Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.21 @ 15:47:09 Player: Pitt Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (92) 460 Value Destroyed (2595) 2595 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1274) 1274 TOTAL SCORE: 6329 Bonus ------- High Alert Combat Kills 587 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -13 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 6% Temperature Cool (27) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (5) ------ Advanced Heat Sink Medium Storage Unit Advanced Visual Processing Unit Targeting Computer Melee Analysis Suite > --- WEAPON (2) ------- Katana Blade Saw > --- INVENTORY (10) --- Light Nuclear Core Light Nuclear Core Medium Storage Unit Hardened Medium Armor Plating Insulated Plating Hardlight Generator Trap Extractor (0/4) Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Visual Processing Unit Targeting Computer Improved Targeting Computer > --- WEAPON ----------- High-powered Shotgun Flak Cannon > --- INVENTORY -------- Improved Aluminum Leg Medium Storage Unit Hardened Medium Armor Plating Insulated Plating Hardlight Generator Trap Extractor Heavy Assault Rifle Mini Grenade Launcher Improved Datajack [Rating: 28] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Medium Storage Unit Device Tractor Beam Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . . 2 1 . Weapon . | . . . . . . Parts Attached 80 | 7 3 2 10 29 29 Power 8 | 1 . 1 . 2 4 Engine 2 | 1 . 1 . . . Core 6 | . . . . 2 4 Reactor . | . . . . . . Propulsion 23 | 2 2 . 1 7 11 Treads . | . . . . . . Leg 23 | 2 2 . 1 7 11 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 2 1 . 4 9 2 Device 7 | 1 . . 1 4 1 Storage 2 | 1 1 . . . . Processor 7 | . . . 2 4 1 Hackware 1 | . . . . 1 . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 31 | 2 . 1 5 11 12 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 16 | 2 . 1 4 7 2 Ballistic Cannon 6 | . . . . 2 4 Launcher 7 | . . . 1 2 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 24 | . . . 2 5 17 Power 3 | . . . . . 3 Propulsion 8 | . . . . 1 7 Utility 8 | . . . 2 4 2 Weapon 5 | . . . . . 5 Highest Loss Streak 4 | . . . 2 2 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 100 100 99 97 90 Engine 4 | . 14 14 11 . . Core 5 | . . . . 7 8 Leg 24 | . 28 28 22 26 23 Device 12 | . 14 14 11 16 7 Storage 10 | . 14 14 11 9 9 Processor 16 | . . . 14 15 26 Hackware 1 | . . . . 3 . Protection 1 | . . . 7 . . Ballistic Gun 15 | . 28 28 21 14 5 Ballistic Cannon 2 | . . . . 2 4 Naked Turns . | . . . . . . Heaviest Build 27 | 13 18 23 25 27 25 Greatest Support 40 | 20 26 26 26 40 40 Greatest Overweight (x) 3 | . . . . 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 10 | 4 9 10 10 10 10 Average Carried 9 | 2 7 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 4 9 10 10 10 8 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Jun Mat Min Mat Mat Gar Matter Collected 2557 | 282 . 80 373 990 832 Remotely 933 | 122 . 80 269 462 . Salvage Created 2810 | 62 . . 639 1049 1060 Parts 183 | 3 . . 51 75 54 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 4 | . . . 3 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Combat Hostiles Destroyed 76 | . . . 15 25 36 Melee 3 | . . . . . 3 Guns 36 | . . . 12 17 7 Cannons 17 | . . . . 5 12 AOE 20 | . . . 3 3 14 Classes Destroyed 15 | 1 . . 5 8 1 Worker 5 | . . . . 5 . Builder 1 | . . . . 1 . Tunneler 3 | . . . . 3 . Hauler 1 | . . . . 1 . Recycler 4 | 1 . . 2 1 . Mechanic 1 | . . . 1 . . Operator 1 | . . . . 1 . Watcher 2 | . . . 1 1 . Swarmer 25 | . . . 7 10 8 Cutter 2 | . . . . . 2 Grunt 33 | . . . 3 6 24 Brawler 1 | . . . . 1 . Duelist 3 | . . . . 1 2 Sentry 10 | . . . 5 5 . Hunter 2 | . . . . 2 . Best Kill Streak 12 | 1 . . 4 8 12 Combat Bots Only 12 | . . . 