Cogmind - Beta 12 *** ADVENTURER MODE // 2023.11.12 @ 12:44:50 Player: VraethrDalkr Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (159) 795 Value Destroyed (5520) 5520 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (154) 154 TOTAL SCORE: 10409 Bonus ------- Follower Combat Kills 154 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (6) Movement Rolling (100) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (7) ------ Coolant Injector Machine Analyzer Visual Processing Unit Enhanced Optical Array Improved Salvage Targeting Computer Target Analyzer > --- WEAPON (3) ------- Great Axe > --- INVENTORY (5) ---- Light Deuterium Engine Improved Sensor Array Improved Field Recycling Unit (0) Heavy Assault Rifle Minigun Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Improved Hover Unit Airjet Gravmag System > --- UTILITY ---------- Improved Cooling System Enhanced Optical Array Improved Salvage Targeting Computer Core Analyzer Improved Reaction Control System Hardened Medium Armor Plating EM Disruption Field > --- WEAPON ----------- High-powered Shock Rifle Improved Spread Laser Magnetic Acceleration Cannon > --- INVENTORY -------- Light Angular Momentum Engine Advanced Heat Sink Improved Field Recycling Unit Proton Missile Launcher Great Axe [Rating: 66] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Compact Ion Cannon Energy Gun Improved Spread Laser Energy Cannon Compact Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Sto Mat Fac Was Fac Fac Low Slots Evolved 8 | . . 2 . 2 2 . . 2 . Power 1 | . . . . 1 . . . . . Propulsion 1 | . . . . . . . . 1 . Utility 5 | . . 2 . 1 2 . . . . Weapon 1 | . . . . . . . . 1 . Parts Attached 194 | 8 13 19 37 20 8 4 39 46 . Power 34 | 1 4 4 2 6 2 . 8 7 . Engine 23 | 1 4 2 2 5 2 . 2 5 . Core 11 | . . 2 . 1 . . 6 2 . Reactor . | . . . . . . . . . . Propulsion 44 | 2 4 1 11 5 . 2 7 12 . Treads 28 | 2 4 1 11 5 . 2 1 2 . Leg . | . . . . . . . . . . Wheel 6 | . . . . . . . . 6 . Hover 8 | . . . . . . . 4 4 . Flight 2 | . . . . . . . 2 . . Utility 66 | 3 2 7 12 6 5 1 13 17 . Device 32 | 2 . 5 5 1 5 . 5 9 . Storage 5 | 1 2 1 . 1 . . . . . Processor 14 | . . . . 2 . . 7 5 . Hackware . | . . . . . . . . . . Protection 15 | . . 1 7 2 . 1 1 3 . Artifact . | . . . . . . . . . . Weapon 50 | 2 3 7 12 3 1 1 11 10 . Energy Gun 15 | 1 1 5 3 . . . 3 2 . Energy Cannon 2 | . . . 1 . . . 1 . . Ballistic Gun 21 | 1 2 2 8 . . . 4 4 . Ballistic Cannon 8 | . . . . 3 1 1 2 1 . Launcher 2 | . . . . . . . 1 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . 1 2 . 1 . 3 . . Parts Lost 40 | . . 1 2 . . 8 4 22 3 Power 6 | . . . 1 . . . . 5 . Propulsion 9 | . . . . . . . 3 6 . Utility 17 | . . 1 1 . . 7 . 7 1 Weapon 8 | . . . . . . 1 1 4 2 Highest Loss Streak 11 | . . 1 2 . . 8 3 11 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 99 98 98 99 99 58 81 88 60 Engine 9 | . 13 5 7 17 14 8 2 1 . Core 4 | . . 5 3 . . . 10 10 . Treads 14 | . 27 22 21 17 15 8 3 5 . Hover 1 | . . . . . . . 2 3 . Device 18 | . 14 28 21 18 29 18 14 16 13 Storage 6 | . 14 11 11 9 7 3 . . . Processor 11 | . . . . 9 7 4 24 24 33 Protection 6 | . . 3 11 9 7 4 4 3 . Energy Gun 5 | . 14 11 2 . . . 6 11 . Energy Cannon 4 | . . . 8 9 7 4 . . . Ballistic Gun 5 | . 13 11 10 . . . 4 3 . Ballistic Cannon 3 | . . . . 