Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.27 @ 17:16:33 Player: FrigidRock Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (298) 1490 Value Destroyed (14210) 14210 Prototype IDs (60) 1200 Alien Tech Used (3) 600 Bonus (24929) 24929 TOTAL SCORE: 52729 Bonus ------- High Alert Combat Kills 1077 Follower Combat Kills 2146 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Win 3000 Friendly Fire -794 Cogmind --------- Core Integrity 1349/1600 Matter 255/300 Energy 1083/1100 System Corruption 0% Temperature Cool (10) Movement Walking (110) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Singularity Reactor > --- PROPULSION (6) --- Biometal Leg Biometal Leg Biometal Leg Centrium Leg High-density Centrium Leg Experimental Biometal Leg > --- UTILITY (13) ----- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Experimental Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Experimental Cloaking Device Heavy Regenerative Plating Experimental EM Disruption Field Experimental System Purifier Mini Drone Bay (0/3) > --- WEAPON (4) ------- Heavy Quantum Rifle Heavy Quantum Rifle Molecular Deconstructor > --- INVENTORY (15) --- Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Biometal Leg Advanced Heat Sink Compact Battery (200) Energy Well (350) Enhanced Nova Cannon Enhanced Nova Cannon Advanced Datajack Peak State ------------ > --- POWER ------------ Singularity Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Centrium Leg Centrium Leg High-density Centrium Leg Experimental Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Experimental Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Kinecellerator Experimental Cloaking Device Centrium Medium Armor Plating Experimental EM Disruption Field Experimental System Purifier Mini Drone Bay > --- WEAPON ----------- Heavy Quantum Rifle Heavy Quantum Rifle Molecular Deconstructor > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Biometal Leg Biometal Leg Advanced Heat Sink Compact Battery Energy Well Enhanced Nova Cannon Enhanced Nova Cannon Micro-nuke Launcher Micro-nuke Launcher Advanced Datajack [Rating: 223] Favorites ----------- Power Quantum Reactor Engine Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Armored Leg Treads Advanced Treads Leg Armored Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Advanced Variable Charge Gun Energy Gun Advanced Variable Charge Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon Molecular Deconstructor Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Slots Evolved 18 | . . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 . Power 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Utility 11 | . . . 1 2 . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . 1 2 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Parts Attached 409 | 5 15 5 9 17 21 9 1 2 8 28 2 3 . 5 43 21 9 . 29 9 9 5 8 1 3 23 18 17 84 Power 40 | 1 1 . 1 3 3 1 . . 1 2 . . . 1 4 1 1 . 3 . . . 1 . 1 1 3 4 7 Engine 9 | 1 1 . 1 2 1 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . Core 14 | . . . . 1 2 . . . . 2 . . . 1 3 1 . . 3 . . . . . 1 . . . . Reactor 17 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 3 4 7 Propulsion 82 | 2 6 . 4 3 7 1 . . 2 11 . . . . 8 1 . . 4 . 1 . . . . 3 7 2 20 Treads 9 | . . . 3 2 . . . . 1 . . . . . . . . . . . . . . . . . . . 3 Leg 53 | . . . . . . . . . . 10 . . . . 8 1 . . 4 . 1 . . . . 3 7 2 17 Wheel 12 | 2 5 . 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . 1 . . . 4 1 . . 1 1 . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 120 | . 3 3 3 6 5 3 . 1 1 4 1 . . 1 12 7 2 . 5 5 . 2 4 . 1 6 6 5 34 Device 75 | . 1 1 2 2 3 2 . . 1 1 1 . . 1 9 4 1 . 4 4 . 1 2 . . 4 4 4 23 Storage 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 7 | . 1 . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . 3 Hackware 5 | . . . . 2 . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . Protection 32 | . . 2 1 2 2 . . 1 . 2 . . . . 3 2 1 . . . . 1 2 . 1 2 2 . 8 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 167 | 2 5 2 1 5 6 4 1 1 4 11 1 3 . 3 19 12 6 . 17 4 8 3 3 1 1 13 2 6 23 Energy Gun 43 | 1 1 2 1 1 2 1 . . 1 1 . . . . . 3 1 . 2 3 4 1 1 1 1 5 2 1 7 Energy Cannon 48 | . 1 . . 2 2 1 1 . 1 4 . . . . 4 1 . . 6 1 . . 1 . . 7 . 5 11 Ballistic Gun 18 | 1 2 . . 2 . . . . . . . . . . 3 1 4 . 5 . . . . . . . . . . Ballistic Cannon 20 | . . . . . 2 1 . . . 4 . . . 2 6 4 . . 1 . . . . . . . . . . Launcher 30 | . 1 . . . . 1 . 1 2 2 1 3 . . 6 2 . . 3 . 4 2 1 . . 1 . . . Special Weapon 7 | . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . 4 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 35 | . . . . . 1 1 . 1 . . . . . 1 1 . 3 . 5 1 . 1 3 . . 6 . . 11 Corrupted Parts 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . System Corruption 7 | . . . . . . . . . . . . . . 4 . . 3 . . . . . . . . . . . . Parts Lost 37 | . 2 . . . 4 . . . 2 2 1 1 . . 2 1 1 . 1 . . . . . . 2 8 . 10 Power 4 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . 1 . . . Propulsion 11 | . 1 . . . . . . . 2 2 . . . . 1 . . . . . . . . . . 1 4 . . Utility 19 | . . . . . 2 . . . . . 1 . . . . 1 1 . 1 . . . . . . . 3 . 10 Weapon 3 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Highest Loss Streak 5 | . 2 . . . 4 . . . 2 1 1 1 . . 1 1 1 . 1 . . . . . . 2 3 . 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 97 77 96 94 80 80 92 87 86 91 99 94 93 94 95 94 99 100 99 98 100 99 85 100 100 99 99 95 91 Engine 2 | . 14 14 11 9 9 2 7 7 13 3 . . . . 2 . . . . . . . . . . . . . . Core 3 | . . . . . 5 11 7 7 . 