Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.07 @ 17:44:12 Player: Lazz Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (633) 633 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2793 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 244/300 Energy 79/100 System Corruption 4% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Xenon Bombardment Thruster > --- UTILITY (5) ------ Improved Signal Interpreter > --- WEAPON (2) ------- Heavy Hammer Great Maul > --- INVENTORY (5) ---- Cesium-ion Thruster Xenon Bombardment Thruster Small Matter Pod (50) Medium Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Trap Scanner > --- WEAPON ----------- Ion Cannon Improved Light Cannon > --- INVENTORY -------- Airjet Airjet Airjet Airjet Small Matter Pod Medium Laser Light Assault Rifle Mining Laser [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Assault Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . 2 1 . . Weapon . | . . . . . . Parts Attached 38 | 8 2 7 11 10 . Power 5 | 1 . 2 1 1 . Engine 3 | 1 . 2 . . . Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 15 | 3 . 2 4 6 . Treads 6 | 2 . 2 1 1 . Leg . | . . . . . . Wheel 1 | 1 . . . . . Hover 4 | . . . . 4 . Flight 4 | . . . 3 1 . Utility 8 | 2 2 2 1 1 . Device 3 | 1 . 1 1 . . Storage 2 | 1 1 . . . . Processor 2 | . 1 . . 1 . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 10 | 2 . 1 5 2 . Energy Gun . | . . . . . . Energy Cannon 2 | . . . 2 . . Ballistic Gun 3 | 2 . 1 . . . Ballistic Cannon 1 | . . . 1 . . Launcher 1 | . . . 1 . . Special Weapon 1 | . . . 1 . . Impact Weapon 2 | . . . . 2 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . 1 . System Corruption 3 | . . . . 3 . Parts Lost 18 | . . 2 6 8 2 Power 2 | . . . 1 1 . Propulsion 8 | . . . 1 5 2 Utility 3 | . . 1 2 . . Weapon 5 | . . 1 2 2 . Highest Loss Streak 5 | . . 2 5 5 2 To Critical Strikes . | . . . . . . Average Backups 6 | 1 4 7 9 8 4 Power . | . . . . . . Propulsion 2 | . 1 1 4 5 2 Utility 1 | . 2 1 1 1 1 Weapon 2 | . 1 3 3 2 1 Tool/Special . | . . . . . . Unused Backups 5 | 1 . . 1 . 3 Power 1 | . . . 1 . . Propulsion 2 | 1 . . . . 1 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 79 | . 100 97 63 55 48 Engine 6 | . 14 11 2 . . Core 3 | . . . 6 5 . Treads 16 | . 28 22 13 . . Hover 2 | . . . . 14 . Flight 2 | . . . 3 7 24 Device 8 | . 6 11 11 . . Storage 10 | . 14 11 9 8 . Processor 6 | . 7 11 2 7 9 Protection 1 | . . 8 . . . Energy Cannon 2 | . . . 8 . . Ballistic Gun 12 | . 28 22 1 . . Ballistic Cannon 2 | . . . 5 4 . Impact Weapon 1 | . . . . 5 15 Peak Build Rating 25 | 7 9 18 25 21 20 Average Rating 13 | 5 8 13 18 18 16 On Entrance 11 | . 7 9 16 19 20 Avg Prop Armor Cover (%) 7 | . . . . 7 7 Naked Turns . | . . . . . . Heaviest Build 32 | 14 19 26 32 23 7 Greatest Support 44 | 40 40 44 44 27 12 Greatest Overweight (x) 4 | 1 . . 4 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 5 Average Capacity 9 | 7 9 10 10 9 5 Most Carried 10 | 3 6 10 10 10 4 Average Carried 6 | 1 5 7 9 8 4 Final Capacity 10 | 8 10 10 10 5 5 Final Carried 10 | 3 6 10 10 4 4 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Rec Matter Collected 913 | 324 118 141 227 103 . Remotely . | . . . . . . Salvage Created 834 | 120 121 178 336 79 . Parts 57 | 10 10 16 17 4 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Combat Hostiles Destroyed 16 | . 2 6 6 2 . Melee 1 | . . . . 1 . Guns 8 | . 2 6 . . . Cannons 5 | . . . 4 1 . AOE 2 | . . . 2 . . Classes Destroyed 11 | 3 3 2 3 . . Worker 1 | 1 . . . . . Builder 1 | . . . 1 . . Tunneler 2 | 2 . . . . . Recycler 2 | 1 . . 1 . . Mechanic 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 4 | . . 4 . . . Grunt 7 | . 2 . 4 1 . Brawler 1 | . . . 1 . . Protector 1 | . . . 1 . . Sentry 3 | . . 2 . 1 . Best Kill Streak 5 | 3 2 5 3 1 . Combat Bots Only 5 | . 1 5 3 1 . Max Kills in Single Turn 1 | 1 1 1 1 1 . Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Rec Hostile Shots Fired 250 | . 7 70 65 98 10 Missed 80 | . . 20 24 34 2 Hits 170 | . 7 50 41 64 8 Melee 1 | . . . 1 . . Projectile 169 | . 7 50 40 64 8 Critical Strikes 11 | . . 2 2 7 . Damage Taken 2636 | . 79 585 768 1082 122 Core 628 | . . 