4 6 12 Max Kills in Single Turn 4 | 1 . . 4 4 4 Gunslinging 1 | . . . 1 . . Exploded 4 | . . . 3 2 4 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Mat Mat Gar Damage Taken 3858 | . . . 511 1375 1972 Core 675 | . . . 115 241 319 Absorbed by Shields 178 | . . . . 178 . Redirected to Shielding 51 | . . . 51 . . Regen/Repaired (Parts) 425 | . . . . 425 . Core Remaining (%) 90 | 100 . 100 71 . . Volleys Fired 228 | 4 3 . 51 108 62 Largest 2 | 2 2 . 2 2 2 Hottest 69 | 40 40 . 46 67 69 Shots Fired 420 | 8 6 . 101 207 98 Gun 347 | 8 6 . 100 182 51 Cannon 54 | . . . . 22 32 Launcher 19 | . . . 1 3 15 Special . | . . . . . . Kinetic 401 | 8 6 . 100 204 83 Thermal . | . . . . . . Explosive 19 | . . . 1 3 15 Electromagnetic . | . . . . . . Robot Hit Streak 15 | 2 . . 11 15 11 Robot Miss Streak 7 | 3 6 . 4 7 5 Penetration Max . | . . . . . . Secondary Targets 5 | . . . 3 1 1 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 297 | 3 . . 58 150 86 Core Hits 218 | 2 . . 27 75 114 Critical Kills 2 | . . . 1 1 . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 3 | . . . 1 1 1 Destroy 3 | . . . 1 1 1 Melee Attacks 18 | . . . . . 18 Impact . | . . . . . . Slashing 18 | . . . . . 18 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7608 | 35 . . 1104 2812 3657 Guns 3404 | 35 . . 886 1877 606 Cannons 1071 | . . . . 384 687 Explosions 2700 | . . . 218 551 1931 Melee 433 | . . . . . 433 Ramming . | . . . . . . Kinetic 4475 | 35 . . 886 2261 1293 Thermal 63 | . . . . 63 . Explosive 2637 | . . . 218 488 1931 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 433 | . . . . . 433 Piercing . | . . . . . . Highest Corruption 6 | . . . . 6 6 Average Corruption 6 | . . . . 6 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 39 | . . . . 8 31 Message Errors 12 | . . . . 2 10 Matter Fused 9 | . . . . 2 7 Heat Flow Errors 5 | . . . . 2 3 Energy Discharges 5 | . . . . . 5 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 5 | . . . . 1 4 Data Loss (major) 1 | . . . . . 1 Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 78 | . . . 24 24 30 Projectiles 1 | . . . . 1 . Explosions 77 | . . . 24 23 30 Melee . | . . . . . . Knockbacks 20 | . . . . 10 10 Impact . | . . . . . . Kinetic 19 | . . . . 10 9 Secondary 1 | . . . . . 1 Self-Inflicted Damage 178 | . . . . . 178 Shots 7 | . . . . . 7 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 322 | . . . 40 264 322 Average Temperature 60 | . . . 8 81 88 Received Heat Transfer 1697 | . . . 114 485 1098 Effects 2 | . . . . . 2 Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 50 | . . . . 50 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Peak Influence 1103 | 5 49 15 281 488 1103 Initial 298 | . 3 . 5 81 298 Average 352 | 1 16 13 148 267 831 Maximum Alert Level 4 | . . . 1 2 4 Low Security (%) 44 | 100 100 100 64 40 . Level 1 27 | . . . 35 46 11 Level 2 7 | . . . . 13 9 Level 3 21 | . . . . . 78 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 2 . 1 8 . Investigation 3 | . 1 . 1 1 . Extermination . | . . . . . . Reinforcement 2 | . 1 . . 1 . Assault . | . . . . . . Garrison 6 | . . . . 6 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Distress Signals 4 | . . . 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 101 | . 5 2 22 37 35 Peak Tracking Total 7 | . 3 2 5 7 6 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Traps Triggered 4 | . 1 . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Jun Mat Min Mat Mat Gar Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Machines Accessed 24 | . 6 . 8 8 2 Terminals 19 | . 6 . 6 5 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . . . 1 . . Scanalyzers 2 | . . . 1 1 . Garrison Access 1 | . . . . 1 . Total Hacks 88 | . 20 . 19 42 7 Successful 56 | . 9 . 13 33 1 Failed 32 | . 