8 12 7 6 11 8 11 9 5 5 5 5 5 3 . 4 3 . . . Reactor 4 | . . . . . . . . . . . . . . . . . 1 5 5 5 5 5 6 10 9 9 12 10 7 Treads 1 | . . . 17 22 . . . . . 3 . . . . . . . . . . . . . . . . . . . Leg 21 | . . . . . . . . . . 22 37 37 37 37 32 32 33 33 33 30 30 30 30 30 27 26 24 21 22 Wheel 2 | . 24 28 15 2 14 . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . 3 . . . 1 30 35 35 34 7 . . . . . . . . . . . . . . . . . . . Device 18 | . 12 4 10 12 9 6 7 7 7 6 7 12 12 7 16 19 21 22 18 21 20 24 24 25 22 21 23 22 25 Storage 5 | . 10 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 3 Processor 7 | . 2 . . . . 2 7 7 7 6 6 6 6 6 5 6 11 11 11 8 10 10 10 10 9 9 8 7 9 Hackware 4 | . . . . 12 11 7 7 7 7 11 9 6 6 6 5 4 . . 2 5 5 5 5 5 4 4 4 6 1 Protection 5 | . . 6 11 9 6 7 7 6 7 6 6 6 6 6 7 2 5 5 5 5 5 . . . 4 4 4 6 4 Energy Gun 4 | . 13 7 19 12 2 . . . . . . . . . . . . . . 11 9 6 . 8 12 8 10 8 4 Energy Cannon 3 | . . 1 . . 8 . 6 2 . 1 6 6 6 . 2 . . . . 1 5 5 . 5 . 4 5 4 6 Ballistic Gun 1 | . 12 . . 4 . . . . . . . . . . . 1 8 11 9 . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . 3 1 . . 10 2 7 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 154 | 8 31 32 41 50 59 43 43 43 50 59 57 57 52 70 79 69 78 78 83 89 89 91 95 95 110 126 130 149 154 Greatest Support 176 | 26 26 20 75 66 56 45 45 45 45 108 102 102 102 102 102 98 96 96 120 110 114 114 114 114 114 114 133 159 176 Greatest Overweight (x) 2 | . 1 1 1 1 1 1 . . 1 2 . . . . . . . . . . . . . . . 1 1 1 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 1 12 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 Average Carried 13 | . 6 13 12 12 14 14 13 14 14 14 14 14 15 13 14 13 14 14 14 14 15 15 15 15 13 14 13 11 12 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 11 15 10 15 15 13 14 15 14 15 14 15 15 13 15 15 14 15 15 15 15 15 15 15 13 14 12 15 10 Class Distribution -------------------- 33% | Hacker-Mutant 30% | Scavenger-Mutant 9% | Scavenger-Tank 7% | Mutant 7% | Scavenger-Gunner 5% | Hacker-Tank 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Extension Commander-Mutant | -5/Cetus Commander-Mutant | -5/Archives Scavenger-Mutant | -5/Hub_04(d) Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Tank | -2/Research Hacker-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Matter Collected 7895 | 188 104 199 91 273 164 151 49 22 202 517 385 95 . 21 752 891 224 31 873 242 140 232 . 32 . 472 217 182 1146 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14360 | . 241 81 225 710 573 92 . . 156 1019 521 222 . . 1288 976 418 82 1503 312 525 96 . 13 . 423 882 567 3435 Parts 685 | . 22 3 17 25 29 3 . . 17 45 18 9 . . 55 30 21 4 72 17 28 11 . 2 . 20 58 22 157 Haulers Intercepted 7 | . 1 . 1 1 . . . . . . . . . . 2 1 . . 1 . . . . . . . . . . Recyclers Shooed 9 | . . . . . . . . . . 1 . . . . 6 2 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . . 4 1 . 7 . 7 2 . 10 . . . . . . 20 8 . 4 . . . . . Prevented 27 | . . . . . . 3 1 . 7 . 11 5 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Combat Hostiles Destroyed 238 | . 5 2 6 13 10 3 . . 9 18 9 4 . . 12 21 6 1 21 3 17 7 . 1 . 7 16 7 40 Guns 75 | . 3 . 6 11 1 . . . . . . . . . . 2 5 1 21 2 5 . . 1 . 2 8 1 6 Cannons 89 | . . 1 . . 9 . . . . 10 1 2 . . 4 11 . . . 1 1 1 . . . 4 8 4 32 AOE 58 | . 2 . . 2 . 2 . . 8 8 4 2 . . 6 7 . . . . 11 6 . . . . . . . Classes Destroyed 18 | . 5 . . 3 1 . . . . 2 1 . . . 2 . . . 1 . . . . 1 . 2 . . . Worker 9 | . . . . . . . . . . 1 . . . . 2 . . . 4 . . . . . . . . . 2 Builder 13 | . . . . 1 . . . . . 6 . . . . 5 . . . . . . . . . . . 1 . . Hauler 7 | . 1 . 1 1 . . . . . . . . . . 2 1 . . 1 . . . . . . . . . . Recycler 8 | . 1 . . . 2 . . . . 1 . . . . 1 2 . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Operator 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 17 | . 1 . 1 1 1 . . . . 2 . . . . 1 1 1 . 2 3 . . . . . 1 . 1 1 Swarmer 72 | . 3 . 3 . 4 1 . . 8 . 3 . . . . 13 . . 4 . 8 5 . . . . 6 . 14 Grunt 68 | . 2 2 3 9 3 1 . . . 15 2 2 . . 9 3 3 . 5 . 8 . . . . . . . 1 Brawler 3 | . . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . Duelist 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Sentry 25 | . . . . 3 2 1 . . 1 2 1 . . . 1 5 . 1 4 1 . . . . . . 1 1 1 Specialist 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Hunter 12 | . . . . 1 . . . . . . 1 . . . . . 1 . 1 . . . . . . . . 2 6 Programmer 43 | . . . . . 1 . . . . . . 1 . . 2 . . . 5 2 . 2 . . . 4 9 4 13 Cetus Guard 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Enhanced Grunt 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Wizard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Best Kill Streak 16 | . 3 4 3 6 4 3 . . 5 16 5 3 . . 5 6 3 1 3 3 6 5 . 1 . 2 5 3 5 Combat Bots Only 8 | . 3 2 3 6 4 3 . . 5 8 5 3 . . 4 6 3 1 3 1 6 5 . 1 . 2 4 3 5 Max Kills in Single Turn 5 | . 1 1 2 2 1 1 . . 2 3 3 1 . . 3 5 2 1 2 1 3 3 . 1 . 1 1 1 3 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploded 5 | . 1 . . 2 . 1 . . 2 1 3 1 . . 2 5 . . . . 3 3 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Damage Taken 14317 | . 213 159 214 630 1190 32 88 . 348 653 146 100 . 203 834 532 406 21 1694 201 272 121 . 126 19 778 1395 401 3541 Core 1169 | . 100 52 54 107 78 8 15 . 65 29 14 . . 8 26 11 50 . 121 . . 23 . 14 . 26 117 38 213 Absorbed by Shields 1639 | . . . . . . . . . . . . . . . . 9 104 . . . . . . . . . 250 210 1066 Redirected to Shielding 21 | . . . . . . . . . . . . . . . 17 4 . . . . . . . . . . . . . Core Remaining (%) 83 | 100 . 39 86 80 . . . . 76 . . . . 