Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.14 @ 02:01:16 Player: WazdakkaGutsmek Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (100) 500 Value Destroyed (2123) 2123 Prototype IDs (51) 1020 Alien Tech Used (4) 800 Bonus (3524) 3524 TOTAL SCORE: 14967 Bonus ------- Follower Combat Kills 1758 Aligned with FarCom 300 Hacked Protovariant 1000 Scanned by Researcher 500 Friendly Fire -34 Cogmind --------- Core Integrity 0/1450 Matter 5/300 Energy 93/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Advanced Visual Processing Unit Experimental Signal Interpreter Graphene Brace Hacking Suite Improved System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Stasis Canceller Improved Transmission Jammer Chronowheel Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Impulse Thruster Field Propulsion Array Electron Diverter Cooled Impulse Thruster > --- UTILITY ---------- Structural Scanner Advanced Visual Processing Unit Experimental Sensor Array Experimental Signal Interpreter Stasis Canceller Advanced ECM Suite Advanced Reaction Control System Cloaking Device Improved Light Armor Plating Hacking Suite Hacking Suite Experimental System Shield > --- WEAPON ----------- Great Axe Ionic Axe > --- INVENTORY -------- Improved Transmission Jammer Chronowheel Precision Rocket Launcher Z-bomb Delivery System Ionic Axe [Rating: 129] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Artifact Phase Redirector Weapon Gauss Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Qua Slots Evolved 16 | . . . 2 . . . 2 2 2 2 2 2 . 2 . Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . 1 . . . 1 1 . . 1 . . 1 . Utility 10 | . . . 1 . . . 1 1 2 2 1 1 . 1 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 109 | . 4 1 9 5 3 . 15 23 8 . 6 4 12 9 10 Power 13 | . . 1 2 . . . 3 . 2 . . 1 . 2 2 Engine 8 | . . . 2 . . . 2 . 2 . . 1 . 1 . Core 2 | . . 1 . . . . 1 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 1 2 Propulsion 31 | . 2 . 3 3 1 . 4 9 2 . 1 1 4 . 1 Treads 4 | . 2 . 2 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 4 | . . . . 3 1 . . . . . . . . . . Hover 4 | . . . . . . . 4 . . . . . . . . Flight 19 | . . . 1 . . . . 9 2 . 1 1 4 . 1 Utility 39 | . 1 . 1 . . . 5 8 4 . 4 2 7 4 3 Device 21 | . . . 1 . . . 2 4 . . 2 1 6 4 1 Storage 2 | . 1 . . . . . 1 . . . . . . . . Processor 6 | . . . . . . . . 1 3 . 1 . . . 1 Hackware 5 | . . . . . . . . 3 1 . . . 1 . . Protection 4 | . . . . . . . 2 . . . 1 1 . . . Artifact 1 | . . . . . . . . . . . . . . . 1 Weapon 26 | . 1 . 3 2 2 . 3 6 . . 1 . 1 3 4 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . 1 . . . . . . . . . . . 3 Ballistic Gun 11 | . 1 . 2 1 2 . 2 3 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 8 | . . . . 1 . . 1 2 . . 1 . 1 1 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 3 . . . 2 1 1 . 2 . 5 1 4 Parts Lost 28 | . . . 1 2 . 1 3 2 1 . . . . 9 9 Power 4 | . . . 1 . . . 1 . . . . . . 2 . Propulsion 12 | . . . . 2 . 1 . 2 1 . . . . 2 4 Utility 10 | . . . . . . . 1 . . . . . . 4 5 Weapon 2 | . . . . . . . 1 . . . . . . 1 . Highest Loss Streak 9 | . . . 1 2 . 1 1 1 1 . . . . 6 9 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 86 85 76 86 81 66 76 98 97 88 93 86 89 75 54 Engine 7 | . 14 6 6 11 11 11 6 7 6 5 5 7 9 4 . Core 1 | . . 7 3 . . . 2 . . . . . . . . Treads 8 | . 26 28 28 27 . . . . . . . . . . . Wheel 8 | . . . . 4 33 22 13 . . . . . . . . Hover 1 | . . . . . . . 9 . . . . . . . . Flight 9 | . . . . . . . . 