8 7 4 2 2 . Naked Turns 54 | . . . . . . 48 6 . . Heaviest Build 64 | 11 34 38 46 59 64 64 39 46 14 Greatest Support 46 | 40 46 46 46 46 45 45 20 40 16 Greatest Overweight (x) 12 | 1 1 . 12 1 1 2 6 9 . Average Overweight (x) . | . . . . . 1 . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 Average Capacity 11 | 7 14 15 15 15 15 10 5 5 5 Most Carried 15 | 8 15 15 15 15 15 15 5 5 5 Average Carried 11 | 6 13 14 14 14 14 10 4 4 5 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 Final Carried 15 | 8 15 15 15 15 15 4 5 5 5 Class Distribution -------------------- 74% | Mutant 9% | Gunner 7% | Scavenger-Mutant 6% | Commander-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Gunner | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Mat Sto Mat Fac Was Fac Fac Low Matter Collected 3437 | 288 238 403 570 459 98 . 677 704 . Remotely . | . . . . . . . . . . Salvage Created 6925 | 182 581 823 1041 1035 93 702 757 1711 . Parts 381 | 13 26 50 59 65 10 1 36 121 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 7 | . 1 1 . . . . . 5 . Parts Field Recycled 7 | . . . . . . . . 7 . Retrieved Matter 76 | . . . . . . . . 76 . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Sto Mat Fac Was Fac Fac Low Combat Hostiles Destroyed 130 | . 15 22 24 25 2 3 13 26 . Melee 8 | . . . . . . . . 8 . Guns 76 | . 15 22 15 . . . 10 14 . Cannons 44 | . . . 8 25 2 3 2 4 . AOE 1 | . . . . . . . 1 . . Classes Destroyed 17 | 3 3 1 1 . 1 1 2 5 . Worker 4 | 1 . . 1 . . . . 2 . Builder 2 | . . . . . . . . 2 . Tunneler 6 | 3 . . . . . . 1 2 . Recycler 7 | 1 1 1 . . . . 3 1 . Operator 2 | . . . . . . . 2 . . Watcher 8 | . 1 . . 2 . . . 5 . Swarmer 27 | . 6 7 4 4 . . 3 3 . Saboteur 1 | . . . . . . . . 1 . Grunt 42 | . 9 8 7 10 . . 1 7 . Brawler 1 | . . . 1 . . . . . . Duelist 3 | . . . . . . . 2 1 . Protector 1 | . . . . . . . . 1 . Sentry 36 | . . 7 12 11 . . 3 3 . Specialist 2 | . . . . . . . . 2 . Hunter 3 | . . . . . . . . 3 . Programmer 11 | . . . . . 2 . 4 5 . Compactor 3 | . . . . . . 3 . . . Best Kill Streak 11 | 2 5 4 4 5 1 2 5 11 . Combat Bots Only 5 | . 5 4 4 5 1 2 3 4 . Max Kills in Single Turn 2 | 2 1 2 2 1 1 1 1 2 . Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Jun Mat Mat Sto Mat Fac Was Fac Fac Low Damage Taken 7333 | . 399 627 1067 696 57 262 1244 2760 221 Core 1673 | . 82 71 147 91 . 150 275 723 134 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 338 | . . . 238 53 47 . . . . Core Remaining (%) 66 | 100 67 . 45 83 . . 39 . . Volleys Fired 327 | 8 36 59 51 45 3 28 35 62 . Largest 3 | 2 2 2 2 2 2 2 2 3 . Hottest 188 | 60 79 79 113 134 134 134 123 188 . Shots Fired 678 | 16 72 118 103 90 6 47 71 155 . Gun 444 | 16 72 118 58 . . . 58 122 . Cannon 231 | . . . 45 90 6 47 13 30 . Launcher 3 | . . . . . . . . 3 . Special . | . . . . . . . . . . Kinetic 322 | 8 36 59 51 45 3 19 36 65 . Thermal 313 | 8 36 59 52 45 3 28 30 52 . Explosive . | . . . . . . . . . . Electromagnetic 43 | . . . . . . . 5 38 . Robot Hit Streak 34 | 12 19 34 20 24 3 25 33 17 . Robot Miss Streak 5 | . 5 2 2 3 4 3 4 4 . Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 6 | . 3 . . . . . 1 2 . Max Gunslinging Chain 1 | . 1 . . . . . 1 1 . Shots Hit Robots 556 | 12 55 98 79 69 4 41 62 135 1 Core Hits 393 | 7 28 42 34 63 3 24 81 111 . Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 17 | . 