94 . . . . 79 . . . . 96 . 98 91 . 84 Volleys Fired 764 | . 8 6 34 45 29 7 . . 8 50 10 7 . 8 42 55 17 3 94 11 18 9 . 3 3 33 53 29 182 Largest 4 | . 2 2 2 2 2 2 . . 2 2 2 2 . 2 2 2 2 2 2 3 3 3 . 2 2 3 4 4 4 Hottest 420 | . 70 125 119 119 150 130 . . 124 128 128 118 . 101 128 105 146 70 170 250 250 250 . 140 160 270 300 315 420 Shots Fired 1596 | . 16 10 61 90 57 8 . . 12 83 16 12 . 12 73 99 33 6 163 33 34 14 . 4 6 66 150 71 467 Gun 713 | . 13 6 61 90 10 1 . . 4 2 . . . . 3 23 27 6 159 30 17 5 . 2 6 32 90 40 86 Cannon 733 | . . 4 . . 47 4 . . 4 65 9 5 . 9 50 61 4 . 3 3 8 4 . 2 . 33 60 31 327 Launcher 81 | . 3 . . . . 3 . . 4 16 7 7 . . 20 5 . . 1 . 9 5 . . . 1 . . . Special 69 | . . . . . . . . . . . . . . 3 . 10 2 . . . . . . . . . . . 54 Kinetic 366 | . 5 . . 27 10 3 . . . 39 2 . . 8 24 84 23 6 135 . . . . . . . . . . Thermal 943 | . . 10 61 36 42 1 . . . . . . . . . . . . 26 25 25 9 . 3 6 65 150 71 413 Explosive 38 | . 3 . . . . 3 . . 4 8 . 2 . . 2 . . . 1 . 9 5 . . . 1 . . . Electromagnetic 180 | . 8 . . 27 5 1 . . 8 36 14 10 . 1 47 5 8 . 1 8 . . . 1 . . . . . Robot Hit Streak 44 | . 7 7 21 23 25 5 . . 7 19 9 8 . 11 11 22 12 17 23 39 44 1 . 1 . 14 28 11 31 Robot Miss Streak 3 | . 1 1 1 2 2 . . . 1 3 2 1 . 2 3 2 1 . 2 . 3 2 . 1 . 2 3 1 3 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . Secondary Targets 8 | . 1 . 1 . . . . . . . . . . . . . 1 . 4 . . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . Shots Hit Robots 963 | . 11 8 52 80 41 3 . . 10 58 11 8 . 8 56 66 28 5 105 24 21 2 . 1 . 42 67 46 210 Core Hits 504 | . 8 2 13 34 18 4 . . 9 69 12 8 . 5 49 35 14 3 51 7 26 10 . 1 . 15 22 13 76 Critical Kills 19 | . . . . . . 1 . . . . . . . . . . 4 1 8 . . . . . . 1 . 1 3 Critical Parts Destroyed 14 | . . . . 1 . . . . . . . . . . . . 3 1 9 . . . . . . . . . . Critical Strikes 55 | . . . 5 4 . 1 . . . 1 . . . . 1 11 7 2 18 . . . . . . 1 . 1 3 Burn 6 | . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 3 Destroy 28 | . . . . 1 . . . . . . . . . . . . 7 2 18 . . . . . . . . . . Blast 13 | . . . . . . . . . . 1 . . . . 1 11 . . . . . . . . . . . . . Corrupt 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40807 | . 340 129 864 1623 1026 175 . . 915 3269 726 430 . 224 3741 2378 683 135 3415 972 2341 662 . 31 . 2120 2942 1786 9880 Guns 14288 | . 114 70 864 1499 149 17 . . 53 . . . . . 52 332 566 135 3215 846 443 . . 31 . 809 1910 1034 2149 Cannons 16790 | . . 52 . . 877 27 . . 75 1448 192 121 . 224 1281 1487 117 . . 116 148 53 . . . 1311 1032 752 7477 Explosions 9593 | . 226 . . 124 . 131 . . 787 1821 534 309 . . 2337 547 . . 172 . 1750 609 . . . . . . 246 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 136 | . . 7 . . . . . . . . . . . . 71 12 . . 28 10 . . . . . . . . 8 Kinetic 7947 | . 18 . . 485 174 . . . . 758 15 . . 224 590 1819 514 135 3215 . . . . . . . . . . Thermal 21830 | . 95 122 864 613 780 27 . . . 228 56 . . . 851 262 . . 21 734 619 53 . 31 . 2120 2942 1786 9626 Explosive 5292 | . 131 . . . . 131 . . 787 1359 . 84 . . 167 . . . 56 . 1722 609 . . . . . . 246 Electromagnetic 5602 | . 96 . . 525 72 17 . . 128 924 655 346 . . 2062 285 169 . 95 228 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . . 1 1 1 1 . . . . . 4 1 4 7 7 8 2 2 2 2 2 . 7 14 . 25 Average Corruption 5 | . . . . . 1 1 1 1 . . . . . 4 1 2 6 7 7 1 2 2 2 2 . 3 10 . 15 Corruption Purged 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 247 | . . . . . 5 4 2 . . . . . . 12 2 14 7 2 45 2 10 11 3 8 . 9 37 . 74 Message Errors 68 | . . . . . . 1 . . . . . . . 3 1 2 1 1 11 1 4 7 1 1 . 3 10 . 21 Matter Fused 64 | . . . . . 3 1 1 . . . . . . 3 . 7 1 1 12 . 2 2 . 1 . 1 10 . 19 Heat Flow Errors 17 | . . . . . 1 . . . . . . . . . . 1 . . 4 . 1 1 . . . . 5 . 4 Energy Discharges 31 | . . . . . . 1 1 . . . . . . 3 . 2 1 . 4 1 . . 2 2 . . 7 . 7 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Data Loss (minor) 21 | . . . . . . 1 . . . . . . . . 1 . 1 . 6 . 1 1 . 1 . 1 1 . 7 Data Loss (major) 12 | . . . . . . . . . . . . . . 1 . 1 . . 3 . 2 . . 2 . 1 . . 2 Misfires 11 | . . . . . 1 . . . . . . . . 1 . . 2 . 1 . . . . . . 1 . . 5 Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 14 | . . . . . . . . . . . . . . 1 . 1 1 . 3 . . . . . . 1 1 . 6 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 1376 | . 96 . . . 17 . . . 79 47 2 . . . 167 133 . . . 30 85 12 . . . 119 73 27 489 Projectiles 929 | . . . . . 17 . . . . 16 . . . . 23 95 . . . 30 40 . . . . 119 73 27 489 Explosions 447 | . 96 . . . . . . . 79 31 2 . . . 144 38 . . . . 45 12 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 24 | . . . . . 2 . . . . 7 . . . . 9 6 . . . . . . . . . . . . . Impact 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Kinetic 21 | . . . . . 2 . . . . 7 . . . . 8 4 . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 407 | . 116 3 . 44 . . . . . . . . . . 100 . . . 120 . . 24 . . . . . . . Shots 11 | . 3 . . 1 . . . . . . . . . . 4 . . . 2 . . 1 . . . . . . . Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 12 | . . 1 . . . . . . . . . . . . 5 1 . . 3 1 . . . . . . . . 1 Kicked 11 | . . . . . . . . . . . . . . . 5 1 . . 3 1 . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 504 | . 47 330 223 261 373 105 73 95 386 212 29 81 . 26 318 189 . . 174 54 177 117 . . . 198 223 309 504 Average Temperature 77 | . 17 183 77 53 89 29 33 47 78 70 12 35 . 14 92 99 . . 55 27 33 44 . . . 68 66 131 143 Received Heat Transfer 3193 | . 57 72 102 360 480 18 54 . 102 469 36 54 . . 366 108 26 . 546 18 61 . . 51 . . 10 4 199 Effects 23 | . . 