37 32 29 30 23 22 18 14 Device 9 | . . . 3 11 4 . 10 14 13 11 16 20 22 18 10 Storage 6 | . 14 14 11 11 11 11 9 . . . . . . . . Processor 3 | . . . . . . . . 6 11 11 10 9 9 8 11 Hackware 5 | . . . . . . . . 14 18 17 15 14 14 13 11 Protection 1 | . . . . . . . 7 . . . 4 4 4 3 . Energy Cannon 3 | . . . 4 11 10 . . . . . . . . . 1 Ballistic Gun 10 | . 28 28 17 9 11 22 17 8 . . . . . . . Slashing Weapon 1 | . . . . . . . . 3 6 5 5 4 4 3 . Peak Build Rating 129 | . 7 10 19 19 24 21 42 43 52 53 78 95 119 129 124 Average Rating 40 | . 5 8 12 18 19 20 28 38 48 52 72 91 107 110 85 On Entrance 40 | 6 6 6 10 18 19 21 21 42 41 52 53 78 95 114 67 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 65 | 13 49 54 55 55 55 55 65 65 21 21 28 34 35 47 25 Greatest Support 60 | 20 40 40 60 60 32 32 32 32 24 24 31 38 46 46 36 Greatest Overweight (x) 6 | . 1 1 1 5 1 2 6 2 . . . . 1 1 5 Average Overweight (x) . | . . 1 . . 1 1 2 . . . . . . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 Average Capacity 14 | . 19 20 20 20 20 20 20 5 5 5 5 5 5 5 5 Most Carried 20 | . 7 2 16 18 20 20 20 20 5 5 5 5 5 5 5 Average Carried 11 | . 1 1 11 16 17 19 19 5 4 4 4 5 4 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 Final Carried 20 | 6 1 2 16 18 18 20 20 5 4 5 5 5 5 5 3 Class Distribution -------------------- 38% | Mutant 24% | Scavenger-Mutant 17% | Hacker-Ninja 10% | Hacker-Scout 8% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Hacker-Scout | -2/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Qua Matter Collected 2466 | 195 48 115 345 122 55 99 671 373 75 . 60 40 110 80 78 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3930 | . 85 103 774 220 . 258 745 693 179 21 199 312 88 127 126 Parts 242 | . 11 13 45 23 . 9 54 34 12 . 10 13 3 11 4 Haulers Intercepted 10 | . . . 3 . . . 2 2 1 . 1 . 1 . . Recyclers Shooed 5 | . . . . . . . . 1 . . 1 . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Qua Combat Hostiles Destroyed 52 | . 3 5 12 8 . 3 11 7 . . . . . 1 2 Melee 5 | . . . . . . . . 4 . . . . . 1 . Guns 35 | . 3 5 10 3 . 3 11 . . . . . . . . Cannons 4 | . . . 2 1 . . . . . . . . . . 1 AOE 7 | . . . . 4 . . . 3 . . . . . . . Classes Destroyed 16 | . 2 1 7 1 . 1 1 . . . . . . 1 2 Worker 10 | . . . 1 2 . 1 . 3 2 . . . . 1 . Builder 10 | . 1 1 . 1 . . 4 1 1 . . 1 . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . Hauler 10 | . . . 3 . . . 2 2 1 . 1 . 1 . . Recycler 9 | . . . 1 . . 1 1 4 . . . 2 . . . Operator 2 | . . . 1 . . . 1 . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . 2 Watcher 8 | . . . . . . . 2 1 1 1 2 . . 1 . Swarmer 21 | . 3 3 1 4 . . 4 6 . . . . . . . Grunt 19 | . . . 7 4 . 2 5 1 . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . 1 Sentry 6 | . . . 4 . . . 2 . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . 1 . Zionite 1 | . . . 1 . . . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . Best Kill Streak 5 | . 3 3 5 5 . 3 4 5 2 1 2 2 1 1 3 Combat Bots Only 4 | . 3 3 3 4 . 3 2 3 . . . . . 1 2 Max Kills in Single Turn 4 | . 1 2 2 4 . 1 1 3 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . . . 3 . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Qua Hostile Shots Fired 501 | . 33 6 67 29 6 15 51 34 . 2 4 3 11 86 154 Missed 207 | . 9 1 16 9 3 2 20 16 . 1 1 2 6 48 73 Damage Taken 4984 | . 198 44 642 171 42 217 417 259 31 16 221 27 21 880 1798 Core 1856 | . 78 . 144 20 . 50 46 69 . . 82 . . 177 1190 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Core 75 | . . . . . . . . . . . . . . . 