73 172 304 79 Absorbed by Shields . | . . . . . . Core Remaining (%) 93 | 100 100 81 . . . Volleys Fired 81 | 15 9 21 18 18 . Largest 2 | 2 2 2 2 1 . Hottest 123 | 40 40 43 123 100 . Shots Fired 139 | 30 18 42 31 18 . Gun 90 | 30 18 42 . . . Cannon 42 | . . . 26 16 . Launcher 4 | . . . 4 . . Special 3 | . . . 1 2 . Kinetic 118 | 30 18 42 12 16 . Thermal 12 | . . . 10 2 . Explosive 4 | . . . 4 . . Electromagnetic 5 | . . . 5 . . Robot Hit Streak 9 | 7 4 7 9 4 . Robot Miss Streak 3 | 3 2 3 2 1 . Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 88 | 18 10 30 20 10 . Core Hits 49 | 6 6 10 23 4 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . 1 . 1 . Destroy 1 | . . 1 . . . Blast 1 | . . . . 1 . Melee Attacks 20 | . . . . 13 7 Impact 20 | . . . . 13 7 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1827 | 211 116 386 831 283 . Guns 713 | 211 116 386 . . . Cannons 523 | . . . 418 105 . Explosions 407 | . . . 407 . . Melee 178 | . . . . 178 . Ramming 6 | . . . 6 . . Kinetic 971 | 211 116 386 153 105 . Thermal 139 | . . . 139 . . Explosive 407 | . . . 407 . . Electromagnetic 126 | . . . 126 . . Impact 178 | . . . . 178 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . 1 4 4 Average Corruption 1 | . . . 1 1 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . 1 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 6 | . . . . 6 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 6 | . . . . 6 . Knockbacks 1 | . . . . 1 . Impact . | . . . . . . Kinetic 1 | . . . . 1 . Secondary . | . . . . . . Self-Inflicted Damage 40 | . . . 40 . . Shots 1 | . . . 1 . . Rammed 1 | . . . 1 . . Targets Rammed 2 | . . . 2 . . Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 198 | . 12 17 198 62 . Average Temperature 59 | . 7 7 88 21 . Received Heat Transfer 1317 | . 42 222 387 630 36 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 222 | . . . 222 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 115 | 10 30 115 94 50 2 Initial 31 | . . . 31 . 1 Average 22 | 1 4 44 31 18 1 Influence Increases 726 | 20 62 200 295 147 2 Destroy 0b10 Robot/C 300 | . 40 120 100 40 . Destroy 0b10 Robot/NC 45 | 20 10 . 15 . . Destroy Leader 72 | . 12 30 20 10 . Successful Hack 31 | . . 5 24 2 . Select Force Hacks 30 | . . 30 . . . Disable Machine 45 | . . . . 45 . Destroy Structure 38 | . . . 31 5 2 Lose Combat Pursuer 165 | . . 15 105 45 . Influence Decreases 725 | 20 62 125 369 143 6 Entered New Map 49 | . . . 44 1 4 Time Decay 420 | 20 62 105 157 76 . Lost Part 148 | . . 20 60 66 2 Purge Threat 108 | . . . 108 . . Squads Dispatched 10 | . 1 1 7 1 . Investigation 5 | . . 1 4 . . Extermination . | . . . . . . Reinforcement 3 | . 1 . 1 1 . Assault 2 | . . . 2 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Distress Signals 3 | . 1 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 6 12 29 12 1 Peak Tracking Total 8 | . 3 5 8 8 1 Tactical Retreats 5 | . . 1 3 1 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Rec Machines Disabled 3 | . . . . 3 . Max in Single Turn 1 | . . . . 1 . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Machines Accessed 11 | . 1 2 7 1 . Terminals 8 | . 1 1 5 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 1 2 . . Garrison Access . | . . . . . . Total Hacks 42 | . 4 8 28 2 . Successful 24 | . 1 5 17 1 . Failed 16 | . 3 2 10 1 . Catastrophic 3 | . . . 3 . . Database Lockouts 2 | . . 1 1 . . Manual 24 | . 3 7 13 1 . Terminals 30 | . 4 5 19 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 12 | . . 3 9 . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 1 1 6 1 . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . 1 . Branch Access Points 1 | . . . 1 . . Emergency Access Points 1 | . . . 1 . . Unreport Threat 3 | . . . 3 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 10 | . . 2 8 . . Insert Component 3 | . . 1 2 . . Analyze 6 | . . 1 5 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . . 2 3 . . Terminals 4 | . . 1 3 . . Botnet 4 | . . 1 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Extract 1 | . . 1 . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 1 1 5 1 . Full Trace Events 4 | . . . 4 . . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . . 5 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 1 2 . . Part Schematics Acquired 3 | . . 1 2 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . 1 . . Machine Destruction 1 | . . . 