4 . . 1 . . . 3 . . . . . 1 . . . . . . . . . . . . . 14 Shutdowns 10 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 9 Energy Bleed 5 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 3 Interference 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Matter Decay 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . 1 . . . . 1 . 4 . . . 5 1 1 . . . . . . . . . . . . Combat Hostiles 9 | . . . . . . . . . 1 . 4 . . . 2 1 1 . . . . . . . . . . . . Parts Fried 34 | . . . . 2 . . . . 1 1 5 4 . . 16 . 1 . 1 3 . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Melted 9 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 3 3 Combat Hostiles 8 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 2 3 Parts Melted 58 | . . 2 2 2 2 . . . . . . . . . . . . . . . . . . . . 1 8 14 27 Heat Transferred 19157 | . 50 296 2405 1371 1184 37 . . . 250 50 . . . 750 100 . . . 555 407 . . 37 . 1162 2405 1702 6396 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . 1 . . . . . 2 1 . . . 4 1 . . 2 . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Peak Influence 1024 | . 188 120 181 232 223 . . . . 629 . . . . 678 594 620 344 1024 617 . . . . 96 175 221 251 982 Initial 432 | . . 40 39 33 5 . . . . 146 . . . . . 201 210 209 100 432 . . . . . 46 . 110 . Average 247 | . 65 94 78 109 97 . . . . 381 . . . . 213 356 445 309 550 484 . . . . 49 55 50 86 386 Maximum Alert Level 3 | . . . . 1 1 . . . . 2 . . . . 2 2 2 1 3 2 . . . . . . 1 1 3 Low Security (%) 64 | 100 100 100 100 83 92 . . . . 32 . . . . 62 8 4 . 8 . . . . . 100 100 99 86 68 Level 1 13 | . . . . 16 7 . . . . 9 . . . . 19 60 31 100 9 . . . . . . . . 13 12 Level 2 18 | . . . . . . . . . . 58 . . . . 18 31 64 . 68 100 . . . . . . . . 9 Level 3 3 | . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . 8 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 2 . 5 1 8 . . . 1 7 . . . . 8 2 . . 10 1 . . . . . 2 4 3 9 Investigation 12 | . 2 . 3 . 3 . . . . 1 . . . . . 1 . . . . . . . . . . . . 2 Extermination 18 | . . . . . 1 . . . . . . . . . 1 . . . 3 1 . . . . . 2 3 2 5 Reinforcement 28 | . . . 2 1 4 . . . . 5 . . . . 5 1 . . 6 . . . . . . . 1 1 2 Assault 3 | . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . Garrison 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . 1 Construction Impeded 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Distress Signals 23 | . 1 . 1 4 1 . . . . 1 . . . . 1 2 3 . 4 . . . . . 1 . 1 . 3 Communications Jammed 75 | . . . . . . . . . . . . . . . 7 1 20 1 34 . . . . . . . 4 . 8 Distress Signals 71 | . . . . . . . . . . . . . . . 4 1 20 1 33 . . . . . . . 4 . 8 Times Spotted 422 | . 13 6 20 18 18 2 11 . 19 30 9 4 . 7 28 33 23 4 35 6 19 7 . 6 2 8 20 8 66 Peak Tracking Total 37 | . 4 2 4 4 7 3 4 . 12 4 5 3 . 3 9 5 5 2 4 2 5 5 . 5 4 2 5 2 37 Tactical Retreats 34 | . 2 2 1 . . . 3 . 2 1 . . . . 1 1 1 . 6 . 2 . . . 4 . . . 8 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Traps Triggered 17 | . 1 2 2 1 . . . . . . . . . . . 5 . . . . . . . . . 1 1 . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . 1 2 . . . . . . 1 . . . . . . 1 2 . 1 . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Disabled 36 | . 2 . . 1 1 . . . . 2 . . . 1 6 2 1 2 7 . . 1 . . . 6 . . 4 Max in Single Turn 3 | . 2 . . 1 1 . . . . 2 . . . 1 2 1 . . 3 . . 1 . . . 1 . . 2 Garrison Access 4 | . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Accessed 65 | . 6 2 2 5 5 . . . . 2 . . 4 . 2 5 1 1 8 2 . 1 6 . . 3 3 3 4 Terminals 45 | . 5 . 2 5 4 . . . . 2 . . . . 2 5 1 . 6 1 . . . . . 3 2 3 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . . . . . . . . . . . 2 1 . . . . . . 1 . . Total Hacks 204 | . 14 2 5 22 10 . . . . 6 . . 32 . 3 12 1 8 17 5 . 1 19 . . 11 11 7 18 Successful 117 | . 7 2 1 9 5 . . . . 1 . . 32 . 1 6 . 8 8 3 . 1 19 . . 3 3 3 5 Failed 87 | . 7 . 4 13 5 . . . . 5 . . . . 2 6 1 . 9 2 . . . . . 8 8 4 13 Catastrophic 20 | . 1 . 1 2 2 . . . . . . . . . 2 3 1 . 1 1 . . . . . 2 2 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 70 | . 3 . 3 14 7 . . . . 1 . . . 1 3 3 1 1 9 1 . . . . . 9 8 1 5 Terminals 130 | . 12 . 5 22 8 . . . . 6 . . . . 3 12 1 . 15 4 . . . . . 11 6 7 18 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 2 . . . . . . . . . . . . . 2 1 . . . . . . 5 . . Terminal Hacks 109 | . 6 2 1 9 2 . . . . 1 . . 32 . 1 6 . 8 6 2 . 1 19 . . 3 2 3 5 Record 30 | . . . . . . . . . . . . . 11 . . . . 8 . 1 . 1 7 . . . 1 1 . Part Schematic 16 | . . . . . . . . . . . . . 12 . . . . . . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . 1 . . . . . . . . . . . . 1 . . . . . . 4 . . . . . . Prototype ID Bank 11 | . 2 . . 1 . . . . . . . . 3 . . . . . . . . . 4 . . . . . 1 Open Door 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Level Access Points 6 | . . . . 1 . . . . . . . . . . 1 . . . 1 1 . . . . . 1 1 . . Branch Access Points 5 | . 1 . . 1 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 10 | . . . . 4 . . . . . . . . . . . 2 . . . . . . . . . 1 . 2 1 Locate Traps 8 | . 1 . . 2 1 . . . . . . . . . . 1 . . 2 . . . . . . 1 . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . Unauthorized Hacks 5 | . 1 . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . Reprogram 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Watchers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 44 | . 3 . 2 4 4 . . . . 2 . . . . 2 5 2 . 6 1 . . . . . 3 3 3 4 Full Trace Events 9 | . 2 . 1 1 2 . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 Feedback Events 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . 3 . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . . 15 . . . . 12 . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total Allies 42 | . . . . . 3 . . 2 . . . . . 1 . 25 5 . . . . . . . . . . 3 3 Largest Group 13 | . . . . . 3 . . 2 2 . . . . 1 1 13 10 9 7 . . . . . . . . 3 . Highest-Rated Group 739 | . . . . . 48 . . 61 61 . . . . 96 96 505 739 720 546 . . . . . . . . 374 . Highest-Rated Ally 159 | . . . . . 16 . . 31 31 . . . . 96 96 159 153 147 96 . . . . . . . . 131 . Total Orders 38 | . . . . . 1 . . . . . . . . 1 7 3 . . . . . 1 . 2 3 2 . . 18 EXPLORE 23 | . . . . . . . . . . . . . . . 5 3 . . . . . 1 . . . . . . 14 RETURN 15 | . . . . . 1 . . . . . . . . 1 2 . . . . . . . . 2 3 2 . . 4 Ally Attacks 395 | . . . . . 23 . . . 3 . . . . 17 37 116 88 37 69 . . . . . . . . 3 2 Total Damage 9221 | . . . . . 270 . . . 46 . . . . 200 845 2482 1821 1212 2302 . . . . . . . . 25 18 Kills 54 | . . . . . 3 . . . . . . . . 2 10 14 11 4 10 . . . . . . . . . . Allies Corrupted 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Robot Analysis Total 6 | . . . 1 . . . . . . . . . . . . 1 . . . . . . 4 . . . . . . Derelict Logs Recovered 12 | . . 1 . . . . 1 1 2 . 2 . . 2 . . . . . . . 3 . . . . . . . Drone Launches 89 | . . . . . 16 . . . . . . . . 15 20 4 . . . . . 3 . 4 6 4 . . 17 Drone Recoveries 66 | . . . . . 15 . . . . . . . . 6 14 4 . . . . . 2 . 4 6 3 . . 12 Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Turns Passed 21906 | 52 637 357 526 761 821 354 233 768 242 608 423 369 94 439 1301 1184 292 80 1526 449 612 744 186 585 190 875 1331 844 5023 Spaces Moved 14585 | 44 442 335 315 362 547 395 464 1322 374 326 322 283 78 328 775 704 177 48 946 309 201 535 147 336 147 513 469 498 2843 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 385 | . . . 146 238 . . . . . . . . . . . . . . . . . . . . . . . . 1 Legs 9850 | . . . . . . . . . . 192 322 283 78 328 775 704 177 48 946 309 201 535 147 336 147 513 469 498 2842 Wheels 1521 | 43 350 335 169 124 500 . . . . . . . . . . . . . . . . . . . . . . . . Hover 2828 | . 92 . . . 47 395 464 1322 374 134 . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 44 | 50 90 95 80 115 48 44 44 44 44 120 121 121 121 121 115 115 120 120 115 115 115 115 115 115 115 115 114 118 110 Average Speed 104 | 88 107 95 115 134 96 63 44 44 46 124 121 121 121 121 117 116 120 120 118 115 115 115 115 115 115 123 125 130 113 Slowest Speed 225 | 90 125 95 225 145 115 108 44 44 132 190 121 121 121 121 122 120 120 120 120 115 115 115 115 115 115 190 190 190 215 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Exploration Rate (%) 49 | 4 70 60 34 36 19 48 60 86 65 14 53 49 69 47 35 67 74 73 80 12 46 72 60 67 6 55 15 17 94 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 12 | . 1 . . . . . 1 2 . . 2 . 1 . . . . . . . . 2 3 . . . . . . Known Exits Taken 14 | . 1 . . 1 1 . . . . 1 . . . . . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 15 | 1 . 1 1 . . 1 1 1 1 . 1 1 1 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 21 | . . . . . . 3 4 2 2 . . 4 . 1 . . . . . . 1 3 . 1 . . . . . Spaces Dug 227 | . . . . . . 2 . . . 3 . . . . 3 6 . . 27 . . 32 . 2 5 3 48 11 85 Terrain Destroyed 1199 | . 47 . . 3 1 13 . . 57 39 4 28 . . 51 29 1 1 270 3 190 132 . 2 5 37 65 20 201 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 351 | . . . . . 1 2 . . . 5 . . . . 3 17 1 1 68 3 9 4 . 2 5 10 65 20 135 AOE 848 | . 47 . . 3 . 11 . . 57 34 4 28 . . 48 12 . . 202 . 181 128 . . . 27 . . 66 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total 19873 | 54 582 365 422 544 784 488 492 1508 430 445 341 295 77 358 1082 959 228 64 1187 379 548 647 163 529 161 690 1099 643 4309 Wait 3620 | 5 106 9 46 100 157 73 27 180 34 12 4 1 . 10 190 68 5 13 83 39 320 96 . 190 9 107 556 73 1107 Move 14552 | 43 441 334 314 361 546 394 463 1321 373 325 321 282 77 327 774 703 176 47 945 309 200 534 146 335 146 512 467 497 2839 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 98 | 1 9 3 5 7 6 1 . 1 1 9 2 1 . . 5 7 5 1 4 2 . . . . . 3 1 11 13 Fast Attach 178 | 5 6 4 5 12 10 2 1 2 1 9 . . . 1 6 3 5 . 19 4 1 3 9 . . 11 7 9 43 Attach 105 | . 3 1 2 2 7 6 . . 6 8 1 . . 4 8 8 4 . 2 3 . . . . 2 3 7 7 21 Detach 74 | . 2 4 . . 8 3 1 1 4 5 . . . 5 7 4 6 . 4 4 . . . . . 4 1 5 6 Swap 129 | . 6 . 2 3 4 2 . . 1 11 1 3 . . 29 10 . . 8 2 8 3 . 1 1 9 4 1 20 Drop 231 | . 1 3 14 14 12 . . 3 2 16 2 1 . 3 16 9 10 . 25 5 1 2 8 . . 8 2 11 63 Fire 764 | . 8 6 34 45 29 7 . . 8 50 10 7 . 8 42 55 17 3 94 11 18 9 . 3 3 33 53 29 182 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ram 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 10 | . . . . . . . . . . . . . . . 5 1 . . 3 . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . 1 . 3 Rewire 99 | . . . . . 5 . . . . . . . . . . 84 . . . . . . . . . . . . 