75 Regen/Repaired (Parts) 27 | . . . . . . . . 27 . . . . . . . Core Remaining (%) 87 | 100 . 68 . . . 46 91 90 100 100 92 . 100 . . Volleys Fired 209 | . 10 9 57 16 . 9 79 6 . . . . . 2 21 Largest 2 | . 2 2 2 2 . 2 2 2 . . . . . 1 1 Hottest 120 | . 40 40 91 98 . 56 56 56 . . . . . 30 120 Shots Fired 393 | . 20 18 114 32 . 19 158 9 . . . . . 2 21 Gun 321 | . 20 18 86 14 . 19 158 6 . . . . . . . Cannon 64 | . . . 28 16 . . . . . . . . . . 20 Launcher 8 | . . . . 2 . . . 3 . . . . . 2 1 Special . | . . . . . . . . . . . . . . . . Kinetic 321 | . 20 18 86 14 . 19 158 6 . . . . . . . Thermal 64 | . . . 28 16 . . . . . . . . . . 20 Explosive 8 | . . . . 2 . . . 3 . . . . . 2 1 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 5 6 16 11 . 4 6 3 . . . . . . 4 Robot Miss Streak 7 | . 2 2 6 2 . 2 7 2 . . . . . . 5 Penetration Max 1 | . . . . . . 1 . . . . . . . . . Secondary Targets 2 | . . 1 . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . . . . . Shots Hit Robots 280 | . 14 11 76 21 . 13 68 30 7 7 6 4 5 12 6 Core Hits 117 | . 4 8 31 12 . 8 30 10 3 . 3 2 . 2 4 Critical Kills 3 | . . . 1 . . . 1 . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 7 | . . . 1 . . . 1 2 . . . . . 2 1 Meltdown 2 | . . . 1 . . . . . . . . . . . 1 Destroy 1 | . . . . . . . 1 . . . . . . . . Sever 4 | . . . . . . . . 2 . . . . . 2 . Melee Attacks 140 | . . . . . . . . 41 9 20 17 12 15 26 . Impact . | . . . . . . . . . . . . . . . . Slashing 140 | . . . . . . . . 41 9 20 17 12 15 26 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . . . . . 11 4 . 2 3 1 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 8257 | . 177 155 1126 506 . 306 1365 1822 486 373 440 371 263 598 269 Guns 2992 | . 177 155 778 166 . 296 1360 60 . . . . . . . Cannons 792 | . . . 348 184 . . . . . . . . . . 260 Explosions 330 | . . . . 147 . . . 183 . . . . . . . Melee 4110 | . . . . . . . . 1579 486 373 440 371 263 598 . Ramming 33 | . . . . 9 . 10 5 . . . . . . . 9 Kinetic 2992 | . 177 155 778 166 . 296 1360 60 . . . . . . . Thermal 792 | . . . 348 184 . . . . . . . . . . 260 Explosive 330 | . . . . 147 . . . 183 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 4110 | . . . . . . . . 1579 486 373 440 371 263 598 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . 1 1 1 6 . 1 . . . . . 8 8 Average Corruption 1 | . . . 1 1 1 5 . 1 . . . . . 4 8 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 49 | . . . 2 6 15 10 . 1 . . . . . 11 4 Message Errors 16 | . . . . 1 6 1 . 1 . . . . . 5 2 Matter Fused 11 | . . . . 1 3 4 . . . . . . . 2 1 Heat Flow Errors 2 | . . . . 1 1 . . . . . . . . . . Energy Discharges 7 | . . . 1 2 1 1 . . . . . . . 1 1 Parts Rejected 1 | . . . . . 1 . . . . . . . . . . Data Loss (minor) 9 | . . . . 1 3 3 . . . . . . . 2 . Data Loss (major) 1 | . . . 1 . . . . . . . . . . . . Misfires 1 | . . . . . . 1 . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 981 | . . . . . . . . 460 117 115 75 97 41 76 . Projectiles . | . . . . . . . . . . . . . . . . Explosions 79 | . . . . . . . . 79 . . . . . . . Melee 902 | . . . . . . . . 381 117 115 75 97 41 76 . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 11 | . . . . . . 5 2 . . . . . . . 4 Shots . | . . . . . . . . . . . . . . . . Rammed 5 | . . . . . . 1 1 . . . . . . . 3 Targets Rammed 6 | . . . . 1 . 1 1 . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . Highest Temperature 432 | . . 19 20 228 167 58 7 20 . . 