11 . 6 9 6 Catastrophic 6 | . 1 . 1 1 3 Database Lockouts . | . . . . . . Manual 34 | . 12 . 8 12 2 Terminals 57 | . 20 . 16 14 7 Fabricators . | . . . . . . Repair Stations 15 | . . . . 15 . Recycling Units 1 | . . . 1 . . Scanalyzers 12 | . . . 2 10 . Garrison Access 3 | . . . . 3 . Terminal Hacks 17 | . 5 . 7 4 1 Record 1 | . . . 1 . . Emergency Access Points 1 | . . . . . 1 Terminal Index 3 | . 1 . 1 1 . Repair Station Index 1 | . . . 1 . . Alert Level 3 | . . . 1 2 . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . . . 1 . . Dispatch Records 1 | . . . 1 . . Security Status 1 | . . . . 1 . Transport Status 1 | . 1 . . . . Recall Reinforcements 1 | . 1 . . . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 14 | . . . . 14 . Scan Component 7 | . . . . 7 . Repair 7 | . . . . 7 . Recycling Unit Hacks . | . . . . . . Scanalyzer 12 | . . . 2 10 . Insert Component 5 | . . . 1 4 . Analyze 7 | . . . 1 6 . Garrison Access Hacks 2 | . . . . 2 . Unlock Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks 11 | . 4 . 4 3 . Terminals 10 | . 4 . 3 3 . Track 2 | . . . 1 1 . Assimilate 2 | . 1 . 1 . . Botnet 4 | . 2 . 1 1 . Operators 2 | . 1 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Mask 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 23 | . 6 . 7 8 2 Full Trace Events 6 | . . . 2 2 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . 1 3 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 7 | . . . . 7 . Time 236 | . . . . 236 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . . 1 4 . Part Schematics Acquired 4 | . . . 1 3 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Jun Mat Min Mat Mat Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Mat Mat Gar Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 1 . Highest-Rated Group 10 | . . . 10 10 . Highest-Rated Ally 10 | . . . 10 10 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Jun Mat Min Mat Mat Gar Turns Passed 4125 | 88 265 281 971 1408 1112 Spaces Moved 2146 | 54 185 174 517 562 654 Core 19 | 3 . . . . 16 Treads . | . . . . . . Legs 2127 | 51 185 174 517 562 638 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 121 | 116 120 120 120 121 123 Slowest Speed 200 | 120 120 120 120 190 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 4 42 50 46 39 54 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 43 | . . . 8 19 16 Melee . | . . . . . . Projectile . | . . . . . . AOE 43 | . . . 8 19 16 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Total 3214 | 68 220 248 771 1079 828 Wait 670 | . 28 62 182 355 43 Move 2142 | 53 184 173 516 562 654 Hop . | . . . . . . Pick Up 33 | 4 2 5 7 10 5 Fast Attach 31 | 7 . . . 12 12 Attach 16 | . . . 4 4 8 Detach 4 | . . . . 2 2 Swap 33 | . 3 2 6 13 9 Drop 29 | . . 6 5 13 5 Fire 228 | 4 3 . 51 108 62 Melee 18 | . . . . . 18 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 10 | . . . . . 10 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 89 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 16) 354 | -10/Materials | Entered Mines 380 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 630 | -10/Mines | Discovered new exit (range 5) 635 | -10/Mines | Entered Materials 635 | -9/Materials | Evolved 2 slots: Utility x2 815 | -9/Materials | Discovered new exit (range 16) 1577 | -9/Materials | Discovered new exit (range 14) 1606 | -9/Materials | Entered another Materials area 1606 | -8/Materials | Accompanied by 1 ally 1606 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1900 | -8/Materials | Discovered new exit (range 13) 2298 | -8/Materials | Garrison activated, responded to threat 2516 | -8/Materials | Repaired Imp. Heat Sink 2549 | -8/Materials | Repaired Imp. Aluminum Leg 2588 | -8/Materials | Repaired Hvy. Assault Rifle 2615 | -8/Materials | Repaired Aluminum Leg 2655 | -8/Materials | Repaired Nuclear Core 2688 | -8/Materials | Repaired Hvy. Assault Rifle 2727 | -8/Materials | Repaired Flak Cannon 2746 | -8/Materials | Garrison activated, responded to threat 2748 | -8/Materials | Build established: Scavenger-Mutant 3014 | -8/Materials | Identified exit to Garrison 3014 | -8/Materials | Entered Garrison 3048 | -8/Garrison | Triggered checkpoint 3150 | -8/Garrison | Core integrity fell below 50% 3218 | -8/Garrison | Triggered checkpoint 3230 | -8/Garrison | Destroyed 12 combat bots 3246 | -8/Garrison | Triggered checkpoint 3289 | -8/Garrison | Lost 4 parts (1p2n1w) 3343 | -8/Garrison | Triggered checkpoint 3429 | -8/Garrison | Discovered new exit (range 11) 3454 | -8/Garrison | Triggered checkpoint 3526 | -8/Garrison | Triggered checkpoint 3652 | -8/Garrison | Core integrity fell below 20% 3809 | -8/Garrison | Discovered new exit (range 11) 3844 | -8/Garrison | Triggered checkpoint 3858 | -8/Garrison | Triggered checkpoint 4082 | -8/Garrison | Installed Relay Interface Framework 4126 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03973_ Concussive RPG expended. 03973_ G-47 Trooper knocked back. 03977_ Flak Cannon destroyed. 03988_ Critical hit (Burn: +37). 03993_ System corrupted: Aluminum Leg rejected. 04006_ Aluminum Leg destroyed. 04007_ G-47 Trooper destroyed. 04012_ Acquired 16 matter. 04017_ Acquired Aluminum Leg. 04021_ System corrupted: Heat flow error (+231). 04031_ Acquired Blade Saw. 04035_ Acquired Aluminum Leg. 04042_ VL1JHWYGDWNIQOIUB= QLXK SY 04124_ Lgt. Nuclear Core destroyed. 04126_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????#####???????????????????????????????????????? | | ?????#"""#???????????????????????????????????????? | | ?????#" "#???????????????????????????????????????? | | ?????#" "#???????????????????????????????????????? | | ?????#" "#???????????????????????????????????????? | | ?????+ +???????????????????????????????????????? | | ?????## ####################################?????? | | ?????# + [% #?????? | | ?????# @g = #?????? | | ?????# ################### ### ###### #?????? | | ?????# #?????????????????# #?# #????# ###???? | | ?????# #?????????????????# #?##+##??###=*#"#???? | | ?????# #?????????????????# #????????# = "#???? | | ?????# #?????????????????# +????????# %"#???? | | ?????# #?????????????????# #????????# "#???? | | ?????# #?????????????????# #????????### #"#???? | | ?????# #???????????????### #?+????????# ###???? | | ?????# #???????????????# +??????????# #?????? | | ?????# #???????????????# < #??????????# #?????? | | ?????# #???????????????# #??????????##+#?????? | | ?????# #???????????????### #???????????????????? | | ?????# #?????????????????# #???????????????????? | | ?????# #?????????????????# #???????????????????? | | ?????# #?????????????????# #???????????????????? | | ?????# #?????????????????# #???????????????????? | | ?????# #?????????????????# #???????????????????? | | ?????# #?????????????????# #???????????????????? | | ?????# %#?????????????????# #???????????????????? | | ?????#+"################### #???????????????????? | | ?????# #???????????????????? | | ?????# % #???????????????????? | | ?????# ##########+####+######???????????????????? | | ?????# #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 11 Melee Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Insulated Plating | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonActiveSpecial Manual? 0 Play Time 00:51:03 Cumulative 160.7 hours Start 2023.08.21 @ 14:53:53 End 2023.08.21 @ 15:47:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 245 Rogue 245 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 57 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f87c2f13-778e-4f46-bcc2-8d81a552576f