10 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 2 exits: *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 29 | -11/Junkyard | Discovered new exit (range 15) 53 | -11/Junkyard | Entered Materials 200 | -10/Materials | Identified exit to Mines 255 | -10/Materials | Discovered new exit (range 9) 309 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 16) 690 | -10/Materials | Entered Mines 706 | -10/Mines | Core integrity fell below 50% 766 | -10/Mines | Learned Materials emergency access door positions 803 | -10/Mines | Found the Drone Emporium 807 | -10/Mines | Found Prototype Device 850 | -10/Mines | Assembled infested the area 855 | -10/Mines | Assisted by a Guerilla fighting off Assembled 870 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1031 | -10/Mines | Discovered new exit (range 15) 1047 | -10/Mines | Entered Materials 1047 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1330 | -9/Materials | Discovered new exit (range 7) 1341 | -9/Materials | Discovered new exit (range 9) 1573 | -9/Materials | Entered another Materials area 1573 | -8/Materials | Evolved 2 slots: Utility x2 1589 | -8/Materials | Identified exit to Factory 1657 | -8/Materials | Identified exit to Storage 1901 | -8/Materials | Build established: Hacker-Mutant 2334 | -8/Materials | Entered Factory 2334 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2905 | -7/Factory | Lost 4 parts (2p2u) 3085 | -7/Factory | Identified Bomb Drone Bay 3142 | -7/Factory | Discovered new exit (range 7) 3148 | -7/Factory | Identified exit to Lower Caves 3155 | -7/Factory | Entered Lower Caves 3394 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3485 | -7/Lower Caves | Found Alien Artifact 3485 | -7/Lower Caves | Identified Core Expander 3485 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 3495 | -7/Lower Caves | Discovered new exit (range 9) 3509 | -7/Lower Caves | Entered another Lower Caves area 3607 | -7/Lower Caves | Learned location of Extension (-5) 3737 | -7/Lower Caves | Discovered new exit (range 10) 3742 | -7/Lower Caves | Entered Zion 3764 | -7/Zion | Discovered new exit (range 14) 3773 | -7/Zion | System corruption cleaned by Quarantine Array 3863 | -7/Zion | Learned location of Armory (-3) 3902 | -7/Zion | Learned location of Data Miner (-6) 3938 | -7/Zion | Given the Hacking Drone Bay 3969 | -7/Zion | Gained Derelict followers 3997 | -7/Zion | Found Prototype Launcher 3997 | -7/Zion | Identified Rocket Array 4039 | -7/Zion | Learned 8 Factory zone layouts 4052 | -7/Zion | Given A8's code to call for help 4510 | -7/Zion | Entered Proximity Caves 4510 | -6/Proximity Caves | Accompanied by 2 allies 4511 | -6/Proximity Caves | Learned 4 Factory zone layouts 4556 | -6/Proximity Caves | Learned Factory terminal intel 4585 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4710 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4742 | -6/Proximity Caves | Discovered new exit (range 9) 4752 | -6/Proximity Caves | Entered Factory 4752 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4754 | -6/Factory | Loaded intel: 24 terminal locations 5047 | -6/Factory | Garrison activated, responded to threat 5089 | -6/Factory | Destroyed 8 combat bots 5096 | -6/Factory | Identified exit to Lower Caves 5360 | -6/Factory | Entered Lower Caves 5622 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5777 | -6/Lower Caves | Discovered new exit (range 6) 5783 | -6/Lower Caves | Entered another Lower Caves area 5790 | -6/Lower Caves | Discovered new exit (range 10) 6136 | -6/Lower Caves | Discovered new exit (range 11) 6152 | -6/Lower Caves | Entered Data Miner 6152 | -6/Data Miner | Discovered new exit (range 6) 6175 | -6/Data Miner | Met Data Miner 6198 | -6/Data Miner | Learned location of Section 7 (-2) 6198 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6217 | -6/Data Miner | Received God Mode back door access code from Data Miner 6246 | -6/Data Miner | Entered Proximity Caves 6252 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 6263 | -5/Proximity Caves | Found Prototype Special Weapon 6263 | -5/Proximity Caves | Identified Molecular Deconstructor 6361 | -5/Proximity Caves | Learned Factory security intel 6363 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 6372 | -5/Proximity Caves | Learned 4 Factory zone layouts 6378 | -5/Proximity Caves | Escorted by Enhanced Grunt 6379 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 6551 | -5/Proximity Caves | Discovered new exit (range 9) 6685 | -5/Proximity Caves | Entered Factory 6685 | -5/Factory | Accompanied by 1 ally 6685 | -5/Factory | Evolved 2 slots: Utility x2 7284 | -5/Factory | Discovered new exit (range 11) 7564 | -5/Factory | Discovered new exit (range 83) 7663 | -5/Factory | Identified exit to Factory 7755 | -5/Factory | Garrison activated, responded to threat 7806 | -5/Factory | Incoming assault squad redirected 7964 | -5/Factory | Discovered new exit (range 20) 7986 | -5/Factory | Entered Extension 8454 | -5/Extension | Rescued a captive Derelict 8455 | -5/Extension | Rescued a captive Derelict 8707 | -5/Extension | Rescued a captive Derelict 8708 | -5/Extension | Rescued a captive Derelict 8743 | -5/Extension | Rescued A7 8868 | -5/Extension | Rescued a captive Derelict 8868 | -5/Extension | Rescued a captive Derelict 8972 | -5/Extension | Build established: Commander-Mutant 9027 | -5/Extension | Energy Cycler disabled 9055 | -5/Extension | Hacking Suite fried by hacking feedback 9081 | -5/Extension | Incoming investigation squad redirected 9134 | -5/Extension | Discovered exit to Factory (range 10) 9135 | -5/Extension | Discovered new exit (range 6) 9170 | -5/Extension | Entered Cetus 9170 | -5/Cetus | Accompanied by 9 allies (A7) 9175 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 9187 | -5/Cetus | Spotted Cetus Guard 9187 | -5/Cetus | Spotted Cetus Guard 9190 | -5/Cetus | Spotted Cetus Guard 9191 | -5/Cetus | Spotted Cetus Guard 9204 | -5/Cetus | Allies destroyed Cetus Guard 9206 | -5/Cetus | Allies destroyed Cetus Guard 9206 | -5/Cetus | Allies destroyed Cetus Guard 9209 | -5/Cetus | Destroyed Cetus Guard 9297 | -5/Cetus | Started Cetus Manufacturing Module 9322 | -5/Cetus | Manufactured an Enhanced Grunt 9327 | -5/Cetus | Escorted A7 to Cetus