3 . 432 206 2 Average Temperature 49 | . . 11 8 120 95 41 3 9 . . 3 . 147 47 2 Received Heat Transfer 1017 | . . 60 318 42 . 126 180 9 . . . 9 12 99 162 Effects 1 | . . . . . . . . . . . . . 1 . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 1 . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Melted 5 | . . . 4 1 . . . . . . . . . . . Heat Transferred 1221 | . . . 629 333 . . . . . . . . . . 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Qua Peak Influence 395 | . 75 98 277 124 . 80 256 259 151 325 237 355 395 264 274 Initial 199 | . . 28 1 40 . . 31 59 53 73 158 123 199 37 78 Average 123 | . 16 56 123 47 . 70 161 109 101 175 159 277 253 76 121 Maximum Alert Level 1 | . . . 1 . . . 1 1 . 1 1 1 1 1 1 Low Security (%) 80 | . 100 100 90 100 . 100 60 87 100 62 86 23 39 94 89 Level 1 19 | . . . 9 . . . 39 12 . 37 13 76 60 5 10 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 22 | . . . 2 . . . 2 2 . . 2 . 8 3 3 Investigation 3 | . . . 1 . . . . 1 . . . . . 1 . Extermination 5 | . . . . . . . . 1 . . 1 . 1 1 1 Reinforcement 12 | . . . 1 . . . 2 . . . 1 . 5 1 2 Assault 2 | . . . . . . . . . . . . . 2 . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Qua Distress Signals 12 | . . . 1 . . . 2 1 1 . . 2 2 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 180 | . 3 3 13 7 15 3 21 16 2 4 9 9 12 35 28 Peak Tracking Total 16 | . 3 1 2 4 6 3 8 4 2 4 4 8 8 14 16 Tactical Retreats 25 | . . . . . 1 . 2 3 . . 2 2 3 10 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Qua Traps Triggered 6 | . . . 1 . . . 1 1 1 . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 9 | . . . . . . . . . . . 5 . . 4 . Reused 1 | . . . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Qua Machines Disabled 15 | . . . 1 . 3 . 6 . . . . . 1 . 4 Max in Single Turn 2 | . . . 1 . . . 2 . . . . . 1 . 1 Garrison Access 4 | . . . . . . . 1 1 . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Qua Machines Accessed 51 | . . . 1 . 1 . 2 15 2 4 8 2 4 5 7 Terminals 36 | . . . 1 . . . 1 6 2 3 7 2 4 4 6 Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . . Recycling Units 3 | . . . . . . . . 3 . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . Garrison Access 7 | . . . . . . . 1 2 . 1 1 . . 1 1 Total Hacks 115 | . . . 1 . 1 . 4 34 6 7 21 3 10 16 12 Successful 64 | . . . 1 . 1 . 2 21 2 3 10 2 7 8 7 Failed 51 | . . . . . . . 2 13 4 4 11 1 3 8 5 Catastrophic 12 | . . . . . . . 1 1 . 1 2 . . 5 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 36 | . . . . . 1 . . 11 2 . 6 2 2 10 2 Terminals 87 | . . . 1 . . . 2 15 6 5 19 3 10 15 11 Fabricators 2 | . . . . . . . . 2 . . . . . . . Repair Stations 6 | . . . . . . . . 6 . . . . . . . Recycling Units 4 | . . . . . . . . 4 . . . . . . . Scanalyzers 3 | . . . . . . . . 3 . . . . . . . Garrison Access 12 | . . . . . . . 2 4 . 2 2 . . 1 1 Terminal Hacks 40 | . . . 1 . 1 . 1 5 2 2 8 1 6 8 5 Record 5 | . . . . . . . . . . . . . . 2 3 Prototype ID Bank 4 | . . . . . . . 1 1 . . . . 1 1 . Level Access Points 4 | . . . . . . . . 1 . 1 1 . 1 . . Branch Access Points 4 | . . . . . . . . . 1 . 1 1 . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . 1 . . Terminal Index 3 | . . . . . . . . 1 1 . 1 . . . . Unreport Threat 4 | . . . . . . . . . . . 1 . 1 2 . Locate Traps 6 | . . . 1 . . . . 1 . 1 2 . . . 1 Reprogram Traps 2 | . . . . . . . . . . . 1 . . 1 . Patrol Status 1 | . . . . . . . . . . . . . . . 1 Recall Extermination 1 | . . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . 2 . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks 4 | . . . . . . . . 4 . . . . . . . Scan Component 2 | . . . . . . . . 2 . . . . . . . Repair 2 | . . . . . . . . 2 . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . 4 . . . . . . . Recycle Component 1 | . . . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . Scanalyzer 3 | . . . . . . . . 3 . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . Analyze 2 | . . . . . . . . 2 . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 1 . 1 . . . . 1 Seal Access 4 | . . . . . . . 1 1 . 1 . . . . 1 Unauthorized Hacks 8 | . . . . . . . . 3 . . 2 1 1 . 1 Terminals 8 | . . . . . . . . 3 . . 2 1 1 . 1 Assimilate 8 | . . . . . . . . 3 . . 2 1 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 35 | . . . . . . . 1 10 2 2 7 1 3 4 5 Full Trace Events 2 | . . . . . . . . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . 1 . . . . 5 . 1 Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 2 . . . . . . . Time 71 | . . . . . . . . 71 . . . . . . . Parts Recycled 1 | . . . . . . . . 1 . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . 4 . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Qua Total Allies 9 | . . 2 . . . . . 2 . . 2 1 1 . 1 Largest Group 2 | . . 2 2 . . . . 1 . . 2 1 2 . 1 Highest-Rated Group 71 | . . 38 38 . . . . 26 . . 52 45 71 . 45 Highest-Rated Ally 45 | . . 31 31 . . . . 26 . . 26 45 45 . 45 Total Orders 1 | . . . . . . . . . . . 1 . . . . STAY 1 | . . . . . . . . . . . 1 . . . . Ally Attacks 135 | . . 1 11 . 123 . . . . . . . . . . Total Damage 6522 | . . 20 170 . 6332 . . . . . . . . . . Kills 59 | . . 1 2 . 56 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . 3 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Qua Turns Passed 9967 | . 156 691 906 1118 1828 274 1303 809 332 170 291 385 653 583 468 Spaces Moved 9061 | 1 52 146 373 627 667 197 638 1309 957 348 714 637 684 979 732 Core 53 | . . . . . . . . . . . . . . . 53 Treads 1042 | . 46 146 373 477 . . . . . . . . . . . Legs 7 | 1 6 . . . . . . . . . . . . . . Wheels 1466 | . . . . 150 667 197 452 . . . . . . . . Hover 187 | . . . . . . . 186 1 . . . . . . . Flight 6306 | . . . . . . . . 1308 957 348 714 637 684 979 679 Fastest Speed 22 | 120 120 240 160 95 95 98 115 27 27 27 24 24 22 22 31 Average Speed 60 | 120 226 240 187 145 97 114 127 27 27 27 24 27 27 25 33 Slowest Speed 320 | 120 240 240 240 320 98 115 286 158 29 27 27 28 108 97 300 Overloaded Moves 388 | . . . . . . . . . . . . . 18 370 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . 2 . . . . . 4 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 39 | 2 14 31 34 94 89 47 45 39 18 15 26 14 75 26 59 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . Known Exits Taken 7 | . . . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . Scrap Searched 2 | . . . . 1 . 1 . . . . . . . . . Spaces Dug 48 | . . . . . . . . 10 . 1 8 6 8 12 3 Terrain Destroyed 112 | . . . . 9 . 3 4 27 . 1 8 6 8 30 16 Melee 45 | . . . . . . . . 10 . 1 8 6 8 12 . Projectile 14 | . . . . 1 . 3 4 . . . . . . . 6 AOE 53 | . . . . 8 . . . 17 . . . . . 18 10 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Res Qua Total 12864 | . 75 469 467 796 1847 226 965 1683 1011 388 803 823 1121 1262 928 Wait 3223 | . 1 314 7 145 1164 18 222 278 34 20 62 168 395 241 154 Move 9028 | . 51 145 372 626 666 196 637 1304 956 347 713 635 683 971 726 Hop 8 | . . . . . . . . 2 . . . . . 