2 7 1 . . . 1 6 . Burn 10 | . 1 7 . . . . . 2 . Meltdown 1 | . . . 1 . . . . . . Destroy 1 | . 1 . . . . . . . . Blast 2 | . . . . . . . 1 1 . Corrupt 1 | . . . . . . . . 1 . Sever 2 | . . . . . . . . 2 . Melee Attacks 18 | . . . . . . . . 17 1 Impact . | . . . . . . . . . . Slashing 18 | . . . . . . . . 17 1 Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12712 | 126 730 1536 1781 1813 114 1278 1488 3822 24 Guns 6516 | 126 730 1531 742 . . . 1131 2256 . Cannons 5158 | . . . 1039 1813 114 1278 289 625 . Explosions 272 | . . . . . . . 68 204 . Melee 761 | . . . . . . . . 737 24 Ramming 5 | . . 5 . . . . . . . Kinetic 4996 | 41 357 780 654 703 15 569 597 1280 . Thermal 6035 | 85 373 751 1127 1110 99 709 726 1055 . Explosive 68 | . . . . . . . 68 . . Electromagnetic 847 | . . . . . . . 97 750 . Impact . | . . . . . . . . . . Slashing 761 | . . . . . . . . 737 24 Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . 2 . 1 1 4 4 4 Average Corruption 1 | . . . 1 . 1 1 2 2 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 69 | . . . 8 . . 1 36 24 . Message Errors 15 | . . . 3 . . . 7 5 . Matter Fused 15 | . . . 1 . . . 6 8 . Heat Flow Errors 10 | . . . 1 . . . 6 3 . Energy Discharges 12 | . . . 1 . . 1 9 1 . Data Loss (minor) 11 | . . . . . . . 6 5 . Data Loss (major) 1 | . . . . . . . . 1 . Misfires 2 | . . . 1 . . . 1 . . Alerts 3 | . . . 1 . . . 1 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 75 | . . . 5 9 . . 7 54 . Projectiles 26 | . . . 5 9 . . 7 5 . Explosions 11 | . . . . . . . . 11 . Melee 38 | . . . . . . . . 38 . Knockbacks 21 | . . . . 6 1 . 4 10 . Impact . | . . . . . . . . . . Kinetic 20 | . . . . 6 1 . 4 9 . Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 158 | . . . . . . . 158 . . Shots 2 | . . . . . . . 2 . . Rammed 1 | . . 1 . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 501 | 40 196 22 399 174 100 501 373 221 . Average Temperature 81 | 17 66 5 100 51 45 204 68 67 . Received Heat Transfer 1932 | . 240 288 438 366 . . 126 393 81 Effects 9 | . . . 2 . . 7 . . . Shutdowns 3 | . . . 2 . . 1 . . . Energy Bleed 1 | . . . . . . 1 . . . Interference 4 | . . . . . . 4 . . . Damage (minor) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 17 | . 3 2 6 3 . . . 3 . Heat Transferred 9770 | 200 1003 2442 1628 1480 111 962 585 1359 . Parts Sabotaged 2 | . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Sto Mat Fac Was Fac Fac Low Peak Influence 392 | 25 248 291 392 336 30 15 109 373 . Initial 37 | . 13 9 16 37 . 8 9 . . Average 84 | 11 87 93 175 82 8 5 44 101 . Maximum Alert Level 1 | . 1 1 1 1 . . . 1 . Low Security (%) 87 | 100 87 94 60 87 100 100 100 84 . Level 1 12 | . 12 5 39 12 . . . 15 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 28 | . 2 3 3 6 2 . 5 7 . Investigation 5 | . 2 1 1 1 . . . . . Extermination 11 | . . . . . 2 . 5 4 . Reinforcement 8 | . . 2 2 1 . . . 3 . Assault . | . . . . . . . . . . Garrison 4 | . . . . 4 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Sto Mat Fac Was Fac Fac Low Distress Signals 18 | . 1 2 7 6 . . . 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 220 | . 25 35 34 46 2 6 17 50 5 Peak Tracking Total 9 | . 5 5 5 4 1 3 4 9 5 Tactical Retreats 9 | . . 2 1 2 . . . 