exit (range 5) 46196 | -4/Upper Caves | Identified exit to Zhirov 46220 | -4/Upper Caves | Entered Zhirov 46220 | -4/Zhirov | Discovered new exit (range 3) 46225 | -4/Zhirov | Identified exit to Proximity Caves 46251 | -4/Zhirov | Met Zhirov 46298 | -4/Zhirov | Learned location of Quarantine (-3) 46298 | -4/Zhirov | Learned location of Testing (-2) 46298 | -4/Zhirov | Learned location of Command (-1) 46337 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 46376 | -4/Zhirov | Found Alien Artifact 46376 | -4/Zhirov | Identified Integrated Reactor 46376 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 46399 | -4/Zhirov | Found Alien Artifact 46399 | -4/Zhirov | Identified Transdimensional Reconstructor 46399 | -4/Zhirov | Warped through subspace 46678 | -4/Zhirov | Entered Proximity Caves 46961 | -3/Proximity Caves | Build established: Derelict-Mutant 47111 | -3/Proximity Caves | Attracted the attention of an 0b10 base 47140 | -3/Proximity Caves | Core integrity fell below 50% 47152 | -3/Proximity Caves | Core integrity fell below 20% 47160 | -3/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 47126_ System corrupted: Plasma Lance targeting data glitched. 47126_ Mak. Spear follow-up attack on S-43 Plague. 47130_ System Restoration Module destroyed. 47133_ System corrupted: Adv. Sensor Array rejected. 47134_ Mak. Spear follow-up attack on G-67 Veteran. 47134_ Flexi-carbon Leg destroyed. 47134_ Mak. Leg destroyed. 47137_ Penetrated by Slug. 47137_ Slug penetrates Wall. 47141_ Penetrated by Slug. 47142_ Enh. Flexi-carbon Leg destroyed. 47143_ Hvy. Antimatter Reactor destroyed. 47144_ Dropped Mic. Fission Core. 47147_ Mak. Spear destroyed. 47148_ Mak. Sword destroyed. 47156_ Penetrated by Slug. 47156_ Slug penetrates Wall. 47157_ S-43 Plague destroyed. 47160_ System corrupted: Energy discharge (-21). [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#####??????????????????????????? | | ?????????????????## #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ????????????????## #??????????????????????????? | | ???????????????## #??????????????????????????? | | ####??????????## ##?????????????????????????? | | # ############ #####?????????????????????? | | # ## #????? #??????????????? | | # Y #????? ##?????????????? | | ####### # ## g ##?? #?????????????? | | #?????# # ##gg= ## #?????????????? | | #??### % #?????????????? | | #?## s @ #??????????????? | | ## #?# g *;; #??????????????? | | ?# #?## ####+;#####! ### ##??????????????? | | ? #??# #""" ""??# "#? ;##???????????????? | | ? ??# # "T"?# #?? ##????????????????? | | ? ##?# # # #??? #?????????????????? | | ? #??# # + #????##?????????????????? | | ? ##??# # "# ???????????????????????? | | ? #????# + "# ??????????????????????? | | ?#?????# #""" "# #?????????????????????? | | ???????# #??" "# #?????????????????????? | | ???????# ???" "# # ?????????????????????? | | ???????# ???######## ## ##????????????????????? | | ??????? ?????????? #?###?????????????????????? | | ??????? ?????????? #?????????????????????????? | | ??????? ??????????# ??????????????????????????? | | ??????? ???????????# ??????????????????????????? | | ??????? ???????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 61 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 600 Resistance: KI 30 Core Shielding 30 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 8 Recoil Reduction 5 Matter Filtering 50 Stasis Canceling 1 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Transmission Jammer | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Hcp. Storage Unit | -7/Factory | Scanalyzed Imp. Ion Engine | -7/Factory | Scanalyzed Hpw. Shotgun | -7/Factory | Scanalyzed Arm. Treads | -7/Factory | Scanalyzed Imp. Remote Datajack | -6/Factory | Hacked Imp. Force Field | -6/Factory | Hacked HERF Cannon | -6/Factory | Hacked Force Field | -6/Factory | Scanalyzed Imp. Deuterium Engine | -6/Factory | Scanalyzed Myomer Leg | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory HERF Cannon | x1 | -6/Factory Alien Tech Used ----------------- Dimensional Node Initializer Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- 20k Club A Powerful Ally? Charge!!! Watch This! Challenges ------------ None Game ------ Seed ThrusterVortexBuckler Manual? 0 Play Time 06:48:23 Cumulative 124.8 hours Start 2021.05.18 @ 18:00:38 End 2021.05.19 @ 21:06:50 Sessions 18 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 49 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 43 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e908ac40-b26c-4cb1-998a-689acdd4f565