3 3 Pick Up 44 | . . . 17 2 6 2 4 9 . 1 1 . 1 . 1 Fast Attach 66 | . 1 . 2 3 2 . 10 11 5 . 5 4 6 6 11 Attach 28 | . 3 . 3 . . . 3 11 1 . 1 . 1 3 2 Detach 12 | . 3 . 1 . . . . . . . 1 . 3 4 . Swap 18 | . . 1 4 2 1 . 2 1 2 . . . 5 . . Drop 76 | . 6 . 4 1 8 . 7 20 4 . 3 3 7 6 7 Fire 209 | . 10 9 57 16 . 9 79 6 . . . . . 2 21 Melee 140 | . . . . . . . . 41 9 20 17 12 15 26 . Ram 5 | . . . . . . 1 1 . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . 1 5 . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 9) 157 | -10/Materials | Entered Mines 158 | -10/Mines | Assembled infested the area 163 | -10/Mines | Assisted by a Guerilla fighting off Assembled 304 | -10/Mines | Build established: Mutant 801 | -10/Mines | Discovered new exit (range 10) 803 | -10/Mines | Learned Materials security intel 848 | -10/Mines | Entered Materials 848 | -9/Materials | Accompanied by 2 allies 848 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 853 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1144 | -9/Materials | Discovered new exit (range 13) 1715 | -9/Materials | Discovered new exit (range 16) 1754 | -9/Materials | Entered Mines 1783 | -9/Mines | Learned location of Zion (-7) 1926 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1929 | -9/Mines | Found Prototype Device 2176 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2369 | -9/Mines | Excavation squad dispatched 2369 | -9/Mines | A large section of the Mines collapsed 2535 | -9/Mines | Discovered new exit (range 11) 2764 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2785 | -9/Mines | Discovered new exit (range 6) 2868 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2868 | -9/Mines | Discovered new exit (range 5) 2872 | -9/Mines | Entered Exiles 2898 | -9/Exiles | Met 8R-AWN 2912 | -9/Exiles | Met EX-HEX 2939 | -9/Exiles | Met EX-BIN 2949 | -9/Exiles | Aligned with FarCom system 2950 | -9/Exiles | Given EX-Vault access code 2973 | -9/Exiles | Opened EX-Vault 2980 | -9/Exiles | Found PSU Rigger 2985 | -9/Exiles | Found Chronowheel 2991 | -9/Exiles | Found Deploy-a-Sentry 2993 | -9/Exiles | Found Deploy-a-Sentry 2995 | -9/Exiles | Found Deploy-a-Sentry 3016 | -9/Exiles | Build established: Scavenger-Mutant 3016 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3021 | -9/Exiles | Exiles lab attacked by MAIN.C 3130 | -9/Exiles | DAS Turret deployed 3131 | -9/Exiles | DAS Turret deployed 3132 | -9/Exiles | DAS Turret deployed 3855 | -9/Exiles | Build established: Mutant 4395 | -9/Exiles | Discovered new exit (range 14) 4690 | -9/Exiles | Discovered new exit (range 10) 4700 | -9/Exiles | Stole two prototypes: PSU Rigger, Chronowheel 4700 | -9/Exiles | Entered Mines 4717 | -8/Mines | Core integrity fell below 50% 4945 | -8/Mines | Build established: Scavenger-Mutant 4965 | -8/Mines | Discovered new exit (range 8) 4974 | -8/Mines | Entered Materials 4974 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6252 | -8/Materials | Discovered new exit (range 15) 6277 | -8/Materials | Entered Factory 6277 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6279 | -7/Factory | FarCom data flow suspended 6291 | -7/Factory | Identified Exp. Sensor Array 6392 | -7/Factory | Repaired Exp. Sensor Array 6682 | -7/Factory | Repaired Imp. Flight Unit 6713 | -7/Factory | Build established: Scavenger-Scout 6957 | -7/Factory | Discovered new exit (range 6) 6961 | -7/Factory | Identified exit to Lower Caves 6970 | -7/Factory | Identified