4 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Sto Mat Fac Was Fac Fac Low Traps Triggered 20 | . 3 1 11 1 2 . 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Mat Sto Mat Fac Was Fac Fac Low Machines Disabled 8 | . . . 1 . . . 3 4 . Max in Single Turn 2 | . . . 1 . . . 1 2 . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Sto Mat Fac Was Fac Fac Low Machines Accessed 44 | . 6 7 11 12 1 . 4 3 . Terminals 33 | . 5 5 9 9 . . 3 2 . Fabricators . | . . . . . . . . . . Repair Stations 5 | . . . 2 2 1 . . . . Recycling Units 6 | . 1 2 . 1 . . 1 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 101 | . 14 14 24 31 6 . 6 6 . Successful 66 | . 10 9 16 19 5 . 5 2 . Failed 35 | . 4 5 8 12 1 . 1 4 . Catastrophic 2 | . . . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . 2 . . . . . . Terminals 71 | . 12 10 19 24 . . 4 2 . Fabricators . | . . . . . . . . . . Repair Stations 17 | . . . 5 6 6 . . . . Recycling Units 13 | . 2 4 . 1 . . 2 4 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 46 | . 9 5 12 15 . . 4 1 . Record 3 | . 3 . . . . . . . . Part Schematic 1 | . . . 1 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . Open Door 4 | . . . 4 . . . . . . Branch Access Points 1 | . . . . 1 . . . . . Emergency Access Points 8 | . 2 . . 5 . . 1 . . Terminal Index 1 | . . . 1 . . . . . . Alert Level 4 | . . . 1 1 . . 1 1 . Unreport Threat 1 | . . 1 . . . . . . . Locate Traps 8 | . . 1 1 5 . . 1 . . Surveillance Status 1 | . . 1 . . . . . . . Reinforcement Status 2 | . . . 1 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . Zone Layout 9 | . 2 2 3 1 . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 12 | . . . 4 3 5 . . . . Scan Component 7 | . . . 2 2 3 . . . . Repair 5 | . . . 2 1 2 . . . . Recycling Unit Hacks 8 | . 1 4 . 1 . . 1 1 . Report Inventory 7 | . 1 3 . 1 . . 1 1 . Retrieve Components 1 | . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 . . Used 1 | . . . . . . . 1 . . Hacking Detections 23 | . 3 3 6 8 1 . 1 1 . Full Trace Events 3 | . . 1 1 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 5 | . . . 2 1 2 . . . . Time 193 | . . . 64 53 76 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Mat Sto Mat Fac Was Fac Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Jun Mat Mat Sto Mat Fac Was Fac Fac Low Total Allies 10 | . . . 10 . . . . . . Largest Group 10 | . . . 10 9 . . . . . Highest-Rated Group 88 | . . . 88 80 . . . . . Highest-Rated Ally 16 | . . . 16 16 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 135 | . . . 24 111 . . . . . Total Damage 1070 | . . . 255 815 . . . . . Kills 19 | . . . 3 16 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Sto Mat Fac Was Fac Fac Low Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Mat Sto Mat Fac Was Fac Fac Low Turns Passed 14694 | 256 1449 1294 1805 3854 1102 149 2520 2258 7 Spaces Moved 6797 | 135 793 636 864 1561 431 105 1208 1060 4 Core 254 | 9 . . 3 . . 95 139 8 . Treads 5481 | 126 793 636 861 1561 431 10 506 557 . Legs . | . . . . . . . . . . Wheels 237 | . . . . . . . . 233 4 Hover 724 | . . . . . . . 462 262 . Flight 101 | . . . . . . . 101 . . Fastest Speed 32 | 50 160 160 160 160 232 50 32 80 100 Average Speed 187 | 154 160 160 163 228 232 71 190 176 100 Slowest Speed 650 | 160 240 160 650 240 232 240 350 500 100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 49 | 7 99 58 98 98 14 69 29 23 3 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 53 | . . . 