Mainframe 9347 | -5/Cetus | Manufactured an Enhanced Grunt 9347 | -5/Cetus | Discovered new exit (range 16) 9369 | -5/Cetus | Spotted Cetus Guard 9369 | -5/Cetus | Spotted Cetus Guard 9372 | -5/Cetus | Manufactured an Enhanced Grunt 9372 | -5/Cetus | Destroyed Cetus Guard 9372 | -5/Cetus | Spotted Cetus Guard 9377 | -5/Cetus | Allies destroyed Cetus Guard 9378 | -5/Cetus | Allies destroyed Cetus Guard 9378 | -5/Cetus | Spotted Cetus Guard 9381 | -5/Cetus | Allies destroyed Cetus Guard 9389 | -5/Cetus | Discovered exit to Factory (range 16) 9395 | -5/Cetus | Met Revision 17 9397 | -5/Cetus | Manufactured an Enhanced Grunt 9422 | -5/Cetus | Manufactured an Enhanced Grunt 9462 | -5/Cetus | Entered Archives 9462 | -5/Archives | Accompanied by 9 allies (A7) 9467 | -5/Archives | Received a hacking code to weaken MAIN.C 9495 | -5/Archives | Unable to access archive contents 9497 | -5/Archives | Discovered new exit (range 15) 9507 | -5/Archives | Unable to access archive contents 9509 | -5/Archives | Discovered new exit (range 15) 9542 | -5/Archives | Entered Hub_04(d) 9542 | -5/Hub_04(d) | Accompanied by 7 allies 9967 | -5/Hub_04(d) | Build established: Scavenger-Mutant 10104 | -5/Hub_04(d) | Found Prototype Device 10104 | -5/Hub_04(d) | Identified Exp. Thermal Shield 11042 | -5/Hub_04(d) | First assault squad dispatched 11059 | -5/Hub_04(d) | Incoming assault squad redirected 11066 | -5/Hub_04(d) | Network Hub disabled 11068 | -5/Hub_04(d) | Entered Factory 11068 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11446 | -4/Factory | Identified exit to Research 11451 | -4/Factory | Spotted B-86 Titan 11508 | -4/Factory | Discovered new exit (range 6) 11514 | -4/Factory | Identified exit to Upper Caves 11517 | -4/Factory | Entered Upper Caves 11541 | -4/Upper Caves | Build established: Scavenger-Gunner 11543 | -4/Upper Caves | Encountered a Warlord checkpoint 11874 | -4/Upper Caves | Discovered new exit (range 9) 11959 | -4/Upper Caves | Build established: Scavenger-Mutant 12128 | -4/Upper Caves | Identified exit to Upper Caves 12129 | -4/Upper Caves | Entered another Upper Caves area 12198 | -4/Upper Caves | Found Alien Artifact 12198 | -4/Upper Caves | Identified Dimensional Node Initializer 12198 | -4/Upper Caves | Initialized slip node 12285 | -4/Upper Caves | P-70 Sage assimilated allied 0H-HQ5(r) 12643 | -4/Upper Caves | Learned Research non-interactive machine intel 12798 | -4/Upper Caves | Discovered new exit (range 15) 12871 | -4/Upper Caves | Identified exit to Zhirov 12873 | -4/Upper Caves | Entered Zhirov 12873 | -4/Zhirov | Discovered new exit (range 3) 12896 | -4/Zhirov | Met Zhirov 12921 | -4/Zhirov | Learned location of Quarantine (-2) 12921 | -4/Zhirov | Learned location of Testing (-3) 12921 | -4/Zhirov | Learned location of Command (-1) 12931 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12957 | -4/Zhirov | Found Alien Artifact 12957 | -4/Zhirov | Identified Integrated Reactor 12957 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13058 | -4/Zhirov | Identified exit to Proximity Caves 13059 | -4/Zhirov | Entered Proximity Caves 13628 | -3/Proximity Caves | Discovered exit to Research (range 15) 13644 | -3/Proximity Caves | Entered Research 13644 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13645 | -3/Research | Loaded intel: 63 non-interactive machine locations 13825 | -3/Research | Discovered new exit (range 6) 13831 | -3/Research | Identified exit to Testing 13834 | -3/Research | Entered Testing 13857 | -3/Testing | Found Prototype Energy Cannon 13857 | -3/Testing | Identified Null Cannon 13888 | -3/Testing | Identified exit to Research 13989 | -3/Testing | Found Prototype Energy Cannon 13989 | -3/Testing | Identified Cld. Nova Cannon 14326 | -3/Testing | Found Prototype Energy Gun 14326 | -3/Testing | Identified Warp Gun 14375 | -3/Testing | Spotted Striker 14375 | -3/Testing | Spotted Striker 14393 | -3/Testing | Destroyed Striker 14396 | -3/Testing | Destroyed Striker 14449 | -3/Testing | Found Prototype Device 14449 | -3/Testing | Identified Exp. Hardlight Generator 14526 | -3/Testing | Spotted Alpha 7 14546 | -3/Testing | Destroyed Alpha 7 14570 | -3/Testing | Stole the SGEMP Prototype 14709 | -3/Testing | Entered Research 14709 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 14847 | -2/Research | Build established: Scavenger-Gunner 14979 | -2/Research | Identified exit to Access 15247 | -2/Research | Crushed by falling debris 15278 | -2/Research | Lost 3 parts (1n1u1w) 15483 | -2/Research | System corruption reached 10% 15922 | -2/Research | Build established: Scavenger-Tank 16040 | -2/Research | Entered Access 16040 | -1/Access | Evolved 2 slots: Utility x2 16041 | -1/Access | Loaded intel: 123 machine locations 16041 | -1/Access | Loaded intel: 73 trap records 16041 | -1/Access | Identified exit to Surface 16041 | -1/Access | Discovered exit to Surface (range 70) 16041 | -1/Access | Identified exit to Command 16041 | -1/Access | Discovered exit to Command (range 129) 16041 | -1/Access | Delivered the SGEMP Prototype to Zhirov 16041 | -1/Access | Zhirov transferred Access data 16069 | -1/Access | Lost 3 parts (2n1u) 16284 | -1/Access | Zhirov warped through subspace 16884 | -1/Access | Entered Command 17005 | -1/Command | Disengaged cave seal 17005 | -1/Command | Wild derelicts emerged from the dark tunnel 17139 | -1/Command | Build established: Hacker-Tank 17563 | -1/Command | Incoming investigation squad redirected 17644 | -1/Command | Phase Generator disabled 