exit to Factory 7086 | -7/Factory | Entered another Factory area 7086 | -6/Factory | Evolved 2 slots: Utility x2 7296 | -6/Factory | Identified exit to Lower Caves 7296 | -6/Factory | Identified exit to Extension 7411 | -6/Factory | Discovered new exit (range 9) 7413 | -6/Factory | Identified exit to Factory 7418 | -6/Factory | Entered another Factory area 7418 | -5/Factory | Evolved 2 slots: Utility x2 7472 | -5/Factory | Identified exit to Factory 7588 | -5/Factory | Entered another Factory area 7588 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7638 | -4/Factory | Build established: Hacker-Scout 7775 | -4/Factory | Found Prototype Processor 7775 | -4/Factory | Identified Exp. Signal Interpreter 7778 | -4/Factory | Discovered new exit (range 9) 7785 | -4/Factory | Identified exit to Upper Caves 7793 | -4/Factory | Identified exit to Research 7879 | -4/Factory | Entered Research 7879 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8063 | -3/Research | Build established: Hacker-Ninja 8187 | -3/Research | Identified exit to Armory 8187 | -3/Research | Identified exit to Testing 8264 | -3/Research | Entered Testing 8264 | -3/Testing | Accompanied by 1 ally 8271 | -3/Testing | Protovariant out of control (PY-21XWVQ2XP5) 8271 | -3/Testing | Unleashed a protovariant (PY-21XWVQ2XP5) 8284 | -3/Testing | Found Prototype Hackware 8284 | -3/Testing | Identified Exp. System Shield 8364 | -3/Testing | Protovariant out of control (PP-77XEHAOMRX) 8364 | -3/Testing | Unleashed a protovariant (PP-77XEHAOMRX) 8410 | -3/Testing | Scanned by Researcher 8426 | -3/Testing | Spotted PY-21XWVQ2XP5 8441 | -3/Testing | Spotted Investigator 8455 | -3/Testing | Spotted PP-77XEHAOMRX 8522 | -3/Testing | Found Prototype Launcher 8522 | -3/Testing | Identified Z-bomb Delivery System 8707 | -3/Testing | Spotted Striker 8707 | -3/Testing | Spotted Striker 8850 | -3/Testing | Identified exit to Research 8917 | -3/Testing | Entered Research 8917 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8925 | -2/Research | Identified exit to Quarantine 9282 | -2/Research | Lost 3 parts (1n2u) 9486 | -2/Research | Spotted B-90 Cyclops 9500 | -2/Research | Entered Quarantine 9529 | -2/Quarantine | Lost 6 parts (2p1n2u1w) 9543 | -2/Quarantine | Found Alien Artifact 9543 | -2/Quarantine | Identified Transdimensional Reconstructor 9543 | -2/Quarantine | Warped through subspace 9782 | -2/Quarantine | Found Alien Artifact 9782 | -2/Quarantine | Identified Terrabomb 9782 | -2/Quarantine | Used Terrabomb 9786 | -2/Quarantine | Found Terrabomb 9801 | -2/Quarantine | Found Alien Energy Cannon 9801 | -2/Quarantine | Identified Core Cannon 9824 | -2/Quarantine | Build established: Hacker-Scout 9879 | -2/Quarantine | Found Alien Artifact 9879 | -2/Quarantine | Identified Phase Redirector 9926 | -2/Quarantine | Core integrity fell below 50% 9936 | -2/Quarantine | Core integrity fell below 20% 9956 | -2/Quarantine | Lost 9 parts (4n5u) 9965 | -2/Quarantine | Used Terrabomb 9966 | -2/Quarantine | Spotted Alpha 7 9968 | -2/Quarantine | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 09939_ Connecting with Research Terminal... >>Query(Unknown Artifact) A way to activate this device has yet to be discovered, though its design suggests it can interface with LRCs. When that program is further along the two can be merged to make further progress. Until then no further tests will be conducted as only three were recovered from the [Leopard]. 