4 6 . . 39 4 . Melee . | . . . . . . . . . . Projectile 15 | . . . 4 6 . . 1 4 . AOE 38 | . . . . . . . 38 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Sto Mat Fac Was Fac Fac Low Total 8157 | 174 906 809 1165 1781 530 142 1362 1283 5 Wait 586 | . 29 64 181 108 78 6 44 76 . Move 6789 | 134 792 635 863 1560 431 104 1207 1059 4 Hop . | . . . . . . . . . . Pick Up 82 | 15 17 9 10 16 3 . 9 3 . Fast Attach 106 | 8 3 2 24 6 3 . 29 31 . Attach 20 | . 1 2 2 1 2 4 2 6 . Detach 14 | 1 . 1 . 1 1 . 4 6 . Swap 68 | . 9 15 11 13 3 . 8 9 . Drop 144 | 8 19 21 23 31 4 . 24 14 . Fire 327 | 8 36 59 51 45 3 28 35 62 . Melee 18 | . . . . . . . . 17 1 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . 1 . . . . . . . Escape Stasis 2 | . . . . . 2 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 16) 257 | -11/Junkyard | Entered Materials 332 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 3) 695 | -10/Materials | Discovered new exit (range 13) 838 | -10/Materials | Discovered new exit (range 7) 886 | -10/Materials | Discovered new exit (range 5) 1221 | -10/Materials | Discovered new exit (range 14) 1706 | -10/Materials | Entered another Materials area 1706 | -9/Materials | Evolved 2 slots: Utility x2 1795 | -9/Materials | Discovered new exit (range 14) 2209 | -9/Materials | Discovered new exit (range 6) 2338 | -9/Materials | Build established: Scavenger-Mutant 2528 | -9/Materials | Discovered new exit (range 6) 2693 | -9/Materials | Discovered new exit (range 4) 2835 | -9/Materials | Discovered new exit (range 16) 2911 | -9/Materials | Build established: Mutant 3000 | -9/Materials | Entered Storage 4023 | -9/Storage | Discovered new exit (range 16) 4296 | -9/Storage | Core integrity fell below 50% 4378 | -9/Storage | Repaired Hrd. Light Armor Plating 4421 | -9/Storage | Repaired Imp. Treads 4521 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4805 | -9/Storage | Entered Materials 4805 | -8/Materials | Accompanied by 9 allies 4805 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4826 | -8/Materials | Build established: Commander-Mutant 5512 | -8/Materials | Garrison activated, responded to threat 5687 | -8/Materials | Discovered new exit (range 5) 5732 | -8/Materials | Build established: Mutant 6266 | -8/Materials | Garrison activated, responded to threat 6719 | -8/Materials | Repaired Broken Adv. Treads 6839 | -8/Materials | Discovered new exit (range 10) 7901 | -8/Materials | Discovered new exit (range 3) 8659 | -8/Materials | Entered Factory 8659 | -7/Factory | Evolved 2 slots: Utility x2 8766 | -7/Factory | Repaired Cooling System 8812 | -7/Factory | Repaired Imp. Deuterium Engine 9761 | -7/Factory | Sucked down chute 9761 | -7/Factory | Entered Waste 9769 | -7/Waste | Spotted C-40 Crusher 9783 | -7/Waste | Destroyed C-40 Crusher 9800 | -7/Waste | Destroyed C-40 Crusher 9812 | -7/Waste | Spotted C-40 Crusher 9828 | -7/Waste | Destroyed C-40 Crusher 9842 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9845 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9848 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9849 | -7/Waste | Spotted C-40 Crusher 9849 | -7/Waste | Spotted C-40 Crusher 