1 . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Rec Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Active Infowar (turns) 1143 | 71 353 315 404 . . Traps 346 | . . . 346 . . Seismic 817 | 71 157 315 274 . . Machine Analysis 635 | . 196 315 124 . . Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Rec Turns Passed 1497 | 155 353 315 457 195 22 Spaces Moved 834 | 70 176 131 286 161 10 Core 3 | 3 . . . . . Treads 512 | 53 176 131 152 . . Legs . | . . . . . . Wheels 14 | 14 . . . . . Hover 87 | . . . . 87 . Flight 218 | . . . 134 74 10 Fastest Speed 34 | 50 160 145 34 34 37 Average Speed 114 | 140 160 155 98 54 37 Slowest Speed 380 | 160 160 160 380 120 37 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 2 | . . . . 2 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 3 34 14 43 41 4 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 10 | . . . 2 6 2 Terrain Destroyed 39 | . . . 30 7 2 Melee 6 | . . . . 4 2 Projectile 6 | . . . 3 3 . AOE 27 | . . . 27 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Total 1196 | 97 231 202 424 222 20 Wait 184 | . 41 32 95 12 4 Move 829 | 69 175 130 285 160 10 Hop . | . . . . . . Pick Up 17 | 3 2 6 3 3 . Fast Attach 22 | 8 1 1 9 2 1 Attach 11 | . . 1 3 7 . Detach 3 | 1 1 . 1 . . Swap 11 | . 1 5 1 4 . Drop 19 | 1 1 6 7 4 . Fire 81 | 15 9 21 18 18 . Melee 17 | . . . . 12 5 Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 156 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 6) 509 | -10/Materials | Entered another Materials area 509 | -9/Materials | Evolved 2 slots: Utility x2 633 | -9/Materials | Central database locked down 807 | -9/Materials | Discovered new exit (range 12) 824 | -9/Materials | Entered another Materials area 824 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 858 | -8/Materials | Identified exit to Storage 981 | -8/Materials | Lost 5 parts (1p1n1u2w) 1155 | -8/Materials | Met 7R-MNS 1262 | -8/Materials | Central database locked down 1281 | -8/Materials | Discovered new exit (range 15) 1281 | -8/Materials | Entered Storage 1393 | -8/Storage | Core integrity fell below 50% 1458 | -8/Storage | Core integrity fell below 20% 1474 | -8/Storage | Used back door to open Recycling access 1474 | -8/Storage | Discovered new exit (range 5) 1476 | -8/Storage | Identified exit to Recycling 1476 | -8/Storage | Entered Recycling 1484 | -8/Recycling | Lost 5 parts (1p3n1w) 1498 | -8/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01446_ Airjet+ destroyed. 01451_ G-47 Trooper destroyed. 01453_ Lgt. Treads destroyed. 01455_ Critical hit (Burn: +37). 01460_ Acquired 54 matter. 01464_ Dropped Med. Storage Unit. 01468_ Slug penetrates Wall. 01474_ Connecting with Door Terminal... 01474_ Access granted. >>\\IAMDERELICT Access granted. 01474_ EXIT=FOUND 01476_ EXIT=IDENTIFIED: RECYCLING LOCATION=RECYCLING GOAL=ESCAPE 01477_ Y-45 Defender springs to life. 01489_ System corrupted: Great Maul rejected. 01489_ Xenon Bombardment Thruster destroyed. 01496_ Acquired Great Maul. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ????????????????????????##r#######???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ???????????????????????## #???????????????? | | ???????????????????????#;@ Y #???????????????? | | ?????????????????????###;####+######?????????????? | | ??????????????? #?????????????? | | ??????????????? #?????????????? | | ??????????????? #?????????????? | | ????????????????###+##### ########?????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????## ?????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????#????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- Airjet | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Extracted Maul | -9/Materials | Extracted Autogun | -9/Materials | Extracted Hcp. Matter Pod | -9/Materials | Extracted Lgt. Nuclear Core | -8/Materials | Scanalyzed Xenon Bombardment Thruster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Airjet | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorBlinkBank Manual? 0 Play Time 00:19:17 Cumulative 158.8 hours Start 2026.04.07 @ 17:24:33 End 2026.04.07 @ 17:44:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 228 Rogue 228 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 087c83ac-5d81-42be-8977-137ca2265ec1