09946_ Suspension Chamber breached. 09948_ Dropped Z-bomb Delivery System. 09956_ The unstable cave ceiling collapses. 09963_ Slammed into Swarm Drone. 09964_ Slug penetrates Wall. 09965_ Terrabomb activated. 09966_ U-05 Engineer builds a Wall. 09966_ Penetrated by Slug. 09966_ Slammed into Swarm Drone. 09966_ Destabilizing: System corrupted (+1). 09968_ U-05 Engineer knocked back. Map ----- +----------------------------------------------------+ | #???##????# ####???? #???????????????????? | | #???# ???# #?????? #???????????????????? | | #???# ??# #?????? #???????????????????? | | ""T"" #???# "??# #?????? #???????????????????? | | """"" #???# "" ?# #????? #???????????????????? | | ########???# "" ?# #????? #???????????????????? | | ???????????# "" # ###### #???????????????????? | | ???????????# " # #???????????????????? | | ???????????# "" + k ##?#????????????????? | | ???????????# "" # " ??????????????? | | ???????????# "" ?# " #???????????? | | ???????#???# " ?# ; #?????????? | | ???????# ?+ ? ; ; ????????? | | ???????# ###+;;; " " ; ???????? | | ???????# "" "" ; ??????? | | ???????# "" "" ; ??????? | | ???????#### "" "" ; ?????? | | ??????????# " " ; ?????? | | ??????????#;;;;;;; "" "" ; ?????? | | ?????????????;;;;;!% "" "" ; ????? | | ????????????"? ; "" "" ; ????? | | ???????????"" ? ;Q " " ; ???? | | ????????#?"""" + ; ???? | | ????????#"""""T "" ; ???? | | ??????????""""" "" ; ??? | | ??????????????" "" ""#@u;;;;; ??? | | ??????????????" "" " n ; ?? | | ??????????????" "" ; g" ; ?? | | ??????????"""""""" x; " "g ; ?? | | ????????#""""""""; ; """ g ; ?? | | ????????#"""""";;; ;g"!"" n ?? | | ????????? ; ;x"""g ??? | | ????????? " " ; g/k " Tg ??? | | ??????????"" "" ; ; "g ???? | | ??????????"??"" ; g ???? | | ?????????????"" ; ;g ] ; ???? | | ????????????? " ; ; ; ????? | | ?????????????"" ; ; ; ????? | | ?????????????"" + ; ; ?????? | | ??????????????" ; # ; ?????? | | ??????????????" ; " ; ?????? | | ?????????????? ; " " ??????? | | ????????????? ??# " " ??????? | | ????????????#+???# " " ????????? | | ????????????????? ##"""#"""" ???????????? | | ????????????????? #??? ? " ?????????????? | | ????????????????? ???? ?"" " ????????????????? | | ????????????????? ????"??? ??????????????????? | | ????????????????## ???????????????????????????? | | ?????????????????# ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 32 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Corruption Containment 12 Armor Coverage 150 Resistance: KI 20 Evasion (%) 77 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 16 Item Schematics ----------------- Imp. Flight Unit | -7/Factory | Scanalyzed Exp. Field Recycling Unit | -3/Testing | Archive Exp. Myomer Leg | -3/Testing | Archive Cld. Field Propulsion Drive | -3/Testing | Archive Adv. Matter Compressor | -3/Testing | Archive Exp. Thermal Defense Suite | -3/Testing | Archive Exp. Gyrokinetic Inverter | -2/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Terrabomb Core Cannon Phase Redirector Achievements -------------- Origins Rampage Challenges ------------ None Game ------ Seed ScrapoidWarlordDrivehammer Manual? 0 Play Time 01:50:38 Cumulative 90.6 hours Start 2024.11.13 @ 23:32:46 End 2024.11.14 @ 02:01:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 58 Adventurer 16 Explorer 2 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 55 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b131b487-81c8-4c97-bdb2-7df98ac2c2aa