9851 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9851 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9859 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9862 | -7/Waste | Crushed by Compactor (1 part destroyed) 9893 | -7/Waste | Lost 8 parts (7u1w) 9893 | -7/Waste | Spotted C-40 Crusher 9902 | -7/Waste | Discovered new exit (range 16) 9910 | -7/Waste | Entered Factory 10105 | -7/Factory | Lost 3 parts (2n1w) 11015 | -7/Factory | Core integrity fell below 50% 11056 | -7/Factory | Discovered new exit (range 14) 12355 | -7/Factory | Discovered new exit (range 15) 12430 | -7/Factory | Entered another Factory area 12430 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12752 | -6/Factory | Build established: Gunner 13270 | -6/Factory | Discovered new exit (range 15) 13794 | -6/Factory | Build established: Tank 14236 | -6/Factory | Cargo convoy interrupted 14246 | -6/Factory | Build established: Gunner 14307 | -6/Factory | Core integrity fell below 50% 14327 | -6/Factory | Lost 11 parts (3p1n3u4w) 14521 | -6/Factory | Lost 6 parts (2p3n1u) 14551 | -6/Factory | Core integrity fell below 20% 14596 | -6/Factory | Build established: Scavenger-Mutant 14639 | -6/Factory | Lost 3 parts (2n1u) 14688 | -6/Factory | Entered Lower Caves 14690 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14695 | -6/Lower Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Acquired Power Amplifier. Slug penetrates Wall. Penetrated by Slug. Wheel destroyed. U-05 Engineer builds a Door. Penetrated by Slug. Phase Shifter destroyed. Slug penetrates A-15 Conveyor. Penetrated by Slug. Wheel destroyed. System corrupted: Substantial component data lost. System corrupted: Component data lost. KZ,RJN0TAFWAG=0G2ZWJD UUTF MJ2GT EZ Acquired Machine Analyzer. LOCATION=UNKNOWN GOAL=ESCAPE Gauss Rifle destroyed. Hvy. Laser destroyed. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Power Amplifier destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????#????????????????????????????????????????? | | ???????# ???####??????????????##???????????????? | | ??????? ## #???????????# ##??????????????? | | ???????? ?######### #??????????????? | | ???????????? # # #???????????????? | | ??????????????? #???????????????? | | ?????????????????? g ##??????????????? | | ?????????????????????# Y #??????????????? | | ?????????????????????# @ #??????????????? | | ?????????????????????# l l #??????????????? | | ?????????????????????# g #??????????????? | | ????????????? ####### #??????????????? | | ????????????? ???????## #??????????????? | | ????????? ##?###??????????# #??????????????? | | ???????? ?????????????????????###??????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 65 Energy Generation 30 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Matter Filtering 30 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- Katana | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberGuidancePenetrator Manual? 0 Play Time 02:27:21 Cumulative 79.5 hours Start 2023.11.12 @ 00:18:43 End 2023.11.12 @ 12:44:50 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 39 Rogue 31 Adventurer 8 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 40 Gallery% 46 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 3fe81840-10db-475b-aab8-93381c4200d3