18672 | -1/Command | Crushed by falling debris 18673 | -1/Command | System corruption reached 10% 18676 | -1/Command | Crushed by falling debris 18683 | -1/Command | Crushed by falling debris 18707 | -1/Command | Lost 5 parts (5u) 19076 | -1/Command | Met MAIN.C 19089 | -1/Command | Hacked MAIN.C using A7's code 19105 | -1/Command | 0b10 Conduit disabled 19136 | -1/Command | Destroyed MAIN.C Shell 19139 | -1/Command | MAIN.C activated Command garrisons 19142 | -1/Command | Zhirov used SGEMP to disable MAIN.C 19153 | -1/Command | Build established: Scavenger-Tank 19172 | -1/Command | Found Prototype Processor 19172 | -1/Command | Identified Exp. Signal Interpreter 19226 | -1/Command | Discovered exit to Surface (range 17) 19609 | -1/Command | Found Singularity Reactor 19628 | -1/Command | Found Prototype Reactor 19628 | -1/Command | Identified Vortex Chain Reactor 19634 | -1/Command | Found Prototype Device 19634 | -1/Command | Identified Adv. Kinecellerator 19636 | -1/Command | Found Prototype Device 19636 | -1/Command | Identified Exp. EM Disruption Field 19639 | -1/Command | Found Prototype Device 19639 | -1/Command | Identified Exp. Cloaking Device 19643 | -1/Command | Found Prototype Device 19643 | -1/Command | Identified Exp. System Purifier 19657 | -1/Command | Found Prototype Protection 19657 | -1/Command | Identified Hvy. Regenerative Plating 20078 | -1/Command | Build established: Scavenger-Skirmisher 20120 | -1/Command | Discovered exit to Surface (range 24) 20492 | -1/Command | Build established: Scavenger-Mutant 21907 | *** | Escaped! Last Messages --------------- 20731_ Field strength at 5. 20732_ Stasis field depleted. 20875_ Attempting to rewire Combat Programmer. 20875_ Combat Programmer cannot be rewired. 21159_ Entropy package melds with Wall. 21162_ Wall disintegrates. 21162_ Entropy package melds with Wall. 21166_ Wall disintegrates. 21166_ Concrete destabilizing. 21168_ Concrete disintegrates. 21168_ Entropy package melds with Earth. 21174_ Earth disintegrates. 21178_ Earth destabilizing. 21180_ Earth disintegrates. 21497_ Entropy package melds with Wall. 21505_ Wall disintegrates. 21506_ Entropy package melds with Wall. 21507_ Wall disintegrates. 21509_ Concrete disintegrates. [Achievement: 50k Club] Map ----- +----------------------------------------------------+ | ##### ## # ########### | | ################ # # ########### | | # # # ########### | | # # # ############## | | # # ! # ######""" | | # = # # ! ######"" | | # # # ! ######""" | | # "" # # "######""" | | # """ # # # ""######" | | # "R # # # ""######"" | | # """ # #] # ""######"" | | #### """ # # # ""###### " | | ### # ############## T"###### " | | ### # ###### #!! ""###### " | | #########+###### ###### #!! "######""" | | ####### ###### ###### # ""######"" | | ######## ###### # ""###### | | ######## ###### # "###### | | ######## ###########+## ###### | | ######## #########% | | k= ##*"#####[= | | ! [ [ = *==*= | | [=######################### | | ! =######################### | | ] !!! ## #################### | | !!! ;# @ ####################### | | !!! n ####################### | | ####################### | | #######BB#####################?####### | | ###################BB############################# | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ############################################# | | ############################################# | | ############################################# | | # ################################### | | ######### ################################?## | | ""############################################# | | """#### ######################?##?### | | R"#### #######################?#??#? | | """#### ####################???#??### | | ""#### ! #############?#####???????#?? | | # # #################????#?#????? | | #### #################???????????? | | ######### "" ################??#?????????? | | ### # """" #############?#?????????????? | | # """" = #########?##????????????????? | | + "" ###########?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 185 Energy Generation 85 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 750 Resistance: KI 20 Resistance: TH 20 Resistance: EX 70 Resistance: EM 95 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Point Defense Rating 80 Weapon Cycling 25 Evasion (%) 56 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 3 Particle Charging 25 Kinecelleration 50 Offensive Hacking 36 Defensive Hacking 10 Item Schematics ----------------- Imp. Carbon-fiber Leg | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Energy Filter | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Ripper | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Phase Cannon | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Microactuators | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Corruption Screen | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive I-36 Angel | -7/Zion | Archive Y-64 Sentinel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Integrated Reactor Achievements -------------- 50k Club Deconstruction Poison In The Code Sorry Old Pal Challenges ------------ None Game ------ Seed ThrusterShadingNanovents Manual? 0 Play Time 05:20:21 Cumulative 144.9 hours Start 2023.05.20 @ 15:58:00 End 2023.05.27 @ 17:16:33 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 74 Rogue 25 Adventurer 49 Explorer 0 Win Type 0 Total 9 Types 7/0/0/2/0/0/0/0/0 Lore% 63 Gallery% 71 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aeb8037b-53cf-4c0d-b24c-6c138faa71ae