Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.18 @ 19:24:05 Player: Tmvn Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (515) 515 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1895 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Treads Light Treads Aluminum Leg Aluminum Leg Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Salvage Targeting Computer Core Shielding > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Small Laser Small Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Salvage Targeting Computer Protection Core Shielding Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 35 | 6 5 4 9 11 Power 6 | 1 1 1 1 2 Engine 6 | 1 1 1 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 . 2 4 5 Treads 4 | . . . . 4 Leg 9 | 2 . 2 4 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 2 . 1 1 Device 1 | . 1 . . . Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 11 | 2 2 1 3 3 Energy Gun 7 | 1 1 . 2 3 Energy Cannon 1 | . . 1 . . Ballistic Gun 3 | 1 1 . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . . 4 1 11 Power 2 | . . . . 2 Propulsion 5 | . . 1 1 3 Utility 1 | . . . . 1 Weapon 8 | . . 3 . 5 Highest Loss Streak 10 | . . 3 1 10 Average Slot Usage (%) 92 | . 97 99 84 85 Engine 12 | . 14 14 11 9 Treads 1 | . . . . 7 Leg 26 | . 28 28 27 18 Device 9 | . 11 14 11 . Storage 12 | . 14 14 11 10 Processor 2 | . . . 1 10 Protection 1 | . . . . 9 Energy Gun 9 | . 14 2 10 10 Energy Cannon 3 | . . 10 . . Ballistic Gun 12 | . 14 14 11 8 Naked Turns 11 | . . . . 11 Heaviest Build 28 | 9 27 27 24 28 Greatest Support 40 | 20 20 20 30 40 Greatest Overweight (x) 9 | . 1 2 1 9 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 12 | 6 12 10 10 10 Average Capacity 9 | 4 9 10 10 9 Most Carried 10 | 2 9 10 9 6 Average Carried 5 | . 6 9 4 3 Final Capacity 10 | 6 10 10 10 4 Final Carried 10 | 2 9 10 5 4 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 577 | 183 125 117 93 59 Remotely . | . . . . . Salvage Created 651 | . 125 126 166 234 Parts 31 | . 8 6 3 14 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 15 | . 3 4 4 4 Guns 13 | . 3 2 4 4 Cannons 2 | . . 2 . . Classes Destroyed 4 | . 1 1 . 2 Worker 1 | . . . . 1 Grunt 10 | . 3 2 4 1 Sentry 3 | . . . . 3 Assembled 2 | . . 2 . . Best Kill Streak 2 | . 2 2 2 1 Combat Bots Only 2 | . 2 2 2 1 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 2324 | . 100 764 255 1205 Core 550 | . 39 106 22 383 Absorbed by Shields . | . . . . . Core Remaining (%) 71 | 100 . 42 . . Volleys Fired 77 | . 20 8 20 29 Largest 2 | . 2 2 2 2 Hottest 105 | . 85 85 60 105 Shots Fired 142 | . 40 15 40 47 Gun 137 | . 40 10 40 47 Cannon 5 | . . 5 . . Launcher . | . . . . . Special . | . . . . . Kinetic 62 | . 20 8 20 14 Thermal 80 | . 20 7 20 33 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 18 | . 9 4 3 18 Robot Miss Streak 5 | . 2 5 2 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 93 | . 26 6 23 38 Core Hits 35 | . 9 7 9 10 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1064 | . 297 105 219 443 Guns 997 | . 297 53 208 439 Cannons 52 | . . 52 . . Explosions . | . . . . . Melee . | . . . . . Ramming 15 | . . . 11 4 Kinetic 367 | . 154 37 96 80 Thermal 682 | . 143 68 112 359 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . 6 . . Average Corruption 6 | . . 6 . . Corruption Purged . | . . . . . Effects 1 | . . 1 . . Message Errors 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 3 | . . . 2 1 Kicked 3 | . . . 2 1 Crushed . | . . . . . Highest Temperature 197 | . 39 81 43 197 Average Temperature 56 | . 21 32 19 94 Received Heat Transfer 540 | . 57 48 138 297 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . . 3 Heat Transferred 1542 | . 325 148 250 819 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 158 | . 98 60 115 158 Initial 48 | . . 5 . 48 Average 49 | . 54 23 57 101 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . 3 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 1 . 3 . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 6 7 10 10 Peak Tracking Total 6 | . 2 3 4 6 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 4 | . 2 . 2 . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 3 . 2 . Successful 4 | . 2 . 2 . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 2 . Record 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 1804 | 197 488 451 358 310 Spaces Moved 1231 | 300 267 281 211 172 Core 272 | 247 . . . 25 Treads 30 | . . . . 30 Legs 929 | 53 267 281 211 117 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 120 50 Average Speed 122 | 62 148 150 135 125 Slowest Speed 500 | 120 150 180 150 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 30 | 6 29 63 18 35 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 1393 | 307 318 297 247 224 Wait 25 | . 22 . 3 . Move 1227 | 299 266 280 210 172 Hop . | . . . . . Pick Up 8 | 2 4 2 . . Fast Attach 14 | 6 2 . 1 5 Attach 13 | . . 2 6 5 Detach 10 | . 1 1 1 7 Swap 8 | . 3 2 2 1 Drop 8 | . . 2 2 4 Fire 77 | . 20 8 20 29 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . . 2 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 15) 198 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 476 | -10/Materials | Repaired Sml. Laser 644 | -10/Materials | Discovered new exit (range 16) 686 | -10/Materials | Entered Mines 687 | -10/Mines | Assembled infested the area 692 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1109 | -10/Mines | Discovered new exit (range 15) 1131 | -10/Mines | Crushed by falling debris 1132 | -10/Mines | Core integrity fell below 50% 1137 | -10/Mines | Entered Materials 1137 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1162 | -9/Materials | Lost 3 parts (1n2w) 1323 | -9/Materials | Discovered new exit (range 10) 1495 | -9/Materials | Entered Storage 1730 | -9/Storage | Garrison activated, responded to threat 1777 | -9/Storage | Core integrity fell below 50% 1797 | -9/Storage | Core integrity fell below 20% 1802 | -9/Storage | Lost 10 parts (2p3n1u4w) 1805 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Aluminum Leg melted. G-47 Trooper destroyed. Imp. Ion Engine destroyed. R-06 Scavenger collects Imp. Heat Sink. Lgt. Treads destroyed. Critical hit. Lgt. Treads destroyed. R-06 Scavenger collects Lgt. Nuclear Core. Lgt. Armor Plating melted. Y-45 Defender destroyed. Lgt. Ion Engine destroyed. Sml. Laser destroyed. Aluminum Leg destroyed. Sml. Laser destroyed. Core Shielding destroyed. Acquired Lgt. Treads. Dropped Lrg. Storage Unit. Discarded Salvage Targeting Computer. Compression Vault explodes. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#???????????????? | | ????###????????????????????????? #???????????????? | | ##### #???????????????????????? #???????????????? | | ! #??????????????????????? #???????????????? | | " !% ###????????????????????? #???????????????? | | "* ""#????????????#######? #???????????????? | | " = ""#??######+#### # """ ????????????????? | | T"#??# # ""??????????????????? | | " ""#??# / ????????????????????? | | " ""#??# r #?????????????????????? | | " ###????# #?????????????????????? | | ! #??????# u"""s ##?????????????????????? | | #+#####??????# a """ #??????????????????????? | | # #??????????# """s #??????????????????????? | | # #???######?#u ###????????????????????? | | # ##### ###a ! ; "????????????????????? | | % g @#T#????????????????????? | | % a u ###????????????????????? | | ####### ############ #??????????????????????? | | ??????###+##??????????# #??????????????????????? | | ????????# #??????????#uY #??????????????????????? | | ???????? #?????????? #?????????????????????? | | ???????!" #?????????# ????????????????????? | | ??????###T##?????????+ ???????????????????? | | ????????###??????????# ??????????????????? | | ?????????????????????# ####??????????????????? | | ?????????????????????## ##?????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Core Shielding 20 Evasion (%) 50 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassBiometalRay Manual? 0 Play Time 00:35:25 Cumulative 2.5 hours Start 2020.09.18 @ 18:34:57 End 2020.09.18 @ 19:24:05 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 9 Achievement% 19 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters SATURATION(56) Filters SATURATION(56) Steam 1 RUN: 3c59c731-6e2c-489d-b258-4e5f0fb85e64